Quick Review: Brave (dir. by Mark Andrews & Brenda Chapman)


Brave already has a great review by Lisa Marie, check it out to get another insight into the film. One of the great things about the Shattered Lens is that even if a movie’s been reviewed once, another review can create a review as well.

Before Brave starts, Pixar presents their Oscar Nominated short film, La Luna, directed by Enrico Casarosa. La Luna is a simple piece about a little boy (Bambino) on a tiny boat who is taking on the Family Business. Sitting with his father and grandfather, they watch as a full moon rises high in the sky above them. Setting up a ladder, Bambino heads up to the moon, to find it littered with tiny glowing stars. The trio act as cleaners of the Moon. It’s a cute little story that for me, anyway, makes me smile when I look up at the Moon. I’m hoping Pixar maybe considers making a best of video with all their mini stories.

Brave is the story of Merida (brilliantly voiced by Boardwalk Empire’s Kelly MacDonald), a young princess in what appears to be Scotland, who is due to be married off to one of the children of her area’s neighboring lands. Granted, this isn’t something she’s looking forward to, as the wedding plans are being set up by her mother. Honestly, in watching Brave, I got the feeling that Merida really wasn’t into any of the Princess things she was supposed to be following (“No weapons on the table.”, “A princess is proper”, etc.), she seemed to just enjoy her freedom of being a young woman, of just living her life.

Brave marks the second film that wasn’t directed by one of the Pixar Majors (Pete Doctor of Monsters Inc., John Lassiter of Toy Story and Cars, Andrew Stanton of Wall-E, Finding Nemo and John Carter, and newcomer Brad Bird  of Ratatouille and The Incredibles), the first being Toy Story 3. With all of the staff that Pixar has, it makes sense that eventually, the Pixar Babies would have to step up and try their hand at feature films – even if this means that Pixar breaks their streak of great animation and filmmaking.

If Brave is any indication, Pixar is in very good hands. Directors Brenda Chapman and Mark Andrews carry Chapman’s story far better than Lassiter did with Cars 2. It’s the story of a daughter, her mother and the connection between them. It’s of wanting to follow your own path vs. the paths that others want us to follow, and it manages to do all of this effortlessly. Like Tangled, our heroine takes charge of her own path, even if it means stumbling here and there. What makes Brave even better (and what my Mom would personally enjoy) is that Merida, much like Drew Barrymore’s character in Ever After, doesn’t need any guys rescuing her from her situation, save for perhaps one key moment that doesn’t count only because it’s family oriented anyway. There’s a great sense of strength in the character.

When Merida decides to fight for herself in an Archery test to ward off the would be suitors,  she gets into a huge argument with her mother (Emma Thompson), that ends up with some harsh things being said. Merida eventually finds her way to a witch who lets her change her fate. Like Disney’s Brother Bear, the change in question is that her mother is turned into a bear. With Merida’s father (voiced by The Boondock Saints’ Billy Connolly) swearing vengeance against the black bear that took of his leg, Merida and her mother have to both keep away from him as well as fix the relationship between them or else the mother will stay a bear, forever.

This is where Brave shines. Between the communications between the Mama Bear and Merida and the gravity of their situation, Chapman creates some great emotional opportunities for them. An added touch was the notion that the longer the mother stays a bear, the more she loses her humanity and becomes a real bear. I took this to be similar to someone suffering from dementia or Alzheimer’s in a way, and that was where Pixar really got me on this one.

If there’s anything about Brave that I would change, it would be that there could have been a bit more back story on the legend that the mother told Merida (on the villain). I would have liked to know more about all of that, but in hindsight, the movie tells you all you really need to know, because the focus is still just on Merida and her Mother. There’s also just a hint of nudity, nothing terrible at all, but it’s a different route than other Pixar films have went. Additionally, kids may also find that the bear attack sequences may be a little too scary (at least the younger viewers might).

Overall, Brave’s a wonderful film and I’m ready to pick up the Blu-Ray the moment it comes out.

What Lisa Marie Watched Last Night: Arachnoquake (dir. by Griff Furst)


(Spoilers below.)

Last night, I watched yet another “original” movie on the SyFy network.  This one was called Arachnoquake.

