Song of the Day: Let It Go (by Idina Menzel)


Frozen - Queen Elsa

My latest review was one where I mention my surprise at just how good Disney’s latest animated film really turned out. It was a surprise born out of seeing the House that Mickey built returning back to it’s fairy tale roots. A return which first began with 2010’s Tangled and now continues with their latest, Frozen.

Close to everyone who has seen Frozen have fallen in love with the film and with many of the characters in the film. Like all past classic Disney animated films, Frozen also succeeds in having some great musical numbers. Frozen doesn’t just have strong characters, storytelling and musical numbers, but it has some great singing performances to round everything into what looks like a classic in the making.

Disney Animation has been kind enough to provide, for free, one of the biggest highlights of the film and what I consider my favorite singing performance in a cast full of them. Idinia Menzel as Elsa didn’t just hold her own in the acting department, but also knocks it out of the park with her power ballad “Let It Go”. Her voice just has a power all their own which brings the character of Elsa to life. The emotions she shows throughout this number just grows and grows as her character grows gradually from the unsure Elsa and into the sassy and confident queen inspired by Hans Christian Andersen’s character from his fairy tale, The Snow Queen.

Best to just watch and listen to Idina Menzel just sing her heart out.

Let It Go

The snow glows white on the mountain night
Not a footprint to be seen
A kingdom of isolation, and it looks like I’m the Queen
The wind is howling like this swirling storm inside
Couldn’t keep it in, heaven knows I tried

Don’t let them in, don’t let them see
Be the good girl you always have to be
Conceal, don’t feel, don’t let them know
Well now they know

Let it go, let it go
Can’t hold it back anymore
Let it go, let it go
Turn away and slam the door
I don’t care
What they’re going to say
Let the storm rage on, the cold never bothered me anyway

It’s funny how some distance
Makes everything seem small
And the fears that once controlled me
Can’t get to me at all

It’s time to see what I can do
To test the limits and break through
No right, no wrong, no rules for me
I’m free

Let it go, let it go
I am one with the wind and sky
Let it go, let it go
You’ll never see me cry
Here I stand
And here I stay
Let the storm rage on

My power flurries through the air and to the ground
My soul is spiraling in frozen fractals all around
My one thought crystalizes like an icy blast
I’m never going back,
The past is in the past

Let it go, let it go
When I’ll rise like the break of dawn
Let it go, let it go
That perfect girl is gone
Here I stand in the light of day
Let the storm rage on,
The cold never bothered me anyway

TV Recap: Marvel’s Agents of S.H.I.E.L.D. Episode #9, “Repairs”


AgentsofSHIELD

I apologize for the delay in this recap. I blame the holidays, then catastrophic personal problems, then myself. Maybe in inverse order. Don’t worry about it. The fact remains, this column is here, and it means just what you think! Yes, my friends, it’s that time again! It’s time for we here at Through the Shattered Lens to deliver all of the information you could ever want to have about the latest episode of “Marvel’s Agents of S.H.I.E.L.D.”. You know, short of actually watching the episode. If you’re inclined to do so, I can’t promise there are no spoilers ahead, so read at your own risk. If, on the other hand, you feel like you’d rather bail out to watch the latest episode of “Paint Drying” or “Grass Growing”… well. Go on ahead. I promise. I won’t judge you. If you’re looking to find out whether this episode might interest you by reading a recap, or if you’re in some kind of nether-state where you feel compelled to read snarky recounts of television shows, however? This column might just be for you. Let’s get started.

Cold open!

A lovely young woman (Laura Seay) is in a convenience store. She is buying a few things. Essentials. The proprietor confronts her. “Jack Benson was a friend of mine,” he says. You are not alone! He was a friend to all of us, shopkeep! Our young woman confirms this, saying Jack was her friend too. But she was in charge, says the shopkeeper! It’s about then that he begins being bombarded with stuff. Cans. Entire gondolas of merchandise. He’s suddenly recoiling from the young woman, who, despite assertions that it wasn’t her fault, appears to have calamity following in her wake. As the camera pulls back, a newspaper front page cleverly reveals to us that a laboratory explosion killed four people. I’m sure that won’t come up later though, right?

Act One?

Repairs takes up exactly where the previous episode left off. Agents May and Ward had an alcohol-fueled night of what we must assume was surgically precise but strangely wooden lovemaking. Ward is talking about discretion, but Ming-Na has no interest in being part of that discussion, because, frankly, she doesn’t talk. Aboard the Shieldplane, Coulson and Skye discuss the cold open. A particle accelerator exploded! Coulson reveals his understanding of the physics involved in conversation with Fitz-Simmons, and speculates that not only could our young woman (her name, I’m told, is Hannah) have developed a kind of telekinetic power, but she might also lack the ability to control it. They’ll be on the ground in five, and Skye wonders about her role in the mission. Coulson tells her to stay behind, because the situation is delicate. For some reason, Skye is concerned that delicate situations are not always best handled by Clark Gregg’s smug “I’m smarter than you” face and the aggressively wooden natures of Agent May and Agent Ward. I share some of these concerns, Skye! Let us form a S.H.I.E.L.D. Level 7 team together.

The upside of the situation is that we once again get to seat ourselves in the S.H.I.E.L.D. Actionmobile (the official term for the totally inconspicuous black SUV with dark tinted windows that is the official land transport of our heroes). A mob has gathered around Hannah’s house, and while the police are there, ostensibly to diffuse the situation, they don’t really appear to be doing much more than hanging out and enjoying the clean air. Coulson steps forward and attempts to diffuse the situation himself. Then someone throws an egg at Hannah. While Ward is yelling at the local authorities to get the mob under control, a police car spontaneously starts moving at speed. Coulson tackles a local out of the way just in time, and the car crashes into the fence. Even as Coulson is trying to talk Hannah down, worried that her emotional stability may be, you know, causing objects to crash into fences, Agent Ming-Na shoots her in the back. With a taser. She’ll be fine. Probably.

Meanwhile, Fitz and Simmons had a conversation about pranking. They decide to prank Skye, because she is a newbie! Also, world-building detail: there is a S.H.I.E.L.D. Academy. I think the idea of some kind of S.H.I.E.L.D. academic studies was broached before, but not quite this directly. As far as I recall. Skye describes it like a S.H.I.E.L.D. Hogwarts, and I am delighted! Which House was Fitz sorted into? I imagine that one of the Houses must be known for producing wooden secret agents, because we have two and a half of them on the Shieldplane already. Back on the Plane, incidentally, Fitz and Simmons tell Skye a fairly improbable story about Agent May gunning down mooks from horseback. It sounds like a lot of action for her character. She seems to hoard both words and deeds the way that I might hoard bottled water and canned foodstuffs against the impending apocalypse.

In the ‘Cage’, the metahuman containment chamber of the Shieldplane, Coulson and May talk things out (believe it or not, it’s not only Coulson talking) with young Hannah. Coulson says that he believes that she’s developed some kind of telekinetic ability. Hannah says no, she hasn’t done anything. She would actually rather that she had some control over these events. Instead, Hannah believes that she is being punished by God for her role in the laboratory explosion. She is being haunted, by demons, she says. God is no longer in her corner.

Fitz says that Hannah must be hallucinating. Ward and Skye are concerned about her mental state. Coulson is concerned about all of that, except also her probable uncontrolled telekinetic powers. So, you know, safety first.

Skye wants to go be Hannah’s friend. She thinks she can do some PR work after Hannah’s harrowing adventure with objects going berserk around her, then being shot in the back, abducted aboard S.H.I.E.L.D.’s plane, then interrogated by the team. Coulson and May are adamant in their refusal to let Skye contact the prisoner/patient. For some reason, Skye goes to Ward as her emotional sounding board. He suggests that being confrontational with Agent May will accomplish nothing. He also tells Skye a revised version of the crazy yarn that Fitz-Simmons spun for her about May, and her nickname, ‘The Cavalry’.

I’d poke fun at how many scene changes there have already been, but why bother? It’s like using dynamite to fish. In a barrel. Uhh. A dynamite-proof barrel.

Fitz-Simmons are working late in the lab, workshopping prank ideas, and trying to recreate what possibly might have gone down in the laboratory explosion. Also, it’s late, and the lights are low. Skye is looking through the dossiers of those killed in the explosion, and comes up with a Tobias Ford. Hannah thought Tobias was her friend, but it seems that he lodged several safety complaints that she would have been obliged to respond to. You know, before being killed in an explosion. Doesn’t sound good.

Simmons (see? scene changes!) is retrieving a mop. He has what is undoubtedly a very clever and original prank in mind to use it with. As he’s groping around a supply closet, we see the ominous figure of a man (Robert Baker) materialize behind him. When Simmons turns to leave, there’s nothing. Back in the lab, Fitz is looking at the holographic image of a strange, alien landscape. She describes what she’s seeing “as if a hole was torn to…” then our mystery man appears behind her. “To Hell!” he roars. It is dramatic. Then he de-materializes into purple smoke. That’s probably not good. Shortly thereafter, he is seen in the avionics section of the plane, ripping out handfuls of cable! This seems like a very unfortunate thing to do while the plane is traveling at speed through the air! Now the plane is crashing!

Not to worry though, the plane can still achieve flight, so Agent May brings it down for a landing.

