Quick Review: The World’s End (dir. by Edgar Wright)


the_worlds_end_12-620x918A strange thing happened on the way to seeing The World’s End. With the audience seated for the film, we all watched as the credits began. When I saw that Constantin Film was involved, I thought to myself, “Wait, wasn’t Edgar Wright’s films mostly Working Title Productions? This is different.” Turns out the movie that started playing was The Mortal Instruments, the result of which had a few moviegoers groaning and actively talking about the film. Someone actually cried out “It’s the King of the North!” after seeing Lena Headey and her co-star who barely resembled Robb Stark. After about 5 minutes of this, the film was shut down, the reel replaced and The World’s End was ready to begin.

The World’s End marks the final film in Edgar Wright’s Cornetto Flavors Trilogy. The Cornetto (which look like King Cones here in the states) was something of a joke in Shawn of the Dead with the color red, and then had a return appearance in Hot Fuzz with the color blue. The World’s End has a connection with green when it comes to Cornettos.

The film reunites Wright with Simon Pegg and Nick Frost, and in a twist from the previous films together, it’s Pegg whose character is the over the top one with Frost as the straight man. I’ll admit that I walked in this actually expecting the opposite, and found myself chuckling when it didn’t turn out that way.  Surrounded by a cast made up of Wright regulars like Paddy Considine (Hot Fuzz, The Bourne Ultimatum) and Martin Freeman (Love Actually, The Hobbit), along with some new faces in Pierce Brosnan and Rosamund Pike, there isn’t a cast member that feels out of place here. Even when the story feels like it’s about to lull, there’s some weird quip or moment that invoked a laugh or chuckle in the audience.

The World’s End is the story of Gary King (Pegg), who as a teen growing up in small town, dared to do the impossible with his friends. The plan was to make a run to 12 different pubs in the town, have a pint of beer in each one, leading up to the final pub called The World’s End. In the initial attempt, they managed to get about 3/4ths of the way through before getting so smashed that they had to bail out. Time passes, as it always does and the old gang has grown up, moved on to different lifestyles and in some cases, built families. King, on the other hand, is very much stuck in his own time period spending the bulk of his time reliving his glory days. He’s that guy that talks about his High School Football days as if  they were yesterday, some 20 odd years later. This is a running theme through the film – the notion that being caught up in nostalgia is not as great as it ever appears, and that being too nostalgic – living too much in the past –  could possibly suggest that one isn’t appreciating what they have right now, nor are they looking forward to anything. Sometimes, you just can’t go home…or can you?

King decides to get his friends together for one last run on The Golden Mile. As they go from pub to pub, they go over various events in their lives and start to notice (in true Wright fashion) that something really weird seems to be going on in the town. As things begin to unravel, they come to find that actually are in real danger and need to get past all of their issues if they’ll get through it. Just like Shaun of the Dead and Hot Fuzz, the second half of film becomes something of a horror thriller with comedy throughout. Elements of The Thing and Invasion of the Body Snatchers become noticeable as the team tries to survive. That’s pretty much it. Take the recent This is the End, add a few beers and a tighter script and you have The World’s End. The first half of the movie may seem slow, but it does pick up, and pick up well.

Pegg and Frost are the grounding forces to The World’s End. Their performances (particularly Pegg’s) are what keeps it all afloat when it seems like the story might unravel. If the film suffers from any problems, is that it’s something of a downshift for Wright compared to Scott Pilgrim vs. The World. There are a number of action moments in The World’s End, but at the same time, they don’t quite have the umph factor of Wright’s other films. By the time you reach the end, you may actually find yourself scratching your head over what you’ve seen, but then again, the ending of Shaun of the Dead didn’t quite make sense to me either. Not saying that it could have all been better (as I may see it again before the weekend is out), it’s just different.

