Retro Television Review: The Love Boat 7.21 “Ace’s Valet/Mother Comes First/Hit or Miss America”


Welcome to Retro Television Reviews, a feature where we review some of our favorite and least favorite shows of the past!  On Wednesdays, I will be reviewing the original Love Boat, which aired on ABC from 1977 to 1986!  The series can be streamed on Paramount Plus!

This week, the Love Boat has a few special passengers.

Episode 7.21 “Ace’s Valet/Mother Comes First/Hit or Miss America”

(Dir by Richard A. Wells, originally aired on February 25th, 1984)

Ace is back from photography school and not a minute too soon because the Love Boat is playing host to not only Miss America Vanessa Williams (playing herself) but also several former Miss Americas.  Unfortunately, for Ace, his mother insists that the family valet, Finley (Jeremy Brett), accompany him.  Ace decides that Finley needs a distraction …. maybe a girlfriend!  Hey, at least one of the former Miss Americas is single….

Meanwhile, Vanessa Williams is getting annoyed with various men hitting on her.  In order to get them to leave her alone, she tells them that she has a boyfriend and he’s on the cruise.  In fact, he’s working as a bartender on the boat!  Tyrone (Glynn Turman) is disappointed but Isaac is overjoyed when he hears that Vanessa is “crazy” about him.  Poor Isaac!  And actually, poor Vanessa as well.  A few months after this episode aired, she stepped down from her position after Penthouse magazine published some risqué pictures that were taken during her modeling days.

Finally, Jenny Rhodes (Audrey Landers) wants her mother, Mrs. Rhodes (Marian Mercer), to find love on the boat.  Gopher helps out by wearing bronzer and a fake beard and pretending to be a wealthy and powerful Indian named Punjab.  Uhmm …. yeah, I’m not really sure what to say about that.  On the one hand, this episode featured the first black Miss America.  On the other hand, it also featured Fred Grandy wearing brownface and speaking in a exaggerated Indian accent.  It’s as if the show was so proud of itself for not being racist in one story that it didn’t notice that it was being totally racist in another.

So, this was, overall, a pretty stupid episode.  I hate to have to say that because I usually really do enjoy The Love Boat.  But having Fred Grandy pretend to be Indian and then having Mrs. Rhodes not get upset about the deception just felt …. well, stupid.  As for the other two stories, Jeremy Brett was amusing and Ted Lange was, as always, endearing.  This could have been a good episode if not for that third story.

Oh well.  Not every cruise can be a winner.  That said, I know what your main question is about this episode.

Julie didn’t do much this episode.  Overall, she really hasn’t done much this entire season.  On a scale of one to ten, I would actually give her an 8 as far as this episode goes.  I mean, she really did lose it when she saw Ace was back on the boat.  For that matter, the Miss Americas all appeared to be in a surprisingly good mood as well.  This was the coke cruise.

Review: Night Patrol (dir. by Ryan Prows)


“They vampires. They drink blood!” Bornelius

You know the feeling of digging through a forgotten VHS bin and finding a movie that looks like it was beamed in from a parallel universe where grindhouse cinema never died? That’s Night Patrol in a nutshell. Directed by Ryan Prows, this scrappy, bloody genre mashup has a raw, politically charged energy that mixes social outrage with lurid horror tropes. And honestly, streaming services like Shudder have become the bargain bin of the 21st century—the place where genre films of dubious budget and quality get a new life, or in some cases, their only life. Night Patrol is a perfect example of that ecosystem: too weird for a wide theatrical release, too ambitious to be dismissed outright, and exactly the kind of movie you stumble upon at 1 AM, three scrolls deep into a streaming queue. The core idea is audacious: what if the most elite, secret unit of the LAPD wasn’t just crooked, but was actually a coven of vampires using gang violence as a cover for their midnight snacks? It’s the kind of premise that feels like it was dreamed up at 2 AM after a Super Fly and The Warriors double feature—and I mean that as a high compliment.

