AMV of the Day: Azumanga Daioh – Little Girls


With the most recent anime of the day choice being the series Azumanga Daioh I thought it would be appropriate that the latest “AMV of the Day” come from the series as well.

This particular AMV won the Best Comedy category in Nekocon X (2007). The AMV is called Azumanga Daioh – Little Girls and it combines scenes from the series with the Oingo Boingo song, “Little Girls”. Starring prominently in this video is the aforementioned creepy male teacher Kimura-sensei. In fact, this video pretty much highlights just how creepy and how much a dirty old man Kimura-sensei really is and the lyrics of the song doesn’t help him much.

For those in the know they’ll see a certain bear pop up in the video several times and those appearances add to the comedy of the video. There’s really not much else to say about this video. It has to be seen to truly experience.

Anime: Azumanga Daioh

Song: “Little Girls” – Oingo Boingo

Quickie Review: Dodgeball – A True Underdog Story (dir. by Rawson Marshall Thurber)


What is there to say about Dodgeball – A True Underdog Story other than it’s a no-brainer of a hilarious movie that doesn’t aspire to lofty heights. What it does do is come out firing with some of the funniest physical comedy and one-liners since The Farrelly Brothers’ Something About Mary. First time director Rawson Marshall Thurber does a good enough job to keep the laughs coming one right after the another to keep Dodgeball from becoming too repetitive.

The movie is a riff from the stock underdog sports genre with a Peter La Fleur (played by Vince Vaughn with his usual sardonic wit) having to find a way to save his Average Joe’s Gym from being foreclosed by his bank and turned by a rival hi-tech gym next door into a parking lot. Who else would be the perfect foil for Vince Vaughn’s Peter La Fleur but none other than Ben Stiller as the former-fatty turned workout fitness Nazi, White Goodman. Goodman’s Globo Gym is a state-of-the art, sterile and BALCO-like gym where insults and making its members feel ugly, fat and useless is the way to clean health and the perfect bod.

Already, within the first fifteen minutes, we know who to root for and who to boo. In one corner we have the Average Joe’s guys played with comedic timing by Justin Long, Stephen Root, Chris Williams, Alan Tudyk and Joel Moore. Stiller’s Goodman and his consigliere Me’Shell (Jamal Duff channeling Barry White) with a hand-picked ringer of a dodgeball team he calls the Purple Cobras. With the two sides set the dodgeball carnage begins as Average Joe’s must win the Las Vegas Dodgeball Invitational to earn the $50,000 needed to save the gym. To round out the Average Joe’s team will be the bank accountant who ends up sympathizing with the Joe’s, Kate Veatch (played by Stiller’s real-life wife, Christine Taylor) and Patches O’Houlihan (Rip Torn in a scene-stealing role).

Rip Torn is hilarious as the acerbic and insane former dodgeball great Patches O’Houlihan. He pretty much gets all the best one-liners in the movie the moment he appears on the screen. He coaches the Average Joe’s team by browbeating them, insulting them and, failing that, throwing wrenches at them to help them in learning the 5 D’s of dodgeball: Dodge, duck, dip, dive, dodge. In fact, I would say that if it wasn’t for Rip Torn’s character dominating the middle part of the movie, I think Dodgeball‘s constant ball to the groin shots would’ve gotten old. Instead Patches O’Houlihan constantly gave people watching a reason to laugh out loud.

Dodgeball – A True Underdog Story is a movie that the Academy voters will not go about showering with praises and awards, but I’m sure most of them will be watching it and laughing out loud like the rest of the general public. Dodgeball is one hilarious, one-liner after one-liner ball to the nuts funny and it doesn’t aspire to be anything else but that. This movie will never get old with each viewing and will continue to make people laugh out loud.

Anime of the Day: Toradora!


The latest entry for Anime of the Day is the romantic comedy from Japanese animation studio J.C. Staff. I am talking about the quite popular anime series which had a 25-episode run in Japan’s TV Tokyo from October 2008 and March 2009. The series is Toradora! and is based on the light novel and manga by Takemiya Yuyuko.

This series is a romantic comedy and also one that is full of well-done drama. It’s an anime about relationships and stars two very atypical leads in Takasu Ryuji and Aisaka Taiga. Ryuji is the misunderstood highschool boy whose squinty eyes has labeled him a thuggish, criminal-type which causes some hilarious reactions from classmates and teachers both. Taiga is the doll-like tsudere-type who manages to scare everyone in her school due to her quick temper and improbable strong attacks. The two end up accidentally bumping into each other in the first day of classes and hilarity ensues from there.

