Dune: Part Two (dir. by Denis Villeneuve) Review


“The Mahdi is too humble to say he is the Mahdi. Even more reason to know he is!” — Stilgar

Dune: Part Two picks up right where the first film left off, diving headfirst into Paul Atreides’ quest for revenge on the desert world of Arrakis, and it absolutely delivers on the epic, operatic scale the setup promised. The first movie was all mood and table-setting; this one cashes in that patience with a story that’s bigger, louder, and way more emotionally volatile, without totally ditching the cerebral, slow-burn vibe that makes Dune feel different from other sci-fi tentpoles. Denis Villeneuve isn’t just continuing a story; he’s doubling down on the idea that this whole saga is less about a hero’s rise and more about the terrifying consequences of people begging for a savior and then getting exactly what they asked for.

Narratively, the film tracks Paul and his mother Jessica as they embed deeper into Fremen culture while House Harkonnen tightens its stranglehold on Arrakis. Paul trains, raids spice convoys, and slowly evolves from accepted outsider to full-on messianic figure, even as he keeps insisting he doesn’t want that role. The emotional throughline is his relationship with Chani, who acts as both partner and conscience, pushing back against the religious fervor gathering around him. At the same time, you’ve got Baron Harkonnen scheming from his grotesque oil-bath throne and Feyd-Rautha unleashed as the house’s rabid attack dog, chewing through enemies in gladiatorial arenas and on the battlefield. The stakes are clear and simple—control of Arrakis and its spice—but the film keeps twisting that into something more existential: control of the future itself and who gets to write it.

Visually, Dune: Part Two is just ridiculous in the best way. Arrakis still feels harsh and elemental, like the planet itself is a character that occasionally decides to eat people via sandworm. The desert exteriors are shot with that hazy, golden brutality where every wide shot makes the Fremen look tiny against an uncaring landscape. When Paul finally rides a sandworm, it’s not played as some clean, heroic moment but as a thrashing, chaotic stunt that looks legitimately dangerous—he’s clinging to this titanic creature, sand exploding in sheets around him, the camera swinging wide so you feel both the scale and the sheer lunacy of what he’s doing. The Harkonnen world, by contrast, is stark and stylized, all cold geometry and void-like skies, leaning into monochrome to make it feel like you’ve stepped into some industrial underworld. Villeneuve’s obsession with scale and texture pays off; every frame feels like it was composed to be stared at.

The action this time is more frequent and more brutal. Where Dune: Part One held back, this one goes for full war-movie energy. You get Fremen ambushes out of sand, night raids lit by explosions, and a final battle that’s basically holy war meets desert cavalry charge. Sandworms surf through shield walls, ornithopters slam into the ground, and a sea of troops gets swallowed by sand and fire. The choreography stays clean enough that you can track who’s doing what, but it never loses that messy, grounded feel—knife fights still feel close and ugly, even when they’re surrounded by massive spectacle. The duel between Paul and Feyd is the peak of that: sweaty, vicious, and personal, more about willpower and ideology than just skill.

Performance-wise, the film runs on the tension between Timothée Chalamet’s Paul and Zendaya’s Chani. Chalamet gets to shift from haunted survivor to someone who realizes he can pull the strings of history—and chooses to do it anyway. He plays Paul as a guy who genuinely hates what he sees in his visions but can’t stomach losing, which gives the final act a bitter edge. Zendaya finally gets the screen time the first film teased, and she makes the most of it. Chani isn’t just “the love interest”; she’s the one person in the story who consistently calls bullshit on prophecy, seeing how Fremen belief is being turned into a weapon. That skepticism, that refusal to be swept up, becomes the emotional counterweight to everything Jessica and the Bene Gesserit are engineering.

Rebecca Ferguson’s Jessica goes full political operator here, and it’s honestly one of the most interesting arcs in the film. Once she takes on the role of Reverend Mother, she leans into manipulating Fremen faith, playing up visions, symbols, and omens to lock in Paul’s status. She’s terrifyingly pragmatic about it, and the movie doesn’t let that slide as a “necessary evil”—it’s part of how this whole situation curdles into fanaticism. Austin Butler’s Feyd-Rautha is pure menace: feral, theatrical, and oddly charismatic, like a rock star who decided to become a warlord. He feels like the dark mirror of Paul, another bred product of a toxic system, but one who embraces cruelty instead of burden.

Then you’ve got Florence Pugh’s Princess Irulan and Christopher Walken’s Emperor Shaddam IV, introduced with real weight as the heir to the throne and the man who greenlit House Atreides’ betrayal—but then largely sidelined as bit characters rather than the shadowy power brokers they should be. On paper, they’re the architects of galactic order, pulling levers from opulent palaces while Paul scrambles in the sand. The film gives them poised entrances and sharp dialogue, but parks them as observers to Paul’s whirlwind, more like well-dressed cameos than forces reshaping the board. Walken nails the Emperor’s weary calculation, and Pugh hints at Irulan’s future scheming, but without deeper scenes of imperial intrigue, they orbit Paul’s story instead of challenging it head-on, underscoring how his rise eclipses even the old guard.

Hans Zimmer’s score keeps pushing that strange, alien soundscape he built in the first film and then amps it up. The music leans hard on percussion, guttural vocals, and warped instruments that feel half-organic, half-industrial, like you’re listening to the desert itself breathing. The score doesn’t really do the classic “themes you hum on the way out of the theater” thing; instead, it sits in your bones. During the big set pieces, it’s almost overwhelming—drones, chants, and pounding rhythms layering on top of each other until your seat feels like it’s vibrating. In quieter scenes, Zimmer pulls back just enough to let a harsh little motif peek through, usually when Paul is weighing his choices or when Chani realizes how far things are slipping away from what she hoped for.

