Review: Gears of War


“We’re not saints. But we are gonna win this fucking war and I’d rather have you on the winning side.” — Marcus Fenix

Let’s be real for a second: trying to play Gears of War from 2006 right after a session of Fortnite or Call of Duty: Modern Warfare III is a genuine shock to the system. You forget how heavy games used to feel. In an era where every shooter has slide-canceling, wall-running, and zero sprint-out times, going back to Marcus Fenix is like trying to run a marathon in steel-toed boots. The Xbox 360 classic, now almost two decades old, exists in this weird purgatory of retro gaming. It’s too young to be nostalgic pixel art, but it’s definitely too old to feel modern. And yet, here’s the thing: Gears of War still matters. Not in spite of its clunkiness, but because of it. When you revisit the ruined planet of Sera today, you realize that the “slowness” we now criticize was actually a specific design philosophy that current games have largely abandoned. It’s a fascinating time capsule—a game that feels like a rusty chainsaw, awkward to start, but terrifyingly effective once you get it going.

The first thing a modern player will notice is the speed—or total lack of it. In 2024, if your character takes a full second to slide into cover, players call it “input lag.” Back in 2006, we called it “weight.” The A-button roadie run is iconic, but compared to the fluidity of something like The Last of Us Part II or Gears 5 itself, the original feels like wading through molasses. You can’t vault over cover while shooting. You can’t cancel out of an animation. When you rev that Lancer chainsaw, you are committed to that animation, and if a Locust sneezes on you, you stagger. This should feel archaic. And honestly, sometimes it does. The middle third of the campaign, dragging through the same gray-brown mine shafts, feels repetitive by 2006 standards, but by today’s standards, it’s almost meditative in its simplicity. There’s no open world checklist. No battle pass. No weapon skins to grind for. You just shoot, move up, and shoot again. For a retro palate cleanser, that linear focus is weirdly refreshing.

Visually, Gears of War is a museum piece for a very specific era of game design: the “Real is Brown” movement. When it launched, Unreal Engine 3 was a miracle. Today, those same textures look like wet concrete. The color palette is aggressively desaturated—mixing grays, browns, and the occasional blood splatter. Current games like Ratchet & Clank: Rift Apart or Horizon Forbidden West are explosions of neon and particle effects. Going back to Gears feels like turning off HDR and watching a DVD on a 4K TV. But here’s the retro magic: the art direction survives the technical decay. The ruined architecture, the massive Locust fortresses, the silhouette of a Berserker breaking through a wall—those aren’t reliant on high polygon counts. They’re reliant on good composition. Jerry O’Flaherty’s vision of “destroyed beauty” still holds up because modern horror-shooters like Scorn or Remnant II are essentially borrowing that same heavy, bio-mechanical aesthetic. You can see the pixelation, sure, but you can also see the blueprint for an entire decade of gaming.

Gameplay is where the retro vs. modern debate gets interesting. The cover system—sticky, magnetic, and automatic—was revolutionary in 2006. By 2024, it’s considered “sticky” in a bad way. Modern shooters prefer contextual cover or manual crouch systems because we hate being glued to walls. Yet, playing Gears today reveals that its combat rhythm is actually more tactical than most modern cover shooters. In The Division 2 or Outriders, you can tank a few hits, heal, and move. In retro Gears on Hardcore difficulty, three bullets kill you. You have to respect the geometry. You have to wait for the Locust to reload. That “stop-and-pop” gameplay feels slow, but it also feels deliberate. Current games are terrified of boring the player, so they constantly throw movement abilities at you. Gears forces you to breathe. It’s almost a horror game in disguise—especially the Berserker fight, where you can’t hurt her from the front. A modern game would put a waypoint marker on her head. Gears just lets you panic and run to the next door. That’s retro charm at its finest: trusting the player to figure it out without a glowing UI.

