Trash Film Guru Vs. The Summer Blockbusters : “Hercules”


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It’s been a weird week at the movies for yours truly, my friends : first off, I went to the theater three times this week, which almost never happens anymore (what do you think I am, rich?), and secondly, while I enjoyed The Purge : Anarchy about as much as I expected to (which is to say quite a bit), the other two flicks I saw both took me by surprise for different reasons : I was far less impressed with Richard Linklater’s much-celebrated Boyhood than I expected to be, and I ended up liking Brett Ratner’s new take on Hercules waaaaaayyyy more than I figured I was going to.

Though not because of anything Ratner himself did. But we’ll get to all that in a minute.

Full disclosure : I only went to see Hercules because my dad wanted to check it out. He’s a sucker for this kind of thing (he absolutely loves the old Kevin Sorbo TV series), and my mom wouldn’t touch a movie like this with a ten-foot pole, so when he mentioned he was hoping to check it out, I said I’d go with him. We’ve all gotta spend time with our parents while they’re still with us, right? But it’s fair to say, given Ratner’s involvement with this thing, that I wasn’t expecting much.

And ya know? He doesn’t deliver much — the direction here isn’t actively bad by any means, but it’s pretty straightforward stuff : the numerous “big battle” scenes are handled competently, and the actors by and large turn in decent enough performances, but there’s no real unique authorial stamp on any of the proceedings, and frankly, a  lot of the CGI is several rungs below what we’ve come to expect from these mega-budget summer popcorn flicks. All in all, technically speaking, it’s a fairly mixed bag.

Why, then, did I find myself pleasantly surprised by this latest (and third so far this year alone, by my count) take on Greek mythology’s most famous demi-god warrior? Simply put, the script offers a neat revisionist take on the hero, and is smart, intelligent, engaging, and surprising — it’s entirely unlike any iteration of the character we’ve seen before, and for my part, I really dug it.

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Before I give all of the (or even any) credit to screenwriters Ryan Condal and Evan Spiliotopoulos for this film’s suceess, though, let me state for the record that Dwayne “The Rock” Johnson is perfectly likable in the title role, and while he may be a pretty conservative casting choice, that’s okay — he’s more or less pitch-perfect and his supporting actors (including Ian McShane, Rufus Sewell, and Ingrid Bolso Berdal as members of his mostly-merry mercenary band and John Hurt and Joseph Fiennes as the film’s principal villains) do their jobs well, too. So kudos to everyone for putting in an honest day’s labor all the way through here. But let’s get back to the novel new twist on the whole legend/premise here, shall we?

This Hercules is radically different to his predecessors not just because he can actually talk (something Arnold Schwarzenegger, Lou Ferrigno, and Steve Reeves really weren’t so great at when they tackled the role), but because he a) may not actually be the son of Zeus; b) is leader of a group of freelance soldiers-for-hire; and c) was driven from his home after having name dragged through the mud for supposedly killing his own family. Told’ja this was a new set-up, didn’t I?

There are also some intriguing moral complexities woven into the story that I won’t give away here — hey, I want to keep things at least nominally “spoiler-free” when and where I can — and the interpersonal relationships between Hercules and his fellow travelers — as well as those they lend/sell their services to along the way — have considerably more depth than any reasonable human being would expect from action movie fare such as this. I was both mightily impressed by this intriguing series of twists, and frankly taken more than just a little aback by them. It wasn’t until the end credits rolled that my “aha!” moment came and I realized I shouldn’t have been shocked at all, if only I’d done a little bit of homework beforehand.

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As it turns out, Ratner’s film is an adaptation of a comics series (well, two comics series, actually) penned by the late, great Steve Moore. I don’t know much about the publisher of these books, an outfit called Radical Comics , but I do know plenty about Steve Moore, and you should, too. Moore, who passed away from natural causes at his home earlier this year, is probably best known to comics fans as Alan Moore’s best friend (no relation despite sharing the same last name), and was a genuinely remarkable talent and, by all accounts, a genuinely remarkable human being. His comics work was sporadic, but he was at the forefront of the “British Invasion” of the early 1980s with works such as the criminally-underappreciated Laser Eraser And Pressbutton, and outside the field of comics he was a regular contributor to Fortean Times magazine as well as being a part-time musician and experienced occultist. He lived his entire life in the house he was born in and apparently carried on a decades-long erotic/romantic relationship with a moon goddess entity known as Cybele. All in all, then, a thoroughly interesting guy, as well as being an insanely talented creative force.

