Horror Series Review: Salem’s Lot (by Tobe Hooper & Paul Monash)


“Open the window, Mark.” — Danny Glick

A town doesn’t have to look sinister to be hiding something rotten. That idea gives Tobe Hooper’s 1979 Salem’s Lot much of its staying power. Sure, there’s a creepy old house overlooking the neighborhood, but the real trouble settles into places that should feel reassuring: bedrooms, family homes, and familiar streets. Adapted from Stephen King’s novel, the miniseries turns an ordinary community into a feeding ground without losing sight of what made it ordinary in the first place. It’s uneven, occasionally stiff, and unmistakably a television production, yet its best moments deliver the sort of unease that expensive effects can’t guarantee.

The story begins with novelist Ben Mears, played by David Soul, returning to Jerusalem’s Lot, Maine. He’s drawn back partly by disturbing memories of the Marsten House, a property that seems to concentrate the town’s darkness. Unfortunately, antiques dealer Richard Straker and his mysterious partner, Kurt Barlow, have taken an interest in the place, too. Their arrival coincides with disappearances, illnesses, and deaths that suggest something worse than local bad luck. It’s familiar vampire territory, but familiarity works in its favor. We recognize the warning signs while the characters struggle to explain them away, creating tension between what the audience suspects and what the town will believe.

Hooper takes his time getting everyone into position, which is both a strength and a frustration. The early stretches contain plenty of conversation and everyday business before the supernatural threat becomes impossible to ignore. Some scenes could move faster, and a few supporting characters seem more interesting in principle than in practice. Still, the buildup matters. King’s novel isn’t simply about a vampire turning up; it’s about an entire town becoming vulnerable to him. The miniseries cannot reproduce the book’s full social landscape, but it establishes enough relationships and routines to make the destruction feel like more than a body count.

The town also isn’t an innocent paradise suddenly spoiled by an outside monster. Secrets, resentments, and unpleasant impulses already exist beneath its respectable surface. The vampires don’t invent those weaknesses so much as exploit them. This is an important part of King’s novel to preserve, and the adaptation gets the idea across even when individual subplots feel abbreviated. The Marsten House may be the obvious symbol of evil, but it doesn’t exist in isolation. Its presence above the town suggests a darkness everyone can see and would rather leave alone. That indifference makes the setting more interesting than a collection of unsuspecting victims.

Soul provides a steady center as Ben, even if his restrained performance sometimes borders on flatness. He’s convincing as a man returning to unfinished emotional business, and his seriousness keeps the increasingly bizarre events grounded. There’s little danger of him making the material feel campy. His reserve occasionally creates distance, though, especially when the story needs a stronger emotional response. Ben works best as an observer forced into action, someone whose interest in haunted history becomes considerably less comfortable once it stops behaving like material for a book. Soul conveys that shift more effectively than the warmer aspects of the character.

The romance with Susan Norton, played by Bonnie Bedelia, is less satisfying. Their relationship offers a glimpse of the life Ben might build in town, giving him something to move toward rather than simply something to investigate. That’s useful, but the scenes don’t always generate enough warmth to make the possibility compelling. Bedelia brings an appealing directness to Susan, yet the relationship can feel emotionally hurried even when the surrounding story moves slowly. You understand why it belongs without becoming invested in every exchange. A stronger connection would have given the supernatural threat a more painful personal dimension.

Lance Kerwin makes a livelier impression as Mark Petrie, a horror-loving kid whose interests become unexpectedly practical. Mark could have been a convenient walking instruction manual, but Kerwin gives him enough vulnerability to avoid that trap. He recognizes the danger without becoming immune to it. There’s also something satisfying about a character who takes the evidence seriously rather than endlessly refusing to accept it. His imagination helps him understand the situation, but it doesn’t make everything manageable. That distinction captures something essential about King’s treatment of childhood: knowing what the monster is can help you survive, but it won’t stop you from being terrified.

James Mason is the cast’s great weapon. As Straker, he brings such controlled unpleasantness that a polite conversation can feel like a threat. His calm suggests someone completely comfortable with things everyone else would find horrifying. Is he being dismissive, quietly amused, or openly contemptuous? Often, the answer seems to be all three. Mason gives the production authority whenever he appears, making civilized behavior look like something a predator has learned to imitate. He’s particularly effective because he doesn’t strain for menace. The performance lets us sense the cruelty beneath the manners without constantly dragging it into view.

That elegance becomes especially important because Barlow departs sharply from the novel. King’s vampire can speak, manipulate, and present a recognizable personality. Hooper and actor Reggie Nalder instead give us a largely silent creature, leaving Straker to handle the smooth conversation. Readers who miss the original Barlow have a fair argument: something is lost when an articulate villain becomes primarily a physical menace. Onscreen, though, the decision pays off. With his bald head, pointed ears, and jutting teeth, this Barlow recalls Nosferatu rather than a charming drawing-room vampire. He looks fundamentally unwelcome, and Hooper limits his appearances enough to keep that impression potent.

