Review: The Last Starfighter (dir. by Nick Castle)


“Alex! Alex! You’re walking away from history! History! Did Chris Columbus say he wanted to stay home? No! What if the Wright Brothers thought that only birds should fly?” — Centauri

The Last Starfighter is one of the most purely enjoyable science-fiction adventures of the 1980s: earnest, inventive, occasionally corny, and driven by the kind of wide-eyed imagination that modern blockbusters too often confuse with sheer scale. Directed by Nick Castle, the 1984 film builds an entire intergalactic adventure around a premise that could have been dismissed as a gimmick: an arcade champion discovers that his favorite game is actually a recruitment test for a real war in space. Instead of treating that premise ironically, the film commits to it wholeheartedly, and that sincerity is ultimately what makes it endure.

Lance Guest stars as Alex Rogan, a teenager living in the Starlite Starbrite trailer park with his mother and younger brother, Louis. Alex is smart, resourceful, and visibly restless. He wants to get out of his small-town surroundings, attend college, and build a better future, but financial strain and family responsibility keep making those ambitions seem less realistic. His one reliable escape comes from an arcade machine outside the local store called The Last Starfighter. Alex plays constantly, eventually achieving a record score that attracts the attention of the game’s mysterious creator, Centauri.

Robert Preston’s Centauri is one of the film’s great pleasures. He is an interstellar recruiter who behaves like a flamboyant carnival salesman, arriving in Alex’s life with a strange vehicle, flashy clothes, a rapid-fire sales pitch, and a proposition that sounds completely insane. Centauri reveals that The Last Starfighter is not merely a video game; it is a test designed to identify young people with the reflexes, tactical instincts, and courage needed to become Gunstar pilots for the Rylan Star League. Alex has not just beaten a difficult arcade game. He has qualified to defend an entire civilization from the Kodan Armada.

That central idea remains the movie’s strongest asset. It transforms a familiar adolescent fantasy into something emotionally resonant. Alex is not gifted with a magical sword, superpowers, or an ancient royal lineage. He is selected because he became exceptionally skilled at something the adults around him would probably regard as a waste of time. His ability to master a video game becomes proof that he has discipline, intelligence, hand-eye coordination, and the ability to make decisions under pressure. For anyone who grew up playing arcade games, it is an irresistible fantasy: the thing you are good at for fun might one day turn out to matter more than anyone realizes.

The film understands, however, that being offered a larger life is not the same as being ready for it. Alex initially reacts to the truth with disbelief and fear rather than instant heroism. He wants to return home. He assumes there has been a mistake. That response helps ground the movie, because Alex is not a prepackaged action hero. He is a teenager who has dreamed of escaping his circumstances but has never seriously considered the sacrifices that escape might require. It is easy to want a more exciting future when it is only an idea. It is harder when that future involves leaving your family, crossing the galaxy, and possibly dying in a war you barely understand.

Lance Guest gives Alex enough insecurity and frustration to make his eventual growth satisfying. Alex can be impatient and occasionally self-centered, but he never comes across as unlikable. He feels trapped, and the film makes that frustration understandable. His conflict is not simply whether he can destroy enemy ships; it is whether he can accept that he deserves a larger destiny than the one he has assumed is available to him. By the time he decides to fight, he has moved beyond wanting adventure as an escape. He has chosen to take responsibility for something greater than himself.

Catherine Mary Stewart is also appealing as Maggie Gordon, Alex’s girlfriend. Maggie is not given an enormous amount to do, but she has more personality than the standard passive romantic interest in many 1980s adventure films. She cares deeply about Alex, yet she also has every reason to be hurt and confused when he suddenly disappears and begins acting strangely. Her scenes with Beta Alex, the android duplicate sent to take Alex’s place on Earth, provide some of the movie’s most amusing moments. Beta Alex looks exactly like him, but his behavior is just strange enough to create an entertaining mixture of comedy and unease.

The Beta Alex subplot is one of the film’s cleverest touches because it allows the story to explore Alex’s absence without simply abandoning the Earthbound characters. Beta Alex is a convincing physical duplicate, but he cannot quite replicate the nuances of being human. His overly literal responses, awkward attempts at social interaction, and bizarre behavior around Maggie make him a memorable comic creation. The device also reinforces the contrast between Alex’s old life and the extraordinary new situation he has been pulled into. While the real Alex is in space facing a galactic conflict, the people at home are left trying to make sense of a version of him that seems familiar but fundamentally wrong.

Robert Preston’s performance gives the entire movie energy whenever Centauri appears. He could easily have become an irritating eccentric, but Preston makes him funny, charismatic, and unexpectedly warm. Centauri sees Alex’s potential before Alex sees it himself. Beneath the fast talking and theatrical mannerisms is a real belief in the people he recruits. He does not merely need another pilot; he genuinely wants Alex to become the person he is capable of being. Preston’s presence adds an old-fashioned show-business charm to a film otherwise built around futuristic hardware and computer-generated spacecraft.

