Dune: Part Two (dir. by Denis Villeneuve) Review


“The Mahdi is too humble to say he is the Mahdi. Even more reason to know he is!” — Stilgar

Dune: Part Two picks up right where the first film left off, diving headfirst into Paul Atreides’ quest for revenge on the desert world of Arrakis, and it absolutely delivers on the epic, operatic scale the setup promised. The first movie was all mood and table-setting; this one cashes in that patience with a story that’s bigger, louder, and way more emotionally volatile, without totally ditching the cerebral, slow-burn vibe that makes Dune feel different from other sci-fi tentpoles. Denis Villeneuve isn’t just continuing a story; he’s doubling down on the idea that this whole saga is less about a hero’s rise and more about the terrifying consequences of people begging for a savior and then getting exactly what they asked for.

Narratively, the film tracks Paul and his mother Jessica as they embed deeper into Fremen culture while House Harkonnen tightens its stranglehold on Arrakis. Paul trains, raids spice convoys, and slowly evolves from accepted outsider to full-on messianic figure, even as he keeps insisting he doesn’t want that role. The emotional throughline is his relationship with Chani, who acts as both partner and conscience, pushing back against the religious fervor gathering around him. At the same time, you’ve got Baron Harkonnen scheming from his grotesque oil-bath throne and Feyd-Rautha unleashed as the house’s rabid attack dog, chewing through enemies in gladiatorial arenas and on the battlefield. The stakes are clear and simple—control of Arrakis and its spice—but the film keeps twisting that into something more existential: control of the future itself and who gets to write it.

Visually, Dune: Part Two is just ridiculous in the best way. Arrakis still feels harsh and elemental, like the planet itself is a character that occasionally decides to eat people via sandworm. The desert exteriors are shot with that hazy, golden brutality where every wide shot makes the Fremen look tiny against an uncaring landscape. When Paul finally rides a sandworm, it’s not played as some clean, heroic moment but as a thrashing, chaotic stunt that looks legitimately dangerous—he’s clinging to this titanic creature, sand exploding in sheets around him, the camera swinging wide so you feel both the scale and the sheer lunacy of what he’s doing. The Harkonnen world, by contrast, is stark and stylized, all cold geometry and void-like skies, leaning into monochrome to make it feel like you’ve stepped into some industrial underworld. Villeneuve’s obsession with scale and texture pays off; every frame feels like it was composed to be stared at.

The action this time is more frequent and more brutal. Where Dune: Part One held back, this one goes for full war-movie energy. You get Fremen ambushes out of sand, night raids lit by explosions, and a final battle that’s basically holy war meets desert cavalry charge. Sandworms surf through shield walls, ornithopters slam into the ground, and a sea of troops gets swallowed by sand and fire. The choreography stays clean enough that you can track who’s doing what, but it never loses that messy, grounded feel—knife fights still feel close and ugly, even when they’re surrounded by massive spectacle. The duel between Paul and Feyd is the peak of that: sweaty, vicious, and personal, more about willpower and ideology than just skill.

Performance-wise, the film runs on the tension between Timothée Chalamet’s Paul and Zendaya’s Chani. Chalamet gets to shift from haunted survivor to someone who realizes he can pull the strings of history—and chooses to do it anyway. He plays Paul as a guy who genuinely hates what he sees in his visions but can’t stomach losing, which gives the final act a bitter edge. Zendaya finally gets the screen time the first film teased, and she makes the most of it. Chani isn’t just “the love interest”; she’s the one person in the story who consistently calls bullshit on prophecy, seeing how Fremen belief is being turned into a weapon. That skepticism, that refusal to be swept up, becomes the emotional counterweight to everything Jessica and the Bene Gesserit are engineering.

Rebecca Ferguson’s Jessica goes full political operator here, and it’s honestly one of the most interesting arcs in the film. Once she takes on the role of Reverend Mother, she leans into manipulating Fremen faith, playing up visions, symbols, and omens to lock in Paul’s status. She’s terrifyingly pragmatic about it, and the movie doesn’t let that slide as a “necessary evil”—it’s part of how this whole situation curdles into fanaticism. Austin Butler’s Feyd-Rautha is pure menace: feral, theatrical, and oddly charismatic, like a rock star who decided to become a warlord. He feels like the dark mirror of Paul, another bred product of a toxic system, but one who embraces cruelty instead of burden.

Then you’ve got Florence Pugh’s Princess Irulan and Christopher Walken’s Emperor Shaddam IV, introduced with real weight as the heir to the throne and the man who greenlit House Atreides’ betrayal—but then largely sidelined as bit characters rather than the shadowy power brokers they should be. On paper, they’re the architects of galactic order, pulling levers from opulent palaces while Paul scrambles in the sand. The film gives them poised entrances and sharp dialogue, but parks them as observers to Paul’s whirlwind, more like well-dressed cameos than forces reshaping the board. Walken nails the Emperor’s weary calculation, and Pugh hints at Irulan’s future scheming, but without deeper scenes of imperial intrigue, they orbit Paul’s story instead of challenging it head-on, underscoring how his rise eclipses even the old guard.

Hans Zimmer’s score keeps pushing that strange, alien soundscape he built in the first film and then amps it up. The music leans hard on percussion, guttural vocals, and warped instruments that feel half-organic, half-industrial, like you’re listening to the desert itself breathing. The score doesn’t really do the classic “themes you hum on the way out of the theater” thing; instead, it sits in your bones. During the big set pieces, it’s almost overwhelming—drones, chants, and pounding rhythms layering on top of each other until your seat feels like it’s vibrating. In quieter scenes, Zimmer pulls back just enough to let a harsh little motif peek through, usually when Paul is weighing his choices or when Chani realizes how far things are slipping away from what she hoped for.

Thematically, Dune: Part Two sinks its teeth deepest into the dangers of blind faith and the double-edged sword of prophecy—how it can shatter chains of oppression only to forge far heavier ones in their place. Frank Herbert’s original warning pulses through every frame: belief isn’t just a comfort or a spark for revolution; it’s a weapon that smart people wield to hijack desperate hearts. The Fremen, crushed under imperial boot and environmental hell, latch onto their Lisan al-Gaib legend like a lifeline, and figures like Jessica and the Bene Gesserit are all too happy to fan those flames. Lines like Stilgar’s “The Mahdi is too humble to say he is the Mahdi. Even more reason to know he is!” twist logic into a pretzel, showing how faith devours reason—Paul’s every hesitation or miracle just “proves” his divinity more. Chani’s gut-punch retort, “This prophecy is how they enslave us!” lays it bare: what starts as liberation from Harkonnen greed morphs into submission to a new myth, one engineered off-world to keep Arrakis in check.

Paul embodies this tragedy most painfully. His spice-fueled visions reveal futures of jihad consuming the stars, yet the “narrow path” he chooses—embracing the prophecy—breaks the Fremen’s subjugation to outsiders while binding them to him as unquestioning soldiers. It’s not accidental heroism; it’s a calculated gamble where prophecy empowers the oppressed to topple one empire, only for Paul to birth a deadlier one, fueled by the very zeal that freed them. Princess Irulan’s cool observation, “You underestimate the power of faith,” chills because it’s the Emperor admitting belief outstrips blades or thrones—faith doesn’t just win wars; it rewrites reality, turning Fremen riders into galaxy-scouring fanatics. Even the Reverend Mother Mohiam’s “We don’t hope. We plan” unmasks prophecy as cold manipulation, a multi-generational con that breakers colonial chains today while guaranteeing control tomorrow.

Villeneuve doesn’t glorify this cycle; he revels in its horror. The final rally, with Fremen chanting “Lisan al-Gaib!” as Paul seizes the throne, thrills like a rock concert and curdles like a cult initiation. Chani riding off alone isn’t defeat—it’s the last gasp of clear-eyed doubt in a tide of delusion. Faith topples the Baron and humbles Shaddam, sure, but it installs Paul as its high priest-emperor, proving Herbert right: saviors don’t save; they scale up the suffering. The film tweaks the book to amplify this, giving Chani more agency to voice the peril, making the “victory” feel like a velvet trap. It’s prophecy as breaker of chains—smashing Harkonnen spice rigs and imperial ornithopters—then creator of new ones, with Paul’s jihad looming not as triumph, but inevitable apocalypse.