Coulson rallies the crew. Hannah is not telekinetic. There’s just a weird re-and-de-materializing around her, tormenting her, doing bad things. Like driving cop cars through fences. And throwing cans at shopkeepers! Now, the agents will defend the “Cage” from attack, to keep Hannah safe from aforementioned blue smoke guy. Skye is concerned that Hannah may be a little upset by the whole situation, and she might be slightly more empathic than, say, Agent Ward. Agent Ward says something blunt to drive the point home for us. Also, Fitz is missing. Well, mostly, he’s been locked in a closet. He is half convinced that he’s being pranked, and begins wandering the darkened plane with a small knife for personal defense, and a small flashlight. In a twist that no one could ever have seen coming, he blunders into Fitz and Ward. Everyone is startled! May orders Fitz-Simmons to avionics to fix the plane, while she is going to personally defend the “cage” from attack.

Meanwhile, Coulson is calling for help. Our purple smoke man has a very large plumber’s wrench, however, and knocks the transceiver right off the surface of the plane. So much for that plan!

Skye comes to deliver some of that empathy to the luckless Hannah. Skye tells Hannah that she must stay in the cage for her own safety, and that something is pursuing her. Hannah believes that it is demons, come to torment her. She believes strongly in God, obviously, and believes that not only is God punishing her, but that she absolutely deserves his wrath. Skye shares a story about her upbringing, with nuns about, and that one thing that stuck with her is the idea that “God is love”. Simple! Sappy! Hopeful. May arrives and orders Skye to help Coulson. You know, with that whole communications issue.

Coulson sets Skye straight on what actually happened to Agent May. What started as a weird story that seemed like it had been concocted by Fitz-Simmons, apparently had a kernel of truth. It seems that some cultist-like folks had taken hostages. S.H.I.E.L.D. was pinned down. May said she would fix the problem. She did. Apparently, while May has always been quiet, she used to be warm. Still fearless, but not empty. It’s about this time that our disappearing friend appears. He demands that they either allow him into Hannah’s cage, or allow her to come out. Coulson says that it’s not up to him.

May is not happy with the ‘wait and hope this guy goes away’ approach, so she takes Hannah out of the plane and into the woods, saying that she will ‘fix the problem’. It’s weirdly ineffective, despite being well set up to be a kind of poignant moment.

Some padding occurs. It’s kind of a blur, really. Lines are exchanged. Ward is back awake after having taken a wrench to the back of the head. May hauls Hannah into a barn. There’s a lot of barns in this show. Coulson and Skye escape the room they’re apparently trapped in, then free Fitz-Simmons-Ward from their own jammed closet. As they wander the plane, they trigger Simmons’s prank. It’s pretty sophomoric, which gives Skye an idea about their disappearing tormentor.

Meanwhile, Agent May battles the disappearing guy. She’s fast, and she’s well-trained, but she can’t teleport around, and she does not have a wrench. It’s not going great for her.

Skye is piecing things together about the disappearing guy. In case it wasn’t obvious to everyone by now, he’s not actually trying to attack or kill Hannah, he’s trying to protect her. He set the cop car a-drivin’ through the mob, threw cans at the shopkeep who was about to freak out on Hannah. He’s behaving childishly, Skye says, trying to get the girl to notice him. He likes her! He really likes her!

Back in the barn, Hannah identifies teleportation guy as Tobias, a co-worker and friend. She tells him that May is her friend, and everything’s cool. It turns out that not everything is cool, though. Wrench guy was responsible for the explosion that started all of this nonsense in the first place. Apparently he compromised everyone’s safety in order to get Hannah, the safety inspector, down to his department. Exchanging words with her was the highlight of his day! He begs for forgiveness, as he believes that what is happening to him is dragging him into Hell itself. Hannah tells him that only God can forgive him.

“But he won’t,” May says, before delivering a weird, cold, speech. Coulson and Co. arrive shortly after, and May confirms that aforementioned weird, cold, speech was the same one she received from Coulson after the ‘Cavalry’ incident. Weird.

Back on the plane, Coulson and Skye have a conversation. Skye says Coulson knows how people tick. Coulson retorts that Skye does, too, and that it was one of the things he recognized about her right away. He thinks she someday might be the best at what she does. Skye bounces up to the cockpit to hang out with May in silence as they take off.

One last scene change?

Skye, Coulson, Fitz, and Ward are playing Scrabble. Fitz uses a word no one else knows, Skye looks it up. It’s legit… oh, and here’s Simmons, he’s been the victim of the old ‘handful of shaving cream’ prank! But who was responsible? Everyone denies involvement.

One more scene change!

May’s facial expression contorts slightly into the grim approximation of a slightly less grim than expected smile. Oh, that May! What a prankster!

Alright guys, that does it for this week’s episode. Yes, that’s seriously what it was about. No, I can’t say that I particularly enjoyed it. Agents of S.H.I.E.L.D. kind of plays like a YA Novel that hasn’t realized that it’s a YA novel. There are some adult themes (like the alcohol-aided affair that we followed through from last week) but they seem curiously out of place juxtaposed with the rest of the material here. There’s nothing inherently wrong with the show – I certainly don’t find it offensively bad… but it is kind of bland. That having been said, I continue to enjoy recapping episodes of this TV show, so, long live the recap column! See everyone next time.

TV Recap: Marvel’s Agents of S.H.I.E.L.D. Episode #6 “FZZT”


AgentsofSHIELDBack, and with 15% more snark! Yes, ladies and gentlemen, it’s time to talk about the latest offering from our friends at ABC. It’s time for Marvel’s Agents! Of! S.H.I.E.L.D.! My sunny disposition about this show from way back when has faded under a sea of kind-of-mediocre episodes, and the fact that I’m so used to seeing these comic book storylines adopted for the big screen instead… with plots that need to be condensed down to fit a two-hour window. There are things I like about this show, however. They seem to be making an effort to explore the characters a little, giving them nice moments in the show… and not just Coulson, but the ensemble cast. Actually, today, I spent a lot of time with Agent Fitz and Agent Simmons of Agents Fitz-Simmons. Let’s talk about it, shall we?

Cold open: boyscouts. The troupe leader is telling a spooooooky stooooory… the ending of which he completely whiffs, doing a rather weak ‘cry’ for his crying man. Shortly thereafter, he goes off to investigate a strange noise or something, though nobody else heard anything. The kids are a little more creeped out than they want to admit, so it’s time for some s’mores. Or, it would be, except now there’s a pan floating in midair, and arcing electricity. Also some horrible screams from the forest. Maybe we better get out of here? Everyone gets in the truck, the battery of which promptly explodes out from beneath the hood and lands on the ground not far away. Uh-oh. Actually, isn’t this how a lot of these episodes start? It reminds me of a cold open for an episode of ‘Supernatural’ blended with elements of ‘CSI’.

It’s time for Act I!

Agent Coulson is on the treadmill, apparently having a physical with Agent Simmons. Not a euphemism for anything, sadly, Coulson claims that his physical therapist overreacted to a remark he made, and demanded that he get a physical. Simmons explains that he’s in great shape for a man of his age, a comment which makes Coulson bristle. Scene change!

Agent Ward is not happy. His cool futuristic gun is an once off on weight. Fitz is uncomprehending, Skye is disdainful. Ward describes an improbable long range scenario. Fitz points out that there are rifles designed for such a scenario. Ward woodenly demands that Fitz find a way to lose the extra once. Fitz does an impression of Ward, which Skye gives about 700% more laughter than is really necessary. Fitz decides this is a signal for him to flirt with her. Skye is not happy, but it has nothing to do with Fitz. She is now wearing her house arrest wristband. She has been roundly chastised for her loyalties. Fitz does not care about any of this, but rather is interested in the fact that Skye is very pretty. Somehow, the two are sending each other an endless series of the exact wrong signals, and nothing is getting through. The conversation ends with Skye commenting that Fitz and Simmons are so close, they might as well be ca… oh wait, we already call them Fitzsimmons. Huh. Simmons arrives just then and does another Ward impression. How cute! They even have matching Ward impressions! Just then Ward arrives, it’s time to gear up. Mission time. Simmons gives him back his super future pistol, claiming that the ounce was just a dummy round left in the gun, and now it’s fixed.

On the ground, there’s this electrostatic discharge thing going on. Like lightning strikes. Except there wasn’t a storm with sufficient intensity within a thousand miles last night! Skye is shadowing Ward as he goes all “CSI detective character” up on this scene’s business. Or possibly its grill. Oh, also, there’s a guy hovering in midair in a clearing. He appears to be dead. Fitzsimmons, after a false start, admit that they have no idea how this could be possible. Ward suggests that it could be a weapon (of course he does). Skye’s theory is metahuman. Ming-Na Wen is careful to avoid using any inflection in her voice was she explains that there is no such metahuman. Well, says Coulson, not that we know about. Better follow up on that. Simmons gets close to the body, gets a little jolt of juice, and the corpse falls to the ground. Well, that was weird.

Back on the plane, Skye has already google searched our dead troupe leader, and has plenty of basic biographical information for Agents Coulson and Ward. She makes a Big Lebowski joke that falls flat, crushing my hopes and dreams. Ward this guy’s – coach, troupe leader, volunteer firefighter – entire enemies list. Skye says she already facebook’d him too! He doesn’t have any enemies. People with a vague dislike of him probably don’t have the power to do something completely unprecedented in human knowledge to him. Coulson thinks something must be missing and Skye rolls her eyes out of the scene. Coulson wants to know why Ward is being so hard on Skye. I mean, he always is. But this specific time? Coulson is curious. Ward is mad because Skye lied to them. She’s going to have to earn his trust again, damnit. Coulson points out that she’s good at googling people, and cleverly segways into our next scene!