Thematically, Dune: Part Two sinks its teeth deepest into the dangers of blind faith and the double-edged sword of prophecy—how it can shatter chains of oppression only to forge far heavier ones in their place. Frank Herbert’s original warning pulses through every frame: belief isn’t just a comfort or a spark for revolution; it’s a weapon that smart people wield to hijack desperate hearts. The Fremen, crushed under imperial boot and environmental hell, latch onto their Lisan al-Gaib legend like a lifeline, and figures like Jessica and the Bene Gesserit are all too happy to fan those flames. Lines like Stilgar’s “The Mahdi is too humble to say he is the Mahdi. Even more reason to know he is!” twist logic into a pretzel, showing how faith devours reason—Paul’s every hesitation or miracle just “proves” his divinity more. Chani’s gut-punch retort, “This prophecy is how they enslave us!” lays it bare: what starts as liberation from Harkonnen greed morphs into submission to a new myth, one engineered off-world to keep Arrakis in check.

Paul embodies this tragedy most painfully. His spice-fueled visions reveal futures of jihad consuming the stars, yet the “narrow path” he chooses—embracing the prophecy—breaks the Fremen’s subjugation to outsiders while binding them to him as unquestioning soldiers. It’s not accidental heroism; it’s a calculated gamble where prophecy empowers the oppressed to topple one empire, only for Paul to birth a deadlier one, fueled by the very zeal that freed them. Princess Irulan’s cool observation, “You underestimate the power of faith,” chills because it’s the Emperor admitting belief outstrips blades or thrones—faith doesn’t just win wars; it rewrites reality, turning Fremen riders into galaxy-scouring fanatics. Even the Reverend Mother Mohiam’s “We don’t hope. We plan” unmasks prophecy as cold manipulation, a multi-generational con that breakers colonial chains today while guaranteeing control tomorrow.

Villeneuve doesn’t glorify this cycle; he revels in its horror. The final rally, with Fremen chanting “Lisan al-Gaib!” as Paul seizes the throne, thrills like a rock concert and curdles like a cult initiation. Chani riding off alone isn’t defeat—it’s the last gasp of clear-eyed doubt in a tide of delusion. Faith topples the Baron and humbles Shaddam, sure, but it installs Paul as its high priest-emperor, proving Herbert right: saviors don’t save; they scale up the suffering. The film tweaks the book to amplify this, giving Chani more agency to voice the peril, making the “victory” feel like a velvet trap. It’s prophecy as breaker of chains—smashing Harkonnen spice rigs and imperial ornithopters—then creator of new ones, with Paul’s jihad looming not as triumph, but inevitable apocalypse.

If the film has a real sticking point, it’s that tension between being a massive, audience-pleasing sci-fi epic and being a deeply cynical story about the cost of belief. On a surface level, it totally works as a grand payoff: you get your worm rides, your duels, your big speeches, your villains being humbled. But underneath, Villeneuve keeps threading in this idea that what we’re watching isn’t a happy ending; it’s the start of something worse. The sidelining of Irulan and Shaddam reinforces how Paul’s myth-centered rise devours old powers, prophecy steamrolling politics.

As a complete experience, Dune: Part Two feels like the rare blockbuster that respects its audience’s patience and intelligence. It assumes you remember part one, assumes you’re willing to sit with long, quiet moments and sudden bursts of violence, and assumes you’ll notice that the “hero’s journey” here is more of a slow moral collapse dressed up as triumph. It’s messy in spots—some pacing jolts, some underused heavy hitters in the cast—but it swings so hard and with such confidence that the rough edges end up feeling like part of its personality. The result is a movie that works both as an immediate, visceral ride and as something you keep chewing on afterward, wondering if you were supposed to be as excited as you were by the sight of a new god-king being crowned in the desert.

Dune: Part One (dir. by Denis Villeneuve) Review


“I said I would not harm them and I shall not. But Arrakis is Arrakis and the desert takes the weak. This is my desert. My Arrakis. My Dune.” — Baron Vladimir Harkonnen

Denis Villeneuve’s Dune: Part One is one of those big, monolithic blockbusters that feels less like a movie night and more like being slowly lowered into someone else’s dream. It’s massive, deliberately paced, and sometimes emotionally chilly, but when it hits, it really hits, and you can feel a director absolutely obsessed with getting this universe right. The film adapts roughly the first half of Frank Herbert’s novel, following Paul Atreides, heir to House Atreides, as his family accepts control of the desert planet Arrakis, the only source of the spice melange that powers space travel and heightens human abilities. The setup is pure operatic space-feudalism: the Emperor orders House Atreides to take over Arrakis from their bitter rivals, House Harkonnen, in what is basically a beautifully staged death trap. Villeneuve leans into the political trap aspect; even if you’ve never read Dune, you can tell from minute one that this is not an opportunity, it’s a setup, and that sense of doom hangs over everything.

