Review: The Walking Dead S3E04 “Killer Within”


“No more kids stuff. People are gonna die. I’m gonna die. Mom. There’s no way you can ever be ready for it.” — Rick Grimes

[spoilers within]

This third season of The Walking Dead has been hitting 3 for 3 when it came to quality episodes. The surprising part is that the season is three episodes in. Last week we had an episode where Rick and the prison group never appeared. It was a well-done introduction for the new characters that will have a major impact on the series. With tonight’s episode, aptly named “Killer Within”, we return to Rick and the prison as they start to settle in their new safe haven (as safe as any place can be in a zombie apocalyptic world).

Tonight’s episode begins with a mysterious individual who seems to be up to no good within the confines of the prison fences. We see this person (all we see is that he’s dressed like a prisoner) using the carcass of a deer (or was it a wolf) t lure zombies into the prison and also taking an axe to the chains and lock that kept the gate secured. It’s an ominous beginning to an episode that would see a major reshuffling of the show’s cast of characters. To say that tonight’s episode was shocking would be an understatement. It was full of what fans and critics had been saying last season lacked. It had action pretty much through half the episode’s running time not to mention even the quieter scenes in the beginning of the prison segment and back at Woodbury led to something instead of just filling up airtime.

The mystery of the  “killer within” of the episode’s title was kept a secret until pretty much close to the end of the episode. It was quite surprising to finally find out who it was who had opened up the gates to the prison and turned on the prison alarm which was ringing the dinner bell to zombies within the prison and those still outside the fences. There’s some leaps of logic that someone watching tonight’s episode would need to get past as to how this “killer” was able to survive so long since episode two without being noticed, but the positives of tonight’s episode outweighed any failures in logic that one noticed.

With tonight’s episode we got to see how much Rick and Carl has changed since the end of the second season and this season. What exactly happened to the group during the 7-8 months they had been out in the Georgia wilds trying to survive day-to-day until they happened upon the prison. The writers have been very silent about whether there would be some flashback sequences that showed how the group survived the Fall and Winter. All we’ve seen this season was how those months out in the wilds had turned the group into a well-oiled survival machine that had one leader and everyone with a role they’d accepted and played. The fact that the group suffered no casualties during the time-off between season 2 and the start of season 3 showed that maybe being on the move was the best thing. They’ve just moved into the prison and started cleaning the place up and now two (maybe three) of their group has died.

One of the things which stood out the most with tonight’s episode is how much Carl has come to be just like his father this season. Last season, Carl had become a joke to the audience with is penchant to avoid his adult handlers and go off running into danger. His behavior and actions even led to the group losing one of their own late in season 2. Carl before this season was almost as if the writers had no idea how to write up a child character in a zombie apocalyptic world. One moment Carl was this helpless and naive child then the next he would act and talk tough like Rick or Shane. Both sides of Carl last season didn’t ring true, but we saw hints of changes to the character in the last two episodes. We see the result of the change in the show’s leadership and mission statement for season 3. Chandler Riggs has improved as an actor which goes to show that good writing will bring out the best in even the least experienced performer. While we find out who the killer within was the episode’s title could easily mean the arrival of a harder Carl who could be on the dark path to turning out to be a killer.

As for Rick, we see another instance where he seems to have left his idealism behind and accepted the fact that ruthless pragmatism was the new golden rule of this zombie apocalyptic world. He looks at strangers not with an open-mind or whether these new people would become helpful members of his group. No, Rick has taken an insular view of the world. If you’re not part of his group then you’re a danger waiting to happen whether that suspicion has credence or not. This mindset has kept his group alive since they left the farm after season 2 but it has also made him harder, colder and more ruthless to those in the outside looking in and, more importantly, even to some within his group.

Will tonight’s events finally become the final straw that breks Rick both emotionally and mentally or will it galvanize him even more to protecting his own and damn to everyone else. This Ricktatorship has suffered it’s first casualties and it should open up a whole new world of storylines moving forward. Idealistic Rick became a frustrating character to root for in the second season, but there’s also the danger of a despot Rick this season becoming too much on the other side of the personality spectrum. It will be up to Mazzara and his talented group of writers to balance Rick as a character where he still has some sense of the white hat sheriff’s deputy, but at the same time also knowing that he cannot let that very idealism endanger him and his people.

As an audience we’ve come to expect a season to spread out how much action and tense moments a drama series has the length of a season, but the writers of this series seem to be making up for all the “go nowhere” episodes of season two with a vengeance. I’ve been saying since the beginning of this season that we’re finally seeing the series’ take on the narrative style of it’s newest showrunner in Glen Mazzara who came up writing some of the best episodes of the FX cop drama The Shield over seven seasons. He and his writers seem to understandthat in a world as savage and cruel as the one in The Walking Dead having episodes where nothing happens outside of character debating and philosophizing about the nature of civilization and humanity wouldn’t make for very dramatic tv. the question that comes up now is whether the show will be able to sustain this streak of very good episodes over the length of season three.

NOTES

  • Tonight’s episode was directed by Guy Ferland and written by series newcomer Sang Kyu Kim.
  • Some levity involving Glenn and Maggie didn’t last the episode which looks to be the most nihilistic of the series to date.
  • Michonne may not be as chatty as Andrea this season, but she’s made her words count when she has spoken. Also very observant of not just her surroundings but her situation.
  • We come across a situation regarding strangers and their fate. Last season the group, especially Rick, would’ve debated all episode long and maybe into the next one about how to deal with the strangers. Another sign that this season has become a sort of reset for the series with Rick (with some help from Daryl) deciding not to change the agreement he has with the surviving prisoners.
  • Look between Rick and Lori before all hell broke loose looked like things may be thawing between the two.
  • Good to see the writers not making Hershel go through a bout of self-pity. He even made good use of the crutches when things got real stressful.
  • This now marks the third stressful and action-packed episode inside the prison. Writers have definitely taken to heart about the lack of action and tension that plagued Season 2.
  • Carl has definitely become a mini-badass like his father.
  • It had to happen and the sequence leading up to T-Dog finally getting bit was handled quite well. There was no mysterious zombie suddenly popping out of nowhere to chomp down on his shoulder. When he moved to close the gate one could see just before the scene switched away a zombie come into the frame and move up towards T-Dog who had his back turned.
  • Part of me thinks that disagreeing with Rick’s decisions is like people saying “NO” to Jack Bauer. It’s a sure way to get yourself killed either by Rick or some other way.
  • This season really hasn’t made Andrea a sympathetic character. I’m wondering if the writers have a new role for her in contrasts to how she was in the comics. I can definitely see her turning on the group and joining the Governor.
  • The Governor definitely has a way with him when it comes to getting his way. Andrea seems to be buying what he’s been selling her and even Merle seems off his game around him.
  • It’ll be quite a turn of events if this season we end up getting Merle rejoining the group as a helpful member while Andrea becomes the Judas.
  • We learn that the Governor’s first name is Phillip and that he has a young daughter. We also get to see him channel his inner James Bond villain with a scene of him doing practice golf swings at the zombies beyond Woodbury’s walls.
  • Carl’s reaction when Maggie told Lori to take her pant’s off was classic.
  • T-Dog went out a hero and his final scene was a nice shout out to a similar throat-rip scene from Day of the Dead (the original one).
  • We finally find out the answer to whether Andrew the prisoner who Rick left locked in the prison yard with the zombies died or lived.
  • Sarah Wayne Callies performance as Lori in tonight’s episode was some of her best to date.
  • For all the talk on Twitter about zombie babies I like to remind people that the best zombie baby ever comes courtesy of Peter Jackson.
  • We hear the shot but we never truly saw Lori die by Carl’s hand. Here’s to hoping the writers are not trying to pull a fast one on the audience.
  • Carl definitely turned a corner in tonight’s episode. This season we’ve seen that Carl’s become more useful and mindful that his past behavior had some fatal consequences. It’s not until tonight that we see Carl lose that final vestiges of his childhood behind and become the child-soldier Rick and his group need him to be.
  • For all his cold distancing from Lori we see that Rick still loved Lori in the end. Talk about heart-wrenching scene from Andrew Lincoln.
  • I have to give it up to Sarah Wayne Callies, Chandler Riggs, Lauren Cohan and Andrew Lincoln for bringing their A-game and more for tonight’s episode.
  • The monologue towards the end that really got to this hardened horror fan: “You’re gonna be fine, you’re gonna beat this world. You are smart, and you are strong, and you are so brave. You promise me you’ll always do what’s right. It’s so easy to do the wrong thing in this world. You promise me you’ll always do what’s right. It’s so easy to do the wrong thing in this world. So, if it feels wrong, don’t do it. Alright? If it feels easy, don’t do it, don’t let the world spoil you. You’re so good. My sweet boy. The best thing I ever did. I love you.” — Lori Grimes
  • Zombie Kill Count for tonight’s episode: 32.

