Quick Review: “Her” (dir. by Spike Jonze)


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Before you read this, leonth3duke has a great review for “Her” up as well. Please check it out. It’s a great take on a sweet film.

Technology changes the way we communicate with each other. In a city like New York – well, everywhere, I’d imagine – there are individuals walking around with phones and pads, caught up more in their devices than in the people around them. At dinner tables, you may catch whole groups of people seated that are “checking in”, rather than directly communicating. I myself have done that quite a bit. All of these gadgets give us the ability to connect to tons of people, but at the same time there’s this potential for isolation and/or distance. Are we really connecting deeply with anyone or are people just fitting the bill just to kill off the loneliness?

Spike Jonze’s “Her” doesn’t argue whether or not we should be so digitally social, but it does present the audience with examples of the ways we may reach for connections these days. It’s both beautiful, weird and somewhat eerily familiar.

“Her” focuses on Theodore Twombley (Joaquin Phoenix), who works as a letter writer. Though at his job, he creates heartfelt letters for others, in his interactions outside of that he’s somewhat withdrawn (or he’s simply reserved with his words). He’s in the middle of a divorce with his wife (Rooney Mara), and more or less keeps to himself. One day, he decides to pick up a new OS for his computer with an advanced AI. This is how Samantha (Scarlett Johannson) comes into the picture. She helps to organize his day to day tasks and as she’s curious about the world, Theodore explains what he can. As crazy as it sounds, it grows into something more.

The movie was originally done with Samantha Morton (Cosmopolis) as Samantha, but supposedly Jonze felt something was off during the editing and post production. They talked it over and Morton stepped down. There’s nothing at all wrong with Scarlett’s take – it’s sad that she can’t be acknowledged for her performance because of rules – but there’s a part of me that hopes that in the video version there’s a behind the scenes showing what Samantha Morton’s version of the role turned out. I think it would be pretty interesting to see.

Johannson does a wonderful job considering that it’s just her voice. From a bright “hello” to a whispered “Hey.”, as Samantha grows, you can catch subtle changes in her demeanor. Granted, one can say it’s easy to do a voice over, but one only has to look at Julia Roberts’ performance in Charlotte’s Web to know the difference between talking out your lines, and actually conveying them with feeling.

For someone who has to work with a character they can’t see or interact with directly, Phoenix is great here. Coming off of The Master, the role is a complete turn around. He’s the anchor of the film and through him we see all the joys and pains. He conveys this weird sense of curiosity about the world that masks a deeper pain. I rubbed my chin a number of times during this, amazed at how much of myself I saw in the character of Theodore. It was a little jarring, actually. Also coming off The Master is Amy Adams, whose role here reminded me of a guest starring role she had on the tv show “Charmed”.  Playing Theodore’s friend Amy, she acts as a sounding board for Theodore. I have yet to see American Hustle, but I liked her here and personally thought she did far better in this film than she did in Man of Steel.

Overall the casting for “Her” is good. Matt Lescher (The Mask of Zorro) has a humorous part as Amy’s husband. Even Rooney Mara comes across well as Theodore’s wife. Other casting choices include Kristen Wiig (The Secret Life of Walter Mitty), Portia Doubleday (Carrie), and Olivia Wilde (Rush).

Cinematographer Hoyt Van Hoytema (The Fighter, Inside Llewyn Davis) and Jonze created a near future that isn’t terribly distant from where we are now. It’s bright, sunny, extremely clean in the daytime scenes. The nights are so well lit that it first reminded me of Roger Deakin’s Shanghai sequences in Skyfall. It’s almost a cozy future.  Interfaces with computers are more direct and even funny at times. This is something you’ll notice right from the start. Everyone’s appearance, however, seems a bit frumpy. It’s like everyone just grabbed the first thing in their closet and said “You know what, I’ll go with it.” It caused a bit of a laughter from the audience mostly, which could pull from the story, but it’s hardly unlikely.

The theme of “Her” is loneliness, or at least that’s what I took from it. It was of people looking to connect. Some succeed on different levels, some don’t but there’s a longing there. It comes through as clearly in “Her” as it can, and it’s one of the elements I really enjoyed about the movie. Some of the conversations in the film are deep, those ones you have after you move past all of the small talk about the weather. Sometimes harsh, painful truths come out. At other times, it’s just subtle realizations being voiced.

After the film, I’ve found I’ve spent a little more time interacting with others face to face – something I don’t normally do. I normally don’t feel lonely because there things I can do. Ride my motorcycle, go to the movies, write something. With this, however, it was like someone filmed me, cleaned up the story and presented it better. Though I am somewhat introverted, I also suffer from abandonment issues, and tend not to form too many close friendships of a fear of losing them. I recognized that I do have more moments of loneliness than I ever really noticed before. For me, “Her” is one the best films I’ve seen this year simply because (like “12 Years a Slave”) it felt like it spoke to me directly. It’s humorous in many places, sad in others, but at the end of it all, I left the theatre thinking about the movie and experiencing emotions I hadn’t expected to.

And sometimes, that’s enough to consider a film great. I’m eager to see this again.

Movie Teaser: Christopher Nolan’s “Interstellar”


Having rescued Batman from the Schumacher age and assisting in the full on destruction of Metropolis, Christopher Nolan has reached an interesting point in his life. He can now walk up on stage, grab a microphone, mutter the words “I’m filming a movie.” and have tons of fans (like myself) lose themselves like swooning chickens.