Overall, The World’s End is a fun ride into the past of a series of characters that will remind you to focus on the present, and laugh while doing so. It’s a fitting close to these films, even if it isn’t the sharpest film in the set (for me that remains Hot Fuzz). If only they served beers at the movie theatres, that would be perfect.

Sneak Peek – Dying Light (Dev. by WB Games / Techland)


Like Daniel Craig’s character in Layer Cake, I had this plan of getting out of videogaming. I haven’t been amazed with the way the industry is moving, and there are only a few remaining games I know I want to play before finally hanging up my controller. Splinter Cell: Blacklist is next week. Grand Theft Auto V is next month, along with NHL 14. I felt that after these 3, I could walk.

And then this happens. Dying Light, under development by WB Games and Techland is a mixture of Zombie Survival and Freerunning. Using the first person design EA started with Mirror’s Edge (how I love that game), Dying Light puts you in a world with the infected. While this sounds a lot like many of the survival games of recent memory, this game adds an angle with it’s nighttime sequences that start to feel like I Am Legend. Zombies that normally shuffle and drag their feet during the daytime become parkour ninjas at night, running just as well as you can over obstacles and the like (from what I can tell). I’m not sure how the story is going to explain that one, but the dynamics of it feel good, and personally, I’m just happy that anyone was able to apply the freerunning system of Mirror’s Edge to a different environment. Let’s hope they’ve also dealt with the long load times that plagued that game. So much for getting out.

 

Dying Light is due out sometime in 2014.

This video was originally posted on IGN.com.

Quick Review: Elysium (dir. by Neill Blomkamp)


elysium-firstposter-full2In 2009, director Neill Blomkamp gave us District 9, a quiet film that amazed with its visuals of an Earth populated by refugee aliens from space. Produced by Peter Jackson and Carolynne Cunningham, the film was a great success in some ways for both the director and its lead, Sharlto Copley. Both Copley and Blomkamp reunite in Elysium, also adding Matt Damon, Jodie Foster, Alice Braga, William Fichtner & Diego Luna.

I’ll admit that on seeing the film, I was impressed by the visuals, but my hype machine was cranked just a little too high. Any disappointments with the film are the result of my expectations after seeing the trailer. I thought I was going to see something similar to the upcoming game Watch Dogs, where maybe Matt Damon’s character would be able to hack & control a whole network, using it as he saw fit.  He’d flip cars, crash planes and cause all sorts of interesting mayhem. The kid in me jumped in his seat at the thought of that.

What I got, however, wasn’t quite that. It came off feeling like a cooler, much better written version of 1995’s Johnny Mnemonic. This isn’t a bad thing by any means. The first hour of the film was very solid, but the second half shifted gears somewhat (at least for me, anyway).

Elysium is the tale of Max Da Costa (Damon), a former car thief who lives and works on Earth in the year 2154. The world is divided into an even greater scale of the Have’s and Have-Not’s. Most live on the overpopulated planet under horrid working conditions, run down pavelas and broken down roads. Those who can afford it can buy a ticket to live on Elysium, a large habitat orbiting the planet, filled with Mansions and other luxury homes. The houses also contain medical systems that can cure any ailment. When Max suffers an accident on the job that leaves him with only 5 days left to live, his immediate goal is to get to Elysium to cure himself. With the help of his friend Julio, Max meets up with a former associate from his crime days for a job that could give him what he needs. In order to complete his mission, Max is outfitted with an exosuit that makes him stronger. Considering that most of his enemies are robot sentries, the suit becomes a necessary asset.

Elysium is protected by Delacourt (Foster), who makes sure that any unauthorized ship is diverted. When Max’s job directly intervenes with plans of her own, she enlists the aid of Kruger (Copley), a somewhat unstable mercenary to clean things up. Will Max be able to heal himself? That’s what you’ll need to see to find out.

Visually, the movie is pretty good. Elysium itself is a marvel. If there was ever a Mass Effect movie to be made, effects makers wouldn’t have any problems recreating the Citadel space station, based on what you see here. Robot Police using futuristic weapons are well rendered, though they don’t really have the cool factor of something like say, I, Robot or Total Recall. It’s minimal in some ways, but effective. For a budget of just $115 Million, Blomkamp and his crew knew where to put the money.