Horror Review: The Walking Dead S3E03 “Walk With Me”


“We’re going out there and taking back what’s ours…civilization.” — The Governor

[some spoilers]

It’s been quite a refreshing surprise to see this new season of The Walking Dead unfold. Even though it’s just been two episodes in the change in pacing, acting and writing has been noticeable and all for the good. This fresh new start courtesy of Glen Mazzara and his crew of writers could easily revert back to the old bad habits that made season 2 of the series such an uneven and frustrating show to watch. The potential for this show to hit it’s stride was kept from happening by wheel-spinning and extended philosophical introspection that put the brakes on any momemtum a great episode had going into the next one. This hasn’t been the case for this season and tonight’s episode, “Walk With Me”, will show whether this streak of very good television continues or the bad habits return.

“Walk With Me” starts off interestingly enough as we see a military helicopter on it’s flight to who knows where, but still it is a scene that’s above the danger and not on the ground. It doesn’t take long before something goes awry and this whirly-bird crashes in the Georgia woods. It’s a scenario that doesn’t bode well for those inside and seeing all this occur in the far-off distance is our wayward Andrea and her new companion in fan-favorite Michonne and her two pets.

It’s been a long time coming but we finally see the appearance of The Governor. This character has been a huge part of the series’ comic book universe. He’s been the best symbol of what happens we those leading a group of desperate people loses their humanity and becomes as much a danger as the zombies and, at times, even more so. So, this character (being played by British actor David Morrissey) already has a built-in for it not just from the fans of the comic book, but even just the fans of the show who have heard about all the things the character has done in the original source material. It’s going to be a hard slog for David Morrissey and the writers of the show to make the character sympathetic or, at the very least, charismatic enough not to come off across as a villainous caricature.

We don’t spend any time with Rick and his group at this prison in tonight’s episode. This episode concentrates on Andrea and Michonne meeting up with The Governor (aka Phillip Blake in the comic books and novels) and the introduction of the Woodbury town settlement. It’s an interesting departure from the previous two season which tried to juggle two locations at once. Sometimes this juggling works in the show’s favor and, at times, it has been to it’s detriment. Tonight it’s more of the former than the latter. It would’ve been nice to see how Rick and the group has been keeping themselves busy since taking over the prison, but with the promise of The Governor and his group being the main antagonists of this third season the show couldn’t delay this part of the season’s main story arc to remain on the sidelines.

Tonight’s episode was much slower than the season’s first two but it made up for it in introducing the character of The Governor to the show’s audience and reuniting these same fans with one of the show’s favorite in Merle Dixon (played with sociopathic glee by genre venteran Michael Rooker). Andrea and Michonne don’t know what to make of The Governor and his safe haven of Woodbury. It looks peaceful and, most important, safe enough at first glance, but we could see that they both sense something is a bit off with their current benefactor and his Norman Rockwell-esque town. Andrea seems to be warming up to the leader of this group more than Michonne and this reaction should elicit more groans from her detractors who already see her as a character who seem to switch allegiances, or at least, jump from one leader to the next.

Andrea as written for the tv series is definitely not as fan-friendly as her comic book counterpart. Again, the writers of the show have made a conscious decision to try and make the Andrea role be more complex and earn her role as a badass through trials and tribulations. It’s going to be a tough sell the writers will need to do to try and rehab this character as the season goes along. So far, Laurie Holden has kept the character tics and habit which has made her such an uneven character the past two seasons to a minimum in tonight’s episode but it still show’s up here and there.

It’s interesting to see how much Rick and the Governor seem to share not just in how they’re leading the group, but in how efficient he’s gotten his people to become to adjust to this new world they now live in. Both are trying to recapture a piece of the civilization that’s fallen since the outbreak began and both have done so in varying degrees of success. Even though Rick doesn’t appear in tonight’s episode his character looms large as we see with each passing scene just what sort of leader The Governor is to his people. Throughout the episode we see that The Governor is not running a democracy (same as Rick) and from little bits of dialogue we get a notion that his benevolent dictator act could be hiding something more sinister.

Could we be seeing in The Governor how Rick could turn out to be a year from now if and when he loses more people? One thing for sure is that The Governor comes across as being more charismatic and in control of his situation than Rick, but at what cost and as the season plays out it’ll be interesting how the two stack up next to each other if and when they finally meet face-to-face. As both characters struggle to regain the very civilization The Governor spoke about retaking at the dinner table with Andrea and Michonne it goes without saying that the two alpha males of the series have the right ideas, but one’s methods seem to have gone beyond the pale. As the saying goes about how power corrupts it looks like it might be the case with The Governor.

“Walk With Me” is not as action-packed as the previous two episodes. There was some action close to the end and for some it probably came as a surprise, but for readers of the comic it was a sequence that was inevitable. The fact that the writer of tonight’s episode decided to reveal the ulterior motive and agenda behind The Governor’s benevolent facade so soon was the true surprise of tonight’s episode.

NOTES

  • Tonight’s episode was directed by series regular Guy Ferland and written by another series regular in Evan Reilly.
  • The pre-credits opening says a lot about the world beyond Rick’s group. A military helicopter patrolling and looking for any signs of survivors means there’s still some sort of organized government or military group trying to save as many people as possible. Even though we find out the safety has been compromised it still shows that there might still be hope out in the wilderness.
  • From the sounds leading up to the chopper’s crash it could be mechanical failure but part of me thinks it was a long-range shot that could’ve taken out the engine.
  • Finally the Governor shows up and his group is just as well-organized and efficient as Rick and his people.
  • MERLE! Michael Rooker’s return is as over-the-top as the character yet I have a feeling fans of the show (even some detractors) wouldn’t have any other way.
  • He’s sporting the Aquaman harpoon for a hand look and he seems to have gotten pretty good at using it.
  • It didn’t take long for the show to show us Woodbury and this once again I commend Mazzara and his writers for not delaying the inevitable and stretching it out for drama’s sake.
  • David Morrissey has definitely done a very good job in just one episode in making the character much more charismatic and multi-layered than the comic book counterpart.
  • The role of Milton (played by Dallas Roberts) is a nice homage to Romero’s Day of the Dead head scientist Dr. Logan.
  • His reaction when dealing with the survivors of the military convey was quite interesting and it had no dialogue explaining why which is another of the positive things about this season. The writers are showing rather than telling every little detail of each character and scene.
  • There’s definitely some unresolved issues going on between The Governor and the military.
  • The roles of the helicopter pilot has been expanded to be part of the military. In the comic book the chopper was a tv station newscopter and the survivors from the crash civilians.
  • I wasn’t sure how the ending reveal about The Governor would play out but it wasn’t as over-the-top as I thought it would be and actually came off as very creepy and disturbing. Once again I think this is in due part to David Morrissey performance as Woodbury’s leader.
  • Danai Gurira still comes across as more of a cypher (a badass one), but her dialogue has been limited, so far. This could be a good thing as she seems to be more suspicious of The Governor and Woodbury, in general than her partner of the past 7-8 months. Her survival instincts is not just about the zombies out in the world, but of strangers she meets for the first time. Her instincts may just save both her and Andrea in the long run.
  • Final reveal of the episode was chilling, disturbing and creepy as anything that has happened in the past 21 episodes of this series.
  • Zombie Kill Count for tonight’s episode: 12.