Other characters such as Taiga’s friend Minorin (the weird, ditzy girl) and Ryuji’s best friend Kitamura Yusaku also lend their own personalities and relationship issues to the mix which ends up complication everyone else’s hook-ups. There’s also the kyuugere character in Kawashima Ami who is Yusaku’s very beautiful childhood friend whose attempt to hook-up with Ryuji causes other relationship complications which doesn’t untangle itself until very close to the end of the series.

Toradora! looks like the typical romantic comedy at first glance, but as one gets deeper into the series deeper layers in how the characters behave and their motivations for their earlier behaviors shine through. The comedy in the series actually begins to take a backseat to the complex romances in the show. We know from the beginning who should end up with who, but the journey the characters take to finally get to where they need to be in the end is the high point in the show.

For people new to anime this series is actually a very good starting point in the romantic-comedy genre as it takes the subject matter seriously and doesn’t pander to the usual easy hook of ecchi scenes and over-the-top comedy.

Quickie Review: Tremors (dir. by Ron Underwood)


I just happened to catch one of my favorite creature-feature films on cable this morning and I had forgotten just how much fun this film was and is to still watch. I am talking about 1990’s horror-comedy Tremors by director Ron Underwood (who would follow it up with the very successful and funny City Slickers a year later) and starring the comedic duo of Kevin Bacon and Fred Ward. I was still in high school when I saw this in the theaters and even then this film had me from the get-go.

Tremors is a throwback to all the Saturday matinee creature-features and monster mash films that were huge during the 50’s and through the 60’s. It’s plot was simple enough that even a little kid could keep up with what was going on. We had a small, rundown mining town in the middle of nowhere (it always happens to be one of those small desert or valley towns which dotted the landscape once the national interstate was completed) whose fortunes have seen better days, hell better decades from the looks of it. The town has its cast of characters with Fred Ward and Kevin Bacon’s roles of Earl and Val the two main leads. We even get long-time genre actor Victor Wong in a supporting role as the town’s only store owner and also it’s two-bit hustler always looking to find a new way to make a buck. One of the funniest roles goes to Michael Gross (the dad in the 80’s hit family show Family Ties) who, with Reba McEntire as his wife, play some crazy-ass survivalists who try fighting off the creatures of this feature the giant, underground worms the survivors have dubbed “Graboids” for their propensity to grab people and animals with prehensile tentacle like appendages which shoot out from their mouths.

No, Tremors wasn’t some live-action version of the ever popular hentai, though I wouldn’t be surprised if the writers of the film were subconsconsciously influenced by them. What the film ended up being was one of the funnier horror comedies which ended the 80’s and announced the 90’s. It was also one of the last few great non-CGI creature features to come out of Hollywood. The Graboids were definitely animatronic and rubber-suited props, but they moved and looked real that one didn’t question whether they were real or not. It would be these creatures who would end up the stars and highlight of this film (the ensemble cast a good second) and follow-up sequels would and could never live up to it. It didn’t help that the sequels ended up using too much CGI which just ruined the illusion built-up by the original.

So, if you ever feel bored and suddenly see that one of the many basic cable channels are showing this little horror-comedy gem from the 1990’s I recommend you watch it with snacks and drinks on hand. There are many ways to make one stop being bored by watching something on the “Tele” and I say Tremors is one of those ways.

Quickie Review: Hot Tub Time Machine (dir. by Steve Pink)


I was a child of the 80’s. I can’t escape that particular information about my past, but unlike some of those of my generation I wholeheartedly embrace the 80’s both the good and the bad and the oh-so-awful. This is why after watching Hot Tub Time Machine (directed by Steve Pink…quite an 80’s name if there ever was one) I have a much deeper appreciation for the things I went through growing up as a teen during the mid-80’s. Rap was just starting to get real popular. Hairstyles, fashion and pop culture was dictated by the emerging juggernaut that was MTV (when they actually played music videos). This raunchy (and it is pretty raunchy) comedy starring John Cusack, Rob Corddry, Craig Robinson and Clark Duke definitely spoke to my inner 80’s teen self.

The film’s premise could’ve been taken straight out of any 80’s direct-to-video knock-off of Back to the Future meets Porky’s. I mean the title itself pretty much explains the premise of the film. A literal hot tub acts as a time machine which whisks the four actors mentioned above to 1986 where they get to re-live a specific night they all spent together in 1986 (well, except Duke’s character who wasn’t born yet). Talk about space-time continuum and butterfly effect gets bandied about, but in the end the whole film was just trying to insert as much 80’s pop culture references as possible within 90 and plus minutes.

