Master and Commander: The Far Side of the World (dir. by Peter Weir) Review


“This is the second time he’s done this to me. There will not be a third.” — Jack Aubrey

A lesser adventure movie would treat the ocean as empty space between battles. In Peter Weir’s Master and Commander: The Far Side of the World, it becomes an entire way of life. Meals, friendships, work, and terrible injuries all happen within the same cramped wooden walls, with nowhere to go when things get uncomfortable. That sense of confinement makes the film surprisingly absorbing. The cannon fire is exciting, but so is watching people figure out how to live together under pressure. What starts as a pursuit of an enemy ship gradually becomes a closer look at the man who refuses to let that enemy escape.

The film draws from the first and tenth books in Patrick O’Brian’s Aubrey–Maturin series, Master and Commander and The Far Side of the World, with the tenth supplying most of the central storyline. Rather than closely following the opening novel and introducing its characters from the beginning, Weir places us inside an established friendship and a working shipboard community. That choice gives the adaptation a lived-in quality. Aubrey and Maturin already have habits, disagreements, and ways of understanding each other that do not need explaining. We learn about their relationship by watching it function, which is more engaging than having their history handed to us.

Russell Crowe’s Captain Jack Aubrey commands HMS Surprise during the Napoleonic Wars. His target is the Acheron, a French privateer with enough speed and firepower to make their encounter seriously uneven. Weir establishes that imbalance through a brutal opening attack rather than a long explanation. The Surprise takes a beating, and suddenly the captain’s confidence has to compete with the evidence of shattered timber and injured men. Aubrey survives, but he cannot simply move on. Catching the Acheron becomes unfinished business, and everyone aboard gets pulled into his determination to settle it. The chase supplies the plot, but his reasons for continuing it supply the tension.

Crowe is a huge part of why this works. He gives Aubrey an easy authority that makes the crew’s loyalty believable. This captain can share a joke, appreciate a good meal, and make difficult decisions without appearing to switch between different personalities. There is warmth beneath his command, but also an expectation that his judgment will prevail. Crowe makes both sides convincing. You understand why the men feel safer with him in charge, even when he is asking them to do something dangerous. His confidence is attractive, and the film lets us enjoy it before making us consider its limits.

Those limits become clearer as Aubrey’s obsession with tracking down the Acheron builds. His assignment gives him a legitimate reason to pursue the French privateer, but the chase gradually becomes tangled up with his pride. Being beaten at his own game bothers him more than he wants to admit. Each setback seems to strengthen his need to prove that he can win. What makes this unsettling is how calmly he justifies himself. He never stops being intelligent or capable. Instead, military reasoning and personal ambition become difficult to separate. He can explain why the pursuit matters, but that does not mean he fully understands why it matters so much to him.

The person most willing to challenge him is Stephen Maturin, the ship’s surgeon and Aubrey’s close friend. Paul Bettany brings a dry, thoughtful quality to the role that plays beautifully against Crowe’s confidence. Maturin sees the wounded bodies behind the captain’s calculations, so arguments about duty are never purely theoretical for him. His scientific interests also give him priorities beyond the conflict. Where Aubrey sees a destination or a tactical advantage, Maturin notices something worth studying. Their disagreements make the voyage feel larger than its military objective. There is a whole world around them, even when Aubrey seems determined to reduce it to the distance between two ships.

Thankfully, the film does not turn their friendship into a series of lectures. Their shared musical sessions reveal a companionship that exists independently of whatever disagreement they are having. These scenes feel relaxed without becoming disposable. Watching them play together explains why they keep making room for each other despite their frustrations. Crowe and Bettany suggest familiarity through small changes in expression and tone rather than big emotional speeches. As a result, their arguments carry weight. They are not simply defending different opinions; they are testing how much disagreement a valued friendship can withstand, especially when one friend has the authority to overrule the other.

Weir gives the wider crew a similar sense of life beyond the plot. The Surprise feels like a workplace, a home, and an unforgiving social system all at once. Everyone has duties, everyone depends on someone else, and privacy barely seems to exist. Brief moments of joking or nervous conversation make the sailors feel individual without requiring formal introductions. The younger officers are especially affecting. Their uniforms and responsibilities cannot quite hide how young they are. Watching them try to behave bravely adds an uncomfortable edge to the adventure, because courage here is something children are already expected to demonstrate.