Horror Review: The Walking Dead S3E01 “Seed”


“Holy shit!” — Axel

[some spoilers within]

It’s been a year since the cliffhanger which ended Season 2 of AMC’s widely popular The Walking Dead. We found Rick and his group escaping from the herd of zombies which swarmed into and over Hershel’s farm. The group lost two more to the walkers in the form of hapless Jimmy and Patricia. Andrea has gotten separated from the main group with most of the guns. It’s only through the timely intervention of a hooded stranger dragging along two incapacitated walkers that Andrea even gets to make it to this new season. It’s this hooded stranger and the last image we see of a darkened prison complex in the distance that has brought a new sense of optimism for the show which had been up and down through most of it’s sophomore season.

The second season had been rife with struggles not just for the characters in the show but also behind-the-scenes as original showrunner and executive producer Frank Darabont was unceremoniously fired from the very show he helped bring off the ground. Fans of the show and of Darabont saw this as a bad decision, but as the season unfolded there seemed to be a major consensus that Darabont might have been the problem to why the first half of the second season moved along even slower than the walkers. The second half saw new showrunner Glen Mazzara taking over and even though some of the same problems in terms of characterization and dialogue still remained the show in the second half seemed to move with a better sense of urgency which culminated in two of the series’ best episodes to date to close off the season.

Season 3 now begins with the episode titled “Seed” (directed by veteran series director Ernest Dickerson) and we get a major timeskip from the end of last season to tonight’s premiere. Rick and his group look to still be on the move with no safe haven in sight. In what looks like a hint of good things to come in terms of pacing and dialogue the show starts off gangbusters as Rick and his group raid a country home, dispatching the walkers within with ruthless efficiency and searching the place for supplies and other useful things real fast. There wasn’t any time for standing around or even going off into long expositional scenes to try and convey what had happened between the end of last season to tonight’s start.

Glen Mazzara, the show’s new showrunner had promised that the show would be taking on a new direction when he took over halfway through season 2, but we’re finally able to see his experience as a TV show producer and writer bear strong fruit with tonight’s premiere. We get to see Rick and his crew acting with more of a sense of urgency in just the first twnety minutes of the show than they had in the first two seasons. We’re finally seeing everyone realizing that they’re now stuck in a world with new rules that doesn’t make room for personal quirks and emotional issues (though we still get hints that they’re still but set aside for the greater good of the group) that just saps the energy from everyone. This group looks more like the sort of team that Shane would’ve thrived in and it looks like Rick has taken on the role of leader much more forcefully. It hasn’t mended the rift between him and Lori for what had transpired over two seasons of interpersonal conflicts that got more than just his best friend killed but others as well.

Tonight’s episode does a great job of explaining through their actions and behavior just how much time has passed between the seasons and how that intervening time has tested the groups mettle and made them harder and more capable in holding their own against the walkers. Even useless characters like Beth, Carol and Carl have become more adept in protecting themselves. It’s surprising to see Carl actually becoming the character he was in the comic book. I’m sure some parent groups will not be approving of Carl actually handling his gun with expertise but this is that kind of show and just because one is a kind doesn’t mean they have to be helpless.

If there were complaints about Darabont’s handling of the show during his short tenure it was that he was too much into creating a very slow burn that culminated into a huge climactic finish. It was fine for a truncated first season, but it showed just how ill-conceiveda narrative style it was for a tv series over a full season. I don’t sense that same feeling with tonight’s episode. One could tell that Mazzara was now fully in charge and not working on whatever Darabont had come up with for season 2. It’s a great start to the new season which has a good chance in reversing some of the ill-will last season’s very slow burns and wheel-spinning had created with a segment of the fan-base.

It also helps that we didn’t have to wait too long to see the official appearance of Danai Gurari in the role of fan-favorite Michonne with her zombie pets and katana. It wasn’t an episode spent directly introducing us to her but enough time was spent away from the group in the prison. Michonne as a character could become too much a caricature of the badass comic book female character, but for tonight it was just refreshing to see a female character on this show as capable and clear-headed as her. There’s even a hint of the sort of friendship that seemed to have grown between Michonne and Andrea since the end of season 2. Shane may have been a bad influence (though helpful in getting Andrea out of her suicidal rut) in season 2, but here’s to hoping that Michonne will be the sort of influence that Andrea will be needing to get her to become the badass characteron the show that her character is in the comic book.

One thing that tonight’s episode also did great that we only saw hints of with the first two seasons was the action such a series could have when given a chance. This is a series about the zombie apocalypse and those trying to survive in it. While I don’t expect each episode to be as action-packed as tonight’s premiere it was an encouraging start to what looks to be the real beginning of the Glen Mazzara era of The Walking Dead.

Now onto episode 2. With tonight’s cliffhanger ending (one that really got me by surprise) it’s going to be interesting to see how Rick and the new group in the end will get along or will they. Just as long as it doesn’t take the show all of the first half of the season to do it then I am all for intergroup conflict until the walkers become a more pressing problem.

NOTES

  • I’m quite surprised how quickly the show got the group to the prison. So, unlike season 2 which would’ve have the group wandering around in circles for 2-3 more episodes before finding their way to the complex.
  • It looks like Rick has gotten tired of what must’ve been Lori’s incessant harping during the months the show timeskipped between season 2 and the premiere of season 3 tonight.
  • Carl still hasn’t found a way to get himself lost thus get someone else killed which could be a nice change of pace for the character.
  • On a good note, Carl looks to be growing up and taking a handle on becoming a useful member of the group. He even does his share of some coldblooded killing of walkers in the episode’s intro.
  • In fact Carol becomes quite useful as well with Rick even commenting out of hand how much she grown to become a good shot with the AK-47 she was wielding.
  • All the talk of ‘shipping Daryl and Carol will get even louder as the two spent a brief moment flirting with each other after the group had taken over the prison courtyard.
  • Lori…Lori…Lori still looks to be the emotional weak point of the group and show, but this time around everyone in the group is either tuning her out or just trying to keep her focus and attention on keeping her unborn child safe. Even Hershel makes a point to remind her that this wasn’t about her anymore and that she should stop her complaining. It’s all about the baby and that’s all he and she should care about.
  • Beth and Carl…too cute.
  • Way to cockblock our boy Carl, Hershel…
  • Armored zombies, ’nuff said.
  • Some great work by Greg Nicotero and his team over at KNB EFX. A special note would be on the gas mask walker who got it’s face unceremoniously ripped off when Rick pulled off the gas mask. As a hardcore gorehound even I had to wince at that scene. It was great!
  • In what could be a way to reconcile the character of Dale in the comics who lasted longer than in the show the writers may be substituting Hershel in that role. The next couple episodes will tell if that’s the case.
  • I think whoever is the prop guy for this show has read Max Brook’s zombie novel World War Z if the makeshift “Lobo” Glenn was wielding is any indication.
  • Zombie Kill Count for tonight’s episode: I stopped counting after 30.

SDCC 2012: The Walking Dead Season 3 Comic-Con Trailer


San Diego Comic Con 2012 is in full swing and one of te the biggest shows in the past couple years once again held it’s panel in the huge Hall H auditorium to unveil and present the Season 3 Comic-Con trailer. The show I speak of is AMC’s zombie apocalypse tv series, The Walking Dead, which began airing in the fall of 2010.

The show has remained a powerhouse ratings grabber for AMC and only continues to have it’s fan-base increase. All this despite a series that has been like a rollercoaster ride in terms of quality through it’s 19-episodes over the first two seasons. Its fair to say that the show has captured the imagination of the general public even if it has lost some of the hardcore fans of the original comic book source material the show’s adapted from.

With a strong truncated Season 1 the show had a very uneven Season 2 which still ended pretty strong as we get two cliffhanger scenes that would dominate this upcoming third season: introduction of fan-favorite character Michonne and the reveal of prison location that became its own character in the comic book and should do the same for the third season.

Oh yeah, looks like this Comic-Con trailer has a Merle Dixon sighting.

Review: The Walking Dead S2E13 “Beside the Dying Fire”


“Christ promised a resurrection of the dead. I just thought he had a little something different in mind.” — Hershel Greene

[spoilers within]

We’ve finally come to the season 2 finale of AMC’s The Walking Dead. The previous episode, “Better Angels”, saw a second integral character die as a set-up to what looks to be pivotal finale.