The weapon design remains timeless, even after all these years. The Lancer with the chainsaw bayonet is one of the few mechanics from the 2000s that still feels fresh because no one else has successfully copied it. Pulling off a saw execution in 2024—even with the stiff animation and the camera glitch—is still cathartic in a way that modern “finishing moves” in Warzone aren’t. The Gnasher shotgun, infamous for its inconsistent pellet spread, is a retro nightmare. Veterans will argue that “host advantage” and “wall bouncing” were skill gaps. New players will argue it just feels broken. Both are correct. That’s the beauty of this game as a retro artifact: the multiplayer is janky, unbalanced, and ruled by veteran roadies who never stopped playing. The active reload mini-game—pressing R to stop a moving bar for a damage boost—remains a tiny stroke of genius that modern games like State of Decay borrowed but never improved.

Now, let’s talk about something that happened outside the actual game but became just as legendary as anything Marcus Fenix did with a shotgun. Before Gears of War even launched, Microsoft and Epic set out to make a commercial that would break every rule of game advertising. They initially approached legendary director David Fincher (Fight ClubZodiacSe7en) to helm the project—a massive get for a video game tie-in. But when Fincher had to bow out due to a scheduling conflict, a relatively unknown young director named Joseph Kosinski stepped in. You know Kosinski now as the guy who directed Top Gun: Maverick, the $1.5 billion sequel that made the world fall in love with fighter jets again, as well as Tron: Legacy and the Formula One film F1. But back in 2006, he was a visual effects artist and commercial director taking his first big swing. And boy, did he connect. The resulting sixty-second spot fundamentally rewrote the rules of game advertising. Instead of loud rock and explosion montages—the tired template of every shooter ad before 2006—Kosinski showed Marcus Fenix walking alone through a ruined city in the rain, set to Gary Jules’ haunting, melancholy cover of “Mad World.” The ad barely showed coherent gameplay, yet it sold grief, loneliness, and the weight of a lost world. A commercial for a rated-M shooter about chainsaw guns had no catchphrase, no high-fives, no announcer yelling “Are you ready?” Just a broken man trudging through the rain while a piano played.

It was a gamble that paid off so massively that it broke the industry’s advertising brain. Within a year, Halo 3’s “Believe” diorama ads—also influenced by Kosinski’s work—traded action for elderly veterans remembering a war. Dead Island’s infamous reverse-trailer showed a child’s death set to a mournful song. The Last of Us Part IICyberpunk 2077, and Death Stranding all followed with slow, emotional piano or vocal covers over solitary heroes walking through beautiful desolation. Even today, when a new trailer drops with a slowed-down pop cover and a hero looking sad in the rain, you’re watching the ghost of Joseph Kosinski’s twenty-year-old masterpiece. The actual game itself is full of cheesy banter and over-the-top gore—Cole Train yelling “Wooooo!”—but that ad sold a tone the game only occasionally delivered. And in doing so, it proved that video games could be marketed as art, not just adrenaline. You don’t just remember the headshots. You remember the rain. And you remember the name of the director who made that rain matter.

So, how does Gears of War hold up as a retro recommendation in 2024? You have to adjust your expectations. This is not a pick-up-and-play title. It’s a history lesson. The story is still barebones (Locust bad, blow up resonator, Dom’s wife is in another castle), but the vibe is immaculate. The lack of a mission select screen is annoying by modern standards, and the vehicle sections (yes, the infamous “sitting on a turret while riding a train” finale) feel painfully scripted. But the co-op? That’s the secret sauce. Playing split-screen Gears today with a friend is arguably better than playing most modern co-op shooters because the game isn’t trying to sell you anything. No loot boxes. No battle pass. Just two beefy space marines sharing one box of ammo and a lot of terrible one-liners. The influence this game had—and it’s impossible to overstate—is the DNA you see in UnchartedThe Last of Us, and even God of War (2018)’s over-the-shoulder camera. Every AAA third-person shooter from the last fifteen years owes its cover mechanic to this clunky, brown, brilliant fossil.

