Dune: Part Two (dir. by Denis Villeneuve) Review


“The Mahdi is too humble to say he is the Mahdi. Even more reason to know he is!” — Stilgar

Dune: Part Two picks up right where the first film left off, diving headfirst into Paul Atreides’ quest for revenge on the desert world of Arrakis, and it absolutely delivers on the epic, operatic scale the setup promised. The first movie was all mood and table-setting; this one cashes in that patience with a story that’s bigger, louder, and way more emotionally volatile, without totally ditching the cerebral, slow-burn vibe that makes Dune feel different from other sci-fi tentpoles. Denis Villeneuve isn’t just continuing a story; he’s doubling down on the idea that this whole saga is less about a hero’s rise and more about the terrifying consequences of people begging for a savior and then getting exactly what they asked for.

Narratively, the film tracks Paul and his mother Jessica as they embed deeper into Fremen culture while House Harkonnen tightens its stranglehold on Arrakis. Paul trains, raids spice convoys, and slowly evolves from accepted outsider to full-on messianic figure, even as he keeps insisting he doesn’t want that role. The emotional throughline is his relationship with Chani, who acts as both partner and conscience, pushing back against the religious fervor gathering around him. At the same time, you’ve got Baron Harkonnen scheming from his grotesque oil-bath throne and Feyd-Rautha unleashed as the house’s rabid attack dog, chewing through enemies in gladiatorial arenas and on the battlefield. The stakes are clear and simple—control of Arrakis and its spice—but the film keeps twisting that into something more existential: control of the future itself and who gets to write it.

Visually, Dune: Part Two is just ridiculous in the best way. Arrakis still feels harsh and elemental, like the planet itself is a character that occasionally decides to eat people via sandworm. The desert exteriors are shot with that hazy, golden brutality where every wide shot makes the Fremen look tiny against an uncaring landscape. When Paul finally rides a sandworm, it’s not played as some clean, heroic moment but as a thrashing, chaotic stunt that looks legitimately dangerous—he’s clinging to this titanic creature, sand exploding in sheets around him, the camera swinging wide so you feel both the scale and the sheer lunacy of what he’s doing. The Harkonnen world, by contrast, is stark and stylized, all cold geometry and void-like skies, leaning into monochrome to make it feel like you’ve stepped into some industrial underworld. Villeneuve’s obsession with scale and texture pays off; every frame feels like it was composed to be stared at.

The action this time is more frequent and more brutal. Where Dune: Part One held back, this one goes for full war-movie energy. You get Fremen ambushes out of sand, night raids lit by explosions, and a final battle that’s basically holy war meets desert cavalry charge. Sandworms surf through shield walls, ornithopters slam into the ground, and a sea of troops gets swallowed by sand and fire. The choreography stays clean enough that you can track who’s doing what, but it never loses that messy, grounded feel—knife fights still feel close and ugly, even when they’re surrounded by massive spectacle. The duel between Paul and Feyd is the peak of that: sweaty, vicious, and personal, more about willpower and ideology than just skill.

Performance-wise, the film runs on the tension between Timothée Chalamet’s Paul and Zendaya’s Chani. Chalamet gets to shift from haunted survivor to someone who realizes he can pull the strings of history—and chooses to do it anyway. He plays Paul as a guy who genuinely hates what he sees in his visions but can’t stomach losing, which gives the final act a bitter edge. Zendaya finally gets the screen time the first film teased, and she makes the most of it. Chani isn’t just “the love interest”; she’s the one person in the story who consistently calls bullshit on prophecy, seeing how Fremen belief is being turned into a weapon. That skepticism, that refusal to be swept up, becomes the emotional counterweight to everything Jessica and the Bene Gesserit are engineering.

Rebecca Ferguson’s Jessica goes full political operator here, and it’s honestly one of the most interesting arcs in the film. Once she takes on the role of Reverend Mother, she leans into manipulating Fremen faith, playing up visions, symbols, and omens to lock in Paul’s status. She’s terrifyingly pragmatic about it, and the movie doesn’t let that slide as a “necessary evil”—it’s part of how this whole situation curdles into fanaticism. Austin Butler’s Feyd-Rautha is pure menace: feral, theatrical, and oddly charismatic, like a rock star who decided to become a warlord. He feels like the dark mirror of Paul, another bred product of a toxic system, but one who embraces cruelty instead of burden.