Christopher and Jonathan Nolan are dreaming about the stars. And with a dash of what I think (what I hope) is Zimmer playing in the background, he tells us absolutely nothing. The gaul! The tease! It’s the movie watcher’s equivalent of  seeing a bare expanse of leg exposed on someone walking in a sleek black dress. Or perhaps the equivalent of Beyonce’s album drop, only with a movie? Either way, how dare they leave me drooling like a Pavlovian mutt.

So, what do we know about Interstellar? Well, that his brother is on board, and David Goyer is nowhere to be seen, Nolan could be giving us something just a little different – or rather more along the lines of Inception. I’m one of the fans who feels he actually does much better when working with Jonathan and maybe this is good overall. Now that he’s done with everything Batman, he can focus on telling other stories.

I’m just hoping those stories aren’t like Insomnia.

And I’m hoping they’re better edited than The Dark Knight.

Interstellar, on the surface looks like it has something to do with space travel (stating the more than obvious fact), but this feels more like October Sky to me. We have Matthew McConaughey talking about how we’ve lost our way in being explorers and pioneers and the film suggests some kind of return to that. Of course, this is just a teaser, and we really won’t know the full details until the full trailer appears (which for all we know, could have aliens in it).

The thing that stands out on all of this is what isn’t easily noticed. Interstellar will be the first film that Nolan has done since Following where Cinematographer Wally Pfister wasn’t on board. This is akin to the Coens not using Roger Deakins (which is exactly the case with Inside Llewyn Davis). Visually, this could be a different film as Instellar’s Cinematographer is Hoyte Van Hoytema, who was responsible for Her, Let the Right One In and Tinker, Tailor, Soldier, Spy. Very interesting, indeed.

Interstellar premieres in theatres next year.

Oh, and here are some swooning chickens, for added effect.

My Visit to the New York Comic Con 2013


Imagine a place where you can see all of your favorite comic book heroes and heroines, argue over whether organic web shooters are better than classic ones, and witness creativity on so many different levels. The New York Comic Con was a 4 day spectacle of pop culture madness mixed with tons of cosplay. I only picked up a ticket for Saturday, but I really have to one day shoot for a 3 or 4 day pass next year.

I think I may have made 4 passes through the interior and exterior areas of the hall, and for every pass there was something new to catch your eye. There was a Transformers booth with some of the classic toys that was a treat. Kotobukiya was on hand with someone their great pieces. The Psylocke one in particular was really sweet. Also on hand were various fantasy sword manufacturers, somewhat surprising in New York given how much security we have here. Clothing, toys, books, drawings. You name it and chances are that you’d run into someone creating a print – like Destiny Blue’s beautiful art.

I was basically there for to use my camera, which didn’t really work out the way I planned. Between the bustle of the crowds (which was immense) and also trying to snap pics with my phone…they kind of came out a bit blurry. I made the mistake of adjusting the shutter speed to get the exposure right, meaning that in some cases the speed was so low that the slightest nudge or shift would blur the image. The next Con will be better, apologies all around.

I met cosplayer VampyBit.me (Linda Le) at her booth, picking up a Nightwing print which she autographed for me. She is so tiny and cute! Somehow in the course of being there, I missed out on seeing Ivy Doomkitty. She happened to be located just off of the Marvel booth. Speaking off the Marvel Booth, Chris Clairemont was on hand, signing pictures and comics. Additionally, Coulson’s car from Agents of S.H.I.E.L.D. was also there, though of course no one was able to touch it.

So, without further ado, I give you my picture set for the NYCC 2013. These are some of the better ones. The full set is visible on my shared Flikr Page. Enjoy.

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GethRifle Catwomannycc Thanos GearsofWarWeapon2 bayonettafigurinenycc kurisufigurine IvyPlusOne Vampybitme Zatanna-maybe LaraReadytoShoot IronmanWarMachinenycc Xmennycc JokerandHarley Crowd

 

Quick Review: Carrie (dir. by Kimberly Peirce)


carrie2013bannerHigh School can be a rough time. Growing up, we always had Freshman Day, where bullies spent the first Friday of the new semester terrorizing the newbies. I spent at least one of those years either writing in the Library for lunch or on the run between classes until a poem/love letter I wrote on behalf of a member of the Varsity Football team left me in their good graces and under their protection. Needed to tell your girl she was the best thing since Ham & Pineapple pizza, but in an eloquent way? Go ask that geek in the back row of English reading Christine with the big round glasses. Oh, the joys of High School. I can’t even imagine how intense bullying can get today with all of the social media we have. It’s easy to imagine what you could do to protect yourself if you could be as cool as Nightcrawler and make yourself teleport, fight off your foes like Batman or best of all, Force Choke the crap out of someone like Darth Vader.

In that sense, the story of Carrie is still kind of cool, and mildly disturbing.

There was a point in Stephen King’s life where Carrie almost never happened. It was because of his wife, Tabitha that the story was ever finished and that the parts focused on women and their “monthlies” (as members of my family would say) were written the way they were. Carrie got King his foot in the door and set him for other releases like The Shining, Christine and Salem’s Lot. I think next to The Shining, it might be his most remade film.

I’m not sure if there’s anyone who never saw Brian De Palma’s Carrie from 1978 with Sissy Spacek. If not, Kimberly Peirce’s version is not bad at all as an introduction to the story. It actually has at least one element from the book that was never featured in the original film (though part of me does wish that it contained the newspaper format – something like John Larroquette’s narration for The Texas Chainsaw Massacre). Carrie is simply the tale of a young girl in high school who discovers she has telekinetic powers. Eventually, she gets pushed and loses it, unleashing her abilities against anyone in her way. No version of the story has ever gone into detail on how she got them outside of the puberty angle – they’re just there.