Why Was I Watching It?

First off, how do you not watch something called Arachnoquake?  The title itself is just pure genius in that it not only tells you that the film is about spiders and earthquakes but it also lets you know ahead of time that this is a movie to have fun with. 

Also, I was watching because I still have good memories of watching Jersey Shore Shark Attack earlier this month.

What’s It About?

So basically, there’s an earthquake in New Orleans and a bunch of gigantic, extremely venomous albino spiders are released out into the city and the bayou. However, these aren’t just your typical giant albino spiders.  No, these are giant albino spiders that can breathe fire and walk on water.  It’s kinda like Treme, just with more spiders and less Steve Zahn. 

In fact, there’s no Steve Zahn in this film at all!  However, there is Edward Furlong, playing a greasy-haired guy who is stuck driving a school bus with a bunch of female softball players on it.  Meanwhile, Furlong’s asthmatic wife (Tracey Gold) is stuck on a trolley that’s being driven by a guy played by Bug Hall.  And, best of all, there’s also a really badly tempered old guy named Gramps on the trolley as well.  Gramps, sad to say, doesn’t stick around for too long but for the first 30 minutes of the film, he was all that we could talk about on twitter…

What Worked?

Listen, if you’re going to bitch and whine about narrative logic, cheap special effects, and silly dialogue while watching a movie like Arachnoquake, you’re kinda missing the whole point of the film.  This is a movie that was made to inspire people to talk back to the TV.  Arachnoquake doesn’t take itself all that seriously and neither should you.  I mean, yes, the spiders looked faintly ludicrous when they showed up in the bayou, chasing after a motorboat.  But I suspect that was kind of the point. 

Arachnoquake is a film that was made to be viewed as part of a communal experience.  I understand that they actually had viewing parties down in New Orleans and I would have loved to have been at one of them!  (And I think I could have gotten all sorts of beads tossed at me as well…)  However, I settled for live tweeting the film on twitter and that was so much fun!  I got to talk to other people who were watching and enjoying the film and even better, the film’s director and some of the performers (especially Megan Adelle) joined in on the live tweet and actually responded to those of us who were talking about their film.  Not all of the comments were positive (at one point, director Griff Furst responded to one online critic with, “Blow me.”) but it was still a lot of fun and, if anything, it showed that the filmmakers knew and appreciated their audience.  Both the film and the whole communal viewing experience were a lot of fun!

Finally, I think just about everyone on twitter agreed that the highlight of the film was the character of Gramps (played by Grant James).  SyFy films are full of cantankerous old men but few are quite as cantankerous as Gramps.  We were all a little bit sad to see Gramps die about 30 minutes into the film.  Personally, I’m hoping that he returns in a sequel and gets to utter the line, “When you get to Hell, tell ’em Gramps sent you…”

I also hope that the sequel is set during Mardi Gras.

What Did Not Work?

(Spoiler Alert.  Seriously, no joke — massive spoiler ahead)

The character played by Tracy Gold spend almost the entire film having an asthma attack and, finally, during the final 15 minutes of the film, she dies as a result.  I have to admit that bothered me a lot, both because I actually have asthma but also, and more importantly, because it just felt jarringly out-of-place in what had been, up to that point, a really fun B-movie.

Don’t get me wrong — it wouldn’t have bothered me if Gold had been killed as the result of being wrapped up in a spider web or something.  That would have worked well with the tone of the rest of the film.  But having her die as a result of not having her inhaler — it just hit too close to home for me and it was just so different in tone from the rest of the film that it briefly made it difficult for me to get back into the right B-movie mindset that’s necessary to truly enjoy a film like Arachnoquake

OH MY GOD!  Just like me!” Moments

Well, obviously, I related to poor Tracey Gold and her asthma attack.  But, beyond that, I could also relate to all the characters in the film because I hate the thought of being in an earthquake and I don’t care much for spider.  Especially gigantic albino ones that breathe fire…

Lessons Learned

I will always double-check to make sure I have my inhaler before I leave the house.  Also, if  I ever find myself stranded in the country with a gigantic albino spider coming towards me, I hope some greasy-haired guy is there to beat it to death with a softball bat while screaming, “Now that’s how you make jambalaya!”