Then you’ve got Florence Pugh’s Princess Irulan and Christopher Walken’s Emperor Shaddam IV, introduced with real weight as the heir to the throne and the man who greenlit House Atreides’ betrayal—but then largely sidelined as bit characters rather than the shadowy power brokers they should be. On paper, they’re the architects of galactic order, pulling levers from opulent palaces while Paul scrambles in the sand. The film gives them poised entrances and sharp dialogue, but parks them as observers to Paul’s whirlwind, more like well-dressed cameos than forces reshaping the board. Walken nails the Emperor’s weary calculation, and Pugh hints at Irulan’s future scheming, but without deeper scenes of imperial intrigue, they orbit Paul’s story instead of challenging it head-on, underscoring how his rise eclipses even the old guard.

Hans Zimmer’s score keeps pushing that strange, alien soundscape he built in the first film and then amps it up. The music leans hard on percussion, guttural vocals, and warped instruments that feel half-organic, half-industrial, like you’re listening to the desert itself breathing. The score doesn’t really do the classic “themes you hum on the way out of the theater” thing; instead, it sits in your bones. During the big set pieces, it’s almost overwhelming—drones, chants, and pounding rhythms layering on top of each other until your seat feels like it’s vibrating. In quieter scenes, Zimmer pulls back just enough to let a harsh little motif peek through, usually when Paul is weighing his choices or when Chani realizes how far things are slipping away from what she hoped for.

Thematically, Dune: Part Two sinks its teeth deepest into the dangers of blind faith and the double-edged sword of prophecy—how it can shatter chains of oppression only to forge far heavier ones in their place. Frank Herbert’s original warning pulses through every frame: belief isn’t just a comfort or a spark for revolution; it’s a weapon that smart people wield to hijack desperate hearts. The Fremen, crushed under imperial boot and environmental hell, latch onto their Lisan al-Gaib legend like a lifeline, and figures like Jessica and the Bene Gesserit are all too happy to fan those flames. Lines like Stilgar’s “The Mahdi is too humble to say he is the Mahdi. Even more reason to know he is!” twist logic into a pretzel, showing how faith devours reason—Paul’s every hesitation or miracle just “proves” his divinity more. Chani’s gut-punch retort, “This prophecy is how they enslave us!” lays it bare: what starts as liberation from Harkonnen greed morphs into submission to a new myth, one engineered off-world to keep Arrakis in check.

Paul embodies this tragedy most painfully. His spice-fueled visions reveal futures of jihad consuming the stars, yet the “narrow path” he chooses—embracing the prophecy—breaks the Fremen’s subjugation to outsiders while binding them to him as unquestioning soldiers. It’s not accidental heroism; it’s a calculated gamble where prophecy empowers the oppressed to topple one empire, only for Paul to birth a deadlier one, fueled by the very zeal that freed them. Princess Irulan’s cool observation, “You underestimate the power of faith,” chills because it’s the Emperor admitting belief outstrips blades or thrones—faith doesn’t just win wars; it rewrites reality, turning Fremen riders into galaxy-scouring fanatics. Even the Reverend Mother Mohiam’s “We don’t hope. We plan” unmasks prophecy as cold manipulation, a multi-generational con that breakers colonial chains today while guaranteeing control tomorrow.

Villeneuve doesn’t glorify this cycle; he revels in its horror. The final rally, with Fremen chanting “Lisan al-Gaib!” as Paul seizes the throne, thrills like a rock concert and curdles like a cult initiation. Chani riding off alone isn’t defeat—it’s the last gasp of clear-eyed doubt in a tide of delusion. Faith topples the Baron and humbles Shaddam, sure, but it installs Paul as its high priest-emperor, proving Herbert right: saviors don’t save; they scale up the suffering. The film tweaks the book to amplify this, giving Chani more agency to voice the peril, making the “victory” feel like a velvet trap. It’s prophecy as breaker of chains—smashing Harkonnen spice rigs and imperial ornithopters—then creator of new ones, with Paul’s jihad looming not as triumph, but inevitable apocalypse.

If the film has a real sticking point, it’s that tension between being a massive, audience-pleasing sci-fi epic and being a deeply cynical story about the cost of belief. On a surface level, it totally works as a grand payoff: you get your worm rides, your duels, your big speeches, your villains being humbled. But underneath, Villeneuve keeps threading in this idea that what we’re watching isn’t a happy ending; it’s the start of something worse. The sidelining of Irulan and Shaddam reinforces how Paul’s myth-centered rise devours old powers, prophecy steamrolling politics.