Peirce’s version moves just as well as De Palma’s, which is interesting because supposedly they happen to be friends. The main differences lie in DePalma’s choice of nudity versus Peirce’s lack of it, and DePalma’s lack of blood (a sign of the times) compared to Peirce’s extended usage of it. Other than that, it’s roughly the same film, any closer and you’d end up with Gus Van Sant’s shot for shot version of Psycho. Half of me wonders why it needed to be remade (again), the other half says, “You know what, it wasn’t half bad.” There’s nothing essentially wrong with Carrie, but it’s really hard to talk about the Peirce Carrie Film without going back to the DePalma one.

First, Carrie’s biggest strength by far comes in it’s casting. As the leads, both Chloe Grace Moretz and Julianne Moore are great in their roles – almost better than the film deserves. Granted, it’s kind of difficult to imagine anyone messing up something as simple as this. When it comes to young horror starlets, the first two names that come to my mind are Silent Hill’s Jodele Ferland and The Hunger Games’ Isabelle Fuhrman, both of which I thought would be interesting fits here. If Katharine Isabelle was just a little younger, that would have worked too. However, I forgot that Moretz had both The Amityville Horror and Let Me In under her belt (and we won’t speak of Dark Shadows – That wasn’t horror. That wasn’t even comedy. I can’t even identify what that was). Her role as Carrie is somewhat similar to Let Me In, being more reserved here than the Kick Ass films and with good reason.

Moore’s version of Margaret White spends some time self harming herself, which was a little eerie and reminded me of Paul Bettany’s character in The DaVinci Code, punishing themselves for their sins. She’s good here, but after coming off winning an Emmy for playing Sarah Palin in “Game Change”, she looks like she’s underused here. It’s like having an actor play a superhero after becoming a great director and winning tons of accolades. A job is a job, and Moore does a great one here given what she has to work with.

The supporting cast was interesting. I didn’t expect to like Judy Greer’s gym teacher as much as I did, and Ansel Angort’s Tommy Ross was good. I hope that this film leads to bigger and better roles for him. A surprise was Chronicle’s Alex Russell as Billy Nolan, the character originally played by John Travolta. He pulls off a villain well. Portia Doubleday’s version of Kris Hargensen may actually be better than Nancy Allen was, though this could also be in part due to the way the story is written.

So, on with the plot. Carrie White (Moretz) is a reclusive loner, living with her overprotective mother (Moore). In the school shower, she has her period for the first time and not realizing what’s occurring to her (and having never been told just what to expect), naturally panics. This leads to an all out humiliation by her peers that’s even recorded. Carrie later learns about her abilities, while her nemesis, Kris is kicked from the prom and vows to take her vengeance against Carrie. Some of the main sequences are actually expanded upon, which I thought were actually good.

I think the only problem I had with Carrie was the technique used for the Telekinesis. It almost seems a little CGI heavy, but when I think about it, I’m not sure how else they could have pulled off much of what they did here without it. Additionally, Moretz’s version of Carrie uses her hands a lot, which almost makes it seems like she’s either dancing or is trying to conjure up something. It’s not a terribly bad thing and you may actually get used to it after she does it once or twice. Part of me kept expecting her to scream “Unlimited Power!” at one point but it was just a minor “Wow, that’s kind of weird.” Reaction, at least for me.

Carrie’s not really meant for little kids. Anyone who’s a fan of Moretz by way of Diary of a Wimpy Kid might not be ready to handle Carrie, but if you’ve followed any of the Kick Ass films, Carrie’s actually lighter than those. Overall, it’s one of the better remakes out there and a very short film (I’m writing this while watching the Nightmare on Elm Street remake, so I like to think I have a good basis of comparison). If you never saw the original, it might be worth a try. If you don’t wish to spend the money for the ticket, you can always watch one of the other versions and wait for this to come out on Blu-Ray.

Quick Review: The World’s End (dir. by Edgar Wright)


the_worlds_end_12-620x918A strange thing happened on the way to seeing The World’s End. With the audience seated for the film, we all watched as the credits began. When I saw that Constantin Film was involved, I thought to myself, “Wait, wasn’t Edgar Wright’s films mostly Working Title Productions? This is different.” Turns out the movie that started playing was The Mortal Instruments, the result of which had a few moviegoers groaning and actively talking about the film. Someone actually cried out “It’s the King of the North!” after seeing Lena Headey and her co-star who barely resembled Robb Stark. After about 5 minutes of this, the film was shut down, the reel replaced and The World’s End was ready to begin.

The World’s End marks the final film in Edgar Wright’s Cornetto Flavors Trilogy. The Cornetto (which look like King Cones here in the states) was something of a joke in Shawn of the Dead with the color red, and then had a return appearance in Hot Fuzz with the color blue. The World’s End has a connection with green when it comes to Cornettos.

The film reunites Wright with Simon Pegg and Nick Frost, and in a twist from the previous films together, it’s Pegg whose character is the over the top one with Frost as the straight man. I’ll admit that I walked in this actually expecting the opposite, and found myself chuckling when it didn’t turn out that way.  Surrounded by a cast made up of Wright regulars like Paddy Considine (Hot Fuzz, The Bourne Ultimatum) and Martin Freeman (Love Actually, The Hobbit), along with some new faces in Pierce Brosnan and Rosamund Pike, there isn’t a cast member that feels out of place here. Even when the story feels like it’s about to lull, there’s some weird quip or moment that invoked a laugh or chuckle in the audience.