If the film has a real sticking point, it’s that tension between being a massive, audience-pleasing sci-fi epic and being a deeply cynical story about the cost of belief. On a surface level, it totally works as a grand payoff: you get your worm rides, your duels, your big speeches, your villains being humbled. But underneath, Villeneuve keeps threading in this idea that what we’re watching isn’t a happy ending; it’s the start of something worse. The sidelining of Irulan and Shaddam reinforces how Paul’s myth-centered rise devours old powers, prophecy steamrolling politics.

As a complete experience, Dune: Part Two feels like the rare blockbuster that respects its audience’s patience and intelligence. It assumes you remember part one, assumes you’re willing to sit with long, quiet moments and sudden bursts of violence, and assumes you’ll notice that the “hero’s journey” here is more of a slow moral collapse dressed up as triumph. It’s messy in spots—some pacing jolts, some underused heavy hitters in the cast—but it swings so hard and with such confidence that the rough edges end up feeling like part of its personality. The result is a movie that works both as an immediate, visceral ride and as something you keep chewing on afterward, wondering if you were supposed to be as excited as you were by the sight of a new god-king being crowned in the desert.

Dune: Part One (dir. by Denis Villeneuve) Review


“I said I would not harm them and I shall not. But Arrakis is Arrakis and the desert takes the weak. This is my desert. My Arrakis. My Dune.” — Baron Vladimir Harkonnen

Denis Villeneuve’s Dune: Part One is one of those big, monolithic blockbusters that feels less like a movie night and more like being slowly lowered into someone else’s dream. It’s massive, deliberately paced, and sometimes emotionally chilly, but when it hits, it really hits, and you can feel a director absolutely obsessed with getting this universe right. The film adapts roughly the first half of Frank Herbert’s novel, following Paul Atreides, heir to House Atreides, as his family accepts control of the desert planet Arrakis, the only source of the spice melange that powers space travel and heightens human abilities. The setup is pure operatic space-feudalism: the Emperor orders House Atreides to take over Arrakis from their bitter rivals, House Harkonnen, in what is basically a beautifully staged death trap. Villeneuve leans into the political trap aspect; even if you’ve never read Dune, you can tell from minute one that this is not an opportunity, it’s a setup, and that sense of doom hangs over everything.

What Villeneuve really nails is the “ancient future” texture that people always talk about with Dune but rarely pull off on screen. The technology looks advanced but worn, ritualized, and heavy, from the gargantuan starships to the dragonfly-like ornithopters that rattle and pitch like actual aircraft instead of sleek sci-fi toys. The production design and Greig Fraser’s cinematography go all-in on scale: Caladan’s stormy oceans, Arrakis’s endless dunes, cavernous fortresses that make the human figures look insignificant. It’s not just pretty—it’s doing character work for the universe, selling you on the idea that people here live under forces (political, religious, environmental) that absolutely dwarf them. In theme terms, this is Villeneuve visually translating Herbert’s obsession with ecology and power structures, but he externalizes it more than the book: instead of living inside characters’ heads, you’re constantly being reminded how small they are against their environment.

All of that is backed by Hans Zimmer’s aggressive, sometimes overwhelming score, which sounds like someone trying to invent religious music for a civilization that doesn’t exist yet. It’s not subtle; there are bagpipes blaring on Caladan, guttural chants over Sardaukar warriors being ritually baptized in mud, and wailing voices that basically scream “destiny” every time Paul has a vision. But it syncs with Villeneuve’s approach: this is myth-making by way of blunt force, and the sound design and music are part of the same strategy of immersion and awe. Compared to the novel’s intricate, almost clinical tone, the film leans much harder into a mythic, quasi-religious mood. That means some of Herbert’s more sardonic or critical edges get smoothed out, but it also lets Villeneuve foreground the feeling of a civilization that already half-believes its own prophecies.

Narratively, Dune: Part One walks a weird tightrope. On one hand, this is a story about prophecies, chosen ones, and a messiah in the making, but on the other, the film quietly undercuts that fantasy. Villeneuve and his co-writers emphasize the Bene Gesserit’s centuries-long manipulation of bloodlines and myths, including seeding prophecies among the Fremen, so Paul’s “chosen one” status comes prepackaged with a lot of moral unease. That’s one of the places where Villeneuve stays very faithful to Herbert: the idea that religious belief can be engineered and weaponized. At the same time, by stripping out so much of the book’s interior commentary, the movie makes that critique more atmospheric than explicit. You feel that something is off about Paul’s destiny—the visions of holy war help with that—but you don’t hear the narrative voice outright interrogating the myth the way the novel does. It’s like Villeneuve wants the audience to experience the seduction of the messiah narrative first, and only slowly realize how poisonous it is.

Timothée Chalamet’s performance takes advantage of that approach by playing Paul as a kid who has been trained his whole life for greatness but absolutely does not want the role he’s being handed. Early on, he’s soft-spoken, almost recessive, but you see flashes of arrogance and temper, especially in the Gom Jabbar test and the later tent breakdown after his visions of a holy war in his name. Villeneuve doesn’t try to turn him into an instant charismatic leader; instead, he feels like a thoughtful, scared teenager caught in a machine that’s been running for centuries. That divergence from the source material is subtle but important: book-Paul, with all his internal analysis and mentat-like processing, comes off almost superhumanly composed. Film-Paul is less in control, more overwhelmed, which shifts the theme from “a superior mind learning to navigate fate” toward “a boy being crushed into a role he might never have truly chosen.”

The supporting cast is absurdly stacked, and the film uses them more as archetypes orbiting Paul than as fully fleshed-out characters, which is both a feature and a bug. Oscar Isaac’s Duke Leto radiates tired nobility, a man who knows he is walking into a trap but refuses to show fear because he needs his people to believe. Rebecca Ferguson’s Lady Jessica might be the most compelling presence in the movie: a Bene Gesserit trained in manipulation and control, visibly torn between her loyalty to the order and her love for her son. Ferguson gives Jessica a constant undercurrent of panic; even when she’s composed and commanding the Voice, you can feel the guilt and fear simmering underneath. In Herbert’s text, Jessica carries a heavy burden of calculation and self-critique through internal monologue; Villeneuve replaces that with rawer, more visible emotion. That choice makes Jessica more immediately relatable on screen but also shifts the theme slightly—from a cold, almost chess-like examination of breeding programs and long-term plans to a more intimate conflict between institutional programming and maternal love.

On the more purely fun side, Jason Momoa’s Duncan Idaho brings some sorely needed looseness and warmth. He’s one of the only characters who feels like he exists outside the grim political machinery, which makes his relationship with Paul read as genuinely affectionate instead of court-mandated mentorship. His big stand against the Sardaukar is shot like a mythic warrior’s last stand, and it sells Duncan as the kind of legend people would sing about after the fact. The tradeoff is that Duncan’s characterization leans into straightforward heroism; some of the book’s emphasis on the complexities and limits of loyalty gets compressed into a single grand gesture. Josh Brolin’s Gurney Halleck mostly glowers and shouts in this installment, but there’s enough there—especially in the training scene—that you get a sense of this gruff soldier-poet without the film ever stopping to spell it out. What’s missing, though, is the more overt sense of Atreides culture and camaraderie that the novel lingers on; Villeneuve sketches it, then moves on.

If the heroes lean archetypal, the villains almost go minimalistic to a fault. Stellan Skarsgård’s Baron Harkonnen is an imposing, bloated specter, more a presence than a personality; he spends a lot of time floating, brooding, and letting the makeup and lighting do the talking. In the book, the Baron is a much more talkative schemer, constantly plotting and vocalizing his nastiness, which underlines Herbert’s theme of decadence rotting the powerful from within. Here he’s closer to a horror-movie monster, which works visually but makes the political conflict feel a bit less textured. It’s a conscious trade: Villeneuve sacrifices some of Herbert’s satirical bite for a cleaner, more archetypal good-house-versus-evil-house dynamic. The Mentats, like Thufir Hawat and Piter de Vries, also get sidelined, and with them goes a lot of the book’s focus on human computation and the consequences of tech bans; the movie nods to that world-building but clearly doesn’t prioritize those themes.

Where Dune: Part One really shines is in its set-pieces that double as worldbuilding lessons. The spice harvester rescue sequence isn’t just about a sandworm attack; it’s a crash course in how dangerous Arrakis is, how unwieldy the spice operation can be, and how Paul reacts when the spice hits his system and his visions start intensifying. The hunter-seeker assassination attempt in his room does something similar for palace intrigue and surveillance, even if the staging (Paul standing unnervingly still as the device inches toward him) has rubbed some viewers the wrong way. These scenes make Arrakis feel like a living trap: environmental, political, and spiritual all at once. Compared to the novel’s detailed ecological and economic exposition, Villeneuve’s version is more experiential—you feel sandstorms and worm sign before you fully understand the larger ecological philosophy that Herbert spells out. That keeps the film more cinematic, but it also means the deeper environmental thesis is only hinted at rather than explored.

