Review: The Walking Dead S3E09 “The Suicide King”


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“You came through like always.” — Hershel Green

[some spoilers within]

It’s been months of waiting since the exciting mid-season finale of The Walking Dead‘s third season. This season has been quite a revelation in that it put some of the lost faith fans of the show had after the very uneven 2nd season under the split caretakers of Frank Darabont (fired after the first half of season 2) and Glen Mazzara (took over after Darabont’s departure). Under Mazzara’s guidance as the show’s showrunner the show has done a great job at fixing some of the major issues the show had been criticized about throughout season 2.

Season 3 has been faster-paced and didn’t rely too much on the use of exposition info-dumps to explain what was going on in the show. The action during the first half of season 3 wasn’t just for the thrill that fans wanted more of, but also allowed the show to show rather than tell the episodes. This was something that had been a major problem under Darabont’s guidance. Mazzara realized the problems and did some major course-correcting on the show’s narrative that even major detractors of the series had to concede that the show had breathed new life to what had become something that stagnated.

The Walking Dead broke for it’s mid-season winter hiatus with the excellent “Made to Suffer” episode. With two months of waiting to go through some things occurred behind-the-scenes on the show that could affect the series going forward with the second half of season 3 and the show’s future, in general. First, AMC announced that a fourth season of the show was being greenlit (worst kept secret), but the second news was more of a downer as the network announced that showrunner Glen Mazzara was leaving the show. Rumors as to why he was leaving has been flying since the announcement with creative differences between Mazzara and the show’s executive producer and comic book creator Robert Kirkman. We may never know the full details on what occurred behind-the-scenes, but it looks like The Walking Dead as a series may go through another course-correction that may help of hurt the show. Time will tell and hopefully incoming showrunner Scott Gimple (also one of the series’ veteran writers) will keep the show going on the positive end of the ledger.

“The Suicide Kings” marks the second half of season 3 and we pick up pretty much where the mid-season left-off with the Governor pitting the Dixon brothers against each other to appease the Woodbury mob who has just been violently woken up from their “idyllic” existence inside the walls of the town. The scene itself was milked for tension as we’re not sure (once the deathmatch began) whether Merle was actually going to kill Daryl in order to prove his loyalty to the Governor. Fortunately, this doesn’t last too long as the two brothers soon fight back-to-back against the Woodbury guards leading shackled walkers towards them. But it was the timely intervention of Team Rick and his well-trained “commandos” who finally broke the Dixon brothers out of the precarious situation and also shatter whatever illusion of safety the Woodbury residents had been holding onto even after the initial raid by Team Rick.

The  bulk of the episode showed the two opposing groups having to deal with the effects of the raid and rescue by Rick’s group against the Governor and the town of Woodbury.

For a cold opening this one is pretty up there in setting the tone for a show’s return. We see how much Rick values Daryl as a member of his group that he would be willing to return to a place that hates him right now in order to rescue his right-hand man. It also helped showed how much the events that took place prior to this episode was affecting the Governor. With tear gas spreading and chaos reigning he calmly walks through it all with no care as to the safety of the people he declared himself as their protector or even as to his own safety. We see in these early moments a man who has lost everything he has cared about and just want blood from those he blames for his loss. The Governor during the rest of the episode looks to be setting himself up for a war and one he intends to win. He’s not out to rule over a grateful flock. In fact, he seems relieved to not having to pretend to be a benevolent leader anymore.

Rick, on the other hand, continues to crack under the weight of leadership. His decision concerning the Dixon brothers has begun to cause dissension amongst his own people not to mention that whatever psychological toll the death of Lori during the first half of the season really has gone away but has gotten worst. Andrew Lincoln’s performance as he becomes unhinged at the end of the episode was quite telling as it helps the viewers look at him less and less as a badass leader, but one with concern that he might be as big a danger to the group as the Governor. Even his own son Carl looks to be setting himself as a better leader of the group than his own father. Carl still mourns and worries about what he had to do to Lori, but at the same time we can see that he’s able to move on from such a traumatic event to help protect the group.

Will Carl be able to go against Rick when the time comes and a decision has to be made as to who should lead the group? We shall see if the writers will explore this aspect of the father-son dynamic as the season rolls onto it’s season finale.

As for the rest of the cast we get to know a bit more of Tyrese and his people. One, Tyrese seems like a genuinely good person just looking for a safe place for his sister Sasha and the rest of what had been a group of 25 people. Two, we learn that Allen and his son Ben of Team Tyrese are setting themselves up for a rude awakening if they think Carl and Carol will be easy to overpower for their guns thus take over the prison for themselves. If these two only knew what Carl has had to do since the end of season 2 they’d be backing away in fear of the original Lil’ Asskicker.

There’s also the interesting subplot developing between Glenn and Maggie. The two lovebirds look to be going through a personal crisis since their escape from Woodbury and the attentions of the Governor. Where Maggie seems to be holding up quite well considering the near-rape she had to go through with the Governor, Glenn on the other hand looks to be playing up the role of the furious significant other who wants revenge on the Governor and Woodbury for what they put his lover through. Maggie, as we can see from her reaction to Glenn’s behavior throughout the episode is none too grateful for being treated like she’s helpless. It looks like there’s some interesting times in store for the show’s resident couple.

“The Suicide Kings” is an apt title for tonight’s episode as we see the opposing kings of the show looking like they’re heading down a path of suicide to punish those they think has caused them heartache and loss but also to finally end the suffering they’re going through. The Governor wants war while Rick just wants and end to everything as a way to get away from the demons and heartache he’s currently going through this season. Time to see which king will finally get their wish by season’s end.

Notes

  • Tonight’s episode was written by series regular Evan Reilly and directed by newcomer Lesli Linka Glatter.
  • While he comes off as quite the mad scientist during the early episode of the season it looks like Milton (played by Dallas Roberts) doesn’t seem to be quite sure of the Governor as a leader to follow especially during the “fight club” sequence in the beginning of the episode.
  • Nice to see Merle being Merle (funny and great performance by Michael Rooker) by rewarding Rick and his group rescuing him from Woodbury by mouthing off. Seeing Rick pistolwhip Merle then seeing the look of silent thanks from Daryl was a great moment. Daryl may be sticking with Merle because of their shared blood, but Daryl understands how much more of a big brother Rick has been to him. This makes his reluctant choice to side with Merle in the end to be so bittersweet. Daryl knows his true place is with Rick, but blood calls much stronger.
  • Glenn, Glenn, Glenn….why are you being such a dumbass. Just goes to show that when it comes to man trying to stand up for their woman (or man) sometimes they let their balls do the thinking instead of their brain.
  • When it looked like Carol was about to revert back to being useless, catatonic Carol when she found out about Daryl’s decision to leave the group she surprised me (and probably many) by taking things in stride after having a cry over the initial news. I do hope that the season continues to explore the unique relationship and bond which seem to have grown between Carol and fan-favorite Daryl Dixon.
  • Chandler Riggs continues to improve as an actor this season though at times hints pop up just how much of a newbie he is to the craft. Yet, when it comes to being the silent, badass type he does seem to pull off the type well.
  • When Rick was holding baby Judith in his arms once he got back to the prison there was a moment, just moment, when the look on his face made it seem like he didn’t like what he was seeing when looking down at her and wanted to bash her wee baby head against the wall. Maybe he thought he saw some Shane in her or maybe he thought it would be better off if she never grew up in a world as uncaring and horrific as the world this show has created.
  • Andrea is a character that seems like the writers continually on the cusp of finding the role for, but always comes off as unforgivably stupid or just irritatingly cocksure of herself despite always making the worst decisions each and every time she’s confronted by hard choices. Maybe it’s not the character but the actor Laurie Holden’s performance that’s hampering what should’ve been one of the show’s bedrock, badass characters. Instead, it looks like she’s just a character that’s now on borrowed time with the show’s writers just looking to find a way to give her the proper exit.
  • Rick, my man, looks to be unraveling before our eyes, not to mention in front of the rest of the group, with his hallucination of what could only be Lori’s ghost in the end of the episode as he’s contemplating the decision to whether let Tyrese and his people stay or leave.
  • Zombie Kill Count of tonight’s episode: 13 seen (possibly 8 more off-screen)

