Review: Patriot Games (dir. by Phillip Noyce)


“You don’t know what it’s like to have your life destroyed by one stupid mistake!” — Sean Miller

Patriot Games hits the ground running by thrusting Jack Ryan and his family into the heart of a terrorist ambush on a London street, targeting a key British official tied to the royal family. Harrison Ford plays Ryan as a sharp-minded history professor and former CIA analyst on a simple vacation with his wife Cathy and daughter Sally, but his old Marine training surges up—he charges in, kills two attackers including one terrorist’s brother, and gets winged by a bullet himself. Right away, this setup grabs attention by showing how a random act of guts can boomerang into endless trouble, forcing a guy who craves quiet lectures to dodge bullets and betrayal across oceans, and it plants seeds about whether playing hero is worth the fallout on everyone you love.

Back in Maryland at the Naval Academy, Ryan tries piecing together normalcy, grading papers and dodging CIA calls, but Sean Miller—the captured terrorist whose sibling Ryan killed—gets sprung in a brutal prison convoy hit that leaves cops dead in the dirt. Miller, now laser-focused on payback, reroutes his rogue Ulster splinter group’s rage straight at Ryan’s home front, culminating in a savage freeway pileup where goons ram Cathy’s car off the road, injuring her and Sally badly. Ford nails the shift from composed academic to seething protector, his clenched jaw and urgent phone calls conveying a dad pushed to the brink, while these family-targeted strikes crank the paranoia, transforming everyday drives and school runs into potential kill zones that linger long after the crashes fade.

Sean Bean invests Miller with a coiled, wordless intensity—scarred features and piercing glares that scream obsession without needing speeches, flipping Ryan’s principled stand into the villain’s fuel for a mirror-image crusade. This fictional IRA offshoot rolls with pro-level gear for hits from UK alleys to U.S. suburbs, dodging authorities with insider tips, but their flat-out villainy skips any cracks in loyalty or ideology, turning them into efficient machines rather than messy humans with grudges worth unpacking. Anne Archer holds Cathy together through hospital beds and hushed fears, emerging tougher, as James Earl Jones’ Admiral Greer supplies the gruff guidance that tugs Ryan toward Langley, balancing the intimate home front with globe-spanning spycraft that feels like a real squeeze on one man’s bandwidth.

The camera shifts smoothly from rain-slicked London corners to bright Maryland bays, capturing open spaces that make characters look small and exposed against the sprawl. Gunshots snap clean and engines growl low during pursuits, pulling you deeper into the fray without drowning out the quieter beats. Horner’s soundtrack builds with brooding pipes and driving rhythms that hit hard in the final bay showdown, boats tearing through darkness with bursts of flame from hands-on stunts that pack a punch even now. Action ramps up step by step from early scraps to that watery chaos, mixing smarts with muscle, even if plot points line up a bit too neatly at times.

CIA war rooms buzz with satellite feeds sharpening grainy Libyan camp footage into proof of terror training, a tech showcase that echoes Clancy’s gearhead love and ramps brainpower against brute force without flashy overkill. Ryan hashes out returns to duty with British contacts, including a Sinn Féin type disavowing the extremists, sketching post-Cold War shifts where lone wolves replace nation-states in the threat lineup. Book-to-screen changes crank Ryan’s field time over desk strategy, letting Ford flex rugged moves that thrill audiences but sand off novel layers of naval tactics and alliance chess for punchier pacing.

Ford and Archer capture the raw friction in Ryan’s marriage through tense, whispered spats about diving back into danger, their easy chemistry making the pushback feel lived-in and real rather than scripted melodrama. Miller’s storyline hurtles toward a frantic leap onto Ryan’s rocking boat, boiling his grudge down to savage, no-holds-barred combat amid crashing waves. On-screen locations—from echoing Naval Academy corridors to churning bay waters—breathe life into the settings, casting national pride as a bruising, up-close shield instead of hollow cheers. Subtle audio touches, like distant creaks in the dim Ryan house, crank up the exposed feeling, linking slick production values to gut-punch emotions without piling on the noise.

Those procedural deep dives—poring over red-haired accomplice sketches or grilling shaky informants—add authentic wonkery, like Ryan spotting tells in grainy photos that crack the case wide, but they drag amid family rehab montages where Sally’s recovery mirrors the slow-burn hunt. The baddies’ cartoonish zeal glosses Northern Ireland’s brutal splits, opting for clear-cut evil over thorny politics that could’ve mirrored real headlines from the era, a choice that streamlines tension yet dates the take harshly next to modern nuance. Endgame flips the house siege into a decoy boat trap, Ryan baiting Miller solo on fiery Chesapeake swells, evolving his street-brawl start into tactical payback, though the tidy win lacks the submarine slyness of earlier Ryan yarns.

This swap prioritizes visceral family shields over shadowy sub hunts, hooking casual viewers while purists miss the book’s flowchart plotting, yet it spotlights Ford’s prime reluctant-warrior groove amid practical blasts that crush today’s green-screen slop. Pacing ebbs in alliance huddles, but peaks like the SAS desert wipeout—watched live via infrared ghosts—deliver clinical thrills tying brains to bangs seamlessly.