The downside of Villeneuve’s devotion to mood and worldbuilding is pacing. This is a two-and-a-half-hour movie that very much feels like “Part One,” and you can sense the absence of a conventional third-act climax. The story peaks emotionally with the fall of House Atreides—Leto’s death, Duncan’s sacrifice, Kynes’s end—but then keeps going, drifting into the deep desert with Paul and Jessica. The final duel with Jamis is thematically important—Paul’s first deliberate kill, a step toward becoming the kind of leader his visions imply—but as a closer for a blockbuster, it’s quiet and off-kilter. What’s interesting is how that duel distills one of Herbert’s key themes—the cost of survival and leadership—down to a single, intimate moment. The book wraps that in a ton of cultural detail and internal reflection; the film pares it down to body language, breath, and a few lines of dialogue. Villeneuve keeps the moral weight of the act but narrows the lens, trusting the audience to sit with what it means for Paul to cross that line without spelling it out.

If you come in as a Dune novice, the film is surprisingly navigable but not always emotionally generous. Villeneuve strips away the novel’s dense internal monologues and replaces them with visual suggestion and sparse dialogue, which keeps the movie from turning into a two-hour voiceover but also makes some motivations feel opaque. Characters like Dr. Yueh suffer the most from this approach; his betrayal happens so quickly and with so little setup that it plays more as a plot requirement than a tragic inevitability. That’s a clear case where the film discards a major thematic thread: Herbert uses Yueh to dig into ideas of conditioning, trauma, and the limits of “programmed” loyalty, but Villeneuve mostly uses him to push the plot into the Harkonnen attack. The tradeoff is understandable in a two-part film structure, but it’s a noticeable hollow spot for viewers who care about the story’s psychological underpinnings.

Still, as an opening movement, Dune: Part One feels like a deliberate choice to build the cathedral before lighting the candles. It’s more concerned with making Arrakis, its politics, and its religious machinery feel tangible than with delivering a neatly wrapped narrative. That can make it frustrating if you want a self-contained story, but it pays off in atmosphere: by the time Paul and Jessica join Stilgar’s Fremen and we get that final image of a sandworm being ridden across the dunes, you believe this is a place where myths can walk around as real people. Villeneuve stays true to Herbert’s broad thematic architecture—power, religion as control, ecology as destiny—but he discards a lot of the author’s density and interior commentary in favor of a more streamlined, sensory-driven experience. As a result, the film feels less like reading a dense political text and more like standing inside the legend that text would later be written about.

As a complete film, it’s imperfect—sometimes emotionally distant, sometimes so in love with its own scale that character beats get swallowed—but it’s also one of the rare modern blockbusters that feels handcrafted rather than committee-engineered. As an adaptation, it respects the spirit of Dune while making sharp, cinematic choices about what to emphasize and what to streamline, even if that means some beloved book moments get reduced or reconfigured. And as a foundation for a larger saga, it does exactly what “Part One” says on the label: it sets the board, crowns no clear winners, and leaves you with the distinct feeling that the real story—the dangerous one—is only just beginning.

Frontier Fractured: Taylor Sheridan’s Neo-Western Reckoning


“The characters are fiction, but the landscape and the lives the characters are navigating are real.” — Taylor Sheridan

Taylor Sheridan’s American Frontier Trilogy—Sicario (2015), Hell or High Water (2016), and Wind River (2017)—stands as a landmark in modern neo-Western cinema, a tightly crafted exploration of America’s frayed edges penned by the screenwriter who would later dominate television with Yellowstone. These films, while not narratively linked, form a thematic triptych that dissects the moral decay of the contemporary frontier, where law buckles under the weight of systemic injustice, economic despair, and cultural erasure. This retrospective examines Sheridan’s screenplays as a cohesive vision of a nation haunted by its own myths of manifest destiny, blending pulse-pounding tension with unflinching social critique.

Defining the Trilogy’s Core

Sheridan’s “American Frontier” trilogy emerged from his own observations of overlooked American landscapes, as he described in interviews around Wind River‘s release. Sicario, directed by Denis Villeneuve, plunges into the U.S.-Mexico border war on drugs, following idealistic FBI agent Kate Macer (Emily Blunt) as she’s drawn into a shadowy CIA operation led by the enigmatic Matt Graver (Josh Brolin) and the ruthless Alejandro (Benicio del Toro). The film boasts breakneck pacing and claustrophobic tension, transforming a procedural thriller into a meditation on moral compromise, where the line between hunter and hunted dissolves in Juarez’s blood-soaked streets.

Hell or High Water, helmed by David Mackenzie, shifts to West Texas, chronicling brothers Toby (Chris Pine) and Tanner Howard (Ben Foster) as they rob branches of the Texas Midlands Bank—the same institution foreclosing on their mother’s ranch. It delivers a lean, character-driven drama, with an ear for authentic dialogue that captures rural Texan fatalism: lines like “You’re free now” underscore a cycle of poverty where crime becomes an act of reclamation. Ranger Marcus Hamilton (Jeff Bridges), pursuing them, embodies the law’s weary inefficiency.

Wind River, which Sheridan also directed, unfolds on Wyoming’s Wind River Indian Reservation, where U.S. Fish and Wildlife officer Cory Lambert (Jeremy Renner) aids rookie FBI agent Jane Banner (Elizabeth Olsen) in investigating a young Native woman’s death in the snow. It lands as a gut-punch of grief and rage, spotlighting the epidemic of missing and murdered Indigenous women (MMIW), with Cory’s personal loss fueling a vigilante justice that indicts federal neglect.

What unites them? Remote, unforgiving terrains—the border deserts, dusty plains, frozen reservations—mirror the characters’ isolation. Protagonists skirt legality not from villainy but necessity, exposing institutions (CIA, banks, FBI) as complicit oppressors. The “United States legal system” emerges as the trilogy’s true antagonist, wreaking havoc on the marginalized.

Thematic Pillars: Justice Beyond the Badge

At the trilogy’s heart lies a profound distrust of official justice, a motif each film escalates. In Sicario, Kate’s arc is one of disillusionment; she clings to warrants amid Graver’s extralegal raids, only to realize the “war” thrives on endless escalation. Sheridan’s script masterfully builds dread through escalating set-pieces—like the night-vision tunnel assault—while Alejandro’s backstory reveals the human cost of cartel savagery, blurring good and evil. It’s a film where victory feels pyrrhic, the frontier’s violence spilling northward unchecked.

Hell or High Water flips the script to economic predation. The Howards aren’t greedy outlaws but desperate everymen funding their family’s future against predatory lending. Sheridan’s sardonic humor amid despair shines in banter between Marcus and his partner Alberto (Gil Birmingham), laced with casual racism that humanizes their bond. The film’s climax, a bank standoff turned shootout, affirms the brothers’ twisted righteousness, critiquing how banks “won the West” anew through debt. It’s Sheridan’s most optimistic entry, suggesting personal agency can pierce systemic greed.

Wind River delivers the rawest indictment, weaving personal trauma into institutional failure. Cory tracks predators—animal and human—across a landscape where Native lives vanish without trace; statistics cited in the film (96% of reservation rapes unreported) hit like bullets. Its poetic minimalism—from snow-dusted crime scenes to Cory’s haunting promise to a grieving father: “I wish I could take that pain away”—underscores how the reservation embodies America’s forgotten frontier. Here, justice is vengeance, meted quietly in the mountains.

Across the trilogy, Sheridan updates Western archetypes: the principled lawman (Kate, Marcus, Jane) yields to the lone avenger (Alejandro, Toby, Cory). This serves as a modernization of classic Western struggles, swapping cattle barons for cartels and banks.

Stylistic Mastery and Sheridan’s Voice

Sheridan’s prose is economical yet evocative, favoring sparse dialogue that reveals worlds. His authentic regionalism comes through in Texan drawls in Hell or High Water, Arapaho stoicism in Wind River, and border Spanglish in Sicario. Directors amplify this: Villeneuve’s Sicario is visceral, with Roger Deakins’ cinematography turning borders into hellscapes; Mackenzie’s Hell or High Water feels expansive yet intimate, Giles Nuttgens capturing Texas’s soul-crushing vastness; Sheridan’s Wind River is austere, Nick Cave’s score amplifying isolation.

