Quickie Review: Ghost Rider: Spirit of Vengeance (dir. by Neveldine/Taylor)


Ghost Rider has always been a niche character for Marvel Comics. The character was born out of an earlier Marvel character named Night Rider. After Marvel writers Roy Thomas and Gary Friedrich and artist Mike Ploog had rein-visioned the character into Ghost Rider during the early 70’s it has always remained on the extreme fringes of the Marvel Comics universe. This wouldn’t stop Sony (which owned the film rights to the character) to go ahead and adapt it for the big-screen. 2007’s Ghost Rider by Mark Johnson was the first and failed attempt to turn the character into a film franchise. It still made enough money despite a near-universal panning of the film by critics and audiences alike. This turn of profit is why Sony once again dipped into the Ghost Rider well and come up with 2012’s Ghost Rider: Spirit of Vengeance.

This “sort of” sequel ditches Mark Johnson and brings in the dynamic (and I’d say somewhat insane) directing duo of Mark Neveldine and Brian Taylor to helm the film. It brings back Nicolas Cage for the role of Johnny Blaze/Ghost Rider. Working from a script by Scott Gimple, Seth Hoffman and David S. Goyer one would think the film had nowhere else to go but up especially with the wacky and frenetic filming style by Neveldine/Taylor. To say that this sequel failed to do anything but finally give this film franchise a final nail in it coffin would be an understatement.

Ghost Rider: Spirit of Vengeance ditches pretty much most of what transpired with the first film and tries to retcon things for the sequel. I’d say this would’ve been a good idea seeing the first film was truly awful, but what the sequel ended up doing was confuse things even more. The film tries to turn the Ghost Rider persona from just a spirit of vengeance but an angelic being called the spirit of justice which had become corrupted. We get the Devil in the form of Roarke (played by Irish actor Ciaran Hinds) searching for the young boy Danny who is to be his perfect vessel.  Johnny Blaze comes into the picture after being recruited by a drunk French warrior-monk by the name of Moreau (Idris Elba whose performance was one of the lone highlights of the film) who promises to exorcise the demon from Blaze in exchange for finding and saving Danny.

This would’ve been a good premise if it had several more drafts of it worked on. Though there’s still a chance the film would’ve still sucked in the end. Even the direction from Neveldine/Taylor (Crank, Crank: High Voltage, Gamer) failed to add any heat to the proceedings. They come up with some unique camera angles and action sequences, but gone was the hyper-realistic and frenetic style they’ve become known for. Their previous films were not stuff to write to one’s film critic circles about but they at least had a sense of fun built into them even if their stories defied any sort of logic.

Even the performances by the cast seemed to be something that barely reached the level of one-dimensional. Nicolas Cage tries to channel his inner crazy by way of Bad Lieutenant: Port of Call New Orleans, but it’s too little too late to save the film which never found any sort of footing on the side of competent. Really, the only good thing worth of note was my previous mention of Idris Elba as Moreau who chews the scenery every time he shows up on the screen like it was his last meal. This performance alone wasn’t enough to save the film or even make it somewhat entertaining.

Ghost Rider: Spirit of Vengeance was not worth seeing in the theater (especially in 3D though that part of the film was actually quite well done despite being a post conversion) and I’d be willing to admit that it’s still not worth seeing on video unless it was for free. What could’ve been a restart to the series with the inclusion of Neveldine/Taylor instead gives this franchise it’s death-knell and most likely help Marvel get the rights back from Sony. Here’s to hoping that the flaming skull rider stays on the fringes of the Marvel Cinematic Universe for decades to come.

Trailer: Ghost Rider: Spirit of Vengeance


Ok, the first Ghost Rider wasn’t what one would call something great or even good. I’d say that in the scheme of how we judge films that one was quite awful. Yet, it also had a certain charm which made watching it on cable. Maybe not paying to see it makes it more enjoyable in a “guilty pleasure” sort of way. The fact that 2007’s Ghost Rider actually made a profit is why we have this sequel now set to come out in a couple months.

Ghost Rider: Spirit of Vengeance was suppose to be a sequel, but people involved in the project say it’s a sort of retooling/reboot. Whatever they need to do to make themselves justify this second film is ok by me as long as it’s entertaining in the end. From looking at the trailer, Ghost Rider: Spirit of Vengeance has less of the camp of the previous film and is all about action. Some of the action scenes look to be ludicrous, but cool looking and having directing-duo Neveldine/Taylor of Crank series and Gamer controlling the project means be prepared for even more over-the-top action.