Ming-Na Wen glares across a table at the, what, assistant troupe leader? Apparently it’s a hard line interrogation, because her expression is extra stoic.

Simmons is performing a full autopsy. Fitz doesn’t like the corpse stank, so he’s outside. Coulson wants to know what’s going on, but Simmons really hasn’t discovered much yet about this event that is completely unprecedented in the human experience. Ming-Na comes in to ask a question. Stoically. Suddenly it’s time for a scene change, get the action running again… Fitz is tracking another electrostatic signal! It’s going nuts! Then it suddenly pulses… and it’s gone. Better check it out.

In their actionmobile (it’s another totally inconspicuous black SUV with heavy tint) Agents Coulson, Ward and May arrive at a barn. It’s barred from the inside, but while Coulson and Ward pointlessly argue about how to enter the structure, Ming-Na just kicks the damn thing. Well, that’s one way. Unsurprisingly, there’s a hovering dead guy in the barn. But there’s no sign of vehicles in the area, so whoever did it… couldn’t have gone far. Skye’s got the satellites moving in for surveillance. Also, she’s on Google again. This second guy was a firefighter too! And he and our first unfortunate victim were first-responders to an alien crash in New York City (remember that little thing with the Chitauri?). Anyway, it’s super weird, but with the possibility of alien involvement, now we can’t rule out the possibility of an alien weapon being used to kill… firefighters? Coulson’s got the right idea: get to the station house before anybody else turns into an electrostatic bomb and dies.

Scene change!

At the stationhouse, the actionmobile disgorges our Agents again. Meanwhile (they keep slipping in these quick cuts!) back on the plane… Simmons says something weird is going on. I don’t know how else to describe some of these scenes with pseudo-science dialogue. They feel like padding. It’s kind of annoying. At the station, one of the firefighters isn’t feeling so hot. Coulson deduces this isn’t good. Back on the ship, Simmons has real information for us: she doesn’t think they were shot with some kind of a weapon, the wounds on their bodies are actually exit wounds. They were killed from within! Well, what does that mean? Coulson confronts our sick firefighter and draws a gun when he sees a hovering pan. It all comes together now. Agent May has spotted a Chitauri helmet in the station. Tony the firefighter says they cleaned the helmet, a souvenir they took from the alien crash site. Simmons has the answer: it wasn’t dirt or rust on the helmet, it didn’t need cleaning, and by stirring up those alien particles, the firefighters exposed themselves to an alien virus. Well, shit.

Coulson orders everyone else out of the station and sits down for a heart to heart with Tony. Our firefighter is terrified, and now appears to be staring down his own inevitable doom. Coulson wants to know if Tony wants to call anyone, notify anyone. If there’s anything he can do. Trying to empathize, Coulson tells a story about that time that he was killed by Loki. He really was dead; they said it was only for 8 seconds, but Coulson felt that it was much longer. He saw something beyond, he says, something beautiful. Ming-Na almost has a facial expression at this revelation. Though I’m not really sure how she can hear him. Tony starts to arc lightning, and suggests that Coulson make himself scarce. You know, before they all die. Outside, all the S.H.I.E.L.D. guys watch grimly as there’s a flash of light… and Tony’s gone.

Fitz comes down with a medical scanner and examines everyone from the ground team to make sure the virus hasn’t spread to them. The remaining firefighters are going into quarantine. The plane is going to be used to transport the alien artifact to “The Sandbox”, a place I imagine looks like this.

Aboard the plane, May is concerned about Coulson. Why did he get a routine physical? Does he want to talk about it? He’d talk to her if something was wrong, right? By the way, it wasn’t his fault that Tony died horribly.

Scene change!

In the lab, Simmons is really excited about what she’s discovering about the Chitauri pathogen. She’s examining the remaining brain cells of the deceased. Her discovery? Apparently this is a virus that does not spread through the air, or fluid transmission…but through electrostatic shock! Such a thing doesn’t exist on earth! She didn’t think it was possible. Also…something’s floating behind her. Coulson apologies, then puts Simmons into quarantine.

Shortly after, Fitz is sitting back up against the quarantine window. FitzSimmons collectively look miserable. Coulson explains that Simmons has only two hours to live, but the plane also has nowhere to land in range in time. If Simmons explodes, it will knock the plane out of the sky. Skye obviously feels helpless, and it’s angering her. Coulson has confidence in Simmons’ ability to figure out an antiserum before her time is up. With Fitz’s help, Simmons begins working on a cure, but their information is still limited. She’s trying out her experiments on laboratory rodents, but the results so far… aren’t so good.

Upstairs, Ward is watching the lab through the video monitor. Skye pokes her head in, asks why he doesn’t just go down there. Ward shrugs it off, “They don’t need an audience.” Skye stays, angry at her helpless feeling. Ward has it even worse. In a rare emotive moment, he opens up, his frustration actually fairly tangible in the moment. Good work, Ward! Then he really brings the temperature in the room down to freezing with our scene outro, Ward’s warning to be ready “For whatever we’re called on to do.” I think we all know what that means.

…But let’s have Coulson talking to headquarters, and get his order explicitly spelled out anyway: Simmons needs to be jettisoned from the plane so she doesn’t explode and kill everyone. Coulson bails on the transmission, then has a terse (and stoic) exchange with Ming-Na.

In what is really probably the strongest bit of the episode, Fitz and Simmons are working on borrowed time. They start arguing, pretty much about nothing, trying to make it about something, and it’s by far the most genuine moment we’ve gotten out of either character so far. They both grow a lot for me right here; I suddenly wonder why they’re being underused as comic relief when the characters have some range, some background, some chemistry! Down with the Ward and Skye fighting scenes! Up with FitzSimmons! …what it all boils down to, is that human antibodies just aren’t properly developed to fight alien disease. There’s no one to make a new antiserum from. Wait, what if there are some cells in that alien helmet? Fitz is off to take some scrapings. And he’s off at a sprint. Over Coulson’s shouted objection, Fitz bursts into quarantine, and FitzSimmons resolve to work together to fix this damn thing. Yay!

Despite his earlier comments, Ward joins literally the entire team as they stand in the cargo bay and watch FitzSimmons work. They do stuff. Feels like padding. Finally, they have a new antiserum! Fitz applies it to the last lab rat, who uh… begins hovering in the air. There’s a moment of stunned silence. Simmons approaches Coulson, and asks him to notify her father, first, and let him tell her mother. Then she asks them to clear the room. Fitz is still working furiously, but Simmons has lost hope. She clubs Fitz in the back of the head with a fire extinguisher.

Upstairs, headquarters is calling again. They probably want Coulson to go ahead and put a bullet into the back of Simmons’ head and dump her body. Coulson’s not into it. But apparently SImmons has opened the cargo ramp and jumped out of the plane. Tragically, just before Fitz awakens and discovers the rat still alive… it was only knocked unconscious by the pulse, which was much weakened by the antiserum. Fitz goes for a parachute, but is shoved aside by Ward, who takes both the cure and the ‘chute and jumps. After a long fall sequence where we get many shots of the ocean drawing ominously closer, Ward, of course, catches Simmons, cures her, and deploys the ‘chute. Yay!

On the plane, Coulson yells at Simmons, though it’s obvious he’s more relieved than angry. Ward plays it cool. Simmons for some reason goes for a callback on the pistol: it’s still an ounce off. Ward knew that. Then he does an impression of Simmons’ impression of him, which she critiques. It’s kind of a weird moment. But then Skye is there too, and practically breaks Simmons with a hug. Emotional plot resolved!

Ming-Na is in Coulson’s office. She wants to know about that physical again. Coulson explains that he ordered the tests on himself because he doesn’t feel fine, even though all the tests claim otherwise. After he got killed by Loki, he’s just never felt right again. Ming-Na seems to actually be acting harder to not assume a facial expression, which I’ll count as progress, as she forces Coulson to examine his scar from Loki’s staff. It’s pretty gruesome. Ming-Na points out that he could not possibly have had that experience and come away totally unchanged. He has scars other than just the physical one. She implies something like that happened to her.

Bonus scene change!

FitzSimmons are talking. He was going to come for her. He’s obviously a little embarrassed that Ward shoved him aside and did the death-defying resdcue bit. Simmons points out that Fitz gave her hope when she had none, that he helped create the antiserum, that he’s the real hero of the piece. Then she bounces. Fitz doesn’t look entirely convinced. Sad face.

And then in our final scene, Agent Blake comes aboard to take possession of the alien artifact. He’s concerned that Coulson disobeyed a direct order, and that S.H.I.E.L.D. is going to yank his team out from under him. Coulson is assertive. Blake delivers a really cheesy line I won’t reprint. Coulson’s character is having growth because this short scene showed him parroting the lessons he took from Ming-Na Wen! We’re moving forward!

Well… my takeaway from this episode is… I found it mostly to be lightly entertaining fluff, but with a nice sequence for the characters of Fitz and Simmons. When the show explores its stronger characters, it’s at its best (since we’re obviously not going to get a small-screen version of the Avengers). I still feel like something is missing. I don’t know that the show is achieving the goal of showing us what life is like for people in a world that has superheroes and aliens and blah blah blah. I hope Agents of S.H.I.E.L.D. finds its momentum, because while I was fairly entertained by this episode, it was in a more “this could be on in the background and I wouldn’t be mad” than a “I’m totally engaged in the story being told here”.