Performances elevate the scripts. Del Toro’s coiled fury in Sicario earned Oscar nods; Bridges’ folksy gravitas anchors Hell or High Water; Renner and Olsen ground Wind River‘s procedural in raw emotion. Yet Sheridan’s writing shines brightest in quiet beats: Kate’s post-raid breakdown, Toby’s motel confession, Cory’s frozen vigil.

The films were critically acclaimed for their sharp writing and thematic depth, earning Sheridan Oscar nominations for Hell or High Water and Wind River, while resonating widely with general audiences through gripping narratives and relatable human struggles that packed theaters and sparked enduring discussions. This neo-Western revival took audiences to unseen locales, from Juarez slums to Wind River snows.

Cultural Impact and Legacy

Released amid the turbulent 2010s—marked by escalating border crises, the lingering financial fallout from the 2008 recession, and rising awareness of the #MMIW epidemic—the trilogy presciently tapped into deep-seated national anxieties, reshaping conversations around justice, identity, and power in America. Sicario arrived as tensions over immigration and the drug war boiled over, humanizing the futility of America’s “war on drugs” just before the 2016 presidential debates on border walls and cartel violence. Its portrayal of shadowy U.S. operations crossing ethical lines sparked debates on real-world CIA tactics and the moral cost of security, influencing discourse in policy circles and popular media alike. The film’s raw depiction of Juarez’s carnage forced viewers to confront overlooked atrocities, bridging Hollywood thrillers with journalistic urgency and priming audiences for later works like Narcos.

Hell or High Water struck a populist chord amid post-recession rage, echoing Occupy Wall Street’s anti-bank fervor and the foreclosure crisis that ravaged rural America. By framing bank robbers as sympathetic everymen fighting predatory lending, Sheridan tapped into widespread resentment toward financial institutions, a sentiment that fueled political movements from Tea Party economics to progressive wealth taxes. The film’s Texas setting amplified its authenticity, resonating in heartland theaters and inspiring think pieces on economic despair as a driver of crime. Its legacy endures in modern “eat the rich” narratives, from The Gentlemen to economic thrillers, while proving indie sensibilities could deliver blockbuster emotional punches.

Wind River ignited a cultural firestorm by centering the MMIW crisis, a long-ignored epidemic where Native women face violence at rates exponentially higher than the national average. The film’s stark statistics and harrowing story propelled #MMIW into mainstream consciousness, directly contributing to legislative momentum like Savanna’s Act (passed in 2020), which improved federal responses to cases on tribal lands. Sheridan consulted with Native communities for accuracy, amplifying Indigenous voices through actors like Gil Birmingham and Julia Jones, though it faced critiques for “white savior” elements. Nonetheless, it opened doors for Native-led stories in films like Reservation Dogs and heightened Hollywood’s focus on underrepresented frontiers.

Collectively, the trilogy’s impact reverberates profoundly. Lionsgate’s 2022 Blu-ray collection formalized its status as a cinematic canon, while Sheridan’s scripts birthed his TV empire—Yellowstone1883Lioness—exporting frontier grit to streaming billions. Yet the films surpass his serialized work in laser-focused purity, influencing a neo-Western renaissance seen in No Country for Old Men echoes, The Power of the Dog, and series like Longmire. In policy realms, Sicario informed border security debates under both Biden and now-President Trump’s 2025 reelection; Hell or High Water prefigured rural economic populism in Trump-era politics; Wind River bolstered tribal advocacy amid ongoing land rights battles.

By 2026, amid Sheridan’s Yellowstone spinoffs dominating Paramount+ and renewed border rhetoric in a second Trump administration, the trilogy feels more vital than ever. It birthed a cinematic language for America’s internal fractures—geographic, economic, racial—challenging viewers to question who truly governs the forgotten edges. Academic panels dissect its archetypes; fan communities on Reddit and Letterboxd binge it as essential viewing. Flaws persist—Sicario 2‘s dilution without Sheridan, Wind River‘s debated optics—but its triumph lies in tension and truth, proving standalone stories can outlast franchises. Sheridan’s evolution from struggling actor to scribe magnate underscores a rare feat: films that entertain viscerally while indicting society, ensuring the frontier’s ghosts haunt us still.

Individual Breakdowns

Sicario: Border Inferno

Villeneuve’s adaptation turns Sheridan’s outrage at Juarez carnage—ignored by U.S. media—into a descent narrative. Kate’s naivety crumbles amid moral voids; Alejandro’s vendetta personalizes cartel horrors. Its operatic violence peaks in the stadium raid, where justice devolves to assassination. At 121 minutes, it’s taut prophecy.

Hell or High Water: Desperate Heist

Sheridan’s personal favorite channels his Texas roots, pitting family against finance. Pine’s everyman resolve contrasts Foster’s volatility; Bridges steals scenes with wry wisdom. The thrilling cat-and-mouse culminates in redemption through sacrifice, a neo-Bonnie and Clyde for foreclosure America. 102 minutes of populist fire.

Wind River: Frozen Requiem

Sheridan’s directorial bow personalizes loss—his script grew from real MMIW stats. Renner’s haunted tracker partners uneasily with Olsen’s fish-out-of-water fed; subplots flesh reservation despair. Its heartbreaking intimacy ends not in triumph but resolve amid endless winter. 107 minutes of unflinching truth.

Why It Endures

Sheridan’s trilogy isn’t mere genre exercise; it’s elegy for eroded American dreams. By bucking plot contrivances for lived-in despair, it forces reckoning with borders, banks, and buried bodies. These thrillers bleed social conscience—unadulterated, unflagging. In a franchise-saturated era, these standalone gems reclaim cinema’s frontier spirit.

Review: Sicario (dir. by Denis Villeneuve)


“You should move to a small town where the rule of law still exists. You will not survive here. You are not a wolf. And this is the land of wolves now.” — Alejandro

Sicario is one of those thrillers that doesn’t just try to get your pulse up; it wants to leave you sitting there afterward, uncomfortable and a little hollowed out. Set in the murky world of the U.S.–Mexico drug war, it follows an idealistic FBI agent pulled into a “by any means necessary” operation and slowly realizing she’s basically a pawn in a much bigger, much uglier game. It’s not a movie about slick heroes taking down bad guys so much as a slow, grim spiral into the realization that the system is rigged on every level, and that’s where the film is both at its most impressive and its most uncompromising. Overall, it leans heavily positive as a piece of craft—beautifully shot, superbly acted, tightly directed—and its refusal to blink at where its story logically leads is a big part of what gives it power.

The basic setup is simple enough: Kate Macer, played by Emily Blunt, is an FBI agent used to doing things by the book, raiding cartel safe houses in Arizona with her partner Reggie. After a grisly opening operation that turns up corpses hidden in the walls and a deadly booby trap, she’s recruited into a joint task force helmed by Josh Brolin’s Matt Graver, a flip‑flop‑wearing CIA type who treats international borders and legal constraints as suggestions. The team’s official mission is to go after a cartel lieutenant, Manuel Díaz, but very quickly Kate realizes she’s only being told a fraction of what’s really going on. The more she pushes for answers, the more obvious it becomes that Matt and his mysterious associate Alejandro (Benicio Del Toro) are running their own agenda and using her badge and presence as cover.

From the start, Denis Villeneuve frames this story as a descent, and he does it by locking us into Kate’s perspective for most of the film. We’re as confused and kept in the dark as she is: we don’t fully know why the team is crossing into Juárez, why everyone is so tense at the border, or what the deeper objective is besides “disrupt the cartel.” That choice pays off in a huge way during the film’s standout sequences, whether it’s the convoy inching through traffic surrounded by armed federales or the nighttime tunnel infiltration lit by thermal and night‑vision photography. Those scenes aren’t just “cool action beats”; they’re engineered to make you feel boxed in and outmatched, like violence could erupt at any second and no one really has control. Even when nothing is technically happening, you can feel the nerves jangling under the surface.

One of the most striking things about Sicario is how it weaponizes space. The way the film uses its wide, open desert vistas isn’t just pretty scenery—it adds this creeping, suffocating dread to everything, as if the characters are tiny figures swallowed up by forces they can’t hope to understand or control. Those long shots of trucks threading their way across the landscape, or helicopters gliding over seemingly endless scrub, make the world feel vast, ancient, and totally indifferent to whoever’s spilling blood on it today. In those moments, the movie almost channels a kind of Lovecraftian horror, the same cosmic, indifferent menace that Cormac McCarthy managed to weave through his Westerns, where the land itself feels old, hostile, and utterly unmoved by human morality or suffering. It’s not supernatural, but that sense of something bigger, colder, and permanent presses down on every decision these characters make.