As a complete experience, Dune: Part Two feels like the rare blockbuster that respects its audience’s patience and intelligence. It assumes you remember part one, assumes you’re willing to sit with long, quiet moments and sudden bursts of violence, and assumes you’ll notice that the “hero’s journey” here is more of a slow moral collapse dressed up as triumph. It’s messy in spots—some pacing jolts, some underused heavy hitters in the cast—but it swings so hard and with such confidence that the rough edges end up feeling like part of its personality. The result is a movie that works both as an immediate, visceral ride and as something you keep chewing on afterward, wondering if you were supposed to be as excited as you were by the sight of a new god-king being crowned in the desert.

Dune: Part One (dir. by Denis Villeneuve) Review


“I said I would not harm them and I shall not. But Arrakis is Arrakis and the desert takes the weak. This is my desert. My Arrakis. My Dune.” — Baron Vladimir Harkonnen

Denis Villeneuve’s Dune: Part One is one of those big, monolithic blockbusters that feels less like a movie night and more like being slowly lowered into someone else’s dream. It’s massive, deliberately paced, and sometimes emotionally chilly, but when it hits, it really hits, and you can feel a director absolutely obsessed with getting this universe right. The film adapts roughly the first half of Frank Herbert’s novel, following Paul Atreides, heir to House Atreides, as his family accepts control of the desert planet Arrakis, the only source of the spice melange that powers space travel and heightens human abilities. The setup is pure operatic space-feudalism: the Emperor orders House Atreides to take over Arrakis from their bitter rivals, House Harkonnen, in what is basically a beautifully staged death trap. Villeneuve leans into the political trap aspect; even if you’ve never read Dune, you can tell from minute one that this is not an opportunity, it’s a setup, and that sense of doom hangs over everything.

What Villeneuve really nails is the “ancient future” texture that people always talk about with Dune but rarely pull off on screen. The technology looks advanced but worn, ritualized, and heavy, from the gargantuan starships to the dragonfly-like ornithopters that rattle and pitch like actual aircraft instead of sleek sci-fi toys. The production design and Greig Fraser’s cinematography go all-in on scale: Caladan’s stormy oceans, Arrakis’s endless dunes, cavernous fortresses that make the human figures look insignificant. It’s not just pretty—it’s doing character work for the universe, selling you on the idea that people here live under forces (political, religious, environmental) that absolutely dwarf them. In theme terms, this is Villeneuve visually translating Herbert’s obsession with ecology and power structures, but he externalizes it more than the book: instead of living inside characters’ heads, you’re constantly being reminded how small they are against their environment.

All of that is backed by Hans Zimmer’s aggressive, sometimes overwhelming score, which sounds like someone trying to invent religious music for a civilization that doesn’t exist yet. It’s not subtle; there are bagpipes blaring on Caladan, guttural chants over Sardaukar warriors being ritually baptized in mud, and wailing voices that basically scream “destiny” every time Paul has a vision. But it syncs with Villeneuve’s approach: this is myth-making by way of blunt force, and the sound design and music are part of the same strategy of immersion and awe. Compared to the novel’s intricate, almost clinical tone, the film leans much harder into a mythic, quasi-religious mood. That means some of Herbert’s more sardonic or critical edges get smoothed out, but it also lets Villeneuve foreground the feeling of a civilization that already half-believes its own prophecies.

Narratively, Dune: Part One walks a weird tightrope. On one hand, this is a story about prophecies, chosen ones, and a messiah in the making, but on the other, the film quietly undercuts that fantasy. Villeneuve and his co-writers emphasize the Bene Gesserit’s centuries-long manipulation of bloodlines and myths, including seeding prophecies among the Fremen, so Paul’s “chosen one” status comes prepackaged with a lot of moral unease. That’s one of the places where Villeneuve stays very faithful to Herbert: the idea that religious belief can be engineered and weaponized. At the same time, by stripping out so much of the book’s interior commentary, the movie makes that critique more atmospheric than explicit. You feel that something is off about Paul’s destiny—the visions of holy war help with that—but you don’t hear the narrative voice outright interrogating the myth the way the novel does. It’s like Villeneuve wants the audience to experience the seduction of the messiah narrative first, and only slowly realize how poisonous it is.