The World’s End is the story of Gary King (Pegg), who as a teen growing up in small town, dared to do the impossible with his friends. The plan was to make a run to 12 different pubs in the town, have a pint of beer in each one, leading up to the final pub called The World’s End. In the initial attempt, they managed to get about 3/4ths of the way through before getting so smashed that they had to bail out. Time passes, as it always does and the old gang has grown up, moved on to different lifestyles and in some cases, built families. King, on the other hand, is very much stuck in his own time period spending the bulk of his time reliving his glory days. He’s that guy that talks about his High School Football days as if  they were yesterday, some 20 odd years later. This is a running theme through the film – the notion that being caught up in nostalgia is not as great as it ever appears, and that being too nostalgic – living too much in the past –  could possibly suggest that one isn’t appreciating what they have right now, nor are they looking forward to anything. Sometimes, you just can’t go home…or can you?

King decides to get his friends together for one last run on The Golden Mile. As they go from pub to pub, they go over various events in their lives and start to notice (in true Wright fashion) that something really weird seems to be going on in the town. As things begin to unravel, they come to find that actually are in real danger and need to get past all of their issues if they’ll get through it. Just like Shaun of the Dead and Hot Fuzz, the second half of film becomes something of a horror thriller with comedy throughout. Elements of The Thing and Invasion of the Body Snatchers become noticeable as the team tries to survive. That’s pretty much it. Take the recent This is the End, add a few beers and a tighter script and you have The World’s End. The first half of the movie may seem slow, but it does pick up, and pick up well.

Pegg and Frost are the grounding forces to The World’s End. Their performances (particularly Pegg’s) are what keeps it all afloat when it seems like the story might unravel. If the film suffers from any problems, is that it’s something of a downshift for Wright compared to Scott Pilgrim vs. The World. There are a number of action moments in The World’s End, but at the same time, they don’t quite have the umph factor of Wright’s other films. By the time you reach the end, you may actually find yourself scratching your head over what you’ve seen, but then again, the ending of Shaun of the Dead didn’t quite make sense to me either. Not saying that it could have all been better (as I may see it again before the weekend is out), it’s just different.

Overall, The World’s End is a fun ride into the past of a series of characters that will remind you to focus on the present, and laugh while doing so. It’s a fitting close to these films, even if it isn’t the sharpest film in the set (for me that remains Hot Fuzz). If only they served beers at the movie theatres, that would be perfect.

Quick Review: Elysium (dir. by Neill Blomkamp)


elysium-firstposter-full2In 2009, director Neill Blomkamp gave us District 9, a quiet film that amazed with its visuals of an Earth populated by refugee aliens from space. Produced by Peter Jackson and Carolynne Cunningham, the film was a great success in some ways for both the director and its lead, Sharlto Copley. Both Copley and Blomkamp reunite in Elysium, also adding Matt Damon, Jodie Foster, Alice Braga, William Fichtner & Diego Luna.

I’ll admit that on seeing the film, I was impressed by the visuals, but my hype machine was cranked just a little too high. Any disappointments with the film are the result of my expectations after seeing the trailer. I thought I was going to see something similar to the upcoming game Watch Dogs, where maybe Matt Damon’s character would be able to hack & control a whole network, using it as he saw fit.  He’d flip cars, crash planes and cause all sorts of interesting mayhem. The kid in me jumped in his seat at the thought of that.

What I got, however, wasn’t quite that. It came off feeling like a cooler, much better written version of 1995’s Johnny Mnemonic. This isn’t a bad thing by any means. The first hour of the film was very solid, but the second half shifted gears somewhat (at least for me, anyway).

Elysium is the tale of Max Da Costa (Damon), a former car thief who lives and works on Earth in the year 2154. The world is divided into an even greater scale of the Have’s and Have-Not’s. Most live on the overpopulated planet under horrid working conditions, run down pavelas and broken down roads. Those who can afford it can buy a ticket to live on Elysium, a large habitat orbiting the planet, filled with Mansions and other luxury homes. The houses also contain medical systems that can cure any ailment. When Max suffers an accident on the job that leaves him with only 5 days left to live, his immediate goal is to get to Elysium to cure himself. With the help of his friend Julio, Max meets up with a former associate from his crime days for a job that could give him what he needs. In order to complete his mission, Max is outfitted with an exosuit that makes him stronger. Considering that most of his enemies are robot sentries, the suit becomes a necessary asset.

Elysium is protected by Delacourt (Foster), who makes sure that any unauthorized ship is diverted. When Max’s job directly intervenes with plans of her own, she enlists the aid of Kruger (Copley), a somewhat unstable mercenary to clean things up. Will Max be able to heal himself? That’s what you’ll need to see to find out.

Visually, the movie is pretty good. Elysium itself is a marvel. If there was ever a Mass Effect movie to be made, effects makers wouldn’t have any problems recreating the Citadel space station, based on what you see here. Robot Police using futuristic weapons are well rendered, though they don’t really have the cool factor of something like say, I, Robot or Total Recall. It’s minimal in some ways, but effective. For a budget of just $115 Million, Blomkamp and his crew knew where to put the money.

Musically speaking, I did a bit of searching and found that supposedly the score comes from newcomer Ryan Amon, who Blomkamp found on YouTube. The music does the film some justice, though it isn’t anything sweeping and grand. It does what it needs to for the film, at least that’s how I felt. I hope to see more in the future from Amon, actually.