Roger Deakins’ cinematography is a huge part of why that dread lands so well. The desert is captured in these wide, ominous skyline shots with tiny vehicles creeping along the horizon, giving Sicario a sense of menace that feels baked into the environment. Even the daylight scenes feel threatening, all washed‑out heat and harsh sun flattening everything into a kind of moral no‑man’s‑land. Then the movie flips into night, and suddenly you’re plunged into infrared and silhouettes, which fits perfectly with the story’s obsession with secrecy and invisible lines being crossed. This is one of those films where you could watch with the sound off and still feel the tension just from how the images are composed, but the use of space and light also nudges the movie into that McCarthy‑adjacent territory where the West is less a backdrop and more a silent, malevolent presence.

The performances match that level of craft. Emily Blunt plays Kate as tough and competent, but not in a superhero way—she’s brave, but she’s also human, constantly trying to reconcile what she’s seeing with what she believes law enforcement is supposed to be. You can see the frustration mounting as she keeps demanding clarity and hitting a wall of smirks, deflections, and “you’ll understand later.” Benicio Del Toro, meanwhile, walks off with the film as Alejandro, this quiet, haunted figure who initially seems like just another operative but reveals layers of trauma and ruthlessness as the story goes on. The script is smart about keeping his backstory mostly hinted at until late in the film, which makes it all the more chilling when you finally see what he’s really there to do. Josh Brolin is the third pillar, playing Matt as casually flippant on the surface but utterly cold about collateral damage, the kind of guy who laughs through briefings because he already knows the moral lines are going to be erased.

On a thematic level, Sicario is very much about complicity and the idea that in this particular “war,” there are no clean hands. Kate comes in thinking she’s going to help nail cartel leadership through some kind of legal, targeted operation; what she slowly figures out is that the task force is really trying to destabilize one cartel to empower another, consolidating power into a more “manageable” single organization. That logic—“create one devil we can deal with instead of many we can’t”—is chilling, and the movie doesn’t really offer a comforting counterargument. Instead of pulling back or softening that stance, it commits to showing what that philosophy looks like in practice, all the way to the bitter end. By the time Alejandro reaches his personal endgame and we see what “justice” looks like in this world, any illusions about moral clarity are gone, and the film refuses to apologize for following that line through.

Where some films might hedge their bets or try to inject a last‑minute note of optimism, Sicario is deliberately straight‑backed about where its story logically leads. The CIA needs Kate’s FBI status to legitimize their operation on U.S. soil, but they don’t actually want her input; she’s there to sign off and be lied to, not to shape policy. Every time she pushes back—like when she tries to build a traditional case after the task force raids a cartel‑connected bank—she’s shut down because “that’s not what this mission is.” Even the brief subplot with the corrupt local cop Silvio is there to underline how the drug war trickles down: this isn’t just cartel bosses and shadowy agents, it’s working‑class people pulling double duty as mules because they’re desperate, and they end up as expendable as anyone else. Rather than treating that as background noise, the movie leans into the bleak implications and lets them sit with you.

The same goes for Kate’s arc. Some viewers see the film as sidelining its female lead in the third act, shifting the narrative fully over to Alejandro just when things are coming to a head. Structurally, that is what happens: the viewpoint tilts from Kate’s confused horror to Alejandro’s mission, and she becomes more of a witness than an active participant. But that shift feels of a piece with the movie’s overall approach—she has been outmaneuvered and used from the start, and Sicario isn’t interested in pretending otherwise just to deliver a more empowering or conventionally satisfying ending. There’s something bracing about the way the film sticks to its guns here; it says, “this is the world we’ve shown you for two hours, and this is how someone like Kate gets treated in it,” and then follows through.

All of this could have tipped into empty cynicism if the film didn’t feel so precise and purposeful. Jóhann Jóhannsson’s score, all pounding, low‑end rumble and ominous strings, practically turns the highway scenes into horror set‑pieces; it feels like the sound of something massive grinding forward that you can’t stop. Villeneuve keeps the pacing deliberate but never sluggish, using long stretches of quiet to make the explosions of violence feel random and brutal instead of exciting. Even small scenes, like Kate’s attempted hookup with a local cop who turns out to be on the cartel payroll, are staged to underline how deeply compromised everything is. There’s no safe space, no “off the clock” moment where the larger conflict doesn’t intrude, and the movie doesn’t pretend there is just to make you feel better walking out.

If you go into Sicario looking for a clean, cathartic crime thriller where the good guys outsmart the bad guys, you’ll probably come away irritated or even angry. The movie’s whole point is that those categories don’t really apply in this corner of the world, and it’s committed enough to that idea that it never gives you an easy out. But if you’re up for something more sobering—an incredibly well‑crafted, morally grim look at the drug war with standout work from Blunt, Del Toro, Brolin, Deakins, and Villeneuve—it’s a pretty exceptional ride. Its worldview is harsh, but it’s also coherent and honestly pursued, and that level of conviction is a big part of why the film lingers. It may not be the kind of movie you “enjoy” in a traditional sense, but it’s one that sticks with you, and in this genre, that counts for a lot.

Weapons (w & dir: Zach Cregger), Film Review by Case Wright – No Spoilers


I should get an academy award for reviewing this film without spoiling it. It is so hard. I won’t post a spoiler review, until the Shattered Lens staff tells me that they’ve seen it.

I know, I know… Case, Weapons came out a while ago! What gives?! In my defense, it’s Oscar nominated; so, I’m not late until April. Take that!

Zach Cregger presents his story through six different perspectives: Justine a teacher/alcoholic, Archer a self-loathing father, Paul an alcholic/cheater cop, James a drug addict, Marcus the school principal who wants to be good, and Alex the crux of the plot. Cregger uses these different perspectives to force you to pay close attention to discern the subtle plot points. One thing that stood out to me was that he told the story through cinematography (showing not telling) to such a degree that the scenes with dialogue could be counted.

The film is clearly rooted in the storytelling of Fulci. There is plot and dialogue, but the vast majority of the story is told visually with unique Americana. Just as The Beyond had to be filmed in New Orleans, Weapons had to be filmed in summertime Suburbia. The setting succeeded in bringing additional tension to the story where the visuals were the storyteller.

He filmed it so that the suburban setting is a character itself. There are scenes where characters are quickly isolated by going from a backyard into the woods. I am certain that this was intentional to show that all normal civilized society is immediately adjacent to an untamed wild forest that can consume us whole. The theme of line crossing both physical and metaphorical is woven throughout the entire story. Lines are crossed that are professional, societal, relationship-based, and actual physical lines. The line crossing is another element that induces a cringe-suspense that ratchets the tension continually.

The score shares the circulatory system with the setting and story so that it is used as a stand-in for dialogue. There are entire scenes without a single word spoken; so, the music and cinematography fill that vacuum, which pulls us in deeper and deeper into Zach Cregger’s world. What makes the story more challenging is that it is a world we know: the suburbs. The music is both congruous and incongruous depending on what part of the story is told.

I believe that I have succeeded in reviewed this film without spoiling it. Normally, I DO NOT CARE, but this film is so well done and rooted in the Fulci storytelling that I can’t do that to the staff and especially not Lisa. I hope that you all watch it soon or we schedule a watch party.

One Battle After Another Wins In Columbus!


The Columbus Film Critics Association has announced its picks for the best of 2025. The winners are listed in bold.

