John Wick: Chapter 4 (dir. by Chad Stahelski) Review


“Those who cling to death; live. Those who cling to life; die.” – Caine

John Wick: Chapter 4 is the kind of action movie that doesn’t just lean into the spotlight—it steps into it, throws a flak vest over its suit, and then spends the next three hours filleting an entire world of assassins with brutal, balletic precision. At this point in the franchise, you’re either all‑in on the rules of the High Table, the Continental, and Wick’s endless mourning for his wife Helen, or you’re just here for the sheer spectacle of seeing Keanu Reeves beat up a continent’s worth of bad guys. The film not only respects that split audience, it tries really hard to satisfy both with a mix of operatic emotion, globe‑trotting locations, and a ridiculous amount of meticulously choreographed carnage.

One of the first things that stands out in John Wick: Chapter 4 is how much the world has expanded since the first film. The script doesn’t reinvent the core idea—Wick wants out, the system wants him broken, and the only way he can be free is by killing his way to the top—but it does layer on new zones, new factions, and a whole supporting cast of assassins who feel like they’re pulled out of their own B‑movies. From Morocco to Berlin, from New York to Paris, the film leans into a kind of hyper‑theatrical world‑building where every hotel lobby, nightclub, and underground fighting arena looks like it was designed by a comic‑book artist with a fetish for brutalism and neon lighting. That’s not a bad thing; it makes the universe feel lived‑in, even if it occasionally borders on self‑parody. The film also shuffles in a few fresh faces that give the usual assassin lineup some new flavors, including Donnie Yen as Caine, the stoic, blind assassin who carries both lethal efficiency and a quiet moral weight; Hiroyuki Sanada as the disciplined Shimazu, whose traditional demeanor and craftsmanship with a sword add a very grounded, almost old‑world element to the chaos; and Rina Sawayama as the high‑ranking assassin Akira, whose presence brings a mix of ruthless professionalism and a genuinely intriguing emotional arc that doesn’t feel like an afterthought.

There’s also Scott Adkins playing against his usual type as Killa Harkan, the head of the German Branch of the High Table, showing up in a surprisingly decent‑looking fat suit that gives him a grotesquely imposing presence while still hinting at the physicality audiences know from his other action roles. The character leans into the film’s tendency toward the theatrical, but he’s not just a walking gag; he fits into the world as one of the more visually exaggerated enforcers of the High Table’s rule. Alongside him, Shamier Anderson brings a lean, relentless energy as the Tracker, Wick’s shadowy, almost dog‑like pursuer whose loyalty to the system makes him more than just another interchangeable goon, while Marko Zaror crops up in the Berlin arena sequences as a brutal, wiry fighter whose style adds yet another distinct flavor to the movie’s unusually diverse fight roster. Taken together, these additions don’t just pad the body count; they give the film a sense that the John Wick universe is big enough to host everyone from classical swordsmen to modern martial‑arts specialists and even a few horror‑movie‑style fanatics, all orbiting the same doomed man.

The villain this time around is the Marquis Vincent Bisset de Gramont, played by Bill Skarsgård, and he’s the kind of High Table emissary who exists purely to make John’s life harder while reminding the audience that the system is more bureaucratic than it is mysterious. He’s got the cold, manipulative air of a corporate executive who’s never actually touched a gun but still has the power to ruin people’s lives on paper. His presence allows the film to spend more time on the politics of the assassin underground, which in turn forces John to pull in a wider network of allies, return favors, and, in a few cases, rebuild old friendships that were already on thin ice. That network includes the Bowery King, Caine, and the rest of the new cast, all of whom add texture to the usual slug‑fest even if the plot’s core emotional arc is still very much about a man who keeps remembering the wife he can’t get back.

Where Chapter 4 really flexes its muscles is in the action, and nowhere is that more obvious than in the extended Paris set‑piece that basically becomes the film’s centerpiece. It starts on the open city streets at night, with Wick already on the move, guns blazing and bodies piling up as the camera weaves through car‑chase energy and close‑quarters shoving. The chaos then escalates when the sequence shifts to the Arc de Triomphe roundabout, where the circular layout turns the whole area into a spinning, three‑dimensional shooting gallery. Cars whip around the monument, bullets ricochet off stone and metal, and the sheer spatial awareness of the choreography makes it feel like you’re watching a real‑time videogame map being systematically cleared in concentric circles, except the “map” is an iconic piece of Parisian infrastructure.

