Sicario: Day of the Soldado (dir. by Stefano Sollima) Review


“I mean, I wouldn’t take out a cartel leader. Turn one cartel into 50. Besides, killing kings doesn’t start wars, it ends them.” — Matt Graver

Sicario: Day of the Soldado is a tense, often entertaining follow-up that never quite reaches the same level of dread, complexity, or visual identity as the first Sicario. It’s a movie that knows how to hit hard in the moment, but it doesn’t linger in the mind the same way, and a big reason for that is how much it shifts from being a layered border thriller into something more like a blunt-force crime action movie.

What stands out right away is that the film still has strong ingredients. Taylor Sheridan’s script gives Josh Brolin and Benicio Del Toro plenty of room to do what they do best, and both actors make this thing watchable even when the movie itself starts feeling thinner than it should. Brolin brings that loose, swaggering menace to Matt Graver, making him feel like the kind of guy who smiles while ordering something morally awful. Del Toro, meanwhile, gives Alejandro a cold, haunted intensity that fits the character perfectly. He doesn’t need much dialogue to sell the idea that this man is basically a weapon walking around in human form.

But that’s also where the movie’s biggest issue starts to show. For all the credit Sheridan deserves for keeping the world of Sicario alive, the absence of Denis Villeneuve in the director’s chair is obvious. The first film had this slow-burning, oppressive grip on you; every scene felt like it was pulling you deeper into a nightmare that had structure, purpose, and a real sense of moral unease. Here, that layered feeling is much weaker. The sequel becomes more interested in forward motion, shootouts, and tension-by-incident than in developing the deeper political and thematic weight that made the original so memorable.

That doesn’t mean Sicario: Day of the Soldado is empty. It just feels like it has less on its mind than the first film. The original Sicario was about systems, corruption, compromise, and the way law enforcement and criminal violence blur together until nobody gets to stay clean. This sequel touches on similar territory, but it often feels like the movie is more focused on creating a harsh atmosphere around its two lead men than on really digging into what all of it means. In that sense, it starts to feel like a vehicle for Brolin and Del Toro first, and a larger statement second.

Stefano Sollima does a solid job with the action, and to his credit, he understands that this world should feel mean, chaotic, and stripped of comfort. There’s a gritty professionalism to the violence that works well enough, and the film certainly doesn’t shy away from brutality. Still, the action doesn’t always carry the same weight as it did in the first movie because the buildup isn’t as rich. The tension is there, but the emotional and thematic buildup behind it is thinner, so some of the set pieces land more as effective genre beats than as moments that actually deepen the story.

The film’s biggest strength, beyond the performances, is its atmosphere of moral corrosion. Nobody in Day of the Soldado feels especially noble, and that’s part of what keeps it interesting. Brolin’s Graver is still the kind of operator who treats human lives like pieces on a board, while Del Toro’s Alejandro remains a deeply damaged figure who seems to exist somewhere between avenger, assassin, and ghost. Their relationship gives the movie a sharp edge, because you’re never really sure whether these guys are working together, manipulating each other, or simply following the same dark logic from different angles.

Still, the movie’s structure is less satisfying than the first one’s. It leans harder into a straightforward escalation of events, and once that happens, some of the mystery and suspense gives way to a more familiar crime-thriller rhythm. That isn’t automatically a bad thing, but it does mean the film loses some of the special quality that made Sicario feel so bracing. The sequel is darker in tone, sure, but not necessarily deeper. It’s more aggressive than observant, more kinetic than reflective.

A lot of this is why the movie works best when it keeps its focus on the two men at the center. Brolin and Del Toro are compelling enough to hold attention even when the screenplay starts feeling a little schematic. Their characters are so insulated by violence and secrecy that they almost seem to belong to a different kind of movie than everyone else around them. The downside is that this also makes the surrounding story feel less important. The first film balanced character and theme in a way that felt inseparable; this one often feels like it is using theme as a backdrop for the characters rather than letting the ideas shape the entire film.

Even so, Sicario: Day of the Soldado isn’t a failure. It’s a good-looking, well-acted, often tense sequel that knows how to stay nasty and efficient. It just doesn’t have the same confidence in its own ideas. The result is a film that is entertaining in a hard-edged, grim way, but also one that makes you think about what it could have been with a stronger directorial voice pulling everything together. Taylor Sheridan’s fingerprints are still all over it, but Villeneuve’s absence leaves a noticeable gap in the film’s pulse and perspective.

In the end, the movie feels like a solid but diminished return to a brutal world. It gives you Brolin and Del Toro doing sharp, controlled work inside a story that never fully rises to match them. That’s enough to make it worthwhile, but not enough to make it essential. Compared to the first Sicario, this one is more of a hard-nosed spin-off in spirit than a true continuation of the original’s power, and that difference is felt in almost every scene.

Guilty Pleasure No. 116: Girl Series (by Kevin J. Taylor)


Girl by Kevin J. Taylor: Taboo Erotica That’s Pure ’90s Id

As a collector of comics of all kinds during the ’90s and early aughts, Girl was one of those titles relegated to the adult section of the comic book store—I can attest that many teens eyed that area with reverence and anticipation for the guilty pleasures awaiting them. Most would be disappointed with the stuff on those shelves, but Taylor’s comic series was not one of them; for good or ill, it drew people in like a magnet. The comic gained a wider audience when released by NBM Publishing in 1999, but comic fans knew of this series much earlier when it had been self-published by Taylor during the early ’90s.

It stars “Girl,” this busty dancer-turned-witch who kicks off the fun at the Cloven Hoof occult shop and her gig at the Kat Kat club, where her moves accidentally unleash horny hellspawn. Across its run, the project is made up of two volumes of the mainline Girl title and several spin-offs and related books, including Rule of Darkness, Co-Ed Diaries, Body Heat, Kama Sutra, and others, which together expanded the series into a larger adult-comics universe. Across these volumes, it’s all lust-fueled peril, and yeah, this review’s diving into why some see it as liberating pulp heaven while others call it a hot mess of outdated tropes.

Girl’s deal is simple but addictive: she’s slinging spells and poles, calling up demons for kinky romps that go sideways fast. Early books like the debut hit hard with quick chaos, then you get Body Heat packing erection-themed shorts, Rule of Darkness going full occult gloom, and the Second Coming trilogy ramping up to orgy-apocalypses. It’s got that Tales from the Crypt meets Penthouse vibe—grimy city nights bleeding into fiery underworld hookups—keeping things pulpy without pretending to be deep lore.

