Review: The Walking Dead S3E16 “Welcome to the Tombs”


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“In this life now you kill or you die…or you die and you kill.” — Philip “The Governor” Blake

[some spoilers within]

We’ve finally made it to the finale of season 3 of The Walking Dead.

There’s something about tonight’s episode that was both good and bad. It had the hallmarks of this season’s showrunner, Glen Mazzara, who wanted the series to get back down to basics after a season 2 where there had been too much philosophizing and existential angst. Mazzara delivered on bringing more action to the show. The first couple episodes of this season and the mid-season finale episode showed just how action-packed the show could be and fans responded enthusiastically about this change in the show’s narrative.

Yet, with a 16-episode season there was bound to be some break in the action and it’s here that Mazzara still fell in the same trap that got Darabont removed as the showrunner and what I think got Mazzara removed from the position as well. While Mazzara’s leadership of the show’s writers weren’t as bad when it came to the more slower and introspective part of the season he still couldn’t get rid of the meandering and wheel-spinning in some of the less-action episodes. It didn’t help that while most of the characters in the show had made some great strides in characterization the one main lead who remained an enigma and a problem: Andrea.

“Welcome to the Tombs” was suppose to be the main battle that would determine who would come up as winner between Team Prison and Team Woodbury. The assault on the prison by the Governor’s larger force was fast and loud. It was sort of a “shock and awe” tactic that was meant to disorient and put the fear of God in Rick and his people. We see from the episode’s cold opening that the group looked to have voted to leave the prison before the attack and the empty cellblocks seemed to reinforce this point. It sure didn’t make for a battle that was meant to give Mazzara a climactic sendoff as showrunner this season. yet, when things were about to get real disappointing with the empty prison and the Governor and his people entering an even more silent and empty Tombs we finally saw that things were not as they appear to be.

It was a nice change that the prison group decided to stay and fight as a group even when given the chance to vote on their fate. The fact that they knew there were going to be outnumbered and outgunned also forced their hand to be more creative and sneaky in how they would counter the attack on their hard-earned home. It’s a fine and noisy welcome the Governor and his people get while in the Tombs and showed just how amateurish his army really is (with small exceptions to his small cadre of minions) when stacked up against the more veteran and hardened smaller prison group. It’s not a wonder that this supposed battle between the two groups felt more anticlimactic than explosive.

The episode itself was more character-driven than action when one got down to its basic. We learn more of the Governor, Carl and Tyreese than see explosions, gore and action during the episode’s running time. For some this was made for a so-so finale while others probably saw it as a good finale that finished off the troubled character arc for one of the show’s most hated and difficult characters to work with: Andrea.

It was her episode in the end as we finally see the reasoning for some of the ridiculously maddening decisions she’s made this season. While it’s still not easy to forgive the character (or even the actor in the role) we do get a definite answer to the question of why is Andrea so stupid (in the extreme) or naive (when one is more forgiving) in a world that eats up such sentimentality. We saw how Rick had had to adjust his personality and decision making to not allow sentiments to rule his every act and decision and we saw how successful the group became, but also distanced him from everyone else. Andrea was almost an attempt to balance out the craziness that was both Rick and the Governor, but Mazzara and his writers were never able to pull off that job. In the end, she remained a lost chance to creating a very complex character that one could sympathize instead of hating even when her actions were well-meaning and logical.

“Welcome to the Tombs” saw the ending of a third season that went a long way into fixing the show’s problems under Darabont’s guidance, but the added episodes from 13 to 16 also meant that Mazzara’s vision for the show began to run out of steam by the finale thus the more subdued (despite an explosive opening) and pensive finale. While the show’s slogging towards the finale can’t be fully laid at Mazzara’s feet as showrunner one cannot just say that his legacy was righting the troubled ship that was The Walking Dead, but also failing to finally find the right balance between zombie mayhem and action with the drama that comes with people trying to survive in a world irrevocably changed for the worst.