Song of the Day: Escape from New York – Main Theme (by John Carpenter)


Just got back from watching what one would call a revisionist historical film (though I would also call it a speculative fiction) called Abraham Lincoln: Vampire Hunter. Such fiction have always caught my interest. Maybe it’s the use of historical fact as the backdrop for fantastical fiction (horror, sci-fi, fantasy, etc…) that makes them fun to read and/or watch. Most tend to be average to awful, but once in awhile something great happens to come along. My latest “Song of the Day” comes from one of the great speculative fiction there is and also one of my favorite films ever: John Carpenter’s Escape from New York.

The “Main Theme” to this cult-classic is considered one of the most iconic piece of film score for a sci-fi/action film there is. The moment the synthesizer-based notes begin to play into the thumping bass line intro people know exactly what film it belongs to. It’s a testament to the creative genius that is John Carpenter that we have such a great piece of music. He didn’t just write and direct the film. He also composed the film’s score (with help from Alan Howarth) which contains the trademark synthesizer-heavy music Carpenter has made his trademark style for most of the films he’s worked on.

The Magic of Duels of the Planeswalkers


 

A couple of years back I was bored one afternoon and browsing the XBox Live Marketplace. I didn’t have any real expectation of finding a game that would get me through the afternoon, let alone something that would have real staying power for me, and I would revisit time and again. When I saw that there was a Magic the Gathering game, it was suspicions that became aroused, not interest. Out of a kind of morbid curiosity I selected the game and read a little more into it, saw that a couple of my friends had played it, and that it seemed to be a self-contained engine of a game, and not simply another attempt to sell me Magic the Gathering Online in a repackaged form (don’t get me wrong, I don’t have anything against MTG:O. In fact, it’s a clever idea to reach people who either don’t have an active local Magic scene, or hate their local Magic scene, but if I had money to waste on Magic, I personally would do it at my local comic store).

But, oddly, the complaint that I keep hearing from people about Duels of the Planeswalkers (aside from some more quantitative complaints, which I’ll get into) is that it’s a self-contained thing, not a beautifully rendered amalgamation of all Magic ever.

…Well, duh.

You may bring whatever expectations you wish into your gaming experiences, but I find it’s better to try and keep things a little bit in perspective. For a $10 XBox Live Arcade title – a game that by definition is not a full retail game – you are expecting a full pool of Type II cards, a fully operational deck builder, and carte blanche to build as many decks as you like and play them against other humans? How much money does that privilege cost in real life? If some quickly-researched netdecking can be believed, a couple hundred bucks will buy you a top end deck in the current meta (and someone bought those cards at $4 for each randomized pack or whatever at retail, let’s not forget). Let’s say each ranked DCI event costs another $7 as an entry fee. So for one singular deck, you must expend hundreds of dollars, and much of that income reaches Wizards of the Coast. Then, if you wish to change decks, you’re likely to need more cards. Wizards will release new expansions, and you will need still more cards. All of this generates revenue for the company that is printing the game (and all of the creative people behind its design, etc.) and you honestly approach Duels of the Planeswalkers with the expectation that it’s going to just replace the CCG model forever?

Come on.

So now that that soap box moment is out of the way, let’s talk about the game. 2013 is the latest upgrade to the now-yearly franchise. Much like regular Magic’s Type II environment, DotP can be seen as a sealed ‘block’ of decks of cards, and it evolves year by year. The game-play improvements in 2013, then, are very slight, since the game of Magic hasn’t changed much. The most meaningful one is the long-awaited ability to manually select your own lands to tap for Mana instead of letting the CPU select them for you (the CPU attempts to do this intelligently, but unfortunately, the CPU has no idea what it’s doing). The main difference is, therefore, the entirely new pool of decks that players can customize and compete with. The game launched with 10 available decks which come with a basic pool of 35 cards (plus the necessary land to make the deck function of course) and an additional 30 unlockable cards. The cards are unlocked – unfortunately – one by one, by winning duels, or if you’re lucky enough to be playing the console versions, by the purchase of Deck Keys (those cost about $1 of your real money each) which completely unlock the deck in question. This represents a large increase in possible customization over the selection offered by 2012.