Timothée Chalamet’s performance takes advantage of that approach by playing Paul as a kid who has been trained his whole life for greatness but absolutely does not want the role he’s being handed. Early on, he’s soft-spoken, almost recessive, but you see flashes of arrogance and temper, especially in the Gom Jabbar test and the later tent breakdown after his visions of a holy war in his name. Villeneuve doesn’t try to turn him into an instant charismatic leader; instead, he feels like a thoughtful, scared teenager caught in a machine that’s been running for centuries. That divergence from the source material is subtle but important: book-Paul, with all his internal analysis and mentat-like processing, comes off almost superhumanly composed. Film-Paul is less in control, more overwhelmed, which shifts the theme from “a superior mind learning to navigate fate” toward “a boy being crushed into a role he might never have truly chosen.”

The supporting cast is absurdly stacked, and the film uses them more as archetypes orbiting Paul than as fully fleshed-out characters, which is both a feature and a bug. Oscar Isaac’s Duke Leto radiates tired nobility, a man who knows he is walking into a trap but refuses to show fear because he needs his people to believe. Rebecca Ferguson’s Lady Jessica might be the most compelling presence in the movie: a Bene Gesserit trained in manipulation and control, visibly torn between her loyalty to the order and her love for her son. Ferguson gives Jessica a constant undercurrent of panic; even when she’s composed and commanding the Voice, you can feel the guilt and fear simmering underneath. In Herbert’s text, Jessica carries a heavy burden of calculation and self-critique through internal monologue; Villeneuve replaces that with rawer, more visible emotion. That choice makes Jessica more immediately relatable on screen but also shifts the theme slightly—from a cold, almost chess-like examination of breeding programs and long-term plans to a more intimate conflict between institutional programming and maternal love.

On the more purely fun side, Jason Momoa’s Duncan Idaho brings some sorely needed looseness and warmth. He’s one of the only characters who feels like he exists outside the grim political machinery, which makes his relationship with Paul read as genuinely affectionate instead of court-mandated mentorship. His big stand against the Sardaukar is shot like a mythic warrior’s last stand, and it sells Duncan as the kind of legend people would sing about after the fact. The tradeoff is that Duncan’s characterization leans into straightforward heroism; some of the book’s emphasis on the complexities and limits of loyalty gets compressed into a single grand gesture. Josh Brolin’s Gurney Halleck mostly glowers and shouts in this installment, but there’s enough there—especially in the training scene—that you get a sense of this gruff soldier-poet without the film ever stopping to spell it out. What’s missing, though, is the more overt sense of Atreides culture and camaraderie that the novel lingers on; Villeneuve sketches it, then moves on.

If the heroes lean archetypal, the villains almost go minimalistic to a fault. Stellan Skarsgård’s Baron Harkonnen is an imposing, bloated specter, more a presence than a personality; he spends a lot of time floating, brooding, and letting the makeup and lighting do the talking. In the book, the Baron is a much more talkative schemer, constantly plotting and vocalizing his nastiness, which underlines Herbert’s theme of decadence rotting the powerful from within. Here he’s closer to a horror-movie monster, which works visually but makes the political conflict feel a bit less textured. It’s a conscious trade: Villeneuve sacrifices some of Herbert’s satirical bite for a cleaner, more archetypal good-house-versus-evil-house dynamic. The Mentats, like Thufir Hawat and Piter de Vries, also get sidelined, and with them goes a lot of the book’s focus on human computation and the consequences of tech bans; the movie nods to that world-building but clearly doesn’t prioritize those themes.

Where Dune: Part One really shines is in its set-pieces that double as worldbuilding lessons. The spice harvester rescue sequence isn’t just about a sandworm attack; it’s a crash course in how dangerous Arrakis is, how unwieldy the spice operation can be, and how Paul reacts when the spice hits his system and his visions start intensifying. The hunter-seeker assassination attempt in his room does something similar for palace intrigue and surveillance, even if the staging (Paul standing unnervingly still as the device inches toward him) has rubbed some viewers the wrong way. These scenes make Arrakis feel like a living trap: environmental, political, and spiritual all at once. Compared to the novel’s detailed ecological and economic exposition, Villeneuve’s version is more experiential—you feel sandstorms and worm sign before you fully understand the larger ecological philosophy that Herbert spells out. That keeps the film more cinematic, but it also means the deeper environmental thesis is only hinted at rather than explored.