The Mazzara Era of The Walking Dead has come to an end. The show has become even more popular under his guidance, but it has also remained a show which remained quite uneven in how it told it’s story and wrote it’s characters. Mazzara’s leadership went a long way into fixing most of it, but time ran out for him and his vision and tonight’s finale showed that attempts to do stand-alone and more character-driven episodes during the season as a way to fill-up a 16-episode schedule should’ve been set aside for doing a finale that went just one episode. Mazzara had the right idea, but in the end he ran out of things to do to pull it off. Now it’s up to incoming showrunner Scott Gimple to continue the improvements done under Mazzara and see about fixing the rest of the problems the show has with him in charge. Maybe fourth time is the charm.

Yet, despite all this I have a feeling The Walking Dead will remain the most popular thing on TV and will continue to do so whether Gimple succeeds or not. Such is the power of the zombie genre over the imagination of people everywhere.

Notes

  • Tonight’s episode, “Welcome to the Tombs”, was directed by series veteran Ernest Dickerson and written by season showrunner Glen Mazzara.
  • Well, it looks like we didn’t have to wait too long to find out if the Governor will confront Milton about being the traitor. The same goes as to whether Daryl was going to make it back to the prison after the vents of last week’s episode.
  • The Woodbury attack on the prison was quite an operation that pretty much forgoes any sort of siege that played out in the comics. Instead the writers decided to go for a more aggressive tactic.
  • Nice to see Ma Deuce in action and where the hell did Martinez get his hands on a Milkor 40mm MGL. Weapon laws in Georgia must be much more lax in Georgia than everyone else. It’s either that or he came across a group of dead Marines.
  • We finally get to the meaning of the season finale title as the Woodbury group moves deep inside the prison and into the less than secured area that Rick and his people have begun calling the Tombs.
  • Some nice trickery from Team Prison to scare and rout Team Woodbury once they were inside the Tombs.
  • Once again, it looks like Team Prison needs a lesson in how to kill living people as opposed to zombies. I don’t think they killed anyone from Team Woodbury, except for Carl, once they were running for their lives in the prison yard.
  • Governor has gone bye-bye and even his two most loyal mions in Martinez and Bowman could see it with his work on the Woodbury Army.
  • Carl has definitely turned into a badass. Quite the boss move (or dick move depending on your stance on Lil Grimes) on the Woodbury teen trying to trick Carl into grabbing the shotgun.
  • Tense moments between Milton and Andrea back at Woodbury and the pay off was something that should please Andrea-haters.
  • Carl looks to be channeling his inner-Shane or Governor with the little speech about doing what needs to be done to his own father. It should make for an interesting season 4 now that Carl looks to be heading towards amoral territory.
  • Love how there’s now a growing rift forming between Carl and Rick. It’s something that was explored in the comic book, but never to a degree that really went anywhere. Here’s to hoping incoming showrunner Scott Gimple does a better job in exploring the father-son relationship in season 4.
  • With Andrea’s passing The Walking Dead now has just one member left from the Darabont acting troupe and that’s Melissa McBride.
  • Zombie Kill Count of tonight’s episode: Too much to count.

Past Season 3 Episode Review

  1. Episode 1: “Seed”
  2. Episode 2: “Sick”
  3. Episode 3: “Walk With Me”
  4. Episode 4: “Killer Within”
  5. Episode 5: “Say the Word”
  6. Episode 6: “Hounded”
  7. Episode 7: “When the Dead Come Knocking”
  8. Episode 8: “Made to Suffer”
  9. Episode 9: “The Suicide King”
  10. Episode 10: “Home”
  11. Episode 11: “I Ain’t a Judas”
  12. Episode 12: “Clear”
  13. Episode 13: “Arrow on the Doorpost”
  14. Episode 14: “Prey”
  15. Episode 15: “This Sorrowful Life”

Review: The Walking Dead S3E15 “This Sorrowful Life”


TheWalkingDeadS3E15“I can’t…GO BACK. Don’t you understand that. I can’t” — Merle Dixon

[some spoilers within]

We are now in the penultimate episode before The Walking Dead reaches it’s season finale on March 31. Last week we saw preparations and turmoil inside Woodbury as the Governor has to deal with Andrea finally making the decision to pick Rick and her friends at the prison as her side in the coming conflict. He also has to deal with a potential traitor within his own inner circle. The episode was good in certain aspects, but also did nothing to move the story along. It was an episode that definitely put some viewers into wondering if the season had enough gas to make it to the promised explosive end.

