Review: Transmetropolitan Vol. 2 – Lust for Life


“You people don’t know what the truth is! It’s there, just under their bullshit, but you never look! That’s what I hate most about this fucking city—lies are news and the truth is obsolete!” — Spider Jerusalem

When you crack open the second volume of Warren Ellis and Darick Robertson’s Transmetropolitan, collected as Lust for Life, you’re not just getting another fix of cyberpunk chaos. You’re getting a book that solidifies exactly why this series is so brutally timeless. The first volume, Back on the Street, introduced us to the magnificent, drug-fueled trainwreck that is Spider Jerusalem and the grotesque, sprawling City he calls home. The second volume, however, is where the series finds its real footing. It’s not just about the loud, visceral shock value—though there’s plenty of that—but about deepening the world and its characters in a way that hits uncomfortably close to home.

Spider Jerusalem is, and always will be, the heart of this series. He’s a chain-smoking, drug-abusing, perpetually enraged journalist in the mold of Hunter S. Thompson, armed with a bowel disruptor and a vicious tongue. He’s a complete and utter bastard to almost everyone he meets, prone to violent outbursts and scatological tirades. And yet, he’s our hero because he’s one of the few people in this future who actually gives a damn. His entire reason for being is his unwavering, almost religious, dedication to “The Truth.” He despises the apathy of the masses as much as the corruption of the powerful, and he’s willing to burn his life down to expose both. This volume showcases that beautifully, adding a layer of vulnerability that prevents him from becoming a one-note caricature. He’s a misanthrope who somehow still cares, and that tension is what makes him so compelling.

Lust for Life collects issues thirteen through twenty-four, and it’s structured more as a series of vignettes than a single, driving narrative. This is actually its greatest strength, as it allows Ellis and Robertson to expand the world and build the supporting cast in ways a more focused plot wouldn’t allow. A major chunk of the book is dedicated to the insane adventure of the frozen head of Spider’s ex-wife being stolen. It’s a gloriously bizarre plot, full of the kind of absurd, high-stakes chaos that Transmetropolitan does so well.

But the real emotional heft of Lust for Life comes from the quieter, more tragic stories woven between the gunfights and drug-induced rants. One of the most powerful sequences focuses on Channon, Spider’s long-suffering assistant. She’s a pillar of strength, constantly cleaning up Spider’s messes, but this volume shows her vulnerability. Her boyfriend decides to undergo a process to become a “gaseous vapor,” leaving his body behind for a formless existence. It’s a concept that sounds completely outlandish, but the execution is devastating. Ellis writes it not as a sci-fi gimmick but as a heartbreaking exploration of letting go, of watching someone you love choose a path you can’t follow. Channon’s pain and helplessness are palpable, grounding the over-the-top world in real human emotion.

Then there’s the story of Mary, a woman from our recent past who was cryogenically frozen and wakes up in the City. She’s presented as a historical relic, a simple photographer from the twentieth century who is completely out of her depth in this frantic, hyper-consumerist future. This is where the book delivers its most potent gut-punch. Mary is us. She’s the reader, trying to make sense of this alien world, and she fails. The City is a claustrophobic nightmare even for the people who were born into it, but for Mary, it’s a terrifying prison of isolation and confusion. Her story is a bleak reminder that this “progress” we’re supposedly heading toward often comes at the cost of our humanity. It’s a deeply existential and sad tale that serves as a harsh critique of the very future we might be trying to build.

Now, while Transmetropolitan is set in a hyper-exaggerated, grotesque future, the reason it remains so relevant is that the satire has proven to be uncomfortably prophetic. The City is a sprawling, neon-drenched hellscape where the line between news and entertainment has completely dissolved, where handheld devices connect everyone to a digital stream of information, and where journalism has devolved into a race for ratings and eyeballs. It’s a world where media personalities are more influential than politicians, and political leaders are cynical, manipulative populists who are experts at gaming the system. Sound familiar?

The landscape of modern journalism feels like a grim step toward this world. The “Death of Truth” that Spider rails against is a concept that has become a cornerstone of our current political and media discourse. The Beast and The Smiler, the corrupt politicians in the series, aren’t just cartoon villains; they’re mirrors reflecting a world of political spin, gerrymandering, and where the “villains” are often the ones controlling the narrative. Spider’s constant, violent struggle to get the real story feels less like a sci-fi fantasy and more like a desperate wish-fulfillment for anyone frustrated with the spin and half-truths of modern politics.

When Spider writes his column, “I Hate It Here,” he’s speaking for a populace that feels powerless and manipulated, a populace nicknamed “The New Scum” by the establishment. This social commentary hits hard because you can see its echoes everywhere today. The series suggests that technology has advanced, but human nature—our greed, our apathy, our susceptibility to manipulation—has not. It’s a bitter pill to swallow, but it’s what gives the book its power.

Transmetropolitan Vol. 2: Lust for Life might be a little light on overarching plot for some readers’ tastes. It’s not a major political arc; it’s more of a character study of the city and its inhabitants. But that’s precisely why it’s so effective. It proves that the series isn’t just a one-trick pony of cyberpunk fury. It has a heart, a soul, and a searing intelligence that cuts to the bone of our own societal failings. It’s a book that will make you laugh at its absurdity one minute and then leave you staring at the wall in quiet contemplation the next. It reinforces that even a nihilistic, drug-addled, foul-mouthed bastard like Spider Jerusalem is exactly the kind of hero we need to remind us of what we’re losing.