The film definitely got the 80’s vibe by liberally putting in boobs and naked chicks. 80’s icons Chevy Chase, Crispin Glover and William Zabka make appearances and John Hughes moments get replicated. I mean shot literally like it was Sixteen Candles all over again. The performances by everyone involved was great and it seemed like everyone were enjoying themselves. Craig Robinson as Nick had me laughing out loud every time he said something.

One thing good I can say about Hot Tub Time Machine that encompasses everything good about it is that it played like the anti-Judd Apatow comedy. While Apatow laughers I enjoy they’ve gotten to the point that everyone tries to make their comedies sound like his. Plus, any comedy that can have Sixteen Candles and Red Dawn references in the same 30-minute span has to be awesome….Oh yeah, it also used Mötley Crüe’s “Home Sweet Home” power ballad over and over.

Review: Slither (dir. by James Gunn)


James Gunn first got his chance to work in the horror-comedy genre with his time in Troma Films. His first contribution to the genre being a send up of Shakespeare’s Romero and Juliet aptly titled as Tromeo and Juliet. He next moved on to penning scripts for the major studios with his first two being the critically-panned, but profitable two Scooby-Doo live-action films. Gunn next moved on to writing a script reimagining George A. Romero’s classic Dawn of the Dead. Despite howls of protest from the original film’s legion of fans, the film went on to be a modest success and helped bring about the renaissance of the current zombie mania in all facet of entertainment. Gunn follows up the success of his Dawn remake by not just writing the script but finally getting behind the camera and directing it himself. I’m glad to say that James Gunn’s first directorial debut with Slither has turned out to be one fun, gross-out, disgustingly hilarious horror-comedy that brings to mind the splatter-comedy films of the 1980’s.

I say that Slither has alot in common with the horror-comedy during the 80’s just for the fact that we’ve not seen a film of this kind since. Slither brings to mind such 80’s B-movie shlock classics like Critters, Return of the Living Dead, and Night of the Creeps. But Gunn also pays some an homage to cult classics like John Carpenter’s The Thing. One of the character’s in the film and a store are even named after The Thing‘s badass antihero, R.J. MacReady. Then there’s the tip of the hat to Romero’s zombies, though this time around I would say that Gunn had more in mind the quickthinking and funny undead from John Russo’s Return of the Living Dead. There’s even a shout out to Invasion of the Body Snatchers as the alien slug-controlled populace are actually part of a much larger organism who thinks for all.

The story Gunn came up with for Slither was pretty straightforward and simple. Intelligent alien organism bent on world domination hitches a ride on a meteor which travel the depths of space until it falls on an unsuspecting planet. Unfortunately, the planet in question for the film happens to be Earth. Right from the get go the comedic aspect of the film begins even as the alien-laden meteor crash lands its way to one Wheelsy, N.C. A podunk town where the most interesting to happen each year is the annual Deer Cheer which signals the start of Deer Hunting season. We get to see the mundane day-to-day life of the townspeople from the pretty high school teacher Starla Grant (adorably played and with a strong sense of marital fidelity by Elizabeth Banks), the town’s obnoxious and foulmouthed Mayor MacReady (Gregg Henry’s performance was hilarious and he gets pretty much all the best one-liners), to its Chief of Police Bill Pardy (Nathan Fillion in Han Solo mode).

The alien soon finds a host in the town’s richest person who also happens to be Starla’s much older husband, Grant Grant. Michael Rooker (Henry: Portrait of a Serial Killer) plays Grant and his performance was both funny and sad. He pretty much starts morphing into a creature somewhere between Jabba the Hutt and a Lovecraftian squid-person. But through it all, Grant’s love for his wife manifests itself by way of the alien’s collective intelligence. When the townspeople all start getting infected by the large, slug-like offsprings of the main alien, it’s hilarious to find that they all share Grant’s love for Starla. It would seem that the alien collective learned abit or two from Grant about marital love and also a love of Air Supply’s syrupy ballad, “Every Woman in the World.” These zombies chant the word “Starla” instead of “brains.” The rest of the film was pretty much Starla, Bill Pardy and a small band of survivors trying to stop the Grant-alien, the slugs and the zombified townspeople from spreading out of Wheelsy and out onto the rest of the planet.

The film balances well between horror and comedy. The horror aspect of Slither comes from the many gory scenes. Trust me when I say that this film has more than its share of blood, gore and splatter. We’re shown dead and gutted pets and farm animals. Not to mention the requisite flesheating performed by the zombies. the great thing about the scenes of horror in Slither was the absence of CGI except for a scene or two and even then it was difficult to pinpoint which was CGI and which was animatronics and make-up effects. Slither‘s monster effect owes alot to the work of Rob Bottin and his crew who did the disgustingly creative effects on Carpenter’s The Thing. I’m glad to see that Gunn decided to forgo CGI for these scenes and went for more realism. Even if such realism were nauseatingly disgusting and gross. Just what a horror movie was suppose to be. The comedy part came not from the aliens and the scenes of horror, but from the characters reactions to the unfolding events around them.