“This Sorrowful Life” switches things over to the prison with Rick having made the decision to sacrifice Michonne to the Governor if it means a chance at avoiding the conflict he knows he and his people has a good chance of losing. He knows the numbers and firepower are against him. While he and his people may be more seasoned and veterans of being on the road killing zombies as a team it won’t be enough against a force that could afford a battle of attrition. It’s a decision that Rick’s inner circle doesn’t agree with (Hershel and Daryl), but they’re willing to support his decision as they have in the past. Rick has kept them alive this long and has earned their trust even if it’s a choice that goes against everything they believe in.

Tonight’s episode is another one that focuses on the choices the survivors in this zombie apocalyptic world have had to make and continue to make to survive another day, week and, the fates willing, another month. It’s also an episode that uses the dark horse in Rick’s group to highlight just how the choices people have made in this new world has changed people and most of it not for the good. I would like to think that tonight’s episode was an exploration of what made Merle Dixon such a character full of contradictions.

Merle Dixon was introduced way over in episode 2 of the first season and he came across as a cartoonish, one-note racist redneck who the audience were suppose to love to hate. But something changed in the time from his last appearance in season 1 and to his reappearance this season. That change wasn’t anything done by the character but how his younger brother, Daryl Dixon, viewed him and how this helped audiences want to learn and know more about a character who seemed to have earned Daryl’s undying trust and love.

We get some side stories in tonight’s episode with Glenn asking Hershel for Maggie’s hand in marriage and then Maggie in turn accepting his offer. We also see Rick finally realizing his error in judgement in trying to use Michonne as a sacrificial offering to the Governor. While this latter was brought on by another hallucinatory episode of him seeing Lori it happens for the briefest of moment. Unfortunately, this change of heart from Rick comes a little too late to stop Merle from going through on the plan to hand over Michonne.

Again we get back to Merle. A character hated by most everyone in the prison outside of his brother (who I believe also harbors somoe fraternal hate for the man even if just a little), but one they want to have on their side even if it means to do the dirty work. Rick knows this which is why he picked him instead of the younger Dixon to fool, capture and bring Michonne to the Governor. Everyone understands that choosing Merle to stay with them was one of necessity and not one born out of the goodness of their own hearts. Even Daryl knows this and even when he tries to convince his older brother to be more amenable towards Rick and the others it comes off as hollow. Daryl knows his brother and trying to change the man now after what he had to go through after season 1 would be a monumental, if not, an impossible task. This is why Merle decision to go on a mission of redemption was such a suprising twist to the episode, if not, the character himself.

It was some great writing by the upcoming season 4’s newest showrunner in Scott M. Gimple in tonight’s episode. We didn’t get a huge dose of exposition from the main leads and the one that we get finally resets the decision Rick made at the end of season 2. The Ricktatorship is now over. It was good and necessary when they were out, alone and desperate after leaving the farm, but now that everyone has learned the skills to survive it was time to rescind the writ of dictator and bring the group back to being a democracy, albeit one that’s now smaller than before.

Gimple also does a great job in making Merle one of the most tragic characters on the show. While Merle may have begun as a cartoonish, racist buffoon he went out a character that we were finally able to understand. He knew his faults and didn’t apologize for them. It was his love for his brother that kept him from going over the edge the way that the Governor has and we see it in his decision to take on Woodbury by himself.

Yet, for all the great writing Gimple did for tonight’s episode (which could be why he was chosen to be the show’s new leader after Mazzara’s exit everything hinged on whether Michael Rooker would be able to put on a performance worthy of tonight’s script. To say that Rooker hit it out of the park would be an understatement. There so much subtle hints in his performance that gave us a peek inside his gruff, outsider attitude towards everyone not named Daryl Dixon. His resigned acceptance at his new role in this new world as the man willing to do the dirty work for others. Be the bad guy so others can remain untainted with having to do the right, but immoral decisions. Rooker kept tonight’s episode from just being another good, but still throwaway until the season finale to one of the best in the show’s life, so far.