On the “artistic freedom” side, Taylor just lets it rip, with Prince emerging as a huge influence on the character designs—the artist himself channels a deep fascination with the musician, using his sleek likeness and glam swagger as the base for many male characters, while Girl struts as an avid Prince fan herself. Girl’s no victim; she starts the pacts, outsmarts devils, and owns her body like a boss, which felt super rebellious back when comics were getting all sanitized. The black-and-white art? Killer—curvy shadows, dynamic spreads of tentacle tangles and mid-air ecstasy that scream Frazetta pin-ups with a naughty twist. The series was mostly in black-and-white art in the first 10-15 years but soon transitioned to full color in the 2000s. Fans ate it up as a no-holds-barred fantasy zone, where exaggerated boobs and bad puns (“demonically delicious!”) were just part of the campy fun, echoing Heavy Metal‘s glory days.

But flip the coin, and it’s not just leaning into what critics see as perpetuating racial and sexual stereotypes—it’s also pushing the sort of extreme pornography that had American suburbia up in arms, with the series causing further controversy due to its treatment of organized religion which only fed the outrage from that crowd. The sexual stuff cranks stripper tropes to eleven, with Girl and sidekicks like Jill (Part-Time Lover) as walking wet dreams, consent blurring in demon romps that mix peril with nonstop explicit action.

Demons often play the exotic, hulking “other” with dark skins and primal urges chasing pale flesh, hitting cringey colonial fetish notes alongside graphic tentacle play and orgies that made PTA moms freak—think full-frontal infernal excess way beyond tame T&A, all while mocking holy symbols, clergy, and sacred rituals in ways that had church groups seeing red. Not outright hateful, but that combo of lazy shorthand, boundary-smashing smut, and anti-religious jabs made it feel regressive instead of edgy, sparking real backlash in the buttoned-up ’90s heartland.

Taylor’s visuals carry the load, no doubt. Rule of Darkness nails shadowy ritual vibes with flames licking curves, Body Heat‘s shorts flex his anatomy game without going full cartoon, and Second Coming ties it into bigger stakes. Monochrome keeps it intimate and gritty, though the hyper-proportions can tip into caricature, and repetition sets in by later volumes like Body Heat 2.

Girl stands as a vivid ’90s time capsule, capturing an era of unrestrained excess before cultural sensitivities tightened. Advocates for artistic freedom argue that its stereotypes and provocative content serve as exaggerated satire, offering an unfiltered outlet for taboo fantasies; critics counter that it reinforces harmful tropes while thrusting shocking imagery into the face of mainstream discomfort. Taylor’s independent spirit is evident throughout, influencing contemporary erotic webcomics, though the series ultimately compels readers to weigh its bold expression against its problematic elements.

The series itself, which began as a backroom, self-published adult comic and then gained a wider audience during the late ’90s and early aughts, has returned to its early roots as Taylor has resumed self-publishing via online crowdfunding. Pros: raw, unfiltered energy and drool-worthy art. Cons: shallow plots, iffy ethics, and those dated vibes. Girl is guilty-pleasure nitro—dive in if you’re game, but don’t say I didn’t warn ya about the demons.

Previous Guilty Pleasures

  1. Half-Baked
  2. Save The Last Dance
  3. Every Rose Has Its Thorns
  4. The Jeremy Kyle Show
  5. Invasion USA
  6. The Golden Child
  7. Final Destination 2
  8. Paparazzi
  9. The Principal
  10. The Substitute
  11. Terror In The Family
  12. Pandorum
  13. Lambada
  14. Fear
  15. Cocktail
  16. Keep Off The Grass
  17. Girls, Girls, Girls
  18. Class
  19. Tart
  20. King Kong vs. Godzilla
  21. Hawk the Slayer
  22. Battle Beyond the Stars
  23. Meridian
  24. Walk of Shame
  25. From Justin To Kelly
  26. Project Greenlight
  27. Sex Decoy: Love Stings
  28. Swimfan
  29. On the Line
  30. Wolfen
  31. Hail Caesar!
  32. It’s So Cold In The D
  33. In the Mix
  34. Healed By Grace
  35. Valley of the Dolls
  36. The Legend of Billie Jean
  37. Death Wish
  38. Shipping Wars
  39. Ghost Whisperer
  40. Parking Wars
  41. The Dead Are After Me
  42. Harper’s Island
  43. The Resurrection of Gavin Stone
  44. Paranormal State
  45. Utopia
  46. Bar Rescue
  47. The Powers of Matthew Star
  48. Spiker
  49. Heavenly Bodies
  50. Maid in Manhattan
  51. Rage and Honor
  52. Saved By The Bell 3. 21 “No Hope With Dope”
  53. Happy Gilmore
  54. Solarbabies
  55. The Dawn of Correction
  56. Once You Understand
  57. The Voyeurs 
  58. Robot Jox
  59. Teen Wolf
  60. The Running Man
  61. Double Dragon
  62. Backtrack
  63. Julie and Jack
  64. Karate Warrior
  65. Invaders From Mars
  66. Cloverfield
  67. Aerobicide 
  68. Blood Harvest
  69. Shocking Dark
  70. Face The Truth
  71. Submerged
  72. The Canyons
  73. Days of Thunder
  74. Van Helsing
  75. The Night Comes for Us
  76. Code of Silence
  77. Captain Ron
  78. Armageddon
  79. Kate’s Secret
  80. Point Break
  81. The Replacements
  82. The Shadow
  83. Meteor
  84. Last Action Hero
  85. Attack of the Killer Tomatoes
  86. The Horror at 37,000 Feet
  87. The ‘Burbs
  88. Lifeforce
  89. Highschool of the Dead
  90. Ice Station Zebra
  91. No One Lives
  92. Brewster’s Millions
  93. Porky’s
  94. Revenge of the Nerds
  95. The Delta Force
  96. The Hidden
  97. Roller Boogie
  98. Raw Deal
  99. Death Merchant Series
  100. Ski Patrol
  101. The Executioner Series
  102. The Destroyer Series
  103. Private Teacher
  104. The Parker Series
  105. Ramba
  106. The Troubles of Janice
  107. Ironwood
  108. Interspecies Reviewers
  109. SST — Death Flight
  110. Undercover Brother
  111. Out for Justice
  112. Food Wars!
  113. Cherry
  114. Death Race
  115. The Beast Within

Song of the Day: Paranoid (by Black Sabbath)


Paranoid” kicks off with that racing riff that instantly puts you on edge, like you’re glancing over your shoulder waiting for trouble to catch up. It’s short, loud, and ridiculously catchy, but what really makes it stick is how alive it feels the whole way through, like the band is barely holding back all that energy. Alongside their other iconic single “War Pigs” from the same second studio album, Paranoid, these tracks are straight-up building blocks of what would become heavy metal—raw power, dark vibes, and riffs that redefined everything.

What I love most is how Tony Iommi’s guitar doesn’t just sit in the background—it drives the whole thing. The man lost the tips of his right-hand ring and middle fingers in a factory accident but came back playing like a bat out of hell, way better than dudes with all their fingertips intact. The riffs are sharp and urgent, but the solo is where it really takes off, because it sounds loose, clever, and aggressive all at once.

