Review: Fallout (Season 1)


“War never changes. You look out at this Wasteland, looks like chaos. But here’s always somebody behind the wheel.” — The Ghoul

Fallout’s first season lands like a mini-nuke: messy around the edges, but undeniably powerful and surprisingly fun. It’s one of those adaptations that feels comfortable being both a love letter to the games and its own weird, often hilarious beast.

Set a couple of centuries after nuclear war, Fallout drops viewers into a retro-futurist wasteland where 1950s aesthetics collide with irradiated horror and corporate evil turned up to eleven. The show splits its focus between three main threads: Lucy, a bright-eyed vault dweller forced to leave her underground utopia; Maximus, an eager but insecure squire in the Brotherhood of Steel; and The Ghoul, a bounty hunter whose past life as a pre-war actor slowly bleeds through his charred exterior. The decision to juggle these perspectives is smart, because each storyline scratches a different itch: Lucy carries the emotional core and fish-out-of-water comedy, Maximus gives the militaristic, power-armor fantasy with a side of satire, and The Ghoul supplies the hard-boiled noir edge and moral ambiguity. The result is a season that rarely feels static; even when one plotline stalls a bit, another kicks in with fresh energy.

The tone is one of the show’s biggest strengths. Fallout leans hard into pitch-black humor without ever completely undercutting the stakes, which is harder to pull off than it looks. Limbs fly, heads explode, dogs get eaten, and yet the show keeps finding a way to make you laugh at the absurdity without turning the apocalypse into a joke. The violence is graphic and frequent, but it usually serves a purpose: to remind you that this world is brutal, even when the characters are cracking wise or bartering over chems. If the games felt like wandering into a deranged theme park built on the ruins of civilization, the series captures that same feeling of “this is horrible, but also kind of hilarious.” That balance, more than any specific lore reference, is what makes it feel like Fallout rather than just another grimdark sci-fi show.

Performance-wise, the casting is pretty inspired. Ella Purnell plays Lucy with this mix of optimism, naivety, and stubborn decency that could easily have been grating, but instead becomes the emotional anchor of the whole season. She brings just enough steel to the character that her idealism feels like a choice, not a default setting. Aaron Moten’s Maximus is a slower burn, and early on he risks fading into the background as “generic soldier guy,” but the more the show digs into Brotherhood politics, insecurity, and the pressure to be “worthy” of power armor, the more interesting he becomes. Walton Goggins, though, more or less walks away with the show. As The Ghoul, he’s vicious, funny, and weirdly tragic, and the flashbacks to his pre-war life give the season some of its most compelling dramatic beats. There’s a sense of continuity in his performance between the slick actor he was and the monster he becomes that keeps the character from feeling like a one-note cowboy caricature.

Visually, Fallout looks a lot better than a streaming adaptation of a video game has any right to. The production design leans into practical sets and tactile props where possible, and it pays off. Power armor has real heft, the vaults look lived-in rather than just glossy sci-fi hallways, and the wasteland feels like a place where people actually scrape out a living instead of just a CGI backdrop. The show has fun with the franchise’s iconography—Nuka-Cola, Pip-Boys, Vault-Tec branding, goofy radios—but it rarely pauses to point and wink too hard. The design team clearly understands that Fallout is basically “atomic-age corporate optimism weaponized into apocalypse,” and that theme is baked into everything from costumes to billboards rotting in the sand. Even the creature designs, like the mutated critters and ghouls, walk that line between unsettling and cartoonishly over-the-top, which fits the overall tone.

On the writing side, the structure of the season feels very much like an RPG campaign. Episodes often play like individual “quests” that build toward a bigger mystery: Lucy stumbling into a bizarre settlement, Maximus dealing with Brotherhood politics, The Ghoul chasing a lead that intersects with both of them. That quest-chain structure gives the first half of the season a propulsive, almost episodic energy, and it’s one reason the show is so watchable. At the same time, this approach has trade-offs. Sometimes character development feels a bit checkpoint-driven—people change because the story needs them to for the next “quest,” rather than as a smooth emotional progression. You can occasionally see the writers nudging the pieces into place, especially as the season barrels toward the finale.