It goes to show how much potential this show has to be great. To go beyond it’s horror and grindhouse foundations. We saw it just a few episodes back with the Morgan-centric episode and we saw it even earlier with the episode where Lori redeems herself and exits the show on a high note. When it comes down to it the show shines when it balances all the horror and action with some deep character exploration. It’s a shame that Rooker has to leave the show to make this point, but he did leave it the only way he could and that’s to redeem the character of Merle. To give Merle the chance to choose for himself what he wanted to do and not have others (whether it was the Governor or Rick or even Daryl) dictate what he should or should not be doing. In the end, Merle chose for the love of his baby brother and while the end result would bring heartache and loss to the only person he loved it was his choice and he made it himself.

“This Sorrowful Life” goes down as another major highlight in The Walking Dead and finally lays down the final piece to what looks like an ending that will be another shift in the show’s cast of characters. Whether everyone makes it out alive after the season finale we as the audience will have to wait another week to find out.

Notes

  • Tonight’s episode, “This Sorrowful Life”, was directed by Greg Nicotero and written by next season’s showrunner Scott M. Gimple.
  • The episode’s title comes from the 6th volume of the comic book the show is based on. It was also the volume that dealt with the Governor’s final assault on the prison.
  • I think having Merle become so prominent a character in tonight’s episode should’ve been a clue that his time was numbered.
  • Tonight’s episode was quite a redemptory one for Merle and once again showed how far gone the Governor has towards the darkside.
  • Michonne really got Merle to a “T” and he knows it which seem to trigger the decision he made to let her go and attempt a mission to help out Daryl (it always comes down to his baby brother) and the people in the prison.
  • nice little interlude between Hershel and Glenn and then Glenn and Maggie. It’s one of the few things on this show that doesn’t involve death, violence and zombies and it’s a welcoming respite.
  • Like the character or not, Merle definitely has found himself the most useful person in this new world. It’s no wonder the Governor kept him on as one he trusted (to a point) and why Hershel and Rick was willing to take him back despite what he did to both Glenn and Maggie.
  • Just call Merle Dixon the Pied Piper of Zombies.
  • I think he should’ve taken a bit more time and attracted a bigger herd back to Woodbury.
  • Merle, even one-handed, sure caused a lot of damage against the Governor’s men. Makes one wonder how much more effective he would’ve been on his one-man mission if he had both hands to work with.
  • Greg Nicotero puts in another easter egg in tonight’s episode straight from the original Dawn of the Dead with the bald zombie in the red flannel shirt. The zombie approaches Merle while he’s in the car with the music blaring. dawnofthedeadzombie
  • Ben, we hardly knew you, but what we did know tells us you were a douchebag like you father Allen. I don’t think many people was going to shed a tear for this character’s demise tonight.
  • Not just killed by Merle but also became a meal in a scene that was horrific and sad.
  • The Governor has done gone past the darkside and into something worse.
  • Fight between Merle and the Governor as brutal as the one between Michonne and the Governor. Just goes to show just how primal fighters get when it comes to taking on someone they hate very much.
  • I felt a great disturbance in The Walking Dead fandom, as if millions of voices suddenly cried out in anguish.
  • Another great episode of work from Greg Nicotero (both as director and special effects man) and his FX magicians over at KNB EFX.
  • Zombie Kill Count of tonight’s episode: 26 onscreen.

Past Season 3 Episode Review

  1. Episode 1: “Seed”
  2. Episode 2: “Sick”
  3. Episode 3: “Walk With Me”
  4. Episode 4: “Killer Within”
  5. Episode 5: “Say the Word”
  6. Episode 6: “Hounded”
  7. Episode 7: “When the Dead Come Knocking”
  8. Episode 8: “Made to Suffer”
  9. Episode 9: “The Suicide King”
  10. Episode 10: “Home”
  11. Episode 11: “I Ain’t a Judas”
  12. Episode 12: “Clear”
  13. Episode 13: “Arrow on the Doorpost”
  14. Episode 14: “Prey”

Review: The Walking Dead S3E09 “The Suicide King”


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“You came through like always.” — Hershel Green

[some spoilers within]

It’s been months of waiting since the exciting mid-season finale of The Walking Dead‘s third season. This season has been quite a revelation in that it put some of the lost faith fans of the show had after the very uneven 2nd season under the split caretakers of Frank Darabont (fired after the first half of season 2) and Glen Mazzara (took over after Darabont’s departure). Under Mazzara’s guidance as the show’s showrunner the show has done a great job at fixing some of the major issues the show had been criticized about throughout season 2.

