Dune: Part Two (dir. by Denis Villeneuve) Review


“The Mahdi is too humble to say he is the Mahdi. Even more reason to know he is!” — Stilgar

Dune: Part Two picks up right where the first film left off, diving headfirst into Paul Atreides’ quest for revenge on the desert world of Arrakis, and it absolutely delivers on the epic, operatic scale the setup promised. The first movie was all mood and table-setting; this one cashes in that patience with a story that’s bigger, louder, and way more emotionally volatile, without totally ditching the cerebral, slow-burn vibe that makes Dune feel different from other sci-fi tentpoles. Denis Villeneuve isn’t just continuing a story; he’s doubling down on the idea that this whole saga is less about a hero’s rise and more about the terrifying consequences of people begging for a savior and then getting exactly what they asked for.

Narratively, the film tracks Paul and his mother Jessica as they embed deeper into Fremen culture while House Harkonnen tightens its stranglehold on Arrakis. Paul trains, raids spice convoys, and slowly evolves from accepted outsider to full-on messianic figure, even as he keeps insisting he doesn’t want that role. The emotional throughline is his relationship with Chani, who acts as both partner and conscience, pushing back against the religious fervor gathering around him. At the same time, you’ve got Baron Harkonnen scheming from his grotesque oil-bath throne and Feyd-Rautha unleashed as the house’s rabid attack dog, chewing through enemies in gladiatorial arenas and on the battlefield. The stakes are clear and simple—control of Arrakis and its spice—but the film keeps twisting that into something more existential: control of the future itself and who gets to write it.

Visually, Dune: Part Two is just ridiculous in the best way. Arrakis still feels harsh and elemental, like the planet itself is a character that occasionally decides to eat people via sandworm. The desert exteriors are shot with that hazy, golden brutality where every wide shot makes the Fremen look tiny against an uncaring landscape. When Paul finally rides a sandworm, it’s not played as some clean, heroic moment but as a thrashing, chaotic stunt that looks legitimately dangerous—he’s clinging to this titanic creature, sand exploding in sheets around him, the camera swinging wide so you feel both the scale and the sheer lunacy of what he’s doing. The Harkonnen world, by contrast, is stark and stylized, all cold geometry and void-like skies, leaning into monochrome to make it feel like you’ve stepped into some industrial underworld. Villeneuve’s obsession with scale and texture pays off; every frame feels like it was composed to be stared at.

The action this time is more frequent and more brutal. Where Dune: Part One held back, this one goes for full war-movie energy. You get Fremen ambushes out of sand, night raids lit by explosions, and a final battle that’s basically holy war meets desert cavalry charge. Sandworms surf through shield walls, ornithopters slam into the ground, and a sea of troops gets swallowed by sand and fire. The choreography stays clean enough that you can track who’s doing what, but it never loses that messy, grounded feel—knife fights still feel close and ugly, even when they’re surrounded by massive spectacle. The duel between Paul and Feyd is the peak of that: sweaty, vicious, and personal, more about willpower and ideology than just skill.

Performance-wise, the film runs on the tension between Timothée Chalamet’s Paul and Zendaya’s Chani. Chalamet gets to shift from haunted survivor to someone who realizes he can pull the strings of history—and chooses to do it anyway. He plays Paul as a guy who genuinely hates what he sees in his visions but can’t stomach losing, which gives the final act a bitter edge. Zendaya finally gets the screen time the first film teased, and she makes the most of it. Chani isn’t just “the love interest”; she’s the one person in the story who consistently calls bullshit on prophecy, seeing how Fremen belief is being turned into a weapon. That skepticism, that refusal to be swept up, becomes the emotional counterweight to everything Jessica and the Bene Gesserit are engineering.