Taken together, the taut opener, vengeful pursuits, tech-savvy thrills, emotional anchors, dated politics, and solid craftsmanship add up to a clear verdict: Patriot Games is a good film, a reliable ’90s thriller that delivers crowd-pleasing tension and strong leads without reinventing the wheel. It holds up for its practical stunts and intimate stakes, earning replays as Ford’s standout Ryan turn, even if flaws like simplification and lulls keep it from greatness. Worth the watch for anyone craving balanced action with heart.

4 Shots From 4 Films: Special Alien Invasion Edition


4 Shots From 4 Films is just what it says it is, 4 shots from 4 of our favorite films. As opposed to the reviews and recaps that we usually post, 4 Shots From 4 Films lets the visuals do the talking!

The aliens are here …. or are they?

4 Shots From 4 Alien Invasion Films

It Came From Outer Space (1953, dir by Jack Arnold, DP: Clifford Stine)

It Conquered The World (1956, dir by Roger Corman, DP: Fred E. West)

Starman (1984, dir by John Carpenter. DP: Donald M. Morgan)

Predator (1987, directed by John McTiernan, DP: Donald McAlpine)

4 Shots From 4 Films: Special John McTiernan Edition


Today is John McTiernan’s birthday!  Obviously, McTiernan’s career has had its ups and downs but he’s still responsible for directing some of the best action films ever made.

4 Shots From 4 John McTiernan Films

Predator (1987, directed by John McTiernan, DP: Donald McAlpine)

Die Hard (1988, directed by John McTiernan, DP: Jan de Bont)

The Hunt for Red October (1990, directed by John McTiernan, DP: Jan de Bont)

The Last Action Hero (1993, directed by John McTiernan, DP: Dean Semler)

4 Shots From 4 Films: Special John McTiernan Edition


Today is John McTiernan’s birthday!  Obviously, McTiernan’s career has had its ups and downs but he’s still responsible for directing some of the best action films ever made.

4 Shots From 4 John McTiernan Films

Predator (1987, directed by John McTiernan, DP: Donald McAlpine)

Die Hard (1988, directed by John McTiernan, DP: Jan de Bont)

The Hunt for Red October (1990, directed by John McTiernan, DP: Jan de Bont)

The Last Action Hero (1993, directed by John McTiernan, DP: Dean Semler)

Review: Predator (dir. John McTiernan)


Predator 1987

It would be accurate for one to say that Arnold Schwarzenegger was king of the 80’s action flicks. He first burst onto the scene in the titular role in Conan the Barbarian then it’s follow-up sequel. Yet, it would be his role in James Cameron’s The Terminator in 1985 that would make him a household name.

He began to crank out action films after action film every year to varying degrees of success and quality between 1984 and 1987. It would be in the summer of 1987 that he would add a third iconic action film role to stint as Conan the Barbarian and the relentless cybernetic killer, the Terminator.

Maj. Dutch Schaefer in John McTiernan’s action scifi Predator cemented Arnold Schwarzenegger as the most bankable movie star of the 1980’s. The film itself has become a go-to classic whenever film fans of all stripes discuss what were some of the best films of the era. Yes, I do categorize Predator as one of the best to come out of the 1980’s. It does more than hold it’s own when stacked up against Oscar winners, festival darlings and indie cult-favorites.

It’s a film that takes the premise that “man is the most dangerous game” to new levels by adding in a scifi element to the story. That scifi element being an extraterrestrial hunter who comes to Earth every so often to hunt. It’s chosen prey tends to be killers, fighters and soldiers at the top of their craft and usually during times of extreme conflict.

The film, as written by the two brothers John and Jim Thomas, actually works like a slasher horror film in the beginning as Dutch and his team of elite commandos trek through the Central American jungle on a rescue mission. A mission that lands the team in finding the grisly remains of another American special forces team. Questions come up as to whether their CIA liaison (played by Carl Weathers of Rocky and Rocky II fame) knows more about the true nature of their supposed rescue mission than he’s willing to let on.

It’s once the team, still being stalked through the jungle by an unseen predator, finally find the people they’re suppose to rescue that all hell breaks loose in more ways than one. The action is loud, messy and exquisitely choreographed and filmed. Unlike some of the action films of the last ten years, Predator succeeds with it’s action scenes for having a director who uses very long takes and little to no hand-held to keep the action geography easy to follow and the action choreography unencumbered by too many edits and cuts.

Even once the team realizes that they were now being hunted and that whoever, or whatever is hunting them, the film still continues to stay on a creative track. When I mentioned that the film plays out like slasher film, it does in way in that the titular character behaves and moves like slasher killers. It seems to be everywhere and nowhere. The very victims it’s hunting only see it when it’s too late and death’s upon them.

The film’s dialogue has been quoted by so many fans that memes have been created around them. Yet, this doesn’t mean that the film is hilarious. What it does have was that masculine, brother’s-in-arms banter and quips that’s become a sort of signature for screenwriter and director Shane Black who was hired to do some uncredited rewrites on the Thomas Brother’s original script. Black would also end up playing one of the commandos in the film.

Outside of Arnold himself, Predator would be best-known for the effects work by the late and great Stan Winston, who would come in to help redesign the title character (with some help from his buddy James Cameron) and the rest as they would say was film history. It would be difficult to go anywhere around the world, show the Predator to some random person and they not know what it is.

Predator was one of those films that people, at first, thought was just a mindless, popcorn flick. The type of cinema that was to be seen then forgotten for better fare. Yet, in the end, Predator ended up becoming not just a classic of its genre, but a perfect example of a film that transcends it’s genre roots to become just a great film, in general.