Review: Fallout (Season 2)


“Well, I hate to break it to you, darlin’, but the way you was raised wasn’t real.” — The Ghoul to Lucy

Fallout season 2 already felt like the show leveling up into a bigger, stranger, and more emotionally loaded story; stretching that out to look at specific standout hours just underlines how confidently it plays with tone, lore, and character this year. The season still has its pacing and bloat issues, but episodes like 4, 6, and the finale remind you why this world is worth spending time in: they mix monster‑movie mayhem with sharp character turns and some surprisingly pointed world‑building.

From the outset, season 2 signals that it’s done playing small. Where season 1 often kept things contained to a handful of locations and a relatively tight triangle of conflicts, this run treats the wasteland like a map that’s finally fully unlocked. New Vegas, the Mojave, multiple Vaults, NCR outposts, Enclave facilities, and Legion‑touched territories all start jostling for attention. That expansion comes with an “everything louder” philosophy: more factions, more lore, more experiments gone wrong, and more moral gray areas. The show leans into the idea that the real horror of this world isn’t just the radiation or the monsters; it’s the legacy of people who convinced themselves they were saving humanity while quietly deciding which parts of humanity didn’t deserve to make it.

The overarching cold fusion storyline is the clearest expression of that. Season 1 treated it as a sort of mysterious MacGuffin hovering in the background, but season 2 drags it fully into the spotlight and ties it directly to the choices that triggered the Great War. By steadily revealing how Vault‑Tec, the Enclave, and figures like Hank and House circled the same piece of technology, the show paints a picture of an apocalypse that was less an accident and more an inevitable collision of greed, fear, and hubris. The tragedy is that many of these people genuinely believed they were securing a better future — they just defined “future” in terms that erased anyone outside their bubble. That added nuance gives the season a heavier emotional punch, because the fallout (pun intended) is no longer just a backdrop; it’s the direct consequence of personal betrayals we’ve watched unfold in flashback.

Cooper Howard, now fully embraced as the Ghoul, remains the emotional spine of that history lesson. Season 2 deepens his arc by closing the gap between the smiling pre‑war cowboy and the bitter, sand‑blasted killer stalking the Strip. His encounters with Robert House, especially in the finale, turn into confrontations not just with a technocrat who survived the bombs, but with the version of himself that let things get this far. The realization that he didn’t just lose his family to the apocalypse, but that his own patriotic image and complicity helped build the machine that destroyed them, hits like a slow‑motion punch. Walton Goggins plays those beats with a mix of brittle humor and raw self‑loathing that keeps the character from slipping into pure nihilism; you can see the man he was flicker through the monster he’s become, which makes every choice he makes in the present feel loaded.

Lucy, in contrast, is the series’ ongoing experiment in whether idealism can survive honest contact with the truth. Season 2 pushes her far beyond the naive Vault dweller who stepped into the sun in season 1. Over these episodes, she’s forced to confront not just her father’s lies, but the systemic rot embedded in every power structure she encounters. Vault‑Tec’s “protection,” Brotherhood righteousness, NCR order, Enclave science — every banner comes with its own flavor of atrocity. The brilliance of her arc is that the show doesn’t simply break her and call it growth. Instead, it lets her anger simmer quietly until it finally erupts during the operating‑room showdown with Hank in the finale, where she makes a calm, devastating choice that redefines their relationship forever. That moment isn’t just shock value; it’s the natural endpoint of a season spent watching her tally up cost after cost.

Maximus, meanwhile, evolves from wobbling wannabe knight into one of the show’s most grounded points of view, and episodes 4 and 6 mark very different turning points around him. Episode 4 is where the Brotherhood’s internal fractures stop being subtext and explode into open conflict. It’s the beginning of the Brotherhood civil war, and the first time Maximus is forced to confront the idea that his “family” might be rotten at the core. Watching knights and scribes turn on each other, watching command structures splinter, he starts to see that the Brotherhood’s rhetoric about honor and protection doesn’t hold when power and ideology clash. The moment he realizes the people he idolized are willing to kill their own to maintain control is the moment the halo really slips; he begins to understand that the Brotherhood may not be the good guys after all. It’s not a neat, one‑scene epiphany, but that episode is where denial stops being an option and he starts making choices that reflect his own moral compass rather than the codex.

