The Album Leaf is an electronic-oriented post-rock band headed by Jimmy LaValle. While the project has been around since 1998, LaValle made it onto most post-rock radars with his third album, In a Safe Place. Released in 2004, is was LaValle’s first album on Sub Pop, and it featured most of Sigur Rós as studio musicians. The album was significant, I think, for affirming that great post-rock did not have to conform to the structure and instrumentation standards that were beginning to overwhelm the genre.
For me though, it filled a very different role. I was pretty obsessed with Lost in Translation at the time, and that soundtrack had a bit of a love affair with Rhodes piano and similar tones. That sound happened to be The Album Leaf’s trademark, and it fit in beautifully, especially with Brian Reitzell’s contributions and “Tommib” by Squarepusher. I ended up inserting my favorite track off In a Safe Place into the middle of my Lost in Translation playlist, and that’s how a song called “The Outer Banks” came to make me think of Japan.
Sofia Coppola’s Lost in Translation left a strange impression on me. In a way I can only really compare to Casablanca, it burrowed into my memory like an actual personal experience. I don’t review movies, and I am ill equipped to explain what made it such a special film for me, but the bond that Bob Harris (Bill Murray) and Charlotte (Scarlett Johansson) forge over a few days in Tokyo is something I’ll always carry with me and look back on fondly. That’s pretty weird, but I’m not complaining.
Music was essential to Lost in Translation, embedded into scenes as a part of what Bob and Charlotte actually experience. The hotel lounge has a live jazz band. “The State We’re In” by The Chemical Brothers plays in the club they visit. Phoenix’s “Too Young” pumps over the stereo when they go to a friend’s apartment. A woman dances to Peaches’ “Fuck the Pain Away” at the strip club. The actors aren’t just seen singing karaoke; they perform it at length. Coppola was pretty clever about extending this integration to the more traditionally situated background music. Happy End’s “Kaze wo Atsumete” enhances the feeling that Bob and Charlotte are winding down from an exhausting night, but it drifts faintly into the hallway, as if playing from the karaoke room. Charlotte is wearing headphones when we first hear Air’s “Alone in Kyoto”. The Jesus and Mary Chain’s “Just Like Honey” kicks off as Bob enters his cab. The encore of “Kaze wo Atsumete” in the credits could easily be playing in Bob’s head. Almost every song in the movie functions within the environment, not just as a peripheral enhancement.
Garden State tried something like this a year later, though I don’t recall the extent of it beyond the awkward Shins sequence. The effect was a sort of garish, in-your-face endorsement of director Zach Braff’s favorite tunes. It didn’t really cut it for me, in spite of the soundtrack’s impressive cast. In Lost in Translation, Coppola was a lot more attentive to creating continuity between songs and bringing musicians on board with the film’s atmosphere. She didn’t stop at using “Sometimes” by My Bloody Valentine; she dug founder Kevin Shields out of relative obscurity to compose four original pieces. A lot of the other artists formed a pre-existing community of sorts, suited to engage the project as art rather than a quick paycheck. Soundtrack supervisor Brian Reitzell performed drums for Air on their 2001 album 10 000 Hz Legend. Both Air and Roger Joseph Manning Jr, a fellow studio musician on that album, contribute original music to Lost in Translation. Phoenix previously performed with Air, and Sofia Coppola ultimately married their singer. While their contribution was recycled (“Too Young” appears in the context of young adults who would have been familiar with obscure but up and coming artists; using Phoenix’s first single made sense), the band was still involved in Coppola’s social sphere of musicians.
“Alone in Kyoto” plays as Charlotte travels through the classic side of Japan, visiting shrines and observing ancient customs. While that could possibly put it at odds with my theme, Air’s approach keeps the feeling modern, casting tradition as a subtle, delicate element of the present rather than as a form of escapism. It also occurs in a sequence without character interaction, permitting a pure sense of exploration. Within Lost in Translation‘s soundtrack, “Alone in Kyoto” reaches closest to that Japanese dream that still permeated a lot of American subcultures in 2003. The movie itself brought many of us the closest we would ever come to actually living that dream.
