The Song of the Mockingbird is an entrant in 2021 Interactive Fiction competition. Browse and experience all of the games by clicking here.
You’re not just a cowboy. You’re a singing cowboy! You’re as fast with your guitar as you were with your six shooter. You’re in love with Rosa, a sensuous dancer. Unfortunately, Black Blade’s gang of outlaws have not only abducted Rosa but they also stole your gun! If you’re going to rescue, Rosa you’re going to have to use your wits and your ability to pay attention to all the little details of your surroundings. It won’t be easy. From the minute you start the game, you go from happily singing The Yellow Rose of Texas to being ambushed by Black Blade’s men.
The Song of the Mockingbird is a western. There really haven’t been that many western IF games, which is strange because the western genre seems like it would be a natural fit for the Interactive Fiction format. The Song of the Mockingbird makes a good case that maybe there should be more western games. Well-written and full of memorable details, The Song of the Mockingbird is an entertaining and fun Inform game. It’s a text adventures but the descriptions are so vivid that you don’t really need any fancy graphics to help you visualize the world of the game. The game mixes serious western action with some satirical but affectionate digs at the whole singing cowboy genre.
There are a lot of puzzles in The Song of the Mockingbird. Some of them are simple and some of them are not. Of course, having to solve puzzles have always been my downfall when it comes to IF games. Fortunately, Song of the Mockingbird comes with a walk-through, which you can use as a last resort. I will admit that I referred to it a few times but, when I did, I discovered that Song of the Mockingbird’s puzzles aren’t really difficult. They just require the play to pay attention to every detail of their surroundings. This is a game where it pays to be attentive.