T.V. Review: Marvel’s Agents of S.H.I.E.L.D. – Season 1, Episode 3 (“The Asset”)


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So! It’s here at last: Marvel’s Agents of S.H.I.E.L.D., one of those pieces of programming that both thrills and terrifies me. Obviously, like probably everyone else, I entered into this whole affair with a deep concern that this whole enterprise was going to be a failure and would diminish the fine work that has been done in recent Marvel films like, of course, The Avengers. Through three episodes, it doesn’t look like this is going to be a problem.

So, let’s talk about “The Asset”. The cold open has a semi trailer making its way down the highway as part of a convoy with two totally inconspicuous matching black SUVs with dark tinted windows. The driver communicates with his escort and says all is well. Of course, things immediately go awry, as the inconspicuous escorts begin to be inexplicably hurled into the air. The semi’s driver, an average trucker type, immediately reveals his allegiance by reporting in to a S.H.I.E.L.D. comptroller. Ah-hah! Not long after, the truck and trailer are both hurled skyward and come back to earth, the truck now in flames. Immediately, a large excavator emerges from the woods with a small detachment of armed men. The excavator rips open the trailer and the armed squad boards. Cutting their way through a security door in the trailer, S.H.I.E.L.D.’s mystery cargo proves to… a balding, glasses-wearing gentleman. “Are we there yet?” Joss Whedon this mysterious man asks. Opening title!

Skye is late to her workout with Ward. She is not enjoying the strength building regimen that is part of becoming a S.H.I.E.L.D. field agent. She’s working a bag in the plane’s cargo space under Ward’s supervision, wondering why she needs this kind of training in order to be a useful member of the team. Ward isn’t ready to budge on this, she needs to be able to pull herself up if she’s hanging off the side of a building, damnit! She needs to at least have a basic idea of how to defend herself, damnit! Skye argues that Fitz-Simmons don’t have to do any strength training, but Ward points out that they do brain-training instead, and she won’t like that any better. She has to either dedicate herself to being a S.H.I.E.L.D. agent, or she needs to go crawl back into a hole somewhere. That’s a choice she can make, but something tells me Ward doesn’t recommend it. Oh, and, in a nod to the pilot? S.H.I.E.L.D. doesn’t have a truth serum. You can even ask Coulson!

Briefing time. Coulson explains that Canadian Physicist Franklin Hall was being transported by S.H.I.E.L.D. when he was kidnapped by apparently invisible attackers. Fitz-Simmons are devastated at the news – Hall was their mentor. Skye is intrigued by the idea of invisible attackers. With this being a top priority, the team deploys immediately to the location of the attack, on I-76 near Sterling in eastern Colorado. On the way, Coulson explains that S.H.I.E.L.D. has been hiding key scientists and other “assets” from enemies who desperately want to get hold of them by moving them around between secure locations. On site, the truck driver has received some medical attention and reports on what happened to Coulson. He also speculates that there had to be a mole – the attack came at a vulnerable spot right on their route. Someone knew they were coming! Fitz-Simmons have the hi-tech gear out and use it to determine the device that made the attack possible – a tiny little metal device of unknown provenance. Time to get back to the lab everyone! This episode definitely keeps moving, these scenes have my typing fingers cramping up already.

On the plane, the team has analyzed the tread data of the excavator to identify its model and year, then researched all such equipment in private ownership in a 500 mile radius, then cross-referenced that to… anyway, Skye was going to do that, but they’ve already done it, they’ve found the guy. We gotta go talk to him. Better luck next time, Skye! She tells Coulson that she knows there’s no truth serum. He responds cryptically. I’m stunned. May takes a break from standing around in stoic silence to drop off the communication logs of every outbound transmission since Hall was taken into productive custody. Skye, you can go through these! We’ve got to find out if there’s a mole! Coulson and Ward need to talk to tractor guy. We’re off!

Coulson stops a generic cowboy type (you might actually find some out by Sterling, I suppose) who is riding his horse at sunset. Coulson explains that he’s from a powerful organization that is keeping our cowboy under constant surveillance. When our excavator salesman explains that he’s done nothing wrong, Coulson points out that while that’s true, he did sell his excavator to people who did something bad with it, he knows it, and he’s hiding out until it all blows over. So who paid him? Someone who doesn’t want him answering questions, damnit! Shotgun barrel in his face, Coulson remains cool, as Ward steps in from off-camera to take the situation into hand. The cowboy, gun barrel now in his direction, explains that he never saw a face, never heard a name. But it turns out that he was paid… in gold? “It feels like the old west!” Ward quips. Probably the episode’s worst line. Let’s move on, shall we?

The gold bars are unusual. They’re not refined bars of pure gold, but rather bars produced in the mine. Only 92% pure! Of course, these are the most traceable bars of all time, so Fitz-Simmons report that they’re from a mine in Tanzania. Does Coulson know who owns that mine? Oh yes. Oh yes, he does. He was on the cover of Forbes! His name is Ian Quinn, and he’s quite the CEO. As Coulson action-walks out of the room, we zip away again!

The Republic of Malta, in the world of Agents of S.H.I.E.L.D., apparently a haven for people who want beautiful beaches, pleasant tax laws, and to be outside of S.H.I.E.L.D.’s jurisdiction. Our man Ian Quinn (played by a saucy David Conrad) has, in fact, kidnapped Dr. Franklin Hall (Ian Hart)… but, what’s this? They’re not enemies! They’re old college buddies! Hall is concerned that Quinn has committed outright theft of his ideas, but Quinn counters that information wants to be free (yo). Hall is perplexed; hasn’t Quinn made eleventy billion dollars off these free ideas? Well, nevermind that, says Quinn. Yes, he was able to buy a supercomplex with underground research facilities – presumably at a tax auction. Oh that Quinn! – in Malta, but much more importantly, he’s actually found the theoretical element that Hall postulated back at Cambridge – Gravitonium!

On the plane, Fitz-Simmons give us the exposition on how all of this works. Gravitonium distorts gravity fields. On its own, it’s just a curiousity. But if you apply an electric current, you can use gravitonium to change how gravity behaves around it. Now imagine you’re operating a semi going 100 kph… Oh. Quinn has this stuff now! Skye argues that Quinn is a notorious philanthropist, donating billions to charity. Yes, but he’s an ecological menace! Anyway, he’s a jerk, trust us.

In Malta, Quinn and Hall are still chatting. Quinn had to search six continents, open a dozen mines, and invest all this time to find the gravitonium they need, but he’s managed it. Now, finally, the work they began so long ago can be made reality. They can build a giant and obviously benevolent machine that controls unfathomably powerful gravitational waves! Well, skip the ‘can build’ part. Replace it with ‘I already built this crazy machine and here’s the thing I totally did steal your idea and I don’t know how it works so please help me operate it ole buddy’. Quinn knows that Hall wants this thing done right, or not at all. You can thank him later.

On the plane, the team discusses the impossibility of assaulting Quinn’s compound. Malta will never allow S.H.I.E.L.D. to make a large scale assault under normal circumstances, let alone this weekend when Quinn’s shareholders conference will be taking place on his estate. What about a small infiltration team? Level 7 doesn’t even officially exist, it would be easy for S.H.I.E.L.D. to disavow them if they were caught. Forget it, guys. Quinn’s compound is defended by twenty foot high laser fences that will kill on contact. Fitz straightfacedly – to Simmons’ despair – suggests that they employ the services of a small monkey which could get through the laser fencing then disable it on the inside. Skye could go in, but nobody is listening to her. Ward wants them to drop him in the hills outside the city and let him go to ground, spend a few weeks developing a cover identity, establishing a backtrail… Coulson is worried that Hall doesn’t have that kind of time. Simmons adds that any Agent of S.H.I.E.L.D. caught on Maltese soil can be executed (what is it with Malta, anyway?) Skye says that won’t happen to her, she can go in. Ward dismisses her, saying this is a serious situation…but Coulson wants to hear her out. Skye points out that she is not, in fact, an Agent of S.H.I.E.L.D.. She can legally be in Malta without trouble. Early on, May said that they might be able to pull the rescue off with an inside man, right? Well, Skye says, Fitz-Simmons love Dr. Hall, and for all they know, he could be being tortured, right? Ward is skeptical – she doesn’t have any training, no background, no clearance (why does she need clearance to infiltrate this guy’s shareholder’s meeting? Your guess is as good as mine). No, Skye agrees, but she did manage to secure an invitation to the party on her phone while everyone was talking.

I get that Skye’s outsider status is A Thing, and that we can’t even be sure that she’s sure about her loyalties to S.H.I.E.L.D.. But this schtick is already wearing a little thin after the last episode, where, as TSL’s own Leonard Wilson pointed out Skye’s desire to help the team and being rebuffed was sort of already explored in detail. This is a minor point, especially since television, by its nature, feels comfortable making changes in characters and attitudes in a way that a film certainly can’t. It’s probably because I just happen to really like Skye as a character (my favourite, or perhaps tied with the delightful Agent Coulson so far) and I wanted to champion her. Anyway, there’s so many scene changes, we can’t waste time on my innermost thoughts!