Fallout sits in an interesting sweet spot when lined up against another prestige video game adaptation like HBO’s The Last of Us. Instead of treating the games as a sacred script that must be recreated line for line, it treats the Fallout universe as a shared sandbox—a tone, a style, a set of rules—rather than a fixed storyline that must be obeyed. Where The Last of Us is largely a faithful retelling of Joel and Ellie’s journey, Fallout seems far more interested in asking, “What else can happen in this world?” instead of “How do we restage that iconic mission?” It borrows the franchise’s black-comedy vibe, retro-futurist Americana, and corporate dystopia, then builds mostly original plots and character arcs on top.

That choice immediately gives the writers room to play. They’re not constantly checking themselves against specific missions, boss fights, or famous cutscenes; they’re free to jump around the timeline, invent new factions or townships, and reframe old ideas in ways that a beat-for-beat adaptation could never manage without sparking outrage. This approach also lets Fallout add to the lore instead of just reanimating it in live action. Because it’s not locked into recreating a particular protagonist’s path, the show can explore corners of the wasteland that were only hinted at in the games, complicate existing factions, or take big swings with backstory and world history. That kind of freedom inevitably creates some continuity friction for hardcore fans, but it also keeps the series from feeling like a lavish, expensive recap of something players already experienced with a controller in hand. Where The Last of Us excels by deepening and humanizing a story many already know, Fallout thrives by expanding its universe sideways, treating the source material as a toolbox rather than a template—and that makes it feel more like a genuine new chapter in the franchise than a live-action checklist.

Thematically, the show has more on its mind than explosions and fan-service, which is nice. Fallout keeps circling back to questions about corporate power, the illusion of safety, and how far people will go to preserve their own little slice of control. Vault-Tec’s smiling fascism is a blunt but effective metaphor for real-world systems that promise protection while quietly planning for everyone’s demise. The Brotherhood of Steel, meanwhile, becomes a vehicle for exploring militarized religion, hierarchy, and the dream of “owning” technology and knowledge. None of this is subtle, but Fallout isn’t a subtle franchise to begin with, and the series has enough self-awareness to let its satire stay sharp without slowing everything down for speeches. When it hits, it feels like the writers are asking, “Who gets to decide what’s worth saving when everything’s already gone?”

Where the season stumbles most is consistency. The pacing isn’t always smooth; some mid-season episodes are stacked with memorable set pieces and character moments, while others feel like they’re mostly there to set up endgame twists. The finale, in particular, is likely to be divisive. On one hand, it ties several plot threads together, drops a couple of bold lore swings, and sets up future seasons with a few big, crowd-pleasing reveals. On the other hand, it rushes emotional payoffs and leans heavily on explaining rather than letting certain developments breathe. The shift in tone in the last episode is noticeable enough that some viewers may feel like they suddenly switched to a slightly different show. It’s not a deal-breaker, but it does mean the season ends with more “wow, that was a lot” than a clean emotional landing.

As an adaptation, this freedom-to-expand strategy pays off by appealing to longtime fans and welcoming newcomers without getting bogged down in purist debates. Fans of the games will catch tons of details, locations, and tonal echoes that feel like affectionate nods rather than empty easter eggs. At the same time, the show isn’t just re-skinning existing game plots, which is a good call. It feels like a side story in the same universe rather than a strict retelling. That said, the lore choices late in the season—especially around the broader timeline and certain factions—are bound to spark arguments. If someone is deeply attached to the canon of the older games, some of the retcons and reinterpretations might play like a slap in the face. If someone is more relaxed about canon and just wants an entertaining, coherent story in that world, the show will probably land much better.

The writing of individual scenes shows a lot of care, especially in the way humor and dread coexist. Some of the best moments aren’t the big action beats but the small conversations: a strange, tense chat in a ruined diner, a piece of pre-war media resurfacing at the worst possible time, or a casual bit of wasteland banter that suddenly turns threatening. The dialogue sometimes leans too modern for the retro setting, but the rhythm feels natural enough that it rarely jars. When the show is firing on all cylinders, it nails that specific Fallout flavor: characters staring at incomprehensible horror and responding with a joke, a shrug, or a desperate sales pitch.