That attention to people makes the battles much more effective. By the time the guns start firing again, damage to the ship feels like damage to a community we recognize. The violence is messy and frightening rather than cleanly heroic. Splintering wood turns familiar spaces into hazards, while Maturin’s medical work makes the aftermath impossible to ignore. There is still plenty of excitement in watching a plan come together, but clever tactics do not erase their cost. Aubrey’s skill matters enormously, yet skill cannot guarantee that the people carrying out his orders will come through unharmed. Victory never feels quite as simple as being the better captain.

Just as importantly, the battles between the Surprise and the Acheron are exceptionally well-staged and executed. Weir makes the tactics understandable without draining the encounters of confusion or danger. You can follow the importance of positioning, timing, and coordinated work while still feeling how little separates an effective maneuver from disaster. The action moves between the larger contest at sea and the immediate struggle on deck, keeping strategy and physical consequences connected. There is a satisfying sense that the sailors’ everyday routines have prepared them for these moments. All that hauling, drilling, and following orders becomes the machinery that gives Aubrey’s ideas a chance of succeeding.

The climactic confrontation brings those strengths together, but its most satisfying ingredient comes from an unexpected place: Maturin’s interest in nature. Aubrey takes a couple of pages from his friend’s observations of camouflage and disguises the Surprise as a vulnerable whaling ship, hoping to lure the Acheron close enough to overcome its advantages. It is a clever solution because it grows out of the relationship rather than arriving as a last-minute burst of genius. After allowing the pursuit to overshadow Maturin’s scientific interests, Aubrey finds something useful in the very subjects he has been too impatient to appreciate.

That connection gives the final battle more meaning than a straightforward test of firepower. Aubrey succeeds by adapting, looking beyond his usual expertise, and recognizing the value of another person’s perspective. The plan offers a small but important counterpoint to his stubbornness: his confidence becomes more productive when it leaves room for curiosity. Meanwhile, the execution delivers the excitement the long pursuit has promised. Preparation gives way to sudden violence, and the fighting feels close, exhausting, and dangerous. The deception may create an opening, but it does not make the confrontation easy. Weir lets the tactical payoff and the human cost occupy the same scene.

Outside the fighting, the contrast between the crowded ship and the enormous ocean remains one of the film’s strongest features. Inside, everything feels close enough to touch. Outside, the water seems capable of swallowing the whole enterprise without noticing. The storms sharpen that contrast by presenting a threat Aubrey cannot intimidate or defeat through determination alone. His experience can improve their chances, but it cannot give him complete control. That limitation matters in a story about a man accustomed to trusting himself. Nature keeps reminding him—and us—that confidence is not the same thing as power, however reassuring it may look from the deck.

The film’s patience will not work for everyone. Some stretches linger over routine or scientific curiosity when a more conventional action movie would hurry toward another confrontation. The Galápagos sequences are the clearest example, shifting attention toward Maturin’s interests and slowing the pursuit. For me, that breathing room mostly pays off. It makes the world feel worth exploring rather than merely crossing, and the later camouflage strategy gives those observations a satisfying place in the adventure. Occasionally, the contrast between the two friends feels a little neatly arranged. Still, removing those quieter passages would leave a faster movie with much less personality and far less reason to care about its outcome.

By the end, the Surprise feels less like a spectacular movie location than a place whose routines you have learned. You understand why these men need their captain, why his friendship with Maturin matters, and why his certainty can be reassuring and dangerous at the same time. That is what gives Master and Commander: The Far Side of the World its staying power. Weir delivers the adventure without treating the people as equipment needed to stage it. The battles draw you in, but the lasting pleasure is the company—even when the man setting the course makes you nervous about where everyone is headed.

Scenes I Love: Peter Weir’s Witness


Today’s scene that I love comes from Peter Weir’s 1985 film, Witness.  In this scene, the Amish come together and raise a barn.  This scene celebrates community and also gives Harrison Ford a chance to show off his real-life carpentry skills.

4 Shots From 4 Films: Special Peter Weir Edition


4 Or More Shots From 4 Or More Films is just what it says it is, 4 shots from 4 of our favorite films. As opposed to the reviews and recaps that we usually post, 4 Shots From 4 Films lets the visuals do the talking!

August 21st is the birthday of the great director Peter Weir.  It’s time for….