Past Season 3 Episode Review

  1. Episode 1: “Seed”
  2. Episode 2: “Sick”
  3. Episode 3: “Walk With Me”
  4. Episode 4: “Killer Within”
  5. Episode 5: “Say the Word”
  6. Episode 6: “Hounded”
  7. Episode 7: “When the Dead Come Knocking”
  8. Episode 8: Made to Suffer

Review: The Walking Dead S3E08 “Made to Suffer”


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“I’m afraid of terrorists who want what we have.” — Philip “The Governor” Blake

[spoilers within]

We’ve finally reached the mid-season finale of season 3 of The Walking Dead. It’s one that changes the dynamics on both groups we’ve come to know through this season’s first half. The season has been a tale of two cities. We have the one with the imposing prison where Rick and his people have chosen to use as their safe haven though losing a couple of their own in the process of doing so. On the other side is the almost-idyllic town of Woodbury where it’s leader in the Governor plots to keep his charges safe but also unaware of what truly transpires before his charming smile. It’s not just about the differences between the two groups of survivors but between the men who lead them.

“Made to Suffer” begins with a new group of survivors in a forest being attacked by a number of zombies. It’s a small group of five and we learn quickly enough the name of the group’s leader. It’s a name that’s been speculated on since the start of the show over two year ago. There were rumors that the writers had decided that the character might not ever make it to the show since it was already starting to bulge around the edges with some many names both main and supporting. While the secret about this character (who was an integral part of the comic book for almost five years) appearing on the show was revealed a couple weeks ago tonight saw the first appearance of Tyreese to the merry band of survivors.

The introduction of Tyreese should make for an interesting second half to this season as we get another Alpha Male to compete for the leadership role on the show that already has Rick and the Governor. For the moment Tyreese and his small group of survivors must contend with a much more resourceful leader-in-training in Carl who has been left behind to protect the other half of the group in the prison while Rick and his group went onto Woodbury.

Tonight’s episode was all about the confrontation between Prison vs Woodbury that’s been building up all throughout this first half of the third season. The fact that the writers made this confrontation not last through most of the third season is another sign that this season is more about keeping the story on the move instead of stopping to contemplate on the nature of the new world and its affect on those left behind. This narrative style of less is more has done wonders in making the show regain the tension that was built during the truncated first season, but was almost wasted in the sophomore effort.

With the Rick group sneaking into Woodbury to rescue Maggie and Glenn we get to finally see how the two competing groups would stack up when put up against each other. To say that Rick and his people look to be the better survivors would be an understatement. As we’ve learned throughout this first half of season 3 Rick has honed his band of survivors into an efficient group of killing machines. They move in precise, military-like manner to the point that even the Governor could see it and knew they were outclassed despite his group’s numerical superiority. It’s a testament to the hardship Rick and his people had to go through during the months between season 2 and 3 out in the wilderness in a day-to-day survival mode. It’s made his group hardened veterans with no weak links. On the other hand, the Governor has kept such a tight grip on power and information flow with the survivors in Woodbury that most were ill-equipped to deal with any attack of sufficient force.

One cannot say that Rick’s own methods were better than the Governor’s but the difference between the two seem to be that where the former sheriff’s deputy acted like a dictator in his own way he also kept everyone in the loop with what he wanted to do. The same couldn’t be said about the Governor who seemed to keep most everyone except for a handful of confederates at arm’s length. Even one of his most trusted lieutenant’s in Merle he didn’t fully trust. This differences between these two leaders meant a successful, albeit a costly one, rescue operation by episode’s end.

By the end of the episode we also find out that things might not be right with Rick mentally as we were led to believe after his bout with the prison telephone. The weight of leadership looks to be creating strains on Rick that could prove detrimental to the survival of those he cares about as we await the season’s return in a couple months. We also learn that the Governor doesn’t stand betrayal too easily as we see his reaction to the return of Michonne and the aftermath of that return. Both leaders are now set to suffer the consequences of their two groups meeting up. Rick losing two of his people (though as we see at the cliffhanger ending to the episode that there’s still hope for a fan favorite to survive) and the Governor losing whatever grip on humanity he might have had with the true death to his zombie daughter Penny.

This mid-season finale has been everything the season has been remaking the show to be. It’s been fast, thrilling and bare bones. We still don’t know too much about some of the side characters on the show, but we get glimpses to their changes through actions rather than long-winded expository scenes that weighted down the second season. Tonight’s episode shed a light on characters and their motivations and most of it through dialogue-free sequences. Even the speech made by the Governor in the end showed a lot about this man’s personality and done so without making it sound like it was for the audiences benefit and not to move the story forward.

It’s going to be a long two month wait, but as we’ve seen with the show’s fans even during a maddening and frustrating season 2 it’s a fan-base that will come back and come back hungry for more of The Walking Dead. The question now is whether this prison vs Woodbury story arc will finish this second half of the season or will we continue to see the prison as a setting for the show beyond season 3.

Notes

  • Tonight’s episode was directed by series regular Billy Gierhart and written by series producer and creator of the comic book, Robert Kirkman.
  • Welcome Tyreese and his ever-present claw-hammer.
  • A name from the comics but used on a throwaway character (same as the comic) appear in the cold opening: Donna.
  • Now we have an idea why the prison doesn’t seem to be running out of zombies even after the initial clear out by Rick and his people then after Rick’s Killpocalypse rampage during episode 5.
  • Glenn definitely is made of sterner stuff this season and has a MacGuyver streak in him by creating makeshft shivs out of a zombies splintered forearm bones.
  • Axel is still an unknown factor on the show despite helping Rick and his group earlier in the season, but his interaction with both Beth and Carol was both creepy and hilarious.
  • Carl doesn’t like Axel making the moves on his woman.
  • Nice move by Mazzara and the producers to bring back Jon Bernthal to make a brief, but important cameo, in tonight’s episode as Shane.
  • Despite being outnumbered it’s really interesting to note how much more dangerous Rick’s group when compared to the Governor and his Woodbury Bunch. Even the Governor admits that his people are survivors and not military who he thinks Rick and his people are.
  • Carl is becoming more and more like Rick: Taking charge though he doesn’t seem to want to and looking at the world through a pragmatist’s eyes.
  • Even Tyreese can see that Carl is more man than boy now. Carl has improved and gotten a major reset this season while another character like Andrea just continues to stump the writers.
  • Fight between Michonne and the Governor was even better than the one between Rick and Shane from season 2 and that’s saying something considering those two’s fight was one brutal of a fight.
  • We end the episode with a side profile view of the Governor’s face that’s literally a cover artwork from the comic book.
  • Zombie Kill Count of tonight’s episode: 12.

Past Season 3 Episode Review

  1. Episode 1: “Seed”
  2. Episode 2: “Sick”
  3. Episode 3: “Walk With Me”
  4. Episode 4: “Killer Within”
  5. Episode 5: “Say the Word”
  6. Episode 6: “Hounded”
  7. Episode 7: “When the Dead Come Knocking”

Review: The Walking Dead S3E07 “When the Dead Come Knocking”


“I’ll call the cops!” — unnamed hermit

[some spoilers within]

We’re getting close to the halfway point of season 3 of the Walking Dead. It’s been a season of many surprises and most of it coming from what looks like a soft reset by the show’s newest showrunner Glen Mazzara. He and his writers seem to be on a mission to fix the myriad of problems and issues the show ended up showing during it’s first full-length season with it’s second one. We don’t get as many prolonged quiet and slow moments that sucked any sort of momentum the show’s episodes would gather. We’ve also seen episodes this season that seemed much tighter in a narrative sense. No more dangling subplots that would stretch over several episodes. There was a concern that the fate of Carol would remained unanswered after the game-changer fourth episode of the season, but the writers didn’t stretch out the mystery as we saw it answered during last week’s episode.