Musically speaking, I did a bit of searching and found that supposedly the score comes from newcomer Ryan Amon, who Blomkamp found on YouTube. The music does the film some justice, though it isn’t anything sweeping and grand. It does what it needs to for the film, at least that’s how I felt. I hope to see more in the future from Amon, actually.

Cast wise, Damon is effective as always and I’ll admit that I liked Jodie Foster in this one, though she didn’t seem like she was given too much to do. The same almost applies to Alice Braga, who plays Da Costa’s childhood friend, Frey. Both Diego Luna and Wagner Moura (as Spider, Max’s former associate) had some interesting moments. The standout by far is Sharlto Copley. His Afrikaans accent is pretty strong, and almost makes it hard for you to catch what he’s saying, but he’s creepy. If the Simpsons’ Groundskeeper Willy somehow caught rabies, his mannerisms would probably be what you get from Copley in this film. Very wild stuff there. He and the effects are the best parts of the film for me.

On the second half of the film, I felt as if the film shifted from a drama to an action film, but I don’t know. There was something odd about it. It wasn’t new for me – District 9 did the same thing in it’s 2nd half, but Elysium seemed as if with all the robots and all the guards, some of the events occurred just too easily and without their intervention. I didn’t get a feeling that there was danger around every corner, but that’s just me and it’s a very minor gripe on my part. There weren’t too many cheer moments for me (and by “cheer moments”, I refer to those scenes where you want to yell something but keep yourself in check – or forget to do so and yell anyway like with Pacific Rim). It was a little generic for me, despite the original and fresh elements leading up to it in the setting and Da Costa’s sense of purpose.

Overall, Elysium gives the audience an interesting situation, and populates it with at least 2 good characters (in Kruger and Da Costa). See it for the visuals and the solid first half, but don’t expect the story to be the best thing in the world. Just enjoy it for the escapism.

Gravity – The Extended Trailer


This may have been posted before, I haven’t seen anything for it, but I’m not sure. Blew my mind, though, as the short version of this was shown as one of the trailers for seeing Elysium. It’s fantastic to watch something that you know is just a story, just a movie unfold in front you and yet feel like you’re moving with it.

I honestly believe Alfonso Cuaron’s Gravity may have the potential to actually give me motion sickness when I finally catch it in the IMAX (and I don’t suffer from it). I love how the camera is so free flowing here, trying to catch everything that’s going on. I spent most of this muttering…”Omigod! Reach for something! Anything!! Grab it, Dammit!” The following is an extended trailer for the film.

Enjoy. 

 

Song of the Day: “In The Room Where You Sleep”


On my way out of James Wan’s “The Conjuring” last night, I noticed Ryan Gosling’s name in the credits. A bit of curiosity led me to his band, Dead Man’s Bones. I wasn’t aware he sung, but he’s pretty good at it. Feeling like a mix of The Doors & Roy Orbison, this song really matches with some of the creepiness of the film. Here, the band plays “In The Room Where You Sleep” , with kids as the background vocals. Enjoy.

Hottie of the Day – Antje Traue


With Man of Steel out this weekend, everyone’s taken notice of Antje Traue, who plays General Zod’s partner in destruction, Faora-Ul. As such, we are adding her as the Hottie of the Day. Hailing from Germany, she also appeared in 2009’s Pandorum, alongside Dennis Quaid and Ben Foster. In Man of Steel, she managed to steal just about every scene she was in. Hopefully we’ll see her in more in the future.

