With all the talk of Natalie Portman as the front-runner to win Best Actress in this upcoming Oscars (hope I didn’t just jinx her chances) for her role as Nina in Aronofsky’s Black Swan it would seem she has two films to follow her critically-acclaimed performance. One just came out this weekend and not what many of her fans would consider as worthy of her talents after what she did in Black Swan.
I am talking about the romantic-comedy No Strings Attached where she is paired up with one Ashton Kutcher. To say that critics didn’t like this film would be an understatement. The fact that it was the number one film during it’s first weekend release just boggles the mind.
The other film she has coming out soon after Black Swan if the fantasy comedy directed by the guy who made the hilarious Pineapple Express (David Gordon Green) and stars Danny McBride, James Franco, Zooey Deschanel and Justin Theroux. The film is called Your Highness and Portman plays the warrior Isabel and in the trailer shows that she can dish it out when it’s time to be fightin’ ’round the world.
Though I’m sure that one thing which sold this fantasy comedy to her male fans (probably quite a bit of her female fans as well) is the bit where she’s about to go bathe in the river. That and her wearing period style corset and such. Well, just go watch the trailer and decide for yourself.
It looks like while vampires and zombies may be battling it out as the “monster of the moment” the past couple of years there’s an oldie quietly sneaking up behind them to try and take up the general public’s attention.
The first shot was a little film from South Africa called District 9. I think more than a few people saw that little film. Then last year we had a film from two special-effects brothers called Skyline. That particular shot wasn’t as good as the previous title mentioned. In fact, it was godawful though not without it’s perverse entertainment value one gets from watching a very awful film that still manages to entertain (though probably not in the way it’s creators intended to).
In less than a couple of months a film called Battle: Los Angeles will hit the bigscreen and will hopefully be a tad better than the similar plotted Skyline. This one has another South African directing it so that may be a good thing.
Coming this June is a tv series that also follows a similar theme of “alien invasion” with the DreamWorks Television series Falling Skies from producer Steven Spielberg and screeenwriter Robert Rodat. The show will premiere on TNT and stars Noah Wylie, Moon Bloodgood, Will Patton and Dale Dye. From what brief snippets of information that has been released about it the show looks to be similar in tone to Spielberg’s own War of the Worlds where it’s about the human armed resistance trying to retake their cities and the planet back from the alien invaders.
It definitely seems to be a very ambitious show and one that hopefully has a much leaner and efficient take on the alien invasion story than the current remake of V: The Series on ABC. That one had many hoping for a sci-fi to make a great return to network tv and instead we got aliens meets True Blood.
Here’s to hoping Falling Skies doesn’t have aliens wanting to have sex with humans and instead aliens just wanting to kill and/or eat humans instead. I think that would make for a much better show.
For the latest entry to the “song of the day” feature I go back to my younger years. I’m talking about when I was still barely into my 20’s. My choice for the new song of the day is Japanese composer Uematsu Nobuo’s main title theme for the Squaresoft (before they became Square-Enix) fantasy role-playing game Final Fantasy VI.
The song is “Terra’s Theme” (in the original Japanese it was called “Tina’s Theme”) and starts off the game. The version above is the piano solo version which Square-Enix produced as part of the special “Final Fantasy Piano Collections” cd releases which took all the video game music for each game in the Final Fantasy series game and remade them into piano solo pieces. Uematsu’s original composition for Final Fantasy VI (also for most of the game’s in the series he composed the music for) were very heavily-influenced by classical music traditions and one can really hear it in this main theme.
While the piano solo version is quite a haunting melody which gives some clues to the character of Terra Branford. The two versions below are the original video game music which is really a well-done MIDI file to allow it to be encoded into the game cartridge when it was first released for the SNES system. The other one is a live recording of Uematsu himself conducting an orchestra. While all three have become one of my favorite pieces of music of all kinds (not just video game music) it is the piano solo which solidified “Terra’s Theme” as one of the best songs I’ve ever heard.