Last week we saw a moment in the show that somewhat mirrors the original comic book source as Merle was able to take both Glenn and Maggie hostage and back to Woodbury. Something similar happens in the comic book, but other than Glen being the common participant in both iterations the show’s writer continue to mine the original source but do so in their own way and giving the moment more of an emotional impact moving forward than the original ever had. So, we find two of Rick’s group in dire straits while finding a surprise newcomer just outside the prison fence.

Tonight’s episode, “When the Dead Come Knocking”, and it marks the show’s penultimate entry this season before the mid-season finale that looks to pit the season’s two groups of survivors against each other. While we don’t actually see the two groups finally confront each other we get a lot of pieces being moved across the show’s board that the mid-season finale should be quite an apocalyptic event.

We do get a lot of Michonne finally doing more than glower at everyone around her and get hints at some personal issues that might be something leftover from before the zombie apocalypse. Her reaction to Rick grabbing her arm spoke volumes and why she was so intent to keeping Andrea with her. Her distrust of men could mean many things, but the fact that she’s willing to help Rick get his people back from the Governor speaks volume to Rick as a leader. Where the Governor charmed and cajoled and promised Michonne that she was free to go the same didn’t happen with Rick. He was literally quite the opposite. He bullied, demanded and promised her nothing but confinement until her motives could be better ascertained. While she might not be trust Rick right now it looks like Michonne prefers his no-BS way of doing things to the disingenuous one by the Governor.

It’s the difference between how Rick deals with strangers and how the Governor does things when in the same situation that tonight’s episode focuses on. While Rick has become hardened by his time in this new world of zombies since awakening from his coma he still seems to retain a semblance of the humanity that he’s been trying to leave behind in an attempt to keep his people alive. We’ve seen Rick do some unforgivable things this season, but we still hope that he doesn’t go full-on Col. Kurtz. It’s Rick’s attempts to balance cold-hearted pragmatism with his sense of right and wrong idealism that has made this character much more complex than it’s comic book counterpart.

On the other side we have the Governor who continues to pull the wool over Andrea’s eyes who still fails to see that the haven she has decided to stay in is quite rotten to the core and it all starts with it’s “benevolent” leader. We see less and less of his charming side and more of the sociopath he’s turning out to be. Tonight helps cements the idea that the Governor never came back from whatever abyss he went through in the beginning of the zombie apocalypse. He has stayed there in the justification that what he does he does so for the greater good of everyone. Yet, we see how even his inner circle of fighters and muscle fear him. It doesn’t help that the Governor was more than willing to use the prospect of rape to get what he wants.

So, we have this season’s two leaders on a trajectory, especially after tonight’s episode, to finally meet. On one side we have Rick who has gone through his own brand of hell on earth and seem to have come out the other side just as resolute, but still with some compassion to keep his humanity intact. On the other is the Governor who looks like Rick’s opposite mirror image. A man willing to do the worst and beyond if it means he keeps what he thinks is his.

There was some decent moments in tonight’s episode and most of it involved Glenn and Maggie as we saw just how far the two were willing to go to keep the information the Governor wants from him. It took an entire episode of the two lovebirds (and by now, especially after tonight we should finally realize the survivors really do love each other) to finally crack and it’s interesting to see who it was of the two who finally spilled the beans and for the reason why they finally broke. It was some fine work by both Steven Yeun (who got his  Hulk out moment as he goes one-on-one with a zombie while tied down) and Lauren Cohan (who also had to go through some major indignities that made tonight’s episode very difficult to watch). Even David Morrissey shined with his performance tonight as the Governor even if it meant watching him attempt some very awful things to his two new “guests”.

“When the Dead Come Knocking” is quite an apt title as the episode ends on a cliffhanger note with Rick, Michonne, Daryl and Oscar arriving outside the walls of Woodbury. The title could mean their arrival means more zombies will be following them to cause havoc on both sides. Or it could mean that death has come in the form of Rick’s group and it’s finally come for the Governor and his people. Either way one looks at it the mid-season episode next week look to be epic and a bloodbath waiting to happen.

Notes

  • Tonight’s episode was directed and written by two newcomers to the series with Dan Sackheim and Frank Rezulli respectively.
  • Things are not going to be looking good for our erstwhile hero Glenn Rhee. His character has definitely grown some since his appearance way back in Season 1. The tough times he and the rest of the group has had to live through looks to have toughen him up some.
  • Michael Rooker continues to be quite a surprise this season. He might have dialed back some of his redneck, racist histrionics from season 1 but he still gives off that same aura but a bit more wilier.
  • Love how Daryl has become Carl’s big brother this season. Makes one wonder what those two went through together in the time between season 2 and this season.
  • While still not the best child actor the scene between Chandler Riggs and Andrew Lincoln was a nice poignant moment between father and son concerning Lori and Lil’ Asskicker aka Judith.
  • Andrea makes an appearance several times tonight and each and every time the air seems to get sucked out of the room and the episode slows down. Even the potential that is Milton in these scenes seem to be lessened because of her in the same scenes.
  • Glenn just went all straight warrior on that zombie. He may not be the biggest in the group but he sure can fight.
  • As I thought it would be it looks like Maggie’s role in being a prisoner in Woodbury takes the place of another character’s in the same situation in the comics.
  • With all the zombie killing and the deaths of characters in this show’s three seasons the scene between Maggie and the Governor might have been the hardest to watch.
  • Interesting how nonchalant Rick and his people have become when its just a lone zombie bearing down on them.
  • Oscar looks to be fitting in well as T-Dog’s replacement in the group. Though I love his reaction when he realized what Rick, Daryl and Michonne were going to do with the unnamed LaMOE (Last Man On Earth) whose cabin they group escaped a big group of zombies to.
  • I this episode might have been the very first time we saw the zombies swarm and devour a body (outside of poor Secretariat in the pilot episode) in full daylight. The gore on the show whenever someone gets eaten seems to always occur in low light or night time.
  • Funniest moment in tonight’s episode: man being devoured by a horde of zombies then the show cuts to a KFC commercial.
  • If people think the relationship between Glenn and Maggie is one of convenience should have it changed after tonight’s episode.
  • For all his charms and good looks it looks like the Governor might have just earned himself the undying hatred of many of the show’s fans with tonight’s episode as we see more and more of his sociopathic tendencies.
  • Despite Daryl having become Rick’s right-hand man through it all it will be interesting to see which side he will pick when he finally meets up with Merle again next episode. As the saying goes, “Blood is blood.”
  • Zombie Kill Count of tonight’s episode: 17.

Past Season 3 Episode Review

  1. Episode 1: “Seed”
  2. Episode 2: “Sick”
  3. Episode 3: “Walk With Me”
  4. Episode 4: “Killer Within”
  5. Episode 5: “Say the Word”
  6. Episode 6: “Hounded”

Review: The Walking Dead S3E06 “Hounded”


“Eat. Drink. Be Merry. Tomorrow we die.” — Phillip “The Governor” Blake

We’re now over a third of the way throughseason 3 of The Walking Dead. The season began in such a fast pace that it almost as if the writers were trying to exorcise the demons of the very deliberate and pastorial season 2. The question that now arose was whether the writers will be able to keep the fast pace going through most of the season. There was bound to be some slow spots through the 16-episode run for this season, but the series seems to have avoided it, so far.