In the end, calling Gears of War “retro” isn’t an insult. It’s a badge of honor. It is the perfect representation of the Xbox 360 era: ambitious, janky, gray-brown, and completely unwilling to apologize for its weight. A modern shooter would buff your movement speed, add a grappling hook, and turn the Locust into loot piñatas. Gears doesn’t care. It wants you to struggle against the controls for a minute, then laugh as you chainsaw a Grub in half. And somewhere in the back of your mind, as you do it, you might hear a soft piano cover. That contrast—grief and gore, slowness and spectacle—is what makes revisiting Gears of War in 2024 so weirdly worthwhile. It is a slow, heavy, dated, and utterly essential piece of gaming history. Take cover. Wait for the reload. And for the love of God, remember to pick up the Torque Bow. You’ll be fine. Just don’t expect to sprint.

Scenes I Love: The Final 3 Laps From F1


A lot of people rolled their eyes with F1 received a nomination for Best Picture.

Those people have obviously never known the need for speed.

Today’s scene that I love is from F1 and it’s all about speed, strategy, and sacrifice.

4 Shots From 4 Films: Special Joseph Kosinski Edition


4 Or More Shots From 4 Or More Films is just what it says it is, 4 shots from 4 of our favorite films. As opposed to the reviews and recaps that we usually post, 4 Shots From 4 Films lets the visuals do the talking!

Today, TSL wishes a happy birthday to director Joseph Kosinski!  It’s time for….

4 Shots From 4 Joseph Kosinski Films

Tron: Legacy (2010, dir by Joseph Kosinski, DP: Claudio Miranda)

Only The Brave (2017, dir by Joseph Kosinski, DP: Claudio Miranda)

Top Gun: Maverick (2022, dir by Joseph Kosinski, DP: Claudio Miranda)

F1 (2025, dir by Joseph Kosinki, DP: Claudio Miranda)

6 Directors Who I Hope Will Win An Oscar In The Next Ten Years


David Lynch died without ever having won a competitive Oscar.  He was nominated three times, once for a movie that was also nominated for Best Picture.  He was given an honorary award before he died.  But he never won the Oscar for Best Director.

When it comes to the Oscars, we always talk about artists who are “overdue” and we often suggest that they’ll win with their next major release.  But life and art are both unpredictable.  Indeed, even when a past due director does win an Oscar, it’s often for a lesser film.  George Cukor directed many charming films but he only won one Oscar and that was for the leaden My Fair Lady.

Here are my picks for six directors who I hope will win an Oscar in the next ten years.  Some are overdue.  Some are just underrated.  All of them are deserving.

Richard Linklater

Richard Linklater had a great 2025.  Blue Moon resulted in an Oscar nomination for Ethan Hawke.  Nouvelle Vague swept the Cesars.  He’s widely viewed as one America’s best and most independently-minded directors.  And yet, he’s only once been nominated for Best Director, for Boyhood.  That Linklater lost that Oscar to Alejandro Gonzales Inarritu is a true injustice.  Linklater is one of those directors who vision may be too idiosyncratic for the Academy but I remain hopeful that he will get his Oscar.  He’s currently directing Merrily We Roll Again, with filming set to wrap up in 2040.  That’s a long wait but I look forward to reviewing it.

Joseph Kosinski

With Top Gun: Maverick and F1Kosinski has emerged as one of the best directors of action around.  Both Top Gun: Maverick and F1 were satisfying films that were not ashamed of being works of adrenaline-pumping excitement.  Both were nominated for Best Picture but Kosinski has yet to receive a Best Director nomination.  I hope that changes soon.

David Fincher

It’s amazing to realize that David Fincher still doesn’t have an Oscar.  He’s one of the most influential directors around.  Much as with David Lynch, a lot of aspiring filmmakers have tried to imitate Fincher but David Fincher really is the only one who can do what he does.  2026 will see the release of The Adventures of Cliff Booth and it will be interesting to see how Fincher continues the story started by Quentin Tarantino in Once Upon A Time In Hollywood.