Transmetropolitan Volume Reviews

Review: Transmetropolitan Vol. 1 – Back on the Street


“Journalism is just a gun. It’s only got one bullet in it, but if you aim right, that’s all you need. Aim it right, and you can blow a kneecap off the world.” — Spider Jerusalem

There is a particular kind of jolt that comes from revisiting a story written decades earlier and realizing it was not so much predicting the future as identifying a sickness already taking hold. Written by Warren Ellis and illustrated by Darick Robertson, Transmetropolitan Vol. 1: Back on the Street is exactly that kind of book. It is loud, filthy, hilarious, and vicious in all the ways it needs to be, and it lands differently now than it likely did in the late nineties. What once read primarily as a wild, hyperbolic satire of politics, media, consumerism, and public numbness now can feel unnervingly close to reportage with the names changed. Its 23rd-century City remains an over-the-top cyberpunk nightmare, but the institutions, personalities, and manufactured distractions running it feel very familiar.

The volume begins with Spider Jerusalem living in isolation, hiding in the mountains after abandoning the City and the career that made him famous. He has a book contract to fulfill, a pile of debts to settle, and no actual desire to rejoin civilized life. Unfortunately for him, the people financing his escape have had enough. Spider is forced back into the City, a vast, overcrowded cyberpunk metropolis that seems to have taken every bad impulse of contemporary society and pushed it beyond all reasonable limits. His return is not a heroic homecoming. It is more like dropping an angry, drug-addled, heavily armed journalist into the middle of a garbage fire and asking him to write a column about the smoke.

Spider’s immediate appeal is that he has no interest in performing respectability. He is rude, vindictive, profane, selfish, and fully capable of treating even his friends terribly. He uses violence too casually, insults everyone around him, and carries a bowel disruptor gun that can incapacitate people in the most humiliating manner imaginable. In another book, these traits might make him an unbearable edgelord. Back on the Street, however, understands that Spider’s ugliness is part of a larger contradiction. He is not cruel because he does not care; he is cruel because he cares too much and has no healthy way of processing how badly the world fails ordinary people.

That is what makes him more than a Hunter S. Thompson imitation with futuristic sunglasses. Spider is a gonzo journalist, but his journalism is not merely an excuse for a manic lifestyle or a stage for his personality. At his best, he is driven by an almost old-fashioned moral belief that the truth matters, that citizens deserve to know what is being done in their name, and that powerful people should not be allowed to bury their crimes under public-relations language. The series positions journalism as something active rather than passive. Spider does not just report what happens; he investigates, provokes, exposes, and refuses to let the comfortable look away.

His column, “I Hate It Here,” captures the character’s relationship with the City. Spider hates it because he sees it clearly. He sees the absurdity of its consumer culture, the cruelty hiding behind political slogans, and the way people are taught to accept exploitation as normal. Yet he also understands the City in a way that few other characters do. It is full of strange, desperate, damaged people trying to survive in a system that is too big, too loud, and too indifferent to care whether they live with dignity. Spider’s contempt is not aimed equally at everyone. He has little patience for complacency, hypocrisy, and stupidity, but he shows genuine anger when vulnerable people are victimized by police, politicians, corporations, or public indifference. His idealism is twisted, abrasive, and buried beneath several layers of chemical abuse, but it is still idealism.

The City itself is the book’s other major character. Robertson’s art sells its overwhelming scale and ugliness. Every street looks packed with signs, body modifications, crowds, trash, strange fashion, predatory businesses, and people whose lives have been reshaped by technology in ways both liberating and grotesque. The future is not sleek in the familiar science-fiction sense. It is grubby, crowded, commercial, and deeply human. People can alter their bodies, change their identities, pursue bizarre new faiths, and live inside an endless stream of media stimulation, but none of those developments have solved poverty, loneliness, corruption, or abuse of power.

That is why the book has aged more effectively than many stories set in a supposedly distant future. Its technology is exaggerated, but its social anxieties feel much closer now. The City is saturated with information, yet its people are often less informed than ever. Everyone has access to spectacle, outrage, personality-driven media, and instant distractions, but the institutions shaping their lives remain opaque and unaccountable. The comic’s dystopia is not based on the idea that technology automatically destroys humanity. Instead, it suggests that technology amplifies the priorities already built into society. If a culture values profit, spectacle, division, and convenience over empathy and truth, more advanced technology simply gives those impulses more efficient tools.

The political material in this first volume is especially pointed. Ellis is interested in the gap between public image and actual power. Politicians do not need to be secretly subtle or brilliant to be dangerous; they only need to understand how to manipulate fear, identity, frustration, and media attention. The institutions around them—police, corporate media, wealthy interests, and political operatives—help sustain the illusion that ordinary people have meaningful control while making sure the system remains insulated from consequences. The book’s vision of power can be blunt, but bluntness is part of its style. Transmetropolitan does not whisper its anger. It shouts because it believes politeness is often one of the tools that lets abuse continue unchallenged.