“Hounded” marks the sixth episode this season. Last week’s episode was a break from the action and this break continues with tonight’s episode. We get a pre-credits opening of Merle leading a small group of Woodbury tough guys on a hunt to find newcomer and resident badass Michonne. It would seem her suspicions about the Governor and the “idyllic” Woodbury was right on the nose. Before we can say “look it’s Evil Glenn” the Merle quartet was suddenly down two men, but Michonne gets winged by a Merle shot for her troubles.

After the intro credits we find ourselves back in the prison with Rick as he’s speaking to the voice on the phone which ended last week’s episode in a cliffhanger. Everything Rick ever wanted since the first season he hears from the female voice on the phone. A haven that’s safe from zombies, raiders and internal struggles. It’s a call from paradise that Rick has wanted for his family since he reunited with them midway through season 1.

The episode concentrates on these two paralleling storylines with some visits back in Woodbury to see how Andrea continues to fall under the Governor’s spell and just reminding everyone why she’s now the most hated character on the show now that Lori has exited. It’s these Andrea scenes that seem to slow tonight’s episode even more than it already has. It doesn’t help that the writers haven’t been able to find a way to course-correct the character after two season’s worth of a bungled job. Maybe it’s a character that’s broken beyond fixing or the actress portraying her (Laurie Holden) who always comes off in every scene as being too cocky for her own good. There’s still time to get this character turned around, but with Mazzara and company already making good on correcting the show’s past season mistakes both in it’s storytelling and in underused and underdeveloped character I don’t see much hope that Andrea will survive the season (plus she seems to be the last of the original Darabont veteran troupe hired for the show initially).

We find that the hounding of Michonne by Merle mirrors the hounding of Rick by those on the other side of the phone. While the former was one storyline that was a literal hounding the latter was a psychological one as Rick realizes that those he has been speaking to were not as he thought they were. We see Rick finally have the proper breakdown into grief at Lori’s death that the previous episode didn’t even attempt to do. We hear him confess his regret for not being able to keep his family safe and finally admitting that he still loved his wife and would do anything to get her back to tell her that.

It’s a lot to process and the episode suffered because of it. The scenes back in Woodbury did nothing other than make Andrea look even worst as she finally succumbs to the Governor’s charms. It’s this inconsistency in her character that has made her such a frustrating character to believe in. One moment she’s regretting not listening to Michonne then the next moment she’s in with the Governor. These scenes took away from the two storylines that dominated tonight’s episode. With just those two the episode was already stretched thin as it was.

So, tonight’s episode might have been a lot of set-up for what looks to be the long-awaited confrontation between Team Rick and Team Governor, but it also looks like it’s the third season’s first truly weak episode. We don’t learn anything new about any of the character old and new. We do get reminded that some of the show’s past mistakes still linger and keeps it from really taking off. So, the question about whether the writers will be able to keep season 3’s pace of quality tv has been answered. It’s just one episode but it highlighted just how much improvement the show still has to go. Fortunately, we’re not getting a sense that the writers intend to keep subplots from dragging along (the Sophia and Greene Farm being great examples of pacing killers). Now it’s time to see if the Mazzara Crew can get back on track with the final two episode of the season before it goes on a winter break.

Notes

  • Tonight’s episode was directed by series newcomer Dan Attias and written by series regular Scott M. Gimple.
  • Evil Glenn, we hardly knew you and now you’re gone.
  • Andrea just will continue to be the new target of hate for fans of the show. She just seems to always have smug look on her face even when she has no reason to be smug about.
  • Her skill in killing the zombie outside the wall did show that she’s probably one of the better killers in Woodbury outside of Merle and the Governor himself.
  • Hershel looks to be taking over as the voice of conscience for Rick. He looks to be taking on the role in the show that was originally taken by our dear departed Dale Horvath.
  • Rick must’ve really gone on a major killpocalypse in the prison in the previous episode if things were clear enough for Hershel to limp his way through safely.
  • Merle builds the kid’s courage up and just as easily takes it away with a bullet.
  • The Maggie and Glenn duo continue to be a very cute thing in a show that’s very lacking in the cute department.
  • Maggie continues to be this show’s version of the comic book Andrea which means she’s the team’s female badass until Michonne comes along.
  • Interesting how the show continues to deviate from the comic book’s narrative but still manages to create new scenes reminiscent of what was on that path not taken.
  • Nice how Glenn stays consistent with how he treats outsiders after mentioning in last week’s episode that the group should be very wary of anyone that’s not part of the group.
  • It seems like the show is setting things up to have a Dixon Brother showdown.
  • Nice to see the writers making sure that subplots introduced this season that has a chance to slow things down considerably get some sort of resolution: missing Carol and mysterious phone call.
  • Not many zombie kills this week, but the magicians over at KNB EFX still managed to make what kills there were memorable: zombie stomach sliced open and out slides out the goods.
  • Zombie Kill Count of tonight’s episode: 5

Past Season 3 Episode Review

  1. Episode 1: “Seed”
  2. Episode 2: “Sick”
  3. Episode 3: “Walk With Me”
  4. Episode 4: “Killer Within”
  5. Episode 5: “Say the Word”

Review: The Walking Dead S3E05 “Say the Word”


 

“People need entertainment.” — Phillip “The Governor” Blake

Wow has been the most heard, read and seen word regarding last week’s episode of The Walking Dead. While “Killer Within” had some flaws the episode overall continued season 3’s streak of quality tv since the season premiere. Gone, but still not forgotten, were the long philosophical debates about humanity and civilization in the face of overwhelming horror. In its place has been what fans and critics had been waiting for. A show that really showed the dangers and dog eat dog world of a zombie apocalypse.

It’s always been a criticism that the show had unlimited potential to explore just how people would react and be changed (or not) in a world overrun by the living dead. The show this season still asks those questions, but lets the behavior of the characters and the situation they’re in speak for themselves. This season has minimized extended expositional scenes while improving on the show’s pacing. The change in the show’s pace has been the highlight of the season as the show just continues to propel forward at breakneck speed though there’s now fear that new showrunner Mazzara and his writers might not be able to sustain such a pace with still 12 episodes left in the season. Sooner or later the show might have to slow down if just to give fans a breather.

Things don’t seem to look like they’ll be slowing down anytime soon as we find Rick unable to cope with his wife’s death and knowing it was his son, Carl, who had to make sure Lori didn’t come back. It’s not a good place we see Rick go into both literally and figuratively as he takes his trusty hatchet and enters the prison to take out his grief on whatever zombies might be still left inside. The refuge the prison was suppose to be for him and his people haven’t turned out to b safe. With two of the group’s people gone and a third missing it falls on Rick’s right-hand man in Daryl to take charge of the situation to make sure they don’t lose anyone else.

Over at Woodsbury we find Michonne finding more and more hints that the town and the Governor are not what they seem. It doesn’t help that the episode’s opening sequence has the unquestioned leader of the town keeping what looks like his undead daughter as if she’s still alive and he can’t let her go. We’re getting a sense of the insanity lurking behind the charismatic facade the Governor puts up in front of his people yet the episode also subtly brings up the question whether the people in Woodsbury even care if their leader is batshit insane as long as they’re kept safe. The scene close to the end of the episode inside the town as the Governor provides entertainment for his people shows just how much a scared population will tolerate as long as they’re kept safe.

Even though we don’t hear one word uttered by Rick in tonight’s episode (ironic considering the episode’s title) we’re able to get a glimpse into the path Rick is treading right now. People have been wondering whether Rick will turn out to be just like the Governor. Become a leader who will abandon whatever humanity and moral principles he has left to keep his people safe. Tonight we’re close to seeing just how much Rick has gone through to try and keep his family safe yet the realization that his best (which at times means doing the worst things) was not good enough. He’s snapped and his trip inside the prison was very Kurtz-like. He’s now entered the proverbial abyss and the audience gets to see Rick prowling those dark hallways in an attempt to exorcise the demons he’s now been saddled with.