If you lean in, you’re in for a bumpy but often thrilling ride. The film centers on two LAPD partners: Ethan (Justin Long) and Xavier (Jermaine Fowler). Ethan is the legacy kid, the son of a legendary cop (Dermot Mulroney), who finally gets the nod to join the secretive “Night Patrol.” Xavier, who grew up in the very housing projects the unit is supposedly “cleaning up,” is left on the outside looking in, suspicious of everything. Naturally, Ethan quickly discovers that his new colleagues aren’t just trigger-happy; they’re literally heartless monsters with metal-plated fangs and a thirst for the residents of the neighborhood Xavier calls home.

Meanwhile, on the streets, Xavier’s brother Wazi (RJ Cyler) and his mother Ayanda (Nicki Micheaux) are realizing that the gang war heating up isn’t just about turf—it’s about survival against the undead. The film’s greatest strength is how it throws these characters into a blender. You have the buddy-cop tension between Long and Fowler, the street-level horror from Cyler’s perspective, and this ancient mystical element brought by Micheaux, who plays a matriarch dabbling in Zulu magic to fight the monsters. It’s a lot, but for the first hour, Prows manages to balance these plates relatively well. There’s a hint of that old-school exploitation energy here: Micheaux’s Ayanda refuses to rely on a broken system and instead arms herself with ancestral power, which gives the film a satisfying underdog-revenge backbone.

Let’s talk about the cast, because this is where Night Patrol either fires on all cylinders or sputters, depending on the scene. Justin Long, our reigning scream king, is perfectly cast as the moral compass who suddenly realizes he’s sold his soul to the corporate office. He plays the “good apple” realizing the whole barrel is rotten with a kind of weary, panicked authenticity. Jermaine Fowler is the secret weapon here; he’s grounded, funny, and provides the emotional anchor the film desperately needs when the visuals go off the rails. Think of him as a reluctant warrior caught between two worlds—the badge he wanted to trust and the community he can’t abandon.

Then, there’s C. M. Punk. The WWE champion plays a vicious white supremacist vampire sergeant, and I have to hand it to him—he’s terrifying. He doesn’t chew scenery so much as he drains it dry of all warmth. He has a physical presence and a cold, dead stare that works perfectly for a monster hiding in a uniform. On the flip side, while rapper Freddie Gibbs and Flying Lotus bring a fun, playful swagger to their gang-heavy roles, some of the other supporting performances—specifically among the vampire coven—feel stiff and amateurish. It creates an uneven texture where one scene feels like a gritty HBO drama and the next feels like a student film. That inconsistency is part of the movie’s scrappy charm, but it also keeps it from feeling fully polished—exactly the kind of rough edge you expect from a bargain bin discovery.

Visually, director Ryan Prows (who previously directed the segment The Subject in V/H/S/94) knows exactly how to make Los Angeles look like a sun-bleached hellscape during the day and a neon-drenched deathtrap at night. The cinematography is gritty and grainy, giving it that ’90s VHS vibe that makes every alleyway feel dangerous. It echoes the cheap, hungry look of independent cinema from decades past, which fits the movie’s B-movie ambitions perfectly. However, style only gets you so far, and Night Patrol hits a serious wall in its final act.

The pacing, which was already a slow burn, starts to drag heavily. There is a lot of talking. A lot of sitting in rooms explaining the “ancient lore” of the vampires, and honestly, the rules get so convoluted that you stop caring who the original evil vampire was and just want to see somebody get staked. The movie tries to have its cake and eat it too—it wants to be a serious critique of the “Thin Blue Line” ideology, an action-horror romp, and a mystical family drama. Usually, it ends up being a muddled version of all three. A tighter script would have known exactly how long to linger on a metaphor before cutting to the chase, but Night Patrol often forgets that lesson. This is where the bargain bin analogy really stings: you can feel the ambition straining against the budget and the runtime, and not every swing connects.

When the action finally does hit in the last twenty minutes, it’s brutally fun. There are guts ripped out, decapitations, and a final boss form for the villains that looks like something out of a heavy metal album cover. It’s just a shame it takes so long to get there. The social commentary is loud and clear—cops as gangs, systemic racism, the failure of the “few bad apples” defense. It’s not subtle, but for a movie where a guy gets thrown through a window in slow motion, subtlety isn’t really the goal. Night Patrol has teeth, and when it remembers to bite, it draws blood. It just spends too much time trying to decide what flavor of juice it wants to suck. And yet, without a service like Shudder, a movie like this probably never sees the light of day. It’s too rough for festivals, too niche for Netflix’s algorithm, and too weird for traditional distributors. Streaming has become the digital equivalent of the $5 DVD barrel outside a video store—full of misfires, hidden gems, and everything in between.