At the same time, Back on the Street is not flawless. Its satire can be so broad that it occasionally feels like the story is pointing at a target with both hands and yelling until the reader gets it. Some of the shock humor and sexual material carry an intentionally trashy late-nineties edge that may feel juvenile or dated. The supporting cast is still taking shape, so many people primarily exist as foils for Spider’s verbal attacks or examples of the City’s bizarre social landscape. The book’s relentless attitude can also wear readers down if they need a more emotionally grounded entry point.

Still, the excess is usually purposeful. This is a world where the boundaries between entertainment, propaganda, commerce, and personal identity have all but collapsed, so subtle world-building would almost be dishonest. The visual and verbal overload puts the reader in Spider’s position: constantly assaulted by nonsense, constantly asked to separate meaningful horror from everyday noise. The absurdity makes the real injustice sharper. A city can be full of outrageous fashion, talking animals, hallucinogens, and body-modification trends, yet its most disturbing feature remains how easily human suffering is turned into content, data, or a political talking point.

Ultimately, Transmetropolitan Vol. 1: Back on the Street works because Spider Jerusalem is not presented as a clean solution to a corrupt society. He is a mess, an irritant, and sometimes a monster in miniature. But he is also someone who refuses to be numb. In a world built to keep people distracted, passive, and exhausted, that refusal has real value. The book’s cyberpunk future remains wildly over-the-top, but its central warning feels uncomfortably familiar: the most dangerous dystopias are not always the ones with impossible technology. Sometimes they are the ones where the public is flooded with noise, the powerful face no consequences, and telling the truth becomes an act of open rebellion.

Artist Profile: Alex Ross


Alex Ross fundamentally transformed the visual language of American comic books by introducing a level of photorealistic fine art painting previously unseen in the medium. Eschewing traditional pen-and-ink line work, Ross utilized gouache, watercolor, and ink to render iconic superheroes with a tangible weight and texture that made them feel startlingly real. His approach treated comic book characters not as colorful abstractions, but as living, breathing figures existing in a recognizable world. By grounding these fantastical beings in reality through meticulous brushwork, realistic lighting, and lifelike facial expressions, Ross elevated the comic book cover and interior page to the status of gallery-worthy illustration, forever changing the expectations of comic book artistry.

Ross’s impact is indelibly tied to his defining projects for the industry’s “Big Two” publishers. At Marvel Comics, his groundbreaking 1994 miniseries Marvels recontextualized the Golden and Silver Ages of the publisher’s universe through the weary eyes of an ordinary photojournalist, capturing the awe and terror of living alongside gods. He later expanded this sprawling mythos with the Earth X trilogy. However, it was at DC Comics where Ross arguably cemented his legacy. His 1996 magnum opus Kingdom Come offered a grand, prophetic, and deeply moral vision of the DC Universe’s future, utilizing his painted style to bridge the gap between the publisher’s Golden Age innocence and modern cynicism. Through works like Justice and Peace on Earth, Ross continually reimagined DC’s most famous characters, stripping away decades of dark reinterpretations to restore their fundamental nobility and mythic grandeur.

The legacy of Alex Ross extends far beyond the individual pages of his graphic novels; he essentially spawned an entire subgenre of painted comic book art that dominated the industry in the late twentieth century. While many imitators emerged attempting to replicate his style, few could match his nuanced understanding of color theory, historical costume design, and emotional resonance. Furthermore, his aesthetic influence has bled heavily into broader pop culture, with his conceptual character designs serving as direct visual inspiration for numerous animated television shows and live-action films. By proving that superhero mythology could be approached with the same gravitas and classical technique as Norman Rockwell’s illustrations or Renaissance portraiture, Ross forced the comic book industry to permanently expand its artistic boundaries.

Great Moments In Comic Book History #45: The Red Skull Tempts Spider-Man To Sell Out America


In 1989, the Red Skull offered Spider-Man a million dollars to sell out his country.

It happened in The Amazing Spider-Man #325.  The Red Skull was trying to engineer a war between America and the (fictional) country of Symaria by framing each country for murdering the other’s ambassador.  The Red Skull felt the war would leave America weakened and distracted and therefore vulnerable to his attempts to conquer and destroy it.  He offered Spider-Man a million dollars to turn traitor and help him.

Spider-Man had reason to be tempted.  Unlike most of the Marvel heroes, Spider-Man was never rich.  He was usually on the verge of getting kicked out of his home for not being able to pay the rent.  J. Jonah Jameson didn’t pay a lot for his pictures.  His marriage to Mary Jane was usually strained, due to his finances and also lazy writing on the part of Spider-Man’s creative team.  As well, in this issue, the U.S. government refused to issue Spider-Man a security clearance because he wouldn’t reveal his secret identity.  Realistically, most people would probably ask for a lot more than a million before risking execution as a traitor but, to comic book readers in 2000, a million still seemed like a big deal.

Did Spider-Man sell out his country?

What do you think?

 

The Amazing Spider-Man #325 is controversial because, amongst other things, it neve made sense that the Red Skull would think he could bribe Spider-Man in the first place.  For today, though, the important thing is that Spider-Man, one of Marvel’s most easily disillusioned heroes, confirmed what we already suspected.

He’s a patriot.