While tonight’s episode lacked some of the heavy action we’ve seen from this season, so far, it more than made it up casting a light on the mental state of the show’s two leaders. The episode ends with the two leaders now seen in better light. The Governor looks to have already gone through what Rick is going through now and come out on the other side not just amoral but with a functioning insanity that allows him to keep control of his town and it’s people. Rick looks to still be on that path that could turn him into something like the Governor. Time and the rest of the season will tell whether Rick can come out of the other side of his grief-induced insanity devoid of any humanity or finding himself back out of the wilderness and into the light, so to speak.

NOTES

  • I understand AMC wants to make money off the show especially since it looks like they’ve upped the show’s budget (two locations and all), but the channel is close to the tipping point (if they haven’t already gone past it) of having way too many commercials.
  • Tonight’s episode has Greg Nicotero back in the director’s chair with Angela Kang writing.
  • The cold opening of the episode could easily have been a flashback to better times until Andrea showed up. With Lori gone it looks like Andrea will now have to bear the brunt of most-hated character on the show.
  • Enter the Governor’s young daughter. Things really are not fine in Woodsbury or with the Governor.
  • Great to see how Daryl was able to take charge of the group for the sake of the baby when he noticed Rick was still not in his right mind. In the past two seasons this situation could easily have extended for far too long as people tried to decide what to do.
  • Rick is on a killtacular killing spree and who can blame the guy.
  • Andrea has definitely tasted the Governor’s kool-aid while Michonne just wants her sword back and out of what she suspects and believes is one fucked up situation.
  • Scene with the Governor’s notebook had a nice touch a la The Shining.
  • Michonne looked like she needed a cigarette after that little exercise in the yard.
  • Nice quite moment between Maggie’s men.
  • One could almost sense how Andrea is pretty much working on Michonne’s last good nerve and doesn’t even know it.
  • Rick looks to be in a very bad place, but he seems to be clearing things out in the hallways quite nicely.
  • Mazzara must’ve made his writers watch Day of the Dead because we get another homage to that classic Romero with the wrangling scene.
  • Daryl Dixon: Badass Nanny on top of everything else.
  • Lori’s body seem to have disappeared. Whether it’s in the stomach of the zombie in the room Rick comes across or is now walking in the prison is the question.
  • The Governor must be a student of history because he knows exactly what the mob wants and it’s games.
  • Andrea always seem to have the bad habit of realizing things too late.
  • The telephone (something fans of the comics will know well) makes its appearance sooner than expected but after seeing what Rick goes through in lately it’s understandable.
  • Zombie Kill Count of tonight’s episode: 12.

Review: The Walking Dead S3E04 “Killer Within”


“No more kids stuff. People are gonna die. I’m gonna die. Mom. There’s no way you can ever be ready for it.” — Rick Grimes

[spoilers within]

This third season of The Walking Dead has been hitting 3 for 3 when it came to quality episodes. The surprising part is that the season is three episodes in. Last week we had an episode where Rick and the prison group never appeared. It was a well-done introduction for the new characters that will have a major impact on the series. With tonight’s episode, aptly named “Killer Within”, we return to Rick and the prison as they start to settle in their new safe haven (as safe as any place can be in a zombie apocalyptic world).

Tonight’s episode begins with a mysterious individual who seems to be up to no good within the confines of the prison fences. We see this person (all we see is that he’s dressed like a prisoner) using the carcass of a deer (or was it a wolf) t lure zombies into the prison and also taking an axe to the chains and lock that kept the gate secured. It’s an ominous beginning to an episode that would see a major reshuffling of the show’s cast of characters. To say that tonight’s episode was shocking would be an understatement. It was full of what fans and critics had been saying last season lacked. It had action pretty much through half the episode’s running time not to mention even the quieter scenes in the beginning of the prison segment and back at Woodbury led to something instead of just filling up airtime.

The mystery of the  “killer within” of the episode’s title was kept a secret until pretty much close to the end of the episode. It was quite surprising to finally find out who it was who had opened up the gates to the prison and turned on the prison alarm which was ringing the dinner bell to zombies within the prison and those still outside the fences. There’s some leaps of logic that someone watching tonight’s episode would need to get past as to how this “killer” was able to survive so long since episode two without being noticed, but the positives of tonight’s episode outweighed any failures in logic that one noticed.

With tonight’s episode we got to see how much Rick and Carl has changed since the end of the second season and this season. What exactly happened to the group during the 7-8 months they had been out in the Georgia wilds trying to survive day-to-day until they happened upon the prison. The writers have been very silent about whether there would be some flashback sequences that showed how the group survived the Fall and Winter. All we’ve seen this season was how those months out in the wilds had turned the group into a well-oiled survival machine that had one leader and everyone with a role they’d accepted and played. The fact that the group suffered no casualties during the time-off between season 2 and the start of season 3 showed that maybe being on the move was the best thing. They’ve just moved into the prison and started cleaning the place up and now two (maybe three) of their group has died.

One of the things which stood out the most with tonight’s episode is how much Carl has come to be just like his father this season. Last season, Carl had become a joke to the audience with is penchant to avoid his adult handlers and go off running into danger. His behavior and actions even led to the group losing one of their own late in season 2. Carl before this season was almost as if the writers had no idea how to write up a child character in a zombie apocalyptic world. One moment Carl was this helpless and naive child then the next he would act and talk tough like Rick or Shane. Both sides of Carl last season didn’t ring true, but we saw hints of changes to the character in the last two episodes. We see the result of the change in the show’s leadership and mission statement for season 3. Chandler Riggs has improved as an actor which goes to show that good writing will bring out the best in even the least experienced performer. While we find out who the killer within was the episode’s title could easily mean the arrival of a harder Carl who could be on the dark path to turning out to be a killer.

As for Rick, we see another instance where he seems to have left his idealism behind and accepted the fact that ruthless pragmatism was the new golden rule of this zombie apocalyptic world. He looks at strangers not with an open-mind or whether these new people would become helpful members of his group. No, Rick has taken an insular view of the world. If you’re not part of his group then you’re a danger waiting to happen whether that suspicion has credence or not. This mindset has kept his group alive since they left the farm after season 2 but it has also made him harder, colder and more ruthless to those in the outside looking in and, more importantly, even to some within his group.

Will tonight’s events finally become the final straw that breks Rick both emotionally and mentally or will it galvanize him even more to protecting his own and damn to everyone else. This Ricktatorship has suffered it’s first casualties and it should open up a whole new world of storylines moving forward. Idealistic Rick became a frustrating character to root for in the second season, but there’s also the danger of a despot Rick this season becoming too much on the other side of the personality spectrum. It will be up to Mazzara and his talented group of writers to balance Rick as a character where he still has some sense of the white hat sheriff’s deputy, but at the same time also knowing that he cannot let that very idealism endanger him and his people.

As an audience we’ve come to expect a season to spread out how much action and tense moments a drama series has the length of a season, but the writers of this series seem to be making up for all the “go nowhere” episodes of season two with a vengeance. I’ve been saying since the beginning of this season that we’re finally seeing the series’ take on the narrative style of it’s newest showrunner in Glen Mazzara who came up writing some of the best episodes of the FX cop drama The Shield over seven seasons. He and his writers seem to understandthat in a world as savage and cruel as the one in The Walking Dead having episodes where nothing happens outside of character debating and philosophizing about the nature of civilization and humanity wouldn’t make for very dramatic tv. the question that comes up now is whether the show will be able to sustain this streak of very good episodes over the length of season three.