If there’s one area where the season could improve going forward, it’s in fleshing out the secondary cast and giving certain arcs more emotional weight. Some supporting characters are memorable and sharply drawn, while others feel like they exist mainly to be lore-delivery devices or cannon fodder. The world feels rich enough that it can absolutely sustain more side stories and slower, character-focused detours. A little more breathing room for relationships—whether friendships, rivalries, or romances—would help the big twists land harder and keep the show from occasionally feeling like it’s sprinting from spectacle to spectacle.

Overall, Fallout’s first season is a strong, confident debut that understands what made the games stand out without being slavishly beholden to them. It’s funny, brutal, stylish, and surprisingly character-driven for a show that spends so much time reveling in bloodshed and nuclear kitsch. The missteps in pacing and the polarizing choices in the finale keep it from being flawless, but they also signal a series willing to take risks rather than play it safe. For viewers who enjoy genre TV with personality, and for gamers who have been burned by adaptations before, this season is absolutely worth the trip into the wasteland. It doesn’t just survive the jump to live action; it stomps into it in full power armor, flaws and all.

The “This Week in Charles Bronson” Podcast Christmas Episode!


Are you struggling to get into the Christmas spirit? Do you want to celebrate the holidays with a distinct Bronson flavor? Would you like to hear about the greatest Christmas present I ever received? Do you want to hear my thoughts on the Bronson Christmas classic, YES VIRGINIA, THERE IS A SANTA CLAUS?

If the answer is “Yes” to one or all of these questions, then I have the perfect gift for you! The “This Week in Charles Bronson” podcast has just dropped its Christmas episode! Check it out!!

Here Are The 2025 Nominations of The Online Association of Female Film Critics


Here are the nominations of the Online Association of Female Film Critics.

BEST FILM
Hamnet
It Was Just an Accident
One Battle After Another
Sentimental Value
Sinners

BREAKTHROUGH FILMMAKER
Akinola Davies Jr. – “My Father’s Shadow”
Harris Dickinson – “Urchin”
Harry Lighton – “Pillion”
Kristen Stewart – “The Chronology of Water”
Eva Victor – “Sorry, Baby“

BREAKTHROUGH PERFORMANCE
Miles Caton – “Sinners”
Chase Infiniti – “One Battle After Another”
Jacobi Jupe – “Hamnet”
Inga Ibsdotter Lilleaas – “Sentimental Value”
Eva Victor – “Sorry, Baby”

BEST DIRECTOR
Paul Thomas Anderson – “One Battle After Another”
Ryan Coogler – “Sinners”
Jafar Panahi – “It Was Just an Accident”
Joachim Trier – “Sentimental Value”
Chloé Zhao – “Hamnet“

BEST ANIMATED FEATURE
Arco
Elio
KPop Demon Hunters
Little Amélie or the Character of Rain
Zootopia 2

BEST FEMALE LEAD
Jessie Buckley – “Hamnet“
Rose Byrne – “If I Had Legs I’d Kick You“
Renate Reinsve – “Sentimental Value“
Chase Infiniti – “One Battle After Another“
Eva Victor – “Sorry, Baby“

BEST MALE LEAD
Leonardo DiCaprio – “One Battle After Another“
Joel Edgerton – “Train Dreams“
Ethan Hawke – “Blue Moon“
Michael B. Jordan – “Sinners“
Wagner Moura – “The Secret Agent“

BEST SUPPORTING FEMALE
Elle Fanning – “Sentimental Value“
Inga Ibsdotter Lilleaas – “Sentimental Value“
Amy Madigan – “Weapons“
Wunmi Mosaku – “Sinners“
Teyana Taylor – “One Battle After Another“

BEST SUPPORTING MALE
Benicio del Toro – “One Battle After Another“
Jacob Elordi – “Frankenstein“
Paul Mescal – “Hamnet“
Sean Penn – “One Battle After Another“
Stellan Skarsgård – “Sentimental Value“

BEST ACTING ENSEMBLE
Hamnet
It Was Just an Accident
One Battle After Another
Sentimental Value
Sinners

BEST ORIGINAL SCREENPLAY
It Was Just an Accident
Marty Supreme
Sentimental Value
Sinners
Sorry, Baby

BEST ADAPTED SCREENPLAY
Bugonia
Frankenstein
Hamnet
No Other Choice
One Battle After Another

BEST STUNTS
Ballerina
F1: The Movie
Mission: Impossible – The Final Reckoning
One Battle After Another
Sinners

