Review: War of the Worlds (dir. by Steven Spielberg)


“This is not a war any more than there’s a war between men and maggots… This is an extermination.” — Harlan Ogilvy

When looking back at the vast filmography of Steven Spielberg, science fiction usually evokes a sense of sweeping wonder, starry-eyed optimism, or at the very least, a deeply felt humanism. Films like Close Encounters of the Third Kindand E.T. the Extra-Terrestrial taught generations to look at the stars with hope rather than dread. Even when things took a darker turn in Jurassic Park or the neon-drenched corridors of Minority Report, there remained a foundational thrill—a cinematic ride that ultimately leaves the audience exhilarated. However, his 2005 adaptation of H.G. Wells’ classic novel, War of the Worlds, stands as a radically different beast altogether. It is arguably the bleakest, most claustrophobic blockbuster Spielberg ever directed, operating less as an adventurous alien invasion epic and more as a raw, nerve-shredding analog for collective trauma. Emerging a mere four years after the collapse of the Twin Towers, the film strips away the romanticism of cosmic exploration and replaces it with a visceral, ground-level nightmare of sudden, inexplicable annihilation.

The brilliance of Spielberg’s approach, working alongside screenwriter David Koepp, lies in how intensely localized the narrative remains. Rather than tracking the invasion from the traditional perspective of military command centers, global leaders, or brilliant scientists, the audience is trapped inside the chaotic, deeply flawed perspective of Ray Ferrier, played with a brilliant, unheroic franticness by Tom Cruise. Ray is not a savior; he is a deadbeat, blue-collar crane operator living in a graying New Jersey suburb. He is the kind of father who doesn’t know his son’s school schedule and has an empty refrigerator when his ex-wife drops off their two children, Robbie and Rachel. By centering the apocalypse around a fractured, working-class American family, Spielberg roots the cosmic terror in a painful reality. The impending destruction of the planet mirrors the collapse of Ray’s domestic stability, forcing a man who can barely manage basic parental accountability to suddenly navigate the literal end of the world.

From a purely technical standpoint, the first act of War of the Worlds features some of the most masterful suspense and terror ever committed to celluloid, heavily leaning on a barrage of explicit 9/11 visual imagery. The sequence where the first Martian Tripod emerges from beneath a New Jersey intersection is a masterclass in modern cinematic dread, directly weaponizing the fresh, collective trauma of the post-9/11 American public. Spielberg eschews the clean, omniscient visual language of standard disaster cinema for an organic, chaotic documentary style, mirroring the sudden, disorienting informational and electronic blackout experienced by millions during the real-world attacks. The camera lingers on heavy, ominous storm clouds moving against the wind, the eerie crackle of localized lightning strikes, and the unsettling silence of a neighborhood stripped of electronic life. When the asphalt fractures and the colossal, three-legged war machine rises from the earth, the sound design hits the audience like a physical blow. The Tripod’s horn—a terrifying, mechanical foghorn groan—instantly triggers an ancient, mammalian fight-or-flight response. As the machine opens fire with its disintegration beams, turning nearby pedestrians into literal puffs of ash, the camera tracks Ray running for his life through a massive, rolling cloud of dust and debris. When Ray finally makes it back to his house, the ash of his vaporized neighbors covers his clothes and face, an unmistakable and deeply unsettling visual that explicitly echoes the horrific reality of the streets of Manhattan on September 11, 2001.

This deliberate invocation of post-9/11 anxiety is the thematic engine that drives the entire film. Spielberg does not hide these parallels; he highlights them with a devastating accuracy that makes the film difficult to watch even decades later. When the invasion begins, a terrified, screaming Rachel asks her father if it is “the terrorists,” a line that perfectly encapsulates the collective, reactionary psyche of the mid-2000s American consciousness, where any sudden, catastrophic violence was instantly filtered through the lens of domestic terrorism. The imagery of walls plastered with photocopied missing-persons flyers, crowds of refugees trudging down desolate highways with whatever belongings they can carry, and a derailed, blazing passenger train hurtling past an abandoned station all tap into a very specific, historical vulnerability. In Independence Day, an alien invasion was an opportunity for global unity and triumphant, cigar-chomping counter-offensives. In Spielberg’s hands, the invasion is an overwhelming, asymmetric slaughter that reduces the world’s most powerful military to a collection of burning tanks rolling over a ridge into an invisible abyss.

