Review: Deadwood (by David Milch)


“Be in my joint in two hours—we’re forming a fuckin’ government.” — Al Swearengen

David Milch’s Deadwood is one of those rare television series that feels less like a conventional prestige drama and more like being dropped into a living, breathing, filthy historical world. Set in the rough gold-rush settlement of Deadwood, South Dakota, during the 1870s, the HBO series takes the familiar pieces of the Western—lawmen, gunfighters, prospectors, saloons, prostitutes, corrupt businessmen, and murder—and turns them into something far richer than a genre exercise. It is a Western, but it is also a story about the difficult, often ugly process of creating a society in the middle of chaos. Civilization in Deadwood is not built by noble speeches or clean acts of heroism. It is assembled through greed, fear, business deals, compromise, bloodshed, exploitation, loyalty, and the occasional act of real compassion.

The show’s biggest strength is its ability to make Deadwood itself feel like one of television’s great settings. At the beginning, the camp exists outside the reach of formal American law, which means everyone who arrives sees an opportunity. Some people come looking for gold. Others come looking to escape old lives, make money, gain power, or take advantage of people too desperate to protect themselves. Every character has a different idea of what Deadwood should become, and the series finds drama in the collision between those competing visions. A claim dispute, a murder, a business arrangement, an illness, a newspaper article, or even a random rumor can become part of the larger struggle over who gets to shape the town’s future.

At the center of that struggle is Seth Bullock, played by Timothy Olyphant with an intensity that makes him seem like he is always one bad conversation away from throwing somebody through a window. Bullock arrives in Deadwood with his friend and business partner Sol Star, hoping to start a hardware business and leave behind his past as a lawman. He wants a calmer, more stable existence, but the town almost immediately drags him back toward violence and public responsibility. Bullock has a powerful sense of justice, but he is not a smooth, patient hero. He is rigid, angry, stubborn, and frequently driven by instinct before reflection. Olyphant gives him a clenched physicality—the hard stare, the tense posture, the barely restrained frustration—that makes it clear Bullock is always fighting to keep the more destructive side of himself under control.

That is what makes Bullock such a compelling protagonist. Deadwood never treats him as a simple white-hat sheriff who comes to tame the frontier. He is more decent than many of the people around him, but he is not uncomplicatedly good. His moral certainty can become self-righteousness, and his willingness to defend the vulnerable can slide into an urge to control a situation through force. At times, Bullock’s anger is justified; at other times, it is frightening. Olyphant’s performance works because he does not try to make Bullock effortlessly likable. Instead, he makes him believable as a man who wants order, justice, and dignity in a place that seems designed to expose every violent impulse he is trying to bury.

If Bullock represents Deadwood’s rough version of moral order, Ian McShane’s Al Swearengen represents its ruthless understanding of power. As the owner of the Gem Saloon, Swearengen initially appears to be the obvious villain: a man who profits from vice, manipulation, intimidation, and murder. McShane gives him such enormous control over the role that every scene becomes more charged when Swearengen walks into it. His speech has a strange, unforgettable rhythm, moving between elaborate insults, sly observations, sudden bursts of rage, and dry comedy. He is part Shakespearean king, part criminal entrepreneur, and part exhausted manager trying to hold together a business and a town full of people who are constantly making life harder for him.

What makes Swearengen one of television’s greatest characters is that the series refuses to flatten him into a conventional bad guy. He is undeniably brutal, often monstrous, and capable of treating human beings as disposable pieces in a larger game. The show never asks the audience to forget that. But as Deadwood faces pressure from outside business interests, political maneuvering, and wealthy figures who see the camp as a resource to be absorbed, Swearengen’s investment in the town becomes clearer. He does not become a hero, but he develops into something more complicated: a man whose selfish ambition is inseparable from a practical, almost territorial loyalty to Deadwood. He understands that the camp can only survive if its people occasionally work together, even if he usually has to manipulate them into doing so.

The relationship between Bullock and Swearengen gives the series much of its electricity. They are rivals, reluctant allies, ideological opposites, and men who recognize certain necessary qualities in each other. Bullock sees Swearengen as a moral disease at the center of the camp. Swearengen sees Bullock as an unpredictable nuisance, but also as someone with the strength and authority to be useful. Their confrontations work because neither man can completely dominate the other. Olyphant and McShane create a tension that goes beyond physical threat. Their conflict reflects the show’s larger question: can Deadwood become a place governed by something closer to law and principle, or will it always belong to the people with the most money, violence, and influence?