What Villeneuve really nails is the “ancient future” texture that people always talk about with Dune but rarely pull off on screen. The technology looks advanced but worn, ritualized, and heavy, from the gargantuan starships to the dragonfly-like ornithopters that rattle and pitch like actual aircraft instead of sleek sci-fi toys. The production design and Greig Fraser’s cinematography go all-in on scale: Caladan’s stormy oceans, Arrakis’s endless dunes, cavernous fortresses that make the human figures look insignificant. It’s not just pretty—it’s doing character work for the universe, selling you on the idea that people here live under forces (political, religious, environmental) that absolutely dwarf them. In theme terms, this is Villeneuve visually translating Herbert’s obsession with ecology and power structures, but he externalizes it more than the book: instead of living inside characters’ heads, you’re constantly being reminded how small they are against their environment.

All of that is backed by Hans Zimmer’s aggressive, sometimes overwhelming score, which sounds like someone trying to invent religious music for a civilization that doesn’t exist yet. It’s not subtle; there are bagpipes blaring on Caladan, guttural chants over Sardaukar warriors being ritually baptized in mud, and wailing voices that basically scream “destiny” every time Paul has a vision. But it syncs with Villeneuve’s approach: this is myth-making by way of blunt force, and the sound design and music are part of the same strategy of immersion and awe. Compared to the novel’s intricate, almost clinical tone, the film leans much harder into a mythic, quasi-religious mood. That means some of Herbert’s more sardonic or critical edges get smoothed out, but it also lets Villeneuve foreground the feeling of a civilization that already half-believes its own prophecies.

Narratively, Dune: Part One walks a weird tightrope. On one hand, this is a story about prophecies, chosen ones, and a messiah in the making, but on the other, the film quietly undercuts that fantasy. Villeneuve and his co-writers emphasize the Bene Gesserit’s centuries-long manipulation of bloodlines and myths, including seeding prophecies among the Fremen, so Paul’s “chosen one” status comes prepackaged with a lot of moral unease. That’s one of the places where Villeneuve stays very faithful to Herbert: the idea that religious belief can be engineered and weaponized. At the same time, by stripping out so much of the book’s interior commentary, the movie makes that critique more atmospheric than explicit. You feel that something is off about Paul’s destiny—the visions of holy war help with that—but you don’t hear the narrative voice outright interrogating the myth the way the novel does. It’s like Villeneuve wants the audience to experience the seduction of the messiah narrative first, and only slowly realize how poisonous it is.

Timothée Chalamet’s performance takes advantage of that approach by playing Paul as a kid who has been trained his whole life for greatness but absolutely does not want the role he’s being handed. Early on, he’s soft-spoken, almost recessive, but you see flashes of arrogance and temper, especially in the Gom Jabbar test and the later tent breakdown after his visions of a holy war in his name. Villeneuve doesn’t try to turn him into an instant charismatic leader; instead, he feels like a thoughtful, scared teenager caught in a machine that’s been running for centuries. That divergence from the source material is subtle but important: book-Paul, with all his internal analysis and mentat-like processing, comes off almost superhumanly composed. Film-Paul is less in control, more overwhelmed, which shifts the theme from “a superior mind learning to navigate fate” toward “a boy being crushed into a role he might never have truly chosen.”

The supporting cast is absurdly stacked, and the film uses them more as archetypes orbiting Paul than as fully fleshed-out characters, which is both a feature and a bug. Oscar Isaac’s Duke Leto radiates tired nobility, a man who knows he is walking into a trap but refuses to show fear because he needs his people to believe. Rebecca Ferguson’s Lady Jessica might be the most compelling presence in the movie: a Bene Gesserit trained in manipulation and control, visibly torn between her loyalty to the order and her love for her son. Ferguson gives Jessica a constant undercurrent of panic; even when she’s composed and commanding the Voice, you can feel the guilt and fear simmering underneath. In Herbert’s text, Jessica carries a heavy burden of calculation and self-critique through internal monologue; Villeneuve replaces that with rawer, more visible emotion. That choice makes Jessica more immediately relatable on screen but also shifts the theme slightly—from a cold, almost chess-like examination of breeding programs and long-term plans to a more intimate conflict between institutional programming and maternal love.

On the more purely fun side, Jason Momoa’s Duncan Idaho brings some sorely needed looseness and warmth. He’s one of the only characters who feels like he exists outside the grim political machinery, which makes his relationship with Paul read as genuinely affectionate instead of court-mandated mentorship. His big stand against the Sardaukar is shot like a mythic warrior’s last stand, and it sells Duncan as the kind of legend people would sing about after the fact. The tradeoff is that Duncan’s characterization leans into straightforward heroism; some of the book’s emphasis on the complexities and limits of loyalty gets compressed into a single grand gesture. Josh Brolin’s Gurney Halleck mostly glowers and shouts in this installment, but there’s enough there—especially in the training scene—that you get a sense of this gruff soldier-poet without the film ever stopping to spell it out. What’s missing, though, is the more overt sense of Atreides culture and camaraderie that the novel lingers on; Villeneuve sketches it, then moves on.

If the heroes lean archetypal, the villains almost go minimalistic to a fault. Stellan Skarsgård’s Baron Harkonnen is an imposing, bloated specter, more a presence than a personality; he spends a lot of time floating, brooding, and letting the makeup and lighting do the talking. In the book, the Baron is a much more talkative schemer, constantly plotting and vocalizing his nastiness, which underlines Herbert’s theme of decadence rotting the powerful from within. Here he’s closer to a horror-movie monster, which works visually but makes the political conflict feel a bit less textured. It’s a conscious trade: Villeneuve sacrifices some of Herbert’s satirical bite for a cleaner, more archetypal good-house-versus-evil-house dynamic. The Mentats, like Thufir Hawat and Piter de Vries, also get sidelined, and with them goes a lot of the book’s focus on human computation and the consequences of tech bans; the movie nods to that world-building but clearly doesn’t prioritize those themes.