Just like Shaun of the Dead, Slither’s characters stumble, bumble and trip their way through the crisis. Even Fillion’s character of Bill the Chief goes against the stereotypical hero from these type of film. He’s a smartass about his job and how he sees the people he’s suppose to protect, but when the time comes to do his job as protector he tries to do the best he can even though the best he can doesn’t measure up to what we’re suppose to get from our heroes. The dialogue was fast and wickedly sharp which made for alot of hilarious one-liners and most of them coming from the mouth of Slither’s Mr. Pibb-obssessed Mayor MacReady and his penchant for overreacting to everything and also for calling everyone cocksucker.

Slither doesn’t try to be anything but what it set out to be: a funny horror film with a large helping of slapstick, splatter and slime. In that respect, James Gunn succeeded with his writing and directing of Slither. The movie doesn’t bring any originality to the horror-comedy genre. To be honest, there’s not much originality left to bring to the genre, but Slither takes all the usual conventions from those 80’s horror-comedies and gives it a new millenium vibe. The acting by the cast was well-done and showed that they must’ve have fun doing the film. The special effects were done old-school style with nary a CGI-effect to be seen except for a few brief scenes. In the end, Slither was one fun, rollercoaster of a movie that scared the audience into jumping and recoiling in their seats and at the same time making them scream, shout and laugh when doing so. I’ve never had as much fun these last couple years watching a movie like I did with Slither.

Review: The Losers (dir. by Sylvain White)


There’s something to be said about DC’s attempt to try and take some of the thunder away from Marvel as the two battle it out over the hearts and wallets of the film-going public. With the exception of Christopher Nolan’s Batman Begins and The Dark Knight DC’s properties has lagged behind that of Marvel when it comes to being adapted to the big-screen. Some would say that this is a good thing in that DC hasn’t flooded the market with too many comic book titles adapted to film. Marvel’s track record has been very good but they’ve also had some very awful comic book-to-film titles which at times almost derails this Golden Age of comic book films. But even with the misses Marvel has released they’ve done a good job of keeping their name brand in the film public’s eye.  DC hasn’t been very good at this but this may be changing soon.

While not part of the DC Universe proper the Vertigo line of titles do belong under the DC umbrella. Vertigo has always been the more mature-oriented publishing arm of DC with well-known and critically-acclaimed writers such as Grant Morrison, Garth Ennis, Warren Ellis and Alan Moore being the top names releasing titles under that aegis. There’s already been several films based-off of the Vertigo line with Constantine and League of Extraordinary Gentlemen being two. Two examples which haven’t gone over well with comic book fans and film-goers. We now have another title from DC/Vertigo which hopes to break that cycle of mediocrity. The Losers (written by Andy Diggle) as directed by Sylvain White (Stomp the Yard) is a funny and exciting action-comedy which definitely had a chance to be one of the great comic book films if it actually had a coherent storyline.

The Losers is pretty much the name of the special-ops covert team the audience gets to know from start to finish. The basic premise to this film is actually straight out of late 80’s and early 90’s action films. A team of badass operatives gets betrayed during a covert mission by unknown parties who may or may not be working for the very organization the team has worked loyally for. For this particular reiteration of that action flick staple the team literally calls themselves the Losers and their betrayal occurs while in a secret mission inside Bolivia to take out a narco-terrorist. While their mission to take out this bad man does happen it does so with some new wrinkles such as first saving 25 innocent Bolivian children before the airstrike called in by them happens within 8 minutes. This eventual betrayal now forces the Losers’ commander, a military colonel called Clay (played by Jeffrey Dean Morgan), to take his 5-man team deep under while convincing their CIA masters that they died during the operation.

The rest of the film revolves around the Losers being discovered by a third-party as still being alive and given a choice. The choice being to remain under the Agency’s radar, stay dead and in Bolivia or take on this third-party’s mission to take out the very man who betrayed them, get back their good name and return to their families or, for some, their old lives. Heading up this mysterious benefactor is the one and lovely Zoe Saldana (fresh-off a little flick called Avatar). She’s pretty much the only female of note in the whole film. One would think she’s the token female, but she’s more than capable of holding her own in a testosterone-fueled action-comedy.