Episode 6, by contrast, steps away from Maximus’ internal war and digs deeper into the past that shaped the wasteland he’s fighting in. This is much more a Barbara‑and‑Ghoul hour, fleshing out their backstory and giving emotional context to the cold fusion plot and the eventual apocalypse. The episode spends time with Cooper and Barbara before the bombs, letting us see their relationship in more detail: the compromises, the arguments, and the quiet ways Barbara pushes back against Vault‑Tec’s glossy promises. It also charts Cooper’s slide from working actor and family man into patriotic mascot and unknowing cog, showing how easy it was for him to rationalize each step as “doing the right thing.” By anchoring those flashbacks in Barbara’s perspective as much as Cooper’s, the episode makes her more than just a tragic absence — she becomes the person who saw the danger, tried to steer them away from it, and got overruled.

Those mid‑season episodes also shine when it comes to pure lore and creature work. Episode 4’s introduction of the Deathclaws as a real force in the story is one of the season’s best sequences. Rather than just dropping them in for a cameo, the show frames them as the culmination of whispered rumors, suspicious carnage, and mounting dread. When a Deathclaw finally tears into the frame, the direction emphasizes scale and unpredictability: these aren’t just big lizards, they’re apex predators that shrug off conventional tactics. The way they rip through defenses and send even seasoned fighters scrambling instantly re‑calibrates the power dynamics of the wasteland. Later, when they become central to the Strip’s Earth‑shaking siege, you already understand that their presence means no one is safe, no matter how shiny their armor or how fortified their stronghold.

On the lore side, episodes like 4 and 6 weave the Deathclaws and other horrors into a broader tapestry of FEV experimentation and Enclave meddling, making them feel like part of the same long chain of sins that gave us super mutants and other abominations. That connection reinforces the season’s larger point: the worst monsters in Fallout aren’t random mutations, they’re the descendants of carefully planned projects whose creators never fully accepted the consequences. It’s a neat bit of storytelling economy, turning what could have been a simple monster‑of‑the‑week into another thread in the show’s ongoing conversation about responsibility.

Season 2 also benefits from spending more quality time with its side characters instead of just treating them as quest givers or comic relief. Barbara is the most poignant of these. Where she once existed mostly as a memory in Cooper’s flashbacks, she now feels like a fully realized person with her own fears, instincts, and lines she isn’t willing to cross. We see her wrestle with Vault‑Tec’s promises and start to question the cost of all that gleaming corporate optimism. Those glimpses of her pushing back, or trying to pull Cooper back from the brink of total complicity, retroactively deepen every ounce of his guilt. He didn’t just lose a wife and child; he ignored the one person who saw the moral cliff edge coming and still jumped.

Thaddeus, while still often played for uneasy laughs, gets just enough shading to keep him from tipping into cartoon territory. Season 2 makes it clear that his brand of cowardly self‑preservation is less a personality quirk and more a survival strategy in a world that punishes idealism. When he’s swept up in vault‑side chaos and the grotesque side effects of FEV and forced evolution, his panic and bad decisions feel depressingly understandable. He’s the guy with no faction backing, no armor, no immortal body — the perfect lens for showing how regular people get crushed when the big players start moving pieces around. The fate he stumbles into is darkly ironic, but there’s a sting to it because the show has taken the time to make him more than just the butt of the joke.

Stephanie emerges as the wild card of the season, but not for the usual “chaotic Vault teen” reasons. What really drives her is that she’s a product of a very specific trauma: she’s Canadian in a universe where Canada was annexed, occupied, and turned into a horrifying internment state. That history isn’t just backstory flavor — it’s the furnace that forged her worldview. She grew up knowing that her country wasn’t just defeated; it was erased, abused, and folded into an American narrative that pretends it all happened for the greater good. So when she pushes against authority or digs into restricted information, it’s not just adolescent rebellion or a desire to impress anyone in the Vault hierarchy. It’s the instinct of someone who has seen, or inherited, the consequences of letting American power go unquestioned.