The escalation doesn’t stop there. The action migrates into a mostly empty, half‑abandoned apartment complex that feels like a brutalist concrete maze, each floor and hallway turning into a new arena for sprinting, reloading, and last‑minute dodges. The geography of the building becomes a character of its own, with shots that snake down stairwells, peer through doorways, and frame John as a lone figure ducking and weaving through a vertical death‑trap. It’s inside this apartment complex that the film drops one of its most memorable visual flourishes: a frenetic, prolonged shootout using dragon’s breath shotgun shells—incendiary rounds that send flaming pellets spraying outward—captured from an isometric, top‑down angle that directly evokes the look of indie action‑game favorites like The Hong Kong Massacre. The camera rides high above each room as Wick storms through, watching clusters of fire and bullets explode outward in geometric patterns, turning the interior layout into a living level map. It’s a moment that feels less like traditional cinema and more like a loving, hyper‑stylized homage to the way videogames can turn gunplay into a choreographed light show.

The final stretch of this extended Paris gauntlet is the brutal climb up the Rue Foyatier stairway to the Sacré‑Cœur steps, where the film’s choreographic and camera work reach their most expressionistic peak. The wide shots of Paris looming below, the narrowing of the stairway itself, and the way the camera sometimes drifts into an almost dreamlike, slightly elevated angle all combine to make the sequence feel like an endurance ritual rather than just another fight. By the time Wick reaches the top—after being hurled back down and forced to claw his way up again—the audience feels just as exhausted as he looks, which is exactly the point.

That’s part of what makes the film work when it isn’t just going hand‑to‑hand with you for nearly three hours. Beneath all the shooting and stabbing, John Wick: Chapter 4 is also quietly insistent on the idea that this is a tragedy. John Wick isn’t just a guy who happened to fall into a secret society of killers; he’s a man who has been reshaped by grief, loss, and the realization that every compromise he’s made along the way has only made his cage tighter. The film doesn’t over‑explain this; instead, it lets you watch him limp, cough up blood, and drag his battered frame through one more ambush, as if his body is the only thing strong enough to keep him breathing. The supporting characters—especially those tied to the High Table or to his past, including the newer faces like Caine, Shimazu, Akira, Killa Harkan, the Tracker, and the arena fighters—get a few moments to show that they’re not just cannon fodder, either. They have responsibilities, hierarchies, and codes that clash with the arbitrary cruelty of the Table, even if most of them still end up in the path of Wick’s bullets.

On the flip side, the movie is also unapologetically aware of how silly it is. There’s a knowing winking about the dialogue, the neon‑lit set designs, and the way lines like “You have until sunrise” are delivered with the gravity of a Shakespearean prophecy. The film doesn’t try to make you forget that this is ultimately a high‑end first‑person‑shooter turned into a live‑action ballet. It leans into the absurdity of escalating stakes, the way the world keeps conspiring to throw more and more assassins at John, and the fact that even when he’s bleeding out, he still insists on finishing a fight with a signature flourish. For some viewers, that will feel like a strength, a kind of self‑aware celebration of the genre. For others, it’ll feel like the moment the franchise tips from cool to camp, especially when the pacing starts to drag a bit in the middle section and the mix of formal duels, fat‑suited branch leaders, and endless negotiations begins to feel a little overstuffed.

The film’s length is its biggest liability. At around 169 minutes, John Wick: Chapter 4 is not shy about giving you more than enough time to live inside its world, but it also doesn’t always feel like it needs every last minute. The middle act, in particular, spends a lot of time on formalities, treaties, duels, and metaphysical negotiations with the High Table, which can slow the momentum when what you really want is for John to do another hallway‑fight or another truck‑pile‑up. There are times when the script feels like it’s stretching itself out to keep the spectacle going rather than tightening the storytelling, and that’s when the silliness of it all—like the deliberately over‑the‑top presence of Killa Harkan and the packed gallery of new faces—can start to work against the emotional weight the film is trying to build. A leaner, more ruthless edit would probably make the overall experience feel sharper and more focused.

Still, there’s a lot to admire in what the film manages to pull off. The sound design, the camera work, and the way the choreography is almost always shot in wide, relatively clear takes all combine to make the action feel substantial rather than edited into incomprehensible chaos. The supporting cast—Donnie Yen, Hiroyuki Sanada, Rina Sawayama, Scott Adkins, Shamier Anderson, Marko Zaror, and others—add texture and personality to a world that could otherwise feel like a series of interchangeable goons. They’re not just there to get shot; they’re there to give the film a sense of a larger, more complicated ecosystem of killers, each with their own rules and reasons.