Dan O’Herlihy is equally important as Grig, the reptilian alien navigator assigned to work with Alex. Grig initially seems like the typical stern mentor figure, but he gradually becomes one of the movie’s most likable characters. He has experience, discipline, and a personal history with the war that gives the conflict some added seriousness. His partnership with Alex works because they begin from very different places. Grig is a hardened veteran who has seen the cost of battle, while Alex is an overwhelmed rookie who still wants to go home. As they learn to trust each other, their relationship becomes the heart of the space-adventure material.

The villains are broad but effective. Xur and the Kodan Armada are not psychologically complex antagonists, yet the movie does not need them to be. Their purpose is to represent a threat large enough to force Alex into a defining choice. Xur’s willingness to betray the Star League and sacrifice innocent lives for power makes him an appropriately clear villain for this kind of adventure. The conflict is straightforward: a small group of defenders must stand against an overwhelming enemy force, and Alex must decide whether he will be one of those defenders.

The visual effects are perhaps the most historically fascinating part of The Last Starfighter. The film was an early showcase for computer-generated imagery, using digital effects for its spacecraft, alien environments, and space-combat sequences. At the time, this was revolutionary. Seen today, the visual effects are obviously dated. The ships have a smooth, artificial quality, the textures are basic, and the movement lacks the weight and complexity audiences expect from modern computer animation. Yet there is still something charming about them. They represent a major transitional period in science-fiction filmmaking, when filmmakers were beginning to discover what computers could do for cinematic spectacle.

The early CGI gives the movie a distinctive visual identity rather than simply making it look obsolete. The Gunstar fighter, the Kodan fleet, and the distant alien landscapes have the clean, geometric appearance of an advanced arcade game brought to life. That is fitting for a story about a teenager whose gaming skills translate into real combat ability. The computer-generated imagery may not have the tactile realism of the practical miniature work seen in films such as Star Wars or Blade Runner, but it has an important place in the history of visual effects. The movie was imagining a future that the technology of its day could only partially create, and that ambition remains visible in every digital battle.

The Gunstar itself is a memorable piece of science-fiction design. It looks futuristic while still retaining the simplicity of a classic arcade spaceship, and the cockpit scenes effectively sell the sensation of Alex being thrown into something far beyond his experience. The climactic use of the “Death Blossom” maneuver is especially satisfying because the film treats it as a genuine last resort. It is the cinematic equivalent of unleashing a devastating power-up at the exact moment an arcade game seems impossible to win. The sequence is flashy, uncomplicated, and immensely fun.

What makes The Last Starfighter last is not its special effects alone, nor is it just nostalgia for the arcade era. The movie works because it is fundamentally optimistic. It believes that potential can emerge from unlikely places and that someone who feels ignored, trapped, or underestimated may still possess the ability to do something remarkable. Alex is not chosen because he is already fearless. He becomes heroic because he eventually chooses to act despite being afraid.

The film is not perfect. Its dialogue can be cheesy, some characters are thinly developed, and the dated effects may be difficult for viewers accustomed to modern CGI. Even so, those imperfections are part of its charm. The Last Starfighter is colorful, sincere, and unashamedly enthusiastic about its own premise. It remains a lovable science-fiction adventure because it takes the dreams of a video-game-playing teenager seriously. It asks viewers to imagine that the skill everyone dismisses, the hobby that feels like an escape from ordinary life, might actually be the first sign that they are capable of something far greater.

Retro Television Review: The American Short Story #12: The Man That Corrupted Hadleyburg


Welcome to Retro Television Reviews, a feature where we review some of our favorite and least favorite shows of the past!  On Saturdays, Lisa will be reviewing The American Short Story, which ran semi-regularly on PBS in 1974 to 1981.  The entire show can be purchased on Prime and found on YouTube and Tubi.

This week, we have an adaptation of a Mark Twain novella.

Episode #12: The Man That Corrupted Hadleyburg

(Dir by Ralph Rosenblum, originally aired in 1980)

In this loose adaptation of one of Mark Twain’s darkest novellas, Robert Preston stars as The Stranger.  When we first meet The Stranger, he’s looking down on the small town of Hadleyburg and it’s hard not to notice that he looks a lot like Mark Twain.  The Stranger explains that the people of Hadleyburg consider themselves to be honest and free of sin.  The town’s motto is “Lead us not into temptation!”  The Stranger has a plan to test them.