That’s why Stephanie’s personal agenda feels so out of step with the usual factional chess game. NCR, Brotherhood, Enclave, House — none of them really matter to her in ideological terms. To her, they’re all just different masks on the same face: American power structures rearranging themselves after the bombs, pretending the past is settled and the ledger is closed. Her curiosity about hidden tech, sealed records, and buried atrocities is less about “how can I leverage this for my people right now?” and more about “how can I expose what America did, and is still doing, to people like me?” Her animosity is directed at the idea of America itself — its myths, its revisionism, its insistence on calling conquest “security” and occupation “peacekeeping.” That’s why she doesn’t fit neatly into anyone’s strategy; she’s playing a longer, more personal game, one where the win condition isn’t territory or tech, but forcing the truth about what happened to Canada and to her people into the light.

What makes Stephanie compelling is that the show lets that animus sit in a morally messy place. She’s not some pure avenger with a perfect plan. Her choices are often reckless, sometimes cruel, and frequently blind to the collateral damage she’s creating in the here and now. But they make sense when you remember her context: she comes from a lineage that was caged, brutalized, and then largely written out of the post‑war power conversation. Of course she doesn’t care about which American faction ends up on top; from her perspective, the game is rigged no matter who’s holding the pieces. That’s why she feels less like a quirky side character and more like a slow, ideological time bomb buried in the story. Everyone else is fighting over the wasteland’s future, but Stephanie is here to settle a very old score with the idea of America itself — and that makes her one of the most unpredictable, and potentially explosive, figures in Fallout’s second season.

All of this character and lore work feeds into the finale, “The Strip,” which plays like the entire season compressed into one frantic, blood‑spattered hour. The Deathclaw assault, NCR push, Legion maneuvering, Enclave gambits, and House’s machinations collide on a single battlefield, turning the Strip into both a literal and symbolic crossroads for the wasteland’s future. Maximus’ rejection of blind Brotherhood obedience, Lucy’s definitive break with Hank, and Cooper’s reckoning with House and his own past all converge in a series of confrontations that feel earned precisely because the season has spent so much time setting the pieces on the board. It’s explosive and overwhelming, and it leaves plenty of threads dangling, but it also makes one thing crystal clear: there’s no going back to the relatively simple story this show started as.

Taken as a whole, Fallout season 2 is still a fair trade‑off, even with its occasional narrative overload. You give up some of the clean, streamlined storytelling of season 1 and accept that a few side plots and characters will drift in and out of focus, but in return you get a richer, more dangerous wasteland where Deathclaws stalk neon streets, the Brotherhood’s halo has visibly slipped, and characters like Barbara, Thaddeus, and especially Stephanie complicate the moral landscape in satisfying ways. It’s a season that believes in escalation — of spectacle, of lore, of emotional stakes — and while that sometimes leads to messiness, it also makes the highs genuinely memorable. If the show can channel that energy into a slightly tighter, more focused third season, this run will stand as the wild, necessary expansion pack that blew the world wide open and dared its characters to survive the consequences.

Song of the Day: Baby Come Back (by Player)


There’s something timeless about Player’s “Baby Come Back.” The moment that smooth, shimmering guitar riff kicks in, you’re instantly transported to an era of feathered hair, smoky bars, and love songs that meant exactly what they said. Released in 1977, it’s the sound of a guy trying to keep it together after heartbreak — and not quite succeeding. Honestly, any song that uses the phrase “mask of false bravado” earns its “timeless” badge automatically. That’s pure emotional poetry hiding inside a silky yacht‑rock groove.

What makes it work is how effortlessly cool it sounds while being totally sincere. The production is sun‑drenched, the harmonies glide, and the rhythm section keeps everything smooth without ever getting sleepy. You can hear the singer trying to play it off, pretending he’s fine — but those gentle falsettos betray him at every turn. It’s heartbreak with charm, regret you can actually dance to. The song doesn’t wallow; it sways.

Nearly five decades later, “Baby Come Back” still hits that sweet spot between sad and suave. It’s for those quiet, reflective nights when you’re too proud to text first — but not too proud to sing along. There’s a warm nostalgia baked into every note, and that lyrical honesty feels a little rarer each passing year. Turns out, love and vulnerability age beautifully when wrapped in a melody this smooth.