The guitar solo begins at about 1:23 in the original track, and that’s the moment the song really opens up and starts flexing. From there, Iommi keeps it simple enough that it feels memorable on first listen, but the phrasing has this gritty personality that makes it sound way bigger than the number of notes would suggest. It’s a great example of how a solo can be compact and still feel huge.

So if someone’s never heard “Paranoid” before, I’d tell them to start here and just let it rip. It’s heavy without being bloated, exciting without being messy, and the solo gives it that extra spark that makes the whole song feel iconic. Tracks like this and “War Pigs” are exactly why Tony Iommi earned his title as the “Godfather of Heavy Metal”—even if you’re not usually into older metal, this one has such a direct punch that it’s hard not to get pulled in.

Paranoid

Verse 1]
Finished with my woman
‘Cause she couldn’t help me with my mind
People think I’m insane
Because I am frowning all the time

[Verse 2]
All day long I think of things
But nothing seems to satisfy
Think I’ll lose my mind
If I don’t find something to pacify

[Bridge]
Can you help me
Occupy my brain?
Oh yeah

[Verse 3]
I need someone to show me
The things in life that I can’t find
I can’t see the things that make true happiness
I must be blind

[Guitar Solo @1:23]

[Verse 4]
Make a joke and I will sigh
And you will laugh and I will cry
Happiness, I cannot feel
And love to me is so unreal

[Verse 5]
And so, as you hear these words
Telling you now of my state
I tell you to enjoy life
I wish I could, but it’s too late

Great Guitar Solos Series

Review: Dark City (dir. by Alex Proyas)


“First there was darkness. Then came the strangers.” — Dr. Schreber

Dark City opens like a half-remembered nightmare, and that’s exactly the kind of vibe the movie sustains from start to finish. Alex Proyas builds a world that feels trapped between a detective story, a fever dream, and a sci-fi conspiracy, and the result is one of the most atmospheric films of the late ’90s.

What makes Dark City so distinctive is the way it treats its setting like an active force rather than a backdrop. The city itself feels oppressive and unstable, all sharp angles, heavy shadows, looming buildings, and damp streets that seem permanently stuck in the middle of the night. That visual approach owes a lot to German expressionism, with its warped architecture and unnatural spaces, and Proyas uses that legacy to make the city feel psychologically trapped and visually wrong in the best way. You can see the noir influence too, especially in the low-key lighting, the sense of fatalism, and the way the whole film feels like a detective story pushed through a nightmare filter.

The sci-fi side of the film is just as memorable because it doesn’t rely on shiny futurism. Instead, it leans into mystery, memory loss, and identity breakdown, which gives it a more unsettling and human quality. That’s part of why the film works so well: the weirdness is not just decorative, it’s built into the story’s central questions. The result is a movie that feels cerebral without becoming cold, and atmospheric without losing narrative momentum. Even when the film is being highly stylized, it still moves with purpose, and that keeps the viewer locked in.

The performances help sell all of that, especially Rufus Sewell as John Murdoch. He has to carry the audience through confusion, paranoia, and growing dread, and he does it with a mix of physical vulnerability and stubborn intensity. William Hurt gives the film a weary, grounded presence, while Kiefer Sutherland turns Dr. Schreber into one of those slippery, unforgettable supporting characters who always seems one step ahead of the audience. Jennifer Connelly brings warmth and melancholy to the film, which matters a lot because her character gives the story a human anchor amid all the conceptual chaos. The cast doesn’t play the material like it’s just an exercise in style; they commit to the oddness while keeping the emotional stakes legible.

What’s especially impressive is how the acting matches the movie’s visual language. A lesser cast could have made this feel overcooked or self-conscious, but here the heightened performances fit the artificial, dreamlike quality of the world. The characters are somewhat archetypal, yet that works because the film is so interested in identity as something constructed, remembered, and manipulated. In that sense, the performances aren’t just good in isolation; they’re part of the movie’s design, helping it feel like a living puzzle instead of a hollow aesthetic showcase.

The film’s influence on later sci-fi thrillers is hard to miss. A lot of movies after Dark City seem to borrow its basic flavor: the paranoid atmosphere, the reality-questioning premise, the noir-scifi crossover, and the feeling that the world itself is a conspiracy. Films like The Matrix, Memento, Minority Report, Equilibrium, and even Sin City all exist in a creative space that Dark City helped sharpen or popularize, whether directly or indirectly. It didn’t always get the mainstream recognition of some of those titles, but in terms of tone and visual influence, it was incredibly important.

Part of that legacy comes from the way Dark City captured a very specific late-’90s anxiety: the fear that memory, identity, and reality could all be manufactured. That idea became a major engine for sci-fi thrillers moving forward, especially films that wanted to combine philosophical unease with stylized action or mystery. Even the movie’s look, with its blend of noir shadows and surreal production design, became a kind of template for how to make sci-fi feel adult, moody, and psychologically unstable. It helped prove that science fiction didn’t need clean lines and sterile futures to feel intelligent; it could be dirty, haunted, and expressionist.

Dark City remains such a strong film because it understands that style and theme should feed each other. The shadows, the tilted buildings, the endless night, and the fractured sense of self all point in the same direction, creating a unified experience that feels deliberately unsteady. That’s why it lingers: not just because it looks incredible, but because it turns visual design into emotional pressure. It’s a smart, strange, and beautifully murky piece of sci-fi noir that helped clear the way for a whole wave of thrillers that wanted to feel just as paranoid and disorienting.

In the end, Dark City is the kind of movie that rewards both first-time viewers and people revisiting it years later. The plot twists are memorable, but the real achievement is the atmosphere, which is so complete it almost becomes the main character. Proyas made a film that feels like it came from the crossroads of German expressionism, classic noir, and modern sci-fi anxiety, and the result is a cult landmark that still casts a long shadow over the genre.

Guilty Pleasure No. 115: The Beast Within (dir. Philippe Mora)


The Beast Within (1982), directed by Philippe Mora, is one of those strange, sticky relics of early ’80s horror that feels like it crawled out of a drive-in double feature and just kept mutating long after the credits rolled. It’s not a good film—let’s just get that out of the way early—and it barely qualifies as a coherent one, but it lands squarely in that fascinating gray area where failure and ambition collide. This is the kind of messy, overstuffed genre hybrid that earns its reputation less through quality and more through sheer, stubborn weirdness. It’s got ambition in odd places, tonal swings that don’t quite land, and a sincerity that almost convinces you it knows what it’s doing. Almost.

What makes The Beast Within so compelling is how aggressively it borrows from exploitation cinema without ever fully committing to being exploitative in tone. All the raw ingredients are here: sexual violence, grotesque bodily transformation, cannibalistic undertones, grave robbing, demonic suggestion, and generational curses. It’s like Mora raided the entire playbook of grindhouse staples and tried to stitch them together into something resembling a prestige Southern Gothic drama. The result is a tonal contradiction that becomes the film’s defining trait. You’re watching material that, in another context, would lean hard into sleaze or pulp sensationalism, yet here it’s played with a stiff, almost theatrical seriousness.