Konami’s Suikoden series has been a fixture in the Playstation console systems since the PS1. While not as graphically beautiful as Square-Enix’s Final Fantasy series of role-playing games, Konami’s own Suikoden rpgs more than held its own in complexity of character development and storylines. These two factors have become something the Final Fantasy rpgs have really lacked since Final Fantasy VII. I would even say the Final Fantasy series hit its high-point in Final Fantasy VI and has been downhill since. Not so with the Suikoden series. From the beginning the series has beautifully combined characters and storylines to create a game that still uses the basic stats and experience mechanics of most Japanese RPGs but with a unique brand of npc recruiting and a wholly realized complex world which grows and reveals itself with each successive game in the series.
In 2006, Konami released Suikoden V in North America and there were some trepidations on how well the game would turn out. The previous game in the series, Suikoden IV, was abit underwhelming in its execution. A rarity in the Suikoden series in that the game was just ok; with some fans calling it awful. But even Suikoden IV still played better and its story less cliche than most rpgs coming out of Japan. Suikoden fans needn’t have worried about this latest entry in the series. Suikoden V doesn’t bring anything new or innovating in terms of graphics to the genre (but then these games never has in the past) but what it did was bring back the series to the high-standard of character development and storyline the series was very well-known and critically-acclaimed for.
Set six years before the events which played out in Suikoden I, Suikoden V takes places in the Queendom of Falena whose current Queen has in her possession the Sun Rune. The Sun Rune is one of the 27 True Runes which makes the backbone of what makes the critical events of the Suikoden Universe so unique to the role-playing genre. Queen Arshtat rules Falena with the Sun Rune but events prior to the beginning of the game (told in flashback) has set into motion a dangerous game of political machinations and powergrabbing between two powerful groups in the Houses of Barows and Godwins with the Sun Rune in the middle of it all.
The player is given control of Queen Arshtat’s only son to figure out just what sort of secret plans either Houses has in store for the Royals. Accompanying the player are Arshtat’s sister Sialeeds, his bodyguard and lifelong friend Lyon, and Georg (a familiar face for those who have played the previous games in the series). As the game’s story unfolds the complexity of the power struggle between Barows and Godwins and those of the Falenan Royal Family becomes more than a struggle for the realm of Falena but for its ultimate survival as something powerful and beyond human comprehension has slowly influenced those in close proximity. There’s moments of extreme sadness and ultimate sacrifices and love. Machiavellian plots and counterplots from both the protagonists and antagonists keep the player guessing as to how the story will play out. There’s also betrayals and genocidal actions which gives this entry to the series the dark edge the previous fourth Suikoden lacked.
Unlike most JRPG’s (Japanese RPGs), Suikoden V doesn’t have an end-of-the-world storyline but one which stays regional, but makes the plot no less epic and actually gives the game more freedom in how the story unfolds. The game’s story has to rank up there with Suikoden II‘s as one of the best rpg storylines ever and only lags behind the second game due to that game’s having a brilliant and memorable villain in one Luca Blight. The main characters and most of the 108 Stars of Destiny characters were well-written with their own distinct personalities and motivations for joining the fight. The dialogue during the game is mostly done through text with each character show in anime-style profiles. The cutscenes on the other hand uses voice acting which for a rpg was done pretty well with voice actors who actually gave each character voiced a distinct personality. It would’ve been nice if Konami had included the Japanese voice-acting in addition to the English translation. It’s a minor gripe, but nothing that takes away from making Suikoden V such a great game.
The gameplay mechanics returns back to the 6-party formation from the first three games in the series. There’s still the usual co-operative attacks when certain combinations of characters are put in the battle party. The co-op attacks could involve just two characters all the way up to six characters combining to create devastating non-runic attacks. There’s also co-op attacks between characters using runes. These combined runic attacks are some of the most damaging attacks in the game and allows the player a reason to actually bring a balanced party of 6 characters that’s made up of fighter strong in physical attacks and those adept in runes. The newest change in the battle mechanics occur in the war battles. Gone is the turn-based system that’s worked well in the first four games. Suikoden V‘s war battles now takes place in real-time which makes for much more hectic battles. The player must constantly know where each of his units are and how they’re stacked up against the opposing forces.