Baby Come Back

Spending all my nights, all my money going out on the town
Doing anything just to get you off of my mind
But when the morning comes, I’m right back where I started again
And tryin’ to forget you is just a waste of time

Baby come back, any kind of fool could see
There was something in everything about you
Baby come back, you can blame it all on me
I was wrong and I just can’t live without you

All day long, I’m wearing a mask of false bravado
Trying to keep up a smile that hides a tear
But as the sun goes down, I get that empty feeling again
How I wish to God that you were here

Baby come back, oh baby, any kind of fool could see
There was something in everything about you
Baby come back, you can blame it all on me
I was wrong and I just can’t live without you, oh

Now that I put it all together, oh, oh
Give me the chance to make you see
Have you used up all the love in your heart?
Nothing left for me? Ain’t there nothing left for me?

Baby come back, oh darling, any kind of fool could see
There was something in everything about you
Baby come back, listen baby, you can blame it all on me
I was wrong and I just can’t live without you
I was wrong and I just can’t live

Scenes That I Love: Burt Reynolds in The Last Movie Star


Today would have been the birthday of Burt Reynolds.

Our scene that I love is from 2018’s overlooked The Last Movie Star.  In this scene, an elderly Burt Reynolds finds himself transported back to the days of Smokey and the Bandit, where he meets his younger self and takes a ride in a famous black sportscar.  It turns out that the two Burts do not agree when it comes to observing the posted speed limit.

4 Shots From 4 Films: Special Joseph L. Mankiewicz Edition


4 Or More Shots From 4 Or More Films is just what it says it is, 4 shots from 4 of our favorite films. As opposed to the reviews and recaps that we usually post, 4 Shots From 4 Films lets the visuals do the talking!

Today, we celebrate the great director Joseph L. Mankiewicz, who was born 117 years ago today.  It’s time for….

4 Shots From 4 Joseph L. Mankiewicz Films

All About Eve (1950, dir by Joseph L. Mankiewicz, DP: Milton R. Krassner)

Suddenly, Last Summer (1959, dir by Joseph L. Mankiewicz, DP: Jack Hildyard)

Cleopatra (1963, dir by Joseph L. Mankiewicz , DP: Leon Shamroy)

A Carol For Another Christmas (1964, dir by Joseph L. Mankiewicz, DP: Arthur Ornitz)

Music Video of the Day: Little Of Your Love by Haim (2017, dir by Paul Thomas Anderson)


As we approach Valentine’s Day, this music video from Haim feels appropriate.  Back in the day, Paul Thomas Anderson directed video-after-video of the Haim sisters walking around Los Angeles and it was the greatest thing ever.

Enjoy!

 

Late Night Retro Television Review: Pacific Blue 3.14 “Heartbeat”


Welcome to Late Night Retro Television Reviews, a feature where we review some of our favorite and least favorite shows of the past! On Tuesdays, I will be reviewing Pacific Blue, a cop show that aired from 1996 to 2000 on the USA Network!  It’s currently streaming everywhere, though I’m watching it on Tubi.

This week, Palermo dies but it’s not a permanent condition.

Episode 3.14 “Heartbeat”

(Dir by Terence H. Winkless, originally aired on December 28th, 1997)

This week, Pacific Blue decided to stop pretending that it was anything more than a Baywatch ripoff by having Carmen Electra appear as Lani MacKenzie, the lifeguard that she played on Baywatch.  She helped the bicycle cops out with a rescue and then the bike cops helped her out when she had to break up a knife fight on the beach.

Lani was also present to discuss a new program in which two EMTs will ride with the cops.  They will learn how to get around on a bicycle while teaching the bike cops stuff like CPR.  One of the EMTs is Alexa Cholak (Alex Datcher), an ex-girlfriend of Palermo’s.  This complicates things when an explosion rips across the beach.  Palermo and a random woman are injured.  Alexa and all the bike cops work on restarting Palermo’s heart, giving him mouth-to-mouth and chest compressions.  Palermo lives.  The woman dies.  The woman’s boyfriend then sues the bike patrol because he says that they were so concerned about saving Palermo that they essentially just let his girlfriend die.  We’re supposed to dislike the boyfriend but he is actually kind of …. sort of …. right?  Chris points out that the woman would have died even if the EMTs had tried to save her but they had no way of knowing that at the time.  Essentially, they decided to save their friend Palermo while ignoring someone else who was seriously injured.