The film opens with one of its most infamous sequences—a brutal assault in the woods by something that is distinctly not human. It’s uncomfortable, lurid, and feels like the start of a much nastier film than what ultimately unfolds. Seventeen years later, the child born from that attack begins to change, physically and psychologically unraveling as something monstrous pushes its way to the surface. From there, the narrative spirals into a hazy blend of small-town mystery, family melodrama, and creature feature chaos, with buried secrets clawing their way into the present.

There’s a clear attempt to elevate all of this with Southern Gothic sensibilities. The setting leans heavily into decay and repression—sweltering air, crumbling structures, and a community weighed down by unspoken sins. Characters behave as if they’ve wandered in from a Tennessee Williams play, all strained emotions and suppressed truths, but the film keeps undercutting that mood with bursts of grotesque horror. It’s an awkward balancing act that never quite works. If anything, the material might have been better served by leaning into something closer to a Joe R. Lansdale tone—meaner, pulpier, and more self-aware—rather than reaching for a kind of literary weight it can’t sustain.

Still, what keeps The Beast Within watchable—sometimes even oddly engaging—is how seriously everyone takes it. Ronny Cox and Bibi Besch play the parents with unwavering commitment, treating the story as a straight drama about a family unraveling under impossible circumstances. Their performances don’t wink at the audience or acknowledge the absurdity creeping in around the edges, and that refusal to break tone actually works in the film’s favor. It creates a strange tension where the more ridiculous the plot becomes, the more grounded the performances try to keep it.

Paul Clemens, as the afflicted son Michael, is tasked with carrying the film’s most extreme elements, and he does what he can within the limits of the material. His performance is less about subtlety and more about physical deterioration and panic as his body betrays him, but he sells the desperation well enough to keep things from completely falling apart. When the transformation finally takes center stage, the film dives headfirst into full-on creature horror, complete with practical effects that are equal parts impressive and absurd. They’re messy, tactile, and unmistakably of their era—exactly the kind of thing that feels right at home in a late-night grindhouse slot.

And then there’s L.Q. Jones as Sheriff Poole, who shows up like icing on top of this bizarre, overcooked cake. Jones brings that weathered, lived-in presence he honed across decades of Westerns and genre films, and he slips into this decaying Southern setting effortlessly. There’s a quiet authority to his performance that helps ground the film, even when everything else is threatening to spiral into nonsense. He doesn’t overplay the role or try to elevate it beyond what it is, but his presence adds a layer of credibility that the film desperately needs. It’s like he wandered in from a more confident, self-aware movie and decided to play it straight anyway, and somehow that makes the chaos around him feel just a little more intentional.

Visually, Mora leans into atmosphere when he can, giving the film a hazy, humid texture that reinforces its Southern Gothic aspirations. The town feels insular and vaguely cursed, like it’s been rotting from the inside out long before the events of the film begin. There are moments where the imagery and tone almost align into something genuinely evocative, but they’re fleeting, quickly swallowed up by the film’s inability to maintain a consistent identity.

That lack of cohesion is ultimately what keeps The Beast Within from being anything close to a good film, but it’s also what makes it linger in your mind. It’s constantly shifting—family drama one minute, body horror the next, then veering into supernatural mystery without warning. That unpredictability gives it a kind of scrappy energy, like it’s trying to reinvent itself scene by scene. Most of those attempts don’t quite land, but they’re rarely dull.

What’s surprising is the film’s underlying sincerity. For all its exploitation trappings, this isn’t a cynical or lazy effort. There’s a genuine attempt here to grapple with themes of inherited trauma, guilt, and the inescapability of the past, even if those ideas get buried under layers of monster makeup and narrative clutter. That earnestness creates an odd charm, making it easier to forgive the film’s many missteps.

In the end, The Beast Within sits comfortably in guilty pleasure territory. It’s not something you’d point to as an overlooked gem, and it certainly doesn’t rise to the level of a true grindhouse classic, but it has all the markings of one. It’s messy, uncomfortable, tonally confused, and packed with more ideas than it knows what to do with—but it’s also strangely compelling because of that. Not great, not even good, but just effective enough in flashes to make the whole experience worthwhile. It’s the kind of film that sticks with you less for what it achieves and more for how bizarrely it tries.

Previous Guilty Pleasures

  1. Half-Baked
  2. Save The Last Dance
  3. Every Rose Has Its Thorns
  4. The Jeremy Kyle Show
  5. Invasion USA
  6. The Golden Child
  7. Final Destination 2
  8. Paparazzi
  9. The Principal
  10. The Substitute
  11. Terror In The Family
  12. Pandorum
  13. Lambada
  14. Fear
  15. Cocktail
  16. Keep Off The Grass
  17. Girls, Girls, Girls
  18. Class
  19. Tart
  20. King Kong vs. Godzilla
  21. Hawk the Slayer
  22. Battle Beyond the Stars
  23. Meridian
  24. Walk of Shame
  25. From Justin To Kelly
  26. Project Greenlight
  27. Sex Decoy: Love Stings
  28. Swimfan
  29. On the Line
  30. Wolfen
  31. Hail Caesar!
  32. It’s So Cold In The D
  33. In the Mix
  34. Healed By Grace
  35. Valley of the Dolls
  36. The Legend of Billie Jean
  37. Death Wish
  38. Shipping Wars
  39. Ghost Whisperer
  40. Parking Wars
  41. The Dead Are After Me
  42. Harper’s Island
  43. The Resurrection of Gavin Stone
  44. Paranormal State
  45. Utopia
  46. Bar Rescue
  47. The Powers of Matthew Star
  48. Spiker
  49. Heavenly Bodies
  50. Maid in Manhattan
  51. Rage and Honor
  52. Saved By The Bell 3. 21 “No Hope With Dope”
  53. Happy Gilmore
  54. Solarbabies
  55. The Dawn of Correction
  56. Once You Understand
  57. The Voyeurs 
  58. Robot Jox
  59. Teen Wolf
  60. The Running Man
  61. Double Dragon
  62. Backtrack
  63. Julie and Jack
  64. Karate Warrior
  65. Invaders From Mars
  66. Cloverfield
  67. Aerobicide 
  68. Blood Harvest
  69. Shocking Dark
  70. Face The Truth
  71. Submerged
  72. The Canyons
  73. Days of Thunder
  74. Van Helsing
  75. The Night Comes for Us
  76. Code of Silence
  77. Captain Ron
  78. Armageddon
  79. Kate’s Secret
  80. Point Break
  81. The Replacements
  82. The Shadow
  83. Meteor
  84. Last Action Hero
  85. Attack of the Killer Tomatoes
  86. The Horror at 37,000 Feet
  87. The ‘Burbs
  88. Lifeforce
  89. Highschool of the Dead
  90. Ice Station Zebra
  91. No One Lives
  92. Brewster’s Millions
  93. Porky’s
  94. Revenge of the Nerds
  95. The Delta Force
  96. The Hidden
  97. Roller Boogie
  98. Raw Deal
  99. Death Merchant Series
  100. Ski Patrol
  101. The Executioner Series
  102. The Destroyer Series
  103. Private Teacher
  104. The Parker Series
  105. Ramba
  106. The Troubles of Janice
  107. Ironwood
  108. Interspecies Reviewers
  109. SST — Death Flight
  110. Undercover Brother
  111. Out for Justice
  112. Food Wars!
  113. Cherry
  114. Death Race