Riding into town, the Stranger stops at the home of Edward and Mary Richards (Tom Aldredge and Frances Sternhagen).  The Stranger gives them a sack that he claims is filled with $40,000 worth of gold bars.  The Stranger says that he was once a poor man and someone in Hadleyburg gave him $20 and some meaningful advice.  Now that’s he rich, he wants to pay back the person who helped him.  The Stranger explains that there is an envelope inside the sack.  In the envelope, the Stranger has written out the advice he was given by his benefactor.  The Stranger’s instruction is for the man who helped him to write out that advice and give it to Rev. Burgess (Fred Gwynne), who recently lost his church when the citizens of Hadleyburg tired of him calling them out for their hypocrisies.  The honest man who remembers the advice he gave the Stranger will be very rich as a result.  The Stranger then leaves.

News of the sack and the gold travels throughout town and eventually the rest of the nation.  The most powerful families in Hadleyburg, including the Richards family, receive a letter telling them that the advice given to the stranger was “You are far from being a bad man, go and reform.”  Burgess is soon swamped by notes, all featuring that same phrase.  At the town meeting, Burgess reads each note, revealing that everyone wrote down the same phrase and that none of the town leaders is as honest as they claim.

The Man That Corrupted Hadleyburg is one of Twain’s most stinging satires, featuring an ending that is surprisingly dark.  This adaptation takes a much lighter approach to the material, altering Twain’s ending to something much more gentle and friendly.  Unfortunately, changing the ending causes the adaptation to lack the bite of the original short story.  Twain’s portrayal of greed and guilt instead becomes a mild story about a quirky town that learns a lesson.  It’s well-acted, especially by Fred Gwynne, but this adaptation doesn’t honor Twain’s intentions.  It just doesn’t add up to much.

Lisa Reviews An Oscar Nominee: How The West Was Won (dir by Henry Hathaway, George Marshall, John Ford, and Richard Thorpe)


(With the Oscars scheduled to be awarded on March 4th, I have decided to review at least one Oscar-nominated film a day.  These films could be nominees or they could be winners.  They could be from this year’s Oscars or they could be a previous year’s nominee!  We’ll see how things play out.  Today, I take a look at the 1963 best picture nominee, How The West Was Won!)

How was the west won?

According to this film, the west was won by the brave men and women who set out in search of a better life.  Some of them were mountain men.  Some of them worked for the railroads.  Some of them rode in wagons.  Some of them gambled.  Some of them sang songs.  Some shot guns.  Some died in the Civil War.  The thing they all had in common was that they won the west and everyone had a familiar face.  How The West Was Won is the history of the west, told through the eyes of a collection of character actors and aging stars from Hollywood’s Golden Age.

In many ways, How The West Was Won was the Avatar of the early 60s.  It was a big, long, epic film that was designed to make viewers feel as if they were in the middle of the action.  Avatar used 3D while How The West Was Won used Cinerama.  Each scene was shot with three synchronized cameras and, when the film was projected onto a curved Cinerama screen, it was meant to create a truly immersive experience.  The film is full of tracking shots and, while watching it on TCM last night, I tried to imagine what it must have been like to see it in 1963 and to feel as if I was plunging straight into the world of the old west.  The film’s visuals were undoubtedly diminished by being viewed on a flat screen and yet, there were still a few breath-taking shots of the western landscape.

The other thing that How The West Was Won had in common with Avatar was a predictable storyline and some truly unfortunate dialogue.  I can understand why How The West Was Won was awarded two technical Oscars (for editing and sound) but, somehow, it also picked up the award for Best Writing, Screenplay or Story.  How The West Was Won is made up of five different parts, each one of which feels like a condensed version of a typical western B-movie.  There’s the mountain man helping the settlers get down the river story.  There’s the Civil War story.  There’s the railroad story and the outlaw story and, of course, the gold rush story.  None of it’s particularly original and the film is so poorly paced that some sections of the film feel rushed while others seem to go on forever.

Some of the film’s uneven consistency was undoubtedly due to the fact that it was directed by four different directors.  Henry Hathaway handled three sections while John Ford took care of the Civil War, George Marshall deal with the coming of the railroad, and an uncredited Richard Thorpe apparently shot a bunch of minor connecting scenes.

And yet, it’s hard not to like How The West Was Won.  Like a lot of the epic Hollywood films of the late 50s and early 60s, it has its own goofy charm.  The film is just so eager to please and remind the audience that they’re watching a story that could only be told on the big screen.  Every minute of the film feels like a raised middle finger to the threat of television.  “You’re not going to see this on your little idiot box!” the film seems to shout at every moment.  “Think you’re going to get Cinerama on NBC!?  THINK AGAIN!”

Then there’s the huge cast.  As opposed to Avatar, the cast of How The West Was Won is actually fun to watch.   Admittedly, a lot of them are either miscast or appear to simply be taking advantage of a quick payday but still, it’s interesting to see just how many iconic actors wander through this film.

For instance, the film starts and, within minutes, you’re like, “Hey!  That’s Jimmy Stewart playing a mountain man who is only supposed to be in his 20s!”