Previous Great Moments In Comic Book History:

  1. Winchester Before Winchester: Swamp Thing Vol. 2 #45 “Ghost Dance” 
  2. The Avengers Appear on David Letterman
  3. Crisis on Campus
  4. “Even in Death”
  5. The Debut of Man-Wolf in Amazing Spider-Man
  6. Spider-Man Meets The Monster Maker
  7. Conan The Barbarian Visits Times Square
  8. Dracula Joins The Marvel Universe
  9. The Death of Dr. Druid
  10. To All A Good Night
  11. Zombie!
  12. The First Appearance of Ghost Rider
  13. The First Appearance of Werewolf By Night
  14. Captain America Punches Hitler
  15. Spider-Man No More!
  16. Alex Ross Captures Galactus
  17. Spider-Man And The Dallas Cowboys Battle The Circus of Crime
  18. Goliath Towers Over New York
  19. NFL SuperPro is Here!
  20. Kickers Inc. Comes To The World Outside Your Window
  21. Captain America For President
  22. Alex Ross Captures Spider-Man
  23. J. Jonah Jameson Is Elected Mayor of New York City
  24. Captain America Quits
  25. Spider-Man Meets The Fantastic Four
  26. Spider-Man Teams Up With Batman For The Last Time
  27. The Skrulls Are Here
  28. Iron Man Meets Thanos and Drax The Destroyer
  29. A Vampire Stalks The Night
  30. Swamp Thing Makes His First Cover Appearance
  31. Tomb of Dracula #43
  32. The Hulk Makes His Debut
  33. Iron Man #182
  34. Tawky Tawny Makes His First Appearance
  35. Tomb of Dracula #49
  36. Marvel Publishes Star Wars #1
  37. MAD Magazine Plays Both Sides
  38. The Cover of Green Lantern/Green Arrow #85
  39. LBJ Stands Up For The Hulk
  40. Chamber of Chills #2
  41. Tomb of Dracula #41
  42. Tomb of Dracula #27
  43. X-Men Meet Frankenstein’s Monster
  44. The Amazing Spider-Man #33

Guilty Pleasure No. 113: Cherry (by Larry Welz)


In the sprawling, often grimy landscape of underground comics, few characters have managed to carve out as distinct—or as controversial—a niche as Cherry, the perpetually eighteen-year-old protagonist born from the mind of cartoonist Larry Welz. Originally debuting in 1971 under the moniker Cherry Poptart, the character became a fixture of counter-culture erotica, eventually settling into a self-titled series that would span decades. Welz’s work was instrumental in helping to usher in the vibrant, anarchic underground comics movement in San Francisco during the tumultuous social and political landscape of the 1960s and 1970s. Engaging with Cherry today is an exercise in complex appreciation; it is the definition of a “guilty pleasure,” a work that exists at the intersection of satirical wit, overt hedonism, and a stylistic homage to the quintessential American comic book aesthetic.

At the core of the series’ appeal is the striking contrast between its visual presentation and its mature, often raunchy subject matter. Welz famously adopted an art style that directly mirrored the work of Dan DeCarlo, the legendary artist who defined the iconic look of the Archie comics. By utilizing the clean, “happy teenager” lines of mid-century Americana—often associated with the wholesome, classic adventures of Riverdale—and infusing them with unrestrained, sex-positive, and frequently explicit content, Welz created a powerful visual dichotomy. This deliberate juxtaposition of a quintessential teen comic aesthetic with an adults-only narrative creates a jarring, transgressive experience that makes the work particularly effective as a guilty pleasure. There is an undeniable, subversive thrill in seeing character designs that evoke the innocent charm of Betty or Veronica placed in scenarios that would have sent the strict mid-century Comics Code Authority into a tailspin.

The character of Cherry herself is a fascinating, if problematic, focal point. Defined by her insatiable curiosity, liberal attitude, and complete lack of inhibitions, she is less of a traditional narrative character and more of an agent of chaos who wanders through various high-school-adjacent tropes. Because she remains eighteen, the series avoids the weight of traditional character growth, opting instead for an episodic format where the pleasure is derived entirely from the immediate situation—be it a pop-culture parody, a bizarre social commentary, or a sexual escapade. While the series is categorized as erotica, to dismiss it solely as such is to overlook the sharp satirical edge that occasionally pokes through the panels. Fans of the underground and transgressive culture scene often point out that Cherry frequently served as a vehicle for Welz to comment on the broader socio-political zeitgeist of the era. By utilizing the “anything goes” freedom of the underground press, the series tackled issues and social norms that mainstream comics dared not touch, masking biting critiques within its provocative and irreverent framing.

This thematic depth, however, exists in tension with the repetitive nature of the stories. As a guilty pleasure, the series relies on a specific cadence: the setup of a conventional trope, the predictable introduction of sexual absurdity, and the punchline. For the dedicated reader, this repetition is comforting and familiar, but it is also the source of the series’ main weakness. There are moments where the narrative feels like it is running on fumes, and the reliance on sexual shock value can feel stagnant compared to more modern or structurally daring indie comics. Furthermore, admitting to enjoying Cherry in a contemporary landscape is complicated by how the series has—or hasn’t—aged. Much of the humor and the treatment of gender dynamics feel firmly rooted in the specific, often male-gaze-dominated world of mid-century underground comix.

