Horror Series Review: Widow’s Bay (by Katie Dippold)


“I didn’t realize it was a haunt. I’m sorry. Could you remind me again? A haunt is worse than a spook, but not as bad as a fright? Oh, oh, equal to a scare, right?” — Tom Loftis

Most horror stories would be a lot shorter if people could admit that something was wrong. Widow’s Bay turns that familiar frustration into the foundation of a very funny, genuinely creepy series about a community with plenty of reasons to avoid the truth. Created by Katie Dippold for Apple TV, the 2026 horror comedy understands that denial isn’t just a convenient way to keep characters in danger. Sometimes it’s a survival strategy, a family tradition, or practically a requirement for holding public office. That gives the show something more interesting to work with than another cursed town full of people making terrible decisions.

At the center of that denial is Tom Loftis, played by Matthew Rhys, the mayor of an isolated New England island he wants to turn into a thriving tourist destination. It’s an understandable ambition, except that his hometown’s atmosphere is less relaxing coastal getaway and more place where someone’s grandmother knows exactly why you shouldn’t go outside tonight. The residents believe the island is cursed, while Tom sees their superstitions as obstacles to progress. Their competing interpretations give the series its central tension: how do you convince people that their future can improve when their past apparently refuses to stay buried?

Rhys makes Tom’s refusal to acknowledge the obvious both entertaining and revealing. He’s not simply playing the clueless authority figure who exists so viewers can yell at the screen. There’s anxiety beneath his confidence, and his determination to control the island’s future overlaps with his worries about his increasingly independent son. He wants to believe that being responsible and working hard will eventually make everything manageable. Watching that belief collide with circumstances beyond his control provides some of the show’s best comedy. More importantly, it makes his stubbornness feel like a character flaw rather than a screenwriting shortcut.

Dippold does an excellent job of weaving comedy into the horror without making either side feel like an obligation. The jokes aren’t constantly elbowing the audience, pointing out how silly supernatural stories can be. Instead, they emerge from people trying to preserve their dignity, defend their authority, or get through an awkward conversation while something deeply unsettling happens around them. There’s a wonderful absurdity to treating a potentially cursed community as a branding problem. Yet the show never loses sight of the fact that these characters have to live with the consequences once the promotional optimism wears off.

That approach also gives familiar horror tropes some welcome personality. The series draws on recognizable territory, including haunted spaces, slasher scenarios, ominous warnings, and communities with disturbing histories. There are echoes of The Fog, The Shining, Halloween, and The Witch, but recognition isn’t the whole joke. Dippold uses those familiar shapes to explore how these particular people respond to fear. Sometimes they panic, sometimes they argue, and sometimes they behave as though acknowledging a supernatural threat would be more embarrassing than getting killed by it. The humor comes from their reactions, not from suggesting that the danger doesn’t matter.

The New England coastal setting gives that danger a distinct character. Widow’s Bay understands the appeal of a picturesque place where the local stories gradually make the scenery feel less inviting. Its folklore and mythology aren’t just decorative details sprinkled over a generic haunted-town premise. They influence how residents understand their surroundings and what they consider normal. Stories about church bells, mushrooms, and the consequences of leaving the island suggest a community organized around inherited warnings. There’s something especially creepy about rules everyone repeats but nobody can fully explain, particularly when ignoring them might carry consequences.

That uncertainty connects the show’s supernatural mythology to its interest in generational trauma. The island’s history isn’t something its residents can simply remember, regret, and move beyond. It has become part of their behavior, their relationships, and their expectations. The curse works as more than an explanation for frightening events; it also becomes a way of thinking about damage passed down through families and communities. The show’s attention to buried history and Puritan-era origins reinforces the sense that the present rests on foundations nobody has properly examined. Tom’s desire for a fresh start clashes with everything that a fresh coat of paint cannot fix.

What keeps this material from becoming heavy-handed is the show’s willingness to let pain and absurdity occupy the same scene. People don’t stop being petty, awkward, or unintentionally funny because they’re dealing with inherited suffering. Sometimes those habits are precisely how they avoid confronting it. Widow’s Bay finds humor in those defenses without treating the underlying hurt as a punch line. That distinction matters. The series can laugh at the ways people cope while still recognizing why they developed those responses. Its comedy makes the emotional material feel more human, rather than providing an escape hatch whenever things become uncomfortable.

The supporting cast helps make that balance convincing. Kate O’Flynn’s Patricia and Stephen Root’s Wyck contribute more than colorful reactions to the latest strange occurrence. Patricia’s loneliness and need for connection, along with Wyck’s regrets, give the island’s troubles an emotional dimension beyond the immediate business of staying alive. Their eccentricities might get the initial laugh, but the vulnerabilities underneath keep them interesting. The community works because it feels populated by people with unfinished lives, not just convenient victims. As those lives become entangled with the supernatural, the danger gains weight without requiring everyone to become suddenly solemn.

The season’s episodic variety is another strength, allowing individual supernatural stories to develop while the larger mystery continues taking shape. That structure gives different characters and different kinds of fear room to breathe. It also prevents the series from leaning too heavily on Tom’s skepticism as its only comic engine. Some horror imagery does make its influences obvious, and viewers looking for completely unfamiliar genre territory may recognize certain setups early. Still, the show usually finds its freshness in character and tone. Predicting the general direction of a scare doesn’t necessarily mean predicting the uncomfortable, funny, or revealing response that follows.