It’s a C+ effort that gets a B+ for sheer ambition, and honestly, in the wasteland of January genre releases, that’s more than enough to warrant a watch—if only to see Justin Long react to C. M. Punk turning into a bat-demon while Jermaine Fowler tries to talk sense into everyone. You can’t get that anywhere else, and that’s exactly why the bargain bin still matters.

Scenes That I Love: George Bailey Tells Off Mr. Potter In It’s A Wonderful Life


Since today is James Stewart’s birthday, it seems appropriate that our scene should be from one of my favorite films of all time, 1946’s It’s A Wonderful Life. In this wonderfully acted and directed scene, George Bailey tells off Mr. Potter, for the first but certainly not the last time:

4 Shots From 4 Films: Special James Stewart Edition


4 Shots From 4 Films is just what it says it is, 4 shots from 4 of our favorite films. As opposed to the reviews and recaps that we usually post, 4 Shots From 4 Films lets the visuals do the talking!

Today, we celebrate the birthday of one of the greatest American actors of all time, the wonderful James Stewart!  It’s time for….

4 Shots From 4 James Stewart Films

Mr. Smith Goes To Washington (1939, dir by Frank Capra, DP: Joseph Walker)

It’s A Wonderful Life (1946, dir by Frank Capra, DP: Joseph Walker and Joseph Biroc)

Rear Window (1954, dir by Alfred Hitchcock, DP: Robert Burks)

The Man Who Shot Liberty Valance (1962, dir by John Ford. DP: William H. Clothier)

Late Night Retro Television Review: Pacific Blue 4.4 “Users”


Welcome to Late Night Retro Television Reviews, a feature where we review some of our favorite and least favorite shows of the past! On Tuesdays, I will be reviewing Pacific Blue, a cop show that aired from 1996 to 2000 on the USA Network!  It’s currently streaming everywhere, though I’m watching it on Tubi.

This week, Jamie goes undercover …. again!

Episode 4.4 “Users”

(Dir by Michael Levine, originally aired on August 16th, 1998)

 Pacific Blue started out as a show about bicycle cops.  I always thought that was a stupid premise but, regardless of my opinion, the first two seasons pretty much focused on keeping the cops on the bikes.  However, with the third and now the fourth season, the bikes have started to feel superfluous.  Now, the bike cops are suddenly working murders and going undercover.  This all seems like stuff that actual detective should be doing as opposed to a bunch of glorified traffic cops.

For instance, this episode features Jamie being sent undercover to befriend a teenage drug dealer named Brandon Jeter (future choreographer and Michael Jackson-accuser Wade Robson).  Brandon, who has witnessed a murder, is being used as an informant by an intense narcotics detective named Perry Marcus (Roger Floyd).  TC and Cory make a big deal about how they don’t like Perry’s tactics but why would Perry care?  He’s not a bike cop and they’re not detectives.

This is only Jamie’s fourth episode as a regular character but it feels like the 100th time that she’s been told to work undercover.  The problem is that we don’t know much about who Jamie is so there’s not really any emotional pay-off to seeing her pretending to be someone else.  Jamie is upset when she sees how everyone — from Detective Marcus to drug lord Nick Lambros (Corey Pearson) — is manipulating Brandon but we don’t really know why.  We know nothing about Jamie’s homelife.  We know nothing about her past.  We don’t know why she became a cop.  She’s a character with no inner life.  It’s not the fault of actress Amy Hunter that Jamie comes across as being boring.  The scripts, so far, have given her nothing to work with.

Meanwhile, Moncia is having an affair with the recently promoted Commander McKinnon (Jeffrey Meek).  The affair is often physically abusive but, when Bobby confronts McKinnon, McKinnon claims that Monica enjoys the pain.  Eventually, Monica and Bobby get McKinnon being abusive on tape.  The episode ends with Monica lustfully spying on TC in a neighboring apartment.  Ugh.  This show really annoys me with the way it portrays Monica.  She’s literally the only character on the show who has a positive and largely guilt-free attitude about sex and the show always seems to be determined to either punish or villainize her for it.  (What makes this especially annoying is that the show both judges and leers at Monica at the same time.)