Still, Deadwood would not be nearly as great if it were only the Bullock and Swearengen show. Its ensemble is one of HBO’s best, filled with actors who make the camp feel populated by people with histories, grudges, private fears, ambitions, and complicated ties to one another. John Hawkes is excellent as Sol Star, Bullock’s business partner and closest friend. Sol is quieter and more patient than Bullock, but Hawkes never lets that quietness fade into the background. He gives Sol an intelligence and decency that make him a crucial moral and emotional counterweight to Bullock’s volatility. His friendship with Bullock is one of the show’s most believable relationships because Sol understands the good in Bullock without ignoring the damage Bullock’s anger can cause.

Molly Parker is equally strong as Alma Garret, a wealthy widow who gradually becomes much more than an outsider caught in Deadwood’s orbit. Alma could have been written as a standard symbol of refinement in a crude frontier town, but Parker gives her tremendous resolve, intelligence, and emotional restraint. Her story is about survival in a different but no less dangerous form. She is forced to navigate grief, addiction, business interests, motherhood, and the expectations placed on a woman in a violently male world. Her relationship with Bullock is complicated in the best way because it is built from longing, frustration, guilt, repression, and circumstance rather than easy romance.

Anna Gunn brings similar depth to Martha Bullock, who becomes increasingly essential as the series develops. Martha could have been pushed aside as merely the protagonist’s wife, but Gunn makes her one of the clearest-eyed people in the camp. She understands the weight of family, grief, responsibility, and compromise, and she gives the character an emotional firmness that Bullock himself often lacks. Martha does not need grand speeches to establish her strength. Her endurance and intelligence gradually make her one of the show’s most quietly powerful figures.

Robin Weigert’s Calamity Jane is another unforgettable character, and one of the series’ most heartbreaking. Jane is loud, drunk, funny, self-destructive, and seemingly incapable of admitting how deeply she cares about people without covering it in profanity or sarcasm. Weigert finds the sadness beneath every messy outburst. Her love for Wild Bill Hickok, her loyalty to those who treat her with kindness, and her profound discomfort with herself make Jane much more than a colorful Western side character. She can be hilarious one minute and devastating the next, which is exactly the emotional balance Deadwood handles so well.

The supporting cast is so strong that the show continually finds new ways to make minor characters feel essential. Gerald McRaney brings a cold, weathered authority to George Hearst, the wealthy mining magnate whose arrival makes Deadwood’s conflicts larger and more dangerous. Hearst is not simply another local schemer. He represents the corporate and political forces that can crush a place like Deadwood from the outside, turning its chaos into something colder and more organized. McRaney plays him with a calm menace that is often more unsettling than open rage. He does not need to shout to make it clear how much power he has.

Brian Cox is terrific as Jack Langrishe, the theatrical and charismatic impresario whose arrival adds another kind of intelligence to the camp. Langrishe can be charming, funny, and seemingly generous, but Cox always lets the audience see the calculation behind the performance. He understands how to survive around men like Swearengen and Bullock because he knows that people are always playing roles, especially when power is on the line. Garrett Dillahunt also does remarkable work in two very different roles. He first appears as Jack McCall, the disturbed and dangerous killer whose actions leave a permanent mark on the camp. Later, he returns as Francis Wolcott, a polished, educated, deeply unsettling man whose manners barely conceal something vicious underneath. Dillahunt’s ability to make those roles feel so distinct is one of the more impressive acting achievements in the series.

Keith Carradine gives Wild Bill Hickok a tired, melancholy gravitas that makes the legendary lawman feel human rather than mythical. He is aware of his reputation, perhaps exhausted by it, and Carradine captures the loneliness beneath the public image. Jeffrey Jones is wonderfully eccentric as A. W. Merrick, Deadwood’s nervous but idealistic newspaper editor. Merrick’s love of language and belief in the importance of a free press make him both funny and unexpectedly vital. In a town shaped by violence and backroom deals, the act of recording events and trying to tell the truth becomes its own form of resistance.

Kim Dickens is excellent as Joanie Stubbs, a woman carrying deep emotional scars while trying to carve out independence in a world that treats vulnerability as an invitation to exploit someone. Her performance brings tenderness and pain to a character who could have easily been reduced to a plot device. Brad Dourif is another major presence as Doc Cochran, the camp’s exhausted, haunted physician. Dourif makes him funny, strange, compassionate, and spiritually worn down by everything he has seen. Jim Beaver is equally memorable as Whitney Ellsworth, the gruff prospector who gradually reveals himself to be one of the show’s warmest and most honorable people. Powers Boothe’s Cy Tolliver, meanwhile, offers a sharp contrast to Swearengen. He is just as ambitious and cruel, but he lacks Swearengen’s strange capacity for loyalty and for understanding that a town, however dirty and violent, is still an ecosystem that must be maintained.