This season has been plagued from the beginning with infighting between it’s original showrunner in Frank Darabont and it’s network in AMC. Mirroring the very internal struggle between two very powerful characters within the show some worried that this struggle between Darabont and AMC would affect the show’s quality. While the first half showed that Darabont’s slow-burn narrative style was drawing some grumblings from the show’s audience it still didn’t keep it from getting huge ratings numbers with each episode shown.

The second half of the season saw a change in showrunner as Glen Mazzara (veteran writer and tv showrunner) took over the show’s creative reins. From the very episode of the second half we could see a change in the show’s pacing. There was a sense of desperation in the characters as they tried to deal with the death of Sophia during the episode before the mid-season break. With the additional deaths of the show’s two extreme ideologies in Dale and Shane we find the group’s leader in Rick very close to the tipping point.

“Beside the Dying Fire” begins with a flashback cold opening going back to the show’s pilot episode. We see zombies feeding on what looks like the remains of Rick’s horse during his failed attempt to enter Atlanta. As the zombies feed a passing helicopter distracts and gets the attention of the zombies who soon begin following in the same direction it flew on. The opening doesn’t show how much time passed between that flyover Atlanta and the show made by Carl to put down Shane, but it looks like this Atlanta herd is what will be making the assault on the Greene Farm and the rest of the survivors.

The siege that occurs through the first half of this episode should satisfy and put a huge grin on the show’s fans who have been complaining about the lack zombie mayhem during this sophomore season. Sure there were episode that had more than a couple zombies in it, but a huge attack we never saw occur until this season finale. It’s this very attack that reinforces the notion of how much the zombies themselves are like a force of nature. They’re like a hurricane or tornado that destroys everything in their path. There’s no way to stop such a force only attempt to weather the storm and try to come out the other side healthy and whole.

From how the first half of tonight’s episode went down not everyone made it out safe from the herd that took down the barn and the farm. With the important deaths that had preceded tonight’s episode it was a nice release (if you could call killing off two background characters in a most gruesome manner a relief) to see that these deaths were meant more as a way to lessen the number of the cast and nothing else. Having three characters (two in the preceding episodes to tonight’s) die this season who had some connection to the group was already more than what most other shows on tv could manage. Some have called these deaths something akin to the redshirt yeomans on Star Trek always being killed to keep the important characters from dying instead. If that was the case then these redshirters were two episodes too late and Dale and Shane would agree with me.

As action-packed and exciting as the first half of the episode turned out to be the second half slowed things down to let the survivors catch their breath and dwell on their new situation. No more farm to call home. Their delusions of safety from the dangers of this new world totally shattered for good. New revelations about the the zombie apocalypse looking to tear whatever tenuous hold Rick had over the group as a leader. This second half did a great job in answering some of the questions brought up this season and one very important one which ended the first season: What did Jenner whisper to Rick in the CDC’s final moments.

So, the second season of The Walking Dead started slow and got slower, but a second half under a new showrunner with a new vision for how the show should proceed seem to have redeemed the show from what could’ve been some fatal flaws that other shows in the past could never recover from. Like a reverse mirror of how this season unfolded “Beside the Dying Fire” began with a bang and ended quietly with questions answered and new ones brought up. It also introduced in it’s final moments a new character that would become integral to the series.

It’s been a season of two showrunners, Darabont in the beginning and Mazzara in the latter half, that made for an uneven one. Some have protested the firing of Darabont from the show because of his conflict with AMC. Some thought AMC was forcing Darabont to do the show with less money which would’ve cut into his vision of the series. Some have intimated that AMC didn’t like what they saw in the series in those early episodes of the first half and wanted a change. No matter how things truly unfolded behind the scenes it looks like the show might have found the person who knew how to get the show back on track. The Mazzara era of The Walking Dead might have arrived on the expense of Darabont leaving but as I’ve come to realized throughout this second half of the season it was a change that was needed and one that brings a sense of hope to a show that is about having so little of it.

Notes

  • The cold opening uses another flashback and this time all the way to the pilot episode. I’m not sure if this was the same helicopter Rick saw but if it was then it must’ve circled around the city for the zombies eating poor Mr. Ed to have seen it again and follow it.
  • I can never say I hate characters in this show, but I do get frustrated by how they behave and most of it not due to their lack of survival instinct. I speak of Lori who seem so preoccupied with everything except her son who she should be watching like a hawk after what had happened with Sophia. Then there’s her reaction to Rick confessing to her that he had murdered Shane. I’d give the writers the benefit of the doubt and say she was in shock that he actually did what she wanted him to do, but didn’t expect to have Carl pulled into it, but her reaction was still more extreme that it should’ve been. They could easily have just left her speechless and in shock at what her machinations had reaped and kept the scene really powerful.
  • The comic book version of Lori was never a sympathetic character so her tv version falls in line with that character, but she wasn’t stupid when it came to her son like this tv version seem to be. The way Mazzara, Kirkman and the writers seem open to killing off anyone I sure hope they do a better job of rounding out her character and giving her a singular purpose outside of just being the show’s resident shrill.
  • The zombie herd that finally attack the farm look to be as big, if not bigger, than the herd we saw shambling down the highway which began the show’s long-running arc to find Sophia and then to stay or not stay on the Greene farm.
  • I really enjoyed this first half of zombie mayhem as we saw zombies take down both Jimmy (Beth’s boyfriend) and Patricia (Otis’ girlfriend) and some of the most gruesome display of zombie feeding frenzy. The scene where Otis and unnamed raider get taken down by zombies were done well but were also shot very darkly. With Jimmy and Patricia it happens with enough lighting that we saw every flesh-ripping and blood spurt. It definitely satisfied my inner-gorehound.
  • Ernest Dickerson was the director for tonight’s episode and he did a great job with making the utter chaos of the farm attack easy to follow. Every episode he’s done for the show has been very good and I hope he continues to direct future episodes.
  • Greg Nicotero and his peole at KNB EFX have been treating this show’s audiences with new zombie effects magic each and every episode they appear and tonight all their work this season ended in a crescendo of grand guignol proportions.
  • T-Dog Watch: He had quite a few lines tonight and we even got a semblance of character development. This cypher of a character began showing signs of frustrations himself in regards to the group he has hooked up with. He looks to have survived season 2 and will be in season 3. The question now is whether the writers will continue to let the character grow or will he be removed early on to make way for another.
  • Daryl Watch 1: He may have been at his most magnanimous in tonight’s episode. He did more than his usual share to help fend off the attacking herd and did so without his trust automatic and only Dale’s six-shooter. Seeing him riding around on his chopper while killing zombies as calmly as one strolling down a country lane was a nice homage to the scene in the original Dawn of the Dead when the bikers who broke into the mall killed zombies like it was second nature.
  • Daryl Watch 2: Everyone seem to refer to him as a redneck, but I’ve come to see him as one of the most observant and level-headed individuals in the group. Carol’s attempts to make Rick look less in his eyes was quickly shot down. Daryl may be the sort of leader that his fans want to take over the group, but he sees his worth in the group and that’s being it’s protector and Rick’s unofficial right-hand man.
  • Daryl Watch 3: While everyone seemed to look at Rick’s announcement that he had killed Shane and that it was going to be his way or the highway were of discomfort, shock and worry we have Daryl looking at Rick with no judgment. With Shane gone and Rick’s leadership status having taken a blow by episode’s end it looks like Daryl may just be the one who keeps Rick on the straight and narrow.
  • The news that everyone is already infected wasn’t a surprise to fans of the comic book, but for those who only watch the show it should answer the questions about the Randall and Shane zombies. It’d be interesting if the show’s writers further explore the idea that even the concept of death has died in this new world.
  • Finally! Michonne has finally made her appearance and exactly on episode 19 of the series just as she appeared on issue 19 of the comic book. We didn’t see beneath the hood of her cape, but reports after the show has confirmed that Danai Gurira will be taking on the role of the most badass character in The Walking Dead. Daryl may just have competition for the title of The Walking Dead BAMF.
  • I was so relieved to finally see Rick blow up on everyone in the final minutes of the episode as he kept getting hounded and questioned by everyone. This is a man who tried his hardest to keep everyone together and safe. Killed people without pause who he thought endangered his people even if it meant killing his best friend. Now he has to stand around and listen to Carol, Maggie, Glenn and even his wife on his jock about how he’s screwed things up. I wouldn’t have been shocked if he had shot one of them as a warning to anyone else who dare question his authority (Cartman would’ve). The leader everyone wanted Rick to become has finally arrived but it may have brought with it some of the Shane-crazy and mistrust from the very people he’s trying to protect.
  • Lastly, the moving wide shot of the camera from the group as they sat silently beside the dying fire and to the area just beyond the woods next to them was the final great moment in an episode full of them: a seemingly empty prison. Season 3 cannot arrive fast enough.