What would an action-comedy about betrayed badass special-ops guys (and gal) without a bad guy to match. In The Losers we get the betrayer of the team in Max (played with an almost James Bond villainish flair by Jason Patric). He’s the one who gave them the team their last official mission in Bolivia and the same one to frame them for the a heinous crime they didn’t commit. To say that Max is over-the-top in terms of on-screen villainy would be an understatement. While the character doesn’t prance or growls his way through the film he does have a certain je ne sais quois about him that doesn’t pigeonhole him as your typical uber-bad guy.

One would think that with such a simple enough revenge and wronged team-on-a-mission set-up it would be quite an easy story to create and film around. I would have to say that the screenplay adapting the first two volumes of the original source material had left much to be desired. While it wasn’t a total waste there wasn’t enough of a story beyond creating set-pieces for the characters to either shoot at and blow stuff and people up, Max to show the audience how evil he really is, or show Saldana’s and Morgan’s character together either fighting or getting it on. The whole script used almost seemed like it was culled from a much bigger one.

What we do see on the screen was exciting and funny enough that it helps cover up enough of that major flaw of a non-existent story. In fact, I would say that the film behaved almost like an extended, well-shot and well-casted pilot for a new tv action series. It’s almost what I would expect USA Network’s excellent spy-comedy Burn Notice to look like if shot on 35mm, given a multi-million dollar budget and shot on exotic locations. The film definitely would’ve benefited from an additional 20-30 more minutes to help add muscle to the story. The fact of the matter is that the story actually was able to flesh out the main characters enough that they were all quite distinct in personalities without ever becoming cardboard copy caricatures.

It’s the chemistry between the ensemble cast which shines in The Losers. While Jeffrey Dean Morgan (Watchmen), Zoe Saldana and Jason Patric were the three main leads (with each of them pushing their own agenda over the other two) the rest of the players were very good in their roles. Idris Elba (The Wire) as Clay’s second-in-command Roque does a very good job of balancing out the cool-headed team leader. his name may not be spelled like it but he definitely was the rogue factor in the whole film. While the team itself wasn’t an amoral team of killers and expert covert ops operators it was the character Roque who came closest and Elba played him with enough menace that one might’ve wondered why he was actually still with the team instead of going off on his own. Columbus Short as driver extraordinaire and Óscar Jaenada as Cougar (got a hilarious reaction from Saldana’s character upon hearing of the name) the expert marksman who never seems to miss are good in their roles as well, but the one who stole every scene he was in was Chris Evans as Jensen who filled the role of team tech and communications expert.

Chris Evans is definitely not a novice when it comes to being part of a comic book film. He’s already done two portraying the wise-ass brother in the Fantastic Four franchise and already tapped to play one of Marvel Comics’ most iconic characters in Captain America. His character portrayal of the Losers’ Jensen is more akin to his work as Johnny Storm in the FF franchise. He was the funniest thing and most lively character in The Losers. He pretty much got the best dialogue and his comedic timing was on point. He definitely kept the film from leaning towards the too-serious side of the equation. His singing of Journey’s classic motivational song, “Don’t Stop Believing”, was one of the funniest moments in the film and the song itself ended up being the closing credits musical choices which I thought was quite appropriate.

Sylvain White’s work in this film I would say would constitute as being good and, at times, bordering on being very good. There were a few stylistic choices by White which elevated the action sequences into comic book territory such as sudden pauses in the action to capture a good kill or scene like one would see in a panel of a comic book page. Even some of the camera angles mimicked those angles used by comic book artists to create a more dynamic and stylized point of view of the scene. I thought his use of the slo-mo shots of the team walking towards the screen was done overmuch. It was good to show the team together for the first time with something exploding in the background, but just once would’ve been enough. His background as a music video director showed too much in The Losers that at times it became too distracting. Fortunately, it didn’t detract from the fun everyone seemed to be having on-screen. There’s talent in White as a filmmaker if he would just trust in his growing sense as a feature filmmaker and not fall back on his music video directing days. I did like the choice of using the original comic book art to highlight the starting and ending credits of the film. Artist Jock’s artwork was great to see on the screen.

Overall, I enjoyed my time with The Losers. I enjoyed the film despite a glaring flaw in the story (which was really nowhere to be seen). The film took the comic book film staple of “origin story” a bit too far and made the whole production look like a glorified and high-budgeted tv pilot for an action series. In fact, if DC and Warner Brothers wanted to make a series out of The Losers they already have said pilot in the can and just continue things from there. What really saves this film from becoming a huge disappointment was the cast and how much fun they had on-screen. The action scenes were not great but they had life in them and when propped up by some of the comedic stylings of one Chris Evans made the sequences enjoyable. While The Losers will not be anything to scare Marvel Studio into cranking out something similar it does help bring attention to some of the more non-superhero properties DC has in its Vertigo line. The film definitely has more excitement in it despite its major flaw than either Constantine and League of Extraordinary Gentlemen. I do hope it does well enough that a sequel gets greenlit and helps build more of a story in the follow-up now that introducing the characters and the world are now out of the way.