Coulson is selecting new suits or something. He understands Ward’s concerns, but doesn’t see any other options. Ward was obviously impressed by Skye’s ability to wrangle an invite to an exclusive shareholder’s meeting in five minutes or less, but Skye is not ready for something like this. She violated protocols! That’s her job, Coulson points out, that’s why he brought her on in the first place. She can see things the others don’t, because she doesn’t think the way they do, damnit! Ward is concerned about her lack of commitment. She won’t dedicate herself to doing what she needs to do to become a real agent. He’s frustrated, and asks for Coulson’s advice. Coulson suggests that she might relate better to the person, Ward (does he have a first name? I think I missed it), than to Agent Ward Of S.H.I.E.L.D.

Ward is training Skye again. He takes Coulson’s advice, and tries to relate to Skye as a person. She actually seems to respond! This time, there’s no snarky one liner! He’s drilling her on how to get a gun away from someone who’s got one pulled on her. I believe this is a device called ‘Chekhov’s Gun’… but I could be mistaken about that. Nah, I must be. I’m sure this won’t come up later.

Now we’re nailing down the plan. It’s simple – unless the fence comes down, the rescue is hopeless. Luckily, Fitz-Simmons have put all the electronic gear needed into a compact. It has some lights on it. It will blink red until Fitz-Simmons work their remote magic and bring the field down. Then it goes green, and the team has a three second window. It will have to be enough. May is concerned about how much combat she’s already seen; she would rather hang out on the plane and be stoic than see more action. Luckily, Coulson explains, she’s not going: he is. May is concerned that Coulson is about as combat ready as a damp towel. When was the last time he shot someone? Well, not that long ago. He shot at Loki! May points out that it didn’t turn out too well, but Coulson’s not listening.

In Malta, the party is going on. Shareholders everywhere. Chloe Bennet is stunning in pink. Fitz-Simmons are in her ear supplying her with information on who she’s talking to, allowing her to socialize unimpeded. Surprisingly, she seems to be kind of a natural at this. She’s charming, flattering an important architect from Dubai, and introducing herself to Ian Quinn. Quinn is big into that whole information wants to be free deal (remember?). He knows Skye is a hacker, that she has no official business being at this shareholder’s meeting, but he’s not mad. Instead, he’s impressed by her skills, and he sympathizes to an extent with the Rising Tide. Oh, and he wants to offer her a job! He needs people that have both her skills and her ability to think creatively. He didn’t know she was a beautiful woman, but that IS a bonus. Quinn makes a big speech about de-regulation and progress, while Coulson and Ward make beachfall. So far, everything is falling in to place. Quinn is ready to announce his gravity control machine to the shareholders. Imagine being able to pull oil up from the ground, or move cargo with just the swipe of a hand? Well, soon, we can! It sounds magical.

After the speech, Skye is wandering unescorted around Quinn’s place, trying to gain access to his office. She’s talking to Fitz-Simmons when, abruptly, a question she asks her contacts back home is answered by a voice from behind. It’s Quinn! Annnnnnnd he wants to know what she’s doing there. She attempts to prevaricate, but he’s not buying. So Skye using some suggestive (not like that, people) terminology to imply to Quinn that S.H.I.E.L.D. has gotten to her. And sure enough, back on the plane, after a terse, stoic question from May, Skye’s connection goes dead. She explains to Quinn that S.H.I.E.L.D. picked her up in LA, forced her to help them out, and bunked her on their plane. Now, however, she managed to talk her way into this covert mission. Why would they trust her? Quinn demands to know. Well, because she’s not part of S.H.I.E.L.D., silly! Didn’t we establish that? Her being in Malta isn’t creating an incident. But now that this opportunity has presented itself, she likes to keep her options open. Quinn talks about how she’s an obvious candidate to be targeted by S.H.I.E.L.D. for recruitment: skills, competence, no family. Quinn is totally willing to make her a better deal but she has to tell him exactly what S.H.I.E.L.D. wants. Well, she says, flourishing her rigged compact. She was supposed to bat her eyelashes… annnnnd… fence is down!

Coulson and Ward demonstrate their cred by managing to traverse several feet of open ground in a three second window!

Quinn is pissed. Security has been breached! He draws a gun on Skye!

We’re in the lab! Coulson is here! He’s ready to rescue Dr. Hall! … But Dr. Hall doesn’t want to be rescued. Coulson is taken aback. This was the one answer he wasn’t ready for. But Hall is frightened of the technology that Quinn has created. Not only can Quinn not be trusted with it… no one can. He’s going to set the gravity generator to maximum and sink… well… the whole island. At least. May points out, helpfully, that Hall must have leaked his own location so that Quinn would kidnap him. Yes, I think we’re all arriving at that conclusion. Well, what do we do now? The gravity becomes erratic, and Coulson is thrown into the next commercial break!

Headquarters wants to know how big the gravity generator is. Fitz-Simmons are concerned that the whole island will sink. At least. Coulson wants a solution, but Hall says there’s nothing to be done now. He’s a Bond villain, so he gets the bottle of scotch and pours himself a glass as he explains both that the generator is about to reach exponential badnewsness, and his motivations for doing so. For the good of all mankind…

Quinn is stunned that Skye would side with S.H.I.E.L.D.. S.H.I.E.L.D. is jerks! Skye points out that they’re more on the benevolent side. He’s still got that gun out, and he wants to know S.H.I.E.L.D.’s plan. The gravity’s going a bit wonky, but they haven’t realized that’s the problem, yet. Just seems like explosions… or something. Anyway, as Quinn staggers, he gets too close, and Skye immediately uses the move Ward was drilling her on to disarm him! I am stunned! Quinn calls her bluff, asking if she’s got the resolve to pull the trigger. “Nope!” Skye confirms, hurling the gun and diving out the window into the pool. Quinn sends security in pursuit, but then, as he sees his pen acting … bizarrely… he realizes the true danger: Hall has engaged the gravity machine. He immediately orders evacuation.

Back in the lab, Coulson tries to talk Hall down. Hall’s not having any of it. S.H.I.E.L.D. is guilty of this same kind of nonsense; producing technologies without any regard for the consequences. Remember how they were researching an infinite power source? What happened then? Oh yeah. Alien invasion. Coulson can’t really come up with a counter. It simply doesn’t look like Dr. Hall can be reasoned with.

Skye is nearly captured by security. She hasn’t taken her self-defence training very seriously, so she stands no chance against Quinn’s goons. But Ward does! He knocks out four guys and saves her. She’s okay, but glad to see Ward. Time to find Coulson! He’s in the lab, of course, showing down with Hall. Fitz-Simmons chime in (in time, no less) that what he needs to do is provide a catalyst to create a reaction inside the gravity generator after disabling the power. Coulson slowly lowers his gun, telling Hall that he understands: He had to make a hard call. A lot of these lines are callbacks. You won’t miss any of them. Finally, Coulson shoots the window that, because of the wonkiness, Hall is now standing on, sending the good doctor tumbling down into the core of his machine. Phew, disaster averted!

Aboard the plane, Coulson orders Top Men to secure the gravitonium core someplace no one will ever be able to find it again. Ever. Or else. May feels like she may have been hasty in her judgment that she wants to stay on the plane and utter as few lines as possible. Instead, she’s going to be on combat duty. Also, Coulson is rusty. He shouldn’t have taken the risk. In the cargo bay, Skye is now furiously attending to the drills Ward tried to get her to commit to at the beginning. It’s all cyclical, you see? And Skye is transforming, slowly, as a character, and also gaining the respect of others around her. She tells Ward a little about her struggles as an orphan, and with foster families. She’s finally made her decision: She wants this.

On the whole, I really enjoyed this episode. I know I poked fun at a bunch of stuff in it (especially May, who is just wallpaper flat the entire time) but it was a great Skye episode. She’s a good character, and I want to continue along with her. Ward’s grown on me too. And we all knew that Coulson was going to be great. Here’s the thing I enjoyed most about this episode, however: It did not draw on the movie mythology for its story, and it didn’t rely on a big guest star to propel it. Not that I mind Ron Glass appearing in anything, mind you, and the show will be more credible if Samuel L. Jackson makes a couple small cameos here and there… but this episode (which actually draws on a comic book story for its script, though not one I’ve read) stands pretty well on its own. Our Level 7 team seems more competent here, working mostly as an integrated unit, with Skye finally beginning to find her place among the others. I think the stage is set to tell some pretty good stories from here on out. I’m looking forward to them!

Oh, and there’s a creepy hand trying to claw its way out of the gravitonium core. I’m sure that’s not a sign we’re all screwed.

T.V. Review: Marvel’s Agents of S.H.I.E.L.D. – Season 1- Episode 2 (“0-8-4”)


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Having started off well, Marvel’s Agent of S.H.I.E.L.D.’s second episode hoped to keep the show’s momentum going. While it manages to keep everything moving, it kind of feels a little too familiar to anyone who’s watched Whedon’s work. It’s not a terrible thing, but this might not bode well for the series overall in the long run. At the rate the show is going to make references to the Marvel Cinematic Universe, they could conceivably run out of them by episode 6 or 7.  Then again, they can always add to the MCU by way of elements in the comics themselves.The second potential problem is that the show could end up feeling like Thor, with S.H.I.E.L.D. playing the clean up team after the big superheroes. It may have worked in that film, but for the length of a series, I can’t say for certain it’ll work. Then again, they can always add to the MCU by way of elements in the comics themselves. Look at Smallville. That got stretched out to 10 seasons. We’ll have to see.