The decks themselves are primarily monochrome, which is a shame. I understand that Wizards probably sees DotP as a tool to draw people into the world of Magic: The Gathering either on or off line, hoping to gain more lifetime players who are eager to experience the full game. However, many players do want to enjoy DotP as a game in its own right, and while monochrome decks are easier to play and make a decent introduction, the truth is that the Magic decks you’re going to see even at a local Friday Night Magic tournament are going to include a lot of paired colours for a simple reason – each colour is deliberately designed with shortcomings. Black has access to many easy fire-and-forget creature destruction spells and no enchantment removal at all. White has only a tiny splash of creature removal (and each of their ‘removal’ cards has a drawback printed on the card!) but many good cards for destroying enchantments or artifacts. If you combine the two, you can have both of those strengths, and cover for the weaknesses, at the expense of a deck that can be less reliable (since you must now possess two different colour resources) and harder to play. The trade-off is almost always worth it.

Hopefully DLC (it’s already in the works, of course!) will expand a little bit on this, and throw in some more two-colour decks (and a few fewer absolutely atrocious 3-colour decks. Please?).

As for the Planechase mode, I haven’t got much to say. I’ve never liked Planechase because it can really take a long time to play a single game of it, so I’ve avoided testing it extensively. I can say that it works just like I remember it working in real life, and it can definitely be fun if you have the patience to stick with it. The unpredictable and powerful effects of the different twisting Planes can really throw a traditional match-up on its head. Combined with the inevitable chaos of FFA multiplayer, and you definitely have a format with legs – no two games of Planechase will ever be exactly the same.

I suggest that you think of Duels as a Magic format much like Captains or, frankly, Type II… and enjoy it for what it is; a closed Magic experience that doesn’t cost you a lot of cash out of pocket to play. The added levels of customization (regrettably, still not the ability to pick how many lands your deck has in it. Grrr!) make the environment more varied than ever (mind you, I did not suggest the environment was balanced. It’s much too early to speak on that) so it’s definitely a game that’s got some depth if you’re willing to take the time to learn the format and delve into its own quirks and strategies.

The game reportedly suffers from numerous bugs. I have not encountered any that are more severe than the ‘mild annoyance’ variety, but I suspect there are uglier ones to be found in those innumerable lines of code somewhere. I wish I could say this was uncommon for releases in 2012, but I try to remain honest when I write these columns.

So there it is. I find Duels to be a fantastic addition to my summer, and I’m more excited than ever to waste countless hours trying to determine the best combination of 60 cards in the fixed pool that makes up my blue deck that will best let me control the decks I’ve seen people playing this week. Oh, and if you pick it up, do try it out with a friend in Two-Headed Giant at least once. It’s riotously fun.

Lisa Marie Gets Brave (dir. by Mark Andrews)


I want to make one thing very clear before I start this review:

I LOVED BRAVE!

Okay, now that that’s out of the way…

2011 was something of a disappointing year for me because it was the year that I discovered that the people at Pixar Studios are as fallible as any other filmmaker.  Cars 2 was cute but, ultimately, rather forgettable and it was the first Pixar movie that failed to move me tears.  Certainly, Cars 2 was not a terrible film but, when it comes to Pixar, moviegoers just naturally expect more and it was difficult to watch those expectations dashed.

Well, last night, I saw this year’s offering from Pixar, a little film called Brave. I’m happy to say that Pixar has redeemed itself from Cars 2.  I loved Brave.  It not only kept me entertained but it made me cry as well.  In short, Brave is a film that earns its place in the Pixar library.

Set in a beautifully animated version of the Scottish highlands, Brave tells the story of Merida (voiced, quite brilliantly, by Kelly MacDonald), the red-haired daughter of King Fergus (Billy Connolly) and Queen Elinor (Emma Thompson).  Merida takes after her extroverted, stubborn father and can’t understand why her refined mother isn’t as enthusiastic as Merida is about things like archery, hunting, and exploring the wilderness. 