Season 2 is now over. What did you people think of tonight’s episode? Do you still plan on staying with the show? What do you want to see from the writers for the upcoming season?

Review: The Walking Dead S2E12 “Better Angels”


“No more kids stuff.” — Rick Grimes

[some spoilers]

Fans of the comic book that The Walking Dead is based on have either been excited or up in arms about the major changes and deviations the show has taken from the source material. It’s a major point of contention that probably has lost some of the hardcore fans of the comic book. I can understand why they would bail on the show. They love the comic book with such a passion that any changes made from pages-to-screen is seen as a betrayal for their hard-earned loyalty through almost a decade of reading the series. On the other side of the equation I do believe that the changes have been a good thing for the tv series. It’s kept things unpredictable to the point that long-time readers cannot predict what will happen as the show moves forward. It’s this know knowing aspect of the tv series over the comic book source material that should keep things fresh for everyone.

“Better Angels” is the penultimate episode for season 2 and it’s another good step towards rewarding the show’s fans for sticking with the show despite a first half to the season that’s been called very slow. It’s cold opening was a nice balance of the quieter moments that the first half had been mostly about as Rick and the group buries Dale and the rest of their dead. Balancing this is a montage of Shane leading a hunting party driving around the outskirts of the farm to destroy those zombies who are too close for comfort to the farm. It’s an opening that will lead the two men the cold opening focused on to finally hash out their differences by episode’s end.

Glen Mazzara (the show’s new showrunner after the firing of Frank Darabont halfway this season) co-wrote this episode with Evan Reilly and it’s going to go down as one of the best episode of this season, if not one of the best in this series’ short history, so far. The first half of the episode shows how some have been dealing with Dale’s death in the previous episode. We get Carl feeling more than just a bit guilty about his role in getting the group’s moral compass killed to Glenn and Andrea exchanging some fond memories of the old coot as they try to fix and start Dale’s old RV. Even Daryl looks to have been affected by Dale’s death as he becomes much more helpful in this episode as if he understands that the group may be broken, but it won’t be because of what he didn’t provide.

If there was ever a reason to believe that this show has turned a corner in terms of storytelling since Darabont left the show then this episode just strengthened this second half as an almost reboot to the season. It closed off one major story arc as the showdown between Rick and Shane finally came to a head in the last ten minutes of the episode, but it also went a long way into finally answering just what exactly Dr. Jenner whispered into Rick’s ear at the CDC at the end of the last season. It puts a whole new set of problems for these survivors and also adds a new level of anxiety to the series. The fact that just dying even when not bit by a zombie will cause a recently dead person to come back to life adds to the hopelessness echoed by Jenner at last season’s finale.

With just the season finale left the series has quite a bit of storylines to deal with. The episode ends with Rick and his son Carl over the body of the former’s best friend and the latter’s surrogate father and as the camera pans into a wide shot we see that just beyond the crest and unknown to father and son was a herd of zombies emerging from the nearby woods. We also have the lingering danger of the dangerous group of survivors that may be camped just a few miles from the farm who may pose a much bigger danger to the group than the zombies themselves. No matter how the season ends it looks like the group’s time at the farm may be coming to an end and that’s as welcome a turn as the speed by which Mazzara and his writers have changed the pacing of the story.

Notes

  • Just have to say that tonight’s episode had some great scenes from the wide shot of Rick and Shane at the top of a crest with a very large looking moon back-lighting the pair.
  • Interesting how Rick voices the one thing many people have been complaining about Dale’s character during his eulogy over his grave. Yes, Dale got under the skin of not just fans of the show, but it would seem the others characters in the show itself.
  • The cold opening of the group giving Dale and the others the group has lost (both Sophia and the friends and family of the Greene’s in the barn) was paralleled by Shane, Andrea, T-Dog and Daryl driving around the farm’s perimeter destroying the zombies they come across. This was something that was long overdue and it was great to see just well this group destroyed the zombies when they had the upper hand and weren’t outnumbered. This is a major point of topic for zombie lore fans who know that when it small numbers zombies are pretty easy to avoid and/or fight when one keeps a cool-head.
  • That final zombie before it got the top of it’s head smashed open by a shovel strike from Shane got a very cathartic beatdown from everyone. It’s as if these four were taking out their frustrations on this last zombie.
  • It looks like Hershel and his family have finally seen the light and allowing Rick’s group
  • Great scene (brief as it was) between Rick and Daryl early in the episode. We’re seeing just how much Rick appreciates Daryl for doing what needed to be done with Dale at the end of the last episode. Even Daryl is starting to figure out how much of the “heavy-lifting” Rick has been doing since he joined the group. No matter what Shane fans may think about him being the only one who made the hard decisions I think Daryl would think differently as he sees Rick as the one who was the true leader even if he didn’t agree with everything Rick said or do.
  • Speaking of Shane, it looks like Dale’s death may have finally pushed him over the edge. Seeing the one person who was all about keeping the group from losing their humanity die not because of the group’s descent into amorality but because of the very danger that has no use for high principles and moral high grounds. Shane finally sees that he’s been right all along and it doesn’t help that Lori looks to be trying to make amends with him.
  • We see that Lori as a character continuing her turn as the Lady MacBeth of the series as she continues to try and manipulate the situation between Rick and Shane to her advantage. Whether she prefers Rick or Shane becomes even more cloudy.
  • In this episode we’re seeing Rick beginning to lose more and more of his need to hold onto the world before he woke up in this zombie apocalypse. The quiet scene between him and Carl in the hayloft was a good example of this. Rick knows that Carl will not be able to grow up in a world where children have a chance to act like kids. Him handing Daryl’s gun back to Carl is the first step in Carl finally losing that youthful innocence. Whether Chandler Riggs can pull off a Carl that’s becoming more and more adult at such a young age would be determined in the coming episodes and seasons.
  • We finally get the Randall story-arc ended as he becomes the excuse for Shane to get Rick alone with him and solve the problem his best friend poses.
  • The revelation that just dying without being bit or scratched by a zombie has now changed everything for the worst for the group. Even the escape of non-zombie death doesn’t stop one from coming back and joining the innumerable legions already roaming the countryside. It’s another acknowledgement that The Walking Dead has been following the zombie lore rules set down by the grandfather of the subgenre, George A. Romero himself.
  • With Shane and Dale both gone it will be interesting to see just who will replace their roles in the new season. I can see The Governor (David Morrissey cast in the role) taking on the villanous role that Shane occupied this season, but Dale’s voice of reason may just be a much harder one to replace.
  • T-Dog actually got more than just a cursory cameo appearance in this episode real early in the episode. He also got more than just one line. He was actually part of a real conversation. Maybe there’s hope for him yet (doubt it).

Review: The Walking Dead S2E10 “18 Miles Out”


“It’s time for you to come back.” — Rick Grimes

[some spoilers]

The Glen Mazzara era of The Walking Dead has done a very good job of speeding things along after an almost glacial pace that we got from the first half of the season. While the mid-season premiere with “Nebraska” continued some of the flaws which viewers and fans complained about in regards to the first half of the season it ended with a sequence which showed that Mazzara and his writers may have turned a corner from the more cinematic storytelling-style Darabont brought to the show. With last week’s episode, “Triggerfinger”, the show continues to make strides in adding a sense of desperation to the proceedings even when zombies are not involved.