Suikoden V is a great game and also brings the Suikoden series back to great form after an interesting but lackluster attempt at innovation with Suikoden IV. This fifth entry did everything right in what made the series great. It had a great and compelling storyline with complex and distinct characters. Suikoden V misses surpassing the great Suikoden II in greatness just due to that game having certain classic and memorable characters. This is an unfair comparison but something that still puts the second game ahead of V, but just barely. That shows just how great this game really is. Already announced by Suikoden’s creators that V will be the last Suikoden game for this current generation of Playstation console system. While the title hasn’t made a return to consoles that’s not handheld if this was the last game in the series then it was a proper send-off.
Luis Royo inaugurated the artist profile feature and he’s now followed up by Swiss surrealist painter and sculptor H.R. Giger.
Many who follow the heavy metal and the visual effects scenes know who H.R. Giger is. This artist who hails from Switzerland has been responsible for some of the most iconic images in science-fiction film history. Just looking at the samples of his work on this page one has to automatically notice how the designs look very similar to the alien creature in Ridley Scott’s sci-fi/horror classic Alien.
Scott had seen some of Giger’s art pieces from his Necronomicon IV art collection and instantly knew that this Swiss artist was the one to design his alien and the spacecraft it was to be discovered in. Giger’s alien and environment design were so masterful that he won an Oscar for Best Visual Effect in 1980 for his work in Alien. This accolade got him noticed to head the art design for a failed Dune film adaptation by Chilean filmmaker Alejandro Jodorowsky.
It was to great disappointment that when David Lynch finally worked on Dune only the basic designs Giger had created for the production was used. As one watches Lynch’s Dune bits and pieces of Giger’s signature biomechanical design does pop out. This is especially true when the film switched over to focus on scenes dealing with the Harkonnen and Giedie Prime.
Giger would go on to do some art and set designs for such films as Poltergeist II: The Other Side, Alien 3 and Species. Even now he has been tasked by Ridley Scott to work on his latest film, Prometheus, and come up with new creature designs.
H.R. Giger’s style is one of nightmarish and surreal landscapes and figures which some have described as Satanic, perverse and disturbing. He combines biological anatomy with the mechanical to create works of art that have become favorite of certain heavy metal subgenres like industrial metal and death metal. While most of his works were created using airbrushing techniques to create monochromatic pieces he has, of late, switched over to using pastels, markers and inks.
One wonders what sort images goes through such an artists’ mind to come up with some of the artwork Giger has become famous (and in some circles, infamous) for. Maybe the fact that Giger suffers from night terrors and this has led to heavily influencing the images he creates. In the end, H.R. Giger’s work defnitely falls under the old adage of “beauty lie in the eyes of the beholder”.
January 19, 2011 is the first day of the new year when the internet exploded with reactions concerning Warner Brothers’ announcement about two key characters in Christopher Nolan’s upcoming and final film in his Batman trilogy.
According to a Warner Brothers press release Anne Hathaway will take on the iconic role of Selina Kyle. For those who don’t recognize the name it’s the public face of the female foil for Batman. I’m talking about none other than Catwoman herself. While the press release doesn’t mention the name Catwoman anywhere it would be only logical that Hathaway as Selina Kyle will end up as Catwoman before the film ends.
The other character announcement was about who Tom Hardy was going to portray in the film. Speculation since Hardy was cast mostly had him taking on the role of the villain Hugo Strange, but in a curve out of left field it looks like Hardy will be playing villain Bane.
While reaction on Hathaway as Selina Kyle has mostly been positive the one concerning Hardy as Bane has been met with a combination of guarded optimism (much faith and trust has been earned by Nolan from fans) to outright fanboy rage. Both from film bloggers who should know better and just people who want to grab onto anything that they see as the downfall of the Nolan take on the Batman franchise.