Review: Dead Rising


Capcom’s Dead Rising stands as one of the most fun titles to come out for the Xbox 360 since its initial release in late 2005. From the makers of the Resident Evil series for past console systems, Capcom has taken a new approach in adding to their growing library of zombie titles. Dead Rising is a semi-freeroaming action-horror game which takes the classic premise of George A. Romero’s Dawn of the Dead — survivors trapped in the mall teeming with flesh-eating zombies — and makes a fun and exciting game.

The game takes place Willamette, Colorado, population 53,594 where nothing exciting happens in town outside of visiting the local mega-mall which seems to dominate the entire town. Dead Rising uses a time-based mission system and the intro cutscene in the beginning of the game hints at this. You play as freelance photojournalist Frank West, who never fails to mention that he’s covered riots, wars, and all sorts of dangerous events, who gets a tip from an unknown source that something big is happening in little old Willamette. The intro both introduces Frank West, flying over the town to bypass the military blockade and cordon of the town, and the controls for the photography mechanics of the gameplay. It’s in this hands-on tutorial part of the intro that we see a bird’s eye view of the crisis that has befallen Willamette. From there you’re dropped onto the roof of the Willamette Mall where you meet one of the few survivors of the town. The rest of the game moves on from there at a very frantic pace.

It’s the game itself that shines for Dead Rising. Despite a save system that could’ve been done much better (more on that later), Dead Rising‘s gameplay mechanics has quite a bit in common with Rockstar’s Grand Theft Auto series. From the get-go the player as Frank can just go down into the mall and begin killing zombies left and right, and everyway from Monday through Sunday. All manner of items stocked in the mall walkways and stores can be picked up and used either as a weapon, a change in clothing attire, and/or food. This is where Dead Rising will get most of its mention for being fun. When Capcom programmers decided to allow the player to use anything that could be picked up as a weapon they meant it. There’s over 200 useable items to be picked up as a weapon. These items range from the gore-inducing lawnmower (an homage to Peter Jackson’s Dead Alive zombie film), chainsaws, and excavators (a garden tool that has one of the bloodiest and funniest killing animation) to the ridiculously funny use for CDs, shower-heads, novelty masks, teddy bears and skateboards. There’s also the more traditional weapons such as a pistol, shotgun, submachine gun, machine-gun, swords and axes. Being a game developed by Capcom, Dead Rising has more than a few wink-wink acknowledgement to other Capcom games such as Mega Man and Resident Evil.

One could spend all their time just killing zombies, but the strict time-based missions in the game might make zombie-killing take a backseat to actually solving the mystery of what’s caused the zombie outbreak in the town. There’s two types of missions Frank could try solving. There’s the mandatory “Case Missions” which deal directly with him trying to solve the mystery within the 72-hour time limit. Each case mission must be solved in a linear order to open up the next case. The second set of missions are named “Scoops” and act more as sub-missions that can be taken on and accomplished or ignored. They really don’t affect the availability of further case missions. What they do give Frank are prestige points that can go a long way to levelling him up to gain more skills and abilities. Most scoop missions usually entail finding scattered survivors within the mall and leading them back to the safety of the security office near the roof. Some survivors could be armed with extra weapons Frank carries and defend themselves when attacked, and some survivors are so incapacitated that Frank must carry them to safety. While carrying a survivor Frank will be unable to use a weapon so this type of mission usually takes several tries before the player figures out the best path to safety. Like most game AI, the survivors need a bit of constant attention from the player to make sure they’re actually following you and not stopping every second to fight the closest zombie. It’s not a gamebreaker but the survivor AI could’ve used some more tweaking to make them follow much better.

As mentioned above, Frank can level up to a level cap of 50 by acquiring prestige points (called PP in the game). Prestige points can be acquired through many different ways within the game. Taking pictures of different nature and quality will give Frank prestige points as high as several tens of thousand. Shots with poses that follow a certain genre gives more points than those that are just generic poses. Such genres that shots can be taken of are shots of burtality, horror, outtakes, drama and erotica. Erotica shots are pretty much just photographs taken of survivors and zombies (creepy) in sexually-suggestive poses. Brutality shots are usually pictures where extreme violence and fighting poses are framed and photographed. Horror is pretty much self-explanatory. Drama shots usually involve pictures with survivors and main npc characters in dramatic poses. Outtakes usually entail photographs taken of survivors and zombies involved in any sort of funny situations. Usually them slipping and falling down or wandering around aimlessly with novelty masks over their heads.