I had a really neat experience once in Monterey. I had never been to California before, I didn’t have a car, and I didn’t get to see much of anything getting there, so I had no idea what existed outside of the town itself. I volunteered to help in the Big Sur marathon, and we loaded up at 4am to drive to the starting point. I knew we were going around a lot of twists and turns, but it was dark and I didn’t think much of it. When the sun came up, we were in a forest, so I figured we must have traveled inland. On the way back, I realized that we’d been dangling on the edge of a cliff dropping into the Pacific ocean the whole way. We were so high up and it was so foggy that sometimes I couldn’t see the ocean at all, and it looked like we were on some floating island in the sky.
An inner city doesn’t work like that. At night, your senses are distorted by a thousand lights shining at you from every direction. Mile-high offices dot the sky like stars. Roads expand to accommodate a vast matrix where red and white atoms shift about chaotically. Black holes surround floating portals into the dimensions of designer makeup and investment banking. Nothing really ends; it just blurs into an electric haze in the distance. The daylight shrinks it all back down into something you can swallow. The cars are just cars. The billboards abandon their depth. The towers have their peaks. Without distinct points of light, they fade from your awareness. No matter how vast the sun-lit scene may be, something about it feels just a bit smaller. It’s quaint, really–a return to a simpler world where buildings are merely a thousand feet tall and bodies line the streets in self-propelled steel boxes, listlessly nodding their heads to music beamed in from outer space.
“Flim”, by the venerable Aphex Twin, appears on the 1997 Come to Daddy EP. It has the sense about it, to me at least, of opening blinds at the top of a highrise hotel and staring across a city in its mid-day bustle.
There is a common quip you’re likely to find if you read comments on Konami’s Snatcher: of all the games that I have never played, this one is my favorite. The game was ported and rehashed for much of the late 80s and 90s, appearing on the PC-8801, MSX2, PC-Engine, Sega Mega-CD, Sony Playstation, and Sega Saturn. The highly censored Sega CD port was the only English translation, and given how horribly that system flopped, you have almost certainly never played this game. That’s no fault of Konami’s. America and Europe are not exactly hot markets for menu-based graphic adventure games.
But Snatcher has a cult following of western fans regardless. Magazines reviewing the Sega CD port praised it across the board. It’s one of the earliest highly successful (in Japan at least) cyberpunk video games, and it merges this with a detective story, grasping the genre’s affinity with film noir. Its original 1988 score captured the essence of cyberpunk aesthetics, filled with jazzy melodies driven by futuristic beats where it could have easily gotten away with generic action music instead. And the game is deliciously dated: its post-apocalyptic earth–set in the oh-so-distant future of 2042–comes about as a consequence of the Soviet Union unleashing a devastating biological weapon. All of these factors make its obscurity a bit enticing. It’s not like you’ve never heard of the game because no one liked it. It’s more of a lost treasure.
The game’s western obscurity plays directly into the appeal of its genre. Learning about it, I felt like I was excavating a modern ruin from a digital trash heap, diving into long forgotten file-sharing archives and posting anonymous requests in dark corners of the internet for sources beyond Wikipedia. One of the most enjoyable stretches of my long-winded videogame music series in 2012 was the process of piecing together fragments of information to arrive at a fairly accurate break-down of the original score. It was a Konami Kukeiha Club project, which can often be a lost cause to dissect, but I dug until I found that the original PC-8801 version’s credits listed each track by individual composer. This was already complicated by the fact that it incorporated changes in the simultaneously released MSX2 port, awkwardly intermixing the staff who converted the sound. You can read my two-part entry on Snatcher below, if you’re curious:
“One Night in Neo Kobe City”, not to be confused with “Twilight of Neo Kobe City”–I had a lot of fun dealing with those sorts of naming conventions through a bad Japanese to English translator–is not original to the 1988 version of Snatcher. Motoaki Furukawa (古川もとあき) first composed it for the 1992 PC-Engine port, when greatly improved audio technology made a track like this possible. (Honestly, think about the sound quality in games you were playing in ’92. This was pretty advanced.) The song really sets the stage for the cyberpunk tech noir experience that follows. I suppose it’s not dark or foreboding, really, but when you connect this sort of sax-driven jazz to a futuristic city, the relation feels natural. When you connect it to Snatcher, it becomes cyberpunk to the core.
Hats off to Konami for letting Snatcher thrive on Youtube when so many other game producers routinely scour the net of their antiquities. (I personally had my account banned by Taito for posting some music to an obscure 80s arcade game.) I don’t know why cease and desist orders are particularly popular in the world of videogame music, but at least in my experience Konami seem to avoid that nonsense. It’s pretty cool, since the Konami Kukeiha Club doesn’t rate far behind Square-Enix’s illustrious list of composers.