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Film Review: Man of Steel (dir. by Zack Snyder)


New%20Man%20of%20Steel%20PosterHere the short of it, for anyone looking to make a decision based on what’s being written here (spoiler free part): 

Man of Steel is a great film, though has it’s flaws. The film is a coming of age story of an individual who knows what he’s capable of, but in fearing the world’s reaction to his existence, keeps it at bay until he can discover who and what he is. Where Marvel celebrates the removal of the Masked Hero (with Iron Man), DC looks towards giving the audience a reason why Superman has to be Clark Kent, which I thought worked very well. Carried by some fantastic casting, the film manages to raise the stakes for Superman (and the damage level of anywhere there’s a fight – I’m talking Dragonball Z levels of damage) in a way that up until now really wasn’t depicted well. Rather than taking the lazy route of Superman Returns (which just took Superman II’s ending and ran with it, saying that III and IV just didn’t happen), Man of Steel tries to re-invent things a little, which works on some levels, but not on all.

The faults of the film lie in the same problems that plagued the entire Dark Knight Trilogy. There’s a scene or two that ends without “closing the loop” and work within a bubble of action – a catastrophe occurs for one or two people, but before you can wonder how everyone else in the area fared, you’re left to believe “Well, let’s just assume they’re all okay and everything was fixed.” It’s the same as the Joker throwing Rachel Dawes out of a window and leaving the audience to believe that the Joker’s crew just left the way they came with no fuss or muss. The film also suffers from the physical fight issues of “Batman Begins”. It all moves so fast that in some cases, you’re left with this shaky-cam feel. It almost warrants a second viewing just to try to see the punches / kicks you may have missed the first time around. And the last act has a lot of that. This is the thing that may hurt the film with older movie goers. Imagine having something you’ve grown up with for who knows how long displayed at a speed so fast, it moves like a video game? That could be jarring.

And for those of you want to read more (it may get just a little – very little – on the spoilery side here): 

I’ll start with this. I’m not a huge fan of Superman overall. Although I’ve seen all of the previous film (many of them at the movies), I’ve always thought of Superman as a seriously overpowered character. With the pieces of his own planet being the only thing that could hurt him, what were the chances anyone could find that stuff? For this, I found the Marvel characters more interesting and relatable. How many stories can you really write about the Hulk, or Namor / Aquaman for that matter? That’s where I put Superman in the scheme of things.

That said, Zack Snyder’s Man of Steel did manage to invoke an emotion in me that I’ve never felt for the character in all these years – Sadness. It was like watching a Bond film and actually worry about Bond, imagine that. You figure this guy has all these powers, he can frickin fly, dammit. He has heat vision, x-ray vision and freezing breath. One could choose, with all that power to just dominate humanity. It’s Clark’s parents – all of them – that give him the power of choice. To decide as he grows to become who he wants to be and how to use those abilities.  That has to be pretty difficult. One scene hit home for me, involving Clark learning an ability. It’s short, but reflects the isolation of someone who is considered very different from those around him.

I loved Man of Steel. It’s does have its issues, but for me it’s such a step in a better direction for the Superman franchise. That isn’t to say that the films before it were terrible or horrid (save for Quest of Peace, which was utter crap), but Man of Steel brings so much more action and love for the character overall. Where Superman Returns was more of a drama with slices of action, perhaps Man of Steel is best consider a reversal.

When it comes to the story – penned by Christopher Nolan and David Goyer, and with Goyer doing the screenplay – I liked where it went. It didn’t try to recreate anything from the first two movies, nor did it sway so far away from it that you wondered what it was all for (Amazing Spider Man, with its thousands of radioactive spiders that could make any scientist Spider-Man with a well timed bite). The origin parts are delivered piecemeal though flashbacks, which allowed the whole story to flow pretty evenly. It’s when the movie gets into the third act – the “Hero has to face said Event” sequence that Goyer loves so much that it starts turning right back into the Batman Begins train sequence. At least the level of the event is big enough so that only Superman could really deal with it, but personally, I’ll admit that I wanted a bit more for what was done.