Other ways to gain prestige points will be to finish case missions and scoop missions. The PP reward for finishing part or all of each mission usually range from several thousand to as high as 50,000 PP. The high amount of PP reward for taking on and accomplishing these two types of missions go a long way to levelling up Frank. The most fun way of getting PP, though not as much and takes a long time, will be to kill zombies. For every 50 zombies killed Frank gets 500 PP and everytime Frank reaches 1000 zombies killed he gains 20,000 PP. It’s a much slower path to gaining PP but it’s surely the most fun of the three ways.

The main storyline in Dead Rising is actually a very good one. Like most games outside of the role-playing game genre, storylines were usually the weakest of all the games had to offer. In Dead Rising, Capcom was able to create an intriguing storyline that didn’t rip-off the Dawn of the Dead story that the game will always be compared to. There’s conspiracies, betrayals and just outright weirdness to help tie together the mystery of why Willamette, Colorado has suddenly gone zombiefied and why the U.S. military and government were quick to quarantine the whole area.

The game itself leans more towards comedic horror than outright horror. There were some cutscenes and plot developments that were downright creepy and scary, but most of the time you’ll just laugh in glee at all the carnage you’re causing within the mall. The characters of Frank West and those npcs he has to deal with in the context of the case missions were pretty well drawn both in animation and personality. As the game progressed and certain characters were put in danger it was hard not to feel saddened by such tragic events. It helps that the voice-acting in Dead Rising was pretty high quality. The spoken dialogue during the cutscenes were pretty well done and one could sense that Capcom wanted to really capture the cinematic tone they were going for with Dead Rising.

Now to the one glaring negative in Dead Rising. The save system in this game could be called unforgiving and that’s saying it lightly. The game only allows for one save per memory unit. This means that you can only save the game once if you only have the 360 HDD as your memory unit. This means that once you save over a previous save then thats it. If you’re current save doesn’t give you the chance to finish your current case mission then you pretty much have to start the game over. This would sound terrible if not for one saving grace. Dead Rising allows the player to start the game over with all skills, abilities, levels and PP acquired to be transferred over to the new game. This lessens the impact of having to start the game over. It also helps in power-levelling Frank to a level high enough that you can breeze through the case missions. Starting the game over and over with stats and skills included also gives the player a chance to try different methods of solving a case until finding the one thats easiest to do. I know of players who have done nothing but just kill zombies and try on a few case and scoop missions to gain PP to level up then start the game over then repeat the cycle again. This makes the game much easier in the long run, but also takes time.

The graphics in Dead Rising is good to above-average. Capcom went away from making the best-looking graphics and instead opted to go for just good with most of the 360’s power under the hood set aside for the zombies. The game has lots and lots of zombies on-screen and when I say lots I mean in the hundreds, if not thousands. There’s barely any slowdown in frame-rate as the action on the screen gets heavy and crowded. The look of the mall itself was also well done. Each store and utilitarian room has their own unique look with most items rendered with enough detail to be recognized as either weapon, sustenance, etc.

Overall, Capcom has created a great game with their action-horror/comedy Dead Rising. With a choice to either play the game in the free-roaming style of Grand Theft Auto to a more time-based, linear mission-style of an action game this game more than makes up for unforgiving save system its developers decided to give it. Outside of the save system which keeps this game from reaching excellent status, Dead Rising is a great and fun game that should remain fun to pick up long after the player has finished its main mission. With a sequel already set to be released on the tail-end of summer 2010, this game is a good way for one to reacquiant themselves with some zombie-killing.

International News Network Jack-Off Day


Australia’s Channel 7 and our own glorious Fox News both featured a man flounder pounding on live television over the past day or two. Can you tell which is literal and which is figurative? I’m still not sure.

(Compliments to BBC World News for bringing the first to my attention. I’ve been reading them daily for a good many years now.)


You know, it would only be fitting to make Miranda Kerr the next hottie of the day…

Review: Bubba Ho-Tep (dir. by Don Coscarelli)


Bubba Ho-Tep was one of those film projects which just screamed out “can’t lose” the moment it the people who were going to be attached to it were announced. I mean for people who grew up watching horror movies and other such fun things during the 80’s would know of the name Don Coscarelli. His Phantasm franchise scared and creeped out a large number of young kids and teenagers as they grew up during the 1980’s. Author Joe R. Landale is not as well-known for the unread but he also brings big smiles to people who also like their stories to be full of quirky humor, dry sarcastic wit in addition to pulp-style horror and thrills. But the major coup this film had which made all genre fans suddenly smile and grin like fools has to be hearing that genre-veteran and B-movie extraordinaire Bruce Campbell taking on the role of an aging Elvis Presley.