Fans of the comic book and genre fans will always be thankful for Frank Darabont and his diligence in getting the comic book adapted to the tv screen, but with these last two episodes and then tonight’s “18 Miles Out” now in the bag we’ve begun to see that Frank’s style of drawing things out may have been hampering the show this season. Whether it was his vision for how the show was to unfold or just his style of storytelling, Frank’s first half of season 2 had lost that sense of danger that the show had built with a truncated first season. Tonight’s latest episode was a prime example of why it might have been the right call to let Darabont go and put a seasoned tv veteran on the helm.

We enter “18 Miles Out” in medias res just like episode 3 (one of the best episodes of this current season) and it’s a good sign of things to come for this episode. Before continuing I must say that anyone who still complains that the show was not showing enough zombie action need to sit down and just shut up or just stop watching a show that they’ve already decided to complain about no matter how good or bad each future episodes turn out.

With the past regime the issue with the character Randall recovering after his encounter with the spiked fence and Rick in the previous episode would’ve taken the rest of the season, but instead we’ve skipped a whole week in the show’s timeline as Rick and Shane drive 18 miles out of the farm to let the recovered kid go on his merry own way. This cold opening has Rick and Shane on the run from zombies with Randall still tied up and crawling his way towards a knife that could be his only salvation. For cold openings this one was actually pretty action-packed and full of tension that the episode will just continue to build on.

The episode switches back and forth between the adventures of Rick and Shane w/ Randall and the going’s on back on the farm with the youngest Greene daughter, Beth and her sudden crisis of of faith. Whenever scenes of the farm came on the screen in the past I’m sure there were much groaning and mumbling about how things were now about to slow down. For the first time in this season the farm without zombies was just as tense as the scenes with Rick and his group avoiding a group of zombies. The first season and some of the early parts of season 2 saw Andrea also go through the same crisis as Beth Greene goes through tonight. It’s a crisis born out of hopelessness about the situation they’re now in. Hershel has had to adjust to the revelation that what he thought about the zombies were all wrong and now his youngest must go through something same thing. Beth contemplates and even pleads with her older sister, Maggie, that there’s nothing left out in the world and just trying to persevere and move on was a wasted effort with the only guarantee was to be “gutted” by the very things they first thought were people who could be cured.

This situation back at the farm brings to a head what looks like the female version of the Rick and Shane power struggle. On one side we see Lori trying to raise Beth’s spirits and trying to bring what she calls a sense of “normalcy” in their chaotic new world. On the other side is Andrea whose has gone through what Beth is going through and doesn’t disagree with it. She sees it as an option that she was denied by Dale at the end of the last season and she won’t disagree and deny Beth the same choice. The confrontation between Lori and Andrea about this very subject matter brings to mind just how much Andrea has begun to see Shane as the leader of the group. While Lori still comes off across as somewhat of a shrew she does seem to be more in agreement with her husband’s way of thinking even in this zombie apocalypse.

This encounter between the group’s leading ladies just continues to highlight how much the show has moved to warp speed in abandoning the teasing of the first half of the season and just letting all the cards on the table in terms of each character’s motivations and agendas.

While the scenes at the farm were pretty good the highlight of the episode has to be the travails that Rick, Shane and Randall encounter 18 miles out. We see Rick finally have that “talk” with Shane about everything which has occurred while he was in a coma and since. There were several moments in this half of the episode’s story that showed not just Shane in a bad light but Rick as well as decisions have to be made to see who will survive the zombies. How things finally come to a head by episode’s end shows just how different Rick and Shane are and just how much Shane has been posturing trying to convince everyone that he’s the only one who could make the tough choices and decisions.

“18 Miles Out” goes to great lengths to make this second half of the show’s season 2 make up for the slow pacing of the first half and it succeeds. There’s still some little nitpicks and flaws here and there in terms of dialogue and how some of the characters come off, but it looks as if Mazzara and his writers have finally realized that subtlety might not be this show’s forte and, when handled accordingly, the show can succeed with being blunt. This show looks to be finally getting it’s focus down and we get one of the series’ best episodes since the pilot and I would say it’s best episode since.

Notes

  • Some great zombie make-up work by Nicotero and his gang over at KNB EFX for tonight’s episode. With the whole episode set in the daytime they don’t have the luxury of darkness and little light to hide imperfections in the make-up work. Every zombie chasing after Rick, Shane and Randall looked to have been given the “hero” treatment.
  • Some very good zombie kills tonight with the best one coming courtesy of Rick and using another zombie he’s already put down to help aim his third kill in a row.
  • Randall, played by Michael Zegen, comes off both as a scared kid who knows that his past associations may just be the death of him, but also as someone with a mean and sadistic streak in him as shown when he plays with the one zombie before he takes it out.
  • For may be the first time in this show’s short life, so far, the show doesn’t use the full cast in the episode. In the past we may have two or three cast members not making an appearance, but tonight we almost get a whole group. Not showing up tonight: Glenn, T-Dog, Carol, Daryl, Patricia, Jimmy, Dale. It made the episode feel so much more leaner.
  • We get some bit of fallout about Glenn freezing up because of what Maggie had told him before he went to town. I don’t know if Maggie should be going to Lori for advice but what she got was the right advice despite what people may think of Lori as a character.
  • While Lauren Cohan as Maggie Greene has been the more vocal and active of the Greene girls this season it was nice to see Emily Kinney get more than just a couple lines. Her predicament and how she played the role of the little girl who has lost all hope was quite good. Her message about how things were hopeless and that there really was nothing left to live for came off better than when Andrea did the same last season and earlier this season.
  • Tonight we get to see someone come off even worse than Lori. Andrea as the show has portrayed the character was already not a fan favorite, but her channeling of her inner-Shane in regards to Beth’s situation won’t be making her any new fans. It’s ironic considering how she lectured Shane about how his presentation about the right decisions left much to be desired. Her own presentation about her viewpoints was very Shane-like.
  • It’s a small step, but Sarah Wayne Callies’ performance as Lori continues to improve. We get some reasoning why she’s acted the way she has since we met her back in the pilot, but she still retains some of the shrewness that has made her hated by fans. It’ll be interesting how Mazzara and his writers balance this two sides to Lori’s character.
  • Rick and Shane finally have it out and it was quite the throwdown. One would think that Shane would have the upper-hand in this dust-up between the two friends, but Rick showed different. He may not be as cold and calculating as Shane likes to show he is, but Rick definitely showed he could handle himself not just against Shane but zombies who get the drop on him.
  • For a moment the writers almost made it so that Rick was about to pull a Shane on Shane in the end, but we see why Rick is different than his erstwhile deputy by episode’s end.
  • Shane has been one-upped by the very person he has been hounding as weak and pathetic all season and the look of impotence on Jon Bernthal’s face when this epiphany finally hits him was a great moment for this series.
  • The show has finally shown some clues as to how quickly the zombie apocalypse turned the world upside down. Two or weeks if we’re to believe what Shane told Rick in the beginning of the episode. Also, noticing how the zombie guards they put down earlier had no bites on them which goes a long way in putting The Walking Dead into Romero-style zombies.
  • Rick telling Shane to deal with how things between everyone in the group are as of now or leave. Telling him in the end to come back shows how much Rick still sees Shane as a friend who has lost his way and to come back to them instead of continuing the darker path he has set on since everything went to hell and especially since Otis.
  • Last week’s episode didn’t have a song to end the episode but tonight we have Wye Oak’s “Civilian” which went well with Shane looking at the grassy field with it’s lone zombie walking towards nowhere in particular. It was a very strong scene.

 

Review: The Walking Dead S2E9 “Triggerfinger”


“So, let’s chalk this up for what it is…wrong place, wrong time.” — Rick Grimes

It looks like no matter what some viewers may complain about The Walking Dead moving as slow as the zombies that ended the world it still manages to surprise everyone with scenes of great tension and burst of quality that we all want the show to be. This was most evident with how the mid-season return episode “Nebraska” at first seemed like it was going nowhere once again, but actually moved the story along. The ending of the previous episode helped Rick as a character grow though it also manages to make his fairer half in Lori become even more hated by most everyone with her stupid decision to try and go into town by herself.