Even so, Barlow isn’t responsible for the miniseries’ most haunting imagery. That honor belongs to the children floating outside bedroom windows. These sequences create a nasty collision of recognition and wrongness: the face is familiar, but its position, movement, and expression are not. The glass offers protection, yet the request to be let inside makes that protection uncertain. Hooper turns the instinct to welcome someone you know into something dangerous. The possibility that affection might defeat caution makes these scenes more troubling than a straightforward attack. They threaten not only physical safety but the trust that makes a home feel secure.

The windows themselves are wonderfully simple horror devices. They let the characters see the danger while leaving them exposed to its attention. A wall would conceal it; an open doorway would admit it. The glass suspends the scene between those possibilities, stretching out the question of whether the barrier will hold. Mist and unnatural movement complete the effect without requiring elaborate explanations. Almost everyone understands the feeling of being awake in a dark room, looking toward a window and wishing something more substantial separated inside from outside. Hooper takes that common vulnerability and gives it a face.

Moments like these make the television restrictions feel less like a handicap than a challenge Hooper knows how to use. Without relying on graphic violence, he builds horror through faces, shadows, sound, and timing. The production doesn’t always escape its limitations: some exchanges feel conventional, transitions can be abrupt, and the pacing occasionally stalls. But the ordinary interiors also help establish the world being invaded. These look like rooms where people eat dinner, argue, and sleep. The adaptation sacrifices some of the novel’s complexity, thinning supporting characters and narrowing the town’s communal collapse, yet preserves the frightening contrast between everyday surroundings and impossible events.

What finally makes Salem’s Lot worth returning to isn’t perfect fidelity or flawless pacing. It’s the way Hooper understands what the vampires take away before they take anyone’s life: the ability to trust familiar surroundings and familiar faces. King explores that collapse more deeply, but the miniseries preserves its central nightmare with remarkable force. Its quieter stretches give the horror somewhere recognizable to live, and its strongest images make that recognition uncomfortable. By the end, the town’s comforting routines have become part of the trap. For a production working within network television’s boundaries, that’s an impressive achievement—and a more lasting scare than extra blood would have provided.

Late Night Retro Television Reviews: CHiPs 1.2 “Undertow”


Welcome to Late Night Retro Television Reviews, a feature where we review some of our favorite and least favorite shows of the past!  On Mondays, I will be reviewing CHiPs, which ran on NBC from 1977 to 1983.  The entire show is currently streaming on Freevee!

This week, Ponch takes a deep breath and he gets real high.

Episode 1.2 “Undertow”

(Dir by Christian I. Nyby II, originally aired on September 22nd, 1977)

On tonight’s episode of CHiPs, a true crisis breaks out.

The California Highway Patrol’s basketball team loses a game!

Now, they would have won the game if Ponch had been playing.  I’m only two episodes into this series and it’s already pretty obvious that there’s apparently nothing that Ponch can’t do.  However, while at the scene of an accident on the highway, Ponch stood right in front of a leaky cannister of nitrous oxide!  He ended up getting so high that he started seeing double, dancing in the halls of the station, and basically just acting like a total jackass.  Of course, he smiled the whole time.  Baker was less amused.

Because of his temporary high, Ponch was sent home and ordered to stay in bed for a day.  He missed the game and the CHiPs lost to some other off-duty branch of California law enforcement.  Fortunately, Sgt. Getraer is able to set up a rematch and, with Ponch now able to play, the CHiPs win by two points!  And, of course, the winning shot is taken by Ponch because there’s nothing that Ponch can’t do.  This episode ends with a series of freeze frames of Ponch winning the game and proving that California has the best highway patrol in the country.

Of course, the basketball game is only the B-plot of this episode of CHiPs.  The main storyline deals with fake tow truck driver (Angelo de Meo) who is listening to the police radio for calls from women who have broken down on the highway.  The driver goes to wherever the women are calling from but, instead of towing their car, he instead steals their money!  The first time that Ponch and Baker chase him, the crooked tow truck driver gets away.  The second time, they catch him.  Of course, both of the chases lead to multi-car wrecks on the highway.  This episode features the first instance of a car flipping over in slow motion on this show.  Apparently, that would go on to become a CHiPs trademark.

Of course, there are other little things that Ponch and Baker have to deal with.  They pull over a drunk driver (Jim Backus) and Ponch, who is high from the nitrous oxide, struggles to give him a sobriety test.  They also pull over an old surfer (Paul Brinegar), who has a talking myna bird in his truck.  The bird was cute.  These scenes did not add up too much but I imagine they were included to drive home the idea that Ponch and Baker are professionals, even if they do spend a lot of time talking about basketball.

This episode was actually kind of fun.  Erik Estrada is not a particularly subtle actor to begin with and this episode actually gives him an excuse to overact even more than usual.  As much fun as it is to watch Estrada bounce off the walls, it’s even more interesting to glance over at Larry Wilcox and see just how much he appears to resent having to work with someone who always has to be the center of every scene.  Neither Wilcox nor Baker seem particularly unhappy about Ponch being sidelined for a good deal of the episode.  Just as in the pilot, the chase scenes were genuinely well-filmed and it was impossible not to enjoy the shots of the motorcycles weaving in and out of traffic.

Next week, Ponch will probably save someone’s life while Baker seethes in the background.  We’ll see!