This really gets to one of the major problems I have with Pacific Blue.  The show just assumes that we’re going to be on the side of the bike patrol no matter what, despite the fact that they often come across as being a bunch of jerks.  That’s certainly the case here.  When Palermo returns to the office, everyone starts applauding and cheering for him, despite the fact that the dead woman’s boyfriend happens to be standing just a few feet away.

This episode features scenes of the members of the bike patrol being interviewed by a therapist after the explosion.  Palermo says that, when he was dead, he didn’t see a bright light or feel any sort of inner peace.  He didn’t see his loved ones waiting for him.  It’s like even the show is admitting that Palermo is going to go to Hell for creating the bike patrol.

As for the rest of the episode, Chris and Victor investigated the claims of an environmentalist whack job (Michael Houston King) who said that a big evil businessman (Larry Wilcox, of CHiPs fame) was polluting the beach.  It turned out the environmentalist was telling the truth.  Meanwhile, shaken by the death of the woman and the resulting lawsuit, Alexa resigned from the bike patrol.  It would have been touching if Alexa had actually been in more than one episode.  Still, each member of the bike patrol popped a wheelie in honor of Alexa.  It was dumb.  Get those bicycles off the beach!

Stupid episode, this week.

 

Retro Television Review: Saved By The Bell: The New Class 1.4 “Home Shopping”


Welcome to Retro Television Reviews, a feature where we review some of our favorite and least favorite shows of the past!  On Tuesdays, I will be reviewing Saved By The Bell: The New Class, which ran on NBC from 1993 to 2o00.  The show is currently on Prime.

This week, an old friend makes an appearance.

Episode 1.4 “Home Shopping”

(Dir by Don Barnhart, originally aired on October 2nd, 1993)

With the entire school freaking out about midterms and Scott and Lindsay working in the school store (which apparently is just a cardboard sign set up next to a trashcan in the hall), Scott comes up with a brilliant idea.  Why not start a home shopping network on Baywatch’s TV station?  And why not sell a special memory tonic that is basically just chocolate syrup and fish oil?

Soon, the entire school is drinking Chocolate Memory.  Evil old Dr. Hammersmith (David Byrd) announces that he’s going to make his midterm even more difficult as a way to combat the use of Chocolate Memory.  Scott recruits James the Actor (Mark Blankfield) to pretend to be a Harvard professor who is willing to offer Dr. Hammersmith a job but only if Dr. Hammersmith gives an easy midterm.

James the Actor, I should mention, appeared in a handful of episodes of the original Saved By The Bell.  He was a waiter at the Maxx and an actor who would happily put on a fake beard whenever Zack needed to fool someone.  It’s not a  surprise that he would come back for Saved By The Bell: The New Class.  What is a surprise is that Scott — a transfer student from another school — somehow knows who James is.  In fact, how do any of the members of the new cast know James as well as they do?  James was Zack’s friend and now, suddenly, he’s Scott’s friend.  It seems like James, a grown man approaching 50, just liked hanging out with high school students and helping them with their zany schemes.  Red flag!  Red flag!

Oh, this episode was dumb.  Presumably, everyone flunked their midterms, except for Megan who was so worried about fooling Mr. Hammersmith that she actually studied for them.  What’s funny is that the “difficult” questions that Mr. Hammersmith asked weren’t that difficult.  I mean, if you can’t remember the year that the Boston Tea Party occurred, maybe you should be held back a grade or two.  (1773, by the way.)

One of the more familiar complaints about the first season of Saved By The Bell: The New Class is that it didn’t do much to differentiate itself from the original series.  It just brought in a bunch of new people and had them act like Zack, Slater, Kelly, and Weasel.  That’s certainly true in this case.  As I watched Scott go through the motions with his wacky scheme, I found myself suspecting that the episode’s script probably just had a line marked through “Zack” and “Scott” added in pencil.