Tonight’s episode continues the two major storylines which ended the previous episode. We get a cold opening which is terrifying despite what people may think about Lori as a character. That scene of the zombie trying to pop it’s head through the crack in the car’s windshield while Lori remained out of it then just before we segue into Bear McCreary’s opening theme she wakes up to see the half-eaten face pushing through.

The title of this latest episode is “Triggerfinger” and for the first third of the night it’s quite a proper one at that. No sooner as Rick, Hershel and Glen gather the weapons of the downed Dave of Tony from the previous episode do the trio get penned in the bar by the very friends the “would be” raiders spoke of. The episode shows just how much a danger survivors continue to be toward other survivors as cooler heads rarely prevail. Soon enough both sides are trading fire like a scene out of Rio Bravo but this time with the added danger of zombies in the midst.

During this scene between two groups trying to just survive we see differing philosophies. Rick’s group tries to defuse the situation even once the bullets start flying and when casualties begin piling up we see Rick still trying to hold onto his humanity by trying to save one of the opposing numbers who have seriously hurt himself in an attempt to leave town. The other group was shown to be more willing to cut loose anyone too injured to save themselves thus leaving them behind to the mercy of the approaching zombies. Mercies that involve the very thing some fans have complained about and that’s not enough zombie carnage. For just the second time in this show’s short life we see someone still alive being set upon by a group of zombies and eaten while still alive and screaming.

The other continuing story from the previous episode has Lori trying to survive the night after crashing her car. No matter what people personally think about Lori as a character this sequence show’ that she can go into survival mode when circumstances needs for her to suck it up and survive. She doesn’t whine or appear helpless despite the precarious situation she put herself in. The fact that people back in the farm don’t even realize she’s been gone for hours must just add fuel to the fire fans have been fanning since the show first started. The series has a role for Lori and while it seems to be one of wet blanket for the most part the ending of tonight’s episode showed that she too will do anything to try and protect her family from dangers both zombie and human.

If the last couple episodes show’s anything it’s that Glen Mazzara’s turn as replacement showrunner has added much needed energy to the show. With last week’s episode and then tonight we’ve seen more action and character developlement than the first half of this second season. There now seems to be a feeling of desperation in how things have started to unfold. We still get some quieter moments between characters back on the Greene farm, but they’re not as prevalent as they’ve been in the past. Again I think this positive development has to be laid down at the feet of veteran tv show producer Glen Mazzara who understands that tv shows rely on keeping it’s audience’s attention focused on what’s going on the screen. So far, he and his writers have been doing a good job in moving the show with much forward momentum and keeping things that would slow it down to a minimum. As much as I love Frank Darabont for bringing this show to tv I think him being replaced was just what this show needed to succeed in the long run.

Notes

  • Now that is what I call a scary opening. I’m sure many people watching tonight’s episode were hoping the zombie got through the windshield and chowed down on Lori, but then we wouldn’t have seen how badass she can be when the chips are down. Her actions in this sequence and in the episode’s end was a nice bookend in helping grow this character beyond the harping shrew many have been calling her.
  • Her reaction to another Shane lie and then her own reveal to him about their relationship to Rick goes a long way in making her go beyond much-hated character to one that’s conflicted but set in trying to fix what she thinks was a mistake that should never have happened.
  • It doesn’t bode well for the rest of the group, especially for the Grimes clan, now that Shane looks to have been shot down once again by the woman he says he love and done so in a way that leaves him with no opening for redemption. The fact that Lori has repeated Dale’s own suspicions about Shane’s role in Otis’ death all the way back in episode 3 of this season show’s that Shane was losing the support of the very person he believes he’s protecting. With talk of actor Jon Bernthal being coveted by Frank Darabont to star in his police detective tv series it’s almost a foregone conclusion that Shane’s much-delayed demise will not have a clock counting down. Whether that clock strikes “zero” before or right at this season’s finale will be speculated on by fans for weeks to come.
  • I like how the show has made the little character details really stand out since Mazzara and crew took over from Darabont. I don’t know if anyone else picked up on it, but during the gunfight back in town we finally hear Hershel leave behind any notion of what he thought about the zombies as being people just sick when he began to call them walkers as he and Glenn tried to survive against the other group of survivors.
  • Tonight’s episode goes a long way in making Hershel the new right-hand man for Rick. While Hershel looks to still be upset by what Rick’s group did with the barn zombies he has at least begun to admit both in his language and mannerisms that Rick had been right all along and that he now needs to protect his own family and Rick’s group may be a key to their survival.
  • Love Hershel puts Shane in his place after Shane once again tries to kneecap Rick’s place as group leader. Tonight really was a coming out party for Scott Wilson and here’s to hoping his Hershel continues to back Rick.
  • On the Glenn and Maggie relationship front…we see Glenn becoming more gunshy and clumsy when it comes to taking care of business when away from the group. Seems Maggie’s professing of her love for him has muddled his brain. We see him make several mistakes tonight that’s damaged his confidence. It will be interesting how both he and Maggie deal with his crisis of confidence as the season moves along.
  • Daryl looks to be pulling himself back from the group emotionally and it’s good to see Carol trying to prevent that from happening. This subplot looks to be in it’s gestation period but if done right it could turn out to be a good sign in keeping Daryl from further isolating himself from the group and at least keeps Carol busy trying to be savior for the show’s resident badass.
  • T-Dog watch: one line of dialogue and not much else. Please, Mazzara and crew just kill him off and bring in Tyrese.
  • We see some great work from Greg Nicotero and his make-up FX wizards from KNB EFX with tonight’s zombie carnage. Whether it was the zombie peeling it’s face off in an attempt to get through the busted car windshield to get to Lori or the face ripping of the wounded shooter as they begin to eat him alive. I know shooting these scenes at night and in the dark helps in keeping the tricks if the trade from being more obvious, but I think even if the scenes were filmed in the daytime I believe the effects work would be even better and much more bloody.
  • Finally, the show ends with Lori channeling her inner Lady MacBeth as she tries to turn Rick into solving the Shane problem (by any means necessary) which looks to be a spark away from destroying everything the group has worked for since they left Atlanta.

Review: The Walking Dead S2E8 “Nebraska”


“Ain’t nobody’s hands are clean with what’s left of this world. We’re all the same.” — Dave

[some spoilers]

After almost three months in hiatus The Walking Dead returns with a brand new episode which brings us back to how we left the show after episode 7.

It’s a cold opening with us, the audience, looking up the barrel of Rick’s pistol with smoke still billowing out from him having to use it to put down Sophia. The awkward silence is only broken up by the sobbing by the youngest Greene daughter which soon turns into screams of horror and panic as not all of the walkers the group had massacred was fully and truly dead. But it’s a burst of adrenaline that doesn’t last long. We see the cracks opened up by Shane’s “live or die” outburst from the previous episode now out in the open as the revelation that Sophia was always in the barn and all the searching for her by the group has been for naught and has put many in the group in danger.

Whether Herschel and his family really knew that Sophia was already turned didn’t matter to some in the group who now look at the Greene’s with suspicious eyes. Some still cling to the hope that it was all a mistake and that the only person who knew Sophia was inside had died days before. We once again see that these two differing thoughts have come down between Rick and Shane. It’s a conflict that has been brewing since Rick’s return to the group all the way back in episode 3 of the first season. While its been quite a surprise and a treat to see the TV-version of Shane survive far longer than the one from the comic book source I do think that this conflict between the two alpha dogs will soon come to a head by season’s end. To continue having these two be at loggerheads beyond this season would be unnecessary and take away from any dramatic payoff this subplot has.

The center section of the episode is probably where some viewers will once again harp and complain about the show returning to it’s habit of being talky and spinning it wheels in place. I won’t say that I haven’t worried about this show when it came to it’s quieter and slower moments. There’s been times this season when the show has spun it’s wheels in place instead of moving forward, but as we saw with the Sophia reveal which ended the mid-season of season 2 there’s a crazy logic to what’s been going on even if we can’t see it when it first occurs.