Quentin Tarantino

To be honest, I suspect that Quentin Tarantino is never going to win a Best Director Oscar.  He’s talented, he’s beloved by a large number of film fans, and he also has a real talent for burning bridges and ticking people off.  If you’re a director who happens to be a friend of Paul Dano’s, you’re probably never going to vote for Tarantino.  That said, I have my doubts as to whether or not Tarantino really cares about the Oscars.  His favorite films are the ones that don’t win Oscars.  I personally would enjoy hearing his acceptance speech.

Andrea Arnold

I have been a fan of Andrea Arnold’s ever since I saw Fish Tank at the Dallas Angelika in 2010.  This British director has only directed five feature films since 2006 but she’s still one of the best filmmakers out there, capturing life on society’s fringes with an empathy that never feels condescending.

Sofia Coppola

Sofia is a perennial on these lists and I’ll keep including her until she finally wins her Oscar. No one captures the beauty of ennui with quite the skill and visual flair of Sofia Coppola.

 

The Films of 2025: F1 (dir by Joseph Kosinski)


“Do they have the car?”

“We have the driver.”

Those two lines of dialogue, uttered towards the end of the film, pretty much sums up F1, a terrifically entertaining movie about Formula One racing.

Brad Pitt stars as Sonny Hayes, a former FI prodigy who, in the early 90s, suffered a traumatic crash at the Spanish Grand Prix.  The crash nearly killed him and it temporarily ended his career as an F1 driver.  Sonny has spent the past thirty years as a drifter, gambler, and as a race car driver for hire.  He lives in a van and is haunted by nightmares of his crash.  When he wakes up in the morning, he groans as he stretches his tattooed, beat-up, but still muscular body.  He dunks his face in a sink full of ice.  He’s aging but he hasn’t surrendered just yet.  The film opens with Sonny helping to win the 24 Hours of Daytona race.  After his victory, he’s approached by his former teammate, Ruben (Javier Bardem).  Ruben is in charge of the APEXGP F1 team.  He needs a driver to partner with the young and arrogant Joshua Pearce (Damson Idris).  Sonny agrees, though only after Ruben asks if Sonny wants a chance to show that he’s the best in the world.  Sonny may be one of the oldest guys on the track but he’s still got something to prove.

If F1 came out in 80s, the 90s, or even the Aughts, it would be viewed as a well-made but predictable racing film, one in which a fairly by-the-numbers script was held together by Brad Pitt’s overwhelming charisma and Joseph Kosiniski’s kinetic direction.  And that certainly is a legitimate way to view the film in 2025.  On the other hand, coming after both the scoldy Woke Era and the authoritarian COVID Era, a film that celebrates competing without guilt, that says that it’s more fun to win than to lose, and which doesn’t apologize for embracing a culture of driving fast and breaking the rules feels almost revolutionary.  Just as he did with Top Gun: Maverick, director Joseph Kosinski reminds the audience that it’s okay to be entertained.  Not everything has to be a struggle session.  Not everything has to be a rejection of the things that once made you happy.  F1 is a film that invites you to cheer without guilt or shame.

It’s a good film, one that is full of exciting racing scenes and gasp-inducing crashes.  After both this film and Top Gun: Maverick, there’s little doubt that director Joseph Kosinski knows how to harness the power of Hollywood’s few true movie stars.  That said, as good as Brad Pitt is, Damson Idris is equally impressive, playing Joshua, a young driver who learns that there’s more to being a great driver than just getting good press.  When we first meet Joshua, he’s young and cocky and arrogant and one thing that I respect about the film is that, even after Joshua learns the importance of teamwork and trust, he’s still more than a little cocky.  He never stops believing in himself.  He doesn’t sacrifice his confidence on the way to becoming the best.  Though the film is definitely on Sonny’s side when it comes to their early conflicts (one can practically here the film saying, “Put down your phone, you young whippersnapper!”), it’s smart enough to not make Joshua into a caricature.  Instead, he’s just a young man trying to balance celebrity and talent.  Kerry Condon also gives a good performance as APEX’s technical director, though her romance with Sonny does feel a bit tacked on.  (Far too often, whenever a female character says that she’s not looking for a relationship, movies refuse to take her word for it.)