Icarus File No. 28: Looker (dir. by Michael Crichton)


“Hi, I’m Cindy. I’m the perfect female type: 18 to 25. I’m here to sell for you.” — Cindy Fairmont

Looker is one of those 1981 films that, when it first came out, probably felt more like a goofy, slightly overwrought tech‑paranoia thriller than a serious prediction about the future. On paper, the premise—plastic‑surgery‑obsessed models being turned into digital clones for hyper‑tuned TV ads—sounds like a pulpy B‑movie gimmick. But viewed through the lens of right now, with Instagram influencers, AI‑generated content, and algorithm‑driven aesthetics shaping how we think about beauty and success, Looker starts to feel like a strangely accurate, almost eerie forecast. For a movie that was easy to write off as a minor, tonally wobbly Michael Crichton artifact, it does a surprisingly sharp job of outlining the emotional and cultural landscape we’re living in four decades later.

At the center of that landscape is Digital Matrix, the film’s antagonist in the form of a sleek, forward‑looking tech company that positions itself as a clean, rational, and indispensable partner to the advertising world. The company promises to revolutionize marketing by replacing messy, unreliable human models with perfectly calibrated digital avatars optimized to trigger maximum viewer response. That framing—as a neutral, even benevolent innovator—makes it all the more unsettling when its plans take on a distinctly murderous slant. To protect its “LOOKER” system and its vision of a world where perception can be mathematically controlled, Digital Matrix is willing to silence anyone who gets too close to the truth, from test‑subject models to inquisitive doctors. The bodies start piling up just off‑screen, treated as collateral damage in the pursuit of a more efficient, more profitable media ecosystem.

Seen from today’s vantage, Digital Matrix feels like a rough, bluntly drawn prototype of the big tech giants we now live with: polished, data‑driven, media‑centric, and profoundly invested in shaping what we see, buy, and believe. The difference, of course, is that modern tech behemoths are a lot better at hiding the bodies. In the real world, the “harm” is rarely as literal as Looker portrays it; instead, it shows up as algorithm‑driven addictions, mental health erosion, privacy carve‑ups, and the quiet erosion of trust in shared reality. People don’t get zapped by a sinister beam of light in a corporate lab; they get nudged into polarization, over‑consumption, or self‑images so warped that they resemble the film’s surgically obsessed models. The film exaggerates the physical violence, but its broader point—that when a tech company decides it can engineer human behavior at scale, ethical lines start to blur—still rings uncomfortably true.

Crichton’s version of this is less about organic social‑media culture and more about a centralized, corporate‑run system, but the emotional texture is similar. The models in Looker are under pressure to conform to a narrow, algorithmically derived standard of beauty, and the film doesn’t shy away from the toll that takes. They’re not just selling products; they’re being sold as products, their bodies and faces reduced to data points that can be adjusted, duplicated, and replaced. The idea that a person can be scanned, stored, and then endlessly repurposed as a digital avatar also anticipates contemporary debates about deepfakes, AI‑generated influencers, and the fear that real actors, musicians, and creators might be replaced by synthetic versions once their likeness and behavior are sufficiently “trained.” In that sense, Looker reads like an early, slightly clunky draft of the same anxieties we’re only now starting to grapple with at scale.

Where Looker falls short, at least in its day, is in fully articulating what all of this means for the idea of truth. The technology of 1981—not just the film’s budget and effects, but the broader cultural imagination—still assumed that truth was something largely fixed, something you could point to and defend if you had the right facts on your side. The movie flirts with the idea that perception can be manufactured, but it doesn’t really have the tools yet to show how completely that can destabilize the very concept of objective reality. The “LOOKER” system is treated as a kind of brainwashing gadget, a one‑off sci‑fi device rather than the logical endpoint of an entire infrastructure built to measure, model, and manipulate human behavior. The film wants to ask who controls the image, but in the early ’80s that question still felt contained, almost theatrical.

Now, in a world where truth is less about who has the facts in their corner and more about who controls the data, it’s clear how undercooked that idea really was in Looker. Today, truth is less a question of evidence and more a question of access: who has the biggest data centers, who owns the most comprehensive behavioral datasets, who runs the most sophisticated algorithmic matrices for shaping what people see, hear, and believe. Social‑media platforms, search engines, and ad networks don’t just reflect reality; they actively construct it by deciding which voices get amplified, which images get pushed, and which narratives get repeated until they feel like consensus. The company with the most money to build and refine those systems doesn’t just sell products; it sells versions of reality, packaged as personalized feeds, auto‑generated content, and AI‑driven narratives that feel increasingly indistinguishable from the “real” world.

Looker doesn’t fail because the ideas themselves are weak; in fact, the film actually does a fairly solid job of letting those ideas breathe and collide with each other. The problem is that those ideas sounded quite ludicrous within the context of 1981. A company digitally scanning and cloning models to engineer perfect ads, then using a device to subtly manipulate viewers’ minds, felt closer to paranoid pulp fantasy than plausible near‑future speculation. That gap between the film’s ambition and its audience’s willingness to buy into it gives the movie a slightly awkward tone, as if the world around it hasn’t yet caught up to the reality Crichton is trying to describe. The concepts are ahead of their time, which is exactly what makes them feel so prescient now, but back then, that same forward‑thinking quality made them easier to dismiss as silly or overreaching.

That disconnect is compounded by a cast that never quite seems to have fully bought into the film’s themes and narrative, even though several of them are game within the limits of the material. Albert Finney brings his usual grounded, slightly skeptical energy to Dr. Larry Roberts, lending the story a believable human center as the reluctant investigator pulled into Digital Matrix’s orbit. There’s a lived‑in quality to his performance that makes the ethical unease feel real, even when the plot veers into goofy sci‑fi mechanics. James Coburn, meanwhile, chews the scenery with a smarmy, charming conviction that suits Reston perfectly; he plays the corporate tech visionary as someone who genuinely believes in his own rhetoric, which makes his moral bankruptcy feel all the more unsettling. But around them, the rest of the ensemble often feels like it’s treating the premise more as a glossy thriller window dressing than a full‑blown social‑tech critique. The models and executives sometimes land their lines with a kind of detached professionalism that undercuts the deeper anxieties the film is trying to tap into.