There’s Debbie Reynolds as a showgirl who inherits a gold claim!

Is that Gregory Peck as a cynical gambler?  And there’s Henry Fonda as a world-weary buffalo hunter!  And Richard Widmark as a tyrannical railroad employee and Lee J. Cobb as a town marshal and Eli Wallach as an outlaw!

See that stern-faced settler over there?  It’s Karl Malden!

What’s that?  The Civil War’s broken out?  Don’t worry, General John Wayne is here to save the day.  And there’s George Peppard fighting for the Union and Russ Tamblyn fighting for the Confederacy!  And there’s Agnes Moorehead and Thelma Ritter and Robert Preston and … wait a minute?  Is that Spencer Tracy providing narration?

When Eli Wallach’s gang shows up, keep an eye out for a 36 year-old Harry Dean Stanton.  And, earlier, when Walter Brennan’s family of river pirates menaces Karl Malden, be sure to look for an evil-looking pirate who, for about twenty seconds, stares straight at the camera.  When you see him, be sure to say, “Hey, it’s Lee Van Cleef!”

How The West Was Won is a big, long, thoroughly silly movie but, if you’re a fan of classic film stars, it’s worth watching.  It was a huge box office success and picked up 8 Oscar nominations.  It lost best picture to Tom Jones.

(By the way, in my ideal fantasy world, From Russia With Love secured a 1963 U.S. release, as opposed to having to wait until 1964, and became the first spy thriller to win the Oscar for Best Picture.)

The Fabulous Forties #49: Tulsa (dir by Stuart Heisler)


Tulsa_DVD_Cover

The 49th film in Mill Creek’s Fabulous Forties box set was the 1949 “epic” Tulsa!

I put epic in quotation marks because Tulsa is only 90 minutes long and I personally don’t think you can really have an epic unless you also have epic length.  Giant is an epic, whereas Tulsa is an “epic.”  That said, Tulsa does have a goal worthy of an epic.  Tulsa is about oil and the men and women who sacrifice so much to get that oil out of the ground.  Some of them lose their lives, some of them lose their happiness, and some of them make a lot of money.  I know that makes this film sound a lot like There Will Be Blood but it’s really not.  There Will Be Blood is an epic.  Tulsa is an “epic.”

I have to admit that I was intrigued by this film, just because my family lived in Tulsa for a handful of months, way back when I was 9 years old.  That said, I did groan a little bit when the film opened with a folksy guy named Pinky Jimpson (Chill Wills) standing in front of a white fence and staring straight at the camera.  “Howdy, cousins,” Pinky says, before launching into a monologue about how Oklahoma is the greatest place on Earth.  As a Texan, I was legally required to roll my eyes at Pinky’s claims but, to be honest, Oklahoma’s a pretty nice place.  It’s certainly better than Vermont.

(Take that, Vermont!)

Anyway, once the story gets started, we discover that it’s about Cherokee Lansing (Susan Hayward).  After Cherokee’s rancher father is killed when an oil derrick falls over on him, she decides to get her revenge by entering the oil business herself.  At first, everyone is doubtful that a woman — especially a woman whose only apparent friend is a Native American named Jim Redbird (Pedro Armendariz) — can succeed in a man’s world.  But she proves them wrong by befriending eccentric oilman John Brady (Ed Begley).  After Johnny is killed in a bar fight (because Tulsa is a dangerous place), he leaves all of his land and drilling rights to Cherokee.  He also leaves behind a far more sober-minded son, Brad (Robert Preston), who goes into business with Cherokee.

Soon, Cherokee and Jim Redbird are rich and powerful.  But, as often happens, they are in danger of losing sight of why they wanted to become rich and powerful in the first place.  Jim, in particular, turns out to be a big ol’ sellout.  Brad is disgusted with all of them but then, fortunately, there’s a big oil fire which leads to a lot of stuff blowing up and everyone learning an important lesson…

Or, at the very least, Pinky assures us that they all learned a lesson.  He also talks about how everything in the world now runs on oil.  He mentions that you can get oil from other parts of the world but the best oil comes from Tulsa.

(And again, as a Texan, I am contractually obligated to roll my eyes while noting that people from Oklahoma are some of the nicest folks that you’ll ever meet…)

Anyway, as a film, Tulsa never quite works.  90 minutes isn’t enough time to tell the story that it’s trying to tell and some of the acting is rather inconsistent.  However, the fire at the end is still impressive (Tulsa’s special effects received an Oscar nomination.) and I enjoyed watching Susan Hayward go totally over-the-top in role of Cherokee.  Compared to her subtle and kind of depressing performance in Smash-Up, Hayward actually appears to be having fun in Tulsa and good for her!

Tulsa was the 2nd to last film in the Fabulous Forties box set.  In my next review, I will conclude this series by taking a look at Lady of Burlesque!