Cast wise, Damon is effective as always and I’ll admit that I liked Jodie Foster in this one, though she didn’t seem like she was given too much to do. The same almost applies to Alice Braga, who plays Da Costa’s childhood friend, Frey. Both Diego Luna and Wagner Moura (as Spider, Max’s former associate) had some interesting moments. The standout by far is Sharlto Copley. His Afrikaans accent is pretty strong, and almost makes it hard for you to catch what he’s saying, but he’s creepy. If the Simpsons’ Groundskeeper Willy somehow caught rabies, his mannerisms would probably be what you get from Copley in this film. Very wild stuff there. He and the effects are the best parts of the film for me.

On the second half of the film, I felt as if the film shifted from a drama to an action film, but I don’t know. There was something odd about it. It wasn’t new for me – District 9 did the same thing in it’s 2nd half, but Elysium seemed as if with all the robots and all the guards, some of the events occurred just too easily and without their intervention. I didn’t get a feeling that there was danger around every corner, but that’s just me and it’s a very minor gripe on my part. There weren’t too many cheer moments for me (and by “cheer moments”, I refer to those scenes where you want to yell something but keep yourself in check – or forget to do so and yell anyway like with Pacific Rim). It was a little generic for me, despite the original and fresh elements leading up to it in the setting and Da Costa’s sense of purpose.

Overall, Elysium gives the audience an interesting situation, and populates it with at least 2 good characters (in Kruger and Da Costa). See it for the visuals and the solid first half, but don’t expect the story to be the best thing in the world. Just enjoy it for the escapism.

Film Review: Man of Steel (dir. by Zack Snyder)


New%20Man%20of%20Steel%20PosterHere the short of it, for anyone looking to make a decision based on what’s being written here (spoiler free part): 

Man of Steel is a great film, though has it’s flaws. The film is a coming of age story of an individual who knows what he’s capable of, but in fearing the world’s reaction to his existence, keeps it at bay until he can discover who and what he is. Where Marvel celebrates the removal of the Masked Hero (with Iron Man), DC looks towards giving the audience a reason why Superman has to be Clark Kent, which I thought worked very well. Carried by some fantastic casting, the film manages to raise the stakes for Superman (and the damage level of anywhere there’s a fight – I’m talking Dragonball Z levels of damage) in a way that up until now really wasn’t depicted well. Rather than taking the lazy route of Superman Returns (which just took Superman II’s ending and ran with it, saying that III and IV just didn’t happen), Man of Steel tries to re-invent things a little, which works on some levels, but not on all.

The faults of the film lie in the same problems that plagued the entire Dark Knight Trilogy. There’s a scene or two that ends without “closing the loop” and work within a bubble of action – a catastrophe occurs for one or two people, but before you can wonder how everyone else in the area fared, you’re left to believe “Well, let’s just assume they’re all okay and everything was fixed.” It’s the same as the Joker throwing Rachel Dawes out of a window and leaving the audience to believe that the Joker’s crew just left the way they came with no fuss or muss. The film also suffers from the physical fight issues of “Batman Begins”. It all moves so fast that in some cases, you’re left with this shaky-cam feel. It almost warrants a second viewing just to try to see the punches / kicks you may have missed the first time around. And the last act has a lot of that. This is the thing that may hurt the film with older movie goers. Imagine having something you’ve grown up with for who knows how long displayed at a speed so fast, it moves like a video game? That could be jarring.

And for those of you want to read more (it may get just a little – very little – on the spoilery side here): 

I’ll start with this. I’m not a huge fan of Superman overall. Although I’ve seen all of the previous film (many of them at the movies), I’ve always thought of Superman as a seriously overpowered character. With the pieces of his own planet being the only thing that could hurt him, what were the chances anyone could find that stuff? For this, I found the Marvel characters more interesting and relatable. How many stories can you really write about the Hulk, or Namor / Aquaman for that matter? That’s where I put Superman in the scheme of things.

That said, Zack Snyder’s Man of Steel did manage to invoke an emotion in me that I’ve never felt for the character in all these years – Sadness. It was like watching a Bond film and actually worry about Bond, imagine that. You figure this guy has all these powers, he can frickin fly, dammit. He has heat vision, x-ray vision and freezing breath. One could choose, with all that power to just dominate humanity. It’s Clark’s parents – all of them – that give him the power of choice. To decide as he grows to become who he wants to be and how to use those abilities.  That has to be pretty difficult. One scene hit home for me, involving Clark learning an ability. It’s short, but reflects the isolation of someone who is considered very different from those around him.

I loved Man of Steel. It’s does have its issues, but for me it’s such a step in a better direction for the Superman franchise. That isn’t to say that the films before it were terrible or horrid (save for Quest of Peace, which was utter crap), but Man of Steel brings so much more action and love for the character overall. Where Superman Returns was more of a drama with slices of action, perhaps Man of Steel is best consider a reversal.

When it comes to the story – penned by Christopher Nolan and David Goyer, and with Goyer doing the screenplay – I liked where it went. It didn’t try to recreate anything from the first two movies, nor did it sway so far away from it that you wondered what it was all for (Amazing Spider Man, with its thousands of radioactive spiders that could make any scientist Spider-Man with a well timed bite). The origin parts are delivered piecemeal though flashbacks, which allowed the whole story to flow pretty evenly. It’s when the movie gets into the third act – the “Hero has to face said Event” sequence that Goyer loves so much that it starts turning right back into the Batman Begins train sequence. At least the level of the event is big enough so that only Superman could really deal with it, but personally, I’ll admit that I wanted a bit more for what was done.

