Horror Review: Ichi the Killer (dir. by Miike Takashi)


Filmmaking in Japan has always thrived on extremes—but not in one uniform direction. On one end lies the haunting, gothic atmosphere of horror steeped in shadows, ritual, and psychological dread; on the other lies the explosion of ultra-violence, pushed to grotesque and sometimes cartoonish heights. This duality mirrors the country’s broader cultural and artistic history, from the impressionistic ritualism of Noh theater and kabuki to the stark contrasts found in ukiyo-e prints. It was inevitable that such traditions would shape Japanese cinema, inspiring films that swing between meditative stillness and overwhelming sensory assault. Few modern filmmakers embody this radical spectrum more vividly than Miike Takashi, the ever-provocative and unapologetically eclectic mad genius of Japanese film.

Trying to find a Western counterpart to Miike often feels impossible. He refuses to be pinned down, leaping from genre to genre with the same restless energy as a filmmaker like Steven Soderbergh, but with far darker, more transgressive tendencies. Yet even in his eclecticism, Miike tends to operate at the polar extremes of Japanese genre filmmaking. One year he delivers chillingly restrained, gothic atmosphere—as seen in Audition or One Missed Call, both sustained by mood, dread, and psychological unease. The next, he unleashes pure ultra-violence, as in Dead or Alive or Ichi the Killer, films that seem designed to push cinematic violence far beyond socially tolerable thresholds. He’s made yakuza dramas, samurai fantasies, children’s stories, westerns, thrillers, and even musicals. To watch Miike is to surrender to unpredictability—but always to expect extremity.

And nowhere is Miike’s fascination with the violent pole more vividly captured than in his infamous 2001 adaptation of Hideo Yamamoto’s manga Ichi the Killer (Koroshiya 1 in Japan). The film remains one of his boldest and most grotesque provocations: hallucinatory, hyper-violent, and defiantly sadomasochistic. If Audition showed Miike at his gothic and restrained, building terror through silence and stillness, then Ichi the Killer does the opposite—it blasts the viewer with sensory chaos, arterial spray, and sadomasochistic spectacle. The result pushes beyond gore into nightmare surrealism, so extreme it resembles Peckinpah’s The Wild Bunch refracted through a carnival mirror.

On its surface, the narrative is deceptively straightforward: at its core lies the hunt between two men. Ichi, an emotionally fragile vigilante manipulated into becoming a weapon of destruction, and Kakihara, a flamboyant, sadistic yakuza enforcer who thrives on pain both given and received. While Miike alters aspects of the manga, he retains the dual narrative thread of these two figures spiraling toward an inevitable rooftop showdown high above Tokyo’s neon chaos. Yet to describe the plot too literally is pointless. Miike warps Yamamoto’s crime saga into something closer to a fever dream, a delirious collage of violence and grotesquerie where linear logic is slowly dissolved, leaving behind only sensation.

Where Ichi the Killer separates itself is in its layered subtext of body horror and sadomasochism. Miike is not content with gore alone; he explores the intimate psychology of pain and pleasure, showing their fusion in ways that unsettle. This is established from the film’s beginning, in one of its most infamous moments, when Ichi—lonely, voyeuristic, and lost in disturbing fantasies—masturbates while watching a prostitute being assaulted, climaxing onto a balcony railing. The explicitness shocks, but more importantly, it plants the film’s thematic flag: eroticism polluted by brutality, desire inseparable from cruelty. Miike ensures the audience feels implicated, not just as witnesses but as voyeurs who cannot look away.

Kakihara embodies the other side of this sadomasochistic spectrum. He lives for violence, both inflicting and enduring it. His Glasgow smile—cut into his cheeks years before Ledger’s Joker canonized the image—is carved symbol of his philosophy: rebellion scarred into flesh, grotesque yet strangely glamorous. Much of this impact rests on Tadanobu Asano’s performance. Watching him in this role today, it’s startling to compare Kakihara to his later mainstream work in the Marvel Cinematic Universe (Thor films) or the prestige Shōgun remake. The actor who once played measured dignity and stoicism there is here unchained, flamboyant, and feral. His Kakihara is rockstar-like, charismatic, terrifying, and magnetic; the performance feels like a primal howl that stands in stark contrast to his more restrained global roles. By the finale, one could argue Kakihara comes closer to the film’s “hero” than Ichi himself, embodying violence not merely as cruelty but as pure identity.