Where Dune: Part One really shines is in its set-pieces that double as worldbuilding lessons. The spice harvester rescue sequence isn’t just about a sandworm attack; it’s a crash course in how dangerous Arrakis is, how unwieldy the spice operation can be, and how Paul reacts when the spice hits his system and his visions start intensifying. The hunter-seeker assassination attempt in his room does something similar for palace intrigue and surveillance, even if the staging (Paul standing unnervingly still as the device inches toward him) has rubbed some viewers the wrong way. These scenes make Arrakis feel like a living trap: environmental, political, and spiritual all at once. Compared to the novel’s detailed ecological and economic exposition, Villeneuve’s version is more experiential—you feel sandstorms and worm sign before you fully understand the larger ecological philosophy that Herbert spells out. That keeps the film more cinematic, but it also means the deeper environmental thesis is only hinted at rather than explored.

The downside of Villeneuve’s devotion to mood and worldbuilding is pacing. This is a two-and-a-half-hour movie that very much feels like “Part One,” and you can sense the absence of a conventional third-act climax. The story peaks emotionally with the fall of House Atreides—Leto’s death, Duncan’s sacrifice, Kynes’s end—but then keeps going, drifting into the deep desert with Paul and Jessica. The final duel with Jamis is thematically important—Paul’s first deliberate kill, a step toward becoming the kind of leader his visions imply—but as a closer for a blockbuster, it’s quiet and off-kilter. What’s interesting is how that duel distills one of Herbert’s key themes—the cost of survival and leadership—down to a single, intimate moment. The book wraps that in a ton of cultural detail and internal reflection; the film pares it down to body language, breath, and a few lines of dialogue. Villeneuve keeps the moral weight of the act but narrows the lens, trusting the audience to sit with what it means for Paul to cross that line without spelling it out.

If you come in as a Dune novice, the film is surprisingly navigable but not always emotionally generous. Villeneuve strips away the novel’s dense internal monologues and replaces them with visual suggestion and sparse dialogue, which keeps the movie from turning into a two-hour voiceover but also makes some motivations feel opaque. Characters like Dr. Yueh suffer the most from this approach; his betrayal happens so quickly and with so little setup that it plays more as a plot requirement than a tragic inevitability. That’s a clear case where the film discards a major thematic thread: Herbert uses Yueh to dig into ideas of conditioning, trauma, and the limits of “programmed” loyalty, but Villeneuve mostly uses him to push the plot into the Harkonnen attack. The tradeoff is understandable in a two-part film structure, but it’s a noticeable hollow spot for viewers who care about the story’s psychological underpinnings.

Still, as an opening movement, Dune: Part One feels like a deliberate choice to build the cathedral before lighting the candles. It’s more concerned with making Arrakis, its politics, and its religious machinery feel tangible than with delivering a neatly wrapped narrative. That can make it frustrating if you want a self-contained story, but it pays off in atmosphere: by the time Paul and Jessica join Stilgar’s Fremen and we get that final image of a sandworm being ridden across the dunes, you believe this is a place where myths can walk around as real people. Villeneuve stays true to Herbert’s broad thematic architecture—power, religion as control, ecology as destiny—but he discards a lot of the author’s density and interior commentary in favor of a more streamlined, sensory-driven experience. As a result, the film feels less like reading a dense political text and more like standing inside the legend that text would later be written about.

As a complete film, it’s imperfect—sometimes emotionally distant, sometimes so in love with its own scale that character beats get swallowed—but it’s also one of the rare modern blockbusters that feels handcrafted rather than committee-engineered. As an adaptation, it respects the spirit of Dune while making sharp, cinematic choices about what to emphasize and what to streamline, even if that means some beloved book moments get reduced or reconfigured. And as a foundation for a larger saga, it does exactly what “Part One” says on the label: it sets the board, crowns no clear winners, and leaves you with the distinct feeling that the real story—the dangerous one—is only just beginning.

Review: Civil War (dir. by Alex Garland)


“What kind of American are you?” — Unnamed ultranationalist militant 

Alex Garland’s Civil War is the kind of movie that feels both uncomfortably close to reality and strangely abstract at the same time, like a nightmare built out of today’s headlines but deliberately smudged at the edges. It plays less like a political thesis and more like a road movie through a country that has already gone past the point of no return, seen through the eyes of people whose job is to look at horror and keep pressing the shutter anyway.

Garland frames the story around war journalists traveling from New York to Washington, D.C., hoping to reach the President before rebel forces do, and that simple premise gives the film a clear spine even when the politics around it stay fuzzy. Kirsten Dunst’s Lee, a veteran photographer, and Cailee Spaeny’s Jessie, a young aspiring shooter, are paired with Wagner Moura’s adrenaline-chasing reporter Joel and Stephen McKinley Henderson’s weary old-timer Sammy, forming a sort of dysfunctional road-trip family driving straight into hell. The setup is classic “last assignment” territory, but the context—an America shattered by an authoritarian third-term president and secessionist forces from places like Texas and California—is what makes the film play like speculative non-fiction rather than pure sci-fi. That Texas-California alliance as the Western Forces stands out as such strange bedfellows, two states about as diametrically opposed as you can get politically and culturally, which subtly hints at just how monstrous the president must be to drive them into the same camp against a common enemy.