I wish I’d known about his Herclues comics when they came out — I don’t know if they just didn’t get very good US distribution or what (the cover of the first issue is pictured above), but I honestly don’t recall ever seeing a single copy of any of them out on the shelves at my local comic shop, and I’m there every week. A quick search on Amazon shows that two trade paperback collections of the series are available, but one is out of print and commanding rather high prices. Oh well, think I’ll probably order it up anyway.

Here’s the kicker, though — as much as I enjoyed this flick, now I feel kinda bad for  having shelled out any cash on it. Why, you ask? Because Steve Moore’s surviving family isn’t getting a dime off it. A quick Google search shows that Alan Moore has been absolutely up in arms about how his recently-deceased friend (and, in many respects, mentor) has been screwed over by the producers of the film, and he’s called for a boycott of it. I know, I know — Moore’s got a reputation for being a curmudgeon and for telling people not to buy, well, anything, but the damn thing is, more often than not, he’s absolutely right. The cinematic adaptation of The League Of Extraordinary Gentlemen was, in fact, every bit as horrendous as he claimed it was going to be, the Before Watchmen comics were by and large positively awful, and the V For Vendetta movie was an atrocious dumbing-down of his far superior original work. Yeah, he was none too pleased about the Watchmen film, either, but I won’t use that as an example of him being correct because by and large I kinda liked that one. Still, his criticisms are spot-on more often than not.

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So here’s what I’m thinking knowing what I know now : Ratner’s Hercules is, in fact, a far superior effort than I felt sure it would be going in, yes — but it’s probably nowhere near as good as the comics it was based on, and the fact that Steve Moore got swindled — even (and especially) after death — from seeing so much as a penny from a big-budget adaptation of his work is positively unconscionable. Again, I haven’t read any of these comics yet, but it’s a safe bet that anything good that survived the translation from the printed page to the screen is only there because Steve Moore put it there in the first place. In short, he’s the main reason this movie is actually pretty damn good, and that makes perfect sense when you think about it because you know full well Ratner isn’t capable of delivering the goods on his own. We all remember Red Dragon, don’t we?

Okay, fair enough — I’ve tried my best to put that out of my mind, too.

So in the end I guess I’m left with something of an ethical conundrum here — I liked Herclues. I really did. But mostly for its unique and original story. And now that I know the story behind that story (whoops, I’m being repetitious here, sorry), I sorta wish I’d never seen the thing. Okay, on that note. I’m off to Amazon to order up these books.

 

‘Lucy’ Review (dir. Luc Besson)


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You should probably be forewarned – ‘Lucy’ is nothing like the film the marketing would make you believe. It requires one to go in with an open mind…just also be prepared for that mind to be set of fire and stomped into a mush…for better or worse.

The film stars Scarlett Johansson as Lucy, a young American student in Taiwan, who is kidnapped and forced to be a drug mule. The drug she must transport is a new one named CPH4, derived from the chemicals that a mother’s body sends its developing baby, which is surgically placed into her lower abdomen. During the transport she is beaten, causing the bag holding it to puncture, and the drug to be released into her system. The drug begins to change her at a cellular level giving her access to more of her brains potential.

I think it needs to be said that the film is not trying to say we only use 10% of the physical brain (which is the debunked myth) but rather that we only utilize 10% of its potential. Think of it not as an engine only using 10% of its parts, but rather an engine that uses 100% of its parts but only outputs 10% of the power it should and can produce. Then think of the drug, like a more powerful engine fuel, allowing the brain to generate 100% power.

As her knowledge and cerebral capacity grows the film takes some really weird turns as it plays around with the idea of what exactly the human mind could achieve once its full potential is unlocked. Could we control all the cells in our body? Could we control others? Could we feel and manipulate matter and energy? Once you can control both, can you then control time? She begins to be able to see through people, enter their memories, see the energy output of cells, change her hair color, control radio waves…and a whole lot of other crazy stuff. To better understand what is happening to her, and to help pass on the knowledge she is beginning to learn, she sets out to meet a professor who studied and theorized the very changes she is undergoing.