At the end of the episode, Megan and Scott share a smile and agree that they make a great team.  “Whooooo!” the audience shouts.  I guess they make an okay team.  I mean, they managed to get everyone in the school to drink a potentially lethal combination of fish oil and chocolate syrup.  If Megan wants to become a professional con artist, I guess she’s found her man.

Review: Primate (dir. by Johannes Roberts)


“There’s something wrong with Ben.” — Lucy Pinborough

Primate is the kind of nasty little horror movie that knows exactly what it is: a killer-chimp siege flick with a mean streak, a surprising amount of craft, and just enough emotional texture to keep it from feeling like pure junk food. It is also, very unapologetically, a January-release bloodbath built around one simple promise: you came to watch a chimp rip people apart, and the film is absolutely going to deliver on that.

Set on a remote, luxury house carved into a Hawaiian cliffside, Primate follows Lucy, a college student returning home to her deaf father Adam, younger sister Erin, and Ben—their adopted chimpanzee, who has been taught to communicate using a custom soundboard. The setup leans a bit into family melodrama and awkward-friends-on-vacation vibes: Lucy brings her buddies Kate and Nick, Kate drags along wildcard Hannah, and a pair of party bros, Drew and Brad, orbit the group on the way to a weekend of drinking by the infinity pool. Things tilt into horror when Ben is bitten by a rabid mongoose, starts behaving erratically, and eventually tears the face off the local vet before busting out of his enclosure and turning the house into a kill zone. From there, the movie pretty much drops the pretense of being about anything except survival, creative carnage, and the miserable logistics of trying to outrun a furious primate on a cliff.

Director Johannes Roberts, who previously did 47 Meters Down and The Strangers: Prey at Night, brings that same B-movie efficiency here—minimal fat, fast escalation, and a willingness to lean into the ridiculous without winking too hard. Once Ben escapes, the film basically becomes a series of tightly staged, high-tension set pieces: kids trapped in a pool while a chimp stalks the edge, frantic dashes through glass corridors, and messy, up-close attacks where you really feel the weight and speed of the animal. The pool sequence in particular is a great example of Roberts finding one strong visual idea—humans stranded in water because the predator can’t swim—and milking it for all the dread he can. It’s simple, almost old-fashioned monster-movie blocking, but it works because the geography is clear and the danger feels immediate rather than abstract.

Visually, the film is punching above what you might expect from “rabid chimp horror.” The cliffside house setting gives Roberts and his team a lot to play with: long glass walls, sharp drops, tight stairwells, and that infinity pool hanging over nothing. The camera favors clean, legible compositions instead of frantic shaky-cam, which means when the violence happens, you actually see it—and the movie is proud of that. There’s a grimy 80s-video-store energy to the way kills are framed and lingered on just long enough to be uncomfortable, but not so long that they turn into camp. Adrian Johnston’s synth-heavy score leans into that retro horror vibe too; it buzzes and screeches like someone let a demon loose on a cheap keyboard, and it matches the film’s mix of nasty and playful pretty well.

The real secret weapon here is Ben himself. Rather than going full CGI or trying to work with a real chimp, the production uses a combination of suit performance, animatronics, and careful staging, with Miguel Torres Umba giving the creature its physical personality. The result is surprisingly convincing; there are stretches where it feels like you’re watching a real animal charge people on stairs or slam into doors, which makes the violence land harder. You can tell the effects team put in serious work on the costume and facial mechanics—Ben’s expressions shift from confused, childlike attachment to full-on feral rage, and that emotional readability helps sell him as a character instead of just a prop. Importantly, the film avoids the “PS3 cutscene” problem of bad CG animals, which would have killed the tension immediately.

Performance-wise, this is very much “do your job and don’t get in the way” acting, and that’s mostly a compliment. Johnny Sequoyah makes Lucy feel grounded enough that you buy her as both final girl and guilty older sister who’s been away too long. Troy Kotsur, as Adam, is probably the standout human presence; his scenes use sign language not as a gimmick, but as part of how the family actually lives, and his mixture of vulnerability and stubbornness gives the movie a little heart. The rest of the cast—Jessica Alexander, Victoria Wyant, Gia Hunter, Benjamin Cheng, and the cannon-fodder guys—do what’s asked: they feel like actual young adults rather than complete idiots, which helps when the film needs you to invest in whether they make it out. Nobody is delivering awards-caliber work, but nobody is embarrassing themselves either, and in a film where a chimp tears someone’s jaw off, that’s honestly the sweet spot.

