Batman: Crimson Mist (by Doug Moench & Kelley Jones) Horror Review


“The answer to life’s every riddle: death and hungry darkness.” — Batman

Doug Moench and Kelley Jones’s Batman: Crimson Mist is what happens when a superhero story stops pretending it can still be saved. The third and final entry in their Batman/Dracula Elseworlds trilogy, it takes the vampire-Batman concept introduced in Batman & Dracula: Red Rain and developed in Batman: Bloodstorm, then drags it into a bleak, blood-drenched finale where Gotham is overrun, Batman is undead, and the usual rules of heroism have completely collapsed. This is not a book interested in clever detective work, heroic triumph, or a reassuring ending. It is a gothic horror comic about a man who became a monster trying to decide whether he can still protect the city that made him. The result is excessive, melodramatic, and sometimes messy—but also memorably nightmarish.

The premise is deliberately bleak. Batman has already died, but death does not exactly stick in this universe. He returns as an undead creature still wrestling with Dracula’s curse, while Gotham has descended into a vampire-infested ruin. The book turns Batman’s usual moral code into the central conflict: he is supposed to protect the city, yet the thing inside him wants to feed. That is a strong hook because Batman stories work best when his discipline and restraint matter. Here, restraint is not just a personality trait; it is literally the difference between hero and monster. The story presents Batman as someone who has to give up everything, including life itself, to face the final reckoning, and that gives it an apocalyptic, no-way-back tone.

Moench’s writing is very much in “gothic comic book” mode. There are lots of declarations, ominous speeches, dramatic captions, and characters who seem incapable of saying anything quietly. At times, the dialogue gets so overwrought that it borders on parody. Batman broods, villains cackle, and the story constantly announces its own darkness. But honestly, that is part of the appeal. This is not trying to be a grounded crime story or a restrained psychological thriller. It is a big, pulpy vampire opera, and Moench leans into that identity completely. The book works best when you accept that everyone is performing at maximum theatrical intensity.

What gives the story real weight is the way it treats Batman’s vampirism as a tragedy rather than just a cool visual upgrade. He has power, but it comes with hunger. He can fight monsters, but he is increasingly one of them. The tragedy is that Batman’s greatest strength—his refusal to kill—has been compromised before the story even begins. He is already damned, or at least believes he is, so the question becomes whether he can still choose to protect people when every instinct tells him to consume them. That gives Crimson Mist a more emotional core than you might expect from a book with this much fang-baring carnage.

Kelley Jones’s art is the main reason this book feels so distinctive. Jones has always drawn Batman like a creature from a nightmare: huge cape, gaunt limbs, exaggerated shadows, a face that can shift from heroic determination to monstrous hunger. In Crimson Mist, that style is perfectly matched to the material. Gotham looks rotten and haunted. The vampires look genuinely repulsive. Batman himself often looks less like a man in a costume and more like a wraith who happens to wear one. The book is credited to Moench with art by Kelley Jones, John Beatty, and Malcolm Jones III, and the inking especially helps give the pages that scratchy, decayed texture.

The color work is a little more divisive. Some readers find the later trilogy books less polished than Red Rain, and Crimson Mist can look muddy or harsh depending on the printing. But that griminess fits the story. This is not a clean, glossy Gotham. It is a city already half-consumed by corruption, blood, and supernatural rot. The art may not be conventionally beautiful, but it is atmospheric in a way that suits the material. Jones makes every panel feel like it is breathing fog, dripping blood, or hiding something with too many teeth.

One of the most notorious aspects of Crimson Mist is its treatment of Batman’s villains. The Penguin, Two-Face, Killer Croc, Poison Ivy, Scarecrow, the Riddler, Black Mask, and the Joker all appear in the story’s larger cast, and the book has no interest in preserving the usual rules of superhero combat. Batman is not merely defeating criminals; he is hunting them. The violence is extreme, sometimes shocking, and often deliberately grotesque. For some readers, that will feel like a betrayal of the character. For others, it is the whole point: this is an Elseworlds where the usual safety rails have been removed, and Batman’s no-kill rule has collapsed under the weight of the vampire curse.

That said, the book’s biggest weakness is also its willingness to go too far. Crimson Mist sometimes mistakes escalation for depth. Once Batman starts tearing through familiar villains, the story can feel like a checklist of shocking moments rather than a carefully built narrative. The Joker’s involvement, in particular, has the potential to be fascinating, but the book often seems more interested in the spectacle of Batman versus his enemies than in exploring what those confrontations mean. There is a difference between “Batman has become a monster” and “the comic keeps showing Batman doing monstrous things,” and Crimson Mist occasionally lands on the wrong side of that line.