The film unfolds as a series of violent tableaux, each more outrageous than the last, somewhere between grotesque cartoon and waking nightmare. Bodies are mangled, organs splatter, arterial spray bursts like abstract expressionist brushstrokes. Miike pushes the imagery so far it sometimes tips into slapstick, calling to mind Peter Jackson’s Dead Alive. It’s violence past the point of horror, collapsing into absurdist comedy: as if Tom and Jerry were redrawn with box cutters and razor wire. Tarantino’s famous “House of Blue Leaves” sequence in Kill Bill clearly draws inspiration from Miike’s operatic bloodletting.

And yet Ichi the Killer is not mere shock and gore. Beyond its chaotic excess, the film probes violence as spectacle—something audiences recoil from but also consume with fascination. Miike refuses to let the audience off the hook. He doesn’t desensitize; he implicates. Watching Ichi means simultaneously condemning its cruelty and acknowledging our own morbid curiosity. That tension—between gothic atmospheres of dread and gaudy ultra-violence—is where Miike thrives.

This duality makes Ichi the Killer one of the most notorious entries in modern cult cinema. It isn’t for everyone, and was never intended to be. Some audiences will find it unwatchable, others mesmerizing. But what is undeniable is its extremity, one end of the spectrum of Japanese genre filmmaking stretched to breaking point. If Audition embodies Miike’s gothic restraint, Ichi represents his carnival of brutality. Together, they capture the twin poles of his artistry and of Japanese extremity itself. Violence here is more than gore—it is body horror, sadomasochism, and spectacle fused together, a dark carnival Miike dares us to enter and dares us not to look away.

The Tournament beckons in the Mortal Kombat Trailer


Way back in 1995, Paul W. S. Anderson made his big break with the original Mortal Kombat film. 25 years is high time for an update. Produced by James Wan, this Mortal Kombat seems to be a little stronger with the story it’s sharing. So far, I’m liking the cast here. The Raid‘s Joe Taslim as Sub-Zero, Hiroyuki Sanada (Avengers: Endgame, The Wolverine) as Scorpion, True Blood’s Mechad Brooks as Jax, and those are just the names I recognize. I’m just happy they added Kung Lao to the mix.  I’m hoping there will be more fighting action in this version, and a great soundtrack to boot.

Directed by newcomer Simon McQuoid, Mortal Kombat’s release date is set for later this year, and since it’s a Warner Bros. Picture, there’s a good chance HBO Max may get it early as well.

4 Shots From 4 Films: Enter the Dragon, Drive Angry 3D, The A-Team, Ichi the Killer


Tis November 27, 2015 and all 4 Shots from 4 Films are dedicated to four actors who share the same birth date. A date which all will have now figured out as being November 27. One comes from the Master of the Martial Arts himself, another a veteran character actor, a third who became a prawn and, lastly, the one who made the Glasgow Smile cooler before Heath Ledger.

4 SHOTS FROM 4 FILMS

Enter the Dragon (dir. by Robert Clouse)

Enter the Dragon (dir. by Robert Clouse)

The A-Team (dir. by Takashi Miike)

Ichi the Killer (dir. by Takashi Miike)

Anime You Should Be Watching: Redline


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“Hell, I’m just trying to keep this thing interesting. You can’t write me off like that. You’re just a voice, pal! You don’t know a damn thing about racing!” — Sweet JP

Anime has long distinguished itself from Western animation through its embrace of hyperkinetic imagery—an intensity of motion and visual energy that often prioritizes sensation over realism. While Western animation traditionally leans toward fluidity and physical believability, anime frequently pushes beyond those constraints, opting instead for exaggerated speed, explosive movement, and stylized impact. This difference isn’t just aesthetic; it reflects a broader philosophical divide in how motion itself is perceived. In anime, movement isn’t always about replicating reality—it’s about amplifying it.

Few films embody this ethos as completely as Madhouse’s 2009 OVA Redline, a project that takes anime’s penchant for excess and turns it into a full-blown artistic manifesto. Directed by Takeshi Koike, Redline is less a conventional narrative film and more a sustained audiovisual adrenaline rush—a sci-fi racing spectacle that fuses breakneck pacing with meticulous hand-drawn craftsmanship. The production history of Redline is almost as legendary as the film itself: Koike and his team spent seven years bringing the project to life, pouring millions of dollars and an extraordinary amount of labor into its creation, with over 100,000 hand-drawn frames used in the final product. The result is a visual texture that feels both raw and impossibly refined—so detailed and fluid at times that it borders on looking computer-generated, despite being entirely handcrafted.