In the end, John Wick: Chapter 4 is less a strict narrative continuation and more of a cinematic endurance event. It doesn’t reinvent the franchise, but it pushes the Wick formula into more extreme, more theatrical, and more emotionally committed territory. It’s messy in places, overstuffed in others, but it also has a few moments of pure, jaw‑dropping action that will probably end up in “best of the decade” lists among genre fans, especially that Paris mega‑set‑piece that starts on open streets, spirals through the Arc de Triomphe, invades an empty apartment complex for that dragon’s‑breath top‑down firefight, and climaxes on the Rue Foyatier stairs. If you’re someone who cares about emotional coherence and tight plotting, the film will probably test your patience. If you’re someone who’s here for the ballet of bullets, the operatic bloodshed, the eccentric new cast, and the sight of Keanu Reeves refusing to stay down no matter how many times the universe tries to kill him, then John Wick: Chapter 4 is a pretty satisfying send‑off—or at least a very loud, very stylish stop on the way there.

Weapons used by John Wick throughout the film

  • Glock 34 (TTI Combat Master Package) – His primary pistol early on, including the Morocco sequence against the new Elder and during the Osaka Continental battle.
  • Agency Arms Glock 17 – Used by Wick during the garden fight at the Osaka Continental after he takes it off a High Table enforcer.​​
  • TTI Pit Viper – The “hero gun” of the movie, custom‑built for Chapter 4, used heavily in the Paris staircase and duel lead‑up sequences.
  • Thompson Center Arms Encore pistol – custom-made single-shot pistols created specifically for the Sacre-Couer duel.
  • TTI Dracarys Gen‑12 – The dragon’s‑breath shotgun he grabs during the Paris apartment sequence, used in the isometric top‑down “videogame” style scene.
  • Spike’s Tactical Compressor carbine – Used by Wick after he takes it from High Table enforcers during the Osaka Continental fight.

John Wick Franchise (spinoffs)

Sinners Wins At The Actor Awards


 

It was a good night for Sinners.  Victories at both the Actor Awards and the Eddie Awards would seem to indicate that the film has a shot at pulling off an upset.  Still, One Battle After Another won with both the DGA and PGA and it probably still has to be considered front runner.

Here are the winners, listed in bold.  I slept through the ceremony because I took some pain killers for my ankle.

OUTSTANDING PERFORMANCE BY A CAST IN A MOTION PICTURE
Frankenstein
Hamnet
Marty Supreme
One Battle After Another
Sinners

OUTSTANDING PERFORMANCE BY A MALE ACTOR IN A LEADING ROLE
Timothée Chalamet – Marty Supreme
Leonardo DiCaprio – One Battle After Another
Ethan Hawke – Blue Moon
Michael B. Jordan – Sinners
Jesse Plemons – Bugonia

OUTSTANDING PERFORMANCE BY A FEMALE ACTOR IN A LEADING ROLE
Jessie Buckley – Hamnet
Rose Byrne – If I Had Legs I’d Kick You
Kate Hudson – Song Sung Blue
Chase Infiniti – One Battle After Another
Emma Stone – Bugonia

OUTSTANDING PERFORMANCE BY A FEMALE ACTOR IN A SUPPORTING ROLE
Odessa A’zion – Marty Supreme
Ariana Grande – Wicked: For Good
Amy Madigan – Weapons
Wunmi Mosaku – Sinners
Teyana Taylor – One Battle After Another

OUTSTANDING PERFORMANCE BY A MALE ACTOR IN A SUPPORTING ROLE
Miles Caton – Sinners
Benicio del Toro – One Battle After Another
Jacob Elordi – Frankenstein
Paul Mescal – Hamnet
Sean Penn – One Battle After Another

OUTSTANDING PERFORMANCE BY AN ENSEMBLE IN A DRAMA SERIES
The Diplomat
Landman
The Pitt
Severance
The White Lotus

OUTSTANDING PERFORMANCE BY A MALE ACTOR IN A TELEVISION MOVIE OR LIMITED SERIES
Jason Bateman – Black Rabbit
Owen Cooper – Adolescence
Stephen Graham- Adolescence
Charlie Hunnam – Monster: The Ed Gein Story
Matthew Rhys – The Beast In Me