식료품groceries definitely takes one of the more unique approaches to vaporwave that I have heard so far. The name and imagery place you in a location I rather doubt any other album has ever centered around: a fresh produce market. The new age, jazz, and softened traditional Asian (Korean?) folk melodies are a lot more naturally pleasing than what most of vaporwave samples from. I might have enjoyed some of this music in its original form. 식료품groceries colors it with 80s beats and a low-volume haze that take you to a supermarket from another world. It is futuristic, in a sense, but the 80s vibe places it firmly in the past. It is, perhaps, a nostalgic reminder of how the future used to be perceived. On 슈퍼마켓Yes! We’re Open, you relive the experience of visiting a supermarket when they were still new and novel. What other genre of music can give you that?
Listening to this, it strikes me just how different 20th century trash music is compared to what we hear in retail stores and restaurants today. Much of it was certainly contrived, copying sounds once believed to place consumers in a purchasing state of mind. Easy listening with a bit of pep, always subliminal, it was meant to make you feel empowered to buy anything that caught your eye without care for the cost. Whether that approach actually worked, eh, it’s hard to say. The Muzak corporation certainly made a lot of money pitching it. But beyond serving a capitalist agenda, the music did have inborn qualities. If it really was pure trash, it would not have been very effective. What it might lead you to buy–that was the garbage.
If you walk into pretty much any business but Panera Bread in America today, you won’t hear anything like it. You will instead catch the same 20-track rotation regardless of the store, all songs conceptualized in corporate offices and performed by talentless beauty queens. The music has become itself a product. The idea is to craft music so mind-numbing that the melody will stick in your head all the way to the check-out, where the albums are conveniently on display for you to purchase if you haven’t found them on your smart phone yet. Since most people can’t differentiate infestation from fascination and buy on impulse, it’s not a bad scheme. When the practice becomes so universal that I can’t even choose my retailers based on their lack of painfully bad audio, it’s a great scheme. (By the way, I eat at Panera Bread a lot, and not so much for their average food.) Modern society’s further descent renders classic “shopping music” an art, and vaporwave artists are reviving it as such. In a round-about way, 식료품groceries might be one of the bleaker artists I feature here. By taking what was once considered trite and revealing its relative quality compared to retail music today, it reminds us just how much more vapid and commercial our world has become.
Of the vaporwave I’ve heard so far, no individual song has struck me more than “Airglider”, the opening track on フライトを楽しむ (Enjoy Your Flight!) by 日本航空株式会社 ✈ Japan Airlines. Expanding on the sort of feathery easy listening you might hear while boarding an airplane, the song lifts you up into the sunlit skies above an Asian metropolis in a way that the original sampled tunes could never realistically accomplish. The guitar is totally contrived–the sort of thing that a washed-up rock star might produce under contract from a commercial director–but 日本航空株式会社 ✈ Japan Airlines manages to twist it into this dreamy ride. The hyper-generic solo becomes stimulating–a vision of soaring through the clouds aboard a wonder of no-longer-so-modern technology. You feel like you are experiencing a commercial flight in the 70s or 80s, when it was not such a common affair. The very brief, unintelligible vocal line carries a sense of style. You are in the very least a first class customer. You might be taking off on your own private jet after a long day of insider trading on the Tokyo Stock Exchange.
Well, no, that’s just what the airline wants you to believe. You’re sitting in coach. Everything about this presentation is over the top in a clumsy, reckless sort of way. The song cuts in a moment too late, missing a split second of the opening note. The artist’s name is outrageous, going so far as to visually remind you that you are on a plane. (It has since been reduced to simply AIR Japan.) The song is bombastic, slamming its product down your throat. The video shows an attendant passionately spoon-feeding you information dumbed down to a child’s level in that uniquely artificial, condescending Japanese way. It’s pseudo-class for the middling mass consumer. It is everything vaporwave was initially intended to reflect, made all the more poignant through a careful, precise effort to capture the aesthetic. A lot of vaporwave has its go at cheap marketing by being intentionally careless. This one crafts the carelessness with a keen awareness, and the result is a lot more revealing. It feels more authentic than the real deal. It creates in the listener the sort of sales-minded artificial experience that real commercial music is usually too shallow to achieve. You will fly Japan Airlines again.