As usual, this episode could have worked if the characters were more interesting.  The idea that everyone on the show was using someone else had potential but the execution fell flat.

Retro Television Review: Saved By The Bell: The New Class 2.3 “Let the Games Begin”


Welcome to Retro Television Reviews, a feature where we review some of our favorite and least favorite shows of the past!  On Tuesdays, I will be reviewing Saved By The Bell: The New Class, which ran on NBC from 1993 to 2o00.  The show is currently on Prime.

This week, we’re back at the country club.

Episode 2.3 “Let the Games Begin”

(Dir by Don Barnhart, originally aired on September 17th, 1994)

At Pacific Palisades Country Club, it’s time for the annual competition between the members of the club and the staff.  If the staff wins, the members will wait on them for a week!

Really?  I mean, is this a real thing?  Why would any club member agree to that?  If I’m paying good money to belong to a country club, the last thing that I’m ever going to do is wait on the staff.  I don’t care who wins the stupid competition.

It turns out that Screech is a very good golf player, which becomes an important plot point when the games end in a tie.  The tie-breaker is a golf game between country club owner Big Ed and Screech.  Big Ed tells Screech to either take a dive or stop dating his daughter, Allison.  In the end, Screech can’t betray his fellow workers but Allison doesn’t care.  She decides who she dates, not Big Ed.

Also, Tommy D learns how to swim (yay, good for him!) and Rachel says she’s going to quit her job when she learns her boyfriend won’t be coming home for the summer.  (Her boyfriend was a member of the club and Rachel only took the job so she could spend time with him.)  Brian, not wanting Rachel to quit, starts to send her poems that she believes are being written by her boyfriend.  Rachel eventually learns the truth but she’s not offended at all.  Of course, she isn’t.  Just look at Brian’s apologetic smile!

This episode …. listen, let’s give credit where credit is due.  Christian Oliver and Sarah Lancaster?  They were cute together.  As far as fake Zacks go, Christian Oliver was one of the better ones.  And Jonathan Angel gave a likably earnest performance in the scenes where Tommy learned to swim.  Unfortunately, this episode featured way too much Screech.  Though Dustin Diamond is nowhere near as bad during season 2 as he would be in later seasons, he’s still way too cartoonish to be taken seriously as anyone’s boyfriend.

Seriously, can you imagine buying a country club membership and then having to wait on Screech?

Anime You Should Be Watching: Initial D (Inisharu Dī)


“I don’t care about winning or losing. I just want to see what’s beyond this…” — Takumi Fujiwara

If you’ve ever found yourself staring at a beat-up old Toyota AE86 and wondering why some people treat it like a holy relic, then you’ve already stumbled into the gravitational pull of Initial D. This late 90s anime, based on the manga by Shuichi Shigeno, is one of those classic series that any new fan of anime absolutely needs to have on their list. It’s raw, it’s ridiculous, and it’s somehow one of the most gripping sports anime ever made, despite half of its runtime being close-ups of a sweaty guy shifting gears. The premise is deceptively simple: Takumi Fujiwara, a high school kid who’s been delivering tofu in his dad’s panda-colored AE86 since before he could see over the steering wheel, accidentally discovers he’s the best downhill racer in the Gunma region. He’s not some hot-blooded hero—he’s tired, he works a gas station job, and he’d rather listen to Eurobeat than talk about his feelings. That’s the magic of Initial D. It takes a mundane, almost boring protagonist and turns him into a legend through sheer muscle memory and an encyclopedic knowledge of every gutter, hairpin, and blind corner on Mount Akina.