Casting wise, I don’t think they could have done much better than this. Henry Cavill, who I remember from 2002’s The Count of Monte Cristo and Showtime’s The Tudors, is damn near perfect as the Man of Steel, though he has so much seriousness to him that you wanted to say…”Hey, Hakuna Matata, dude. It’ll all work out. Just lighten up a little.” There’s very little playing around here.  Then again, given the way the character was written this time around, he doens’t have all that much to laugh about, I suppose.

Amy Adams really isn’t the Lois Lane I expected. She’s not written in the style of the intrepid reporter that has to get herself in trouble, but still manages to find herself facing problems in the pursuit of a good story. She wasn’t bad at all, really, but one smart thing the story does is forces her to have to be in the mix of this in less of a spectator role and more of a participant. That I enjoyed.

I gave Michael Shannon a lot of flak for his performance in last year’s Premium Rush, but I owe him an apology. All that craziness in that film is just gone here, his General Zod is subdued and even. I also enjoyed that they gave him something more to work with other than “Dominate the creatures of this planet because we hate the son of Jor-El”. His Villain has a fully plausible reason for what he’s doing, so much so that you could almost empathize with it. He’s not very different from Magneto against the X-Men in that fashion, and I felt it added quite a deal to this story. Don’t get me wrong. Terrence Stamp was great, and his “Kneel Before Zod” was always cool, but the premise in Superman II was a little odd. I figure they’d get bored with us kneeling after a while and just leave the planet once discovering our love for reality tv (Pawn Stars for me).

Someone pointed out online that both of Kal-El’s parents were Robin Hood. Both Russell Crowe and Kevin Costner do indeed play Clark’s fathers and both are used better in this than in previous versions. Each character has a view in what Clark can be become, and both individuals seem to be right, but between the two I thought Costner fared better. One thing about Crowe, he’s given quite a bit to do in this film, which surprised me. I did really didn’t expect to see much of him in this.

Diane Lane is a sweet Martha Kent. While I love Lane in her movies, I don’t know. I kind of feel anyone could have played that. She performs the role well, though. Laurence Fishburne makes for a good Perry White, channelling his character from Hannibal, as does Christopher Meloni as a Military General. I really want to see more from Meloni, actually. The scene stealer, by far (and future Hottie of the Day, if I can find enough pictures of her) is Pandorum’s Antje Traue as Zod’s henchwoman, Faora. Every scene she’s in makes her to be that Darth Maul /   Hellboy kind of supporting baddie, providing as much of a challenge to Superman as Zod. And for the time she has on screen, Ayelet Zurer sells it totally as Lara, siding with her husband to send their child away for a chance at a better life. That can’t be an easy decision for anyone or anything, but I could at least feel she was bothered by it.

Personally, I didn’t want another origin tale. The way I view it, some of these characters are so burned into our minds that we really don’t need to know the back story. However, Man of Steel does provide an origin tale that seems to make sense with the way things are today. We don’t trust what we don’t understand and unless we can catalog and easily reference it to something comparable, we usually consider it something bad. As this story tells it, Superman may or may not have the luxury to openly say “Hey, I’m Kal-El, from Krypton, let me walk among you.” as easily as Tony Stark could proclaim he was Iron Man.

As for the DC Cinematic Universe, if this is the first film that’s going to lay the groundwork, it’s a nice start. It doesn’t leave any breadcrumbs for audience expectation for a Justice League movie, but if  DC is smart, they’ll get whatever the next movie they want to do started right after this. That’s the hope, anyway.

With a new direction in tone also comes a new score. Hans Zimmer knocks the soundtrack out of the ballpark with this one. Bringing together nearly 12 drum legends for percussion (including Sheila E. And Jason Bonham), Zimmer creates a theme for the hero that will undoubtedly be reused in sports venues for years to come. It’s uplifting in places and creepy in others. Some themes borrow a little bit from his own Angels & Demons, but this is something Zimmer is known for. Having listened to the score for most of the week, I’m already humming it off and on.

And what about the kids? The kids should be fine seeing this. There’s a childbirth sequence in the very beginning that may require some explaining to the littlest of viewers, and there’s violence all over the place, but all it’s worth, there’s not a whole lot of blood and very little gore. Nothing anyone who plays Call of Duty on the regular couldn’t handle.

Oh, one more thing. The 3D is good here, particularly in the flight sequences, but you’re not really missing anything if you happen to catch it in 2D. Note that there isn’t anything after the credits with this film.

Quick Peek: Metal Gear Solid V: The Phantom Pain


I love the Metal Gear Series. I think I once spent a whole hour trying to read one of the really huge documents in Sons of Liberty. I remember seeing the first ad for the original game on the back of a comic book and geeking out at all the gadgets you had. Binoculars, sweet. Mines, cool. Night Vision Goggles, omigod!! Metal Gear is where stealth games basically started, the way I see it. Guns of the Patriots was the reason I bought a PS3 and it’s nearest competitor, Splinter Cell was the reason I picked up my first original Xbox. I’ve played every main game.

To go over the entire story of Metal Gear is a project in and of itself. For the sake of the trailer below, understand that Metal Gear Solid IV: Guns of the Patriots was the last story for Solid Snake (known as Old Snake in that game). This game focuses on his father, Big Boss, who was the hero of my favorite game in the series, Snake Eater. This time, Big Boss is brought to Afghanistan via Revolver Ocelot to rescue someone named Miller, among a million other things. I’m under the impression that this perhaps was the Miller from the original Metal Gear Solid (though I think maybe he’d be much younger here if that were the case).