OUTSTANDING PERFORMANCE BY AN ENSEMBLE IN A COMEDY SERIES
Abbott Elementary
The Bear
Hacks
Only Murders in the Building
The Studio

OUTSTANDING PERFORMANCE BY A MALE ACTOR IN A DRAMA SERIES
Sterling K. Brown – Paradise
Billy Crudup – The Morning Show
Walton Goggins – The White Lotus
Gary Oldman – Slow Horses
Noah Wyle – The Pitt

OUTSTANDING PERFORMANCE BY A FEMALE ACTOR IN A COMEDY SERIES
Kathryn Hahn – The Studio
Catherine O’Hara – The Studio
Jenna Ortega – Wednesday 
Jean Smart – Hacks
Kristen Wiig – Palm Royale

OUTSTANDING PERFORMANCE BY A FEMALE ACTOR IN A TELEVISION MOVIE OR LIMITED SERIES
Claire Danes – The Beast In Me
Erin Doherty – Adolescence
Sarah Snook – All Her Fault
Christine Tremarco – Adolescence
Michelle Williams – Dying For Sex

OUTSTANDING PERFORMANCE BY A MALE ACTOR IN A COMEDY SERIES
Ike Barinholtz – The Studio
Adam Brody – Nobody Wants This
Ted Danson – A Man On The Inside
Seth Rogen – The Studio
Martin Short – Only Murders in the Building

OUTSTANDING PERFORMANCE BY A FEMALE ACTOR IN A DRAMA SERIES
Britt Lower – Severance
Parker Posey – The White Lotus
Keri Russell – The Diplomat
Rhea Seehorn – Pluribus
Aimee Lou Wood – The White Lotus

OUTSTANDING STUNT ENSEMBLE IN A MOTION PICTURE
F1
Frankenstein
Mission: Impossible — The Final Reckoning
One Battle After Another
Sinners

OUTSTANDING STUNT ENSEMBLE IN A TELEVISION SERIES
Andor
Landman
The Last of Us
Squid Game
Stranger Things

Join #MondayMania For Teenage Bank Heist!


Hi, everyone!  Tonight, on twitter, I will be hosting one of my favorite films for #MondayMania!  Join us for 2012’s Teenage Bank Heist!

You can find the movie on Prime and Tubi and then you can join us on twitter at 9 pm central time!  (That’s 10 pm for you folks on the East Coast.)  See you then!

Song of the Day: Reach Out (I’ll Be There) by The Four Tops


A friend of mine recently watched Cooley High for the first time.  We both agreed that the film ends on two powerful musical notes, first with It’s So Hard To Say Goodbye playing over the scenes of Cochise’s funeral and then with today’s song of the day playing over the scenes of Preach literally running towards his future.

Here is Reach Out (I’ll Be There) by The Four Tops.

Scenes That I Love: “YOU CAN LIVE!” from Logan’s Run


I always enjoy it when good actors go totally over-the-top and that is certainly the case with today’s scene that I love.  In 1976’s Logan’s Run, the normally very reserved Michael York tries to let the people of the City know that “you can live!  LIIIIIIIIIIIIIVE!”

Actually, as much as I enjoy York’s performance here, what truly makes the scene memorable is the way that everyone just ignores him and shuffles off to “renewal,” despite Logan’s attempts to convince them that they “don’t have to DIE!”  Logan’s Run is often dismissed as being a campy but enjoyable sci-fi film but, in this scene, we get a good portrayal of what a brainwashed populace truly looks like.

4 Shots From 4 Films: Special Martin Ritt Edition


4 Shots From 4 Films is just what it says it is, 4 shots from 4 of our favorite films. As opposed to the reviews and recaps that we usually post, 4 Shots From 4 Films lets the visuals do the talking!

On this day, 112 years ago, Martin Ritt was born in New York City.  Like many of the Hollywood directors who came to prominence in the 1950s, he started his directorial career in the theater before moving over to live TV.  In 1952, his television career was derailed when he was accused of being a communist.  Blacklisted, it would be five years before Ritt could get another directing job.  When he did start to work again, he moved from television into the movies, starting with 1957’s Edge of the City.  Perhaps due to his own experiences, his films always had a social conscience and always defended the individual against corrupt corporations and governments.  In 1976, he directed one of the first films about the Hollywood blacklist, The Front.

As a director, Ritt was known for his skill with actors.  More than anyone, he played a huge role in making stars out of both Paul Newman and Sally Field.  He was also one of the few directors to understand how to harness Richard Burton’s self-destructive tendencies and, as a result, Burton gave one of his best performances in Ritt’s adaptation of The Spy Who Came In From The Cold.  