What makes Widow’s Bay worth spending time with is how comfortably it lets you laugh and feel uneasy without forcing a choice between the two. Dippold gives the island’s strange traditions, inherited wounds, and supernatural threats room to feed into one another, while the cast keeps everything grounded in recognizable human behavior. Not every familiar horror setup feels entirely fresh, but the people caught inside those situations make the difference. You’re laughing at their stubbornness one minute and worrying about them the next. That’s a tricky balance to sustain, and the show makes it look deceptively easy.

Horror Series Review: Below (by Jesse McKeown)


“I can’t just roll over, I need to see this thing through.” — Calvin Penney

The scariest thing in Netflix’s Below might be the possibility that the place you call home no longer has a future. Sure, there’s a monster lurking offshore, and the series isn’t shy about putting its characters through some nasty situations. But beneath the creature-feature setup is a more personal story about people struggling to recognize when holding on becomes its own kind of danger. Created by Jesse McKeown, this six-episode series mixes coastal horror, family baggage, and small-town stubbornness into something engaging, even when its storytelling gets a little tangled. It works best when those elements feel like different parts of the same problem.

Set in the Newfoundland community of Snook’s Arm, Below follows Calvin Penney, a widower played by Josh Hartnett whose attachment to the town runs deep. A childhood tragedy involving relocation and the death of his father has left him with understandable reasons to distrust the idea of starting over. Now he makes ends meet alongside his son Wade, harvesting iceberg ice and renting out a room. With his other children coming home for a visit, there’s an opportunity for the family to reconnect. Naturally, this being a monster series, the reunion comes with some unpleasant complications waiting in the water.

That setup gives the show something more substantial than the usual group of strangers stumbling into danger. Calvin already has things to lose before the creature becomes a threat, and not all of them can be protected by simply surviving. His family’s relationship with Snook’s Arm isn’t necessarily the same as his own, which creates tension without requiring anyone to behave like an obvious villain. For Calvin, leaving means surrendering something essential. For others, staying might mean sacrificing a chance at a different life. The monster doesn’t create those disagreements so much as make them impossible to keep putting off.

Hartnett gives the series a reliable emotional anchor. Calvin is warm enough to make his devotion appealing, but he’s also capable of turning that devotion into a burden for everyone around him. Hartnett understands that balance, playing him as someone whose good intentions don’t automatically make his decisions reasonable. You can sympathize with his fear of losing another home while still wanting him to listen when someone challenges him. His Newfoundland accent occasionally becomes a distraction, but the performance underneath it feels grounded. Calvin’s grief matters because it influences how he behaves, not just because the script tells us he has a painful past.

Charlie Heaton adds a useful edge as Wade, whose relationship with his father carries both affection and frustration. Their shared routine suggests closeness, but it also raises questions about how much room either has to move forward. The family material is strongest when it lets those mixed feelings sit without immediately explaining them away. Mackenzie Davis brings a different energy as marine researcher Fonda Howander, giving the mystery an investigative thread beyond Calvin’s personal concerns. She helps connect the disturbing events to something the characters can begin to understand, while the family drama keeps the consequences from becoming purely theoretical.

Snook’s Arm itself is one of the show’s biggest assets. The coastal scenery has an appealing harshness, making it easy to understand both why someone would love living there and why someone else would want out. The town feels isolated before the horror really gets going, and that isolation becomes more oppressive as familiar surroundings turn threatening. There’s a difference between being somewhere quiet and realizing help might be a long way off. Below makes good use of that distinction. Its setting isn’t just attractive background scenery; it shapes the characters’ options and gives their reluctance to leave a believable emotional foundation.

The horror is especially effective when it grows out of ordinary details becoming wrong. Foul-smelling ice, disappearances, and unsettling changes create the sense that something has worked its way into the community before anyone understands its scale. The ocean has always been unpredictable, but now that uncertainty feels actively hostile. Mark Korven’s score helps sustain the unease, while the more grisly material supplies the creature-feature payoff. When the water becomes dangerous, it doesn’t just interrupt the characters’ plans. It undermines the relationship that makes the town possible. Later, the creature side of the story takes some interesting turns that complicate the initial setup without abandoning its sense of danger.

That’s why resettlement is such an effective idea to build the drama around. Residents are considering whether to accept money to leave, and the series gives that decision emotional weight rather than treating it as a simple question of common sense. Calvin’s resistance comes from experience, but experience can also trap someone in an old way of understanding a new crisis. The ecological themes fit naturally alongside that conflict. This is a story about a community facing the possibility that its surroundings can no longer support the life it knows, with a monster giving that anxiety a much more immediate form.

The danger also grows as it becomes clear that certain characters have agendas they aren’t sharing. Without giving away who wants what, those competing interests make an already desperate situation worse for the people still stuck on Snook’s Arm. Surviving isn’t simply a matter of figuring out what’s in the water; it also means navigating people whose priorities may not line up with everyone else’s safety. That adds welcome tension, although the accumulation of secrets and revelations sometimes crowds the storytelling. The later episodes reach for bigger emotional and thematic payoffs, and a little more breathing room would have helped some of those developments land more naturally.

Even with those weaknesses, Below offers more than a disposable run through familiar monster-movie territory. Hartnett holds the emotional center, the coastal atmosphere gives the horror texture, and the town’s uncertain future makes survival mean something beyond escaping the next attack. Its late turns give the creature story another dimension, while the human conflicts keep the threat from feeling comfortably predictable. The strongest material remains the people trying to protect a home while disagreeing about what protecting it actually requires. The creature gives that struggle teeth, but the harder question remains human: how do you know when staying is an act of love, and when it’s just fear of letting go?