You’d think that a new MGS wouldn’t have much to bring to the table, and that they covered just about everything. The new open world sandbox format is very different from the linear set up of all the other games. Even Guns of the Patriots, with it’s huge maps was still confined to something of a smaller space. And man does it look fantastic. Basically, what you have is Red Dead Redemption in a Metal Gear Universe.

I have no idea what The Phantom Pain refers to, though I’m already curious about the cast of characters in this one. I was hoping for a cast that was a bit more over the top in nature. Also of note is that it doesn’t appear that David Hayter is voicing Snake anymore, with Konami pulling a Ubisoft and going with a total changeover in the same thread of Splinter Cell: Blacklist. Ubisoft dropped Michael Ironside for a new vocal and motion capture talent.

Either way, MGSV is shaping up to be interesting.

Quick Review: Fast & Furious 6 (dir. by Justin Lin)


url-6Thinking back on the original Fast & Furious film, I still find it hard to believe it’s done so well over the years. The longevity of the films owe a lot to the Saw series, which seems fitting considering that the original director of that film will take over the reigns for the next installment. Both series have managed to take events from all of their films and weave this strange tapestry with it. Once you think one story is over, the writers somehow jump back to an earlier scene and pull out a new thread for everyone to follow. Gimmicky? Perhaps, but it works, at least for this tale.

To sum up Furious 6 in a nutshell, Dominic Toretto’s team has to help Hobbs (the lawman who was after them in Furious 5) stop a former SAS agent who is using cars to facilitate his acts of terror. Why get involved, one asks? Hobbs sweetens the deal by showing Dom that his formerly believed dead girlfriend Letty (Michelle Rodriguez) is…wait for it….not dead, and is working with these bad guys.

It’s like General Hospital with Cars. I’m such a sucker for this franchise.

If you’re new to the Furious films, the opening credits sum up the last 5 movies in a Spider-Man 2 like montage. You have your main heroes, Dominic Toretto (Vin Diesel) and Brian O’Connor (Paul Walker), who are kind of like criminals only they take down bad guys to better others (or themselves). Along with them is Dom’s sister Mia (Jordana Brewster), who is the mother of Brian’s baby boy, Jack (not to be confused with Jack Jack from The Incredibles). Then there’s the crew, made up of most of the characters from all of the Furious films leading up to 6:

From 2 Fast 2 Furious, Chris “Ludacris” Bridges and Tyrese Gibson return as two friends of Brian’s. Tej (Bridges) is the team hacker (wouldn’t be complete without one) and Roman (Tyrese) is the comic relief.

From Tokyo Drift (the 3rd and my personal favorite) comes Sung Kang, who plays Han. While he met his end in that film, every movie after the 3rd takes place somewhere before this film, believe it or not. This makes the ending of Tokyo Drift a little baffling when you see Toretto at the end of it. No matter what the writers decide to do with future installments, they’ll eventually have to circle back to how Dom got there.

From Fast & Furious. (No. 4) – We have Gal Gadot as Gisele, a former IDF member who was an accomplice to a drug cartel leader. Ironically, Gadot actually did some work with the Israeli forces, which I found interesting. She is the only member of that film to come back to the series as Don Omar and Tego Calderon sat this one out.

And finally from Fast Five, you have Hobbs (The Rock) and his former partner from Brazil, Elena (Elsa Pataky).

So, you have the setup. One of the things to understand about this (and some of the earlier ones) is that you’re working in a “Popcorn Reality”. The action’s all well and good, but in the course of all the driving, you’ll almost expect to see at least one or two action scenes or stunts that just don’t make any kind of practical sense. These GTFO moments are in great supply in Furious 6 – A runway chase that lasts a good 15 minutes, yet seems impossibly long for any plane to actually use for a take off. A “flip” car with the ability to send other cars launching into the air. In any other movie, most people would scoff and walk out. For this, it’s almost the norm and if you don’t care, it’s actually fun. Lin has been able to take the chase scenes about as far as they can possibly go, and I can’t really imagine what else they could try to push things, really.

Of particular note is Luke Evans, who plays the villain, Shaw. I didn’t really care for him in Tarsem’s Immortals, but  was good here, trying to be as much a Bond baddie as he can. Another addition is Gina Carano, who takes the place as Hobbs partner this time around. She’s a bit more light hearted here than she was in Haywire, and gets to showcase her fight skills. However, in a movie that’s already packed with stars performing particular roles, she doesn’t really have much to truly do other than to be Michelle Rodriguez’s sparring partner. Not a terrible thing, just something I noticed.

Is it worth it? Well, considering that most of the movies that came out since Fast & Furious 6 was released haven’t fared too well (Yes, I’m looking right at you, After Earth), it’s a safe bet if you also understand that this all revolves around cars driving very smooth and fast with near unlimited shift points. If you don’t like cars or racing, this might not be your cup of tea. There’s a lot of shooting at some points, which might  round things out for action fans. It’s a quick way to burn 2 hours. If you also managed to see at least the last film in the cinema, then this is a given – though you’ll probably be able to put 2 and 2 together before the story’s half done.

Also, do stick around once the credits start, as there’s a scene that will come up to help lay the groundwork for the next installment.