Casting wise, I don’t think they could have done much better than this. Henry Cavill, who I remember from 2002’s The Count of Monte Cristo and Showtime’s The Tudors, is damn near perfect as the Man of Steel, though he has so much seriousness to him that you wanted to say…”Hey, Hakuna Matata, dude. It’ll all work out. Just lighten up a little.” There’s very little playing around here.  Then again, given the way the character was written this time around, he doens’t have all that much to laugh about, I suppose.

Amy Adams really isn’t the Lois Lane I expected. She’s not written in the style of the intrepid reporter that has to get herself in trouble, but still manages to find herself facing problems in the pursuit of a good story. She wasn’t bad at all, really, but one smart thing the story does is forces her to have to be in the mix of this in less of a spectator role and more of a participant. That I enjoyed.

I gave Michael Shannon a lot of flak for his performance in last year’s Premium Rush, but I owe him an apology. All that craziness in that film is just gone here, his General Zod is subdued and even. I also enjoyed that they gave him something more to work with other than “Dominate the creatures of this planet because we hate the son of Jor-El”. His Villain has a fully plausible reason for what he’s doing, so much so that you could almost empathize with it. He’s not very different from Magneto against the X-Men in that fashion, and I felt it added quite a deal to this story. Don’t get me wrong. Terrence Stamp was great, and his “Kneel Before Zod” was always cool, but the premise in Superman II was a little odd. I figure they’d get bored with us kneeling after a while and just leave the planet once discovering our love for reality tv (Pawn Stars for me).

Someone pointed out online that both of Kal-El’s parents were Robin Hood. Both Russell Crowe and Kevin Costner do indeed play Clark’s fathers and both are used better in this than in previous versions. Each character has a view in what Clark can be become, and both individuals seem to be right, but between the two I thought Costner fared better. One thing about Crowe, he’s given quite a bit to do in this film, which surprised me. I did really didn’t expect to see much of him in this.

Diane Lane is a sweet Martha Kent. While I love Lane in her movies, I don’t know. I kind of feel anyone could have played that. She performs the role well, though. Laurence Fishburne makes for a good Perry White, channelling his character from Hannibal, as does Christopher Meloni as a Military General. I really want to see more from Meloni, actually. The scene stealer, by far (and future Hottie of the Day, if I can find enough pictures of her) is Pandorum’s Antje Traue as Zod’s henchwoman, Faora. Every scene she’s in makes her to be that Darth Maul /   Hellboy kind of supporting baddie, providing as much of a challenge to Superman as Zod. And for the time she has on screen, Ayelet Zurer sells it totally as Lara, siding with her husband to send their child away for a chance at a better life. That can’t be an easy decision for anyone or anything, but I could at least feel she was bothered by it.

Personally, I didn’t want another origin tale. The way I view it, some of these characters are so burned into our minds that we really don’t need to know the back story. However, Man of Steel does provide an origin tale that seems to make sense with the way things are today. We don’t trust what we don’t understand and unless we can catalog and easily reference it to something comparable, we usually consider it something bad. As this story tells it, Superman may or may not have the luxury to openly say “Hey, I’m Kal-El, from Krypton, let me walk among you.” as easily as Tony Stark could proclaim he was Iron Man.

As for the DC Cinematic Universe, if this is the first film that’s going to lay the groundwork, it’s a nice start. It doesn’t leave any breadcrumbs for audience expectation for a Justice League movie, but if  DC is smart, they’ll get whatever the next movie they want to do started right after this. That’s the hope, anyway.

With a new direction in tone also comes a new score. Hans Zimmer knocks the soundtrack out of the ballpark with this one. Bringing together nearly 12 drum legends for percussion (including Sheila E. And Jason Bonham), Zimmer creates a theme for the hero that will undoubtedly be reused in sports venues for years to come. It’s uplifting in places and creepy in others. Some themes borrow a little bit from his own Angels & Demons, but this is something Zimmer is known for. Having listened to the score for most of the week, I’m already humming it off and on.