Still, the final chapter has a bleakness that gives it purpose. Unlike a standard superhero story, there is no obvious route to a happy ending. Batman cannot simply punch the curse away. Gotham cannot simply be saved by better policing or a clever gadget. The trilogy has spent two books making the world worse, and Crimson Mist has to confront the consequences. That gives the story a fatalistic energy. It feels like a horror movie’s final act, where the heroes are exhausted, the monsters are everywhere, and survival itself may be too much to ask.

As a standalone graphic novel, Crimson Mist is probably not the ideal entry point. It assumes familiarity with Red Rain and Bloodstorm, and without those books, the emotional stakes will feel thinner. Batman’s relationship with Selina Kyle, the fallout from his battle with Dracula, and the overall state of Gotham all carry over from the earlier chapters. The book is collected alongside both predecessors in Elseworlds: Batman Vol. 2, which is really the best way to experience it. Read on its own, it can feel like an exaggerated finale; read after the first two books, it feels like the inevitable, ugly conclusion to a tragedy that started when Bruce Wayne accepted vampire blood to save Gotham.

The trilogy’s appeal is that it understands something important about Batman: he is already a horror character. He dresses like a bat, operates at night, uses fear as a weapon, and lives in a city that practically begs to be overrun by monsters. Moench and Jones simply make the metaphor literal. Batman becomes the thing he has always dressed as. That idea alone gives the trilogy its power, and Crimson Mist takes it to its logical extreme.

Is it the best of the three? Probably not. Red Rain has the cleaner concept and the stronger sense of discovery, while Bloodstorm expands the mythology and gives the tragedy more room to develop. Crimson Mist is messier, louder, and more extreme. But it is also the most purely Kelley Jones book of the bunch. If you like his art, this is essential. If you do not, this may be the book that finally breaks you. Every page seems designed to remind you that Jones does not draw Batman as a handsome adventurer; he draws him as a haunted, elongated nightmare given a cape and a mission.

For all its excess, Batman: Crimson Mist is a memorably deranged piece of late-’90s DC horror comics. It is melodramatic, violent, ugly in places, and completely uninterested in being subtle. But it is also visually striking, thematically appropriate, and a genuinely fitting end to the Batman/Dracula saga. It asks what happens when Batman’s war on crime becomes literal predation, then answers with blood, shadows, and a Gotham that may be beyond saving. If you want a Batman story that feels like a Hammer horror film crossed with a nightmare, this is absolutely worth reading. Just do not come in expecting the World’s Greatest Detective to solve the case with a batarang and a stern lecture. By the time Crimson Mist is over, Batman is less a detective than a curse with a conscience—and that is exactly the kind of deranged Elseworlds premise DC should occasionally let creators run wild with.

Batman: Bloodstorm (by Doug Moench & Kelley Jones) Horror Review


“Gotham does not need another monster!”– Batman

Batman: Bloodstorm is the middle chapter of Doug Moench and Kelley Jones’ wonderfully deranged Batman & Dracula trilogy, and it might be the best of the three because it finally gives the premise somewhere to go beyond “Batman versus Dracula.” The first book, Batman & Dracula: Red Rain, established the hook: Gotham is invaded by vampires, Batman defeats Count Dracula, and the cost is that Bruce Wayne himself becomes a vampire. Bloodstorm picks up immediately after that ending and asks the question that makes the whole Elseworlds experiment click: what happens when Batman is now the thing he swore to destroy?

The answer is grim, pulpy, and a lot of fun. Batman has retained his mission, but he is no longer simply a man using fear and discipline to fight crime. He is a creature of the night with a hunger he cannot fully control, fighting remnants of Dracula’s undead army while trying to keep from becoming Gotham’s next monster. That is a great setup, and Moench understands why it works. Batman’s usual moral code—especially his refusal to kill—is not just challenged here; it is structurally compromised. He has to destroy vampires permanently, he needs blood to survive, and every act of violence brings him closer to the edge.

What makes Bloodstorm more interesting than a standard vampire-Batman novelty is that Moench treats vampirism as both a horror curse and a metaphor for Batman’s already obsessive, self-punishing nature. Bruce has always lived in darkness, dressed like a nightmare, and used terror as a weapon. Here, the metaphor becomes literal. He is isolated, increasingly unstable, and forced to confront the possibility that his crusade is not noble self-sacrifice but addiction dressed up as virtue. The book’s central tension is not whether Batman can defeat the vampires; it is whether he can preserve any part of his soul while doing it.