The episode opens up with an explosion on board the S.H.I.E.L.D. plane that sends at least one person flying out into the open sky. We then move back some 16 hours before the event, with the team on it’s way to Peru to discover the source of the 0-8-4 reported in the Pilot. An 0-8-4 is an Object of Unknown Origin, the last of which was Mjolnir in Kenneth Branaugh’s Thor. I thought that was a cool connection to make there.

We find Skye getting herself settled in, joining the team. The scientist pair of Leo Fitz and Jemma Simmons are happy to have her aboard, but Ward is skeptical over bringing her along. The most he says to her when she arrives is to suggest she read the manual but Coulson points out that having hacked S.H.I.E.L.D. twice, they could definitely use her services. Ward and May go on to complain that there are only really 2 people on the team who are combat ready. Since Fitz and Simmons aren’t likely to use weapons, so there’s not much they can bring to the table in Ward’s and May’s eyes. Coulson disagrees and goes with keeping Skye. With Skye being new, she won’t think the way the rest of the team does – Ward’s words. Here we find the theme of the episode: Teamwork. This episode is basically written to show how the team can mesh under certain circumstances. I’ll admit that I liked the theme, but I really had a problem with the way Ward was in this. Granted, he was drugged and forced to be cooperative in the previous episode, so Skye is aware that he’s attracted to her, but this episode felt like that didn’t happen. It’s a classic “Mal won’t be with Inara because she’s a Companion, despite having feelings for her, and thus has to berate her for what she does” situation from Firefly.

While in Peru, the team stumbles on an Incan Temple. Inside, they find the artifact, which appears to be partially encased in a stone wall. In examining the object, they find it appears to have been in the rock for about 1500 years, but the craftsmanship of if it is German in design. This was something of a hiccup for me, considering what we find out later in the episode. I’ll get to that later. Agents Ward and May have a small discussion about her background and a legend known as “The Cavalry”, where May saw some type of serious action in Bahrain. She dismisses most of it, but before Ward can get May to say more, a small fight breaks out.  The fight leads to The attackers are revealed as the Policia Militar de Peru, lead by Camilla Reyes (Leonor Varela, from Blade II), who has a history with Coulson. As Coulson and Camilla get re-acquainted, Skye and Ward get into a mini argument over Skye’s association with Rising Tide. Being someone who throws himself into the thick of things, Ward has issues with the safety Skye has making her reports from her van. Again, more of the “I hate you, I think” banter. It’s cute in some ways.

Shortly after the introduction, there’s an attack that has everyone rushing to pack up and go. With Fitz-Simmons and Skye stuck at the entrance of the temple, one nice scene has Ward using a stun device similar to the one Simon Tam had in Serenity that knocks most of the guards out. There’s an additional moment where Fitz-Simmons and Skye are nearly shot, but May uses the team’s armored SUV to cover them. It all shows that the team really isn’t battle ready, but everyone manages to get back to the plane and escape. The team also manages to take along Camilla and some of her men on board. It’s here that Fitz mentions that the device was probably part of the Red Skull weaponry using Tesseract energy from the 1940’s. So…how does something made in the 1940’s get carbon dated as being in the rock of an Incan Temple for over 1500 years? Unless there’s some kind of time travel element we don’t know about in a future episode, that could be a mistake on the writers part?

In flight, Coulson apologizes to May over throwing her into a combat situation. She has nothing to say on the matter, though we clearly know she can handle herself just fine. Fitz-Simmons continues their analysis of the Tesseract/Hydra Artifact in the lab. They discover the energy output of it is potentially huge, and were lucky their drones didn’t accidentally cause it to go off. Again, Ward notes the team wasn’t ready, and he could have easily handled it all if he worked alone. This causes Fitz-Simmons to argue they are just as important to the team as anyone. Coulson arrives on scene and points out that each of them have qualities that are useful for the team and tells them to just make it work. Everyone goes their separate ways on the plane.

Throughout the episode, Skye is having a tough time finding her place in the team. In just about every scene she’s in, she tries to assist but finds herself either pushed aside or feeling out of place. Acting as the character we see everything through (as newbies to S.H.I.E.L.D., she’s a lot like Winifred Burkle in Angel trying to find out way after being rescued from Pylea. She has a talk with Ward over their perspectives with problems. Skye sees the beauty of multiple people being able to bring part of a solution like a puzzle piece, while Ward has always seen himself as the whole solution. They agree on their differences and bond a little over a drink when Ward notices the other members of Camilla’s group haven’t touched the drinks they’ve had.

Camilla makes a move on Coulson, who catches her intentions and reveals that he sees what she’d need to do to take over the plane. It’s here that the Militia starts attacking. Ward takes out a few of them, holding his own as well as Coulson does with Camilla. May is taken out of the equation with sleeping gas and the scientists are captured. Coulson stands down is taken hostage with the rest of the team.

Tied in a room, Coulson is kept alive because he needs to keep the lines of communication open. Camilla tells him that he went from a large group of combat ready people to a crew of five in a big plane, liking it all to a mid-life crisis of sorts (“An After-life thing” Coulson mentions). In Camilla’s eyes, the team exists to give Coulson a sense of relevance – they need him for guidance, it makes him important. He counters by saying that they don’t really need him, they need time…and a common enemy, which Camilla just provided. I liked that, actually. It reminded me of the turning point in the Avengers where the team finally began to work together.

As a group, the rest of the team are contained, trying to figure out a way to get out. Ward realizes that Skye’s idea of each one of them being part of the solution can help in this. With May’s assistance – The Calvary coming to the rescue – they manage to get out, subdue a few of the guards and use one of the drone devices to active the Artifact. The Artifact blasts a hole in the plane, causing the distraction to give them all the upper hand.

So the first half of this episode was okay, but the second half requires one to suspend a bit of logic. As an action sequence, the in air shootout and explosion on board the plane falls in line with something similar to Executive Decision with Kurt Russell or maybe even Goldfinger. Theoretically, I’m thinking that most of the people on the plane should have found themselves sucked through the hole unless the altitude was low. However, this is tv, and I guess that for the sake of the story, we’ll just overlook it.

We have this fight going on, and Coulson manages to secure Camilla so that she doesn’t fly off. Tethered together with cables, Fitz-Simmons gets a hold of the device and Skye is hit with a copy of the pamphlet that Ward gave her earlier. A quick glance at it and she unhooks herself from the group, opening a raft in the plane which is drawn to and effectively plugs the hole. She saves Ward in the process and finding something – something big – to do. Not the most believable of situations by a long shot, but it was fun.

With everything back to normal, the team celebrates their coming together by watching a rocket take off. When asked by Coulson about who decided to blow the hole in the plane, they all take responsibility for it. Skye receives a text from Rising Tide, asking her whether she’s in on their next plan. Looking around the rest of the group, she texts back that she’s in, showing that though things worked out here, she’s not entirely sure she belongs there.

The cameos in the last episode featured Ron Glass and Cobie Smulders. This time, Samuel L. Jackson’s Nick Fury returns for a funny debrief scene that for me was the best part of the entire episode. He yells at Coulson for needing only 6 days before causing so much damage to the plane. Coulson states that the team acted with Authority, to which the common line comes up, “Talking to me about Authority”. I found that to be a great touch and a good scene overall. I think it also hits home to what scares me a little about the show on a whole. Part of me wants more of those cameos, but I’m hoping that the rest of the show gives me enough so that I won’t feel like I’m relying on them to make it all feel like something special.

And that’s the episode in a nutshell.

I’d like to take a moment to both apologize for the delay here in getting this out. I had to watch the episode a total of 8 times just to keep up and hold on to everything I was seeing, something very different for me compared to watching movies. I give all the kudos in the world, and bow like an Ewok to the rest of the Shattered Lens crew for their ability to get TV reviews out there. That is not easy stuff.

Quick Review: Brave (dir. by Mark Andrews & Brenda Chapman)


Brave already has a great review by Lisa Marie, check it out to get another insight into the film. One of the great things about the Shattered Lens is that even if a movie’s been reviewed once, another review can create a review as well.

Before Brave starts, Pixar presents their Oscar Nominated short film, La Luna, directed by Enrico Casarosa. La Luna is a simple piece about a little boy (Bambino) on a tiny boat who is taking on the Family Business. Sitting with his father and grandfather, they watch as a full moon rises high in the sky above them. Setting up a ladder, Bambino heads up to the moon, to find it littered with tiny glowing stars. The trio act as cleaners of the Moon. It’s a cute little story that for me, anyway, makes me smile when I look up at the Moon. I’m hoping Pixar maybe considers making a best of video with all their mini stories.

Brave is the story of Merida (brilliantly voiced by Boardwalk Empire’s Kelly MacDonald), a young princess in what appears to be Scotland, who is due to be married off to one of the children of her area’s neighboring lands. Granted, this isn’t something she’s looking forward to, as the wedding plans are being set up by her mother. Honestly, in watching Brave, I got the feeling that Merida really wasn’t into any of the Princess things she was supposed to be following (“No weapons on the table.”, “A princess is proper”, etc.), she seemed to just enjoy her freedom of being a young woman, of just living her life.