Consequently, it is a work that requires a reader to compartmentalize; one can admire the historical significance of Welz’s contribution to erotic art and the audacity of his stylistic parody while simultaneously acknowledging that the execution of certain themes feels archaic. This is why Cherry remains a quintessential guilty pleasure. It does not aim for the lofty aspirations of a graphic novel masterpiece, nor does it try to serve as a beacon of progressive morality. Instead, it succeeds as a piece of “low-brow” entertainment that is proud of its own transgression. The inclusion of guest work, such as a rare script by Neil Gaiman in Cherry Deluxe, highlights that the series was often respected within its own subculture as a legitimate, if edgy, playground for creative expression.

Looking back, the series acts as a testament to the “anything goes” ethos of the underground press era. While there are certainly other adult-oriented comics that might offer more robust character arcs or sophisticated storytelling, few manage to balance the specific blend of nostalgia, irreverence, and raw, unapologetic hedonism that defines the Cherry universe. It is a series that invites the reader to lean into the discomfort and find humor in the sheer absurdity of the scenarios. For those who enjoy exploring the fringes of comic history, Cherry remains a vital, if occasionally flawed, artifact. It represents a time when comics were a battlefield for free speech and a canvas for uninhibited adult fantasy. As a guilty pleasure, it holds up because it never pretends to be anything other than what it is: a fun, slightly reckless, and undeniably bold experiment in the possibilities of the medium.

Previous Guilty Pleasures

  1. Half-Baked
  2. Save The Last Dance
  3. Every Rose Has Its Thorns
  4. The Jeremy Kyle Show
  5. Invasion USA
  6. The Golden Child
  7. Final Destination 2
  8. Paparazzi
  9. The Principal
  10. The Substitute
  11. Terror In The Family
  12. Pandorum
  13. Lambada
  14. Fear
  15. Cocktail
  16. Keep Off The Grass
  17. Girls, Girls, Girls
  18. Class
  19. Tart
  20. King Kong vs. Godzilla
  21. Hawk the Slayer
  22. Battle Beyond the Stars
  23. Meridian
  24. Walk of Shame
  25. From Justin To Kelly
  26. Project Greenlight
  27. Sex Decoy: Love Stings
  28. Swimfan
  29. On the Line
  30. Wolfen
  31. Hail Caesar!
  32. It’s So Cold In The D
  33. In the Mix
  34. Healed By Grace
  35. Valley of the Dolls
  36. The Legend of Billie Jean
  37. Death Wish
  38. Shipping Wars
  39. Ghost Whisperer
  40. Parking Wars
  41. The Dead Are After Me
  42. Harper’s Island
  43. The Resurrection of Gavin Stone
  44. Paranormal State
  45. Utopia
  46. Bar Rescue
  47. The Powers of Matthew Star
  48. Spiker
  49. Heavenly Bodies
  50. Maid in Manhattan
  51. Rage and Honor
  52. Saved By The Bell 3. 21 “No Hope With Dope”
  53. Happy Gilmore
  54. Solarbabies
  55. The Dawn of Correction
  56. Once You Understand
  57. The Voyeurs 
  58. Robot Jox
  59. Teen Wolf
  60. The Running Man
  61. Double Dragon
  62. Backtrack
  63. Julie and Jack
  64. Karate Warrior
  65. Invaders From Mars
  66. Cloverfield
  67. Aerobicide 
  68. Blood Harvest
  69. Shocking Dark
  70. Face The Truth
  71. Submerged
  72. The Canyons
  73. Days of Thunder
  74. Van Helsing
  75. The Night Comes for Us
  76. Code of Silence
  77. Captain Ron
  78. Armageddon
  79. Kate’s Secret
  80. Point Break
  81. The Replacements
  82. The Shadow
  83. Meteor
  84. Last Action Hero
  85. Attack of the Killer Tomatoes
  86. The Horror at 37,000 Feet
  87. The ‘Burbs
  88. Lifeforce
  89. Highschool of the Dead
  90. Ice Station Zebra
  91. No One Lives
  92. Brewster’s Millions
  93. Porky’s
  94. Revenge of the Nerds
  95. The Delta Force
  96. The Hidden
  97. Roller Boogie
  98. Raw Deal
  99. Death Merchant Series
  100. Ski Patrol
  101. The Executioner Series
  102. The Destroyer Series
  103. Private Teacher
  104. The Parker Series
  105. Ramba
  106. The Troubles of Janice
  107. Ironwood
  108. Interspecies Reviewers
  109. SST — Death Flight
  110. Undercover Brother
  111. Out for Justice
  112. Food Wars!

Guilty Pleasure No. 105: Ramba (by Rossano Rossi & Marco Bianchini)


Ramba is one of those books you probably don’t proudly display on the coffee table, but you also don’t quite forget once you’ve read it. On the surface it’s an Italian erotic comic about a hyper-sexualized hitwoman, yet under all the sweat, sleaze, and gun smoke there’s a surprisingly solid crime engine humming along, which is what makes it feel like such an unapologetic guilty pleasure.