BEST VISUAL EFFECTS
Avatar: Fire and Ash
F1: The Movie
Frankenstein
Mission: Impossible – The Final Reckoning
Sinners

BEST COSTUME DESIGN
Frankenstein
Hamnet
Hedda
Sinners
Wicked: For Good

BEST EDITING
F1: The Movie
Marty Supreme
No Other Choice
One Battle After Another
Sinners

BEST CINEMATOGRAPHY
Autumn Durald Arkapaw – “Sinners“
Michael Bauman – “One Battle After Another“
Dan Laustsen – “Frankenstein“
Adolpho Veloso – “Train Dreams“
Łukasz Żal – “Hamnet“

BEST DOCUMENTARY
2000 Meters to Andriivka
The Alabama Solution
Come See Me in the Good Light
The Perfect Neighbor
Put Your Soul on Your Hand and Walk

BEST INTERNATIONAL FEATURE
It Was Just an Accident
No Other Choice
The Secret Agent
Sentimental Value
The Voice of Hind Rajab

THE ROSIE
The OAFFC’s signature award celebrates the film that “best promotes women, their voices, and the female experience through cinema.”
Die My Love
Hamnet
Hedda
If I Had Legs I’d Kick You
Sorry, Baby

Here Are The 2025 Nominations of the Society of Composers and Lyricists


Here are the 2025 film nominations from the Society of Composers and Lyricists.  The winners will be announced on February 6th.

Outstanding Original Score for a Studio Film
LUDWIG GÖRANSSON – Sinners
ALEXANDRE DESPLAT – Frankenstein
JONNY GREENWOOD – One Battle After Another
STEPHEN SCHWARTZ & JOHN POWELL – Wicked: For Good
MAX RICHTER – Hamnet
JERSKIN FENDRIX – Bugonia

Outstanding Original Score for an Independent Film
DARA TAYLOR – Straw
BRYCE DESSNER – Train Dreams
DAVID FLEMING – Eternity
FABRIZIO MANCINELLI – Out of the Nest
JÓNSI & ALEX SOMMERS – Rental Family

SARA BARONE & FOREST CHRISTENSON – To Kill a Wolf

Outstanding Original Song for a Dramatic or Documentary Visual Media Production
DIANE WARREN – “Dear Me” from Diane Warren: Relentless
ALICE SMITH, MILES CATON & LUDWIG GÖRANSSON – “Last Time (I Seen the Sun)” from Sinners
RAPHAEL SAADIQ & LUDWIG GÖRANSSON – “I Lied to You” from Sinners
SARA BAREILLES – “Salt Then Sour Then Sweet” from Come See Me in the Good Light
NIKHIL KOPARKAR & RAMMY PARK – “The Hills of Tanchico” from The Wheel of Time
ED SHEERAN, BLAKE SLATKIN & JOHN MAYER – “Drive” from F1

Outstanding Original Song for a Comedy or Musical Visual Media Production
EJAE & MARK SONNENBLICK – “Golden” from KPop Demon Hunters
STEPHEN SCHWARTZ – “No Place Like Home” from Wicked: For Good
STEPHEN SCHWARTZ – “The Girl in the Bubble” from Wicked: For Good
JACK BLACK & JARED HESS – “Steve’s Lava Chicken” from A Minecraft Movie
MARK RONSON, ANDREW WYATT & JACK BLACK – “I Feel Alive” from A Minecraft Movie
BLAKE SLATKIN, SHAKIRA & ED SHEERAN – “Zoo” from Zootopia 2

One Battle After Another Wins In Dallas


Reunion Tower (picture by Erin Nicole)

The Dallas Fort Worth Film Critics Association has announced its picks for the best of 2025.  And here they are:

BEST PICTURE
Winner: ONE BATTLE AFTER ANOTHER
Runners-up: SINNERS (2); MARTY SUPREME (3); HAMNET (4); SENTIMENTAL VALUE (5); TRAIN DREAMS (6); FRANKENSTEIN (7); JAY KELLY (8); BUGONIA (9); IT WAS JUST AN ACCIDENT (10)

BEST ACTOR
Winner: Leonardo DiCaprio – ONE BATTLE AFTER ANOTHER
Runners-up: Timothée Chalamet – MARTY SUPREME (2); Michael B. Jordan – SINNERS (3); Ethan Hawke – BLUE MOON (4); Joel Edgerton – TRAIN DREAMS (5)