NOTES

  • Tonight’s episode was directed by Guy Ferland and written by series newcomer Sang Kyu Kim.
  • Some levity involving Glenn and Maggie didn’t last the episode which looks to be the most nihilistic of the series to date.
  • Michonne may not be as chatty as Andrea this season, but she’s made her words count when she has spoken. Also very observant of not just her surroundings but her situation.
  • We come across a situation regarding strangers and their fate. Last season the group, especially Rick, would’ve debated all episode long and maybe into the next one about how to deal with the strangers. Another sign that this season has become a sort of reset for the series with Rick (with some help from Daryl) deciding not to change the agreement he has with the surviving prisoners.
  • Look between Rick and Lori before all hell broke loose looked like things may be thawing between the two.
  • Good to see the writers not making Hershel go through a bout of self-pity. He even made good use of the crutches when things got real stressful.
  • This now marks the third stressful and action-packed episode inside the prison. Writers have definitely taken to heart about the lack of action and tension that plagued Season 2.
  • Carl has definitely become a mini-badass like his father.
  • It had to happen and the sequence leading up to T-Dog finally getting bit was handled quite well. There was no mysterious zombie suddenly popping out of nowhere to chomp down on his shoulder. When he moved to close the gate one could see just before the scene switched away a zombie come into the frame and move up towards T-Dog who had his back turned.
  • Part of me thinks that disagreeing with Rick’s decisions is like people saying “NO” to Jack Bauer. It’s a sure way to get yourself killed either by Rick or some other way.
  • This season really hasn’t made Andrea a sympathetic character. I’m wondering if the writers have a new role for her in contrasts to how she was in the comics. I can definitely see her turning on the group and joining the Governor.
  • The Governor definitely has a way with him when it comes to getting his way. Andrea seems to be buying what he’s been selling her and even Merle seems off his game around him.
  • It’ll be quite a turn of events if this season we end up getting Merle rejoining the group as a helpful member while Andrea becomes the Judas.
  • We learn that the Governor’s first name is Phillip and that he has a young daughter. We also get to see him channel his inner James Bond villain with a scene of him doing practice golf swings at the zombies beyond Woodbury’s walls.
  • Carl’s reaction when Maggie told Lori to take her pant’s off was classic.
  • T-Dog went out a hero and his final scene was a nice shout out to a similar throat-rip scene from Day of the Dead (the original one).
  • We finally find out the answer to whether Andrew the prisoner who Rick left locked in the prison yard with the zombies died or lived.
  • Sarah Wayne Callies performance as Lori in tonight’s episode was some of her best to date.
  • For all the talk on Twitter about zombie babies I like to remind people that the best zombie baby ever comes courtesy of Peter Jackson.
  • We hear the shot but we never truly saw Lori die by Carl’s hand. Here’s to hoping the writers are not trying to pull a fast one on the audience.
  • Carl definitely turned a corner in tonight’s episode. This season we’ve seen that Carl’s become more useful and mindful that his past behavior had some fatal consequences. It’s not until tonight that we see Carl lose that final vestiges of his childhood behind and become the child-soldier Rick and his group need him to be.
  • For all his cold distancing from Lori we see that Rick still loved Lori in the end. Talk about heart-wrenching scene from Andrew Lincoln.
  • I have to give it up to Sarah Wayne Callies, Chandler Riggs, Lauren Cohan and Andrew Lincoln for bringing their A-game and more for tonight’s episode.
  • The monologue towards the end that really got to this hardened horror fan: “You’re gonna be fine, you’re gonna beat this world. You are smart, and you are strong, and you are so brave. You promise me you’ll always do what’s right. It’s so easy to do the wrong thing in this world. You promise me you’ll always do what’s right. It’s so easy to do the wrong thing in this world. So, if it feels wrong, don’t do it. Alright? If it feels easy, don’t do it, don’t let the world spoil you. You’re so good. My sweet boy. The best thing I ever did. I love you.” — Lori Grimes
  • Zombie Kill Count for tonight’s episode: 32.

Horror Review: The Walking Dead S3E03 “Walk With Me”


“We’re going out there and taking back what’s ours…civilization.” — The Governor

[some spoilers]

It’s been quite a refreshing surprise to see this new season of The Walking Dead unfold. Even though it’s just been two episodes in the change in pacing, acting and writing has been noticeable and all for the good. This fresh new start courtesy of Glen Mazzara and his crew of writers could easily revert back to the old bad habits that made season 2 of the series such an uneven and frustrating show to watch. The potential for this show to hit it’s stride was kept from happening by wheel-spinning and extended philosophical introspection that put the brakes on any momemtum a great episode had going into the next one. This hasn’t been the case for this season and tonight’s episode, “Walk With Me”, will show whether this streak of very good television continues or the bad habits return.

“Walk With Me” starts off interestingly enough as we see a military helicopter on it’s flight to who knows where, but still it is a scene that’s above the danger and not on the ground. It doesn’t take long before something goes awry and this whirly-bird crashes in the Georgia woods. It’s a scenario that doesn’t bode well for those inside and seeing all this occur in the far-off distance is our wayward Andrea and her new companion in fan-favorite Michonne and her two pets.

It’s been a long time coming but we finally see the appearance of The Governor. This character has been a huge part of the series’ comic book universe. He’s been the best symbol of what happens we those leading a group of desperate people loses their humanity and becomes as much a danger as the zombies and, at times, even more so. So, this character (being played by British actor David Morrissey) already has a built-in for it not just from the fans of the comic book, but even just the fans of the show who have heard about all the things the character has done in the original source material. It’s going to be a hard slog for David Morrissey and the writers of the show to make the character sympathetic or, at the very least, charismatic enough not to come off across as a villainous caricature.

We don’t spend any time with Rick and his group at this prison in tonight’s episode. This episode concentrates on Andrea and Michonne meeting up with The Governor (aka Phillip Blake in the comic books and novels) and the introduction of the Woodbury town settlement. It’s an interesting departure from the previous two season which tried to juggle two locations at once. Sometimes this juggling works in the show’s favor and, at times, it has been to it’s detriment. Tonight it’s more of the former than the latter. It would’ve been nice to see how Rick and the group has been keeping themselves busy since taking over the prison, but with the promise of The Governor and his group being the main antagonists of this third season the show couldn’t delay this part of the season’s main story arc to remain on the sidelines.

Tonight’s episode was much slower than the season’s first two but it made up for it in introducing the character of The Governor to the show’s audience and reuniting these same fans with one of the show’s favorite in Merle Dixon (played with sociopathic glee by genre venteran Michael Rooker). Andrea and Michonne don’t know what to make of The Governor and his safe haven of Woodbury. It looks peaceful and, most important, safe enough at first glance, but we could see that they both sense something is a bit off with their current benefactor and his Norman Rockwell-esque town. Andrea seems to be warming up to the leader of this group more than Michonne and this reaction should elicit more groans from her detractors who already see her as a character who seem to switch allegiances, or at least, jump from one leader to the next.

Andrea as written for the tv series is definitely not as fan-friendly as her comic book counterpart. Again, the writers of the show have made a conscious decision to try and make the Andrea role be more complex and earn her role as a badass through trials and tribulations. It’s going to be a tough sell the writers will need to do to try and rehab this character as the season goes along. So far, Laurie Holden has kept the character tics and habit which has made her such an uneven character the past two seasons to a minimum in tonight’s episode but it still show’s up here and there.

It’s interesting to see how much Rick and the Governor seem to share not just in how they’re leading the group, but in how efficient he’s gotten his people to become to adjust to this new world they now live in. Both are trying to recapture a piece of the civilization that’s fallen since the outbreak began and both have done so in varying degrees of success. Even though Rick doesn’t appear in tonight’s episode his character looms large as we see with each passing scene just what sort of leader The Governor is to his people. Throughout the episode we see that The Governor is not running a democracy (same as Rick) and from little bits of dialogue we get a notion that his benevolent dictator act could be hiding something more sinister.