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During all this Lucy is also being hunted by the gangsters who want their drug back. This is where the film is arguably at its worst. It leads to some ridiculous shoot outs – and one somewhat out of the blue car chase – which don’t really add much to the overall film. They do create a slight feeling of suspense, but once you get into the scientific and philosophical areas that ‘Lucy’ ventures into, then all the cliché action movie stuff just seems to get in the way.

Luckily none of that really matters as the film’s end approaches and it goes straight past ludicrous speed right into plaid as Lucy, now able to control time, cycles through the history of the earth, right past its creation all the way up to the big bang and beyond. To what end? Perhaps it is to better understand the universe or maybe it is just because she (and Luc Besson) can…there is a lot here that will make you scratch your head. The film definitely tries to be a lot smarter than it is and is built on theories based on theories based on pipe dreams. Still, it never gets any more ridiculous than most superhero-esque films.

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The thing that drives it all ( and really keeps it all together) is Scarlet Johansson’s performance. She once again proves to me that she is one of the most interesting actors working right now. She has chosen so many diverse roles in recent years; and as weird as it may sound there are few actors working right now who can express so much through being so completely expressionless in the way she can. She brought more life and emotion to a computer A.I. than most actors did in live action roles last year; and here, as in ‘Under the Skin’, there is quite a lot going on behind her seemingly blank stare.

Her co-star Morgan Freeman sadly does little more than offer exposition. He plays a professor who studies neuroscience and evolution and spends most of the film explaining how and why particular things are happening to Lucy. Freeman seems to be the go to for this sort of role. But that voice really is the only thing that can make this sort of pseudoscience seem convincing.

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I have to say it truly is amazing that the film works at all. ‘Lucy’ manages to be just as dumb at times as it is smart. But I was able to overlook the silliness of much of it simply for the fact that the film does attempt to ask some interesting questions, even if they don’t make much sense. From start to finish the film travels down such a fun and exciting tongue in cheek rabbit hole of explosions and trippy visuals and I loved every minute of it. It gets so crazy that at one point Benjamin Franklin’s head literally explodes. It is a mishmash of so many ideas and themes, done with such excitement and ambition, that it is hard to hate any of it. As some critics have mentioned, it really is a Besson action film smashed together with ‘2001: A Space Odyssey’ and parts of ‘The Tree of Life’. Even better is that ‘Lucy’ has a fast enough pace and short enough running time to never leave you bored. It is entertainment, definitely not at its best, but surely at its purest and I highly recommend it.

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More of my nonsense on Twitter.

Here’s the 2nd Trailer for If I Stay!


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In the future, I think 2014 will be remembered as a good year for those of us who like to cry at the movies.  And, as evidence to help prove my point, here’s the 2nd trailer for If I Stay, the upcoming adaptation of Gayle Forman’s excellent and emotional 2009 novel.  This film, directed by R.J. Cutler and starring Chloe Grace Moretz, will be opening on August 22nd.

Trailer: Fifty Shades of Grey


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A few months ago, I was talking to an online acquaintance when I made the mistake of referring to Fifty Shades of Grey as being “Fifty Shades of Fanfic.”  I thought I was making a perfectly valid point because, as we all know, the book started out as a piece of Twilight fanfic and, even more importantly, it reads like really bad (albeit sexy) fanfic.  The person I was talking to however … Oh.  My.  God.  You would have thought that I had just said the worst, most inflammatory thing in the history of offensive statements.  Before I knew it, I had been blocked on twitter and unfriended on Facebook, which I have to admit really upset me because her unfriending me left me with an odd number of Facebook friends and, as our regular readers know, Lisa doesn’t do odd numbers.

But anyway, my point is that Fifty Shades of Grey may not have been great literature but a lot of people feel very strongly about it.  And even those of us who may view dismissively the book’s prose will probably still end up seeing the movie when it’s released next year.

Below, you’ll find the first trailer for Fifty Shades of Grey, which promises the audience a very hot Valentine’s Day in 2015.  In short, this trailer follows in the proud tradition set by the trailer for Endless Love.

A Glorious Fantasy: Hyper-Realism and Time Travel


Abbreviated boilerplate! Once again I return to this ongoing series, in which I attempt to play through every game in the Final Fantasy franchise that I can get my hands on, from FF1 through Lightning Returns, and a variety of the spinoffs and other titles not included in the ‘main series’. This list continues to undergo revision, and I seriously considered removing Final Fantasy 9 from it for personal reasons. In addition, no MMO titles will be played. Sorry, folks?