The downside of Villeneuve’s devotion to mood and worldbuilding is pacing. This is a two-and-a-half-hour movie that very much feels like “Part One,” and you can sense the absence of a conventional third-act climax. The story peaks emotionally with the fall of House Atreides—Leto’s death, Duncan’s sacrifice, Kynes’s end—but then keeps going, drifting into the deep desert with Paul and Jessica. The final duel with Jamis is thematically important—Paul’s first deliberate kill, a step toward becoming the kind of leader his visions imply—but as a closer for a blockbuster, it’s quiet and off-kilter. What’s interesting is how that duel distills one of Herbert’s key themes—the cost of survival and leadership—down to a single, intimate moment. The book wraps that in a ton of cultural detail and internal reflection; the film pares it down to body language, breath, and a few lines of dialogue. Villeneuve keeps the moral weight of the act but narrows the lens, trusting the audience to sit with what it means for Paul to cross that line without spelling it out.

If you come in as a Dune novice, the film is surprisingly navigable but not always emotionally generous. Villeneuve strips away the novel’s dense internal monologues and replaces them with visual suggestion and sparse dialogue, which keeps the movie from turning into a two-hour voiceover but also makes some motivations feel opaque. Characters like Dr. Yueh suffer the most from this approach; his betrayal happens so quickly and with so little setup that it plays more as a plot requirement than a tragic inevitability. That’s a clear case where the film discards a major thematic thread: Herbert uses Yueh to dig into ideas of conditioning, trauma, and the limits of “programmed” loyalty, but Villeneuve mostly uses him to push the plot into the Harkonnen attack. The tradeoff is understandable in a two-part film structure, but it’s a noticeable hollow spot for viewers who care about the story’s psychological underpinnings.

Still, as an opening movement, Dune: Part One feels like a deliberate choice to build the cathedral before lighting the candles. It’s more concerned with making Arrakis, its politics, and its religious machinery feel tangible than with delivering a neatly wrapped narrative. That can make it frustrating if you want a self-contained story, but it pays off in atmosphere: by the time Paul and Jessica join Stilgar’s Fremen and we get that final image of a sandworm being ridden across the dunes, you believe this is a place where myths can walk around as real people. Villeneuve stays true to Herbert’s broad thematic architecture—power, religion as control, ecology as destiny—but he discards a lot of the author’s density and interior commentary in favor of a more streamlined, sensory-driven experience. As a result, the film feels less like reading a dense political text and more like standing inside the legend that text would later be written about.

As a complete film, it’s imperfect—sometimes emotionally distant, sometimes so in love with its own scale that character beats get swallowed—but it’s also one of the rare modern blockbusters that feels handcrafted rather than committee-engineered. As an adaptation, it respects the spirit of Dune while making sharp, cinematic choices about what to emphasize and what to streamline, even if that means some beloved book moments get reduced or reconfigured. And as a foundation for a larger saga, it does exactly what “Part One” says on the label: it sets the board, crowns no clear winners, and leaves you with the distinct feeling that the real story—the dangerous one—is only just beginning.

Here Are the 2021 Nominations of the Washington D.C. Area Film Critics!


The Washington D.C. Area Film Critics have announced their nominees for the best of 2021!  The winners will be announced tomorrow so that means you have exactly one day to see all the nominees.  GET TO IT!

Best Film
Belfast
The Green Knight
The Power of the Dog
tick, tick…BOOM!
West Side Story

Best Director
Kenneth Branagh – Belfast
Jane Campion – The Power of the Dog
David Lowery – The Green Knight
Steven Spielberg – West Side Story
Denis Villeneuve – Dune

Best Actor
Nicolas Cage – Pig
Benedict Cumberbatch – The Power of the Dog
Andrew Garfield – tick, tick…BOOM!
Will Smith – King Richard
Denzel Washington – The Tragedy of Macbeth

Best Actress
Olivia Colman – The Lost Daughter
Nicole Kidman – Being the Ricardos
Lady Gaga – House of Gucci
Kristen Stewart – Spencer
Tessa Thompson – Passing

Best Supporting Actor
Jamie Dornan – Belfast
Ciarán Hinds – Belfast
Troy Kotsur – CODA
Jesse Plemons – The Power of the Dog
Kodi Smit-McPhee – The Power of the Dog

Best Supporting Actress
Caitríona Balfe – Belfast
Ariana DeBose – West Side Story
Ann Dowd – Mass
Kirsten Dunst – The Power of the Dog
Aunjanue Ellis – King Richard

Best Acting Ensemble
Belfast
The French Dispatch
The Harder They Fall
Mass
The Power of the Dog