Rebecca Ferguson’s Jessica goes full political operator here, and it’s honestly one of the most interesting arcs in the film. Once she takes on the role of Reverend Mother, she leans into manipulating Fremen faith, playing up visions, symbols, and omens to lock in Paul’s status. She’s terrifyingly pragmatic about it, and the movie doesn’t let that slide as a “necessary evil”—it’s part of how this whole situation curdles into fanaticism. Austin Butler’s Feyd-Rautha is pure menace: feral, theatrical, and oddly charismatic, like a rock star who decided to become a warlord. He feels like the dark mirror of Paul, another bred product of a toxic system, but one who embraces cruelty instead of burden.

Then you’ve got Florence Pugh’s Princess Irulan and Christopher Walken’s Emperor Shaddam IV, introduced with real weight as the heir to the throne and the man who greenlit House Atreides’ betrayal—but then largely sidelined as bit characters rather than the shadowy power brokers they should be. On paper, they’re the architects of galactic order, pulling levers from opulent palaces while Paul scrambles in the sand. The film gives them poised entrances and sharp dialogue, but parks them as observers to Paul’s whirlwind, more like well-dressed cameos than forces reshaping the board. Walken nails the Emperor’s weary calculation, and Pugh hints at Irulan’s future scheming, but without deeper scenes of imperial intrigue, they orbit Paul’s story instead of challenging it head-on, underscoring how his rise eclipses even the old guard.

Hans Zimmer’s score keeps pushing that strange, alien soundscape he built in the first film and then amps it up. The music leans hard on percussion, guttural vocals, and warped instruments that feel half-organic, half-industrial, like you’re listening to the desert itself breathing. The score doesn’t really do the classic “themes you hum on the way out of the theater” thing; instead, it sits in your bones. During the big set pieces, it’s almost overwhelming—drones, chants, and pounding rhythms layering on top of each other until your seat feels like it’s vibrating. In quieter scenes, Zimmer pulls back just enough to let a harsh little motif peek through, usually when Paul is weighing his choices or when Chani realizes how far things are slipping away from what she hoped for.

Thematically, Dune: Part Two sinks its teeth deepest into the dangers of blind faith and the double-edged sword of prophecy—how it can shatter chains of oppression only to forge far heavier ones in their place. Frank Herbert’s original warning pulses through every frame: belief isn’t just a comfort or a spark for revolution; it’s a weapon that smart people wield to hijack desperate hearts. The Fremen, crushed under imperial boot and environmental hell, latch onto their Lisan al-Gaib legend like a lifeline, and figures like Jessica and the Bene Gesserit are all too happy to fan those flames. Lines like Stilgar’s “The Mahdi is too humble to say he is the Mahdi. Even more reason to know he is!” twist logic into a pretzel, showing how faith devours reason—Paul’s every hesitation or miracle just “proves” his divinity more. Chani’s gut-punch retort, “This prophecy is how they enslave us!” lays it bare: what starts as liberation from Harkonnen greed morphs into submission to a new myth, one engineered off-world to keep Arrakis in check.

Paul embodies this tragedy most painfully. His spice-fueled visions reveal futures of jihad consuming the stars, yet the “narrow path” he chooses—embracing the prophecy—breaks the Fremen’s subjugation to outsiders while binding them to him as unquestioning soldiers. It’s not accidental heroism; it’s a calculated gamble where prophecy empowers the oppressed to topple one empire, only for Paul to birth a deadlier one, fueled by the very zeal that freed them. Princess Irulan’s cool observation, “You underestimate the power of faith,” chills because it’s the Emperor admitting belief outstrips blades or thrones—faith doesn’t just win wars; it rewrites reality, turning Fremen riders into galaxy-scouring fanatics. Even the Reverend Mother Mohiam’s “We don’t hope. We plan” unmasks prophecy as cold manipulation, a multi-generational con that breakers colonial chains today while guaranteeing control tomorrow.

