Titanfall is the first title to come out of Respawn Entertainment. This is big news in the gaming community. It’s the title many have been waiting for not because it’s any good (it’s not out yet so no way to gauge whether its good or bad), but because of who is making it.
Respawn Entertainment is the studio made up of former Infinity Ward developers and it’s two co-founders after a very acrimonious split (which included lawsuits and counter-lawsuits) with parent company Activision. There’s little love-lost between these two groups. Those who left had wanted to make something other than another Call of Duty title while Activision only wanted more Call of Duty titles (it continues to be a billion-dollar money maker for the company).
So, it’s now 2013 and at this year’s E3 we finally get a glimpse at Titanfall and exactly what Respawn Entertainment wanted to make but couldn’t while they remained with Activision. It’s been called a mecha first-person shooter. It looks to try and combine the run-and-gun aspects of this team of developers’ Call of Duty and Medal of Honor lineage with some Mech action.
Titanfall looks great from the announcement trailer released today at the Microsoft E3 Presser. It looks to be a title being put in the forefront as one of the new Xbox One’s exclusive titles. This means if one wanted to play this title when it comes out they can only play it on the Xbox One (Xbox 360 for those not willing to adopt the new system early) and not on the PS3 or the upcoming PS4.
Titanfall looks to drop on the Xbox One, Xbox 360 and Microsoft Windows sometime in the Spring of 2014.
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