Best Film
1. One Battle After Another
2. No Other Choice
3. Sinners
4. It Was Just an Accident
5. Bugonia
6. Wake Up Dead Man
7. Sentimental Value
8. Train Dreams
9. Weapons
10. Marty Supreme
11. Frankenstein

Best Director
Paul Thomas Anderson, One Battle After Another (WINNER)
Ryan Coogler, Sinners (RUNNER-UP)
Rian Johnson, Wake Up Dead Man
Jafar Panahi, It Was Just an Accident
Josh Safdie, Marty Supreme

Best Lead Performance
Jessie Buckley, Hamnet (RUNNER-UP)
Rose Byrne, If I Had Legs I’d Kick You
Timothée Chalamet, Marty Supreme
Leonardo DiCaprio, One Battle After Another
Joel Edgerton, Train Dreams
Ethan Hawke, Blue Moon (WINNER)
Chase Infiniti, One Battle After Another
Michael B. Jordan, Sinners
Wagner Moura, The Secret Agent
Jesse Plemons, Bugonia
Renate Reinsve, Sentimental Value
Emma Stone, Bugonia

Best Supporting Performance
Benicio Del Toro, One Battle After Another (WINNER)
Jacob Elordi, Frankenstein
Inga Ibsdotter Lilleaas, Sentimental Value
Delroy Lindo, Sinners
Amy Madigan, Weapons
Wunmi Mosaku, Sinners
Sean Penn, One Battle After Another (RUNNER-UP)
Adam Sandler, Jay Kelly
Stellan Skarsgård, Sentimental Value
Teyana Taylor, One Battle After Another

Best Ensemble
It Was Just an Accident
Marty Supreme
One Battle After Another (WINNER)
Sinners (RUNNER-UP)
Wake Up Dead Man

Actor of the Year (For an Exemplary Body of Work)
Josh Brolin, The Running Man, Wake Up Dead Man, and Weapons
Benicio Del Toro, One Battle After Another and The Phoenician Scheme (RUNNER-UP)
Josh O’Connor, The History of Sound, The Mastermind, Rebuilding, and Wake Up Dead Man (WINNER)
Amanda Seyfried, The Housemaid and The Testament of Ann Lee
Emma Stone, Bugonia and Eddington

Breakthrough Film Artist
Odessa A’zion, Marty Supreme (Acting)
Miles Caton, Sinners (Acting)
Chase Infiniti, One Battle After Another (Acting) (WINNER)
Carson Lund, Eephus (Directing and Screenwriting)
Eva Victor, Sorry, Baby (Acting, Directing, and Screenwriting) (RUNNER-UP)

Best Cinematography
Autumn Durald Arkapaw, Sinners (WINNER)
Michael Bauman, One Battle After Another (RUNNER-UP)
Dan Laustsen, Frankenstein
Claudio Miranda, F1
Adolpho Veloso, Train Dreams
Łukasz Żal, Hamnet

Best Film Editing
Ronald Bronstein and Josh Safdie, Marty Supreme
Andy Jurgensen, One Battle After Another (WINNER)
Stephen Mirrione, F1 (RUNNER-UP)
Joe Murphy, Weapons
Michael P. Shawver, Sinners

Best Adapted Screenplay
Paul Thomas Anderson, One Battle After Another (WINNER)
Clint Bentley and Greg Kwedar, Train Dreams
Guillermo Del Toro, Frankenstein
Park Chan-Wook, Lee Kyoung-Mi, Don McKellar, and Jahye Lee, No Other Choice (RUNNER-UP)
Will Tracy, Bugonia
Chloé Zhao and Maggie O’Farrell, Hamnet

Best Original Screenplay
Ryan Coogler, Sinners (WINNER)
Zach Cregger, Weapons
Jafar Panahi, It Was Just an Accident (RUNNER-UP)
Josh Safdie and Ronald Bronstein, Marty Supreme
Eskil Vogt and Joachim Trier, Sentimental Value

Best Score
Alexandre Desplat, Frankenstein
Ludwig Göransson, Sinners (WINNER)
Jonny Greenwood, One Battle After Another (RUNNER-UP)
Daniel Lopatin, Marty Supreme
Max Richter, Hamnet

Best Documentary
Cover-Up (RUNNER-UP)
Orwell: 2+2=5
The Perfect Neighbor
Predators (WINNER)
Seeds

Best Foreign Language Film
It Was Just an Accident (WINNER)
No Other Choice (RUNNER-UP)
The Secret Agent
Sentimental Value
Sirât

Best Animated Film
Arco
The Bad Guys 2
Elio
KPop Demon Hunters (RUNNER-UP)
Little Amélie or the Character of Rain (WINNER)
Predator: Killer of Killers
Zootopia 2

Frank Gabrenya Award for Best Comedy
The Baltimorons (RUNNER-UP)
Friendship
The Naked Gun
One of Them Days (WINNER)
Splitsville

Best Overlooked Film
The Ballad of Wallis Island
The Baltimorons
The Mastermind (RUNNER-UP)
Peter Hujar’s Day
Springsteen: Deliver Me From Nowhere
Warfare (WINNER)

Here Are The 2025 Nominations of the Columbus Film Critics Association


Here are the 2025 nominations of the Columbus Film Critics Association.

Best Film
Bugonia
Frankenstein
It Was Just an Accident
Marty Supreme
No Other Choice
One Battle After Another
Sentimental Value
Sinners
Train Dreams
Wake Up Dead Man
Weapons

Best Director
Paul Thomas Anderson, One Battle After Another
Ryan Coogler, Sinners
Rian Johnson, Wake Up Dead Man
Jafar Panahi, It Was Just an Accident
Josh Safdie, Marty Supreme

Best Lead Performance
Jessie Buckley, Hamnet
Rose Byrne, If I Had Legs I’d Kick You
Timothée Chalamet, Marty Supreme
Leonardo DiCaprio, One Battle After Another
Joel Edgerton, Train Dreams
Ethan Hawke, Blue Moon
Chase Infiniti, One Battle After Another
Michael B. Jordan, Sinners
Wagner Moura, The Secret Agent
Jesse Plemons, Bugonia
Renate Reinsve, Sentimental Value
Emma Stone, Bugonia

Best Supporting Performance
Benicio Del Toro, One Battle After Another
Jacob Elordi, Frankenstein
Inga Ibsdotter Lilleaas, Sentimental Value
Delroy Lindo, Sinners
Amy Madigan, Weapons
Wunmi Mosaku, Sinners
Sean Penn, One Battle After Another
Adam Sandler, Jay Kelly
Stellan Skarsgård, Sentimental Value
Teyana Taylor, One Battle After Another

Best Ensemble
It Was Just an Accident
Marty Supreme
One Battle After Another
Sinners
Wake Up Dead Man

Actor of the Year (For an Exemplary Body of Work)
Josh Brolin, The Running Man, Wake Up Dead Man, and Weapons
Benicio Del Toro, One Battle After Another and The Phoenician Scheme
Josh O’Connor, The History of Sound, The Mastermind, Rebuilding, and Wake Up Dead Man
Amanda Seyfried, The Housemaid and The Testament of Ann Lee
Emma Stone, Bugonia and Eddington

Breakthrough Film Artist
Odessa A’zion, Marty Supreme (Acting)
Miles Caton, Sinners (Acting)
Chase Infiniti, One Battle After Another (Acting)
Carson Lund, Eephus (Directing and Screenwriting)
Eva Victor, Sorry, Baby (Acting, Directing, and Screenwriting)

Best Cinematography
Autumn Durald Arkapaw, Sinners
Michael Bauman, One Battle After Another
Dan Laustsen, Frankenstein
Claudio Miranda, F1
Adolpho Veloso, Train Dreams
Łukasz Żal, Hamnet

Best Film Editing
Ronald Bronstein and Josh Safdie, Marty Supreme
Andy Jurgensen, One Battle After Another
Stephen Mirrione, F1
Joe Murphy, Weapons
Michael P. Shawver, Sinners

Best Adapted Screenplay
Paul Thomas Anderson, One Battle After Another
Clint Bentley and Greg Kwedar, Train Dreams
Guillermo Del Toro, Frankenstein
Park Chan-Wook, Lee Kyoung-Mi, Don McKellar, and Jahye Lee, No Other Choice
Will Tracy, Bugonia
Chloé Zhao and Maggie O’Farrell, Hamnet

Best Original Screenplay
Ryan Coogler, Sinners
Zach Cregger, Weapons
Jafar Panahi, It Was Just an Accident
Josh Safdie and Ronald Bronstein, Marty Supreme
Eskil Vogt and Joachim Trier, Sentimental Value

Best Score
Alexandre Desplat, Frankenstein
Ludwig Göransson, Sinners
Jonny Greenwood, One Battle After Another
Daniel Lopatin, Marty Supreme
Max Richter, Hamnet

Best Documentary
Cover-Up
Orwell: 2+2=5
The Perfect Neighbor
Predators
Seeds

Best Foreign Language Film
It Was Just an Accident
No Other Choice
The Secret Agent
Sentimental Value
Sirât

Best Animated Film
Arco
The Bad Guys 2
Elio
KPop Demon Hunters
Little Amélie or the Character of Rain
Predator: Killer of Killers
Zootopia 2

Frank Gabrenya Award for Best Comedy
The Baltimorons
Friendship
The Naked Gun
One of Them Days
Splitsville

Best Overlooked Film
The Ballad of Wallis Island
The Baltimorons
The Mastermind
Peter Hujar’s Day
Springsteen: Deliver Me From Nowhere
Warfare

Review: Wake Up Dead Man (dir. by Rian Johnson)


“Grace isn’t cheap. It’s bought with blood and fire, not your weak-kneed handshakes with sin.” Monsignor Jefferson Wicks

Wake Up Dead Man: A Knives Out Mystery is Rian Johnson’s latest entry in his whodunit series. It reunites Daniel Craig with his charismatic detective Benoit Blanc. The film trades the intimate family drama of the first movie and the over-the-top glamour of the second for a tense, small-town tale of faith, secrets, and an impossible crime at a rural church. It’s an ambitious evolution. Yet it doesn’t always land every punch in the trilogy.