Villeneuve doesn’t glorify this cycle; he revels in its horror. The final rally, with Fremen chanting “Lisan al-Gaib!” as Paul seizes the throne, thrills like a rock concert and curdles like a cult initiation. Chani riding off alone isn’t defeat—it’s the last gasp of clear-eyed doubt in a tide of delusion. Faith topples the Baron and humbles Shaddam, sure, but it installs Paul as its high priest-emperor, proving Herbert right: saviors don’t save; they scale up the suffering. The film tweaks the book to amplify this, giving Chani more agency to voice the peril, making the “victory” feel like a velvet trap. It’s prophecy as breaker of chains—smashing Harkonnen spice rigs and imperial ornithopters—then creator of new ones, with Paul’s jihad looming not as triumph, but inevitable apocalypse.

If the film has a real sticking point, it’s that tension between being a massive, audience-pleasing sci-fi epic and being a deeply cynical story about the cost of belief. On a surface level, it totally works as a grand payoff: you get your worm rides, your duels, your big speeches, your villains being humbled. But underneath, Villeneuve keeps threading in this idea that what we’re watching isn’t a happy ending; it’s the start of something worse. The sidelining of Irulan and Shaddam reinforces how Paul’s myth-centered rise devours old powers, prophecy steamrolling politics.

As a complete experience, Dune: Part Two feels like the rare blockbuster that respects its audience’s patience and intelligence. It assumes you remember part one, assumes you’re willing to sit with long, quiet moments and sudden bursts of violence, and assumes you’ll notice that the “hero’s journey” here is more of a slow moral collapse dressed up as triumph. It’s messy in spots—some pacing jolts, some underused heavy hitters in the cast—but it swings so hard and with such confidence that the rough edges end up feeling like part of its personality. The result is a movie that works both as an immediate, visceral ride and as something you keep chewing on afterward, wondering if you were supposed to be as excited as you were by the sight of a new god-king being crowned in the desert.

I Watched 2026 Opening Night On Netflix


Last night, I watched Major League baseball’s Opening Night on Netflix.

As a baseball fan, streaming the first game of the major league season on only one service didn’t really sit well with me but, with the way things are going, everything is eventually going to be exclusively on streaming and Disney, Prime, and Netflix will probably all merge to become one gigantic, extremely expensive streaming service.  I did feel bad for the baseball fans who might not have or even want Netflix and who didn’t want to have to get it for just one night.  The Home Run Derby and the Field of Dreams Game are going to be Netflix exclusives as well.

The game was blow-out.  The Yankees won 7-0 and, after the second inning, it was pretty clear who was going to win the game.  The Giants didn’t have it last night but you should never try to predict an entire baseball season based on just one game.  Take it from someone who has spent many seasons getting way too excited just because the Rangers won their first few games.  Baseball isn’t like football.  In football, you only have to survive a handful of games.  Baseball requires endurance, commitment, and patience.

I liked Netflix’s production of the game, even the parts that were a little corny.  The Giants jumping over a trolley to run out onto the field?  The Yankees surrounded by taxis as they were introduced to the crowd?  It’s baseball.  It’s the American pastime.  It’s okay if it’s silly sometimes.

So far, seven runs have been scored in the regular 2026 baseball season and they were all scored by Yankees.  That’s going to change later today, though.

Go Rangers!

Join Me For The Delta Force!


Hi, everyone!  Tonight, on both twitter and Mastodon, I will be hosting a watch party in memory of the late Chick Norris!  Join us for 1986’s The Delta Force!

You can find the movie on Tubi and then you can join us on twitter and mastodon at 9 pm central time!  (That’s 10 pm for you folks on the East Coast.)  We will be using #TheDeltaForce hashtag!  See you then!

The Delta Force (1986, dir by Menahem Golan, DP: David Gurifinkel)

Song of the Day: Talkin’ Baseball by Terry Cashman


It’s opening day and I feel like celebrating with today’s song of the day!  Talkin’ Baseball was recorded in 1981 and it’s gone on to become one of the great baseball songs.

The Whiz Kids had won it,
Bobby Thomson had done it,
And Yogi read the comics all the while.
Rock ‘n roll was being born,
Marijuana, we would scorn,
So down on the corner,
The national past-time went on trial.

We’re talkin’ baseball!
Kluszewski, Campanella.
Talkin’ baseball!
The Man and Bobby Feller.
The Scooter, the Barber, and the Newc,
They knew ’em all from Boston to Dubuque.
Especially Willie, Mickey, and the Duke.