I am not sure whether my recent discovery of vaporwave was a coincidence or not. When people check out my Last.fm profile, I always return the serve, and I happened to be listening to a lot of other music that will be featured in this series when I got a new visitor. This person’s profile was filled with really odd artist names, mostly consisting of katakana followed by a seemingly random English word in all caps. Click click.
This was vaporwave, as it turned out, and vaporwave was pretty odd. I guess the genre emerged beginning in 2011 as electronic and dance artists, partly in jest and partly as a sort of social commentary, began to resurrect trash audio from the 70s, 80s, and 90s. The background sounds of shopping malls and elevator shafts twisted in conformity to dance beats and reemerged packaged with bad 90s digital imagery. The artist titles are a nod to those used in Asian markets to sell western hits without having to pay royalties. The genre title, too, was a hoax, referring to vaporware–products which are heavily marketed but never actually released or cancelled. (Remember when Duke Nukem Forever gained so much fame after 14 years “in development” that Gearbox slapped together a garbage FPS under the title?) Some of the early artists in the scene suggested that their music was not intended to be enjoyed for any intrinsically pleasing qualities. Rather, they were taking music that was trashy in spirit and making it trashy in sound, degrading it to a state where its shallow capitalist origins could shine while, as a possibly unintended consequence, infusing it with actual conceptual value.
The earlier artists I sampled were, as you might expect from the description, entertaining but not particularly pleasant to listen to. In 2014, a label called Dream Catalogue launched and helped to really redirect the genre. Taking the same technical approach of restructuring muzak, smooth jazz, funk, lounge, new age, and R&B into electronic and dance tracks, Dream Catalogue artists showed a generally keener eye towards making the music aesthetically pleasing in its own right. The result was a sound that’s simultaneously modern and nostalgic, and a collection of albums that show a lot more individual character and vision.
Hong Kong Express, the Dream Catalogue founder’s personal project, presents a consistent vision of dreamy nighttime travels in a modern city. In describing his first release, 浪漫的夢想, the label’s website concludes that “This dream, ultimately, is a mysterious and romantic trip through the neon haze of a night in Hong Kong – a journey of subway carriages and fast cars, a love both lost and found, and a connection between souls.” I can definitely hear that. The pitched, echoing pop and jazz samples generate the sense that you aren’t fully taking in your surroundings. You drift through a landscape of glowing billboards and signs, recognizing the products subliminally while reflecting on the light itself, becoming lost in a vibrant capitalist world. What could be more appropriate for the theme of this series?
If you ever wonder what it’s like to roam the midnight streets of a cynical, depraved city full of alcoholics and deadbeats, you will never find a more poetic account than Small Change, the 1976 masterpiece by Tom Waits. It flows as a shambling, drunken journey through neon squalor. On each track, he takes us to some bar, nightclub, diner, or strip joint, and tells the stories of the people he finds there. Hawkers on “Step Right Up” offer him an incoherent slur of sales pitches. (“We’ve got a white sale on smoke-damaged furniture. You can drive it away today!”) A young punk on “Jitterbug Boy” nonchalantly brags about accomplishing all sorts of improbable feats and then tells Tom to get lost. (“If it’s heads I go to Tennessee, tails I buy a drink. If it lands on the edge I’ll keep talking to you.”) A shameless deviant on “Pasties and a G-String” rambles about his lust. (“Crawling on her belly, shaking like jelly, and I’m getting harder than Chinese algebra.”)
The album is brilliant from start to finish. Lyrically, I think I can safely call it my all-time favorite. And while the title track, “Small Change”, is not my first pick on the album generally, it’s the one that most robustly captures the dystopian theme in this music series. It tells of a small-time gangster who gets murdered, and how the community passes by in apathy or else dives like vultures to try and make a buck off the tragedy.