The plot itself is pretty straightforward once you strip away the political expectations people bring in. The group moves from one pocket of chaos to another, crossing a patchwork United States where some areas still look almost normal while others are full-on war zones. The tension ramps as they get closer to Charlottesville and then D.C., eventually embedding with Western Forces as they push toward the capital. Along the way, the journalists encounter a series of vignettes—mass graves, roadside militias, bombed-out towns—that feel intentionally episodic, like flipping through the front page of a dozen different conflicts and realizing they all share the same language of fear and dehumanization.

Performance-wise, Dunst is the emotional anchor, playing Lee with a kind of hollowed-out professionalism that feels earned rather than performative. Her character is someone who has seen too many wars abroad and now finds herself documenting one at home, and Dunst sells that numbness without turning Lee into a complete emotional void. Spaeny’s Jessie, meanwhile, is the mirror opposite: all raw nerves and hungry ambition, constantly pushing closer to danger for the shot, until that drive becomes its own kind of addiction. Their dynamic—mentor vs. rookie, caution vs. thrill—gives the movie a human arc to track even when the bigger national stakes remain frustratingly vague.

The supporting cast makes the most of their moments. Moura brings a reckless charm to Joel, someone who clearly gets off on the chaos even as he understands the risks, while Henderson’s Sammy has that lived-in, old-school journalist vibe that makes his presence feel instantly comforting. Nick Offerman’s president shows up mostly as an image and a voice—an isolated leader giving delusional addresses about “victories” and “loyalty” while the country burns—which fits Garland’s choice to keep power distant and almost abstract. And then there’s Jesse Plemons in a late, unnerving scene as a soldier interrogating the group with the question “What kind of American are you?”, a moment that pulls the film’s subtext about nationalism and dehumanization right up to the surface.

Visually, Civil War is stunning and deeply unpleasant in the way it should be. Garland and his team lean heavily into realism: grounded battle scenes, chaotic firefights, and that disorienting sense of being in the middle of something huge and unknowable, with the camera clinging to the journalists as they scramble for cover or line up a shot. The film often uses shallow depth of field, throwing backgrounds into blur so explosions and tracers feel like ghostly streaks behind the tight focus on a face or a camera lens, which reinforces how narrow the characters’ survival focus has become. Sound design is equally aggressive—gunfire, drones, and explosions hit hard in a theater, and Garland doesn’t shy away from making violence both terrifying and, in a way, disturbingly exhilarating.

That’s one of the film’s more interesting, and arguably more uncomfortable, tensions: it’s overtly anti-war in its messaging, but it also understands that war, on a visceral level, can feel like a rush. Several characters clearly chase that feeling, and the film doesn’t let them—or the audience—off the hook for enjoying the adrenaline that comes from life-or-death stakes. There are moments where the action almost tips into “too cool” territory, but Garland usually undercuts this with the emotional fallout afterward, making it clear the cost of those images and thrills is paid in trauma and numbness.

Where Civil War is really going to divide people is in its politics—or more accurately, its refusal to spell them out. The film never fully explains how this United States got here or exactly what the sides are fighting over, beyond hints of authoritarian overreach and regional alliances like the Texas-California Western Forces. You get breadcrumbs: a third-term president who dissolved norms, references to an “Antifa massacre,” and presidential rhetoric that echoes real-world strongman language, but Garland refuses to plant a big obvious flag that says, “This is about X side being right or wrong.”

Depending on what you want from the movie, that choice either feels smartly universal or frustratingly evasive. On one hand, treating the conflict like a kind of Rorschach test lets viewers project their own anxieties onto the screen; it becomes a story about any country pushed too far by polarization, propaganda, and the normalization of violence. On the other, the vagueness around ideologies can come across as sidestepping tough specifics, especially in today’s charged climate, where audiences might crave a bolder stance on division and power.

To the film’s credit, its focus is very clearly on the experience of war, not the policy debates that preceded it. The journalists are not neutral robots; they have opinions, fears, and moments of moral conflict, but their professional instinct is to document first, analyze later, and that’s the lens the film adopts as well. You see how the job warps them: Lee’s exhaustion, Jessie’s desensitization, Joel’s thrill-seeking, Sammy’s weary sense of duty. In that sense, Civil War feels as much like an ode and a critique of war journalism as it does a warning about domestic collapse.

That said, the character work will not land equally for everyone. The emphasis on spectacle and raw incident sometimes leaves less room for layered personal depth, with figures beyond the leads feeling more archetypal than fully fleshed out. Even Lee and Jessie are shaped primarily by their roles in the chaos rather than extensive personal histories, which suits Garland’s lean, immersive style but might leave some wanting more nuance.

The last act, set during the assault on Washington and the White House, is where the film fully commits to being a war movie rather than a political allegory. The battle is staged with a mix of big, chaotic action and small, intimate beats: journalists diving behind columns, soldiers shouting directions, Jessie pushing closer to get the shot even as bullets hit inches away. It’s brutal and propulsive, driving home the film’s bleak thesis: once violence is normalized, legitimacy and process vanish, replaced by whoever has the most guns in the room.