Brave marks the second film that wasn’t directed by one of the Pixar Majors (Pete Doctor of Monsters Inc., John Lassiter of Toy Story and Cars, Andrew Stanton of Wall-E, Finding Nemo and John Carter, and newcomer Brad Bird  of Ratatouille and The Incredibles), the first being Toy Story 3. With all of the staff that Pixar has, it makes sense that eventually, the Pixar Babies would have to step up and try their hand at feature films – even if this means that Pixar breaks their streak of great animation and filmmaking.

If Brave is any indication, Pixar is in very good hands. Directors Brenda Chapman and Mark Andrews carry Chapman’s story far better than Lassiter did with Cars 2. It’s the story of a daughter, her mother and the connection between them. It’s of wanting to follow your own path vs. the paths that others want us to follow, and it manages to do all of this effortlessly. Like Tangled, our heroine takes charge of her own path, even if it means stumbling here and there. What makes Brave even better (and what my Mom would personally enjoy) is that Merida, much like Drew Barrymore’s character in Ever After, doesn’t need any guys rescuing her from her situation, save for perhaps one key moment that doesn’t count only because it’s family oriented anyway. There’s a great sense of strength in the character.

When Merida decides to fight for herself in an Archery test to ward off the would be suitors,  she gets into a huge argument with her mother (Emma Thompson), that ends up with some harsh things being said. Merida eventually finds her way to a witch who lets her change her fate. Like Disney’s Brother Bear, the change in question is that her mother is turned into a bear. With Merida’s father (voiced by The Boondock Saints’ Billy Connolly) swearing vengeance against the black bear that took of his leg, Merida and her mother have to both keep away from him as well as fix the relationship between them or else the mother will stay a bear, forever.

This is where Brave shines. Between the communications between the Mama Bear and Merida and the gravity of their situation, Chapman creates some great emotional opportunities for them. An added touch was the notion that the longer the mother stays a bear, the more she loses her humanity and becomes a real bear. I took this to be similar to someone suffering from dementia or Alzheimer’s in a way, and that was where Pixar really got me on this one.

If there’s anything about Brave that I would change, it would be that there could have been a bit more back story on the legend that the mother told Merida (on the villain). I would have liked to know more about all of that, but in hindsight, the movie tells you all you really need to know, because the focus is still just on Merida and her Mother. There’s also just a hint of nudity, nothing terrible at all, but it’s a different route than other Pixar films have went. Additionally, kids may also find that the bear attack sequences may be a little too scary (at least the younger viewers might).

Overall, Brave’s a wonderful film and I’m ready to pick up the Blu-Ray the moment it comes out.

Movie Review: The Avengers (dir. by Joss Whedon)


I’m almost certain that this won’t be the only review for Marvel’s The Avengers here on the Shattered Lens. Arleigh is watching it as we speak, and while I can give my thoughts on the film, they won’t be from a comic insider’s point of view. It’s not my strong point. You see, I grew up on Spider-Man comics, and totally shunned the Marvel Team Up / Group stories. Never read an X-Men comic until after that film came out and The Avengers overall are new to me. I know who they are, but I can’t tell you if the movie gives you everything the comics were. Keep your eyes open for the other reviews to help build a better picture of things.

What I can say is that the movie easily touches on everything that Disney / Marvel has built upon with the movies before it. Starting in 2008, Iron Man, The Incredible Hulk, Iron Man 2, Thor and Captain America: The First Avenger were all pieces of a larger puzzle. After 4 years, The Avengers does its best to utilize all of it, to a great success. That’s the amazing element of this movie. You aren’t essentially required to watch the other movies to enjoy The Avengers. In 2 hours, you’re given a film that stands completely on it’s own if you’ve never seen the other films, yet is an added bonus if you have. Even better, the characters that didn’t have a chance to get their own films still have moments where we can learn about them and where they get to shine. One could maybe say the same about The X-Men in that you have a group of heroes that have to work together, but you’ve never really had a set up to display all of their abilities and background the way Disney/Marvel did this.

Warner Brothers and DC should be crying right now at the missed opportunity here. All of their comic creations were already under one roof, and they really should have been able to have had a Justice League film by now if they wanted to. I wouldn’t be shocked at all if they tried to mimic Marvel Studios right now.

When I first heard that Joss Whedon was doing the directing, I groaned. I have a love / hate relationship with Whedon’s work. I was never a big Buffy: The Vampire Slayer fan, but I really enjoyed Angel when it went into syndication, seeing all of it’s seasons more than once. Of course, everyone loves Firefly, but the film based on that, Serenity, tanked at the box office (I was there at the first Friday to support it, though). I wrote off the Avengers as something that was destined to fail, because Whedon loves to inject pop culture references at every given and small bits of humor into things that are usually serious. I felt the only saving grace would be that Whedon is something of a master when it comes to ensembles, which is why I figured Marvel Studios went with him. It may work for something like Cabin in the Woods (“When did you start reading science books?!” / “You! I learned it by watching you!”), but for a superhero movie, come on.

And yet, here I sit, feeling I owe Whedon the biggest of apologies. The Avengers has equal parts humor and action and it comes together so well that I’m not sure I know who else could pull this off. Let’s put it this way. The only true lull in the whole movie is at the beginning of the film, because it still needs to set up the big problem for the Avengers to handle. Other than that, the movie moves very well for a film with so many characters.

Previously on The Avengers…

Without giving much away, The Avengers is basically the story of S.H.I.E.L.D. Agent Nick Fury (Samuel L. Jackson), who has to bring a group of heroes together to face a foe that’s too powerful for one good guy to handle on their own (or so that’s how they sell it). However, before they can take on the battle they’re supposed to, they have to find a way to get along with each other and that’s the building point of this tale. The action, when it happens is fresh and fast and there isn’t a slow moment that passes without pushing the story forward. For as long as the movie is, it moves very well.

The Character Study…

Like I said, One of the marvels of The Avengers is that all of the characters are given their time to shine. Since this is the big story we’ve all been waiting for, the film does take it’s time to give the characters brief explanations of where they’re from and how they fit into the entire scheme of things. These summaries give the audience just enough to be satisfied without turning the movie into a set of background dossiers like Watchmen. Of particular note is Mark Ruffalo’s Bruce Banner / Hulk, who may have had the hardest duty here, playing a character that most people associated with Edward Norton in The Incredible Hulk. He makes the role his own, and just like with Bana in Ang Lee’s version of the green guy’s story, Norton’s quickly forgotten (or was for me, anyway). Ruffalo’s version of Banner is very hesitant, almost scared of what he can unleash. Norton pulled this off as well, but I have to admit that I felt a little sad for Ruffalo’s Banner at the start. He keeps his distance because of how dangerous he can be, and I can’t imagine how rough that would be. Still, he and his alter ego get their spotlight moments, too.

None of the characters veer off from how they were established in their own films. Robert Downey, Jr’s Tony Stark is just as much of a wise cracking ass as he was in his movies, and Captain America is just as noble. Chris Hemsworth carries Thor without a problem. If there’s any one character that has a tough time fitting in, it would have to be Jeremy Renner’s Hawkeye. Though he had a blip of a cameo in Kenneth Branaugh’s Thor, and manages to have some presence here, but if he wasn’t in the story I don’t think he’d be terribly missed. The story manages to cushion this by having the Black Widow (Scarlett Johannson) be something of a fighting partner with him. For a character without anything super about her, she holds her own amongst the team, even better in some occasions.

Most superhero movies have gone the route of adding villains as the number of films increase. Superman had Lex Luthor in the first film and then the three Kryptonians. Spider-Man 3 had both Venom and the New Green Goblin to deal with. Even the Dark Knight had Joker and Two-Face. One would think that given the number of superheroes on board, you’d have just about the same number of Arch villains to deal with. The Avengers spins this notion on it’s ear by just giving you one main enemy in Tom Hiddleston’s Loki, and as a demigod, he’s as formidable as one could expect. I thought that was a great touch, considering what we usually get in superhero movies.

One thing about The Avengers that helps it move along is the humor that’s injected throughout the film. It’s not so heavy that you can’t take the film seriously, but there’s just enough to find yourself accidentally chuckling or downright applauding at scenes. Of course, this is classic Whedon. Even his Astonishing X-Men comic line had the same elements. Just when you think everything’s becoming a little too dramatic, the film throws a comedic curveball that breaks the tension. What felt like overuse in Buffy The Vampire Slayer turns out to be really fun here. This doesn’t mean that the film avoids being serious. There are moments where it’s incredibly so. It’s just that the story knows when to laugh at itself. I applauded and laughed out loud too many times during this movie. Were it not for the audience laughing with me, I’m pretty sure I’d be that guy getting shushed down in front. Wow, it was just fun!

…But What about the Kids? 

Can kids go see The Avengers? Of course. It may get a little scary for the littlest of viewers, but overall, it should be a fun ride for anyone who enjoyed the other films in Marvel’s arsenal. There’s no time for anything steamy (unless you want to count a little flirting between two characters anything), but maybe the violence may be something to be wary off. Then again, it may not really be that bad. It’s up to the Parental Guidance and all that. They will probably love the 3D version, which is actually used well in the aerial sequences but can tend to fade as one watches it. It definitely has a great look to it, but the 3D isn’t exactly required here. That’s up to the viewer to choose.