Season 3 has been faster-paced and didn’t rely too much on the use of exposition info-dumps to explain what was going on in the show. The action during the first half of season 3 wasn’t just for the thrill that fans wanted more of, but also allowed the show to show rather than tell the episodes. This was something that had been a major problem under Darabont’s guidance. Mazzara realized the problems and did some major course-correcting on the show’s narrative that even major detractors of the series had to concede that the show had breathed new life to what had become something that stagnated.

The Walking Dead broke for it’s mid-season winter hiatus with the excellent “Made to Suffer” episode. With two months of waiting to go through some things occurred behind-the-scenes on the show that could affect the series going forward with the second half of season 3 and the show’s future, in general. First, AMC announced that a fourth season of the show was being greenlit (worst kept secret), but the second news was more of a downer as the network announced that showrunner Glen Mazzara was leaving the show. Rumors as to why he was leaving has been flying since the announcement with creative differences between Mazzara and the show’s executive producer and comic book creator Robert Kirkman. We may never know the full details on what occurred behind-the-scenes, but it looks like The Walking Dead as a series may go through another course-correction that may help of hurt the show. Time will tell and hopefully incoming showrunner Scott Gimple (also one of the series’ veteran writers) will keep the show going on the positive end of the ledger.

“The Suicide Kings” marks the second half of season 3 and we pick up pretty much where the mid-season left-off with the Governor pitting the Dixon brothers against each other to appease the Woodbury mob who has just been violently woken up from their “idyllic” existence inside the walls of the town. The scene itself was milked for tension as we’re not sure (once the deathmatch began) whether Merle was actually going to kill Daryl in order to prove his loyalty to the Governor. Fortunately, this doesn’t last too long as the two brothers soon fight back-to-back against the Woodbury guards leading shackled walkers towards them. But it was the timely intervention of Team Rick and his well-trained “commandos” who finally broke the Dixon brothers out of the precarious situation and also shatter whatever illusion of safety the Woodbury residents had been holding onto even after the initial raid by Team Rick.

The  bulk of the episode showed the two opposing groups having to deal with the effects of the raid and rescue by Rick’s group against the Governor and the town of Woodbury.

For a cold opening this one is pretty up there in setting the tone for a show’s return. We see how much Rick values Daryl as a member of his group that he would be willing to return to a place that hates him right now in order to rescue his right-hand man. It also helped showed how much the events that took place prior to this episode was affecting the Governor. With tear gas spreading and chaos reigning he calmly walks through it all with no care as to the safety of the people he declared himself as their protector or even as to his own safety. We see in these early moments a man who has lost everything he has cared about and just want blood from those he blames for his loss. The Governor during the rest of the episode looks to be setting himself up for a war and one he intends to win. He’s not out to rule over a grateful flock. In fact, he seems relieved to not having to pretend to be a benevolent leader anymore.

Rick, on the other hand, continues to crack under the weight of leadership. His decision concerning the Dixon brothers has begun to cause dissension amongst his own people not to mention that whatever psychological toll the death of Lori during the first half of the season really has gone away but has gotten worst. Andrew Lincoln’s performance as he becomes unhinged at the end of the episode was quite telling as it helps the viewers look at him less and less as a badass leader, but one with concern that he might be as big a danger to the group as the Governor. Even his own son Carl looks to be setting himself as a better leader of the group than his own father. Carl still mourns and worries about what he had to do to Lori, but at the same time we can see that he’s able to move on from such a traumatic event to help protect the group.