When I first heard about F1, I have to admit that I wondered if Kosinski was deliberately following up the Top Gun sequel with a remake of Days of Thunder.It is true that F1 does have a lot in common with other racing films but, in the end, it doesn’t matter.  Brad Pitt’s star turn and Joseph Kosinski’s direction makes F1 into an absolutely thrill ride and one of the best of 2025.

4 Shots From 4 Film: I Am Thankful


4 Shots From 4 Films is just what it says it is, 4 shots from 4 of our favorite films. As opposed to the reviews and recaps that we usually post, 4 Shots From 4 Films is all about letting the visuals do the talking.

On this Thanksgiving, here are four films that I am thankful for.

4 Shots From 4 Films

Dunkirk (2017, Dir by Christopher Nolan)

Nomadland (2020, Dir by Chloe Zhao)

CODA (2021, Dir by Sian Heder)

Top Gun: Maverick (2022, Dir by Joseph Kosinski)

 

Lisa Marie’s Way Too Early Oscar Predictions For June


Click here for my April and May predictions!

Best Picture

Avatar: Fire and Ash

Deliver Me From Nowhere

F1

Hamnet

It Was Just An Accident

The Secret Agent

Sentimental Value

Sinners

The Smashing Machine

Wicked For Good

Best Director

Jon M. Chu for Wicked For Good

Ryan Coogler for Sinners

Joseph Kosinski for F1

Jafar Panahi for It Was Just An Accident

Joachim Trier for Sentimental Value

Best Actor

Timothee Chalamet in Marty Supreme

Dwayne Johnson in The Smashing Machine

Michael B. Jordan in Sinners

Wagner Moura in The Secret Agent

Jeremy Allen White in Deliver Me From Nowhere

Best Actress

Cynthia Erivo in Wicked For Good

Lucy Liu in Rosemead

Renate Reinsve in Sentimental Valure

Amanda Seyfried in Ann Lee

June Squibb in Eleanor The Great

Best Supporting Actor

Miles Caton in Sinners

Colman Domingo in Michael

Paul Mescal in Hamnet

Stellan Skarsgard in Sentimental Value

Christoph Waltz in Frankenstein

Best Supporting Actress

Elle Fanning in Sentimental Value

Ariana Grande in Wicked For Good

Gabby Hofman in Deliver Me From Nowhere

Kate Hudson in Song Song Blue

Nia Long in Michael

Lisa Marie’s Way Too Early Oscar Predictions For May


We’re taking just a short break from our Eastwood-a-thon so that I can share my Oscar predictions for May.

As I say every month, don’t read too much into anything this early in the year.  I do think Sinners has a decent chance of getting nominated, despite being released early in the year.  And since Cannes has now emerged as a semi-reliable precursor, you’ll find a lot of this year’s winners mentioned below.  That said, in all probability, the actual Oscar nominations will look completely different from what’s below.  That’s part of the fun of doing monthly predictions!

I should note that Clint Eastwood is apparently working on another film.  Given how quickly he directs, he might be directing this year’s next sudden contender.

Click here for my April predictions!