The anime originally ran from 1998 to 2000, and watching it now feels like cracking open a time capsule. The CGI cars have aged like milk left in the summer sun—clunky, blocky, and hilariously out of place against the beautifully painted 2D backgrounds. But you stop caring about ten minutes into the first episode because the soul is so undeniable. The soundtrack, a relentless barrage of Eurobeat tracks like “Deja Vu” and “Running in the 90s,” injects every race with a dose of pure, uncut adrenaline. You haven’t lived until you’ve watched a silent, unimpressed teenager drift through a tight corner while some Italian disco singer screams about gas gas gas. The manga, which ran from 1995 to 2013, is more detailed and technically sound, explaining the physics of weight transfer and braking points without losing that underdog charm. But the anime amplifies everything—the tension, the sheer speed, and the weird, lonely atmosphere of driving at 3 AM when nobody else is around.

What makes Initial D a classic that deserves a spot on any new fan’s watchlist isn’t just the racing. It’s the way it builds a world around mountain passes that might as well be battlefields. Every rival Takumi faces—Keisuke and Ryosuke Takahashi in their red RX-7, Mako Sato in her SilEighty, or the terrifyingly calm Kyoichi Sudo in his black Evo III—has their own backstory, their own obsession, and their own reason for pushing a car to the absolute limit. The show understands that street racing is about ego, youth, and that brief moment of perfection when you nail an impossible line. Takumi’s growth from a bored delivery boy to someone who genuinely loves driving is subtle but powerful. He doesn’t get a big speech about friendship; he just starts smiling a little more when he hits the apex.

Then there’s the film spinoff: Initial D Third Stage, released in 2001. It’s a movie, but calling it a movie feels generous since it’s only about 90 minutes and basically adapts the final arc of Takumi’s high school career. This is where things get serious. The animation improves—fewer PS1-looking cars—and the emotional stakes jump off a cliff. Takumi faces his toughest rival yet, a no-nonsense driver in an Evo IV named Kyoichi, but that’s not the real battle. The real battle is Takumi deciding whether he wants to drift forever or try to build a normal life. He also finally deals with his feelings for Natsuki Mogi, the girl who’s been his maybe-girlfriend for the whole series. I won’t spoil it, but the movie handles her subplot with a surprising amount of maturity, even if it’s heartbreaking to watch this stoic kid have his heart wrung out on the tarmac. The final race in Third Stage is arguably the most satisfying in the entire franchise, because it’s not just about winning—it’s about Takumi proving he’s ready to move on to the next level.

Now, here’s where Initial D’s legacy comes roaring into focus. You cannot talk about the first three Fast & Furious films without acknowledging the ghost of Mount Akina hovering behind every street race. Before Dom Toretto started grunting about family, the original The Fast and the Furious (2001) was basically a Hollywood translation of the Initial D formula: underground tuners, uphill/downhill respect, and a quiet hero who knows his machine better than he knows people. The sequels, 2 Fast 2 Furious and Tokyo Drift, leaned even harder into that DNA—Tokyo Drift especially, with its drift-obsessed plot, its foreign protagonist learning mountain passes from a local master, and its reverence for Japanese street racing culture. That movie’s entire vibe—the late-night touge battles, the Eurobeat-adjacent soundtrack, the focus on technique over raw horsepower—is Initial D with a Southern accent. Without Takumi Fujiwara’s sleepy-eyed drifts, there’s no Han Lue casually sliding an RX-7 through a parking garage.

Video game franchises owe an even louder debt. Gran Turismo literally included Mount Akina-inspired tracks in several entries, letting players reenact Takumi’s gutterslides with obsessive fidelity, and made the AE86 Sprinter Trueno a fan-favorite car despite its modest stats. Forza Horizon (the latest entry in the series happens to be set in Japan) took that influence and cranked it to eleven, with dedicated Initial D liveries, user-created touge events, and a community that still organizes “Akina downhill” time trials in every new installment. Need for Speed pivoted hard toward the Initial D template with Underground and Underground 2, ditching exotics for tuners and centering the plot on proving yourself against local kings, while Need for Speed: Carbon literally lifted the “crew vs. crew” mountain duel structure from Initial D’s Project D arc. The Crew series, with its massive open-world map and its obsession with car clubs and regional boss battles, practically begs you to recreate Takumi’s journey, even adding an official Initial D pack with the AE86 and an Akina-inspired track. Beyond direct references, Initial D normalized the idea that driving skill is a form of combat. Before its manga and anime, most racing media was about glamour or pure speed. After Initial D, you got Wangan Midnight, MF Ghost (its direct sequel), and a generation of car enthusiasts who argue about weight transfer the way sports fans argue about batting averages.