Will Carl be able to go against Rick when the time comes and a decision has to be made as to who should lead the group? We shall see if the writers will explore this aspect of the father-son dynamic as the season rolls onto it’s season finale.

As for the rest of the cast we get to know a bit more of Tyrese and his people. One, Tyrese seems like a genuinely good person just looking for a safe place for his sister Sasha and the rest of what had been a group of 25 people. Two, we learn that Allen and his son Ben of Team Tyrese are setting themselves up for a rude awakening if they think Carl and Carol will be easy to overpower for their guns thus take over the prison for themselves. If these two only knew what Carl has had to do since the end of season 2 they’d be backing away in fear of the original Lil’ Asskicker.

There’s also the interesting subplot developing between Glenn and Maggie. The two lovebirds look to be going through a personal crisis since their escape from Woodbury and the attentions of the Governor. Where Maggie seems to be holding up quite well considering the near-rape she had to go through with the Governor, Glenn on the other hand looks to be playing up the role of the furious significant other who wants revenge on the Governor and Woodbury for what they put his lover through. Maggie, as we can see from her reaction to Glenn’s behavior throughout the episode is none too grateful for being treated like she’s helpless. It looks like there’s some interesting times in store for the show’s resident couple.

“The Suicide Kings” is an apt title for tonight’s episode as we see the opposing kings of the show looking like they’re heading down a path of suicide to punish those they think has caused them heartache and loss but also to finally end the suffering they’re going through. The Governor wants war while Rick just wants and end to everything as a way to get away from the demons and heartache he’s currently going through this season. Time to see which king will finally get their wish by season’s end.

Notes

  • Tonight’s episode was written by series regular Evan Reilly and directed by newcomer Lesli Linka Glatter.
  • While he comes off as quite the mad scientist during the early episode of the season it looks like Milton (played by Dallas Roberts) doesn’t seem to be quite sure of the Governor as a leader to follow especially during the “fight club” sequence in the beginning of the episode.
  • Nice to see Merle being Merle (funny and great performance by Michael Rooker) by rewarding Rick and his group rescuing him from Woodbury by mouthing off. Seeing Rick pistolwhip Merle then seeing the look of silent thanks from Daryl was a great moment. Daryl may be sticking with Merle because of their shared blood, but Daryl understands how much more of a big brother Rick has been to him. This makes his reluctant choice to side with Merle in the end to be so bittersweet. Daryl knows his true place is with Rick, but blood calls much stronger.
  • Glenn, Glenn, Glenn….why are you being such a dumbass. Just goes to show that when it comes to man trying to stand up for their woman (or man) sometimes they let their balls do the thinking instead of their brain.
  • When it looked like Carol was about to revert back to being useless, catatonic Carol when she found out about Daryl’s decision to leave the group she surprised me (and probably many) by taking things in stride after having a cry over the initial news. I do hope that the season continues to explore the unique relationship and bond which seem to have grown between Carol and fan-favorite Daryl Dixon.
  • Chandler Riggs continues to improve as an actor this season though at times hints pop up just how much of a newbie he is to the craft. Yet, when it comes to being the silent, badass type he does seem to pull off the type well.
  • When Rick was holding baby Judith in his arms once he got back to the prison there was a moment, just moment, when the look on his face made it seem like he didn’t like what he was seeing when looking down at her and wanted to bash her wee baby head against the wall. Maybe he thought he saw some Shane in her or maybe he thought it would be better off if she never grew up in a world as uncaring and horrific as the world this show has created.
  • Andrea is a character that seems like the writers continually on the cusp of finding the role for, but always comes off as unforgivably stupid or just irritatingly cocksure of herself despite always making the worst decisions each and every time she’s confronted by hard choices. Maybe it’s not the character but the actor Laurie Holden’s performance that’s hampering what should’ve been one of the show’s bedrock, badass characters. Instead, it looks like she’s just a character that’s now on borrowed time with the show’s writers just looking to find a way to give her the proper exit.
  • Rick, my man, looks to be unraveling before our eyes, not to mention in front of the rest of the group, with his hallucination of what could only be Lori’s ghost in the end of the episode as he’s contemplating the decision to whether let Tyrese and his people stay or leave.
  • Zombie Kill Count of tonight’s episode: 13 seen (possibly 8 more off-screen)