To appreciate where this fits, glance back at the predecessors. The original Knives Out from 2019 burst onto the scene. It updated classic mystery tropes cleverly. The story centered on the death of a wealthy author. The dysfunctional Thrombey family circled like vultures over his estate. Blanc’s folksy charm cut through the lies with surgical precision. He delivered razor-sharp twists. His commentary bit into privilege and entitlement. All this wrapped in a snug, stage-play setup. It felt like a modern And Then There Were None. Every character popped—from Chris Evans’ smirking man-child to Ana de Armas’ wide-eyed nurse. The script’s misdirections kept you guessing until the final gut-punch reveal. It was tight, surprising, and endlessly rewatchable. Humor, heart, and social satire blended into a perfect whodunit package.

Glass Onion: A Knives Out Mystery followed in 2022. It cranked up the scale dramatically. A billionaire’s private island became the playground. A squad of self-important influencers played at being geniuses. The satire shifted gears. It skewered tech elites and performative allyship. Bigger laughs came from set pieces like the glass onion puzzle. Wilder ensemble clashes featured Edward Norton’s bumbling Miles Bron. Blanc unraveled the chaos with gleeful theatricality. Sure, it leaned heavier into farce than the original’s grounded tension. But those oh-so-satisfying reveals kept the momentum roaring. Janelle Monáe’s layered turn helped too. Each film stands alone as a self-contained puzzle. Yet they build Blanc’s legend incrementally. They refresh the murder-mystery playbook. Johnson’s signature flair nods to Agatha Christie roots.

Wake Up Dead Man arrives a few years after those events. Blanc looks more rumpled—bearded and brooding. He carries the visible weight of prior investigations. These have chipped away at his unflappable facade. Detective Benoit Blanc dives into a fresh case. It orbits a magnetic priest, Monsignor Jefferson Wicks. His tight-knit parish sits at Our Lady of Perpetual Fortitude. This is a fading rural church in snow-dusted upstate New York. A baffling death strikes right in the middle of services. It’s a stabbing during a Good Friday ritual. The congregation watches it unfold. It’s framed as an impossible crime with no clear entry or escape. Blanc must sift through hidden motives. He navigates frayed bonds and simmering tensions in the flock. His goal is to expose the culprit. Young assistant priest Rev. Jud Duplenticy becomes an unlikely ally.

Josh O’Connor stands out as Jud. He’s the earnest, ex-boxer priest. He brings raw vulnerability and quiet intensity. This grounds the film’s more outlandish elements. The powerhouse lineup fuels suspicion and sparks. Josh Brolin plays the commanding, domineering Wicks. His sermons blend fire-and-brimstone charisma with manipulative control. Glenn Close is the loyal church pillar Martha Delacroix. She’s his steely right-hand woman. She hides decades of devotion and resentment. Mila Kunis is police chief Geraldine Scott. She’s tough and skeptical but out of her depth. Jeremy Renner plays local doc Dr. Nat Sharp. His bedside manner conceals shadier dealings. Kerry Washington is attorney Vera Draven. She’s sharp-tongued and protective. Thomas Haden Church is reserved groundskeeper Samson Holt. He observes everything with cryptic folksiness. Andrew Scott plays best-selling author Lee Ross. He peddles scandalous exposes on the parish. Cailee Spaeny is the disabled former concert cellist Simone Vivane. Her ethereal presence masks deeper pain. Daryl McCormack is aspiring politician Cy Draven. He’s ambitious and entangled in family webs. Noah Segan pops up as sleazy Nikolai. It’s a fun callback to his earlier roles. This adds series continuity without stealing focus. The ensemble ignites every scene. Clashing agendas and barbed dialogue keep the paranoia boiling.

This installment carves its own distinct path. It embraces a darker, more introspective tone. Think faith-versus-reason noir laced with locked-room impossibility. The setting is a snow-dusted upstate New York parish. This contrasts the polished puzzle-box feel of the originals. The church throbs with simmering divisions. They feel palpably real. Fiery sermons alienate younger parishioners. They drive attendance into the dirt. Whispers hint at buried family fortunes. These tie to the church’s crumbling foundations. Rituals mask exploitation, abuse of power, and grudges. All hide under a veneer of piety.

Cinematographer Steve Yedlin works masterfully. He captures stark contrasts. Candlelit services flicker against vaulted ceilings. Shadowy mausoleums hide grisly secrets. Fog-shrouded grounds host midnight confessions that turn sinister. A cold, wintry palette amplifies isolation. Nathan Johnson’s score blends ominous orchestral swells. It adds subtle choral hints and dissonant organ tones. This creates a haunting vibe. It underscores spiritual unease without overpowering dialogue. Blanc prowls with trademark wit and theatrical flourishes. But a deeper layer emerges. He grapples with existential questions. These involve belief, deception, and waking from illusions. The title ties in directly. It calls amid apparent miracles, staged resurrections, and devilish symbolism. This blurs divine intervention and human malice.

The storyline thrives on classic misdirection. It piles on clues like a stolen devil’s-head knife from the altar. Vanished evidence dissolves in acid. Eerie occurrences hint at the otherworldly. Ghostly apparitions and bleeding statues appear. Then it snaps back to human frailty and greed. The film peels back the parish’s seedy underbelly. Hypocrisy rules the pulpit. Opportunism infects the flock. Buried sins span generations. It avoids preachiness or heavy-handedness. Instead, it fuels interpersonal fireworks. These erupt in confessionals, potlucks gone wrong, and heated vestry arguments.

Highlights abound. Blanc holds probing chats during tense masses. A single hymn masks frantic whispers. Late-night graveyard prowls use flashlights. They reveal half-buried scandals. A pulse-pounding chase winds through labyrinthine catacombs. Jud’s raw confession scenes blend vulnerability with defiance. The unmaskings cascade like dominoes. They form a brilliantly orchestrated finale. This echoes the first film’s precision. But it adds emotional stakes. Themes of redemption, forgiveness, and blind faith’s cost hit hard. They linger longer.

Flaws exist. The runtime stretches past two hours, leading to noticeable drag in the back half where explanatory flashbacks overstay their welcome and blunt the mounting tension. The crowded suspect list feels star-studded to a fault, with the expanded cast and their distinct personalities—from Renner’s oily doc to Washington’s sharp lawyer—often coming across more as a parade of familiar cameos than fully fleshed-out suspects. This dilutes the razor-sharp individual motivations that made the earlier entries so airtight, as some characters blend into the background despite the name recognition.

Craig remains the beating heart. He refines Blanc into a weary yet unbreakable warrior. Twinkling eyes hide hard-earned cynicism and quiet scars. This bridges the series’ growth perfectly. He evolves from wide-eyed newcomer to seasoned truth-seeker. Notably, his performance dials back bombastic Foghorn Leghorn bluster. It drops the scenery-chewing antics from Glass Onion. Instead, it opts for nuanced eccentricities. Subtle drawl inflections shift from playful to piercing. Haunted pauses carry unspoken regrets. Layered glances reveal a detective worn by deceptions. He keeps infectious charm and deductive brilliance.