Created by Rossano Rossi and collaborators and published in English by Eros Comix in the 1990s, Ramba follows its titular assassin—loosely inspired by Italian porn star Ramba/Ileana Carisio—as she takes on murder-for-hire jobs that inevitably twist into elaborate scenarios of sex and violence. Every assignment is essentially built on a three-part rhythm: seduction, escalation, execution. Ramba beds clients, enemies, bystanders, women, men, and sometimes even corpses, and that’s not an exaggeration; necrophilia, watersports, and a running thread of sadomasochistic games are part of the fabric here. That whirl of anything-goes content is where the series earns its notoriety, but it’s also where a lot of readers will tap out, because Ramba never pretends to be tasteful or restrained.

What keeps the book from collapsing into pure shock-for-shock’s-sake is that it does, in fact, function as a crime comic in the European erotica tradition. Rossi structures most chapters as compact revenge or hit-job dramas, the kind of tight little potboilers you might see in a hardboiled anthology if you stripped out the explicit content—or, in this case, added a lot more of it. There is an internal logic to the way jobs are set up, double-crosses emerge, and Ramba problem-solves her way out of bad situations, even as she pauses mid-escape for a quick tryst in a stairwell. That constant cross-cutting between sex and violence, between carnal excess and professional precision, gives the series a strangely propulsive energy; you may not approve of what it’s doing, but it’s rarely dull.

Still, you can’t talk about Ramba without acknowledging just how aggressively transgressive it is. The book happily checks off an entire “so wrong it’s right” playbook: everybody seems perpetually horny, gender is more a preference slider than a barrier, and taboos are treated as toys to be scattered across the floor. Ramba herself will “try anything that moves,” to borrow the fandom shorthand, and the comic keeps pushing her into situations that blur consent, pain, humiliation, and pleasure to a degree that many readers will reasonably find grotesque. Some sequences—like the infamous scene where she urinates into a dying man’s mouth and then exploits his post-mortem arousal—are deliberately pitched to provoke, and they succeed perhaps a little too well.

That blend of sex and brutality is the core ethical sticking point. The series clearly wants to critique brutality against women—Ramba cannot stand seeing other women victimized and often redirects violence back at abusers—but at the same time it eroticizes that very violence, staging assaults and torture in a way that’s unavoidably titillating for its target audience. The result is an uneasy tension: on one page, Ramba is a feminist avenger cutting down misogynists, and on the next she’s participating in a scenario that looks uncomfortably like torture porn. Whether you see this as frank, messy exploration of dark fantasies or just sleaze wrapped in a wafer-thin moral fig leaf will depend entirely on your own threshold and politics.

Visually, Ramba lands much closer to craftsmanship than throwaway smut. Artists Marco Delizia and Fabio Valdambrini give the series a sharply observed, high-contrast look that elevates it beyond bargain-bin erotica. Delizia’s pages are dense with black ink, detailed anatomy, and an almost fetishistic focus on physical textures—leather, sweat, shadowed skin—which reinforces the grittier, urban crime vibe. Valdambrini, by contrast, leans into an older adventure-strip style with looser figures and more traditional shading, evoking 1940s newspaper serials updated with NC-17 sensibilities. That stylistic tug-of-war, between pulp sophistication and outright porn, mirrors the writing: the art insists on giving this material a veneer of legitimacy even when the content is at its most extreme.

Narratively, the book occasionally steps outside its grounded crime lane into fully pulp territory, dabbling in supernatural elements such as a black magic coven and demons in stories like “Vendetta From Hell.” These arcs introduce “hunting humans as sport” riffs and occult enemies that feel, frankly, like a different series wandered in from the next shelf over. On one hand, they add variety and show Ramba operating in wildly different contexts; on the other, they dilute the gritty hitwoman angle that is easily the comic’s strongest hook. When Ramba stays focused on mob bosses, crooked cops, and revenge killings, it feels like a filthy cousin to Euro-crime cinema; when it veers into demon-summoning cults, it plays more like an anything-goes anthology that happened to keep the same lead character.

For all the shock value, there is a certain honesty to how Ramba approaches sexual fantasy. It doesn’t posture as an art-house deconstruction or wrap its extremes in academic language; it stands there, naked and grinning, saying: this is what some people fantasize about when no one is looking. That directness can be disarming. You get the sense the creators understand that erotic fantasy often lives in a space that’s not meant to be aspirational or “healthy,” and they lean into that forbidden-zone appeal. If you’ve ever rolled your eyes at glossy, sanitized “sexy” comics that pretend to be above the id, Ramba feels like the brazen counterargument, all id with just enough structure to hold it together.

Of course, that’s also what makes it so specifically a guilty pleasure, even for readers who might be predisposed to like transgressive material. It is possible to admire the storytelling economy, the craftsmanship of the art, and the boldness of its content while simultaneously feeling that some sequences cross into outright mean-spirited nastiness. The books have been praised in some circles as a kind of high watermark of explicit sex comics in English—highly competent, unabashedly filthy, and influential in their niche—but that gold comes smudged with plenty of grime. If you’re not prepared to wade through the muck, you’re better off steering clear.

Ultimately, Ramba is best approached with clear eyes and a strong stomach. If you’re curious about the boundaries of 1990s European-style erotic comics, the series offers a vivid snapshot of what could be done when an imprint like Eros Comix let creators run wild, combining solid noir plotting with maximalist sexual excess. It’s exploitative, sometimes disturbingly so, but it’s also more thoughtfully constructed and visually ambitious than its lurid premise suggests. For some, it will be a hard pass; for others, it will sit firmly in that private, slightly embarrassing corner of the collection where guilty pleasures live, dusted off once in a while with a mix of discomfort and undeniable fascination.