Milch’s writing is famous for its dense, ornate, profanity-heavy dialogue, and it can take a little time to adjust to the show’s rhythm. These characters do not speak in the clean, direct language of a standard television Western. They circle around their meanings, launch into bizarrely poetic insults, turn routine negotiations into verbal duels, and sometimes say more through implication than through plain statements. But once the language clicks, it becomes one of Deadwood’s greatest pleasures. The dialogue gives the show its own identity. It makes the town sound as alive and unpredictable as it looks.

That stylized language also supports what Deadwood is really about. The series is not interested in selling a clean myth of American rugged individualism. It shows the frontier as a collision between people who need one another and often cannot stand one another. Deadwood grows through compromise, manipulation, sacrifice, corruption, and a slow recognition that nobody can survive entirely alone. Even the most vicious people become tied to a larger network of obligations. The show understands that communities are not built by saints. They are built by flawed, wounded, selfish people who occasionally discover that cooperating is better than destroying each other.

The original series ended after three seasons, which leaves it with an undeniably unfinished quality, but that does not lessen its accomplishments. If anything, the lack of a neat conclusion suits the show’s view of history. Deadwood is always changing, always threatened, and never fully settled. The later film provides a welcome return to the characters and offers some emotional closure, but the series remains the core achievement.

Deadwood is demanding television, but it is never hollow television. Its violence has consequences, its humor is vicious and surprisingly warm, and its characters become richer the more time the audience spends with them. Timothy Olyphant gives Seth Bullock the rage of a man trying to force order onto a world that resists it. Ian McShane turns Al Swearengen into a full, contradictory human being rather than a one-note villain. Around them, Milch assembled an extraordinary ensemble that makes every saloon, storefront, street, and muddy patch of ground feel inhabited. People may start the show for the gunfights, the outlaw mythology, and the famously inventive profanity, but the reason Deadwood endures is its people. It understands that civilization is not born cleanly. It is dragged into existence, often unwillingly, by damaged people trying to make a home in a place that barely resembles one.

Review: Justified (by Graham Yost)


“You do a good job of hiding it. And I suppose most folks don’t see it. But honestly? You’re the angriest man I have ever known.” — Winona Hawkins (describing Raylan Givens)

Justified is one of those rare TV shows that feels like a perfectly aged whiskey—smooth, rich, and with a kick that lingers long after you’ve finished a glass. Adapted from Elmore Leonard’s stories featuring the sharp-shooting, quick-witted U.S. Marshal Raylan Givens, the FX series is a masterclass in character-driven storytelling, sharp dialogue, and the kind of moral ambiguity that makes you question who you’re really rooting for. At the heart of it all is Timothy Olyphant as Raylan, a man who carries the weight of his past like a well-worn leather jacket, and Walton Goggins as Boyd Crowder, the charismatic, Bible-quoting criminal who might just be the most compelling villain—or antihero—you’ve ever seen on screen.

What makes Justified stand out in a sea of crime dramas is its refusal to take itself too seriously, even when the stakes are life-or-death. The show thrives on its dialogue, which crackles with the kind of wit and rhythm you’d expect from Leonard’s work. Raylan’s dry, understated humor is a constant delight, whether he’s trading barbs with a suspect, outsmarting a room full of criminals, or just trying to keep his cool in the face of his own family’s dysfunction. Olyphant delivers every line with a mix of charm and menace, making Raylan feel like a man who’s seen it all but hasn’t lost his sense of humor—or his moral compass, however bent it might be. There’s a scene early in the series where Raylan gives a criminal 24 hours to leave town, and the way Olyphant sells the quiet intensity of that moment is a testament to his ability to command the screen without raising his voice. He’s the kind of hero who doesn’t need to shout to be heard.