I think all of this is extremely important knowledge, and that the human race will be improved by my research. Let’s move on!

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Why not start with some music?

Version Played: Steam-client PC port, with largely unnoticed upscaled resolutions!

Final Fantasy VIII, notable for its awesome FMVs and its mixed reviews, received a lot of hype. A lot of hype. Coming off of the cultural sensation that was Final Fantasy VII, how could it not? Unfortunately, the truth is, Final Fantasy VIII was disappointing for a lot of people. More than enough people for it to be considered a disappointment overall. Even I, who have always loved FF8, have no choice but to admit its faults. We’ll get to those in a minute.

To my mind, that FF8 fell victim to its own hype machine is a shame. Because as a kid, there were very few games that I enjoyed as much or as completely as I enjoyed Final Fantasy VIII. And this is going to lead to my most controversial opinion about this game (well, maybe not, we’ll see). But it’s also an opinion that needs to just get out there. Let’s talk about it. Leave some feedback in the comments. Let’s talk about the protagonist, Squall Leonheart.

Squall is one hell of  a fighter. But what the hell is his problem?

Squall is one hell of a fighter. But what the hell is his problem?

Ultimately, Squall isn’t that likable. I recognize that now. But I’ve always identified with him on some level. It’s important to remember that the characters in this game are all intended to be teenagers. Teenagers with teenager problems. Squall is misunderstood in his own mind. In everyone else’s, he can’t communicate, so they can’t get to know him, so they misunderstand him. In a lot of ways, he’s a very realistic character. He’s devoted himself to his studies, but he’s awkward around everyone, because he never considered that he might need social or leadership skills, because his childhood taught him not to rely on other people for anything. His arc, over the course of the game, is coming to terms with the fact that people aren’t islands. Everyone needs help sometimes, and together, we can be greater than the sum of our parts. I believe his arc, so I like Squall.

Oh, and there’s a love story with Rinoa.

This is the first Final Fantasy game which has a focus upon a love story of any kind. We’ve seen the theme of love before; Cecil and Rosa create a love triangle of despair with Kain in Final Fantasy IV. Locke sees the love of his life come again in Celes in Final Fantasy VI. Cloud was totally oblivious to the various beautiful women hitting on him in Final Fantasy VII. It’s not until Final Fantasy VIII where we actually explore a love story as a central idea in the plot. Squall and Rinoa meet early in the game, get off to a great start, then fall apart when they get to know each other a little. Only to come all the way back around once they get to know each other a lot. The sequence I personally associate most with their relationship is best captured on video. It can (and probably should!) be argued that this is not only not the most important sequence, but doesn’t even make the top five. Among other highlights, Squall carries a comatose Rinoa on his back across like, literally, half the world, along some train tracks in a probably-futile effort to save her. Later, he attacks head-on a garrison of the most technologically sophisticated troops in the world with uhh… with his steel balls, mostly. Oh, and probably the 255 STR you’ll have Junctioned by then, as it’s very nearly the last bit of the game.

The rest of the characters are kind of incidental to this process. Quistis doesn’t become jilted when she realizes that Squall’s just not that into her. Zell, Selphie, and Irvine don’t grow up. None of them gets an especially deep treatment. Quistis and Zell get to have a little more fun since they’re around early in the game, but there’s just not much for us to know about most of these characters. They’re mercenaries. They’re time-travelers. They’re hyper-realistic.

The hyper-realistic style of FFVIII was another significant departure for the game when it first launched. Obviously, the later technology of the PS2, and the XBox 360 rendered this distinction irrelevant, but it was a big deal at the time, and the relatively lukewarm reception that the realistic character models got informed the design choices in FF9, which ultimately became all about going back to the ‘roots’ of the series. Squall and his friends have realistic proportions, and while on my HD monitor they looked pixelated and kinda crappy… they looked that way on the PSX too. The technology didn’t really exist to bring them to life. While some sequences show off the realistic motion of the characters (Quistis and Rinoa both speak in a lot of subtle gestures), the motions of Squall and Zell – particularly Zell – are often hugely exaggerated, and not really at home with the character models themselves. Luckily, the monsters and Guardian Forces don’t suffer from this same issue – they’re as grand as ever.