4 Shots From 4 Peter Weir Films

Picnic At Hanging Rock (1975, dir by Peter Weir, DP: Russell Boyd)

The Last Wave (1977, dir by Peter Weir, DP: Russell Boyd)

Witness (1985, dir by Peter Weir, DP: John Seale)

The Truman Show (1998, dir by Peter Weir, DP: Peter Biziou)

4 Shots From 4 Films: Special Harrison Ford Edition


4 Or More Shots From 4 Or More Films is just what it says it is, 4 shots from 4 of our favorite films. As opposed to the reviews and recaps that we usually post, 4 Shots From 4 Films lets the visuals do the talking!

Today, the TSL wishes a happy birthday to Harrison Ford.  It’s time for….

4 Shots From 4 Harrison Ford Films

Star Wars: A New Hope (1977, dir by George Lucas)

Apocalypse Now (1979, dir by Francis Ford Coppola)

Raiders of the Lost Ark (1981, dir by Steven Spielberg)

Witness (1985, dir by Peter Weir)

 

 

Scenes I Love: The Barn Raising Scene From Peter Weir’s Witness


Today’s scene that I love comes from Peter Weir’s 1985 film, Witness.  In this scene, the Amish come together and raise a barn.  This scene celebrates community and also gives Harrison Ford a chance to show off his real-life carpentry skills.

4 Shots From 4 Films: Special Peter Weir Edition


4 Or More Shots From 4 Or More Films is just what it says it is, 4 shots from 4 of our favorite films. As opposed to the reviews and recaps that we usually post, 4 Shots From 4 Films lets the visuals do the talking!

August 21st is the birthday of the great (and sadly retired) director Peter Weir.  It’s time for….

4 Shots From 4 Peter Weir Films

Picnic At Hanging Rock (1975, dir by Peter Weir, DP: Russell Boyd)

The Last Wave (1977, dir by Peter Weir, DP: Russell Boyd)

Witness (1985, dir by Peter Weir, DP: John Seale)

The Truman Show (1998, dir by Peter Weir, DP: Peter Biziou)

International Horror: The Cars That Ate Paris (dir by Peter Weir)


Taking place in a vaguely futuristic world, the 1974 Australian film, The Cars That Ate Paris, opens with an attractive and impossibly happy couple going for a drive in the countryside and getting killed in a truly horrific car accident, one that apparently was deliberately set up.

Meanwhile, two brothers — Arthur (Terry Camilleri) and George (Rick Scully) — are traveling across Australia, in search of work.  Everywhere they go, they see long lines of desperate people looking for a way to make money, suggesting that the economy has basically collapsed.  George does the driving, largely because Arthur’s license was taken away after he accidentally killed a pedestrian.  Arthur is struggling with both the guilt and a phobia of cars in general.

That phobia only gets worse after Arthur and George are involved in a automotive accident of their own.  George is killed but Arthur survives.  Taken to the small, rural town of Paris, Arthur is adopted as a bit of a mascot by the town’s seemingly friendly mayor, Len Kelly (John Mellion).  At first, Arthur is relieved to have survived but he soon comes to realize that the residents of Paris have no intention of ever letting him leave.

Paris, it turns out, is a bit of a strange place.  The entire economy is based on collecting scrap metal from the many cars that crash within the city limits.  The local hospital is full of car crash victims, the majority of whom end up getting lobotomized and used as test subjects for the local doctor.  Indeed, the only thing that kept Arthur from a similar fate was that the mayor assured everyone that Arthur’s phobia of driving has rendered him “harmless.”  (And just to make sure that Arthur doesn’t lose that phobia, he’s sent to a psychologist who spends nearly the entire session showing him grotesque pictures of car accident victims.)  Though the mayor continually talks about how Paris represents the “pioneer spirit” that made Australia great, the town’s teenagers don’t seem to be too impressed with the place.  They spend all of their time driving around in cars that they’ve modified into small tanks.  (Their leader drives a compact car that has been covered in metal spikes, transforming it into a motorized porcupine.)  Arthur wants to escape the town but can he conquer not only his own fears but also avoid being killed by the citizens who have adopted him?

The Cars That Ate Paris is a rather uneven film.  It gets off to a good start and the town is memorably creepy but, once Arthur had been adopted by the mayor, it starts to drag and not much happens until the teens finally get around to turning on their elders during the final fifteen minutes of the film.  Arthur is a frustratingly passive character and his car phobia never really feels credible.  The film attempts to mix horror, science fiction, and satire but it comes across as being rather disjointed.  Thematically, it’s probably most interesting as a precursor to the Mad Max films, having been inspired by the same Australian car culture that inspired George Miller.  In fact, The Cars That Ate Paris almost feels like a prequel to the Mad Max films.  One half expects a young Mel Gibson to pop up at the end, wearing Max’s patrolman uniform and shaking his head at the madness of it all.