However, while the film masterfully handles the grand-scale terror of the invasion, it stumbles significantly when navigating its internal family dynamics, particularly regarding Ray’s son, Robbie, played by Justin Chatwin. I completely agree with the widespread criticism that Robbie is an intensely annoying, deeply self-destructive presence whose actions and decisions repeatedly defy basic human survival instincts. Throughout the crisis, his behavior goes beyond typical teenage rebellion and crosses into pure narrative absurdity. Instead of helping protect his traumatized, screaming younger sister, Robbie consistently sabotages his family’s safety to aggressively gawk at a hopeless war zone. His sudden, obsessive urge to join a military force that is clearly being pulverized by an unearthly power feels entirely unearned and maddening to watch. His character arc reaches a peak of irritation when he blindly runs over a burning ridge directly into a mechanical meat grinder, abandoning his family for a bizarre, suicidal patriotic impulse. This makes his miraculous survival at the end of the film a massive narrative misstep; having him casually show up at his grandparents’ pristine Boston home after witnessing a literal military massacre completely undermines the high-stakes realism Spielberg spent two hours building, turning what should have been a tragic consequence of his own foolishness into a cheap, unearned happy ending.

As the narrative progresses past the family friction, the film shifts its focus from external spectacle to the internal breakdown of human morality under the weight of existential terror. This transition is embodied by the mid-movie introduction of Harlan Ogilvy, played with an unsettling, unhinged intensity by Tim Robbins. Trapped in a dark basement while the Martians harvest the surrounding countryside, Ray and Ogilvy represent two radically different, yet entirely believable, reactions to trauma. Ogilvy is consumed by a vengeful, nihilistic madness, obsessed with digging tunnels and launching a futile, suicidal guerrilla war against an enemy that operates on a completely different evolutionary plane. Ray, conversely, is driven solely by a desperate, animalistic urge to protect his daughter. The sequence culminating in Ray’s decision to kill Ogilvy behind closed doors to keep him from alerting the aliens is one of the darkest thematic beats in Spielberg’s career. It forces the audience to confront a disturbing truth: the true horror of the apocalypse is not just what the monsters do to us, but what we are willing to do to each other to survive another hour.

The film’s visual palette, masterfully crafted by cinematographer Janusz Kamiński, reinforces this pervasive sense of rot and despair. Kamiński utilizes a heavily bleached, high-contrast aesthetic that drains the world of vibrant color, leaving behind a cold, metallic landscape dominated by sickly slates, deep shadows, and stark whites. This visual harshness reaches its zenith during the infamous “Red Weed” sequence. As the Tripods begin carpet-bombing the landscape with human blood to fertilize an invasive, crimson alien flora, the film transforms into a surrealist, gothic horror show. The Earth itself is literally being terraformed by the bodily fluids of the slaughtered, creating a grotesque, bleeding ecosystem that visually mirrors the internal rot of the surviving human populations. It is a sequence that feels closer to the cinematic nightmares of H.R. Giger than the traditional whimsy of a Spielbergian adventure.

Despite its immense strengths, War of the Worlds is frequently criticized for its final act, a critique that deserves a nuanced evaluation. The abrupt resolution—wherein the seemingly invincible Martians suddenly succumb to Earth’s microscopic bacteria—is lifted directly from H.G. Wells’ original 1898 text. While narratively faithful, its execution in a modern Hollywood blockbuster can feel jarring, functioning as a biological deus ex machina that robs the human protagonists of a traditional, heroic victory. Furthermore, Robbie’s unearned survival represents a sudden, almost desperate pivot back toward Spielberg’s traditional family-first sentimentality. This neat resolution feels somewhat unearned given the preceding two hours of unrelenting, uncompromising nihilism, momentarily fracturing the film’s gritty, documentary-like reality.

Yet, looking past these structural stumbles, the final voiceover adaptation of Wells’ text offers a profound philosophical punctuation mark to the nightmare. The realization that humanity has earned its right to survive on this planet not through military might or moral superiority, but through millions of years of evolutionary struggle alongside the tiniest microbes, recontextualizes the entire ordeal. It reminds the audience of our inherent fragility and the hubris of believing ourselves to be permanently secure in our modern, technological fortresses. Spielberg’s War of the Worlds remains an incredibly potent piece of mainstream filmmaking precisely because it refuses to comfort its audience for the majority of its runtime. It stands as a brilliant, terrifying time capsule of an era defined by sudden vulnerability, demonstrating that even the master of cinematic wonder could look into the abyss of the cosmos and see nothing but our own reflections looking back in sheer terror.

An Offer You Can’t Refuse: Dragnet (dir by Jack Webb)


1954’s Dragnet opens with a gangland slaying.  We watch as a man is brutally gunned down in a field in Los Angeles.  The rest of the film deals with the efforts of the LAPD to track down and arrest the killers.