As a piece of cultural legacy, Looker works less as a perfectly executed prediction and more as an early, slightly wobbly harbinger of the digital age we’re now fully immersed in. The film’s version of Digital Matrix may look clunky by our standards, but its logic—optimize attention, manufacture desire, and treat people as data to be extracted and reused—has become the default operating system of much of the digital world. The anxiety about who controls the image, who owns the algorithm, and who ultimately shapes what we see as “real” is no longer a speculative sci‑fi concern; it’s baked into the daily experience of social media, deepfake content, and AI‑driven feeds. Looker doesn’t need to be taken as a perfectly accurate prediction; it’s more powerful as a mood piece about the anxieties Crichton saw simmering beneath the surface of media, technology, and consumer culture. And in the way it casts a cutting‑edge tech company as the film’s real antagonist—a corporation whose “progressive” vision of the future quietly slides into murder and control—it feels uncomfortably close to the darker side of today’s Silicon Valley logic, minus the obvious body count but packed with a different kind of damage—one that’s less about visible corpses and more about the quiet erosion of what we can trust to be true.

Looker doesn’t so much fly too high to the sun and then crash‑burn under the weight of its ambition as it does peer through a cracked, slightly distorted future‑looking glass and just keeps staring in the wrong direction until the future finally catches up to it. It’s a film that doesn’t quite hold together as a flawless sci‑fi masterpiece, but it also never fully collapses under its own loftiness the way so many overly serious ’80s tech‑paranoia pictures do. Instead, it lurches forward with a rough, uneven energy that somehow makes its prescience feel more honest than polished. The movie doesn’t provide clean answers or tidy resolutions; it just lays out a set of ideas—about media, authenticity, beauty standards, and corporate control over perception—and then lets them sit in the air long after the credits roll.

Previous Icarus Files:

  1. Cloud Atlas
  2. Maximum Overdrive
  3. Glass
  4. Captive State
  5. Mother!
  6. The Man Who Killed Don Quixote
  7. Last Days
  8. Plan 9 From Outer Space
  9. The Last Movie
  10. 88
  11. The Bonfire of the Vanities
  12. Birdemic
  13. Birdemic 2: The Resurrection 
  14. Last Exit To Brooklyn
  15. Glen or Glenda
  16. The Assassination of Trotsky
  17. Che!
  18. Brewster McCloud
  19. American Traitor: The Trial of Axis Sally
  20. Tough Guys Don’t Dance
  21. Reach Me
  22. Revolution
  23. The Last Tycoon
  24. Express to Terror 
  25. 1941
  26. The Teheran Incident
  27. Con Man

Review: Enemy Mine (dir. by Wolfgang Petersen)


“Truth is truth.” – Jeriba Shigan

One of those 1980s sci-fi movies that sneaks up on you with more heart than flash, Enemy Mine turns a pulpy premise into something genuinely moving under Wolfgang Petersen’s steady hand. What starts as a straightforward tale of enemies forced together ends up digging deep into survival, prejudice, and the unlikely bonds that form when everything else falls away.

The storyline kicks off in the middle of an interstellar war between humans and the Drac, a reptilian alien species. Human pilot Willis Davidge, played by Dennis Quaid, crash-lands on a harsh, storm-battered planet after a dogfight with Drac warrior Jeriba Shigan. At first, it’s pure hate: they clash, scheme, and barely survive the planet’s brutal environment—freezing winds, toxic air, and hungry scavengers. But necessity breeds uneasy teamwork, and from there, the film charts a slow thaw into mutual respect and friendship. The plot builds to bigger stakes when Jeriba faces a pregnancy unique to their species, leading to themes of parenthood, loss, and legacy that give the story real emotional weight.

Interestingly, Enemy Mine‘s basic premise echoes John Boorman’s 1968 war drama Hell in the Pacific, where an American airman (Lee Marvin) and a stranded Japanese soldier (Toshiro Mifune) wash up on the same deserted island and must cooperate to survive after initial violent antagonism. Both films hinge on that classic setup of mortal enemies isolated together, grappling with a language barrier that heightens the tension—grunts, gestures, and improvised signals become their only bridge. But where Boorman leans into raw cynicism, ending on an ambiguous and bleak note that questions if reconciliation is even possible, Enemy Mine flips the script toward optimism, letting understanding bloom into a full-fledged familial bond.

What elevates Enemy Mine beyond typical space opera is its focus on themes that feel timeless, even if the delivery is pure ’80s cheese. The human-Drac conflict is a clear stand-in for racism and xenophobia, showing how propaganda and fear turn “others” into monsters in our minds. Davidge starts spouting all the usual human supremacist lines, while Jeriba embodies alien pride, but isolation strips away those defenses. The movie argues that empathy isn’t innate—it’s forged through shared hardship, language lessons (Davidge memorably recites Drac poetry), and vulnerability. There’s a queer undercurrent too, in the intense, almost parental intimacy that develops, challenging binary ideas of enemy and ally.

Dennis Quaid nails Davidge as a cocky everyman with a hidden soft side. He brings brash energy to the early fights—grinning through gritted teeth, improvising weapons from junk—but lets cracks show as grief and responsibility hit. His arc from hothead to devoted guardian feels earned, especially in quieter moments like teaching the Drac child human songs. Louis Gossett Jr. is even more impressive under layers of prosthetics as Jeriba, giving the alien a dignified, wry voice that cuts through the makeup. He conveys wisdom and humor without preaching, making Jeriba’s final lessons about tolerance land with quiet power. Their chemistry carries the film; you buy the shift from foes to family because these two sell every beat.

Thematically, Enemy Mine shines brightest in its exploration of fatherhood across species lines. After tragedy strikes, Davidge steps up for Jeriba’s child, Zammis, turning the story into a tale of nurture over nature. It’s about breaking cycles—passing on culture, rituals, and values not to perpetuate war, but to build peace. The film critiques blind loyalty to one’s side, showing how the real enemy might be the systems that demand it. Petersen, fresh off Das Boot, keeps the tone earnest, balancing tense survival scenes with tender rituals like Jeriba’s egg-laying or Davidge’s makeshift cradle. Sure, the effects age unevenly—those Drac faces look rubbery now—but the emotional core holds up.

Revisiting it today, Enemy Mine feels like a forgotten gem in the era of Aliens and Star Wars sequels. It dares to be intimate amid the spectacle, prioritizing character over conquest. The climax, with its courtroom-like showdown back in human space, hammers home the anti-war message without feeling forced. Quaid and Gossett elevate the script’s earnestness, making the bromance-turned-familial bond resonate. It’s not flawless—the pacing drags in spots, and some twists feel convenient—but its sincerity wins out. In a genre often about blowing stuff up, this one’s about building something human (or Drac) from the wreckage.