Well, Casey was winning,
Hank Aaron was beginning,
One Robbie going out, one coming in.
Kiner and Midget Gaedel,
The Thumper and Mel Parnell,
And Ike was the only one winning down in Washington.

We’re talkin’ baseball!
Kluszewski, Campanella.
Talkin’ baseball!
The Man and Bobby Feller.
The Scooter, the Barber, and the Newc,
They knew ’em all from Boston to Dubuque.
Especially Willie, Mickey, and the Duke.

Now my old friend, The Bachelor,
Well, he swore he was the Oklahoma Kid.
And Cookie played hooky,
To go and see the Duke.
And me, I always loved Willie Mays,
Those were the days!

Well, now it’s the 80s,
And Brett is the greatest,
And Bobby Bonds can play for everyone.
Rose is at the Vet,
And Rusty again is a Met,
And the great Alexander is pitchin’ again in Washington.

I’m talkin’ baseball!
Like Reggie, Quisenberry.
Talkin’ baseball!
Carew and Gaylord Perry,
Seaver, Garvey, Schmidt and Vida Blue,
If Cooperstown is calling, it’s no fluke.
They’ll be with Willie, Mickey, and the Duke.

Willie, Mickey, and the Duke. (Say hey, say hey, say hey)
It was Willie, Mickey and the Duke (Say hey, say hey, say hey)
I’m talkin’ Willie, Mickey and the Duke (Say hey, say hey, say hey)
Willie, Mickey, and the Duke. (Say hey, say hey, say hey)
Say Willie, Mickey, and the Duke. (Say hey, say hey, say hey)

4 Shots From 4 Films: Play Ball!


4 Or More Shots From 4 Or More Films is just what it says it is, 4 shots from 4 of our favorite films. As opposed to the reviews and recaps that we usually post, 4 Shots From 4 Films lets the visuals do the talking!

Happy Opening Day!  Here are 4 shots from 4 films about my favorite sport!

4 Shots From 4 Baseball Films

The Natural (1984, Dir. by Barry Levinson)

Eight Men Out (1988, Dir. by John Sayles)

A League Of The Own (1992, Dir. by Penny Marshall)

42 (2013, Dir. by Brian Hegeland)

Music Video of the Day: Stayin’ Alive by Bee Gees (1989, dir by ????)


If you’re ever giving someone CPR, they say that you should do it to the tune of Staying Alive so, if you memorize this song, you’ll be able to save a life.  That’s the type of helpful information that we happily provide to our readers free of charge here at the Shattered Lens.

According to the YouTube description, this from the “One for All Tour” Live concert at the National Tennis Centre in Melbourne 1989, Australia.

Enjoy!

Late Night Retro Television Review: 1st & Ten 3.7 “Mutiny on the Bull Team”


Welcome to Late Night Retro Television Reviews, a feature where we review some of our favorite and least favorite shows of the past! On Wednesdays, I will be reviewing 1st and Ten, which aired in syndication from 1984 to 1991. The entire series is streaming on Tubi.

Things aren’t looking too good for the Bulls!

Episode 3.7 “A Mutiny on the Bull Team”

(Dir by Stan Lathan, originally aired on October 7th, 1987)

After a terrible start to the season (back-to-back losses!), TD tells Coach Grier that he needs to do something to get the team back into championship shape.  Coach Grier launches an intensive training regimen and he posts a list of rules in the locker room — no beer in the locker room, players must shave for game day, and a bunch of other things.  The players rebel and, during the next game, they stop running the plays that Grier wants.  TD confronts Grier and demands to know what’s going on.  Grier says that he just did what TD told him to do.  TD says that he didn’t tell Grier to become a dictator even though that is kind of what TD told him to do.