Quick Review – Injustice: Gods Among Us (by NetherRealm Studios)


Injustice-Gods-Among-Us

On my way home recently, I saw a subway poster for Injustice: Gods Among Us, depicting DC Comics characters The Joker really to take a crowbar to the Green Lantern. That seemed interesting, but when I found out that it was a fighting game, I didn’t expect much. Most of the fighting games I’ve played will just toss a number of characters together and have them fight without any real reason to do so. The only game of recent memory to do anything different was Marvel vs. Capcom 3, where you eventually found yourself doing battle with Galactus, but even then, getting to that point was merely a set of random battles from Point A to Point C. After finding out that Ed Boon, creator of Mortal Kombat was involved, I had a feeling the fighting would be good but still empty.

Injustice’s single player game is done in such a way that it gives every character (24 in all, half heroes / half villains) a chance to shine or fall. I haven’t gone all the way through it, but each chapter of the game focuses on a particular hero and the events in that have him or her confronting an enemy to further push the narrative. While I’m not familiar with the story behind it (I’ve always been more of a Marvel than DC fan), it’s compelling enough that I at least want to know what happens next.

The story starts with the full on destruction of Metropolis at the hands of The Joker. As Batman interrogates him, Superman intervenes and we come to find that The Joker somehow manipulated him into killing Lois Lane and his unborn son. The result of this knowledge causes the scene to end in a way that reflects some of the darker tones of the Warner Animated movies like Batman: Under the Red Hood. It shifts to an alternate universe story where – from what I tell – Superman is the ruler of the world with some of the heroes siding with him and becoming your enemies. Can he be defeated? Only crazy button mashing and timing will tell.

As fighting games go, the mechanics to Injustice are very simple. Rooted in the Mortal Kombat style of fighting, you have your basics. Back lets you block anything coming at you high or from the air. Down blocks low sweeps and kicks. Using the diamond formation of console buttons, your light attacks from the 360’s X button / PS3s Square button. Medium Attacks are the 360s Y button / PS3’s Triangle and Heavy comes from the A button / X on the PS3. It’s a good layout that helps the battle flow fast. Combos are also very easy to execute, most of them being of the quick left, right, button press or down, forward button variety. The B button / Circle acts as a special character feature. I thought this was really cool in that every character has either an ability that can be enhanced – Green Lantern charges his ring, Aquaman creates a water shield or Superman uses the Sun to make him stronger. For those were are less than meta, their gadgets / weapons change. Batman brings in a swarm of mini bats, Nightwing’s escrimas fuse together to form a staff and Wonder Woman switches from her lasso to her sword & shield.

InJustice also uses a meter system similar to Street Fighter IV. As you get hurt or string attacks, this meter will fill up in stages. You can use a stage to pull off more advanced moves or if you allow it max out, you can unleash a Signature Move. Some of them are very cool – Both Superman and The Flash have one that I love to do – while others – like Green Lantern’s and The Joker are smile inducing. These are fun, but it would have been nice to maybe incorporate 2 different ones per character. That’s just me.

The backgrounds are used very well in Injustice. If you happen to be near an object that can be used – say a car that’s parked in front of Wayne Manor, a quick bumper button tap lets you smack your opponent with it or throw it at them. Other stages have multiple levels that let you take the battle high or low and damage your enemy in the process. From the street of Gotham City, I sent Solomon Grundy into a chemical truck that exploded, and sent him flying upwards, bouncing off of various apartments until he landed on the roof of a building. That was downright awesome, and strung together with the right combo just adds to the feeling that you’re working with some pretty powerful characters. I haven’t smiled like that since some of my little brother’s Dragonball Z games. Other locations include the Hall of Justice, The Batcave, Atlantis, Themyscira, Arkham Asylum and The Fortress of Solitude. Some of the other locations have multiple levels that be accessed.

And that power can easily be abused, especially when the game goes online. As previously mentioned, the players are divided between those with superpowered abilities (Shazam, Superman, Green Lantern) and the weapons based fighters. I gave the online game a try, which has a number of different modes. While the one on one battles are nice, I liked the Survivor Mode that puts a player as the one everyone needs to dethrone. What’s sweet here is that you can alternate from a theatre mode that lets you watch two people fight or switch over to the current list of people who have waiting to take on the winner. The reigning champ only has so much health to work with from game to game, and I watched one fellow using Black Adam keep everyone at bay with distance shots.  Another used Superman and just kept lasering the opponent. It has room for some cheezy moves, but that’s common with just about any fighter, I think. My Nightwing couldn’t even get close. Then again, I’m not the best fighter in the ring. Every fight you have, whether it’s offline or online gives you some sort of XP, which can be used to unlock and use new Portrait Cards, alternate costumes and backgrounds for your Badge (made popular by Call of Duty).

In terms of problems, the only complaint I have about Injustice is that I hoped there would have been more tailoring to the relationships between the characters. Other than that, the game’s just grand. Marvel vs. Capcom 3 had this system where depending on who you chose and who you were up against, you would get some banter that was character specific. For example, if your tag team of 3 in that game were made up of Thor, Captain America and Iron Man, you’d have an opponent recognize that group as the Avengers. If X-23 faced off against Wolverine, she’d ask him who really was the best at what they do. Injustice does this to a small degree, only happening when you perform a Wager match in a round. Wager matches allow you to bet some of your Meter Power. This results in a scene where the players throw a line at each other before charging at full speed. Whoever wins gains some health. The loser has the opponent’s meter level match his or her damage. Sometimes it works out, other times, it’s just alright. I wanted more of that. My favorite so far is the Nightwing / Joker interaction:

Joker: “I liked you better as Robin.”  / Nightwing: “I liked you better in Arkham.”

Overall, Injustice: Gods Among Us is a great game to play if you’re in either into fighting games or are a fan of the DC Universe. I’m curious as to what the downloadable content is going to contain.