If this film can be entertaining in a grindhouse way despite it’s flaws (like another early year film of Cage’s in 2011, Drive Angry) then I’d say making this second film would’ve been worth the price of admission (at least a matinee-ticket).

Review: Gamer (dir. by Neveldine/Taylor)


No one will ever mistake the writer-director duo of Neveldine/Taylor (Mark Neveldine and Brian Taylor) as the next Coen Brothers, but they definitely have made their mark in creating entertaining films which some have called exploitative, pandering to the lowest common denominator and exercises in excess. Maybe these critics are right, but they also seem to view the films by these two filmmakers through the narrow-minded lens of their elistist and so-called cineaste sensibilities. They won’t be the next Coen Brothers but they’re way ahead of other so-called filmmaker duos such as The Spierig Brothers (Undead and the pretentious and awful Daybreakers) or The Strause Brothers (AvP: Requiem and the awful Skyline). They came onto the scene with their cult classic action thrillers Crank and it’s sequel, Crank: High Voltage.

Their third film took the gaming influences so inherent in their first two films (which for all intents and purpose were video games that happened to be film) and went the next step. Gamer is all about a near-future world where two games with on-line social media foundations have become the rage of the entertainment world. One is a game called “Society” that looks to be the nightmare evolution of privacy advocates everywhere to the on-line virtual world Second Life and The Sims. It is the other game in this film which makes up the foundation of the film’s plot. “Slayers” takes the ultra-popular multiplayer on-line experiences of games such as Call of Duty and HALO to the next level by allowing gamers to actually control real people (inmates sentenced to death) to act as their avatars in a real-life battlefield arena with real weapons and real deaths.

These games which have become the obsession of hundreds of millions of people worldwide are the brainchild of the film’s antagonist. Michael C. Hall plays the creator of these games and his performance looks to combine the sociopathic charm of his Dexter character with that of Steve Jobs is the latter was openly honest about his douchebag tendencies. Playing his opposite is the character of Kable who happens to be the reigning champion of the game Slayers and who knows a secret that could tear down the billion-dollar empire created by Castle. Gerard Butler plays the desperate but very capable inmate Kable who just wants to survive past the final match and earn his freedom thus return to his wife and young daughter on the outside.

Gamer posits the question of how far are we willing to go to experience realism in our games and entertainment. With the game Society people pay to be able to control other people in a social setting (albeit in a controlled area). These so-called avatars will do anything and everything their real-life controllers tell them to do. In the film these avatars get paid to become virtual slaves and with most people signing up for the job being the socially desperate. Their situation is not so dissimilar from the condemned inmates who populate the game Slayers. The film hits the audience with a sledgehammer that these virtual entertainments have become popular worldwide because people have stopped looking at these “volunteers” as real people. Morality has been replaced by the need for instant gratification by way of these virtual on-line systems.

The film doesn’t make any apologies for the heavyhanded delivery of it’s message and also doesn’t skimp on the entertainment side of the equation. Neveldine/Taylor have shown that they have a certain flair for creating visual chaos and action on the screen. Their unique visual style does look like something out of a video game especially those from hyperrealistic shooters such as Call of Duty and its ilk. The filmmakers have always accomplished the high-quality visual look of their films despite the low to modest budget given to them by the studios they’re working for. Gamer is no exception and the film benefits from the decision by these two filmmakers to continue working with the Red One digital cameras thus allowing them to add in the visual effects right into the shot scenes the very same day of shooting.

It’s this very style of hi-tech guerrilla filmmaking which makes Neveldine/Taylor this current era’s Cormans. Unlike most low-budget filmmakers they don’t use the size of their budget to dictate how their films turn out visually, aurally and narratively. The first two this film succeeds in ways that makes an audience think the film was higher budgeted than it really was. The third would depend on the viewer whether the film succeeds or not. For those who seem intent on viewing every film as if they were made to be worthy of high awards and accolades would probably dismiss and hate this piece of exploitation cinema. Gamer succeeds in a narrative sense because it delivers on the promise of telling a story about a world where free will has been seconded to control in the need of a population in search of a the next virtual playground. It’s a heady premise that has been explored in past films such as the Matrix Trilogy and another film similar to this one which came out weeks later in Surrogates.