Tonally, Primate walks a line between brutal and darkly funny, and your mileage will depend on how much you enjoy mean-spirited genre films. This is not a movie that’s precious about its characters; the script makes it clear that almost anyone can get obliterated at any moment, and the kill scenes are loud, wet, and often abrupt. There’s a streak of black comedy in how casually some of the deaths happen—a rock to the head here, a shovel to the face there—but Roberts never tips fully into self-parody. At the same time, the film does gesture at something sadder in the idea of a beloved family member suddenly turning dangerous because of a disease, and in the way Lucy has to reconcile her childhood bond with Ben with the reality of what he’s become. The movie doesn’t dig into that theme deeply, but it’s present enough to keep things from feeling completely hollow.

Where Primate stumbles is mostly in its limitations, and whether those feel like flaws or just genre boundaries will depend on what you’re looking for. The script is extremely straightforward: characters have clear, basic motivations, relationships are sketched in a few lines, and then everyone gets funneled into the survival engine. If you want layered character work, subtext about animal ethics, or a big commentary on captivity and communication, this is not that movie, even though the setup with a sign-literate chimp and a linguist mother hints at richer territory. The film also indulges in the usual horror conveniences—texts ignored, warnings missed, people splitting up when they probably shouldn’t—though to its credit, the characters generally behave less stupidly once they understand the situation. And as gnarly as the gore is, the movie’s reliance on shock and escalation can make the back half feel a bit repetitive: Ben appears, someone gets mauled, survivors scramble, repeat.

From an honesty standpoint, Primate is absolutely worth watching if you have a soft spot for creature-features, killer-animal movies, or throwback 80s-style horror that doesn’t pretend to be more than a vicious good time. It’s tightly paced, well shot, and anchored by a genuinely impressive creature performance that justifies the whole exercise. If you’re squeamish about animal violence, or you want your horror to come with metaphor, political commentary, or emotional catharsis, you’ll probably bounce off this pretty quickly. But if you can meet it on its own trashy, committed wavelength, there’s something satisfying about watching a studio-backed film go this hard, this graphically, on such a simple premise. It feels like the kind of bloody, fast-moving B-movie you’d have rented on VHS for a sleepover, only now it’s playing in theaters with a slicker finish and a killer chimp named Ben waiting to wreck your night.

Scenes I Love: Lon Chaney, Jr. Learns The Facts Of Werewolf Life


On this date, 116 years ago, Lon Chaney, Jr. was born in Oklahoma City.  At the time, Oklahoma wasn’t even a state.  His father was the actor Lon Chaney Sr.

Originally named Creighton Chaney, Lon Jr. followed in his father’s footsteps.  Like many sons of famous men, he often struggled to escape his father’s shadow.  While he would never be mistaken for a man of a thousand faces, Lon Chaney, Jr. did make a name for himself, first as Lenny in the Oscar-nominated 1939 film version of Steinbeck’s Of Mice and Men and then as Larry Talbot, the unfortunate man who found himself cursed to turn into the Wolf Man whenever the moon was full.  Chaney spent the majority of his career appearing in horror films and, later, westerns.  Not only did he play The Wolf Man but he was also one of the many actors to take a shot at playing both Frankenstein’s Monster and Dracula.  Later, he would appear in a series of low budget horror films that were often a far cry from his best-known films.  In his later years, he was a favorite of producer/director Stanley Kramer, who cast him in both High Noon and The Defiant Ones and who once said that Chaney was one of the finest character actors in Hollywood.  His deep voice and craggily face made an undeniable impression in those later films.  Looking at him, you could see had lived a tough life but he had the heart of a survivor.

In today’s scene that I love, Larry Talbot learns the facts about being a werewolf.  From 1941’s The Wolf Man, here is Lon Chaney, Jr in his signature role.