Best Youth Performance
Jude Hill – Belfast
Emilia Jones – CODA
Woody Norman – C’mon, C’mon
Saniyya Sidney – King Richard
Rachel Zegler – West Side Story

Best Voice Performance
Awkwafina – Raya and the Last Dragon
Stephanie Beatriz – Encanto
Abbi Jacobson – The Mitchells vs. the Machines
Kelly Marie Tran – Raya and the Last Dragon
Jacob Tremblay – Luca

Best Original Screenplay
Kenneth Branagh – Belfast
Mike Mills – C’mon, C’mon
Zach Baylin – King Richard
Paul Thomas Anderson – Licorice Pizza
Fran Kranz – Mass

Best Adapted Screenplay
Siân Heder – CODA
Jon Spaihts and Denis Villeneuve and Eric Roth – Dune
Jane Campion – The Power of the Dog
Steven Levenson – tick, tick…BOOM!
Tony Kushner – West Side Story

Best Animated Feature
Encanto
Flee
Luca
The Mitchells vs. the Machines
Raya and the Last Dragon

Best Documentary
The First Wave
Flee
The Rescue
Summer of Soul (…Or, When the Revolution Could Not Be Televised)
Val

Best International/Foreign Language Film
Drive My Car
A Hero
Lamb
Titane
The Worst Person in the World

Best Production Design
Jim Clay, Production Designer; Claire Nia Richards, Set Decorator – Belfast
Patrice Vermette, Production Designer; Richard Roberts and Zsuzsanna Sipos, Set Decorators – Dune
Adam Stockhausen, Production Designer; Rena DeAngelo, Set Decorator – The French Dispatch
Tamara Deverell, Production Designer; Shane Vieau, Set Decorator – Nightmare Alley
Adam Stockhausen, Production Designer; Rena DeAngelo, Set Decorator – West Side Story

Best Cinematography
Haris Zambarloukos – Belfast
Greig Fraser – Dune
Andrew Droz Palermo – The Green Knight
Ari Wegner – The Power of the Dog
Bruno Delbonnel – The Tragedy of Macbeth

Best Editing
Úna Ní Dhonghaíle – Belfast
Joe Walker – Dune
Andrew Weisblum – The French Dispatch
Peter Sciberras – The Power of the Dog
Myron Kerstein & Andrew Weisblum – tick, tick…BOOM!

Best Original Score
Bryce Dessner & Aaron Dessner – Cyrano
Hans Zimmer – Dune
Alexandre Desplat – The French Dispatch
Jonny Greenwood – The Power of the Dog
Jonny Greenwood – Spencer

Doctor Strange Trailer Arrives At SDCC 2016


Doctor Strange

San Diego Comic-Con for the past decade has always been a major mainstay for Marvel Studios when it comes to releasing their latest news and trailer for their upcoming films. There has been rumors the last couple years that Marvel Studios may skip Comic-Con and it’s venerable Hall H altogether in the near-future. Marvel Studios being owned by Disney means they have access to their parent company’s own D23 event. There’s even talk of just having a yearly Marvel Con to showcase everything Marvel.

Until that occurs many who attend San Diego Comic-Con will stand hours (some even days) to be able to get into Hall H and be the first to see what Marvel Studios has up it’s sleeves. This year we get the latest trailer on their biggest gamble to date: Doctor Strange.

A gamble in that it will delve deeply into the one aspect of the Marvel Universe it has so far avoided: magic.

One cannot make a film about Doctor Strange and not portray the magic and sorcery, the otherworldly dimensions and demons, spells and illusions. This is the bread and butter of the Sorcerer Supreme and if this latest trailer is any indication then filmmaker Scott Derrickson may have just broken the code in how to integrate this aspect of the Marvel Universe into the grounded, albeit hyper-reality, of the Marvel Cinematic Universe.

Doctor Strange arrives this November 4, 2016.

Doctor Strange Trailer Makes It’s First Visit


Doctor Strange

This coming November sees the arrival of not just another new character from the Marvel Comics pages onto the big-screen, but the parting of the curtains to give the Marvel Cinematic Universe it’s first glimpse at the mystical and magical.

The MCU has been mostly about advanced technology, techno-thrillers and a corner or two of the cosmic, but Feige and company has never truly explored the esoteric and occult side of the Marvel Cinematic Universe. With the release of tonight’s teaser trailer for Doctor Strange we will finally get a glimpse into this unseen corner of the MCU.