Koike’s influences are unmistakable throughout. There’s a clear lineage connecting Redline to the work of his mentor, Yoshiaki Kawajiri, particularly in the sharp character designs and kinetic action choreography reminiscent of Ninja Scroll and Vampire Hunter D. At the same time, the film borrows heavily from Western graphic aesthetics, most notably the thick linework and heavy shadowing associated with Frank Miller. This fusion creates a visual identity that feels globally informed yet uniquely its own—an anime that doesn’t just borrow from other traditions but aggressively remixes them.

Narratively, Redline is deceptively simple, and for some viewers, that simplicity borders on a flaw. The film centers on a futuristic intergalactic race—one that deliberately rejects advanced hover technology in favor of visceral, ground-based machines, giving the world a gritty, almost rebellious edge. At its core, the story follows Sweet JP, a daredevil racer with a towering pompadour and retro greaser aesthetic, as he competes in the titular race—the most dangerous and prestigious competition in the galaxy. His journey is framed through familiar tropes: the underdog striving for victory, the thrill of competition, and a romantic subplot involving his rival Sonoshee, who is both a love interest and a formidable racer in her own right. JP and Sonoshee are given just enough backstory and personality to be engaging, but they never evolve beyond archetypes, and the film never pretends otherwise.

And yet, this simplicity isn’t necessarily a weakness—it’s a deliberate trade-off. Redline understands exactly where its strengths lie, investing nearly all its creative energy into delivering a sensory experience rather than a deeply layered narrative. The characters function less as psychological studies and more as conduits for momentum, existing primarily to carry the viewer from one explosive set piece to the next. What truly sets Redline apart is the sheer density of its animation: every frame feels alive with motion, detail, and intent. Backgrounds pulse with activity, vehicles tear through space with exaggerated force, and the action sequences are so relentless and visually packed that they almost demand multiple viewings, as it’s nearly impossible to absorb everything in a single pass.

This overwhelming kinetic energy is where Redline transcends its narrative limitations. It creates a kind of visual immersion that few animated films—Western or otherwise—have managed to achieve. Watching it feels less like observing a story and more like being strapped into the driver’s seat of a machine hurtling toward collapse. Some critics have compared Redline to the Fast & Furious franchise, particularly its later, more exaggerated entries. On the surface, the comparison makes sense: both celebrate speed, spectacle, and a kind of reckless bravado encapsulated by the mantra “ride or die.” But the relationship feels less like equivalence and more like inversion—if anything, Fast & Furious comes across as a live-action attempt to capture the kind of unrestrained energy that Redline achieves effortlessly through animation. Where Fast & Furious is still tethered, however loosely, to physics, Redline operates in a space where those limits don’t exist and doesn’t need to justify its excess—it revels in it.

Despite its relatively modest reputation compared to more narratively complex anime films, Redline has earned a cult status among fans who appreciate animation as an art form. It prioritizes craft, motion, and sensory impact above all else, achieving something rare: a pure expression of animation’s potential. That’s why Redline remains such an essential watch. It may not offer the emotional depth of a Studio Ghibli film or the intricate plotting of a Satoshi Kon work, but it delivers something equally valuable—a reminder of what animation can do when pushed to its absolute limits.

For the best experience, Redline deserves to be seen on the largest, highest-quality screen possible. Its dense visuals and explosive color palette benefit immensely from high-resolution displays, particularly modern 4K screens that can fully capture the detail of its hand-drawn artistry. While it’s accessible through streaming platforms like YouTube, watching it on a premium setup transforms it from a great film into a full sensory event. In the end, Redline isn’t just a movie—it’s a showcase, a flex, and a love letter to animation itself, proving that sometimes style isn’t just substance—it is the substance.

 

Trailer: 47 Ronin (Official)


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So, we have Keanu Reeves playing against type in Man of Tai Chi now we have another Keanu extravaganza where he returns to the role he continues to be cast in. The role of the reluctant hero who also happens to be the only one who can save everyone.

47 Ronin, I will have to assume, is probably very loosely-based on the 18th-century real-life account of the forty-seven ronin (masterless samurai) who took on the rival lord of their former lord and master. Their legend grew upon the success of their mission when they presented themselves to the Shogun and were given the chance to commit seppuku (ritual suicide) to keep their honor instead of being executed like criminals for the murder of the rival lord.

This story continues to remain a popular one in Japan and for those in the West who know of it. The film looks to take the basic premise but adapt the story in a more fantasy-setting that makes this 47 Ronin look more like a live-action anime than a traditional jidaigeki film like the recent 13 Assassins. This film marks one of the first Western Chushingura (fictional accounts of the forty-seven ronin event).