When Merida finds that, by tradition, she is to be married off to the first-born son of one of the kingdom’s three lords, she devises a plan to prove just how unfair this practice is to her.  She announces that the winner of an Archery competition shall be her suitor,  However, during the actual competition, Merida announces that she will compete “for her own hand” and proceeds to out-shoot all three of her moronic suitors.  After an argument with an enraged Elinor, Merida flees the castle in tears. 

Merida eventually meets a witch (voiced in perfect busy-body style by Julie Walters) who offers to cast a spell that will change Elinor.  Merida impulsively agrees and then returns to the castle where Elinor is eventually transformed into a gigantic bear.

I have to admit that Brave nearly lost me when Elinor turned into that bear.  Pixar’s trademark has always been that they make animated films that feel like live-action films and Elinor’s transformation felt almost too predictably cartoonish.  However, as close as the film came to losing me at that moment, the important thing is that it didn’t.  That’s due to both the impeccable animation (which managed to give the bear some very recognizable Elinor-like facial expressions) and the strength of Kelly MacDonald’s  vocal performance, which brings a true sense of reality to a very unreal situation.

(Perhaps my favorite moment was when Merida hastily explained to her three younger brothers, “Mum’s turned into a bear but it’s not my fault!”  That’s exactly the same thing I would have said if I had been responsible for turning my mom into a bear.  And yes, I have to admit that as a stubborn redhead, I very much identified with Merida throughout the entire film.)

Merida and the Elinor Bear flee from the castle (and from King Fergus who doesn’t know that the bear is actually Elinor and who is known as the Bear-killer) and start to bond as Merida tries to find a way to turn Elinor back into a human being.  It was here that Brave turned into a rather emotional experience for me and it didn’t take long for the tears to come.  (What’s a Pixar film without plenty of tears?)  So much of Brave hit home for me, from Merida’s desire to be independent to her complicated relationship with her mom and the fear and regret that she feels when she realizes that she might lose her mom forever.  Like the best fairy tales, Brave uses a fantastic situation to tell a story about some very basic and simple human truths. 

Whenever you review an animated film, there always seems to be one question that has to be answered: will boring old adults get as much out of the film as kids?  Well, I know that I certainly enjoyed it but I’m not sure if I’m ready to admit to being an adult.  The main thing to remember about Brave is that it’s not Toy Story 3 and it’s not Up.  At the same time, it’s not Cars 2 either.  Instead, it’s a heartfelt film for kids (and girls, especially) that won’t transform adults into bears. 

Finally, I have to note that between Brave and the Hunger Games, 2012 is turning out to be a pretty good year for girl power.  For once, we’re actually seeing films where girls can be heroes without being cast as either emotionally damaged refugees (like in the David Fincher version of The Girl With The Dragon Tattoo) or as perpetual virgins just waiting for the right man to come along and give their life meaning (like in just about every other movie that comes out of Hollywood).  This is a good trend and I hope it continues.

Trailer: Taken 2 (Official)


Taken was the surprise hit of 2009 as audiences bought into Liam Neeson as the baddest of badasses. One would rarely think of him as an action-thriller hero. He’s done tough guy, man of action roles in the past but they tended to be of the mentor types. It was the Luc Besson-produced Taken that first made Neeson as a believable action hero.

The film was a simple enough revenge fare. One would thnk that the film’s ending was closure enough that a sequel wasn’t needed, but Hollywood won’t have none of that. It took a year or so, but soon enough 20th Century Fox purchased the rights to the sequel to Taken and quickly greenlit the project.

It’s now 2012 and Neeson’s former CIA black ops character, Bryan Mills, is back to do what he does best and that’s kill, torture and main (not in that particular order every time) every gangster and criminal who gets in his way as he tries to save not just his daughter (again), but his ex-wife as well as they vacation in that hotbed of spying and intrigue,

Istanbul. Luc Leterrier is not helming the sequel but another Besson protege in Olivier Megaton. Now with a name such as Megaton one should expect some explosive action and the trailer hints at such. Here’s to hoping that the film doesn’t go too overboard with the killing and maiming and torturing (again not in that order when they occur each and everytime).

Taken 2 is set for an October 5, 2012 release date.

Trailer: Wreck-It Ralph (Official)


I had heard about this upcoming CG animated film from the Disney Animation Studio but since it wasn’t being done by Pixar I paid no mind to it. This changed today after site co-founder Lisa Marie Bowman linked me to the first official trailer to Wreck-It Ralph.

