Game Review: Ink (2022, Sangita V Nuli)

In this work of Interactive Fiction, you take on the role of someone who has just lost their fiancé.  You are in mourning and trying to figure out how you can go on with your life even though you’ve lost your reason for living.  Staying at home doesn’t help.  Going to work doesn’t help.  Seeing a therapist doesn’t help.  Religion has failed.  Group therapy provides only momentary relief.

Then, you find an envelope, addressed to you and in her handwriting.  You find the envelope under a park bench that the two of you used to frequent.  Unable to open it, you leave it on the mantle next to the wedding invites that you’ll never get to send.  (Come on, that’s a powerful image.)  Sometimes, the ink on the envelope seems to move, as if the envelope itself is alive.  Will you find the courage to open the envelope and see what is inside?

Ink is an enigmatic but intriguing work of Interactive Fiction.  I would hesitate to call it a game.  It’s a short story that comes with a few options.  You can try to make different choices each time that you play but it seems like the story is fated to always reach the same conclusion, no matter how many detours you try to take.  The letter, much like mourning, cannot be escaped no matter how much you try.  The story is well-written and captures the feeling of being in deep mourning.  The inescapable ending carries enough of a kick to stick with you afterwards.

Play Ink

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