Enemy Mine reminds us that enemies are just strangers we haven’t met yet. Through Davidge and Jeriba’s journey, it champions understanding over ideology, legacy over vengeance. Quaid’s charisma and Gossett’s gravitas make it stick, turning a B-movie setup into a heartfelt plea for connection. If you’re into thoughtful sci-fi with soul, it’s worth a rewatch—imperfect, but profoundly kind.

Metal: A Headbangers Journey Review (dir. by Sam Dunn with Scot McFayden and Jessica Wise)


“Metal confronts what we’d rather ignore. It celebrates what we often deny. It indulges in what we fear most. And that’s why metal will always be a culture of outsiders.” — Sam Dunn

Metal: A Headbanger’s Journey is the kind of documentary that feels like it was made by someone who actually gets heavy metal instead of just staring at it from the outside and treating it like a weird cultural problem to be solved. Sam Dunn, with Scot McFadyen and Jessica Wise, builds the film around a simple but very effective idea: if metal has spent decades getting mocked, misunderstood, and moral-panic’d into the ground, why not let a real fan and anthropologist go out and explain what the scene is actually about? That perspective gives the movie a relaxed confidence right away. It never acts like it has to apologize for loving metal, and that attitude makes the whole thing way more engaging than a dry music-history lecture.

What makes the documentary work so well is the mix of fandom and curiosity. Dunn is not posing as some detached academic who wandered into the pit by accident. He is clearly a lifer, and that matters because his enthusiasm keeps the film from turning into a lecture about subgenres, stereotypes, and cultural backlash. At the same time, he is smart enough to ask real questions about why metal exists, why it inspires such loyalty, and why it keeps attracting outsiders who feel like they do not fit anywhere else. That balance gives the movie its shape. It is informative without becoming stiff, and it is affectionate without becoming blind praise.

The film does a stellar job of tracing the evolutionary trajectory of the genre. It starts with the bedrock, showing how the heavy, blues-influenced rock of the late sixties and early seventies paved the way for everything else. Dunn maps out the genealogy of metal with a sense of wonder, illustrating how a common foundation in the hard rock of acts like Led Zeppelin or the dark, doom-laden riffs of Black Sabbath splintered into a massive, tangled family tree. You get to see the distinct shifts in tone, speed, and imagery as the music moved from the raw power of pioneers like Iron Maiden and Motörhead into the more extreme, experimental territories of bands like Cannibal Corpse or the provocative, atmospheric reaches of Mayhem. This structural focus turns the film into a clear guide for how metal constantly reinvented itself while holding onto that core aggressive energy.

The interviews are a huge part of why the film stays alive. Dunn talks to an incredible array of musicians who cover a lot of ground, including legends like Alice Cooper, Bruce Dickinson, and Ronnie James Dio, and the movie benefits from the fact that these people are speaking as insiders rather than museum curators. Some bring humor, some bring historical context, and some bring genuine passion that reminds you why this music matters to its fans in the first place. What’s especially nice is that the movie does not treat everyone with the same reverence. It lets personalities come through, which gives the film a looser, more conversational energy. That makes it easier to sit through even when it moves into territory that could have felt overly academic in less capable hands.

One of the most memorable things about Metal: A Headbanger’s Journey is the way it handles the old stigma around heavy metal. The film doesn’t just repeat the familiar story that “metal got unfairly attacked”; it also shows why those attacks stuck in the public imagination for so long. That gives the documentary more bite. It is not only defending the genre, but also explaining the cultural fear that surrounded it, whether that meant the PMRC era or the broader idea that loud guitars and dark imagery automatically equal danger. Dunn and company make a strong case that metal is often a release valve rather than a threat. For a lot of listeners, it is a place to channel anger, alienation, and frustration instead of acting them out in destructive ways.

The film also does not shy away from the darker controversies that have haunted the genre’s reputation, specifically the actions linked to the Norwegian black metal scene. Dunn confronts the violence and extremism associated with these artists head-on, including a chilling interview with Gaahl, the infamous frontman of the Norwegian black metal band Gorgoroth. By highlighting the intense, radical nature of Gaahl’s worldview and the violent history of the subculture he represented, the film addresses the deep, dark mark these controversies placed on the Norwegian scene. Acknowledging how these headlines fueled mainstream hatred toward the music is essential to the film’s narrative. However, the documentary’s nuance really shines in its later home video releases, where Dunn adds vital context to ensure viewers understand that those dark moments were extreme outliers rather than the standard for the community at large. By clarifying that these actions did not represent the vast majority of metal fans or artists, the film successfully separates the music’s spirit from the criminal acts of a few.

There is also a fun educational streak running through the whole thing. The movie likes to trace lines between older rock traditions and the more extreme corners of metal, and that gives it some useful perspective. It reminds you that the genre did not appear out of nowhere and that its DNA is tangled up with blues, hard rock, theatricality, and rebellion. Even if you already know a fair amount about the subject, the film still has a way of making those connections feel vivid rather than obvious. It does a solid job of showing how metal evolved into something bigger and more fragmented than casual listeners usually assume.

If the movie has a weakness, it is that it can feel a little too short for everything it wants to cover. There is so much material here that some topics get only a snapshot when they could have used a deeper dive. That is especially true if you are the kind of viewer who wants more on the later developments and regional differences within the scene. Still, the brisk runtime also helps the film stay punchy and rewatchable. It does not overstay its welcome, and it keeps moving at a pace that suits the subject. In a weird way, the documentary’s eagerness to pack in so much is part of its appeal.

Visually and structurally, the movie keeps things straightforward, which works in its favor. It is not trying to be slick in a way that would distract from the subject. Instead, it uses interviews, performance footage, festival scenes, and Dunn’s own traveling framework to keep the momentum going. That direct approach fits the personality of the material. Metal is not a genre that usually benefits from fancy packaging. It needs energy, attitude, and clarity more than polish, and this documentary understands that.

The best compliment you can give Metal: A Headbanger’s Journey is that it feels like a conversation with someone who loves the music enough to explain it honestly. It celebrates the bombast, the mythology, the anger, and the community without pretending metal is above criticism or complexity. It is smart, funny in places, and genuinely useful as both a fan piece and an introduction for newcomers. Even years later, it still comes off as a passionate and accessible guide to a scene that is often easier to caricature than understand. For metal fans, it is an easy recommendation. For everyone else, it is one of those documentaries that might actually change how you hear the genre the next time a riff kicks in.