Doctor Strange is set for a November 4, 2016 release date.

Trash Film Guru Vs. The Summer Blockbusters : “Prometheus”


It’s funny how our expectations going into a film shape our perceptions of it while we’re watching it and, ultimately, our final opinions about it after we’ve seen it. Case in point : yesterday on this very blog I was talking about Snow White And The Huntsman, a movie I frankly expected nothing from, and about how, even though it delivered nothing but a substance-free series of pretty pretty pictures to look at, I wasn’t too pissed off about spending my hard-earned money to see because I wasn’t even sure it would deliver that much (or that little). Today, on the other hand, I’m going to be discussing a flick that I flat-out expected to suck, and that pretty much delivered on those expectations — yet left me feeling pretty well ripped off even though it, too was gorgeous to look at and even though, again, I figured it would be at least as bad as it was, if not worse.

I’m talking, of course, about Prometheus, Ridley Scott’s completely unnecessary Alien prequel. The reasons I went into this with essentially no optimism whatsoever are numerous — Scott hasn’t made a good film since Blade Runner, the script was co-authored by some guy named Jon Spaihts and one of the chief culprits behind the unwatchable, thoroughly confused mess that was TV’s Lost, Damen Lindelof (who’s apparently irked huge segments of the online film geek community with a recent series of over-the-top-in-the-self-serving-department comments), and frankly because any film that set out to “explain” and “demystify” the H.R. Giger-designed evil aliens form the original film series sounded like something with the power to not only be completely pointless (some power), but to actively detract from the impact the first film had by filling in a bunch of blanks that are best left — well, blank.

Of course, there were reasons for optimism, as well — a first-rate cast, sure-fire scrumptious CGI effects, and a promised “return to the Alien series’ roots” after some rather unfortunate side-steps and detours all sounded pretty cool, but I still went into this one prepared for the worst.

I didn’t get that. Instead I got a confused, cliched, every-bit-as-unnecessary-as-I’d-expected mess of a film that, in its defense, at least really does look amazing. Which was enough for me to give Snow White And The Huntsman a pass, admittedly — but hyprocrite that I am I just can’t be as forgiving when it comes to Prometheus. Why not? Because at the end of the day I don’t really give a shit either way about the Snow White legend, but I do care about the Alien franchise. A lot. Scott’s first film rates right up there with John Carpenter’s The Thing on my list of all-time great sci-fi horrors, and I even enjoyed most of the various sequels to one degree or another. So it’s fair to say that, even though I didn’t figure it would be, I still wanted this flick to be good.

So where to begin with the reasons why it wasn’t? Well, how about we start with that stellar cast I mentioned a minute ago. It’s completely wasted. Apart from the film’s “Ripley-lite” protagonist, Dr. Elizabeth Shaw (Noomi Rapace, who turns in a heck of a good performance), none of the characters are developed at all. the very talented Idris Elba is stuck in a one-dimensional role as the titular ship’s captain and can’t even seem to decide what accent he should settle on when he’s speaking. Charlize Theron plays an ice princess — again. Michael Fassbender, at the top of pretty much every current Hollywood “hot” list, turns in a dry, uninvolved turn as the ship’s android that won’t be causing Ian Holm to lose any sleep (although, in Fassbender’s defense, the fact that Spaihts and Lindelof reveal that he’s robotic from the outset doesn’t help matters any). Guy Pearce, as old man Weyland, the expedition’s financier, might as well be replaced with a computer-generated stand-in. There’s even a completely pointless two-second cameo from Patrick Wilson inserted for reasons I can’t even begin to fathom. So much talent with oh so little to actually, you know, do.

Then there’s the script. Dear God, what a disaster. Shoehorning a bunch of unnecessary Chariots Of The Gods-style crap into the Alien “mythos” is about the worst direction these truly Lost writers could have chosen to go. Instead of illuminating anything (not , again, that much “illumination” was really needed — the original story stood on its own just fine), it just muddies the waters. There’s some laughably atrocious dialogue that wouldn’t sound out of place in an Ed Wood film (like when the ship’s geologist, in the midst of a massive freak-out, declares ” I like rocks, right? I really like rocks!”). And the main thrust of the action is essentially a direct carbon copy of the “story arc” from the first film (you know, for instance, who the only survivor is going to be from the outset). It’s like Spaihts and Lindelof can’t decide between trying to do something completely out of left field (albeit thoroughly confusing) or just settling on the same old blueprint so in the end, they go for both — and end up doing each competing narrative impulse a massive disservice.