Past Season 3 Episode Review

  1. Episode 1: “Seed”
  2. Episode 2: “Sick”
  3. Episode 3: “Walk With Me”
  4. Episode 4: “Killer Within”
  5. Episode 5: “Say the Word”
  6. Episode 6: “Hounded”
  7. Episode 7: “When the Dead Come Knocking”
  8. Episode 8: Made to Suffer

Quickie Review: Ghost Rider: Spirit of Vengeance (dir. by Neveldine/Taylor)


Ghost Rider has always been a niche character for Marvel Comics. The character was born out of an earlier Marvel character named Night Rider. After Marvel writers Roy Thomas and Gary Friedrich and artist Mike Ploog had rein-visioned the character into Ghost Rider during the early 70’s it has always remained on the extreme fringes of the Marvel Comics universe. This wouldn’t stop Sony (which owned the film rights to the character) to go ahead and adapt it for the big-screen. 2007’s Ghost Rider by Mark Johnson was the first and failed attempt to turn the character into a film franchise. It still made enough money despite a near-universal panning of the film by critics and audiences alike. This turn of profit is why Sony once again dipped into the Ghost Rider well and come up with 2012’s Ghost Rider: Spirit of Vengeance.

This “sort of” sequel ditches Mark Johnson and brings in the dynamic (and I’d say somewhat insane) directing duo of Mark Neveldine and Brian Taylor to helm the film. It brings back Nicolas Cage for the role of Johnny Blaze/Ghost Rider. Working from a script by Scott Gimple, Seth Hoffman and David S. Goyer one would think the film had nowhere else to go but up especially with the wacky and frenetic filming style by Neveldine/Taylor. To say that this sequel failed to do anything but finally give this film franchise a final nail in it coffin would be an understatement.

Ghost Rider: Spirit of Vengeance ditches pretty much most of what transpired with the first film and tries to retcon things for the sequel. I’d say this would’ve been a good idea seeing the first film was truly awful, but what the sequel ended up doing was confuse things even more. The film tries to turn the Ghost Rider persona from just a spirit of vengeance but an angelic being called the spirit of justice which had become corrupted. We get the Devil in the form of Roarke (played by Irish actor Ciaran Hinds) searching for the young boy Danny who is to be his perfect vessel.  Johnny Blaze comes into the picture after being recruited by a drunk French warrior-monk by the name of Moreau (Idris Elba whose performance was one of the lone highlights of the film) who promises to exorcise the demon from Blaze in exchange for finding and saving Danny.

This would’ve been a good premise if it had several more drafts of it worked on. Though there’s still a chance the film would’ve still sucked in the end. Even the direction from Neveldine/Taylor (Crank, Crank: High Voltage, Gamer) failed to add any heat to the proceedings. They come up with some unique camera angles and action sequences, but gone was the hyper-realistic and frenetic style they’ve become known for. Their previous films were not stuff to write to one’s film critic circles about but they at least had a sense of fun built into them even if their stories defied any sort of logic.

Even the performances by the cast seemed to be something that barely reached the level of one-dimensional. Nicolas Cage tries to channel his inner crazy by way of Bad Lieutenant: Port of Call New Orleans, but it’s too little too late to save the film which never found any sort of footing on the side of competent. Really, the only good thing worth of note was my previous mention of Idris Elba as Moreau who chews the scenery every time he shows up on the screen like it was his last meal. This performance alone wasn’t enough to save the film or even make it somewhat entertaining.

Ghost Rider: Spirit of Vengeance was not worth seeing in the theater (especially in 3D though that part of the film was actually quite well done despite being a post conversion) and I’d be willing to admit that it’s still not worth seeing on video unless it was for free. What could’ve been a restart to the series with the inclusion of Neveldine/Taylor instead gives this franchise it’s death-knell and most likely help Marvel get the rights back from Sony. Here’s to hoping that the flaming skull rider stays on the fringes of the Marvel Cinematic Universe for decades to come.