Review: Black Death (dir. by Christopher Smith)


“I believe hunting necromancers and demons serves men more than it serves God.” — Osmund

British filmmaker Christopher Smith has always been something of an under-the-radar presence, steadily putting out films that show flashes of talent without quite breaking into the mainstream. By the time Black Death arrived in 2011 (after its 2010 UK debut), Smith had already built a modest body of work that hinted at a filmmaker sharpening his voice. Looking back now, though, Black Death feels less like a stepping stone and more like a high-water mark—arguably the point where his growth as a director peaked before his later efforts settled into something more pedestrian or simply passable.

Set in 1348 England during the height of the plague, the film follows Osmund, a young monk caught between his religious vows and his love for a woman named Avrill. It’s a familiar internal conflict, but one that Black Death treats with a surprising amount of weight. Osmund’s indecision isn’t just romantic hesitation—it’s a crisis of identity, faith, and fear in a world that feels like it’s actively collapsing. When Avrill gives him a week to choose, that ticking clock hangs over everything that follows, even as the narrative shifts into something darker.

Enter Ulric (Sean Bean), a hardened knight tasked with investigating a remote village rumored to be untouched by the plague—and possibly harboring a necromancer. Osmund volunteers to guide Ulric and his men through the marshes, seeing the journey as both an escape and a test. What follows is less a traditional quest and more a gradual stripping away of certainty, as each step toward the village drags the characters deeper into moral ambiguity.

The journey itself is marked by violence, disease, and small but telling moments of cruelty. One of the film’s most effective scenes involves a woman accused of witchcraft. Ulric appears, at first, to intervene with compassion, only to execute her himself in the name of expediency. It’s a cold, efficient act that encapsulates the film’s worldview—belief, in any form, can justify brutality when it’s held too tightly.

Once the group reaches the village, Black Death shifts gears into something more unsettling. The horror here isn’t loud or overt; it’s quiet, controlled, and deeply psychological. The village’s apparent immunity to the plague raises more questions than it answers, and Smith resists the urge to provide easy explanations. Instead, the film leans into ambiguity, letting tension build through implication rather than spectacle.

At its core, the film is less about the plague itself and more about how people interpret it. Is it divine punishment? A test of faith? Or something else entirely? Smith, working from Dario Poloni’s script, explores how both religious and secular authorities manipulate these interpretations to maintain control. The result is a world where truth becomes secondary to belief—and where belief itself becomes a weapon.

Osmund stands at the center of this conflict, pulled between Ulric’s rigid, punitive worldview and the village’s more enigmatic philosophy. Eddie Redmayne plays him with a quiet restraint that borders on opacity in the first half, but that pays off once the story reaches its turning point. As Osmund begins to unravel, Redmayne lets more complexity seep in, turning what initially feels like a passive character into something far more unstable and unpredictable.

Sean Bean, as expected, delivers a commanding performance. His Ulric is not a cartoonish zealot, but a man whose certainty makes him dangerous. He believes completely in what he’s doing, and that conviction gives his actions a disturbing legitimacy. It’s one of those performances where the lack of doubt is what makes the character so unsettling.

Visually, Black Death commits fully to its bleakness. The mud-soaked landscapes, the gray skies, the ever-present sense of decay—it all reinforces the film’s oppressive tone. Smith’s direction here is notably controlled, favoring atmosphere and tension over flashy technique. The violence, rendered with practical effects, is harsh and immediate without feeling gratuitous, adding to the film’s grounded realism.

There’s an unmistakable echo of Witchfinder General in how the film approaches its themes, particularly in its refusal to draw clean moral lines. Like that earlier classic, Black Death presents a world where righteousness and cruelty often occupy the same space, and where faith can be both a source of strength and a tool of destruction.

What makes Black Death stand out within Smith’s filmography—especially in hindsight—is how confidently it balances all of these elements. The thematic ambition, the performances, the atmosphere, the restraint in its storytelling—it all comes together in a way that his later films haven’t quite matched. Where Black Death feels deliberate and probing, much of his subsequent work has leaned more toward the functional, lacking the same sense of purpose or depth.

That’s not to say Smith lost his technical ability, but the edge—the sense that he was really digging into something uncomfortable and meaningful—feels dulled in comparison. Black Death captures a moment where everything aligned: a strong script, a committed cast, and a director pushing himself beyond straightforward genre conventions.

The result is a film that works on multiple levels. It’s a grim historical horror piece, a character study, and a meditation on faith and control, all wrapped in a stark, unforgiving atmosphere. More importantly, it stands as a reminder of what Christopher Smith was capable of at his peak—even if that peak, in retrospect, came earlier than expected.

Song of the Day: All Along the Watchtower (by Jimi Hendrix)


If you’ve never really sat down with All Along the Watchtower, you’re missing out on one of those songs that just grabs you from the first few seconds. It’s got this tense, almost mysterious vibe right away, like something big is about to go down. And yeah, quick heads-up—this is actually a cover of a Bob Dylan song, but Hendrix completely transforms it into something way more electric, intense, and, honestly, iconic.

What really separates Hendrix’s version is how much more dynamic it feels compared to Dylan’s original. Dylan keeps it more stripped-down and acoustically grounded, which gives it that raw, almost haunting quality. Hendrix, on the other hand, builds this layered, immersive soundscape that feels bigger and more urgent. Even their vocal styles reflect that difference—both are rooted in blues, but Dylan leans into a delivery that feels closer to Robert Johnson, kind of dry and narrative-driven, while Hendrix brings a smoother, more fluid presence that echoes someone like Muddy Waters.

And then you hit the guitar work, which is really the heart of the whole thing. Hendrix doesn’t just give you one standout solo—he drops two. The first kicks in around the 0:55 mark, and it’s sharp, punchy, and sets the tone with that signature bite. Then he comes back again around 1:45 with another lead that feels even more expressive and fluid, like he’s pushing things further emotionally. Both solos feel purposeful, not just thrown in to show off—they actually drive All Along the Watchtower forward.

By the time the song wraps up, it leaves you with that “wait, play that again” feeling. It’s short, tight, and insanely replayable. Even if you’re not usually into older rock, this is one of those tracks that cuts through all that—it just sounds cool. Definitely worth throwing on with headphones and really soaking it in.

All Along the Watchtower

“There must be some kind of way out of here”
Said the joker to the thief
“There’s too much confusion
I can’t get no relief
Businessmen they drink my wine
Plowmen dig my earth
None will level on the line
Nobody offered his word”
Hey!

(Guitar Solo 1 @0:55)

“No reason to get excited”
The thief, he kindly spoke
“There are many here among us
Who feel that life is but a joke
But, uh, but you and I, we’ve been through that
And this is not our fate
So let us stop talkin’ falsely now
The hour’s getting late
Hey!

(Guitar Solo 2 @1:45)

Hey!

All along the watchtower
Princes kept the view
While all the women came and went
Barefoot servants too
Well, uh, outside in the cold distance
A wildcat did growl
Two riders were approaching
And the wind began to howl
Hey!

All along the watchtower
All along the watchtower

Great Guitar Solos Series