It’s time for….

4 Shots From 4 Martin Ritt Films

Edge of the City (1957, dir by Martin Ritt, DP: Joseph Brun)

Paris Blues (1961, dir by Martin Ritt, DP: Christian Matras)

Hud (1963, dir by Martin Ritt, DP: James Wong Howe)

The Spy Who Came In From The Cold (1965, dir by Martin Ritt, DP: Oswald Morris)

Monday Live Tweet Alert: Join Us For Amsterdam Kill!


As some of our regular readers undoubtedly know, I am involved in hosting a few weekly live tweets on twitter and occasionally Mastodon.  I host #FridayNightFlix every Friday, I co-host #ScarySocial on Saturday, and I am one of the five hosts of Mastodon’s #MondayActionMovie!  Every week, we get together.  We watch a movie.  We snark our way through it.

Tonight, for #MondayActionMovie, the film will be 1977’s Amsterdam Kill!

It should make for a night of fun viewing and I invite all of you to join in.  If you want to join the live tweets, just hop onto Mastodon, find the movie on YouTube and hit play at 8 pm et, and use the #MondayActionMovie hashtag!  The  watch party community is a friendly group and welcoming of newcomers so don’t be shy.   

See you soon!

John Wick: Chapter 3 – Parabellum (dir. by Chad Stahelski) Review


“Nothing’s ever just a conversation with you, John.” — Sofia Al-Azwar

John Wick: Chapter 3 – Parabellum launches straight from the previous installment’s shocking finale, hurling John into a frantic dash through New York’s underbelly as a $14 million bounty turns every shadow into a threat. This chapter dials the franchise’s signature intensity even higher, plunging you into an assassin underworld bound by ironclad rules that start to fracture under pressure. The action explodes with creative savagery, though the storyline sometimes buckles beneath its ambitions, offering a pulse-pounding yet slightly bloated addition to the saga.

The movie opens with John scrambling through New York streets, his excommunicado status ticking down like a bomb. He’s got one hour before every killer in the city turns on him, and boy, do they. Keanu Reeves is back in top form, looking battered but unbreakable, his puppy-dog eyes conveying more grief and determination than any monologue could. The film’s Latin subtitle, Parabellum—meaning “prepare for war”—sets the tone perfectly as John grabs weapons from the oddest places, like a horse stable or a knife shop where he gets to use blades almost like guns with each throw.

What makes this entry stand out is how it expands the Wick-verse without losing that gritty intimacy. We dive deeper into the High Table’s bureaucracy, with the Adjudicator (Asia Kate Dillon) showing up as this cold, efficient enforcer who judges allies like Winston (Ian McShane) and Charon (Lance Reddick) for helping John. It’s a smart addition, adding layers to the rules that have always governed this world—markers, blood oaths, no business on Continental grounds. Halle Berry pops in as Sofia, an old flame running a Moroccan palace full of attack dogs, leading to one of the film’s wildest sequences where pooches tear into bad guys alongside John. Mark Dacascos as Zero, the sushi-loving villain who’s bald and sports a penchant for movie quotes, brings some quirky charm, even if he’s no Santino from Chapter 2.

Director Chad Stahelski, a former stuntman himself, continues to treat action like high art, and man, does Chapter 3 flex its muscles here harder than ever. The choreography is balletic and brutal, blending gun fu with knives, swords, and even books—there’s a library fight where John uses a volume as a shield and club, then politely reshelves it, which is peak Wick weirdness. Fights escalate from motorcycle sword duels slicing through rainy streets to hall-of-mirrors mayhem that nods to Enter the Dragon, with reflections multiplying the chaos into a dizzying ballet of blades. Indonesian martial arts legends Cecep Arif Rahman and Yayan Ruhian, The Raid 2 alumni who make their franchise debut here, light up the massive finale melee, trading blows with John in a flurry of fists, elbows, and blades that feels like a love letter to silat and caps the chaos perfectly.

Every sequence feels meticulously planned, relying on practical stunts that make CGI-heavy blockbusters look lazy and fake—think real falls, real crashes, real bone-crunching impacts that leave you wincing. The gun fu style—precise headshots amid flips, slides, and reloads—never gets old, evolving with fresh twists like pencil kills upgraded to book barrages or horse-mounted shootouts. The film’s true strength lies in these set pieces: they’re not just fights, they’re symphony-like spectacles where camera work syncs breathlessly with the violence, spatial awareness stays razor-sharp so you track every bullet and block, and the escalation feels organic, building from claustrophobic knife scraps to epic rooftop brawls. It’s the kind of action that honors the genre’s legends while pushing boundaries, making you forget any plot gripes amid the sheer kinetic joy.