Could we be seeing in The Governor how Rick could turn out to be a year from now if and when he loses more people? One thing for sure is that The Governor comes across as being more charismatic and in control of his situation than Rick, but at what cost and as the season plays out it’ll be interesting how the two stack up next to each other if and when they finally meet face-to-face. As both characters struggle to regain the very civilization The Governor spoke about retaking at the dinner table with Andrea and Michonne it goes without saying that the two alpha males of the series have the right ideas, but one’s methods seem to have gone beyond the pale. As the saying goes about how power corrupts it looks like it might be the case with The Governor.

“Walk With Me” is not as action-packed as the previous two episodes. There was some action close to the end and for some it probably came as a surprise, but for readers of the comic it was a sequence that was inevitable. The fact that the writer of tonight’s episode decided to reveal the ulterior motive and agenda behind The Governor’s benevolent facade so soon was the true surprise of tonight’s episode.

NOTES

  • Tonight’s episode was directed by series regular Guy Ferland and written by another series regular in Evan Reilly.
  • The pre-credits opening says a lot about the world beyond Rick’s group. A military helicopter patrolling and looking for any signs of survivors means there’s still some sort of organized government or military group trying to save as many people as possible. Even though we find out the safety has been compromised it still shows that there might still be hope out in the wilderness.
  • From the sounds leading up to the chopper’s crash it could be mechanical failure but part of me thinks it was a long-range shot that could’ve taken out the engine.
  • Finally the Governor shows up and his group is just as well-organized and efficient as Rick and his people.
  • MERLE! Michael Rooker’s return is as over-the-top as the character yet I have a feeling fans of the show (even some detractors) wouldn’t have any other way.
  • He’s sporting the Aquaman harpoon for a hand look and he seems to have gotten pretty good at using it.
  • It didn’t take long for the show to show us Woodbury and this once again I commend Mazzara and his writers for not delaying the inevitable and stretching it out for drama’s sake.
  • David Morrissey has definitely done a very good job in just one episode in making the character much more charismatic and multi-layered than the comic book counterpart.
  • The role of Milton (played by Dallas Roberts) is a nice homage to Romero’s Day of the Dead head scientist Dr. Logan.
  • His reaction when dealing with the survivors of the military convey was quite interesting and it had no dialogue explaining why which is another of the positive things about this season. The writers are showing rather than telling every little detail of each character and scene.
  • There’s definitely some unresolved issues going on between The Governor and the military.
  • The roles of the helicopter pilot has been expanded to be part of the military. In the comic book the chopper was a tv station newscopter and the survivors from the crash civilians.
  • I wasn’t sure how the ending reveal about The Governor would play out but it wasn’t as over-the-top as I thought it would be and actually came off as very creepy and disturbing. Once again I think this is in due part to David Morrissey performance as Woodbury’s leader.
  • Danai Gurira still comes across as more of a cypher (a badass one), but her dialogue has been limited, so far. This could be a good thing as she seems to be more suspicious of The Governor and Woodbury, in general than her partner of the past 7-8 months. Her survival instincts is not just about the zombies out in the world, but of strangers she meets for the first time. Her instincts may just save both her and Andrea in the long run.
  • Final reveal of the episode was chilling, disturbing and creepy as anything that has happened in the past 21 episodes of this series.
  • Zombie Kill Count for tonight’s episode: 12.

Horror Review: The Walking Dead S3E01 “Seed”


“Holy shit!” — Axel

[some spoilers within]

It’s been a year since the cliffhanger which ended Season 2 of AMC’s widely popular The Walking Dead. We found Rick and his group escaping from the herd of zombies which swarmed into and over Hershel’s farm. The group lost two more to the walkers in the form of hapless Jimmy and Patricia. Andrea has gotten separated from the main group with most of the guns. It’s only through the timely intervention of a hooded stranger dragging along two incapacitated walkers that Andrea even gets to make it to this new season. It’s this hooded stranger and the last image we see of a darkened prison complex in the distance that has brought a new sense of optimism for the show which had been up and down through most of it’s sophomore season.

The second season had been rife with struggles not just for the characters in the show but also behind-the-scenes as original showrunner and executive producer Frank Darabont was unceremoniously fired from the very show he helped bring off the ground. Fans of the show and of Darabont saw this as a bad decision, but as the season unfolded there seemed to be a major consensus that Darabont might have been the problem to why the first half of the second season moved along even slower than the walkers. The second half saw new showrunner Glen Mazzara taking over and even though some of the same problems in terms of characterization and dialogue still remained the show in the second half seemed to move with a better sense of urgency which culminated in two of the series’ best episodes to date to close off the season.

Season 3 now begins with the episode titled “Seed” (directed by veteran series director Ernest Dickerson) and we get a major timeskip from the end of last season to tonight’s premiere. Rick and his group look to still be on the move with no safe haven in sight. In what looks like a hint of good things to come in terms of pacing and dialogue the show starts off gangbusters as Rick and his group raid a country home, dispatching the walkers within with ruthless efficiency and searching the place for supplies and other useful things real fast. There wasn’t any time for standing around or even going off into long expositional scenes to try and convey what had happened between the end of last season to tonight’s start.

Glen Mazzara, the show’s new showrunner had promised that the show would be taking on a new direction when he took over halfway through season 2, but we’re finally able to see his experience as a TV show producer and writer bear strong fruit with tonight’s premiere. We get to see Rick and his crew acting with more of a sense of urgency in just the first twnety minutes of the show than they had in the first two seasons. We’re finally seeing everyone realizing that they’re now stuck in a world with new rules that doesn’t make room for personal quirks and emotional issues (though we still get hints that they’re still but set aside for the greater good of the group) that just saps the energy from everyone. This group looks more like the sort of team that Shane would’ve thrived in and it looks like Rick has taken on the role of leader much more forcefully. It hasn’t mended the rift between him and Lori for what had transpired over two seasons of interpersonal conflicts that got more than just his best friend killed but others as well.

Tonight’s episode does a great job of explaining through their actions and behavior just how much time has passed between the seasons and how that intervening time has tested the groups mettle and made them harder and more capable in holding their own against the walkers. Even useless characters like Beth, Carol and Carl have become more adept in protecting themselves. It’s surprising to see Carl actually becoming the character he was in the comic book. I’m sure some parent groups will not be approving of Carl actually handling his gun with expertise but this is that kind of show and just because one is a kind doesn’t mean they have to be helpless.

If there were complaints about Darabont’s handling of the show during his short tenure it was that he was too much into creating a very slow burn that culminated into a huge climactic finish. It was fine for a truncated first season, but it showed just how ill-conceiveda narrative style it was for a tv series over a full season. I don’t sense that same feeling with tonight’s episode. One could tell that Mazzara was now fully in charge and not working on whatever Darabont had come up with for season 2. It’s a great start to the new season which has a good chance in reversing some of the ill-will last season’s very slow burns and wheel-spinning had created with a segment of the fan-base.

It also helps that we didn’t have to wait too long to see the official appearance of Danai Gurari in the role of fan-favorite Michonne with her zombie pets and katana. It wasn’t an episode spent directly introducing us to her but enough time was spent away from the group in the prison. Michonne as a character could become too much a caricature of the badass comic book female character, but for tonight it was just refreshing to see a female character on this show as capable and clear-headed as her. There’s even a hint of the sort of friendship that seemed to have grown between Michonne and Andrea since the end of season 2. Shane may have been a bad influence (though helpful in getting Andrea out of her suicidal rut) in season 2, but here’s to hoping that Michonne will be the sort of influence that Andrea will be needing to get her to become the badass characteron the show that her character is in the comic book.

One thing that tonight’s episode also did great that we only saw hints of with the first two seasons was the action such a series could have when given a chance. This is a series about the zombie apocalypse and those trying to survive in it. While I don’t expect each episode to be as action-packed as tonight’s premiere it was an encouraging start to what looks to be the real beginning of the Glen Mazzara era of The Walking Dead.