Based on the televisions show that gave birth to the whole “cop show” format, Dragnet features Jack Webb as Sgt. Joe Friday, calmly and efficiently investigating the slaying.  Working with Friday is Officer Frank Smith (Ben Alexander) but the film (just like the show) is ultimately about how the whole criminal justice system works together as a machine designed to protect the citizenry and to punish crime.

Or, at least, that’s the way it’s supposed to work.  Especially if you’re only familiar with Dragnet from its late 60s incarnation and the countless parodies that followed, the 1954 Dragnet can seem surprisingly cynical and rough-edged.  The killings are violent, the criminals are ruthless, and the cops are often frustrated in their attempts to solve crimes.  In this film, at least, justice is not guaranteed.

The shooting victim is identified as a low-level gangster named Miller Starkie and Friday and Smith immediately suspect that he was killed on the orders of West Coast mob boss Max Troy (Stacy Harris).  Friday and Smith know that Troy is guilty and they even figure out who worked with Troy to kill Starkie.  But, throughout the film, they struggle to get any sort of concrete evidence tying Max to the crime.  Dragnet is a police procedural that follows every bit of the investigation, including the attempts to convince a grand jury to indict Max.  One of the more interesting moments in the film is when Friday gives his grand jury testimony and it becomes obvious that the district attorney was right to be skeptical about trying to bring charges.  Friday really doesn’t have enough evidence to justify arresting Max for the crime that everyone knows he committed.  To the film’s credit, it doesn’t attack the grand jury system or suggest that the system is unfairly rigged for the criminals.  Friday may be frustrated but he understands that the system has to protect the rights accused first.  One has to be presumed innocent until proven guilty even when everyone knows that person is guilty.

That said, Friday and Smith and the entire LAPD end up harassing Max Troy in a way that would probably not fly if the film were made today.  At one point, a line of police cars park in front of Max’s house and then all shine their lights into his windows.  Friday and Smith end up following Max everywhere that they he goes, stopping him and randomly frisking him before ordering him to empty his pockets.  Today, I imagine this would lead to lawsuit.  Even in the film, it doesn’t exactly pay off.

What does pay off is sending a police woman (played by Ann Robinson) into Max’s nightclub undercover, with a recording device.  This whole sequence is interesting because it’s apparent that the idea of a tiny recording devices — something that we take for granted nowadays — was apparently a new and exciting concept in 1954.  (Indeed, the one used in this film actually looks a bit bulky.)  For a few minutes, the action stops so Dragnet can show off the LAPD’s latest toy.

I liked Dragnet.  It’s an nicely-paced time capsule and, despite its docudrama style and television origins, director Jack Webb manages to come up with a few memorable visuals.  As someone who has binged the late 60s version of Dragnet, it was interesting to see a tougher and much more cynical version of the series.  While Webb was hardly an expressive actor, his dour demeanor serves him well as Joe Friday and Stacy Harris is appropriately sleazy as the crime boss.  Despite all of Friday’s frustrations, the case eventually comes to a conclusion in the 1954 film, even if it’s not the one that Friday and his bosses wanted.  Max may be able to escape the police but he can’t escape his own health.  Friday and Smith move on to investigate the next case.  As always, the names will be changed to protect the innocent.

Gun Brothers (1956, directed by Sidney Salkow)


In this western, Buster Crabbe plays Chad Santee, a former Calvary officer who has traveled to Wyoming so he can visit his brother Jubal (Neville Brand) and see Jubal’s ranch.  Traveling by stagecoach, Chad meets and falls in love with a saloon singer named Rose Fargo (Ann Robinson).  When the stagecoach is held up by outlaws and one of them steals Rose’s broach, Chad decides to track the outlaws down.  What Chad doesn’t know is that Jubal is one of those outlaws.

Gun Brothers is an entertaining B-western.  There’s nothing surprising about the story but Buster Crabbe is a believable hero and Ann Robinson gets a chance to show off her saloon singing skills.  Neville Brand steals the film as Jubal.  Before going into acting, Brand was a highly decorated World War II combat officer and he brought his real-life toughness to every role that he played.  He could throw a punch and shoot a gun with an authority that few other actors could match.  Jubal, like Brand, has obviously seen and experienced things that his self-righteous brother will never be able to understand and, as a result, he’s not as tied down to the laws of society as everyone else.   Also turning in good performances are Michael Ansara as an outlaw and Lita Milan, as a Native American woman who is involved with the gang.

Not surprisingly, for a B-western, Gun Brothers is full of characters with names like Shawnee Jack, Yellowstone Kelly, Blackjack Silk, and Moose McClain.  It’s a simple movie but one that will be enjoyed by fans of old fashioned western action.