That said, it’s not all flawless, and one drawback from Chapter 2 creeps back in here: the film leans heavily into more world-building of its universe, which puts character development on the back burner. John’s arc—fighting to earn back his freedom—repeats beats from the previous entry, and some twists, like Winston’s apparent betrayal, land more as fan service than emotional gut-punches. At 131 minutes, it drags in spots, especially during quieter moments that try to humanize John but end up repetitive, while the dialogue stays sparse and stylized, leaving characters like the Elder (Saïd Taghmaoui) feeling underdeveloped. But then again, the franchise has staked its claim on being action-focused from the jump, so if fans are bought into this wild ride by now, they’re probably here for the balletic bloodshed over deep psychology anyway—it’s like the film loves its assassins’ code more than fleshing out motivations beyond revenge.

Visually, it’s a stunner. Dan Laustsen’s cinematography turns New York into a neon-soaked hellscape, with rain-slicked streets and ornate Continental lobbies popping in crisp 2.40:1. The Morocco desert scenes add exotic flair, though they borrow heavily from The Good, the Bad and the Ugly. Tyler Bates and Joel J. Richard’s score pounds with industrial electronica, syncing perfectly to the violence, while select tracks like Team Rezo’s “Pray for Kaeo” amp up horse chases. Sound design is Oscar-worthy—the thud of fists, crack of gunfire, all mixed to immerse you in the carnage.

Keanu Reeves carries it all, 54 at release but moving like a man half his age thanks to rigorous training. His physical commitment sells John’s exhaustion; you see the toll in every limp and gasp. Supporting cast shines too—McShane’s suave Winston steals scenes with dry wit, Reddick’s Charon is unflappably loyal, and Berry holds her own in dog-assisted fury. Dacascos adds levity, slicing foes with a sunny disposition, but Dillon’s Adjudicator is more menacing presence than fleshed-out foe. It’s ensemble work in service of spectacle, not drama.

For fans of the series, John Wick: Chapter 3 delivers bigger, bolder chaos that honors stunt performers as the real stars. It celebrates cinema history with nods to Buster Keaton (a horse chase echoes The General) and Hong Kong action flicks, all while pushing practical effects. Critics raved about the thrills, calling it “blissfully brutal” entertainment that shames neighbors like generic superhero fare. Audiences loved the over-the-top kills and Reeves’ stoic heroics.

To keep it fair, though, this isn’t exactly groundbreaking stuff. The simplicity that charmed in the original—a widower’s rampage—has bloated into a globe-trotting saga chasing its own tail. Female characters, while badass like Sofia, still orbit John’s story, and the violence, though stylish, borders on cartoonish excess. Some felt it lost narrative steam, prioritizing set pieces over heart, turning Wick from grieving everyman to invincible machine. Compared to Chapter 2‘s operatic betrayal, this one’s more procedural, like a video game level grind.

Ultimately, John Wick: Chapter 3 – Parabellum is a love letter to action cinema, casual fun if you’re in for the mayhem. It’s not deep, but damn if it doesn’t make you cheer as John unleashes hell. Grab popcorn, dim the lights, and prepare for war—you won’t regret it, unless you’re after Oscar bait. Solid 8/10 for pure, delirious popcorn thrills.

Weapons used by John Wick throughout the film

  • TTI STI 2011 Combat Master: Iconic pistol from the armory scene—John’s “2011” choice with optics, extended mags, and flawless reliability for extended shootouts.
  • Glock 19 / 19X / 17: Multiple pickups during mint guard fights in Casablanca and Continental siege; versatile Glocks he commandeers mid-battle.
  • Walther PPQ / CCP: Snagged from assassins during the motorcycle chase; quick-use comped models for on-the-run defense.
  • TTI SIG-Sauer MPX Carbine: Siege standout with Trijicon MRO sight, Streamlight laser, and +11 mags—John’s signature stance shines in hallway clears.
  • SIG-Sauer MPX / MPX Copperhead: Casablanca mint raid grabs; compact 9mm shredders with red dots and grips for close-quarters fury.
  • Benelli M4 Super 90: Climactic Continental siege with Charon; armor-piercing slugs, extended tubes, ghost rings—devastating hallway blasts.
  • Benelli M2 Super 90 (TTI Ultimate package, implied variants): Siege support; Charon favors these, John grabs similar for enforcer waves.