Overall, The Avengers is a wild ride and a great triumph when looking at what was built to reach that point. It’s easily the Inception for me this year, that film that I know I’m going to be running back to a few times before it’s had it’s run, and as of right now, I’m far less excited about Prometheus and The Dark Knight Rises at this point. My movie year’s pretty complete at the moment and the Summer officially starts with this film, the way I see it. I wouldn’t mind seeing another Marvel team up like this.

Oh, one more thing. Stay when the credits roll. There are 2 tidbits that need to be viewed. One just after the credits start and one at the very end.

Quick Review: John Carter (dir. by Andrew Stanton)


John CarterThe First Impression:

John Carter is a cute Disney film that you may enjoy more than you’d thought you would. It’s lively like The Rocketeer was and really has some great moments and interesting characters. Both the leads carry their roles well, and are eye candy for the audience. It’s worthy of all of the love it should get, but obvious comparisons to movies that came before it (even though the story predates those films), along with a shockingly forgettable score by Michael Giacchino may actually hurt it. If you’re expecting blood and guts, not so much. It’s a Disney film. The kids should love it, though the pace of the film in the beginning may seem a little slow for younger audiences. Skip the 3D version and go for the 2D instead.

The Longer Version:

It’s really sad when you see a movie that deserves all the love in the world, but for some reason just doesn’t quite hit the mark. Part of that is due to the way this was marketed. It really didn’t feel to me that Disney was putting their all behind this. When you look at how heavily marketed Tron: Legacy was, this seemed like a “Hey, we made it, just give us money.” kind of push.

As far as John Carter is concerned, maybe it’s better to look at it like this. We tend to compare things to make sense of them:

This object reminds me of that object.

All of James Cameron’s Avatar reminds me of Ferngully.

Remember, Short Controlled Bursts. What movie comes to mind when I say that?

This is ultimately the problem with Andrew Stanton’s John Carter. In watching it, you’ll end up making comparisons to so many other films that came before it. However, knowing that it was based on the stories of Edgar Rice Burroughs, it’s a lot like seeing Lord of the Rings for the first time when all you know of Elves and Dwarves comes from Dungeons & Dragons, The Elder Scrolls games or World or Warcraft. Burroughs’ material predates just about everything it showcases, from a pop culture standpoint. Hell, for all I know, John Carter was probably the original inspiration for the Kwisatz Haderach in Frank Herbert’s Dune (though that’s just my speculation). The problem is, with comparisons being what they are, audiences may view John Carter as a copycat of all the movies that were probably influenced by it.

I didn’t walk into John Carter with a lot of expectations. Andrew Stanton, for me, has the track record of being Pixar’s Dark Horse. This is the same guy that killed off a mother and a hundred of her babies in the opening moments of Finding Nemo. A man who gave a bleak, dirty and desolate future in Wall-E. Yet, both of those films had a theme of love and of heroes that rose to the occasion, so seeing the previews for John Carter told me enough.

John Carter is the story of a man in search of a cave full of gold. He wants no part of anyone’s battles and when he’s asked to join a faction, he does his best to avoid it. This leads him to a situation where he’s transported to another world. Just as it was with Earth, he encounters a number of different factions (all of which seem to feel he could aid them), but he simply wishes to return home. When he meets a fierce female fighter (who also happens to be a scientist), they work on figuring out how he arrived on Barsoom and how to get back.

The beautiful thing about John Carter is that it really feels like one of those old serials, or to make a more modern comparison, like an adventure film on the Indiana Jones level of things. There are a number of scenes where I found myself genuinely laughing at what was on screen. The visuals could be better in some places, but it’s nothing that’s groundbreaking. I look at John Carter as a pop culture lesson. You can see where other stories have used elements in the Burroughs tale. In that, it worked for me. The action scenes were really enjoyable for me, but some of the scenes between that could have been tighter. When you find out the reasoning behind Carters arrival, you may end up wondering why more wasn’t done with it with that story arc (on a technical level, anyway). As I’m unfamiliar with the original John Carter stories, I watched a few interviews of the cast and Taylor Kitsch noted that in the books themselves, Carter was pretty much the same person through every one. Stanton added a bit of character depth to him, with a little help from Spider-Man 2 scribe Michael Chabon. Chabon’s also responsible for the great Wonder Boys and The Adventures of Kavalier and Clay, which I still haven’t finished as of this writing. Carter is a conflicted individual for Disney purposes, but you shouldn’t expect Oscar performances here. It’s far better then Immortals was, in that sense.

Both Taylor Kitsch and Lynn Collins do well with their roles. Having worked together for about a hiccup in X-Men Origins: Wolverine, they have a good chemistry together. Kitsch is gruff with his mannerisms, and I can almost forgive him for playing Gambit. Collins is beautiful, statuesque even, and her character really does a lot of damage, fight wise. She’s very strong in some areas, though later on in the film, it felt like they may have eased that down a bit. Willem Dafoe has an inspired role in the leader of one of the alien groups that find Carter first when he arrives in Barsoom. Of course, no film would be complete without a villain and John Carter features two in Dominic West (Zack Snyder’s “300”) and Mark Strong (who’s almost always a go to bad guy). West’s character is more of the take action baddie, while Strong’s character is more of a calculating, behind the scenes one. Of note are Samantha Morton (“Minority Report”) as Sola and a little creature called Woola, that really reminded me a lot of Dug from Disney / Pixar’s Up. I wouldn’t mind having a few of those around the house.

The music for this film worked when the scenes were slow. However, when it called for action, I really didn’t feel anything special about it. I stayed to watch the credits only to find that it was Michael Giacchino’s work, who’s normally really good. I don’t know, this one seemed like it was phoned in for the action scenes. It’s okay, but I didn’t have that urge to buy the soundtrack afterward (which I have done for more memorable scores after leaving the theatre).

Overall, John Carter was a fun film in the vein of Disney’s earlier movies, but it’s not anything you absolutely have to run out to the theatre for. I’d love to see it do well and hope that there’s a sequel on the way, but when you’re paying a good $15 dollars for a 3D movie ticket ($20 for an IMAX 3D showing), the visual return on investment isn’t all that great. The story was enjoyable and didn’t slow down too much, but you may find yourself thinking that you’ve seen this film before in the way that so many other movies reference Burrough’s tale.

As a bonus, Disney released 10 minutes of the film. Enjoy:

Pixar’s Brave – “The Prize” Latest Trailer


Last Night, while getting ready to see John Carter, one of the trailers shown was for Pixar’s Brave. It’s one I haven’t seen before, but I really like the way it ended. Here, suitors perform in an archery competition for what appears to be Merida’s (Kelly MacDonald) hand in marriage. Looks like fun!

Quick Review: Winnie the Pooh (dir. by Stephen J. Anderson & Don Hall)


With Harry Potter and the Deathly Hallows Part 2 running at full steam, and Captain America: The First Avenger opening this weekend, Winnie the Pooh still remains an option for younger kids who may not be ready for these two films (at least until The Smurfs is released). There’s really very little in the way of negative comments that I can give to Winnie the Pooh, expect perhaps that running at just 69 minutes, it’s very short. It’s for kids.

Working off the original story by A.A. Milne, Winnie the Pooh re-introduces us to the title character, along with his friends from the Hundred Acre Wood – Tigger, Rabbit, Piglet,  Kanga and her son Roo, Owl, and Eeyore. They are the treasured toys of Christopher Robin, who has an active imagination.

One of the cute elements of this story, narrated by John Cleese is how everyone breaks the fourth wall and occasionally has interactions with the paragraphs of the story. Stepping on a few words here, using a few as a ladder, it came across as being quite worthy of a few smiles.

I used to watch “The New Adventures of Winnie the Pooh” on Saturday Mornings, and it was a treat to return to these characters. For the movie, we are given the “Busy Backson” story, where Eeyore has lost his tail and the team come up with ideas on new and interesting ones for him. Each character has their own way of figuring this out. Of course, Pooh has something of a difficult time with his constantly rumbling tummy, but he manages to help in his own way. In their search, Owl misreads a note left behind by Christopher Robin stating that he’ll be busy, but will be back soon. This conjures up the great and terrible “Backson” in everyone’s imagination, responsible for everything from stealing your left socks to making your milk spoil. The team decides to set a trap for the Backson, with wild results. The scenes with the Backson maybe a little frightening to the youngest of viewers, but it’s not that bad. We’re not dealing with Heffalumps or Woozles here.

In the end, as always, everything turns out well. I liked that Friendship was the big factor here. All of Eyeore’s friends tried to help him find his tail, and Pooh even puts his honey chasing ways on hold (as best he can, anyway) to aid his friend. Those familiar with the animated series will instantly recognize Jim Cummings as the voice of both Winnie the Pooh and Tigger. I would have liked to have seen Peter Cullen come back as Eyeore, but he was pretty busy voicing Optimus Prime while the movie was being made. All of the other voice actors are new, including late night tv host Craig Ferguson as Owl. The kids won’t even care.

Musically, there are a few interesting songs. Actress / Singer Zooey Deschanel lends her voice to the title song, along with a few others. Most of the other songs are sung by the cast themselves, and the kids may find themselves singing along (at least I could hear singing in my audience, anyway). The film moves fast, extremely fast. By the time the antsy factor kicks in, the movie’s done, which makes that a treat by itself.

Overall, Winnie the Pooh may not have the magnificence of say a Kung Fu Panda 2 or How to Train Your Dragon, but for very young viewers, it should do just the trick.