Some still remember the catastrophic Bane from Schumacher’s deservedly-panned Batman & Robin thus think this Nolan take on Bane will be just the same. Others just never bought into the ‘roided-out criminal villain when he was first introduced in the “Knightfall” crossover during the 90’s. If Nolan hadn’t earned my trust as a film and comic book fan from his previous Batman films I would react the same way but I won’t.
While the comic book version of Bane did look like a muscle-bound luchador who used a super-soldier serum called “Venom” to roid-out people fail to remember that bane was very close to Batman’s equal when it came to the intellect department. This was the one villain who deduced Batman’s true identity and found a way to mentally and physically break the Bat down before finally breaking his back.
I believe that Nolan will probably dump the luchador mask and outfit and concentrate on Bane as a criminal kingpin who doesn’t just have the physicality to match Batman punch for punch but also the mental acuity equal to the task of breaking Batman. Does this mean that rumors of the character Hugo Strange has been nixed from the film?
I happen to think that either Hugo Strange will be merged with the character of Bane or may actually appear as the true mastermind who turns Bane loose on the Batman. Either way I’m quite interested in finding out how Christopher Nolan plans to adapt the Bane character to his realistic take on the Batman universe. I’d be very surprised if the wrestling mask and outfit remains. The venom injections could easily be adapted to become more believable and as Tom Hardy has shown in the film Bronson he can physically bulk up and look believable as a muscle-bound heavy.
With the most recent anime of the day choice being the series Azumanga Daioh I thought it would be appropriate that the latest “AMV of the Day” come from the series as well.
This particular AMV won the Best Comedy category in Nekocon X (2007). The AMV is called Azumanga Daioh – Little Girls and it combines scenes from the series with the Oingo Boingo song, “Little Girls”. Starring prominently in this video is the aforementioned creepy male teacher Kimura-sensei. In fact, this video pretty much highlights just how creepy and how much a dirty old man Kimura-sensei really is and the lyrics of the song doesn’t help him much.
For those in the know they’ll see a certain bear pop up in the video several times and those appearances add to the comedy of the video. There’s really not much else to say about this video. It has to be seen to truly experience.
The latest choice for “anime of the day” is the one and only Azumanga Daioh.
Azumanga Daioh is the extremely popular and critically-acclaimed series that was adapted from the manga of the same by. The manga ran for over three years and has been collected into three massive volume called tankobon. It’s creator is mangaka Azuma Kiyohiko and just looking at the name one sees the etymology of the series’ name.
The anime adaptation was done by anime studio J.C. Staff and shown by the Japanese tv network TV Tokyo over 26 episodes. The North American license used to be under ADV Films before it’s inevitable collapse wherein the North American licensing rights was bought by a Houston-based company called Aesir Holdings. One could still find the anime series on DVD which is great news since Azumanga Daioh is one of the best slice-of-life genre series with characters fully realized and storylines which range from comedic to drama with the two overlapping at times.
The series is about the lives of six Japanese high school girls and how their friendships evolve through their times together at school and out of it. There’s fan favorite Chiyo Mihama, the child prodigy, who struggles to fit in with her classmates who happen to be five years older. Then there’s the athletic Kagura whose friendly rivalry with the reserved Sakaki forms one subplot in the series. There’s Osaka the transfer student who fills in the role of the spacey and eccentric character in the series with Yomi and Tomo rounding out the cast of friends.
While most of the series focuses on the six friends other characters come in and out of their lives such as their homeroom teacher Yukari Tanizaki and their phys.ed instructor, Minamo Kurosawa. Then there’s Kimura-sensei. It’s this character that may have some viewers watching the series with a bit of discomfort as this character becomes a borderline obsessive with the teenage high school girls he teaches, especially the six girls who the series focuses on. While the series never goes over the line with Kimura-sensei’s behavior some people may still get turned off by it and dismiss the series. Here’s to hoping that doesn’t happen because Azumanga Daioh does a great job of exploring the lives of these six high school girls as their friendships with each other grows.