I probably mentioned a couple times about the time-travel. I assume at this point everyone has played FF8, but a reminder is always helpful, yes? The basic plot of Final Fantasy VIII is this: In the world, there exists a succession of powerful, female, spellcasters. They are called, creatively enough, Sorceresses. This condition is not genetic, but it is inherited, with the Sorceress either voluntarily relinquishing her powers to another, or when that Sorceress is very near death, they pass on by default. Of the four Sorceresses we meet in Final Fantasy VIII, one is a power-hungry madwoman, one is a time-traveling psychopath, and the other two are possessed by a time-traveling psychopath. Fortunately, since this is a world that knows Sorceresses could go crazy at any time, a man named Cid Kramer established a military academy at Balamb. Balamb Garden, as it is called, trains SeeD, an elite force. To finance Balamb Garden, SeeD undertakes military operations all over the world. SeeD’s true purpose, however, are to be warriors ready to contend with these Sorceresses. That much all seems pretty grounded. Now let’s take a magic carpet ride. All of the party members but Rinoa – but including major Plot MacGuffin Ellone – were raised together in an orphanage. Only none of them remember that because the Guardian Forces (the game’s summons, and the beating heart of the Junction system) steal memories in order to function. The sacrifice for becoming powerful soldiers is a loss of memories, starting with early childhood. Only Irvine actually does remember, he just doesn’t tell anyone, until everyone figures it out. Huh.

Ellone, meanwhile, has the very special power to send people’s consciousnesses back in time. She uses this ability on Squall and his friends repeatedly, sending them back into the bodies of deuteragonist Laguna Loire and his friends Kiros and Ward, who had their own misadventures 20 years earlier. Because time travel, Laguna and his friends survived many battles with the super-powerful SeeDs from the future dumping rocket fuel into their minds. Ellone just wanted to change the past for her own selfish – if understandable – reasons. She failed. But her powers are also very much desired by the time-traveling psychopath Sorceress from the future – Ultimecia – who is trying to cast a spell from three different time periods called Time Compression that does… eh, let’s actually not worry about what it does. We don’t know what it does. “Time Compression” doesn’t sound good for us though. In fact, it’s only good for Ultimecia. That’s all we know. So in order to stop that, we hatch an elaborate plan to let it happen, only, before it finishes, Squall and the gang will go rough Ultimecia up. She has a spooky castle, it has a superboss in it, and Ultimecia herself has got roughly five forms. And some great battle music. She’s also actually pretty hard if you cut a lot of corners on the way to her, and get unlucky during the battle.

So that’s the story of FF8. Only, what may or may not be interesting is that the game isn’t really about most of that stuff at all. It would be disingenuous to say that Laguna Loire’s story doesn’t matter, because you spend a fair amount of time playing as him… but the rest? That’s just stuff that’s going on while Squall tries to grow as a person, he and Rinoa fall in love, and he eventually does a series of very brave and very stupid things in order to rescue her. Then, in the end, she saves him when he’s lost in the vagaries of time travel. Time travel!

Final Fantasy VIII’s take on the battle system is also controversial. What can I say? It’s a controversial game. The Junction system works like this: You have an “inventory” of Magic, up to 100 copies of each spell, rather than using MP or spells per day or whatever else. In general, these spells never get cast, because they are “Junctioned” to your stats, like strength and defense, or your defenses. 100 Firagas to your elemental defense, for example, will put you at about 25% “absorb” on all incoming fire damage. The better the magic, the stronger the effect. Ultima junctions well to just about everything, and if you’re patient enough to accumulate 100 of them, it will raise any stat as high as it can go. So, it’s very customizable, you can basically do whatever with the characters you like best. As with FF7, the specific differences between characters are primarily in Limit Break techniques, although in FF8, Squall’s is so powerful it’s virtually required to defeat the superboss Omega Weapon. So if you’re not familiar with the game, the question you should be asking right now is “how do you get this magic?” Well, the game has a sophisticated system for refining items into spells, said items both being won from battle and from playing the (incredibly addictive) card mini-game, Triple Triad. Oh, how do you get magic before you have the right item? Or if you can’t find the right item? Well… unfortunately… you ‘draw’ it from enemies. As a command in battle. Very slowly.