BEST ACTRESS
Winner: Rose Byrne – IF I HAD LEGS I’D KICK YOU
Runners-up: Jessie Buckley – HAMNET (2); Renate Reinsve – SENTIMENTAL VALUE (3); Emma Stone – BUGONIA (4); Chase Infiniti – ONE BATTLE AFTER ANOTHER (5)

BEST SUPPORTING ACTOR
Winner: Stellan Skarsgård – SENTIMENTAL VALUE
Runners-up: Benicio del Toro – ONE BATTLE AFTER ANOTHER (2); Sean Penn – ONE BATTLE AFTER ANOTHER (3); Paul Mescal – HAMNET (4); Adam Sandler – JAY KELLY (5)

BEST SUPPORTING ACTRESS
Winner: Teyana Taylor – ONE BATTLE AFTER ANOTHER
Runners-up: Amy Madigan – WEAPONS (2); Inga Ibsdotter Lilleaas – SENTIMENTAL VALUE (3); Odessa A’zion – MARTY SUPREME (4); Wunmi Mosaku – SINNERS (5)

BEST DIRECTOR
Winner: Paul Thomas Anderson – ONE BATTLE AFTER ANOTHER
Runners-up: Ryan Coogler – SINNERS (2); Chloé Zhao – HAMNET (3); Josh Safdie – MARTY SUPREME (4); Guillermo del Toro – FRANKENSTEIN (5)

BEST FOREIGN LANGUAGE FILM
Winner: SENTIMENTAL VALUE
Runners-up: IT WAS JUST AN ACCIDENT (2); THE SECRET AGENT (3); NO OTHER CHOICE (4); SIRÂT (5)

BEST DOCUMENTARY
Winner: THE PERFECT NEIGHBOR
Runners-up: 2000 METERS TO ANDRIIVKA (2); ORWELL: 2+2=5 (3); COVER-UP (4); COME SEE ME IN THE GOOD LIGHT (5)

BEST ANIMATED FILM
Winner: KPOP DEMON HUNTERS
Runner-up: ARCO

BEST SCREENPLAY
Winner: Paul Thomas Anderson – ONE BATTLE AFTER ANOTHER
Runner-up: Ryan Coogler – SINNERS

BEST CINEMATOGRAPHY
Winner: Autumn Durald Arkapaw – SINNERS
Runner-up: Adolpho Veloso – TRAIN DREAMS

BEST MUSICAL SCORE
Winner: Ludwig Göransson – SINNERS
Runner-up: Alexandre Desplat – FRANKENSTEIN

RUSSELL SMITH AWARD (Best Low-Budget or Cutting-Edge Independent Film)
Winner: IT WAS JUST AN ACCIDENT

I Watched A Christmas Reunion (2015, Dir. by Sean Olson)


Amy (Denise Richards) grew up in the small town of Chestnut, where her Aunt Linda (Catherine Hicks) owned the local bakery and hosted the annual Christmas cookie contest.  (Yum!)  When Amy grew up, she moved away from Chestnut and got a job in New York at an advertising firm run by Don Dupree (Parker Stevenson).  When Aunt Linda dies, she leaves half of the bakery to Amy.  Aunt Linda’s last request was that Amy restart the annual cookie contest.  The only problem is that the other half of the bakery has been left to Amy’s ex-boyfriend, Jack (Patrick Muldoon).

Sometimes, I wish that I lived in Hallmark Christmas movie because I would love to be able to just take off from my job and open a bakery in a small town.  That would be a dream come true for me.  I baked my first batch of Christmas cookie when I was six!  (Mom helped.)  Everyone said they were the best they had ever tasted!  I think I could have won that cookie contest!  Now, I wish I lived in Chestnut but I know that Chestnut is not a real place.  It’s just somewhere that we all wish could be real.

I enjoyed A Christmas Reunion.  It appealed to the romantic baker in me.  Not only did Denise Richards and Patrick Muldoon spend a lot of time in the kitchen but they also outsmarted the crooked lawyer (Jake Busey) who wanted to sell the bakery to a Starbucks.  I laughed when Busey gave them a contract to sign and said, “Just sign where the red flags are,” because his whole character was a red flag.  A Christmas Reunion may not take place in the real world but it would be nice if it did.