Moench leans into that internal torment without turning the book into a dry psychological study. This is still a big, gothic comic-book melodrama, full of blood, thunder, graveyards, ruined Gotham streets, and villains chewing the scenery with admirable commitment. The Joker’s arrival is the obvious but effective escalation. If Dracula was the ancient evil who turned Gotham into a hunting ground, the Joker is the chaotic local disease that infects the remains. He takes over Dracula’s undead followers and turns the vampire threat into something even more unpredictable and cruel. It is one of those “of course” ideas that feels inevitable once you hear it: the Joker with an army of vampires is almost too perfect for a dark Elseworlds story.

Catwoman also plays a major role, and she is one of the book’s more emotionally effective elements. Her relationship with Batman gives the story a human anchor amid all the fangs and shadows. Batman is barely holding himself together, and Selina Kyle becomes someone who can still see the man underneath the monster. That does not make the book soft, but it gives the tragedy a direction. The supporting cast also includes Alfred and Jim Gordon, which helps keep the story connected to the familiar Batman mythology even as the world becomes increasingly unhinged.

Kelley Jones’ artwork is the reason this book has such a strong identity. His Batman is not the sleek, athletic tactician of modern comics; he is a towering, crooked, almost demonic silhouette, with a cape that seems to have a life of its own and a cowl that makes him look like something crawled out of a nightmare. In a vampire story, that exaggeration is exactly right. Jones’ Gotham is a place of jagged architecture, oppressive shadows, distorted faces, and bodies arranged for maximum gothic impact. The book is drawn by Jones with inks from John Beatty and Malcolm Jones III, and the result is one of the most visually distinctive versions of Batman DC has ever published.

Jones’ style is not for everyone. His figures can be elongated, his anatomy deliberately strange, and his compositions sometimes favor atmosphere over clarity. But in Bloodstorm, those qualities become assets. Batman looks like a vampire even before the story reminds you that he is one. The Joker looks genuinely repellent rather than merely clownish. The vampires have a theatrical, old-school horror-movie menace, and the color work gives the whole thing a blood-soaked, moonlit finish. Jones had grown as an artist since Red Rain, with stronger page images and more distinctive action staging, and Bloodstorm feels more confident than its predecessor, more willing to commit to the grotesque beauty of its premise.

The art also helps cover some of the book’s rougher edges. Moench’s writing can get a little overwrought, with characters delivering dialogue that sounds like it was marinating in candle wax and thunderstorms. But that is part of the charm. This is not a grounded crime story; it is a gothic pulp nightmare, and the dialogue mostly matches the artwork’s operatic intensity. When Batman broods, he really broods. When the Joker menaces, he really menaces. The book knows what tone it wants, and it commits.

The main weakness is that Bloodstorm occasionally mistakes escalation for depth. The story has strong ideas about Batman’s hunger, guilt, and moral collapse, but it sometimes circles the same emotional territory: Batman fears becoming a monster, Batman resists the hunger, Batman worries that he is losing himself. That tension is effective, but after a while you want the story to find new angles rather than restate the central dilemma. The Joker is a blast, but some of his scenes lean on shock value and broad villainy rather than the sharper psychological warfare he can bring out in Batman.

There is also the issue of pacing. At 96 pages, the book moves quickly, but its plot can feel like a bridge between the clean Dracula showdown of Red Rain and the even darker final chapter, Batman: Crimson Mist. It introduces a compelling status quo—vampire Batman, Joker-led undead forces, a Gotham sliding further into ruin—then has to resolve enough of it to set up the next installment. That gives the story momentum, but it also means a few developments feel rushed or designed more for shock than long-term payoff.

Still, those flaws do not sink it. Bloodstorm is more focused than Red Rain because its conflict is personal rather than merely external. Dracula was the big villain, but Batman’s own transformation is the real antagonist here. The book understands that the scariest version of this premise is not “Batman fights vampires.” It is “Batman is a vampire, and he still thinks he can save Gotham.”

Batman: Bloodstorm is a proudly excessive piece of ’90s DC horror comics: moody, violent, melodramatic, and visually unforgettable. Doug Moench gives the story a genuinely compelling moral crisis, while Kelley Jones turns every page into a gothic fever dream. It is not flawless—the dialogue can be purple, the pacing can be uneven, and the book occasionally leans too hard on grimness—but its best moments have real power. If you enjoy Batman stories that push the character into moral darkness without losing sight of why he fights in the first place, this is an easy recommendation.

As the second part of the Batman & Dracula trilogy, it also works better if you have read Red Rain first, since it begins directly from that book’s aftermath. But on its own terms, Bloodstorm is a strong example of what Elseworlds did best: taking a familiar hero, changing one essential rule, and discovering that the character becomes both more frightening and more tragic. Batman has always been a creature of the night. This book simply asks what happens when the night finally claims him.