That said, the film features a few striking images and Paris is a memorably desolate town.  This really isn’t that surprising, given that The Cars That Ate Paris was directed by Peter Weir.  This was Weir’s first feature film, though he had previously directed several shorts, and the film very much comes across as being the work of a talented artist who was still learning how to use those talents to tell a compelling story.  In the end, Peter Weir’s involvement is the main reason to watch The Cars That Ate Paris.  The film doesn’t really work but it does provide a chance to see an early effort from someone who would eventually become one of the most interesting directors of his time.

Film Review: The Plumber (dir by Peter Weir)


Peter Weir’s 1979 film, The Plumber, is essentially a battle of wills between two very different characters.

Jill Cowper (Judy Morris) is a masters student in anthropology. She’s educated, articulate, liberal-minded, and upper middle class. She’s married to Dr. Brian Cowper (Robert Coleby), a highly respected academic who is on the verge of being offered a position with the World Health Organization.

Max (Ivar Kants) is the plumber at the Cowpers’s building. We don’t find out much about his background, though it’s hinted that he’s had some previous trouble with the law. Max is friendly and talkative and, as soon becomes clear, amazingly determined. When he shows up at the Cowpers’s apartment, he tells Judy that he’s simply doing a check on all the building’s bathrooms. When Judy lets him in to do his inspection, Max announces that he needs to fix something with the plumbing. It should only take a day or two.

Except, of course, it takes more than a day or two. Max continually shows up at the apartment, usually waiting until Brian has left for the day. His comments to Jill become more and more intrusive and, whenever Jill takes offense, Max says that she’s misinterpreting him and that he’s just trying to be friendly. When Jill tells Brian that she thinks Max is intentionally destroying the plumbing so that he’ll have an excuse to be in the apartment, Brian refuses to believe her. When Jill tells her best friend, Meg (Candy Raymond), about what’s going on, Meg says that Max seems handsome and harmless.

Meanwhile, Max continues to work in the apartment’s bathroom, eventually turning it into a maze of pipes that seems to be constructed specifically to trap anyone unfortunate enough to enter the room….

The Plumber was originally made for Australian television. Though it was given a limited theatrical release in the United States (largely due to the arthouse success of Peter Weir’s previous films, The Last Wave and Picnic at Hanging Rock), The Plumber feels very much like a made-for-TV movie or perhaps an extended episode of an anthology series. It has a brisk 76-minute running time and visually, it features none of the striking imagery that one typically associates with Weir’s cinematic work. There’s no beautiful or majestic shots of the outback (like in Picnic at Hanging Rock) or the ocean (like in Master and Commander: Far Side of the World). Instead, the film takes place in the type of ugly and soulless cityscape that Harrison Ford was escaping from in Witness.

That said, The Plumber is still a memorable piece of work, one that feels perhaps more relevant today than when it was first released. Anyone who has ever dreaded having to take their car in for repairs or having to call someone out to fix an appliance will be able to relate to what Judy goes through with Max. The film is a reminder that, as much as we tell ourselves otherwise, we really are at the mercy of strangers. Judy may be better educated than Max and she may have more money than Max but what she doesn’t have, at least until the end of the film, is Max’s animal cunning. Max knows exactly what to say to get inside of the apartment and, once he’s inside, he knows exactly what to do to make it impossible for Judy to keep him from returning.

As upsetting as Max’s actions are, what’s even more upsetting is how everyone refuses to believe Judy when she tries to tell them what’s going on. Judy is told she is overreacting. Judy is told that she just doesn’t understand how these things work. Max gets offended that Judy doesn’t appreciate all of the hard work that he’s doing for her, despite the fact that she never asked him to do any of it. He does everything short of telling her that she needs to smile more. He’s the ultimate toxic presence, invading Judy’s life and refusing to leave. Everyone has had to deal with a Max but, for women, he’s an especially familiar and loathsome figure. The film may have clearly been made for Australian television but its themes are universal.

Because almost all of the action takes place in one small apartment, The Plumber is undeniably stagey. (It’s easy to imagine it as being a two-act play.) However, it’s also very well-acted and occasionally even darkly humorous. (As loathsome as Max is, it’s hard not to laugh a little when you see the maze of pipes he’s constructed in the bathroom.) It occasionally shows up on TCM so keep an eye out.