John Wick Franchise (spinoffs)

A BETTER TOMORROW in theaters this week!


I’m just reminding y’all that the John Woo / Chow Yun-fat classic A BETTER TOMORROW (1986) is playing in movie theaters this week on Sunday, March 1st, Monday, March 2nd, and Wednesday, March 4th. I will be attending the Cinemark in Little Rock, Arkansas on March 1st to watch the film myself. A BETTER TOMORROW is one of the most influential action films in history, and I happily recommend it to everyone who loves action movies. Enjoy, my friends!

John Wick: Chapter 2 (dir. by Chad Stahelski) Review


“You stabbed the devil in the back and forced him back into the life that he had just left. You incinerated the priest’s temple, burned it to the ground. Now he’s free… What do you think he’ll do?” — Winston Scott

John Wick: Chapter 2 picks up right where the first film left off, diving headfirst into a world of high-stakes assassinations and stylish revenge with Keanu Reeves back as the grieving, unstoppable hitman. It’s a sequel that doubles down on the balletic action and expands the mythology without losing that raw, personal edge from the original. Directed by Chad Stahelski, it delivers non-stop thrills but occasionally stumbles with its sprawling plot and relentless pace.

John Wick is trying to lay low after avenging his dog’s death and reclaiming his car, but fate—or more specifically, a blood oath called a “marker”—drags him back into the game. An Italian crime lord named Santino D’Antonio cashes in that marker, forcing Wick to assassinate his own sister so Santino can take over the family empire. What starts as a reluctant job spirals into a city-wide manhunt, with Wick racking up bodies across New York and Rome while navigating the Continental Hotel’s strict no-kill rules and the politics of a shadowy assassin network. The story is still simple at its core—do a job, get betrayed, fight your way out—but it peels back more layers of this underworld, introducing gold coins as currency, tailors who outfit killers like runway models, and sommeliers who pair firearms with clients like fine wine.

Keanu Reeves owns the role here, his stoic intensity and physical commitment making every punch and headshot feel earned. He’s not exactly stretching himself as an actor—his deadpan delivery borders on monotone—but in this context, that restraint works, turning Wick into a mythic figure who’s equal parts broken widower and relentless killing machine. The supporting cast adds plenty of flavor: Common shines as Cassian, Santino’s loyal bodyguard and Wick’s equal in a fight, with their subway duel using silenced pistols becoming an instant standout for its mix of tension and dark humor. Ian McShane returns as Winston, the Continental’s suave manager, bringing a dry, almost amused detachment to the chaos, while Ruby Rose makes an impression as Ares, Santino’s mute enforcer whose sign-language threats and sharp physicality speak louder than words. Laurence Fishburne appears as the Bowery King, chewing scenery and hinting at deeper rivalries to come. Not every character is fully fleshed out—Santino himself sometimes veers into cartoonish villain territory—but the ensemble keeps the film lively and fun to watch.

The action is where John Wick: Chapter 2 truly shines, cranking the first film’s gun-fu into something close to operatic. Much of the authenticity in the gunplay choreography stems from Keanu Reeves’ legendary dedication to his craft—he trained extensively with celebrity gun trainer Taran Butler and Taran Tactical Innovations, becoming an expert 3-gun practitioner in the process. Taran Tactical not only provided the custom guns for this film and its subsequent sequels but also helped craft the realistic, fluid shooting sequences that feel like a masterclass in tactical movement. The opening car chase and warehouse brawl set the tone, with Wick dismantling goons using everything from knives to close-quarters takedowns. Later comes the much-teased moment where he turns a humble pencil into a lethally precise weapon. The Rome sequence is a highlight: Wick moves through catacombs and nightclubs like a walking arsenal, turning ancient corridors into a bullet-riddled maze, then facing a relentless wave of assassins amid concert lights and stone arches. The stairwell brawl with Cassian is brutal and almost slapstick in its escalation, as the two tumble down step after step, refusing to quit. A hall-of-mirrors shootout plays with reflection and distortion, turning gunfights into something visually playful as well as deadly. The camera stays steady and clear, letting you appreciate the choreography instead of hiding it behind shaky cam and quick cuts, which makes the violence feel both visceral and strangely elegant.