Is Civil War perfect? No. It is at times overdetermined in its imagery and underdetermined in its world-building, and the decision to keep the “why” of the war so foggy will absolutely alienate viewers who wanted a sharper, more pointed statement about the current American moment. But it is also undeniably gripping, technically impressive, and thematically rich enough to spark real conversation about violence, media, and how far a society can bend before it breaks. As a piece of speculative near-future filmmaking, it lands somewhere between warning and reflection: not saying “this will happen,” but asking whether a country this polarized and numb to cruelty should be so confident that it won’t.

Conclave Wins In North Carolina


The North Carolina Film Critics Association has announced its picks for the best of 2024!

BEST NARRATIVE FILM
Anora
The Brutalist
Challengers
Civil War
Conclave
Dune: Part Two
I Saw the TV Glow
Nickel Boys
Nosferatu
The Substance

BEST DOCUMENTARY FILM
Dahomey
No Other Land
Sugarcane
Super/Man: The Christopher Reeve Story
Will & Harper

BEST ANIMATED FILM
Flow
Inside Out 2
Memoir of a Snail
Transformers One
The Wild Robot

BEST FOREIGN LANGUAGE FILM
All We Imagine As Light
Emilia Pérez
Evil Does Not Exist
I’m Still Here
The Seed of the Sacred Fig

BEST DIRECTOR
Brady Corbet – The Brutalist
Coralie Fargeat – The Substance
Luca Guadagnino – Challengers
RaMell Ross – Nickel Boys
Denis Villeneuve – Dune: Part Two

BEST ACTOR
Adrien Brody – The Brutalist
Timothée Chalamet – A Complete Unknown
Daniel Craig – Queer
Colman Domingo – Sing Sing
Ralph Fiennes – Conclave

BEST ACTRESS
Cynthia Erivo – Wicked
Marianne Jean-Baptiste – Hard Truths
Mikey Madison – Anora
Demi Moore – The Substance
Zendaya – Challengers

BEST SUPPORTING ACTOR
Yura Borisov – Anora
Kieran Culkin – A Real Pain
Chris Hemsworth – Furiosa: A Mad Max Saga
Clarence Maclin – Sing Sing
Denzel Washington – Gladiator II

BEST SUPPORTING ACTRESS
Aunjanue Ellis-Taylor – Nickel Boys
Ariana Grande – Wicked
Felicity Jones – The Brutalist
Katy O’Brian – Love Lies Bleeding
Margaret Qualley – The Substance
Isabella Rossellini – Conclave

BEST VOCAL PERFORMANCE IN ANIMATION OR MIXED MEDIA
Kevin Durand – Kingdom of the Planet of the Apes
Lupita Nyong’o – The Wild Robot
Maya Hawke – Inside Out 2
Pedro Pascal – The Wild Robot
Sarah Snook – Memoir of a Snail

BEST ACTING ENSEMBLE
Conclave

Dune: Part Two
Saturday Night
Sing Sing
Wicked

BEST ORIGINAL SCREENPLAY
A Different Man
Anora
The Brutalist
Challengers
The Substance

BEST ADAPTED SCREENPLAY
Conclave

Dune: Part Two
Nickel Boys
Nosferatu
Sing Sing

BEST CINEMATOGRAPHY
Challengers
Dune: Part Two
Nickel Boys
Nosferatu
The Brutalist

BEST EDITING
Anora
Challengers
Conclave
Dune: Part Two
Nickel Boys

BEST COSTUME DESIGN
Conclave
Dune: Part Two
Furiosa: A Mad Max Saga
Nosferatu
Wicked

BEST HAIR AND MAKEUP
A Different Man
Dune: Part Two
Nosferatu
The Substance
Wicked

BEST PRODUCTION DESIGN
The Brutalist
Dune: Part Two
Furiosa: A Mad Max Saga
Nosferatu
Wicked

BEST SCORE
The Brutalist
Challengers
Conclave
Nosferatu
The Wild Robot

BEST ORIGINAL SONG
“Compress/Repress” – Challengers

“El Mal” – Emilia Pérez
“Harper and Will Go West” – Will & Harper
“Kiss the Sky” – The Wild Robot
“Like a Bird” – Sing Sing

BEST SOUND DESIGN
Challengers
Civil War
Dune: Part Two
Nosferatu
Wicked

BEST SPECIAL EFFECTS
Dune: Part Two

Furiosa: A Mad Max Saga
Kingdom of the Planet of the Apes
Nosferatu
The Substance

BEST STUNT COORDINATION
Dune: Part Two
The Fall Guy
Furiosa: A Mad Max Saga
Gladiator II
Monkey Man

DIRECTORIAL DEBUT
Vera Drew – The People’s Joker
Francis Galluppi – The Last Stop in Yuma County
Zoë Kravitz – Blink Twice
Josh Margolin – Thelma
Sean Wang – Dìdi (弟弟)
Malcolm Washington – The Piano Lesson

BREAKTHROUGH PERFORMANCE
Carlos Diehz – Conclave
Clarence Maclin – Sing Sing
Mikey Madison – Anora
Katy O’Brian – Love Lies Bleeding
Adam Pearson – A Different Man

LIFETIME ACHIEVEMENT: Cinematography
Roger Deakins

Christopher Doyle
Greig Fraser
Emmanuel Lubezki
Hoyte van Hoytema

KEN HANKE MEMORIAL TAR HEEL AWARD
Stephen McKinley Henderson – Civil War
Jeff Nichols (Director) – The Bikeriders
Margaret Qualley – The Substance
Hunter Schafer – Cuckoo
Drew Starkey – Queer

Here Are The 2024 Nominations of The North Carolina Film Critics Association!


