Quick Take: Breath of Death VII: The Beginning

Quick Take

So here’s a random little Indie game that I caught wind of a couple months back. I guess I was behind the curve on this one, but I’ve always been in favour of promoting indie developers. We need more people making great games. And not all of those people are going to work for EA. So, in that respect, the Indie Game Marketplace on Xbox Live is one of the greatest inventions of our time. On the other hand, there’s so many bad games being released on there, that it can be difficult to even trust the cost of downloading one of these titles. Well, if you’re afraid of a title that lacks quality, then you have nothing to worry about with Breath of Death VII: The Beginning (which I will hereafter refer to as BoD7).

It’s a satirical (or parody, I suppose) throwback experience, hearkening back to the days of 8-bit RPGs on the NES. You have the true top-down environments with their (mostly) non-interactive terrain. You have your sprite-based characters, your very traditional 8-bit combat screens. Really, you have it all, except for a beautiful score which pays homage to, but isn’t, an 8-bit tracklist. The game is well put together. It has the polished feel that you’d expect from any professional game in its presentation, the way the game plays, and so on. There are no gameplay glitches or issues to be found in BoD7. I guess that reflects the dedication of the developer once again.

So obviously, you’re not playing this game for the graphics. You’re not playing it for the storyline (but you may very well be playing it for the satire of a typical 8-bit storyline) and you’re not, strictly speaking, playing it for the game system. Fortunately, BoD7 doesn’t reflect 8-bit releases in every way. The system is very intuitive. Characters level up quickly, and get access to a lot of cool powers without much difficulty. Don’t be fooled by the ease with which you’ll breeze through the early parts of the game though – in the tradition of 8-bit games, the game gets pretty hard as it goes on. Of course, it’s still far from unplayable, and you should still have fun progressing through the whole world that Zeboyd has presented for you.

The bottom line? It’s definitely worth the couple of bucks it’s going to cost you. Check it out!

2 responses to “Quick Take: Breath of Death VII: The Beginning

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