But as good as Olyphant is, Justified might just belong to Walton Goggins as Boyd Crowder. Boyd is the kind of character who could’ve been a cartoonish villain in lesser hands, but Goggins turns him into something far more fascinating. A former coal miner turned criminal mastermind, Boyd is equal parts philosopher, showman, and cold-blooded killer. He quotes the Bible one minute and pulls a trigger the next, all while delivering monologues that somehow make his twisted logic sound almost reasonable. Goggins’ performance is electric, and his chemistry with Olyphant is the kind of alchemy that elevates the entire series. Their dynamic is a dance—sometimes a waltz, sometimes a knife fight—where neither man is entirely sure who’s leading. Boyd isn’t just a thorn in Raylan’s side; he’s a dark reflection of him, a man who also grew up in the same rough-and-tumble world of Harlan County, Kentucky, but chose a different path. Their rivalry is the backbone of the show, and every scene they share is a masterclass in tension and subtext.

Then there’s Ava Crowder, Boyd’s sister-in-law and a force of nature in her own right, portrayed with fierce intelligence by Joelle Carter. Ava’s relationship with Boyd is a rollercoaster of love, hate, and everything in between. Their dynamic is just as compelling as the one between Raylan and Boyd, filled with a volatile mix of loyalty, betrayal, and an undeniable connection that neither can fully shake. Ava’s journey from a woman trying to escape her family’s criminal past to a power player in her own right is one of the show’s most compelling arcs. She’s tough, resourceful, and just as morally complex as the men around her, and her interactions with Boyd crackle with the same energy and tension as his showdowns with Raylan. Whether they’re working together, scheming against each other, or caught in some messy in-between, their relationship adds another layer of depth to the show’s already rich tapestry of characters.

The supporting cast is just as strong, filled with characters who feel like they’ve been lifted straight out of a Leonard novel. There’s Art Mullen, Raylan’s boss and the closest thing he has to a father figure, played with gruff warmth by Nick Searcy. And let’s not forget the various criminals, informants, and eccentric locals who populate Harlan County, each one memorable in their own right. Whether it’s the hilariously unhinged Dickie Bennett or the stoic, loyal Limehouse, the show’s roster of side characters ensures that every episode is packed with personality.

What’s so refreshing about Justified is that it never feels the need to over-explain itself. The dialogue is sharp and efficient, often delivering character development and plot twists in the same breath. The show trusts its audience to keep up, and it rewards that trust with some of the most satisfying writing on television. The banter isn’t just clever—it’s purposeful, revealing layers of the characters and their relationships without ever feeling like exposition. And the action? It’s as tight and precise as Raylan’s aim. The shootouts are sudden and brutal, but they’re never gratuitous. Every pull of the trigger feels earned, and the tension leading up to those moments is often as gripping as the violence itself.

The setting of Harlan County is almost a character in itself. The show paints a vivid picture of a place where the law is more of a suggestion than a rule, and where family loyalty often trumps justice. The rugged, coal-dusted landscape mirrors the moral grayness of the stories being told. This isn’t a world of clear-cut heroes and villains; it’s a world where everyone has their own code, and where the line between right and wrong is as blurry as the smoke from a freshly fired revolver. Raylan himself is a product of this environment, and his struggle to reconcile his past with his present is one of the show’s most compelling threads. He’s a man who left Harlan to become a marshal, but Harlan—and its ghosts—never really left him.

One of the show’s greatest strengths is its ability to balance humor and darkness. Even in its grimmest moments, Justified never loses its sense of fun. The writers have a knack for undercutting tension with a well-placed joke or a bit of absurdity, and the result is a show that’s as entertaining as it is thought-provoking. Whether it’s Raylan’s deadpan reactions to the chaos around him or Boyd’s theatrical antics, there’s always a moment to lighten the mood, even when the stakes are at their highest. This balance keeps the show from ever feeling too heavy, and it makes the darker moments hit even harder when they do arrive.

If there’s one thing Justified doesn’t get enough credit for, it’s its consistency. Over six seasons, the show rarely misfires. The writing remains sharp, the performances stay top-notch, and the stories continue to surprise. Even when it dips into more serialized storytelling in its later seasons, it never loses sight of what makes it special: the characters and their relationships. And when the series finally reaches its conclusion, it does so in a way that feels both satisfying and true to everything that came before. There are no easy answers in Justified, no neat bows tied around its themes. Instead, it leaves you with the sense that life—and justice—is messy, complicated, and often unfair.

At its core, Justified is a show about men and women shaped by their pasts, trying to carve out a future in a world that doesn’t always make it easy. Raylan Givens is a hero, but he’s not a saint. Boyd Crowder is a villain, but he’s not without his own twisted sense of honor. Ava Crowder is a survivor, navigating a world where loyalty is a currency and trust is a luxury. The beauty of the show is that it lets these characters exist in all their complexity, never forcing them into boxes they don’t fit into. And with dialogue that snaps like a twig underfoot and performances that bring every word to life, it’s a series that’s as rewarding to revisit as it is to experience for the first time. If you’re a fan of stories where the characters are as rich as the plot, and where every line of dialogue feels like it’s been polished to a shine, then Justified is the kind of show you’ll want to savor. It’s a modern classic, plain and simple.