Holidays on the Lens: A Christmas In Tennessee (dir by Gary Yates)


2018’s A Christmas In Tennessee tells a story that’s as old as time.

In a snowy Tennessee town, Allison (Rachel Boston) and her mother (Patricia Richardson) run a bakery.  When a developer named Matthew (Andrew W. Walker) shows up in town, he seems charming enough.  Except … oh no!  He’s planning on buying the town and turning it into a ski resort!

Can love save Christmas?  Only in Tennessee!

Oh, stop being cynical!  It’s a cute movie that takes place in a nice small town and everything works out for the best in the end.  It’s simple and it’s cozy and it’s just right for the holidays.

Song of the Day: Last Christmas by Taylor Swift


Sorry, Wham fans.  This will always be a Taylor Swift song to me.

Last Christmas
I gave you my heart
But the very next day you gave it away
This year
To save me from tears
I’ll give it to someone special

Last Christmas
I gave you my heart
But the very next day you gave it away
This year
To save me from tears
I’ll give it to someone special

Once bitten and twice shy
I keep my distance
But you still catch my eye
Tell me, baby
Do you recognize me?
Well, it’s been a year
It doesn’t surprise me

Merry Christmas

I wrapped it up and sent it
With a note saying “I love you”
I meant it
Now I know what a fool I’ve been
But if you kissed me now
I know you’d fool me again

Last Christmas
I gave you my heart
But the very next day you gave it away
This year
To save me from tears
I’ll give it to someone special

Last Christmas
I gave you my heart
But the very next day you gave it away
This year
To save me from tears
I’ll give it to someone special

Oh, oh, baby

A crowded room
Friends with tired eyes
I’m hiding from you
And your soul of ice
My god, I thought you were someone to rely on
Me? I guess I was a shoulder to cry on

A face on a lover with a fire in his heart
A man under cover, but you tore me apart
Now I’ve found a real love. You’ll never fool me again

Last Christmas
I gave you my heart
But the very next day you gave it away
This year
To save me from tears
I’ll give it to someone special

Last Christmas
I gave you my heart
But the very next day you gave it away
This year
To save me from tears
I’ll give it to someone special

A face on a lover with a fire in his heart
I gave you my heart
A man under cover, but you tore him apart
Maybe next year I’ll give it to someone—
I’ll give it to someone special

Special
Someone
Someone
I’ll give it to someone—
I’ll give it to someone special

Who give me something in return
I’ll give it to someone—
Hold my heart and watch it burn
I’ll give it to someone—

I’ll give it to someone—
I’ll give it to someone special

I thought you were here to stay
How could you love me for a day
I thought you were someone special

Gave you my heart

I’ll give it to someone—
I’ll give it to someone—

Last Christmas
I gave you my heart
You gave it away

I’ll give it to someone—
I’ll give it to someone—

Holiday Scenes That I Love: The U.S. Postal Service Proves The Existence of Santa Claus in Miracle on 34th Street!


Is there a Santa Claus?

Well, if you’ve ever seen the original 1947 Miracle on 34th Street than you already know the answer.  There is a Santa Claus and he looks exactly like Edmund Gwenn!

In this scene, Kris Kringle is on trial.  He swears that he is Santa Claus.  The prosecution claims that not only isn’t he Santa Claus but Santa doesn’t exist at all.  Fortunately, it’s the U.S. Post Service to the rescue!

The original Miracle on 34th Street is true Christmas classic and I hope you enjoy this holiday scene that I love.

4 Shots From 4 Holidays Films


4 Shots From 4 Films is just what it says it is, 4 shots from 4 of our favorite films. As opposed to the reviews and recaps that we usually post, 4 Shots From 4 Films is all about letting the visuals do the talking.

4 Shots From 4 Holiday Films

Santa Claus (1959, dir by Rene Cardona)

Santa Claus (1959, dir by Rene Cardona)

Santa Claus Conquers The Martians (1964, dir by Nicholas Webster)

Santa Claus Conquers The Martians (1964, dir by Nicholas Webster)

Scrooge (1970, dir by Ronald Neame)

Scrooge (1970, dir by Ronald Neame)

Santa Claus: The Movie (1985, dir by Jeannot Szwarc)