He bounces off O’Connor’s conflicted priest. Their electric, buddy-cop chemistry grounds the mystery. It adds human connection amid supernatural tinges. Brolin chews scenery as tyrannical Wicks. His booming voice and piercing stare dominate. Close brings steely devotion to Martha. She layers quiet menace under pious smiles. The ensemble delivers scene-stealing turns. Renner’s oily doc has subtle tics. Washington’s lawyer cuts through BS like a blade. Church’s groundskeeper drops cryptic wisdom. Spaeny’s cellist haunts the score. The group dynamic crackles. Suspicion, snark, and alliances build tension. It doesn’t fully match Knives Out‘s intimacy. Nor does it rival Glass Onion‘s ego clashes. Raw charisma and sharp writing carry it far. Tighter arcs would elevate it further.

Behind the camera, Johnson amps visual and thematic style. It reflects the trilogy’s arc masterfully. The debut had cozy, rain-lashed Thrombey manor confines. The sequel brought flashy, tropical island excess. This film offers brooding parish grit. Sacred spaces twist into battlegrounds. Production design captures ecclesiastical opulence turned sinister. Vibrant stained glass casts blood-red shadows. Ancient relics whisper curses. Fog-shrouded grounds pulse with menace. It avoids campy parody. The balance feels reverent yet unsettling.

Dialogue pops with Blanc’s poetic rants. Extended musings explore faith’s illusions. They mirror “dead men walking” through empty rituals. This weaves personal growth into procedural beats. It never halts the pace. Screenplay-wise, it remixes boldly. It expands from domestic squabbles to global posers. Now it targets a fractured flock in dogma and greed. Subtle nods hint at Blanc’s odyssey. No direct sequel hook burdens it. No franchise baggage weighs it down.

In the end, Wake Up Dead Man solidifies the saga. It spins timeless whodunits freshly and vitally. Each outing sharpens the social knife. Targets evolve—from greedy kin to tycoons to holy hypocrites wielding faith. Pacing hiccups hit the bloated third act. The overwhelming ensemble poses challenges. Still, it grabs from the opening sermon-gone-wrong. It rewards with twists, depth, and a hopeful close. This lingers like a benediction. Devotees find layers to chew. Mystery fans geek over mechanics. Newcomers benefit from earlier starts. But this standalone shines. Johnson’s vision evolves fearlessly. Craig’s magnetism deepens. The door cracks for more mayhem. Pop the popcorn. Dim the lights. Let confessions begin.

Wake Up Dead Man: A Knives Out Mystery Trailer


Wake Up Dead Man: A Knives Out Mystery is the third movie in Rian Johnson’s fun and twisty murder mystery series. Daniel Craig is back as the sharp detective Benoit Blanc, who’s got his work cut out for him with a seemingly impossible case this time. The movie is set in a small-town church with some pretty creepy secrets, and Blanc teams up with a young priest to crack the case. The cast is packed with great talent like Josh O’Connor, Glenn Close, Josh Brolin, Mila Kunis, Jeremy Renner, and Kerry Washington, so there’s a lot of star power mixed with sharp writing and those clever twists Johnson’s known for.

The movie mixes mystery, drama, and a bit of dark humor while diving into themes like faith, secrets, and lies. Benoit Blanc has to navigate a tangled web of hidden motives and dark pasts—all wrapped in the spooky atmosphere of the church and its community.

It’s dropping in theaters on November 26, 2025, and then hitting Netflix worldwide on December 12, so it’s definitely one to keep an eye out for whether you’re already a fan or just love a good whodunnit.

Review: The Running Man (dir. by Edgar Wright)


“Bloodlust is our birthright!” — Bobby Thompson

Edgar Wright’s 2025 take on The Running Man is an adrenaline shot to the chest and a sly riff on our era’s obsession with dystopian game shows, all filtered through his own eye for spectacle and pacing. Unlike many of his earlier works, such as Shaun of the Dead and Scott Pilgrim vs. The World, which bristle with meta-commentary, the film is a sleeker and more bruising affair. At its core, this is a survival thriller decked out in neon, driven by a director who wants to both honor and outpace what’s come before.

Wright’s version ditches the muscle-bound caricature of the 1987 Schwarzenegger adaptation, recentering on a more grounded protagonist. Glen Powell’s Ben Richards isn’t a quip-dispensing tank; he’s a desperate father, pressed to extremes, haunted more by anxiety than rage. We meet him in a world where reality TV devours everything, and nothing is too cruel if it wins the ratings war. Richards is cast as the sacrificial everyman, volunteering for the deadly Running Man show only because his family’s survival is at stake, not his ego. This lends the film a more human—and frankly, more believable—edge than either of its predecessors.

Visually, The Running Man is vintage Wright: kinetic and muscular, with chase scenes propelled by propulsive synths and punchy editing, each set piece designed as much to thrill as to disorient. Gone, however, is much of the director’s comedic ribbing; what remains is a tense visual feast, saturated in electric colors and relentless motion. The camera rarely settles. The television show itself is depicted as both garish and sinister, a spectacle that feels plausible because it’s only five minutes into our own future.

The film takes sharp aim at the machinery of television and the spectacle it creates, exposing how entertainment can thrive on cruelty and manipulation. It highlights a world where reality is heavily curated and shaped to serve ratings and control, with the audience complicit in consuming and encouraging the degradation of genuine human experience. The media in the film mirrors warnings that have circulated in recent years—that it has become a tool designed to appease the masses, even going so far as to use deepfakes to manipulate narratives in favor of particular agendas. While this focus on broadcast media delivers potent social commentary, Wright does drop the ball a bit by concentrating too much on traditional TV media at a time when entertainment consumption is largely online and more fragmented. This narrower scope misses an opportunity to deeply engage with the digital age’s sprawling and insidious impact on public attention and truth.

Glen Powell’s performance is pivotal to the film’s success. He anchors the story, selling both the exhaustion and the resolve required for the role. This Ben Richards is no superhero—his fear feels palpable, and his reactions are messy, urgent, and often impulsive. Opposite him, Josh Brolin steps in as Dan Killian, the show’s orchestrator. Brolin’s performance, smooth and menacing, turns every negotiation and threat into a master class in corporate evil. The stalkers, the show’s gladiatorial killers, are less cartoon than their 1987 counterparts, but all the more chilling for their believability—branding themselves like influencers, they embody a world where violence and popularity are inseparable.

On the surface, Wright’s Running Man leans heavily into social satire. It lobs grenades at infotainment, the exploitation inherent in reality TV, and the way audiences are silently implicated in all the carnage they consume. Reality is a construct, truth is whatever the network decides to show, and every moment of suffering is a data point in an endless quest for engagement. The critique is loud, though not always nuanced. Where Wright has previously reveled in self-aware storytelling, here he pulls back, focusing on the mechanics and cost of spectacle more than its digital afterlife.

Action is where the film hits hardest. Wright brings his expected flair for movement and tension, with chase sequences escalating to wild, blood-smeared crescendos, and hand-to-hand fights that feel tactile rather than stylized. The film borrows more heavily from the structure of King’s novel, raising stakes with each new adversary and refusing to let viewers catch their breath. Despite the non-stop pace, the movie runs a little too long—some sequences feel indulgent, and the final act’s rhythm stutters as it builds toward its conclusion. Still, even in its bloat, there’s always something energetic or visually inventive happening onscreen.

The movie’s climax and resolution avoid over-explaining or revealing too much, instead choosing to leave room for interpretation and suspense about the outcomes for the characters and the world they inhabit. This restraint preserves the tension and leaves viewers with something to chew on beyond the final credits.

For fans of Edgar Wright, there’s a sense of something both familiar and altered here. The visual wit, the muscular editing, the stylish sound cues—they’re all present. Yet the film feels less like a playground for Wright’s usual whimsy and more like a taut, collaborative blockbuster. It’s playfully brutal and thoroughly engaging, but does not, in the end, subvert the genre quite as gleefully as some might hope. For every moment of subtext or clever visual flourish, there is another in which the movie simply barrels forward, content to dazzle and provoke in equal measure.

The Running Man (2025) is a film with a target audience—those who want action, smart but accessible social commentary, and just enough character work to feel the stakes. It will delight viewers drawn to a flashier, meaner take on dystopian spectacle, and Powell’s central performance is likely to win over skeptics and fans alike. If you’re hoping for a thesis on algorithmic age or a meditation on surveillance capitalism, you may need to look elsewhere. But if you want a turbo-charged chase movie that occasionally stops to wag a finger at the world that spawned it, you’re likely to have a great time.

Ultimately, Edgar Wright’s Running Man is a sharp, glossy refit of a classic dystopian story, packed with high-octane action and grounded by its central performance. It won’t please everyone and doesn’t attempt to, but it never forgets that, above all, good television keeps us running. In the era of spectacle, that might be all you need.