Previous Guilty Pleasures

  1. Half-Baked
  2. Save The Last Dance
  3. Every Rose Has Its Thorns
  4. The Jeremy Kyle Show
  5. Invasion USA
  6. The Golden Child
  7. Final Destination 2
  8. Paparazzi
  9. The Principal
  10. The Substitute
  11. Terror In The Family
  12. Pandorum
  13. Lambada
  14. Fear
  15. Cocktail
  16. Keep Off The Grass
  17. Girls, Girls, Girls
  18. Class
  19. Tart
  20. King Kong vs. Godzilla
  21. Hawk the Slayer
  22. Battle Beyond the Stars
  23. Meridian
  24. Walk of Shame
  25. From Justin To Kelly
  26. Project Greenlight
  27. Sex Decoy: Love Stings
  28. Swimfan
  29. On the Line
  30. Wolfen
  31. Hail Caesar!
  32. It’s So Cold In The D
  33. In the Mix
  34. Healed By Grace
  35. Valley of the Dolls
  36. The Legend of Billie Jean
  37. Death Wish
  38. Shipping Wars
  39. Ghost Whisperer
  40. Parking Wars
  41. The Dead Are After Me
  42. Harper’s Island
  43. The Resurrection of Gavin Stone
  44. Paranormal State
  45. Utopia
  46. Bar Rescue
  47. The Powers of Matthew Star
  48. Spiker
  49. Heavenly Bodies
  50. Maid in Manhattan
  51. Rage and Honor
  52. Saved By The Bell 3. 21 “No Hope With Dope”
  53. Happy Gilmore
  54. Solarbabies
  55. The Dawn of Correction
  56. Once You Understand
  57. The Voyeurs 
  58. Robot Jox
  59. Teen Wolf
  60. The Running Man
  61. Double Dragon
  62. Backtrack
  63. Julie and Jack
  64. Karate Warrior
  65. Invaders From Mars
  66. Cloverfield
  67. Aerobicide 
  68. Blood Harvest
  69. Shocking Dark
  70. Face The Truth
  71. Submerged
  72. The Canyons
  73. Days of Thunder
  74. Van Helsing
  75. The Night Comes for Us
  76. Code of Silence
  77. Captain Ron
  78. Armageddon
  79. Kate’s Secret
  80. Point Break
  81. The Replacements
  82. The Shadow
  83. Meteor
  84. Last Action Hero
  85. Attack of the Killer Tomatoes
  86. The Horror at 37,000 Feet
  87. The ‘Burbs
  88. Lifeforce
  89. Highschool of the Dead
  90. Ice Station Zebra
  91. No One Lives
  92. Brewster’s Millions
  93. Porky’s
  94. Revenge of the Nerds
  95. The Delta Force
  96. The Hidden
  97. Roller Boogie
  98. Raw Deal
  99. Death Merchant Series
  100. Ski Patrol
  101. The Executioner Series
  102. The Destroyer Series
  103. Private Teacher
  104. The Parker Series

Great Moments In Comic Book History #44: The Amazing Spider-Man #33


On what would have been Steve Ditko’s 98th birthday, let’s remember his greatest moment as the artist who first truly brought Spider-Man to life.

From The Amazing Spider-Man #33:

Previous Great Moments In Comic Book History:

  1. Winchester Before Winchester: Swamp Thing Vol. 2 #45 “Ghost Dance” 
  2. The Avengers Appear on David Letterman
  3. Crisis on Campus
  4. “Even in Death”
  5. The Debut of Man-Wolf in Amazing Spider-Man
  6. Spider-Man Meets The Monster Maker
  7. Conan The Barbarian Visits Times Square
  8. Dracula Joins The Marvel Universe
  9. The Death of Dr. Druid
  10. To All A Good Night
  11. Zombie!
  12. The First Appearance of Ghost Rider
  13. The First Appearance of Werewolf By Night
  14. Captain America Punches Hitler
  15. Spider-Man No More!
  16. Alex Ross Captures Galactus
  17. Spider-Man And The Dallas Cowboys Battle The Circus of Crime
  18. Goliath Towers Over New York
  19. NFL SuperPro is Here!
  20. Kickers Inc. Comes To The World Outside Your Window
  21. Captain America For President
  22. Alex Ross Captures Spider-Man
  23. J. Jonah Jameson Is Elected Mayor of New York City
  24. Captain America Quits
  25. Spider-Man Meets The Fantastic Four
  26. Spider-Man Teams Up With Batman For The Last Time
  27. The Skrulls Are Here
  28. Iron Man Meets Thanos and Drax The Destroyer
  29. A Vampire Stalks The Night
  30. Swamp Thing Makes His First Cover Appearance
  31. Tomb of Dracula #43
  32. The Hulk Makes His Debut
  33. Iron Man #182
  34. Tawky Tawny Makes His First Appearance
  35. Tomb of Dracula #49
  36. Marvel Publishes Star Wars #1
  37. MAD Magazine Plays Both Sides
  38. The Cover of Green Lantern/Green Arrow #85
  39. LBJ Stands Up For The Hulk
  40. Chamber of Chills #2
  41. Tomb of Dracula #41
  42. Tomb of Dracula #27
  43. X-Men Meet Frankenstein’s Monster

Great Moments In Comic Book History #43: The X-Men Meet Frankenstein’s Monster


Back in the early days of the X-Men, before Wolverine and Nightcrawler and Storm, when the comic book was an acclaimed but perennial low seller, the X-Men celebrated 1967’s Halloween by meeting Frankenstein’s Monster!