I keep coming back to the amazing visual prowess Scott’s CGI gurus display here consistently from start to finish, and I suppose it’s worth mentioning one more time just to balance the scales here a bit, but what’s that old saying about lipstick on a pig? Prometheus cakes on the makeup, but underneath, its true face is still that of the victim of a particularly nasty car wreck. And like an accident victim, it’s so disfigured and tragic that you’re almost tempted to feel sorry for it — until you learn that said victim was driving drunk at 150 mph and the person in the other car (I guess that would be the audience in this case — bear with me as I stretch this metaphor way beyond the breaking point) didn’t make it out alive.

It takes an almost Herculean effort to not be as bad as I was fearing Prometheus would be yet still somehow leave me feeling even more cheated and let down than I would have felt had it actually been even worse (if that makes any sense at all) —yet that’s exactly what Scott, Spaihts, and Lindelof  have managed to do here. File that under “go figure” and then, to return the already-worn-out accident metaphor, move along, folks — nothing to see here.

Trailer: Prometheus (International Launch)


We get what could be the definitive trailer for Ridley Scott’s prequel to his Alien film.

This latest trailer is the international launch trailer and runs just a shade under 3 minutes. We definitely get a sense of what the film is about but not so much that it spoils the film’s entire story. Some have been anticipating this film since it was first announced and with each release of production stills and teasers the hype just continues to build. Then there are those who hate this film without even seeing it because they see it as either a cash grab or an attempt by a filmmaker to break a string of sub-par films.

I stand pretty much between these two camps. While I’ve always enjoyed Ridley Scott’s work even those he whiffs badly on I’m also hesitant to fully embrace this prequel as a can’t-miss without having seen it. So much about the Alien franchise has been ruined by badly made sequels and mash-ups that it’s going to take something momentous to have me put unquestioned faith back into the franchise.

Maybe Scott returning to something he’s familiar with and having had learned more about filmmaking since the first film means he’ll bring something new to the franchise and help bring it back from the brink of mediocrity. Here’s to hoping that is the case. One thing I’m sure of is that he’s got an all-star cast to work with.

Prometheus is set for a June 8, 2012 release date.

Trailer: Prometheus (dir. Ridley Scott)


This week leading up to the Christmas weekend has surely been quite a busy one for film fans everywhere. Earlier in the week we got to see the new trailer for The Dark Knight Rises (and to a lesser extent the trailer for Wrath of the Titans). That was soon followed a day later by the first teaser trailer for Peter Jackson’s upcoming return to the world of Middle-Earth with The Hobbit: An Unexpected Journey. Now we reach the triumvirate of awesome film trailers for the week with the release of the first official trailer for Ridley Scott’s return to the film franchise which made him a household name and helped redefined sci-fi (especially of the horror variety) films.

The trailer for Prometheus looks beautiful especially when viewed on 720p/1080p HD. It still doesn’t explain just exactly what the plot of the film is, but it does show some interesting imagery which harkens back to the original Alien from 1979. We even get to see a glimpse of the pilot chair where the “space jockey” sits and the very ship itself found by Ripley and the crew of the Nostromo from the first film. Even the trailer pays major homage to the original film by slowly revealing the film’s title one section at a time.

Scott has been saying that Prometheus is not a prequel to Alien and that it’s a film that could stand on it’s own without people needing to see the films in the franchise. So far, we haven’t glimpsed any of the typical xenomorphswhich defines the franchise. Time to see if they make an appearance when the film finally comes out on June 8. 2012.

Trailer: The Darkest Hour (Official)


Timur Bekmambetov is not the director of this upcoming alien invasion film The Darkest Hour. The director is actually one Chris Gorak, but the trailer is definitely pushing Bekmambetov’s name as if he is the director. Then again I think the film does seem to have Bekmambetov’s stylistic flourishes written all over it.

The Darkest Hour looks to be set in Russia from beginning to end as we follow a group of young Americans on vacation and hitting up all the party night spots in Moscow. This makes for an interesting premise in that we see an alien invasion from a wholly different perspective. It’s an alien invasion seen through the Russian perspective even if half the cast are American tourists.

I hadn’t heard much about this film until now, but after seeing the trailer I’m definitely going to run out and see it when it comes out.

The Darkest Hour is set for a December 23, 2011 release date.