The anime doesn’t go overboard with surreal and way-out-there scenes. Most of the series really just shows routine, day-to-day activities that the girls go through in high school, but the writing is so spot-on that watching the series will definitely bring back fond, nostalgic memories of one’s own time in high school. There are some surreal moments, but they’re usually reserved for times when Osaka’s spaciness gets the better of her. This usually involves her imagining weird things about Chiyo-chan’s pigtails.
Azumanga Daioh does fall under the moe label due to the cuteness of the animations with special regard to the youngest in the group, Chiyo-chan. This moe aspect plus the fun and heartwarming stories involving the girls make this anime a fine choice to be the latest “anime of the day”.
The Last Starfighter was a nice little sci-fi action movie which was revolutionary when it was released due to it’s use of an early version of CGI-effects. For 1984, the special-effects was quite new and showed just what was possible in the years to come.
The film itself was a fun and simple sci-fi actioner which owes a lot to the arcade shooters which were popular during the 80’s. Even the main plotline of the film was pretty much about a video game sent by a benevolent space-faring Rylan Star League looking to find a few good Starfighters to save their federation from the danger that was Zur and the Ko-Dan Armada. Lance Guest plays Alex Rogan whose only past-time at the trailer-park, where he lives with his mother and younger brother, is his girlfriend Maggie Gordon (played by 80’s genre favorite Catherine Mary Stewart) and constantly playing a video game called The Last Starfighter. Alex’s expert skills in beating the game brings about a new wrinkle in his hum-drum life which seems to be going nowhere. A seeming con-man of a salesman by the name of Centauri (played with gusto and energy by Robert Preston) comes out of nowhere and gives him an offer and opportunity that is out of this world.
The rest of the film brings about Alex’s reluctance to join the Star League as a Starfighter and pilot of the Gunstar fighter. He thinks it’s all a mistake and that he wasn’t signing up for some sort of intergalactic war that may just kill him. Like most action movies Alex will have an epiphany of what his role and destiny must be and, with some reluctance, finally takes the challenge by the controls and goes off to fight Zur and the Ko-Dan Armada with his lone Gunstar and his trusty navigator and all-around lizardman mentor, Grigg (played with equal parts seriousness and fun by Dan O’Herlihy).
For those like me who grew up during the 80’s and enjoyed watching these simple but fun sci-fi films The Last Starfighter was quite the blast from the past which still delights and entertains despite the corny dialogue and cheesy effects. The CGI-effects of the Gunstar and the Ko-Dan Armada looks dated but I still can’t take my eyes off the screen whenever these early looking CG effects come on. The acting is pretty standard B-movie quality with everyone seeming to have fun with the premise and giving it their all. There’s nothing to write the Academy about but in the end the performances do just enough to make the audience like the characters.
The Last Starfighter was quite the underrated scifi action film which should’ve done better than it did when it first came out. It’s since gained a cult following on video and always a welcome sight whenever it comes on cable. The film might seem dated compared to the super advanced CGI-effects laden blockbusters we have now but it still entertains the people who grew up watching it as kids and who have grown up since.
One of the films to be announced after the success of James Cameron’s Avatar that would also make use of 3D cameras came from an individual who many wouldn’t consider as a proponent of 3D filmmaking. Even during and after the production of this documentary film this filmmaker still is not a total convert to the process. What he did do is use the most advanced filmmaking technique to capture on film exactly what he wanted and 3D filmmaking was the only to give his vision justice.
The filmmaker I’m talking about is the great German director Werner Herzog. The film in question is his documentary about the cave paintings in the Chauvet Cave, Cave of Forgotten Dreams.
In an unprecedented move the French government allowed Herzog to film this documentary in the Chauvet Cave but with some heavy restrictions on what sort of equipment he and his crew could use. They were also limited in where they could stand to film scenes within the cave. Despite these restrictions what scenes people saw during a showing at the 2010 Toronto International Film Festival gave enough people an impression of Herzog’s vision.
The documentary will be released by IFC films this Spring of 2011 with the History Channel getting the rights to show it on TV. This is one of the films of 2011 of which I am very interested in seeing and the fact that it’s Herzog working in 3D is something that needs to be experienced on the big-screen.