Small Change got rained on with his own .38,
And nobody flinched down by the arcade,
And the marquees weren’t weeping; they went stark-raving mad,
And the cabbies were the only ones that really had it made,
And his cold trousers were twisted, and the sirens high and shrill,
And crumpled in his fist was a five-dollar bill,
And the naked mannequins with their cheshire grins,
And the raconteurs and roustabouts said “Buddy, come on in,
Cause the dreams ain’t broken down here now; they’re walking with a limp,
Now that Small Change got rained on with his own .38”,
And nobody flinched down by the arcade,
And the burglar alarm’s been disconnected,
And the newsmen start to rattle,
And the cops are telling jokes about some whorehouse in Seattle,
And the fire hydrants plead the Fifth Amendment,
And the furniture is bargains galore,
But the blood is by the jukebox on an old linoleum floor,
And what a hot rain on forty-second street,
Now the umbrellas ain’t got a chance,
And the newsboy’s a lunatic with stains on his pants,
Cause Small Change got rained on with his own .38,
And no one’s gone over to close his eyes,
And there’s a racing form in his pocket circled “Blue Boots” in the 3rd,
And the cashier at the clothing store didn’t say a word,
As the sirens tear the night in half, and someone lost his wallet,
It’s surveillance of assailance, if that’s what you want to call it,
And the whores hike up their skirts and fish for drug-store prophylactics,
And their mouths cut just like razor blades, and their eyes are like stilettos,
And her radiator’s steaming, and her teeth are in a wreck,
She won’t let you kiss her, but what the hell did you expect?
And the gypsies are tragic, and if you want to buy perfume,
They’ll bark you down like carnies, sell you Christmas cards in June,
But Small Change got rained on with his own .38,
And his headstone’s a gumball machine,
No more chewing gum or baseball cards or overcoats or dreams,
Someone’s hosing down the sidewalk and he’s only in his teens,
Cause Small Change got rained on with his own .38,
And a fistful of dollars can’t change that,
And someone copped his watch fob, and someone got his ring,
And the newsboy got his porkpie Stetson hat,
And the tuberculosis old men at The Nelson wheeze and cough,
And someone will head south until this whole thing cools off.
Japan’s three-piece prodigy Boris have played every style of music in the books over the years, and they do it all well. “Intro” appears fairly early in their discography, on the 2005 reissue of Akuma No Uta. (The original 2003 release features a much shorter intro track.) If you had any question about the sort of diversity Boris brought to the table even this early on, you could look at Akuma No Uta‘s multiple album covers. One was a play on the cover art of Bryter Layter by Nick Drake. Another, Welcome to Hell by Venom.
This track also made my mix after I used it in a game. The task I set for myself when I purchased a copy of RPGMaker was to take an incongruous cyberpunk story written by a bunch of kids in the 90s and make it work. It was in pretty bad shape. Apparently being chaotic evil made you a great candidate for leadership; the CEO calling the shots was supposedly some genius who had carefully crafted his rise to power, but then he’d turn and do crafty things like scream “bwahahaha” and murder his advisers. It was the sort of nonsense only a bunch of children or Joseph McCarthy could dream up. I wanted to retain the basic progression of events–I was doing this for fun and nostalgia, after all–but the opening sequence, where the leader shoots a passenger airline out of the sky in order to sense the euphoric death rattle of hundreds of innocents burning in unison, was uh…. yeeeeah….
When I listened to “Intro” by Boris, the scene rewrote itself. The plane was suddenly slowly drifting over a scene of urban anarchy, where police stations and hospitals barely hung on behind walls of garbage and broken glass. Casinos and brothels lit up the night sky. The pilot commits a minor breach in security protocol while requesting permission to land, and a culture of paranoia spirals the situation out of control. Ultimately, a general authorizes force with a hint of satisfaction, and the plane explodes. Wata’s high pitched, siren-like guitar seems to simulate ambulances rushing to the scene. Boris set the tone for how I would rewrite the entire script. The foreboding, dystopian vibe of this instrumental song was powerful enough alone to create a setting I couldn’t handle with graphics and dialogue at my disposal.
On a bit of a lark, I posted an article last week about some of my odd experiences as a kid on the internet in the 90s. That got me listening to a bunch of music that has no obvious connection to the things I wrote about. My metal choices became more industrial. I fired up the Lost in Translation soundtrack for the first time in ages. I fell in love with vaporwave’s sardonic spin on muzak and smooth jazz… Hey, this sounds like an excuse to post a music series!