The North Carolina Film Critics Association has announced its nominees for the best of 2024.  The winners will be announced on January 3rd!

BEST NARRATIVE FILM
Anora
The Brutalist
Challengers
Civil War
Conclave
Dune: Part Two
I Saw the TV Glow
Nickel Boys
Nosferatu
The Substance

BEST DOCUMENTARY FILM
Dahomey
No Other Land
Sugarcane
Super/Man: The Christopher Reeve Story
Will & Harper

BEST ANIMATED FILM
Flow
Inside Out 2
Memoir of a Snail
Transformers One
The Wild Robot

BEST FOREIGN LANGUAGE FILM
All We Imagine As Light
Emilia Pérez
Evil Does Not Exist
I’m Still Here
The Seed of the Sacred Fig

BEST DIRECTOR
Brady Corbet – The Brutalist
Coralie Fargeat – The Substance
Luca Guadagnino – Challengers
RaMell Ross – Nickel Boys
Denis Villeneuve – Dune: Part Two

BEST ACTOR
Adrien Brody – The Brutalist
Timothée Chalamet – A Complete Unknown
Daniel Craig – Queer
Colman Domingo – Sing Sing
Ralph Fiennes – Conclave

BEST ACTRESS
Cynthia Erivo – Wicked
Marianne Jean-Baptiste – Hard Truths
Mikey Madison – Anora
Demi Moore – The Substance
Zendaya – Challengers

BEST SUPPORTING ACTOR
Yura Borisov – Anora
Kieran Culkin – A Real Pain
Chris Hemsworth – Furiosa: A Mad Max Saga
Clarence Maclin – Sing Sing
Denzel Washington – Gladiator II

BEST SUPPORTING ACTRESS
Aunjanue Ellis-Taylor – Nickel Boys
Ariana Grande – Wicked
Felicity Jones – The Brutalist
Katy O’Brian – Love Lies Bleeding
Margaret Qualley – The Substance
Isabella Rossellini – Conclave

BEST VOCAL PERFORMANCE IN ANIMATION OR MIXED MEDIA
Kevin Durand – Kingdom of the Planet of the Apes
Lupita Nyong’o – The Wild Robot
Maya Hawke – Inside Out 2
Pedro Pascal – The Wild Robot
Sarah Snook – Memoir of a Snail

BEST ACTING ENSEMBLE
Conclave
Dune: Part Two
Saturday Night
Sing Sing
Wicked

BEST ORIGINAL SCREENPLAY
A Different Man
Anora
The Brutalist
Challengers
The Substance

BEST ADAPTED SCREENPLAY
Conclave
Dune: Part Two
Nickel Boys
Nosferatu
Sing Sing

BEST CINEMATOGRAPHY
Challengers
Dune: Part Two
Nickel Boys
Nosferatu
The Brutalist

BEST EDITING
Anora
Challengers
Conclave
Dune: Part Two
Nickel Boys

BEST COSTUME DESIGN
Conclave
Dune: Part Two
Furiosa: A Mad Max Saga
Nosferatu
Wicked

BEST HAIR AND MAKEUP
A Different Man
Dune: Part Two
Nosferatu
The Substance
Wicked

BEST PRODUCTION DESIGN
The Brutalist
Dune: Part Two
Furiosa: A Mad Max Saga
Nosferatu
Wicked

BEST SCORE
The Brutalist
Challengers
Conclave
Nosferatu
The Wild Robot

BEST ORIGINAL SONG
“Compress/Repress” – Challengers
“El Mal” – Emilia Pérez
“Harper and Will Go West” – Will & Harper
“Kiss the Sky” – The Wild Robot
“Like a Bird” – Sing Sing

BEST SOUND DESIGN
Challengers
Civil War
Dune: Part Two
Nosferatu
Wicked

BEST SPECIAL EFFECTS
Dune: Part Two
Furiosa: A Mad Max Saga
Kingdom of the Planet of the Apes
Nosferatu
The Substance

BEST STUNT COORDINATION
Dune: Part Two
The Fall Guy
Furiosa: A Mad Max Saga
Gladiator II
Monkey Man

DIRECTORIAL DEBUT
Vera Drew – The People’s Joker
Francis Galluppi – The Last Stop in Yuma County
Zoë Kravitz – Blink Twice
Josh Margolin – Thelma
Sean Wang – Dìdi (弟弟)
Malcolm Washington – The Piano Lesson

BREAKTHROUGH PERFORMANCE
Carlos Diehz – Conclave
Clarence Maclin – Sing Sing
Mikey Madison – Anora
Katy O’Brian – Love Lies Bleeding
Adam Pearson – A Different Man

LIFETIME ACHIEVEMENT: Cinematography
Roger Deakins
Christopher Doyle
Greig Fraser
Emmanuel Lubezki
Hoyte van Hoytema

KEN HANKE MEMORIAL TAR HEEL AWARD
Stephen McKinley Henderson – Civil War
Jeff Nichols (Director) – The Bikeriders
Margaret Qualley – The Substance
Hunter Schafer – Cuckoo
Drew Starkey – Queer

#MondayMuggers – Why TOWER HEIST?


Every Monday night at 9:00 Central Time, my wife Sierra and I host a “Live Movie Tweet” event on X using the hashtag #MondayMuggers. We rotate movie picks each week, and our tastes are quite different. Tonight, Monday November 25th, we’re watching TOWER HEIST starring Ben Stiller, Eddie Murphy, Casey Affleck, Alan Alda, and Matthew Broderick.