Now onto episode 2. With tonight’s cliffhanger ending (one that really got me by surprise) it’s going to be interesting to see how Rick and the new group in the end will get along or will they. Just as long as it doesn’t take the show all of the first half of the season to do it then I am all for intergroup conflict until the walkers become a more pressing problem.

NOTES

  • I’m quite surprised how quickly the show got the group to the prison. So, unlike season 2 which would’ve have the group wandering around in circles for 2-3 more episodes before finding their way to the complex.
  • It looks like Rick has gotten tired of what must’ve been Lori’s incessant harping during the months the show timeskipped between season 2 and the premiere of season 3 tonight.
  • Carl still hasn’t found a way to get himself lost thus get someone else killed which could be a nice change of pace for the character.
  • On a good note, Carl looks to be growing up and taking a handle on becoming a useful member of the group. He even does his share of some coldblooded killing of walkers in the episode’s intro.
  • In fact Carol becomes quite useful as well with Rick even commenting out of hand how much she grown to become a good shot with the AK-47 she was wielding.
  • All the talk of ‘shipping Daryl and Carol will get even louder as the two spent a brief moment flirting with each other after the group had taken over the prison courtyard.
  • Lori…Lori…Lori still looks to be the emotional weak point of the group and show, but this time around everyone in the group is either tuning her out or just trying to keep her focus and attention on keeping her unborn child safe. Even Hershel makes a point to remind her that this wasn’t about her anymore and that she should stop her complaining. It’s all about the baby and that’s all he and she should care about.
  • Beth and Carl…too cute.
  • Way to cockblock our boy Carl, Hershel…
  • Armored zombies, ’nuff said.
  • Some great work by Greg Nicotero and his team over at KNB EFX. A special note would be on the gas mask walker who got it’s face unceremoniously ripped off when Rick pulled off the gas mask. As a hardcore gorehound even I had to wince at that scene. It was great!
  • In what could be a way to reconcile the character of Dale in the comics who lasted longer than in the show the writers may be substituting Hershel in that role. The next couple episodes will tell if that’s the case.
  • I think whoever is the prop guy for this show has read Max Brook’s zombie novel World War Z if the makeshift “Lobo” Glenn was wielding is any indication.
  • Zombie Kill Count for tonight’s episode: I stopped counting after 30.

SDCC 2012: The Walking Dead Season 3 Comic-Con Trailer


San Diego Comic Con 2012 is in full swing and one of te the biggest shows in the past couple years once again held it’s panel in the huge Hall H auditorium to unveil and present the Season 3 Comic-Con trailer. The show I speak of is AMC’s zombie apocalypse tv series, The Walking Dead, which began airing in the fall of 2010.

The show has remained a powerhouse ratings grabber for AMC and only continues to have it’s fan-base increase. All this despite a series that has been like a rollercoaster ride in terms of quality through it’s 19-episodes over the first two seasons. Its fair to say that the show has captured the imagination of the general public even if it has lost some of the hardcore fans of the original comic book source material the show’s adapted from.

With a strong truncated Season 1 the show had a very uneven Season 2 which still ended pretty strong as we get two cliffhanger scenes that would dominate this upcoming third season: introduction of fan-favorite character Michonne and the reveal of prison location that became its own character in the comic book and should do the same for the third season.

Oh yeah, looks like this Comic-Con trailer has a Merle Dixon sighting.

Quickie Review: Centurion (dir. by Neil Marshall)


I’ll outright say and admit that one of my favorite filmmakers has to be British-filmmaker Neil Marshall who burst into the scene almost a decade ago with his genre mash-up werewolf film, Dog Soldiers. Since then he has come out with a film every couple years which follows what’s becoming a trademark style of his.He would take a well-worn and used genre and mash it together with a few others to create a film that’s wholly his own. He did this with his follow-up films in The Descent and Doomsday. Now it’s 2010 and we have his latest film and it follows his usual style. Centurion is an adventure, chase and men on a mission film that doesn’t reinvent the genres it’s smashing together but instead embraces their traditions and creates a rip-roaring yarn which moves at a frenetic pace with characters who grow and expose their motivations as the film progresses to it’s bittersweet finale.

Neil Marshall will always be known to fanboys and the action crowd even if the elites of the film industry continues to dismiss the man as nothing more than competent filmmaker. In Centurion he shows that he could work within a traditional sword and sandal story and still show his signature style. We have it’s main character of Roman centurion Quintus Dias (played with a subdued and introspective seriousness by Michael Fassbender) who gets captured by the Picts of Britain during Rome’s occupation of the island. Unlike most Romans captured by the guerilla-warfare conducting Picts, Quintus has learned to speak Pict thus has become a valuable capture. But his loyalty to his Empire and its people dashes the hopes of the Picts ever learning anything from Quintus and decides to play some sport with him as the hunted prey.

It’s during the hunt for Quintus by a band of Pict warriors that he stumbles upon the Roman Ninth Legion led by General Titus Flavius Virilus (Dominic West). Once freed from his captors and hunters, Quintus is more than happy to rejoin his fellow Roman centurions in their hunt to once and for all destroy Pict leader Gorlacon (Urlich Thomsen) and his Pict army. To aid them in their search for this enemy army is the mute Brigantes scout, Etain (played with silent fury by Olga Kurylenko), who knows the lands where the Picts hide and do their hit-and-run raids.

It’s once the whole Ninth Legion has been led into the thick forests by Etain that the trap was sprung with Etain herself the catalyst for what amounts to as the massacre of the Legion. It’s this event which Marshall in his own way tries to explain one of history’s mysteries: The mysterious fate of the Roman Ninth Legion. Historians have never agreed as to why the Legion disappeared from Roman and historical records and Marshall’s film is one theory.

The rest of the film has the handful of the Legion who has survived trying, at first, to free their general from Pict captivity and when that mission fails with deadly results the remaining men who has chosen to follow Quintus try to make a run back to Roman lines. On their heels like a she-wolf leading a pack of wolves is Etain whose thirst for vengeance for what the Romans did to her (raped her as a young child and cut out her tongue in addition to wiping out her family and tribe) pushes her to get these Romans with near-supernatural drive. It’s rare to find a film where the main villain is a woman, but one whose abilities surpasses that of the men she’s hunting and whose motivations make her more than a tad sympathetic to her cause.

Centurion does action well with sequences involving a jump off of a steep cliff and into the river below to last stand inside an abandoned Roman fort. Marshall knows how to stage and shoot these scenes so we never lose sight of where the participants are. Most filmmakers nowadays try to hide their inability to choreography action sequences by using quick cut editing, hand-held camera jittery viewpoints and, at times, just shooting it from a distance. Neil Marshall doesn’t do anyone of these gimmicks and tricks which just shows that while his hybrid style in terms of storytelling might be new and refreshing he still embraces the traditional ways if it serves his films properly.

The acting in this film was quite good from not just its leads in Fassbender and Kurylenko but from everyone. This film’s ensemble cast includes veteran British actors just as Liam Cunningham, Paul Freeman and David Morrissey. Other supporting players such as Imogen Poots, Urlich Thomsen and Dominic West do a great job in the limited roles they’re given. The fact that Kurylenko utters not one word in her scenes yet commands each and everyone she’s in shows just how well Marshall can direct not just action pieces but how to direct his actors in doing their jobs.

This film doesn’t do anything to reinvent the action genre that is it’s foundation, but what it does is show that action films sometimes could be just as good when it’s filmmaker leans on practices from traditions past. Outside of the CGI-blood used to show the brutality of the fights and deaths this film is quite lacking in the CG department. Shot on location in the highlands of Scotland and studios near and around London, Centurion is quite a throwback to the sword and sandal films which dominated the film industry during the late 50’s and most of the 60’s. Marshall’s latest will not win any mainstream awards, but the genre crowd will definitely embrace it as something that will entertain and thus welcome it with cult status.