The movie was released in very limited screens in the summer of 2002. In fact, the movie really only got shown during the summer genre film festivals which dealt with genre movies like horror, sci-fi and other so-called low-brow genre projects which the more elitist film goers tend to shun. Luckily I wasn’t too elitist enough to be able to find Bubba Ho-Tep playing in the San Francisco Film Festival. To say that what I saw was pure cheesy fun would do the film a disservice. While it’s true that the film had it’s moment of horror, I mean it is a movie about a soul-sucking Egyptian Mummy let-loose in a Texas retirement home. What I was surprised to see as I watched through Bubba Ho-Tep was just how much more than a cheesy B-movie horror flick it turned out to be.

The film pretty much brings up the scenario of how it would be if the real Elvis Presley was still alive, in his 70’s and wasting away in a Texas retirement home. That the Elvis Presley who passed away sitting on a toilet at Graceland was actually an impostor who switched places with the real Elvis after the genuine article decided all the fame, groupies and excessiveness of being The King was just too much and wanted a break from it all. So, the real Elvis lost his chance to switch back with his double and thus ended up forgotten in a Texas retirement home where the employees and caregiver treat him like a child and don’t believe him when he tells them he is the real deal. To make matters worse he now has to deal with a cowboy hat and boots wearing Egyptian mummy whose sole source of nourishment are the souls of the old retirees who inhabit the retirement home. The way the mummy sucks the souls from its victims become a running joke within the film. Let’s just say it doesn’t try sucking the souls out through the old folks’ mouth or nose.

Bruce Campbell has always been a mainstay of the B-movie scene. His popularity as being “The Man” who has inhabited such iconic cult characters such as Ashley “Ash” Williams of Evil Dead fame has made him a well-known actor to genre fans everywhere. Campbell could’ve easily hammed it up in the role of the aging Elvis Presley in Bubba Ho-Tep. No one would’ve faulted him for such an over-the-top performance, but instead of going that route he instead plays the role with such an understated and subtle style which made the character more human and sympathetic. Campbell’s nuanced performance also turned a horror-comedy into something more sentimental and sad. Bubba Ho-Tep had turned into a horror-comedy which had a unique and sympathetic look at how the elderly have been treated and seen more as nuisances and less than human. It doesn’t help that their cries for help once the mummy targets them for feeding fall on deaf ears as those hired to help them consider their pleas as the senile ramblings of someone whose mental facilities have long left them.

Campbell’s performance as “The King” was supported quite well by the great, late Ossie Davis whose role as an elderly black man who thinks he’s John F. Kennedy brings new meaning to the film cliche: buddy movie. Davis’ character truly believes that he was and is President Kennedy who was turned black through some conspiracy by Lyndon B. Johnson to save his life. At first, we the audience are in on the joke but due to Davis’ wonderful performance we begin to believe that he may be right. If cowboy-attired Egyptian mummies and an aging Elvis look real why not him. The interplay between Campbell and Davis makes for some great acting and comedy. Without these two men the film would’ve been relegated to the direct-to-video level of filmmaking. Instead what we get is a wonderfully crafted film which despite its pedigree still became one of the better films of 2002.

Don Coscarelli does a fine job of balancing the scenes of comedy and horror with poignancy without ending up with a film that’s too maudlin for its own good. It’s a good sign that one of the 80’s master genre directors has found a nice project to show that he hasn’t lost the edge and skill when it comes to making genre movies. He has also shown with Bubba Ho-Tep that one can have a horror-comedy without drowning it in gore (which this movie had a surprisingly little of) and juvenile slapstick. Even joke sequences involving aging Elvis’ penis with it’s unidentifiable growth made for genuine laughs instead of laugh for laughs sake. The same goes for the double entendre from JFK involving his Ding Dong snack. I think with anyone else at the helm of this picture the movie would’ve fallen either too much into gorehound territory on one side or inane slapstick comedy on the other end.

In the end, Bubba Ho-Tep was one of those rare little genre gems which transcends its genre pedigree and beginnings without meaning to. Like I said with the convergence of Coscarelli, Lansdale, and Campbell making the project happen this was one little movie that was bound to not fail. I highly recommend this movie to anyone who hasn’t seen it. Despite it’s silly sounding title the movie is more than just the sum of its cover.