So why did Sierra pick TOWER HEIST, you might ask? It’s simple. It’s a Thanksgiving movie. The Macy’s Thanksgiving Day Parade is even used as a key part of the heist strategy! Sierra and I love the holidays and we’re getting in the spirit. We hope watching this movie will enhance your Thanksgiving week!

It’s on Amazon Prime, and we’ll be following along the theatrical edition (NOT the Extended Edition). Join us if you’d like!

Playing Catch-Up: Fences (dir by Denzel Washington)


Well, 2016 is officially over and soon, it will be time for me to start posting my picks for the best of the year!  I’ve still got a lot of movies that I need to review (and, in some cases, watch) before making out that last so let’s not waste any time!  It’s time to start playing catch up!

fences

In Fences, Denzel Washington plays Troy Maxson.  When the film begins, Troy is 51 years old and lives in Philadelphia in the 1950s.  He’s a proud, charming, and often angry man.  He’s the type of man who can tell a wonderful story and who can make you laugh but, at the same time, you’re always aware that he could explode at any minute.  It’s hard not to like Troy Maxson but, at times, it’s hard not to be a little scared of him.

Troy is a garbage man, apparently destined to spend the rest of his working life hanging onto the back of a garbage truck because his union does not allow black to drive the trucks.  Troy has recently complained about the lack of black drivers and, as he tells his best friend, Bono (Stephen McKinley Henderson), he’s now expecting to be disciplined.  However, to his great surprise, he is instead reassigned to be a driver, making him the first black man to work as a driver for the Philadelphia Sanitation Department.

And that may not seem like much today but, as the film makes clear, that was a huge deal in the 1950s.

Troy, of course, didn’t grow up wanting to be a garbage man.  As he tells his son, Troy left home when he was just a teenager and made his living as a mugger.  During one robbery, he accidentally killed a man and spent the next decade in prison.  It was in prison that he first met and befriended Bono.  It was also in prison that Troy discovered that he was a pretty good baseball player.  Upon his release, he played for the Negro League.  Though everyone agrees that Troy was a good player (and Troy is always quick to claim that he was the best), he never played for the Major Leagues.  The film suggests that, after the league was integrated, Troy tried out but was rejected.  His wife, Rose (Viola Davis), says that Troy was rejected because, at the age of 40, he was too old.  Troy says it was because of the color of his skin.

As I said, it’s hard not to admire Troy.  He’s a man who stands up for himself and he seems to sincerely love his wife.  When his oldest son, a musician named Lyons (Russell Hornsby), comes by to ask for money, it’s hard not to laugh with and appreciate the style with which Troy shows his irritation.  Troy is so charming that, it’s only after Lyons leaves, that you realize that Lyons practically begged his father to come see him play and Troy pretty much blew him off.

And then there’s Troy’s youngest son, Cory (Jovan Adepo).  Cory is in high school.  He’s a football player and he’s recently been scouted by a college.  Troy tells Cory that he’s wasting his time and that no black man will ever be given a fair chance in the NFL.  He tells Cory that he needs to get a real job, like he did.  And as Troy continues to yell at Cory, you start to understand Troy’s jealousy.  Cory has an opportunity that Troy will never have, not due to any difference in talent as much as to the fact that Troy grew up at a time when segregation was the unquestioned law of the land whereas Cory is coming of age the beginning of the civil rights era.

At one point, Cory asks his father, “Why don’t you like me?”

“I don’t have to like you,” Troy replies and the words sting.

Troy is a character about whom you’ll have mixed feelings.  Beyond his anger at his son, he’s also exploiting his mentally impaired brother, Gabe (Mykelti Williamson).  Gabe has a metal plate in his head, the result of his service in World War II.  Gabe receives a monthly disability check and Troy has been using that money to support his family.

Through it all, Rose remains by his side, listening to him when he’s angry and, whenever she can get a word in, acting as his conscience.  But then, Bono asks Troy about his relationship with Alberta, the new girl at work and Troy confesses what the audience suspected.  Not only is Troy cheating on his wife but Alberta is pregnant….

Troy is a great character and Denzel Washington gives perhaps his best film performance in the role.  (Washington already played the role on stage.)  In many ways, Troy is a monster but, at the same time, it’s impossible not to feel for him.  His anger is real.  His selfishness is all too real.  But his pain and his (legitimate) frustrations are very real, as well.  Troy Maxson is a character who, like everyone, struggles to maintain his balance as he walks the line between right and wrong.  He makes several mistakes but he’s never less than fascinating and Washington’s volcanic performance is never less than enthralling.  Matching Washington every step of the way is Viola Davis, giving a powerful performance as the loyal but outspoken Rose.

In fact, the entire film is a master class of great acting.  (If Mykelti Williamson occasionally goes a bit overboard as Gabe, that has more to do with the character than the performer.)  Though the film is dominated by Washington and Davis, I think special mention has to be made of Stephen McKinley Henderson, who brings a lot of understated wisdom to the role of Bono.

Denzel Washington also directed Fences and, unfortunately, he’s not as good a director as he is an actor.  While he goes get brilliant performances from his cast, Fences never really breaks free from its theatrical origins.  It’s very much a filmed play as opposed to a cinematic work of art and, the few scenes that attempt to “open up” the play feel somewhat awkward.  In the end, Fences is best as a record of incredible acting.