90s internet was obsessed with fantasy and science fiction. “Nerds” were more likely to be online. (My family got dial-up because my mother was a computer programmer.) Free online gaming was dominated by MUDs and forum RPGs, as they were well suited for text-based environments and stemmed from a long tradition. Most of all, it was the easiest place for that demographic to congregate. (Why do we have Sports Bars but not Dungeon Masters’ Taverns?) If you came to the internet enjoying console RPGs, you might well leave loving anime and Dungeons & Dragons, too, and sharing an odd obsession with that island off the east coast of Asia that gave us so much of it. Japan was an exotic world full of technologically advanced cities, as I imagined it, and its number one export for me was high-tech fiction.
That is how I came to engage futuristic universes like Akira and Ghost in the Shell. Japan brought cyberpunk into the mainstream for my generation. (It was years before I watched Blade Runner.) The internet was the new frontier of technology, so the genre sort of resonated with the medium through which I encountered it. Ghost in the Shell in particular asked a lot of relevant questions regarding how technology impacted identity. On the internet, anonymity was a sort of virtue, and that always fascinated me. I also saw, as time went by, a lot of commonalities between the internet and cyberpunk’s dystopian societies. Corporate monopolies replaced niche vendors. Advertising expanded wildly, still all in-your-face pop-up adds pushing pornography and all-you-can-eat, 0%-down, free trial chances to become an instant winner. Forums became overcrowded, scaling up from hundreds of active users to tens of thousands. Screen names ceased to provide even temporary identification as people no longer bothered looking at them. Copycat conformity and superficial cheap thrills dominated where people had once engaged each other with thought and imagination.
In both cyberpunk and the internet, you had an acknowledged gap between the corporate world and the masses. In Final Fantasy VII, for instance, Midgar’s dark, towering inner city emitted a filth of neon commercial sleaze and ill-earned luxury that opposed the sunshine and suffering warmth of its dilapidated ghettos. This disparity was clear, both to the player and to Midgar’s fictional inhabitants. The antagonists were balding, broad-wasted businessmen and corporate gangsters. The heroes toppled the system through sabotage, creating a ripple effect that rocked the masses and–not so much in FF7, but definitely elsewhere–turned them against their corporate overlords. The fact that capitalism felt evil or sleazy, both online and in the fiction, proved awareness of the gap. If the system was working properly, the masses would willingly accept their position and not eye commercialism warily or respond to tremors beneath. There would be no vulnerability–no means to revolution–and subsequently, in a lot of these stories, nothing to drive the plot forward.
The gap emerged in fiction because it made for an interesting story. It emerged in real life because the internet simply hadn’t been reigned in yet. Corporations were still scrambling to keep up with rapidly changing demands emanating from an unregulated hive mind. In both cases, the appeal was a sense of empowerment. Anonymity within an unstable system enabled anyone, theoretically, to mastermind changes in behavior of the masses and then slip back into the shadows. It was a utopian dystopia. It was too easy.
Today’s social media, integrated subliminal advertising, and tailor-made instant-gratification entertainment indicate a highly functional, invulnerable corporate society. The internet is a bleak, soulless place where people narrate their artificial lives to the wind, proudly displaying every ounce of their shallow identities. You might grasp the banality for a moment and try to spread the word, but open ears are hard to come by, and before you seek them you just have to watch this Youtube video about the 10 craziest moments in… something. C’est la vie.
But that is why internet and the 90s makes me reflect nostalgically on sweaty used car dealers in crooked toupees; Tokyo as an exotic, futuristic world; Groomed corporate elites snorting cocaine on their private jets; Sleazy, shameless advertising; Revolutions begun by untraceable, nameless figures in archaic chatrooms; The machine consuming itself and collapsing into anarchy; Most of all, the freedom to roam a vast, incomprehensible urban landscape without consequence.
Maserati are a post-rock band from the music capital of the southeast: Athens, Georgia. “Inventions” appears on their 2007 release, Inventions for the New Season (which I always thought was a really awkward title). Their line-up at the time included the late Jerry Fuchs, who was involved in a lot of significant acts before his tragic death: !!!, MSTRKRFT, LCD Soundsystem.
This song found its way into my mix as a result of my brief foray into RPGMaker. I got it in my head to make a cyberpunk RPG based loosely around a collaborative story that I took part in back on the Nintendo.com forums in ’98. Futuristic tile sets were pretty hard to come by, and I turned to music to set the tone of the game. I put “Inventions” to work when the player finished up the introduction sequence and became free to explore. The song captured for me the feeling of walking along the massive streets of a futuristic city in the dead of night.