And here’s the observation that really separates Initial D from almost every other anime or manga out there: as popular as characters like Takumi, Keisuke, Ryosuke, and even side characters like Itsuki or Bunta have become, the series has never lost sight of the fact that it’s really about the cars. You won’t find long monologues about inner demons or tragic backstories resolved through the power of friendship. Instead, you get ten-minute sequences where two characters silently analyze the suspension geometry of a Nissan Skyline GT-R versus a Mazda RX-7, and somehow it’s riveting. The AE86 Trueno isn’t just Takumi’s car—it’s the co-protagonist. The same goes for Keisuke’s yellow FD3S, Nakazato’s R32 Godzilla, or Shingo’s absurdly loud Civic EG6. These machines have personalities, flaws, and growth arcs. An engine blow isn’t just a mechanical failure; it’s a dramatic turning point. A new carbon fiber hood or a swapped racing engine feels like a power-up in a shonen battle manga. That obsessive focus on the hardware—weight distribution, horsepower numbers, tire wear, the specific sound of a turbo spooling at 4 AM—is what makes Initial D feel less like a character drama with cars and more like a love letter written directly to the machinery itself.

That approach is exactly why Initial D single-handedly put Japanese street racing culture onto the global pop culture map. Before the manga launched in 1995 and the anime hit screens in ’98, the idea of “touge” (mountain pass racing) was a niche subculture known mostly to locals and hardcore gearheads in Japan. The rest of the world thought street racing was drag racing on empty American industrial strips. Initial D introduced millions of viewers to concepts like gutter drifting, the braking drift, the invisible line, and the terrifying art of a blind corner attack. It made the winding roads of Akina, Myogi, and Usui as famous as any racetrack in the world. Suddenly, teenagers in Europe, South America, Southeast Asia, and North America weren’t just dreaming of Ferraris and Lamborghinis—they wanted used Silvias, AE86s, and RX-7s. They started learning about Japanese domestic market (JDM) cars the way their parents learned about muscle cars. They argued over whether an Evo was better than an Impreza on a downhill section. They stayed up late watching pixelated fansubs of the anime just to hear the next Eurobeat track drop as a pair of headlights appeared in the rearview mirror.

Walk into any car meet today, and you’ll see AE86s with “Fujiwara Tofu Shop” decals on the doors. You’ll hear people unironically refer to the “Initial D tax” on vintage JDM parts. You’ll find YouTube channels dedicated entirely to recreating Initial D races in real life, with drivers narrating their line choices exactly like the characters in the show. The manga and anime didn’t just document Japanese street racing—they codified it, romanticized it, and exported it so effectively that the term “touge” is now understood by car enthusiasts on every continent.

Look, Initial D isn’t perfect. The dialogue can be wooden, the pacing drags during exposition about camshafts, and the less said about the weirdly horny gas station manager, the better. But none of that matters when the engine roars and the synth kicks in. For a new anime fan coming from modern shows with glossy animation and fast pacing, Initial D might feel like a relic. But that’s exactly why you need to watch it. It’ll teach you that passion can look like a sleepy teenager in a cheap track suit, that rivalries are built on mutual respect more than yelling, and that sometimes the best way to solve a problem is to take the inside line at 120 KPH with one hand on the wheel. Add the manga to your shelf too—it goes way deeper into Takumi’s professional career and is a masterclass in long-form storytelling. But start with the 90s anime. Let that clunky CG and those glorious Eurobeat hooks pull you in. Before you know it, you’ll be looking at every empty mountain road just a little differently, wondering if you’ve got what it takes to be the next ghost of Akina. Even the criticism that Initial D made the AE86 overpriced and overhyped is a testament to its power. A boring 1980s Corolla became a legend because a fictional teenager delivered tofu in it. That’s not just influence. That’s pop culture alchemy. So when you recommend Initial D to a new anime fan, tell them to pay attention to the characters, sure. But remind them to also listen for the roar of a four-cylinder engine bouncing off the limiter. Because that’s the real star of the show, and it always has been. And that, more than anything, is why Initial D will never be forgotten.