47 Ronin is directed by Carl Erik Rinsch and is set for a Christmas 2013 release date.

Trailer: Thor: The Dark World (Official)


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The second film of Marvel’s Phase 2 for it’s Cinematic Universe comes in the form of Thor: The Dark World. I’m sure the title should give as to which of the Avengers character is front and center for this Phase 2 film.

Above is the official theatrical poster for the film which has a strong fantasy, Drew Struzan feel to it. That’s more than appropriate since Thor bridges the gap between the more grounded superheroics of Midgard’s (that’s Earth to the layman) heroes (Captain America, Black Widow, Hawkeye and Iron Man) and the more fantasy and scifi denizens of Asgard like Thor and the upcoming film, Guardians of the Galaxy.

While this latest trailer released by Marvel is not the footage that was shown to Hall H attendees during Marvel’s panel at this year’s Comic-Con, it still manages to show some new footage in addition to one’s already shown at the initial teaser earlier. For one, it has more Loki (which is smart of Marvel since Loki has become this Cinematic Universe’s resident bad boy everyone seems to love or hate to love.) and it also shows some hints at the darker, grittier look that Alan Taylor looks to bring from his time as director of episodes of Game of Thrones for HBO.

Natalie Portman’s character, Jane Foster still seems to come off as not belonging to this ensemble, but there’s still chance that the finished product will flesh her out and her relationship with Thor to everyone’s satisfaction.

Thor: The Dark World is set for a November 8, 2013 release date.

Trailer: Thor: The Dark World (Official)


Thor the Dark World

Iron Man 3 is already premiering in Europe and less than two weeks from premiering in North America. To help tie-over North American filmgoers until Iron Man 3 premieres on this side of the Atlantic Marvel Studios has released the first official trailer for the second film in Phase 2 of their Marvel Cinematic Universe.

Thor: The Dark World sees the Marvel action return to Asgard as Thor must now battle the return of an enemy older than the universe itself. Kenneth Branagh is out as director and in steps Alan Taylor of Game of Thrones as the filmmaker for this sequel. Most everyone returns for this second go-around in Asgard and the Nine Worlds with some new faces such as Chris Eccleston as Malekith the leader of the Dark Elves of Svartalfheim.

Thor: The Dark World is set for a November 8, 2013 release date.

Source: Joblo Movie Network

Trailer: Battleship (Super Bowl Spot)


Battleship is going to be the latest film to come out of that film blockbuster factory called Hasbro Studios. Like them or hate them their Transformers franchise by way of Michael Bay has been anything but flops. They’ve made truckloads of money for all involve despite each successive film in the franchise getting worse and worse. The latest Hasbro property to make it’s way onto the bigscreen will be a big-budget production of that classic naval war boardgame kids of all eras just simply called Battleship.

We’ve seen several trailers of the film now and this Super Bowl Sunday we see a new tv spot trailer which shows more of the alien invasion aspect of the film with more aliens in scifi-looking battle armor being seen. We still don’t know what causes this invasion to occur, but then again most of those who will see this film may not really care as long as the action comes fast and furious with enough of a story to keep things from becoming a huge jumbled mess.

Battleship is still set for a May 18, 2012 release date.

Source: Battleship the Movie

Trailer 2: Battleship (dir. Peter Berg)


With Skyrim having taken over my life for the past month or so I’ve been quite remiss with my duties on the site, but no more!

To help me catch up on things around these parts I’ve decided to join the rest of blogosphere and post the latest official trailer for what looks like the offspring when Transformers and 2012 decided to mate. What we get is Peter Berg’s ludicrous, but looks to be quite fun, film adaptation of that classic Hasbro wargame toy. Battleship looks to fill up 2012’s lack of a new Transformers film.

Some have begun to call this the Rihanna film, but I rather think that she’s just a piece in the machine that is Hasbro’s latest attempt to rule the entertainment world with their films based on their classic toy lines. I was very iffy about Berg doing this film, but after two trailer and this one showing more scifi carnage and action I may just put this on my “guilty pleasure” list for 2012.

Battleship is set of a May 18, 2012 release date.

Trailer: Battleship (dir. by Peter Berg) Teaser


It was just going to take before someone in one of the major Hollywood studios decided to tap into the board game market and pick one to adapt into a big-budget blockbuster. It worked wonders for Dreamworks and their bottom line with the Transformers trilogy. This time around we have Universal Pictures ready and set to release in the summer of 2012 their very own board game turned film in the Peter Berg-helmed Battleship.

Yes, you heard it right. That classic naval warfare game that made long road trips both easier to handle and also ripe for arguments has now been made into a film. There’s not much else to say other than watch the trailer. I will say that Liam Neeson must need a new mansion.