Really, “reign of terror?”  Coach Grier is like in his 60s and he’s fat and out of shape.  The football players are …. well, football players.  What exactly is TD Parker saying?  It’s hard to say.  OJ Simpson delivers all of his lines in the same amiable and bland manner that he used when he said he would devote his life to searching for the real killers.  It’s hard to know what TD is thinking.

Anyway, Grier realizes the errors of his ways and the Bulls win the game!  So, TD doesn’t have to cut anyone from the team.  He can put away his knife for now.  Everyone in the locker room should be breathing a sigh of relief.

Meanwhile, Yinessa and new owner Jill Schrader struggle with their feelings for each other.  In the end, Yinessa kisses Jill in the stadium parking lot so I guess they decided to forget about the whole “We have to maintain a professional separation” thing.

One final note: Last week’s episode featured Delta Burke swearing that she was going to reclaim ownership of the Bulls.  But, with this episode, Burke is no longer listed in the opening credits so I guess that storyline is over with.  Jill is now the owner.  Good!  Maybe the Bulls will finally win a championship.

Film Review: Survive The Game (dir by James Cullen Bressack)


Looking at the title of 2021’s Survive the Game, you may be tempted to wonder what game the characters are attempting to survive.

The answer is that there isn’t a game, unless you’re one of those people who still insists on using “The Game,” to refer to the drug trade because you once heard someone do the same thing on The Wire.

Though there are no games, the film is full of people who are trying to survive.  For instance, after a drug bust gone wrong, Detective David Watson (Bruce Willis) is trying to survive having been shot in the gut.  He manages to do so surprisingly well, even though he’s being held hostage by the bad guys.  The leader of the bad guys, Frank (Michael Sirow), is supposed to be a fearsome torture expert but David just smirks at him.

David’s partner, Cal (Swen Temmel), survives by running to a nearby farm.  The farm itself is owned by Eric (Chad Michael Murray), a veteran who is haunted by the death of his wife and who just wants to be left alone.  With the bad guys surrounding his farm and looking to eliminate all of the witnesses, Eric teams up with Cal.

There’s a lot of bad guys in this film and they’re all so eccentric that they really do become the main attraction.  The bad guys are occasionally entertaining.  They spend a lot of time bickering and each one has at least one particularly obnoxious personality trait that can be used to distinguish one from the other.  Most of them have a tattoos.  One has a mohawk.  Quite a few have brightly colored hair.  You can’t help but wonder how any of these people could possibly be successful criminals because they’ve all gone out of their way to make sure that it will be easy for law enforcement to spot and identify them.  To once again cite The Wire, Wee-Bey Brice yelled at at his son Namond for not shaving his head because the police would be able to easily spot Namond’s haircut.  Wee-Bey had a point.

Anyway, this is a siege film.  Cal and Eric spend almost the entire movie running around the farm and picking off bad guys.  For those of you who are into this sort of thing, some of the kills are imaginative and ruthless.  Interestingly, some of the bad guys are presented as being more sympathetic than the film’s heroes.  They have their own relationships and fears and they get upset when their friends are killed.  I actually felt a little bit bad for some of them. It makes Survive the Game slightly more interesting than the usual DTV B-action movie.

As you may have guessed, this is another Randall Emmett production.  Emmett is best-known for his ability to get former and current A-listers to take small roles in his B-movies.  As such, an actor like Bruce Willis or Sylvester Stallone would put in a day’s worth of work and the film could be advertised as starring Bruce Willis as opposed to Chad Michael Murray.  In Survive The Game, there’s a somewhat endearing moment that occurs when Willis appears to start laughing at the ludicrous dialogue to which he is being subjected.  That said, Willis was obviously not doing well when he appeared in this film and it does make some of his scenes somewhat difficult to watch.  The viewer really does end up missing the Bruce who could drive Alan Rickman to distraction.

Survive the Game is a film that I had long meant to watch, though I’m not sure why.  I think the title appealed to me.  Again, I’m not sure why.  It’s better than some of Emmett’s DTV action movies but it’s still pretty forgettable.  I would still watch a prequel about how the mohawk guy became a ruthless mercenary.  It seems like there’s probably a story there.