Oh.

Yep. This is why people hate the Junction system. The first few hours of FF8 – assuming you already know where the right monsters are to draw from – are spent largely of sucking enemies dry of their magic to power yourself up. This process is occasionally helpful through the rest of the game, as if you know where to look, you can get early access to very powerful spells. Bosses often have good spells as well, and there are also several Guardian Forces you must ‘draw’ from bosses throughout the game. Unfortunately, unless your – I think? – Magic stat is pretty good… you’ll draw spells at a rate of 0-5 with each use of the command. You really need 100 of your spells, as the quantity affects the power of the Junction. So drawing sucks. This is where one feature of the Steam version is quite handy; the magic booster! With this turned on, all your party members receive 100 of a bunch of core spells. None of the best stuff, mind you, but some solid spells so that there is NO time lost drawing early in the game. Since the later drawing is entirely optional – everything can be obtained from items, often more easily – the Junction system’s worst feature can just be switched off. All other versions will have to go through the grind.

But FF8 isn’t about the Junction system. Junction is just something you have to deal with. And if you can get past it, you might appreciate the game a little. It’s by no means a bad entry in the series. Its plot is full of holes. Most of its characters are pretty shallow. But there’s some really good stuff at the core of FF8, and it certainly has its place in the development of the franchise as well. I think it deserves a little bit of our love.

And now I shall leave you with another one of FF8’s beautiful cutscenes. Good day.

AMV of the Day: Iwatobi Weather Service (Free! – Iwatobi Swim Club & Attack On Titan)


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This latest “AMV of the Day” was entered in this month’s AMV Contest at Anime Expo 2014. It’s definitely one of the more unique looking videos I’ve profiled for this series.

For one thing “Iwatobi Weather Service” by NekoKitkat25hug is a fanservice video. In the past, when I posted an AMV that was all about and celebrating fanservice it was usually focused on the female characters. I don’t think I ever picked one where it was the other way around. I must admit that I’ve never watched many anime that was a reverse of the typical harem-type story. The closest reverse harem anime I’ve watched would be Ouran highschool Host Club. That one didn’t even concentrate on the fanservice trope, but more on the romantic-comedy angle. With this video’s use of the swimming anime Free! – Iwatobi Swim Club it definitely focuses on fanservice.

Not my type of fanservice but I must admit that it’s quite the hilarious video (I’m sure appealing to those who have enjoyed this anime). The video also was helped by the use of The Weather Girls’ classic song, “It’s Raining Men”, which takes on a darkly humorous twist in the final minute when it’s literally raining men.

Anime: Free! – Iwatobi Swim Club and Attack On Titan

Song: “It’s Raining Men” by The Weather Girls

Creator: NekoKitkat25hug

Past AMVs of the Day

Guardians of the Galaxy 5-minute Extended Clip


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“Hold on…what’s a racoon?”

With just a little over a week before Marvel Studios releases it’s latest comic book film with Guardians of the Galaxy it looks like the Disney marketing machine is in full swing.

Last week saw them give a 17-minute preview on IMAX screens which was well-received by those who actually went and watched it. Then just over the weekend a select number (200 or so) film journos were invited to the Disney lot to watch an advance screening of the full film. From the reaction by those who saw this screening over on Twitter it looks like Marvel has another hit in their hands which should feed the hype machine leading up to next year’s Avengers: Age of Ultron.

I’ve already bought and reserved my seat for the early Thursday night screening next week in San Francisco’s IMAX @ the Metreon. The year-long anticipation is almost over, but for now here’s the latest offering from the Marvel and Disney marketing machine.

Trailer: Big Hero 6 (Official)


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Walt Disney Animation has always lagged behind it’s more lauded older sibling Pixar Animation. Yet, in the last couple years it’s more than held it’s own with it’s two most recent releases with Wreck-It-Ralph and Frozen. Will third time be the charm as the studio is set to release the first CG-animated feature that was greenlit after Walt Disney bought Marvel Comics over 6 years ago.

Big Hero 6 is loosely-based on the same comic book title from Marvel Comics. It tells the story of one Hiro Hamada and his sidekick balloon man….robot who must team up with an eclectic group of other would-be heroes to save the fictional city of San Fransokyo from a mysterious villain.

Big Hero 6 is set for a November 7, 2014 release date.