And what about the kids? The kids should be fine seeing this. There’s a childbirth sequence in the very beginning that may require some explaining to the littlest of viewers, and there’s violence all over the place, but all it’s worth, there’s not a whole lot of blood and very little gore. Nothing anyone who plays Call of Duty on the regular couldn’t handle.

Oh, one more thing. The 3D is good here, particularly in the flight sequences, but you’re not really missing anything if you happen to catch it in 2D. Note that there isn’t anything after the credits with this film.

Quick Peek: Metal Gear Solid V: The Phantom Pain


I love the Metal Gear Series. I think I once spent a whole hour trying to read one of the really huge documents in Sons of Liberty. I remember seeing the first ad for the original game on the back of a comic book and geeking out at all the gadgets you had. Binoculars, sweet. Mines, cool. Night Vision Goggles, omigod!! Metal Gear is where stealth games basically started, the way I see it. Guns of the Patriots was the reason I bought a PS3 and it’s nearest competitor, Splinter Cell was the reason I picked up my first original Xbox. I’ve played every main game.

To go over the entire story of Metal Gear is a project in and of itself. For the sake of the trailer below, understand that Metal Gear Solid IV: Guns of the Patriots was the last story for Solid Snake (known as Old Snake in that game). This game focuses on his father, Big Boss, who was the hero of my favorite game in the series, Snake Eater. This time, Big Boss is brought to Afghanistan via Revolver Ocelot to rescue someone named Miller, among a million other things. I’m under the impression that this perhaps was the Miller from the original Metal Gear Solid (though I think maybe he’d be much younger here if that were the case).

You’d think that a new MGS wouldn’t have much to bring to the table, and that they covered just about everything. The new open world sandbox format is very different from the linear set up of all the other games. Even Guns of the Patriots, with it’s huge maps was still confined to something of a smaller space. And man does it look fantastic. Basically, what you have is Red Dead Redemption in a Metal Gear Universe.

I have no idea what The Phantom Pain refers to, though I’m already curious about the cast of characters in this one. I was hoping for a cast that was a bit more over the top in nature. Also of note is that it doesn’t appear that David Hayter is voicing Snake anymore, with Konami pulling a Ubisoft and going with a total changeover in the same thread of Splinter Cell: Blacklist. Ubisoft dropped Michael Ironside for a new vocal and motion capture talent.

Either way, MGSV is shaping up to be interesting.

Mirror’s Edge – Dice’s E3 Reveal


One of the best surprises for me during yesterday’s E3 show was the announcement that another Mirror’s Edge is on the way, though no date’s been set for release. It’ll be out “when it’s ready”, which leads me to believe that they still need to form a story around the visuals. Hey, At least Dice is giving it a try. That’s more than I can ask for.

Mirror’s Edge was a quiet release in 2008, a first person platformer that implemented some the same Parkour elements as the Assassin’s Creed series, though with more concentration on the techniques. While the graphics were simple and polished, that sense of vertigo from staring over the edge of a drop was always there (for me, anyway). The only drawback to the game were the loadtimes in the elevators. Hopefully, on the next gen systems, they’ll find a way around this. This trailer seems to focus more on the fighting than anything else, and it’s nice to see that, but I’m hoping that in the future, we’ll get to see some of the level designs and perhaps some added features. If they can get Rhianna Prachett back on board for the story (who had a lot of success with the recent Tomb Raider game), they should be fine.

Looking good so far.

 

 

Quick Review: Fast & Furious 6 (dir. by Justin Lin)


url-6Thinking back on the original Fast & Furious film, I still find it hard to believe it’s done so well over the years. The longevity of the films owe a lot to the Saw series, which seems fitting considering that the original director of that film will take over the reigns for the next installment. Both series have managed to take events from all of their films and weave this strange tapestry with it. Once you think one story is over, the writers somehow jump back to an earlier scene and pull out a new thread for everyone to follow. Gimmicky? Perhaps, but it works, at least for this tale.