After watching the trailer to this upcoming animated film that looks to have been created by people who understands the nostalgia gamers of my generation have for the older games of our youth. It seems like the film was made for gamers of my generation. I definitely had a huge grin on my face as well-known video game characters from days past appeared in the trailer. It’s going to be interesting to find out how Disney was able to pull off putting into one film so many characters from so many different video game publishers like Nintendo, Capcom, Atari, etc…

Wreck-It Ralph is set for a November 2, 2012 release date.

Artist Profile: Robert Bonfils (1922– )


The artist Robert Bonfils was born in Kansas City and attended the Kansas City Art Institute where one of his teachers was the painter Thomas Hart Benton.  He then served a stint in the Army before continuing his studies at the Art Institute of Chicago.  Bonfils was eventually hired by the prestigious advertising firm Stevens, Hall, Biondi.  Here he did illustrations for children’s books, covers for Mercury record albums, and advertisements for Miller High Life Beer.  In the 1960s, Bonfils started to paint the paperback book covers that he’s best remembered for.  At the height of his career, he was painting 50 covers a month.

A sampling of his work can be found below:

Trailer: Dredd 3D (Official)


In 1995 Sylvester Stallone put up on the big-screen a film adaptation of a sci-fi property that has a fan following as rabid as any sci-fi franchise there is. I am talking about the character of Judge Dredd which calls the British comic book anthology series 2000 A.D. it’s home for the past 35 years and counting. The Stallone production was just awful from start to finish.

It’s now 2012 and we have what one can only call a reboot of the Judge Dredd film from 1995 but with screenwriter Alex Garland (28 Days Later, The Beach) writer the script and Pete Travis behind the director’s chair. Instead of Stallone reprising the role of the iconic Judge Dredd the job goes to genre vet Karl Urban (Lord of the Rings trilogy, Bourne Supremacy, Star Trek). We even get Lena Headey as the film’s main antagonist in drug crimelord of Mega-City One called simply by the moniker of Ma-Ma.

The first trailer shows some interesting design choices that veers away from the neogothic dystopian look of the comics and the overly comic book feel of the Stallone production. The look of Mega-City One and the film in general seems to be more akin to District 9. Another good thing the trailer shows and hopefully the film will follow through on is Urban never once taking off the Judge helmet his character wears in the film. Never once has Judge Dredd removed his helmet in the comics and if there was ever one heresy fans of the property would cry foul over it’s the character being seen helmet-less.

Here’s to hoping that this grittier take on the Judge Dredd property goes a long way in erasing the abomination that was the Stallone production.

Dredd 3D is set for a September 21, 2012 release in the UK and soon after everywhere else.

Trailer: The Dark Knight Rises (Nokia Exclusive)


Marvel Studios’ The Avengers has been the runaway, blockbuster hit of 2012’s summer film season. The film has also become the film which detractors of Christopher Nolan’s third and final entry in his Dark Knight trilogy put up as the film to beat this summer. I like the fanboy enthusiasm that always comes out of the shadows whenever comic book films battle it out during the summer blockbuster season year in and year out, but I will say that instead of pitting the two mega-hits against each other fans of the comic book genre should embrace both because just around the corner will be the average to awful comic book films.

With just a month to go before the film’s release we get a new trailer (this one a Nokia Exclusive) for The Dark Knight Rises which looks to emphasis the action of the film where the previous trailers and teasers concentrated more on keeping the film’s story a secret. I’ve looked at these series’ of trailers and ads for the film like another of Nolan’s previous films with The Prestige. The first trailers and ads I see as the “The Pledge” from the film’s creators that hints at the grandiose event we’re going to be witness to. This latest trailer acts like “The Turn” as we see the magician performing the trick of this latest film giving the audience a bit more flash and pizzazz (maybe some misdirection as well to keep the story secret until the film’s release). For The Dark Knight Rises it will be on opening weekend when we finally see “The Prestige” that closes out (hopefully with critical-acclaim) Nolan’s turn as the caretaker of the Batman film franchise.

The Dark Knight Rises is set for a July 20, 2012 release date.