Jennifer Lopez has had ENOUGH (2002)! 


This morning I got up to make coffee for me and my wife. When I came back to our room, she had started the movie ENOUGH (2002) with Jennifer Lopez on the new projector that she bought me for Christmas. I’m not that big of a fan of Lopez, but I decided I’d go ahead and sit down to sip on my coffee prior to starting my day. I ended up watching the whole movie! 

Jennifer Lopez plays Slim, a waitress in a diner in L.A., who meets a rich guy named Mitch Hiller (Billy Campbell) who impresses her when he gets rid of this rude jerk (Noah Wyle) trying to hit on her. Mitch and Slim get along famously, eventually getting married and having a cute little girl named Gracie. Everything seems perfect in their little world. Unfortunately, things aren’t what they seem, and one night Slim checks her husband’s pager. She calls the number and discovers Mitch has been cheating on her. When she confronts him about the affair, his entire countenance changes, and he begins beating the crap out of her. After the altercation, and before heading out to continue his affair, Mitch warns Slim not to leave because he refuses to live without her. With the help of her friend Ginny (Juliette Lewis) and a couple of others, Slim takes Gracie and they escape from Mitch. With all his money and connections, Mitch is able to track her down no matter where she goes. Feeling like she has no other options, Slim turns to her wealthy, estranged father, Jupiter (Fred Ward). He provides her the funds she needs to set up a new life and identity. Unfortunately, that damn Mitch tracks her down again. Narrowly escaping, Slim decides that she’s done running. She sends Gracie away with Ginny and begins training rigorously in self defense techniques. This time she’s taking the fight to Mitch with plans to end this shit once and for all. 

If you’re looking for a realistic drama about the effects of spousal abuse on the family unit and then across the larger society, ENOUGH is not the movie for you. This movie is more for the Charles Bronson crowd, where the bad guys are truly evil and the audience is in complete agreement with their need to perish. This is a formula that continues to work even if you have to completely suspend your disbelief. For example:

-Is it realistic that Mitch would be able to conceal what a complete and total asshole he is for many years from Slim, but then one night turn out to practically be the sidekick of Satan?

-Is it realistic that Mitch would be able track Slim and Gracie down time and time again, no matter where she goes across the country, even after she uses her Dad’s resources to change her identity?

-Is it realistic that Slim would be able to get enough self defense training in a short period of time to be able to confront the extremely fit Mitch at the end and kick his ass? 

While the setup is probably not the most realistic, we have to see images of Mitch beating up Slim on multiple occasions, even trying to kill her at one point. We also see him knock little Gracie to the ground and hurt her. We see him terrorizing her and anyone who tries to help her. This audience member just wanted to see Mitch pay.

I don’t really have any close connections to the main actors in ENOUGH, but they all do their jobs well enough to keep me involved. I have always been a fan of its director, Michael Apted. He’s made a few movies that I really like in CLASS ACTION (1991) with Gene Hackman, THUNDERHEART (1992) with Val Kilmer, and BLINK (1993) with Madeleine Stowe. He’s a more than competent director who knows how to get a reaction from his audience. This certainly may not reflect his best work, but he still handles the material in a professional manner. 

My final word on ENOUGH… I enjoyed the film in the same way I like the 3 piece combo at KFC, which I really do enjoy. I know it’s probably not the best stuff out there, but the classic formula still works, and I’m satisfied when it’s all gone! 

See the trailer for ENOUGH below:

Horror Film Review: The Belko Experiment (dir by Greg McLean)


How far would you go if all you had to do was follow orders?  That is the question posed by The Belko Experiment.

A violent and disturbingly plausible social satire/horror film, The Belko Experiment was released into theaters on March 17th.  It was one of the best films of the first half of 2017 but, as so often happens whenever a genre film subverts the traditional narrative, The Belko Experiment is also one of the most overlooked films of 2017.  It got mixed reviews, with most critics focusing on the fact that the script was written by James Gunn.  (Though Gunn may be best known for directing Guardians of the Galaxy, his non-MCU work has always  been distinguished by a subversive, often transgressive sensibility.)  A few critics dismissed it as being just another lurid celebration of violence, showing once again that you can always count on certain mainstream critics to unfairly categorize any film that doesn’t neatly fit into their preconceptions.  Yes, The Belko Experiment is violent.  And yes, it is gory and sometimes hard to watch.  However, to dismiss The Belko Experiment as merely being that latest entry in the torture porn genre is to totally miss the point.