Best Picture

Avatar: Fire and Ash

Deliver Me From Nowhere

F1

Hamnet

It Was Just An Accident

The Secret Agent

Sentimental Value

Sinners

The Smashing Machine

Wicked For Good

Best Director

Jon M. Chu for Wicked For Good

Ryan Coogler for Sinners

Joseph Kosinski for F1

Jafar Panahi for It Was Just An Accident

Joachim Trier for Sentimental Value

Best Actor

Timothee Chalamet in Marty Supreme

Dwayne Johnson in The Smashing Machine

Michael B. Jordan in Sinners

Wagner Moura in The Secret Agent

Jeremy Allen White in Deliver Me From Nowhere

Best Actress

Cynthia Erivo in Wicked For Good

Lucy Liu in Rosemead

Renate Reinsve in Sentimental Valure

Amanda Seyfried in Ann Lee

June Squibb in Eleanor The Great

Best Supporting Actor

Miles Caton in Sinners

Colman Domingo in Michael

Paul Mescal in Hamnet

Stellan Skarsgard in Sentimental Value

Christoph Waltz in Frankenstein

Best Supporting Actress

Elle Fanning in Sentimental Value

Ariana Grande in Wicked For Good

Gabby Hofman in Deliver Me From Nowhere

Kate Hudson in Song Song Blue

Nia Long in Michael

4 Shots From 4 Films: Special Joseph Kosinski Edition


4 Or More Shots From 4 Or More Films is just what it says it is, 4 shots from 4 of our favorite films. As opposed to the reviews and recaps that we usually post, 4 Shots From 4 Films lets the visuals do the talking!

Today, TSL wishes a happy birthday to director Joseph Kosinski!  It’s time for….

4 Shots From 4 Joseph Kosinski Films

Tron: Legacy (2010, dir by Joseph Kosinski, DP: Claudio Miranda)

Oblivion (2013, dir by Joseph Kosinski, DP: Claudio Miranda)

Only The Brave (2017, dir by Joseph Kosinski, DP: Claudio Miranda)

Top Gun: Maverick (2022, dir by Joseph Kosinski, DP: Claudio Miranda)

Lisa Marie’s Way Too Early Oscar Predictions For April


Now that the 2024 Oscars are over with, it’s time to move on to the 2025 Oscars!

Needless to say, there’s probably nothing more pointless than trying to guess which films are going to be nominated a year from now.  I can’t even guarantee that all of the films listed below are even going to be released this year.  And, even if they are released this year, I can’t guarantee that they’ll actually be any good or that the Academy will show any interest in them.  I mean, someone like Martin Scorsese always seems like a safe bet but we all remember what happened with Silence.  For months, everyone said Silence would be the Oscar front runner.  Then it was released to respectful but not ecstatic reviews.  Audiences stayed away.  The film ended up with one technical nomination.  And let’s not forget that last year, at this time, the narrative was that it was going to be Ridley Scott’s year.

My point is that no one knows anything.  As much as I hate quoting William Goldman (because, seriously, quoting Goldman on a film site is such a cliché at this point), Goldman was right.

(Add to that, 2025 is starting to look like it’s going to be a seriously underwhelming year as far as the movies are concerned.)

Anyway, here are my random guesses for April!  A few months from now, we can look back at this list and have a good laugh.

Best Picture

After The Hunt

Avatar: Fire and Ash

Deliver Me From Nowhere

Eddington

F1

Frankenstein

The Lost Bus

One Battle After Another

Wicked For Good

The Young Mothers Home

Best Director

Paul Thomas Anderson for One Battle After Another

Jon M. Chu for Wicked For Good

Jean-Pierre and Luc Dardenne for The Young Mother’s Home

Guillermo del Toro for Frankenstein

Joseph Kosinksi for FI

Best Actor

Austin Butler in Eddington

Timothee Chalamet in Marty Supreme

Leonardo DiCaprio in One Battle After Another

Matthew McConaughey in The Lost Bus

Jeremy Allen White in Deliver Me From Nowhere

Best Actress

Olivia Colman in The Roses

Cynthia Erivo in Wicked For Good

Julia Roberts in After The Hunt

Amanda Seyfried in Ann Lee

June Squibb in Eleanor The Great

Best Supporting Actor

Colman Domingo in Michael

Josh O’Connor in The History of Sound

Sean Penn in One Battle After Another

Joaquin Phoenix in Eddington

Christoph Waltz in Frankenstein

Best Supporting Actress

Fran Drescher in Marty Supreme

Ayo Edebri in After The Hunt

Ariana Grande in Wicked For Good

Gabby Hofman in Deliver Me From Nowhere

Nia Long in Michael