Gamer doesn’t have the philosophical and existential sermoning in combination with futuristic action sequences as the Wachowski Brothers’ trilogy, but it does have the same visceral action DNa as those three films and also more entertaining than the Bruce Willis vehicle Surrogates. This film will appeal to the very people who it condemns as sheep to the rising tide of on-line control in entertainment, but then that’s what all exploitation films tend to do best. Cater to the very people it uses as examples of what’s wrong in society and build an entertaining film around them and what they represent.

The film’s cast revolves around Gerard Butler and Michael C. Hall and the roles they play. Whether its Amber Valletta playing Kable’s desperate wife who has sold herself to become a controllable avatar in Society to try and earn enough to get her young daughter back or to Logan Lerman playing the role of Simon the gamer who controls Kable during the Slayer matches. They all do enough with their roles to keep their characters from becoming less than one-notes. Again, for some having a film with characters that are quite basic and one-note might make for a bad film, but when put into context of the story being told they’re quite good and needed to become motivators for Butler’s character.

In the end, Neveldine/Taylor have made a modern day exploitation and grindhouse film in Gamer without having to resort to the visual tricks used in the Rodriguez/Tarantino grindhouse homage film Grindhouse. A film doesn’t need to have film scratches, overexposed film stock, scratchy audio track or missing film reels to be grindhouse. It just have to espouse the very nature of the films which made up the kind of films which became prime example of grindhouse/exploitation cinema. Gamer won’t win any awards, but I suspect that more people who saw it were entertained by it’s blatant, in-your-face entertainment than would normally admit to it. It’s a film that has cult status and guilty pleasure written all over it.

Plus, this film is definitely worth at least a curiosity viewing if just to see the musical number performed by Michael C. Hall at the climactic sequence near the end of the film. I don’t think any film has ever combined gratuitous violence, musical dance numbers using bloodied death row inmates and Michael C. Hall singing Frank Sinatra’s “Ive Got You Under My Skin“. That sequence alone is worth a rental or Netflix Instant streaming.

Review: Crank (dir. by Neveldine/Taylor)


Through the Shattered Lens has been quite eclectic when it comes to reviewing films, music and all forms of entertainment. While we’re not averse to the more high-brow and artistic fare what will come across to most visitors of the site is how love for grindhouse and exploitation films are quite strong in this place. Grindhouse and exploitation of the 60’s, 70’s and 80’s usually fill the bill but once in a while a certain film of aq more recent time frame will make the cut. One such film is the over-the-top, ultraviolent and extremely funny film Crank from Mark Neveldine and Brian Taylor, or as they like to call themselves, Neveldine/Taylor.

One thing I must point out is how this movie has confirmed Jason Statham in my eyes as the current action-star of the last couple years. A favorite of Brit action-auteur director Guy Ritchie, Statham has gradually built himself a decent list of action-movies that take good advantage of Statham’s old-school sense of machismo and smirking confidence reminiscent of the such past macho actors like Lee Marvin, Charles Bronson and Steve McQueen just to name a few. Statham is thick in body, but none too muscular and his wry, British sardonic personality mixes well with his many different action-movie personas. In Crank he pretty much steals and holds the ludicrous and unique different plot from spiralling out into camp and MST3K territory. Even though Statham would never be considered an acting giant, his performance as the hitman Chev Chelios racing against time to avenge his inevitable death was very well done. Crank starts with a bang and doesn’t let up. Like the actions and behavior of its main character, this film seems to be racing towards the end and not caring to slow down and give the audience a chance to take a breather. He literally willed this film to be nothing but crazily entertaining.

Many have called the idea for Crank as another derivative of the mid-90’s action film Speed. I’d be the first to say that they’re really not off the mark by much. Instead of a bus wired to explode if it dips below a predetermined speed, Crank puts the same premise and uses a human body instead. The human in question is one Chev Chelios whose botching of a contract hit lands him in a bit of hot water with the underworld bosses who hired him to do the job. Ambushed and knocked unconscious, Chelios soon wakes up to realize that something is definitely wrong with him. A bit of villain grandstanding from the employer he disappointed, Chelios quickly finds out that he has been injected with an exotic cocktail of chemicals called the Beijing Cocktail (definitely sounds like something made-up for a grindhouse flick) which would kill him by inhibiting his body’s ability to produce adrenaline. He learns from a colleague that he will need to keep his adrenaline pumping constantly to remain among the living and must do so by any means necessary. Whether he accomplishes this through extreme physical activities, drugs, and energy drinks Chelios must do them all in order to buy himself enough time to tie up lose ends in his life and to find the employers who have killed him. That is pretty much the story of Crank in a nutshell.