Visually, the film is a neon-soaked feast, trading the first movie’s moody blues for more varied, vibrant palettes. Cinematography leans into bold colors and strong compositions: the Continental’s warm golds, Rome’s stony greys and rich reds, New York’s cold night streets lit by harsh white and electric signage. The production design sells the assassin world as both stylish and slightly surreal. You get bespoke atelier shops that sell tactical suits lined with experimental ballistic-resistant fabric, underground vaults where every weapon looks museum-ready, and Continental sommeliers who double as gun experts, recommending the best weapons for whatever task is at hand. The score and sound design lean heavily into pulsing electronic beats and percussive hits that sync with the rhythm of gunshots and blows, giving big set pieces a musical, almost dance-like quality.

That said, the film is not without its flaws. At a little over two hours, it sometimes feels like it’s indulging its world-building at the expense of pacing. The explanation of markers, excommunication rules, and the High Table is cool in theory, but the movie occasionally pauses too long to explain its own lore when you’d rather keep the momentum going. Compared to the raw emotional drive of the first film—where a dead dog and stolen car were more than enough to get you fully on Wick’s side—this one’s central motivation feels more mechanical. He’s bound by honor and obligation here, which makes sense for the character, but doesn’t hit with the same gut-level impact. There’s also less room for genuine character development; Wick mostly shifts between “tired” and “angry,” and the supporting cast, as entertaining as they are, tend to orbit him rather than grow in their own right.

Tone-wise, John Wick: Chapter 2 leans even harder into heightened, borderline comic-book absurdity. The idea that there are assassins on every street corner, all answering the same call, is fun but pushes the world toward parody if you think too hard about it. The body count is enormous, the kill shots are almost always headshots, and the film rarely slows down to let the gravity of that register. There are moments of humor—deadpan exchanges, visual gags, Wick’s resigned reactions to yet another betrayal—that keep it from feeling grim, but they’re more like pressure valves than fully integrated wit. If you’re looking for commentary on violence or a deconstruction of the hitman myth, this isn’t that movie. It’s more interested in giving you the cleanest, slickest version of the fantasy and trusting you to go along for the ride.

On representation and subtext, the movie is pretty standard action fare: mostly male, mostly focused on coolness over any deeper exploration of gender, race, or class. Characters like Ares and Gianna D’Antonio hint at more interesting female perspectives within this world, but they’re quickly sidelined or removed from play. The Bowery King’s network suggests a class-conscious angle—homeless people as invisible eyes and ears of the city—but the film doesn’t dwell on it beyond the “secret army in plain sight” trope. None of this ruins the film, but it does keep it from feeling particularly fresh outside of its choreography and design.

Where the movie really succeeds is in firmly establishing John Wick as an ongoing franchise rather than a one-off surprise hit. The ending pushes Wick into even more precarious territory and sets up a larger arc without feeling like pure sequel bait. It expands the playground, raises the stakes, and leaves him in a place where you genuinely want to see what comes next. If the first film was a tightly contained revenge story, John Wick: Chapter 2 is the moment the series decides to become a full-blown saga.

Overall, John Wick: Chapter 2 is a stylish, hyper-violent, and extremely entertaining sequel that leans into its strengths—choreography, world-building, and Keanu Reeves’ physical presence—while showing a few growing pains in pacing and emotional weight. It may not have the purity or surprise factor of the original, but it compensates by embracing a larger, crazier canvas and delivering some of the most memorable action set pieces of the last decade. If you’re on board with the idea of a grief-stricken assassin turning his pain into an art form of meticulously staged carnage, this chapter absolutely delivers.

Weapons used by John Wick throughout the film

  • Glock 34 (TTI Combat Master Package): His go-to sidearm early on, customized by Taran Tactical Innovations (TTI); dual-wielded in the catacombs and against Gianna’s guards in Rome.​​
  • Heckler & Koch P30L (compensator-fitted): Opens the film disarming a henchman; buried post-use along with first-film gear.
  • Kimber Super Carry Custom (reverse two-tone, compensator): Provided by the Bowery King and used chasing Santino.
  • TTI TR-1 Ultralight (AR-15 carbine build): Iconic Rome rifle from the sommelier, with BCM mods, Trijicon scope, and PRI compensator; catacombs massacre shootout.
  • Benelli M4 Super 90 (TTI customized): Sommelier special in Rome; shredded through catacombs enemies.

John Wick Franchise (spinoffs)