To sum up Furious 6 in a nutshell, Dominic Toretto’s team has to help Hobbs (the lawman who was after them in Furious 5) stop a former SAS agent who is using cars to facilitate his acts of terror. Why get involved, one asks? Hobbs sweetens the deal by showing Dom that his formerly believed dead girlfriend Letty (Michelle Rodriguez) is…wait for it….not dead, and is working with these bad guys.

It’s like General Hospital with Cars. I’m such a sucker for this franchise.

If you’re new to the Furious films, the opening credits sum up the last 5 movies in a Spider-Man 2 like montage. You have your main heroes, Dominic Toretto (Vin Diesel) and Brian O’Connor (Paul Walker), who are kind of like criminals only they take down bad guys to better others (or themselves). Along with them is Dom’s sister Mia (Jordana Brewster), who is the mother of Brian’s baby boy, Jack (not to be confused with Jack Jack from The Incredibles). Then there’s the crew, made up of most of the characters from all of the Furious films leading up to 6:

From 2 Fast 2 Furious, Chris “Ludacris” Bridges and Tyrese Gibson return as two friends of Brian’s. Tej (Bridges) is the team hacker (wouldn’t be complete without one) and Roman (Tyrese) is the comic relief.

From Tokyo Drift (the 3rd and my personal favorite) comes Sung Kang, who plays Han. While he met his end in that film, every movie after the 3rd takes place somewhere before this film, believe it or not. This makes the ending of Tokyo Drift a little baffling when you see Toretto at the end of it. No matter what the writers decide to do with future installments, they’ll eventually have to circle back to how Dom got there.

From Fast & Furious. (No. 4) – We have Gal Gadot as Gisele, a former IDF member who was an accomplice to a drug cartel leader. Ironically, Gadot actually did some work with the Israeli forces, which I found interesting. She is the only member of that film to come back to the series as Don Omar and Tego Calderon sat this one out.

And finally from Fast Five, you have Hobbs (The Rock) and his former partner from Brazil, Elena (Elsa Pataky).

So, you have the setup. One of the things to understand about this (and some of the earlier ones) is that you’re working in a “Popcorn Reality”. The action’s all well and good, but in the course of all the driving, you’ll almost expect to see at least one or two action scenes or stunts that just don’t make any kind of practical sense. These GTFO moments are in great supply in Furious 6 – A runway chase that lasts a good 15 minutes, yet seems impossibly long for any plane to actually use for a take off. A “flip” car with the ability to send other cars launching into the air. In any other movie, most people would scoff and walk out. For this, it’s almost the norm and if you don’t care, it’s actually fun. Lin has been able to take the chase scenes about as far as they can possibly go, and I can’t really imagine what else they could try to push things, really.

Of particular note is Luke Evans, who plays the villain, Shaw. I didn’t really care for him in Tarsem’s Immortals, but  was good here, trying to be as much a Bond baddie as he can. Another addition is Gina Carano, who takes the place as Hobbs partner this time around. She’s a bit more light hearted here than she was in Haywire, and gets to showcase her fight skills. However, in a movie that’s already packed with stars performing particular roles, she doesn’t really have much to truly do other than to be Michelle Rodriguez’s sparring partner. Not a terrible thing, just something I noticed.

Is it worth it? Well, considering that most of the movies that came out since Fast & Furious 6 was released haven’t fared too well (Yes, I’m looking right at you, After Earth), it’s a safe bet if you also understand that this all revolves around cars driving very smooth and fast with near unlimited shift points. If you don’t like cars or racing, this might not be your cup of tea. There’s a lot of shooting at some points, which might  round things out for action fans. It’s a quick way to burn 2 hours. If you also managed to see at least the last film in the cinema, then this is a given – though you’ll probably be able to put 2 and 2 together before the story’s half done.

Also, do stick around once the credits start, as there’s a scene that will come up to help lay the groundwork for the next installment.