Crank doesn’t take much of the film’s early minutes to explain some backstory on Chelios other than him being a professional hitman. Instead writer-directors Neveldine/Taylor use the entire running time of the movie to gradually give glimpses into what kind of a person Chev Chelios is. With their use of handheld digital cameras and kinetic-style editing and camera shots, Neveldine/Taylor takes the premise of Crank and lets the audience ride along not just as passive viewers but almost like active participants. The “in the now” look of the film with some shots angled so that they’re almost in first-person or over the shoulder views doesn’t look as gimmicky as it sounds. One film released the same year that compares to Crank in terms of unique filmmaking for an action film it would be Running Scared that was released earlier this year. Both take the action flick conventions and dare to rise above it either through a dark fairytale style that was Running Scared or the manic, darkly amoral humor that gives Crank such an exhilirating sense of pacing.

The one thing that people will remember most about this movie is the many action sequences that happen throughout the film. With their decision to use handheld digital cameras, action sequences in Crank take on an almost hyperkinetic look to them. Again this film shares some similarities with Running Scared with how its action sequences were shot with such inventive use of angles and framing not to mention in-your-face violence. Crank has less of the surreal quality of Running Scared and more of a live newscast. In fact, at times I felt as if I was watching a news crew vainly chasing after Statham’s character as he paints the Los Angeles with non-stop adrenaline-pumping violence and activities. Whether its him getting into an outnumbered free-for-all brawl with a certain inner-city gang or having a very impromptu, unexpected and thoroughly indecent display of public affection with dozens in witness, the film’s amoral and sense of active nihilism makes this film a most politically-incorrect one. There’s a scene involving a taxi driver that was wrong on so many levels yet it invoked some of the biggest laughs and reactions from myself and the audience around me when I first saw it in the theaters.

The violence comes hard and fast and unlike Statham’s past couple of Transporter flicks, there’s nary a martial art choreographed fight scene to be seen. No, Chelios is an action film character who attacks and fights with sudden directness and brutality with as little movements required as possible. Chelios doesn’t need kung fu or karate moves to take out an opponent when a a well-placed kick, punch, elbow, etc…is all that’s needed to put a man down. Crank’s action sequences also had no CGI used (something I learned prior to seeing the film) with Statham doing most of his stunts. This wouldn’t be too much of a big deal until one factors in the fact that one of the action pieces takes place in a helicopter flying a thousand or so feet above the street of LA. Statham must have quite a steely pair if there’s truth behind him doing that helicopter fight with no greenscreen CG trickery or wire-fu assistance used.

Outside of Statham the rest of the cast took to their roles with a relish and had fun with them. And as with every action-flicks the hero will need a foil to motivate him. Statham’s Chelios has his opposite number in Verona played with thuggish calculation by Jose Pablo Castillo. Then there’s Doc Dwight Yoakam as Doc Miles. Chelios’ acquaintance whose knowledge of all things chemical borders on the absurd but in Crank makes it work. But the other performer who stood out outside of Jason Statham has to be Amy Smart as Chelios’ ditzy but well-meaning girlfriend, Eve. She plays this character to the hilt and seem to be having a ball while doing so. Her outdoor scene of PDA with Statham and a follow-up scene during a car chase shows me that Ms. Smart was pretty game about going all the way with how to portray her character.

I won’t mention too many more details on what actually happens in the film since I think its best to see it for oneself. Words can’t really describe the sheer insanity and fun mayhem this movie puts up on the big-screen. The story may not be too original and it’s lead may not be the best actor out there, but what Statham lacks in acting proficiency he more than makes up for sheer charisma and old-school machismo that’s way too rare in action-flick actors nowadays. Crank is more than your run-of-the-mill action movie. The creativity shown by writer-directors Neveldine/Taylor gives Crank a unique look and their attempts to try new techniques succeeds more than it fails. But in the end this film lives and dies on the shoulders of Jason Statham who I must say is the action-hero of this new generation of actors.

So, better grab hold tight of something or someone, because this film is one hell of a ride and you’re not getting off until the very end whether you like it or not.