He wasn’t actually the Monster.  He was a robot who looked like the film version of the Monster and he was destroyed by the end of X-Men #40.  Still, this was the first reference to Frankenstein in the Marvel Universe.  The “real” Monster would officially join the Marvel Universe a few years later.

Cover art by George Tuska, Marie Severin and Sam Rosen

Previous Great Moments In Comic Book History:

  1. Winchester Before Winchester: Swamp Thing Vol. 2 #45 “Ghost Dance” 
  2. The Avengers Appear on David Letterman
  3. Crisis on Campus
  4. “Even in Death”
  5. The Debut of Man-Wolf in Amazing Spider-Man
  6. Spider-Man Meets The Monster Maker
  7. Conan The Barbarian Visits Times Square
  8. Dracula Joins The Marvel Universe
  9. The Death of Dr. Druid
  10. To All A Good Night
  11. Zombie!
  12. The First Appearance of Ghost Rider
  13. The First Appearance of Werewolf By Night
  14. Captain America Punches Hitler
  15. Spider-Man No More!
  16. Alex Ross Captures Galactus
  17. Spider-Man And The Dallas Cowboys Battle The Circus of Crime
  18. Goliath Towers Over New York
  19. NFL SuperPro is Here!
  20. Kickers Inc. Comes To The World Outside Your Window
  21. Captain America For President
  22. Alex Ross Captures Spider-Man
  23. J. Jonah Jameson Is Elected Mayor of New York City
  24. Captain America Quits
  25. Spider-Man Meets The Fantastic Four
  26. Spider-Man Teams Up With Batman For The Last Time
  27. The Skrulls Are Here
  28. Iron Man Meets Thanos and Drax The Destroyer
  29. A Vampire Stalks The Night
  30. Swamp Thing Makes His First Cover Appearance
  31. Tomb of Dracula #43
  32. The Hulk Makes His Debut
  33. Iron Man #182
  34. Tawky Tawny Makes His First Appearance
  35. Tomb of Dracula #49
  36. Marvel Publishes Star Wars #1
  37. MAD Magazine Plays Both Sides
  38. The Cover of Green Lantern/Green Arrow #85
  39. LBJ Stands Up For The Hulk
  40. Chamber of Chills #2
  41. Tomb of Dracula #41
  42. Tomb of Dracula #27

Great Moments In Comic Book History #42: Tomb of Dracula #27


Of all the Marvel horror comics that were published in the 70s, Tomb of Dracula was the best.  Not only did it have the best stories, the best villain, and the best supporting cast (Blade, Hannibal King, Rachel van Helsing, Doctor Sun, and many others) but it also had the best covers.

Tomb of Dracula #27 (first released on September 3rd, 1974) is one of my favorites.  Gil Kane’s cover features Dracula, fire, a beautiful woman, a beast in the moon, and a melodramatic tag line.  What more could a comic boom reader ask for?

Previous Great Moments In Comic Book History:

  1. Winchester Before Winchester: Swamp Thing Vol. 2 #45 “Ghost Dance” 
  2. The Avengers Appear on David Letterman
  3. Crisis on Campus
  4. “Even in Death”
  5. The Debut of Man-Wolf in Amazing Spider-Man
  6. Spider-Man Meets The Monster Maker
  7. Conan The Barbarian Visits Times Square
  8. Dracula Joins The Marvel Universe
  9. The Death of Dr. Druid
  10. To All A Good Night
  11. Zombie!
  12. The First Appearance of Ghost Rider
  13. The First Appearance of Werewolf By Night
  14. Captain America Punches Hitler
  15. Spider-Man No More!
  16. Alex Ross Captures Galactus
  17. Spider-Man And The Dallas Cowboys Battle The Circus of Crime
  18. Goliath Towers Over New York
  19. NFL SuperPro is Here!
  20. Kickers Inc. Comes To The World Outside Your Window
  21. Captain America For President
  22. Alex Ross Captures Spider-Man
  23. J. Jonah Jameson Is Elected Mayor of New York City
  24. Captain America Quits
  25. Spider-Man Meets The Fantastic Four
  26. Spider-Man Teams Up With Batman For The Last Time
  27. The Skrulls Are Here
  28. Iron Man Meets Thanos and Drax The Destroyer
  29. A Vampire Stalks The Night
  30. Swamp Thing Makes His First Cover Appearance
  31. Tomb of Dracula #43
  32. The Hulk Makes His Debut
  33. Iron Man #182
  34. Tawky Tawny Makes His First Appearance
  35. Tomb of Dracula #49
  36. Marvel Publishes Star Wars #1
  37. MAD Magazine Plays Both Sides
  38. The Cover of Green Lantern/Green Arrow #85
  39. LBJ Stands Up For The Hulk
  40. Chamber of Chills #2
  41. Tomb of Dracula #41