Mike Milch (John Gallagher, Jr.) is one of the many employees of Belko Industries.  He’s a nice enough guy.  In fact, if I worked for Belko Industries, Mike would probably be one of my favorite co-workers.  He’s friendly.  He’s funny.  He’s not unattractive.  He’s kind of a less smirky version of The Office‘s Jim Halpert.  I’d want to be his friend.  Since Belko’s offices are located in a remote area of Colombia, I would want to make all the friends that I could.

(Early on in the film, we’re informed that every employee of Belko Industries has been required to get a tracking device implanted at the base of their skull.  They’re told that this is because there’s always the risk that one of them will be kidnapped by drug traffickers.  Of course, as the film plays out, we discover that it’s actually for a totally different reason.)

When The Belko Experiment begins, it’s a day like any other.  People show up for work. Some people actually do work.  Some people slack off.  Everyone tries to look busy whenever the boss, Barry Norris (Tony Goldwyn), wanders by.  The maintenance workers (Michael Rooker and David Dastmalchian) do their thing.  A few employees sneak up to the roof of the office building and get high.  Everyone tries to avoid Wendell Dukes (John C. McGinely), a pervy executive.  The security guard (James Earl) watches the door.  The newest employee (Melonie Diaz) learns about her new job and coworkers.

Of course, there are a few strange things.  Some new security guards have shown up and they don’t appear to be particularly friendly.  They turn away all of the locals who work at the office, only allowing in the American employees.  Everyone agrees that it’s strange but, instead of thinking about it too much, they just keep going about their day.

Then, the steel shutters slam down, effectively sealing the building off.

Then a voice (Gregg Henry) demands that they select two co-workers to die.  When the employees of Belko Industries refuse (with several dismissing the whole thing as being a tasteless prank), tracking devices start to randomly explode until four employees are dead.  The voice goes on to say that, unless 30 employees are killed in the next two hours, 60 people will be randomly killed…

Some of the co-workers refuse to kill their friends but many more do not.  And soon, even those who refused to take part in the murders, are forced to start killing just to keep from being killed themselves…

The Belko Experiment wastes no time in establishing that anyone can die at any moment.  It doesn’t matter how funny you were a few seconds ago or how likable you may be.  If the unseen voice decides to flip your switch, that “tracking device” will explode and it’ll take your head with it.  And, even if the unseen voice doesn’t get you, your coworkers might.

That, by itself, would be disturbing enough.  However, The Belko Experiment ultimately succeeds as a work of horror because it illustrates a truth that many people would prefer to ignore.  When the employees of Belko Industries start to kill each other, it feels all too plausible.  Culturally, human beings are conditioned to follow orders.  We like to have an authoritarian around to tell us what to do.  It’s a good way of avoiding responsibility for our own actions.  (“I was following orders.”  “I was following protocol.”  “I’m just doing my job.”)  As The Belko Experiment demonstrates, most people would never dream of hurting someone else … unless they were ordered to do so.  The characters in The Belko Experiment start the movie as individuals but, as the experiment unfolds, all quirks and differences vanish.  All that is left are drones who slavishly do what they’re told.

Making the nightmare scenario feel all the more believable is a large and strong cast of familiar faces.  As the closest thing that this film has to a hero, John Gallagher, Jr. is likable and you find yourself hoping that he’ll somehow manage to survive all of this with his humanity intact.  Tony Goldwyn brings some interesting shades to his role while John C. McGinley is memorably creepy as Wendell.  Micheal Rooker, Abraham Benrubi, Sean Gunn, Josh Brener, Melonie Diaz, Brent Sexton, and Adria Arjone all shine in smaller roles.  To be honest, you really don’t want to see any of these people suffer, which makes their inevitable fate all the more disturbing.

The Belko Experiment is ultimately a portrait of how easily people can be persuaded (or ordered) to surrender their humanity.  It’s the exact mentality that we currently see everyday, with people willingly becoming slaves to one ideology or another and then tossing around terms like “treason” whenever anyone dares to do something other than obey.  It’s the exact mentality that leads to people accusing you of being “selfish” when you refuse to surrender your right to self-determination.  Our real-life Belko Experiment has been going on for several years now and it doesn’t appear to be ending anytime soon.  This movie is frightening because it’s real.