This is not to say that the writers and new showrunner Glen Mazzara don’t have some work to do in improving the show’s pacing and quality. With the start of the second half of season 2 Mazzara and his crew have the opportunity to take what Kirkman and Darabont had laid down with the first 13 episodes of the series and create something that goes beyond the show just being a good show. While the middle section of the episode wasn’t a step in that direction I thought the final twenty minutes of the episode was something the show has been hit or miss with throughout this season. Maybe it’s the change of showrunners from Frank Darabont who’s experience has been mostly with film work while Mazzara has been a veteran of some very dialogue-heavy shows such as The Shield.

In the past episodes with Daradont in charge the scenes between Rick and Herschel in the town bar would’ve been a mixture of great writing but not something easily translated into spoken dialogue. This time around with Mazzara in charge the scene moved at a pace which didn’t equate to a scene being talky, but helped establish the changes in how two men used to a leadership role realizing that they’ve made mistakes which has led them to the growing tension back in the farm and within the two groups. Adding to this great scene was the arrival of two new characters which would ratchet up the tension in the bar from 1 to 11 with just a few lines of dialogue heavy with hidden meanings and agendas.

It’s this final scene with Tony and Dave of Philadelphia that gives me hope that the writers and Mazzara have seen some of the complaints from fans and realize that slowing down a scene with dialogue interactions between characters doesn’t have to be useless and an exercise in exposition dumps. Watching Andrew Lincoln (in his best performance to date) and Michael Raymond-James (Terriers, True Blood) interact with each other like it was some sort of verbal chess match was the highlight of the show. The tension created by the dialogue between the group of Rick, Glenn and Herschel with the two newcomers in Dave and Tony was so thick that it became palpable and like a powder keg just needing the merest of sparks to set off.

The final sequence with Rick finally making the hard decision to protect his group (now Herschel Greene and his brood included) over trusting the potential of other newcomers to either be a boon or a danger felt like the character making a turn from being a white hat of the show to one who now must travel this zombie apocalypse looking at things through shades of grey. Rick has always borne the brunt of fan criticism as being too noble and/or wishy-washy when it comes to making the tough choices. If this episode’s final moments was any indication Rick looks to be capable of making decisions without any hesitation if it comes to the safety of the group. He’s just not roided out in his execution of said decisions as his former deputy, Shane Walsh. Here’s to hoping this greying out of Rick is part of the new change in show leadership. If that is the case then the show may have finally found it’s stable footing for seasons to come.

Notes

  • I loved how quickly Shane tries to reassert himself as the “correct” leader for the group after he failed to put down Sophia and watches Rick make that tough choice. With each passing minute with this episode Shane comes off even more sociopathic, delusional and unpredictable
  • Another great scene is Rick pretty much telling Lori to shut up in no uncertain terms when she tries to argue that he should stay and not go off running to town to bring Herschel back. The look on her face as Rick tells her he’s doing this not just to save Herschel but their unborn baby was some good writing and acting.
  • For a moment during that scene one could almost see why Rick was so frustrated with Lori and their relationship before the zombie apocalypse interrupted the world’s routine.
  • Once again T-Dog has been relegated to being the one character on the show to say one or two lines and still not have any of it show any insight into his character. I still believe his days are numbered and won’t last this season into season 3.
  • The ‘ship growing between Glenn and Maggie continues with Glenn starting to show some doubts as to whether he should stay with Rick and the rest of the group. He seems to genuinely like Maggie, probably even loves her, though he still seems surprised that Maggie feels the same and actually mean it. In the comic book the relationship between the two seemed more like survivors clinging to something humane with love being an afterthought. This is why the tv version of this relationship has actually made these two characters even better than their comic boo counterparts.
  • I’m not sure if it was just me, but Glenn telling Rick in their drive into town about how the only people to say that they loved him was his mom and sisters made for a sad moment. Glenn has never mentioned anything about his life prior to the zombie apocalypse other than he was a pizza delivery guy. Knowing that he has no idea what has happened to his mother and sister or whether they’re still alive or turned into walkers was a very downbeat note in what was a quaint little scene.
  • Carol and Daryl look to be handling the revelation of Sophia from the previous episode in different ways. Carol trashing the Cherokee roses out in the field was very appropriate as was Daryl pulling back once again from the group as his hopes of Sophia being found alive has been dashed. It will be interesting to see whether the two will become assets to the group or more of a liability moving forward.
  • It was nice to see Michael Raymond-James from Terriers and True Blood appear on this episode. His verbal jousting with Rick at the bar was one of the best scenes of this series that didn’t include zombies or a roided out Shane. His performance in what turned out to be a cameo was so good that one couldn’t outright say that he was someone bad looking to waylay Rick and his group. He seemed like someone who was probably like Rick in the beginning of his own group’s travels, but has been weighed down by what he has seen and done to survive and protect his own that desperation has made him to do things that the regular world wouldn’t look well on.
  • All those who think Rick was a paper tiger of a leader and that Shane was the one who would best protect the group should think twice about that criticism. He showed backbone, initiative and some guile in trying to convince the two newcomers from Philadelphia that they need to look somewhere else for shelter. He definitely showed his inner-Raylan Givens with his final act of the episode.
  • I’m going to go all the way back to the beginning of Season 1, episode 5. Rick declared to everyone that they are not to kill the living. The fact that he has broken his own self-imposed rule on the group (already broken by Shane though unknown to most except a suspicious Dale) with what he did in the end of the episode should prove telling in how he behaves as he and his group of survivors continue to meet up with others on the road (hopefully) and with those within the group looking to supplant him as leader.
  • Finally, it’s been awhile since the show used a song to end an episode. It’s been a nice return to hear a particular song used this time and “Regulator” by The Clutch was an inspired choice to end “Nebraska” especially after such having such a down and dirty Old West showdown to end things:

Review: The Walking Dead S2E7 “Pretty Much Dead Already”


“It ain’t like it was before!” – Shane Walsh

[spoilers within]

Tonight marks the mid-season finale of AMC’s The Walking Dead. We won’t get a new episode until the show returns in February to continue with season 2’s second half. One could say that tonight’s episode is the reason why this show has gained such a vocal and loyal following despite it’s many flaws both large and small.

This new season has been trying to improve on some of the flaws of the truncated first season by working on rounding out some of the main characters on the show. Whether the writers succeeded in this aspect of the show’s writing has been a hit-or-miss proposition. Characters like Daryl Dixon, Shane Walsh and new ones like Maggie and Hershel Greene become more fully realized during the first six episode this season while others like Rick, Dale, Carol and T-Dog remain too one-dimensional too often through the first half of the season. Then there are plot threads which seem to either drag on too long (search for the missing Sophia) or get too little mention (what is up with the nearly invisible T-Dog through this first half). It’s these inconsistencies which has brought out the even more vocal minority of the show’s viewers who have come to either feel apathetic towards the series or hate it for one reason or another.

“Pretty Much Dead Already” is the title of tonight’s episode and what happens throughout this episode goes a long way to rewarding the show’s loyal viewers for their wait through the first six episodes of this season and all its many flaws. It’s en episode which doesn’t come off as subtle with how it explores new themes of whether one belongs in a world of the living dead and does one have to lose their humanity to survive long. The episode also brings to a head the conflict which has been brewing for the last couple episodes between Rick’s group and that of Hershel Greene’s.

We see a silent opening of Rick and his group of survivors enjoying a breakfast with the tension in the air thick with unspoken consequences from the previous episode’s deluge of secrets being revealed. While Glenn had revealed the secret of the walkers in the barn to Dale the rest of the group still were kept unawares. Despite look of pleading from Maggie for Glenn to not tell the group he gives in to his conscience and tells everyone the biggest secret and their reaction at this reveal ranged from shock, surprise, incredulity and, finally with Rick, a hint of anger. It how everyone moves forward with this final secret reveal that the episode focuses mostly on. There were still some moments of character development and conflict sprinkled throughout the episode (mainly involving Shane and his distancing from Rick, Lori and others of the group), but the episode’s narrative still moved towards a final confrontation between Hershel’s need to keep the zombies corralled with the hope a cure could be found for them or Shane voicing everyone’s concern that a barn full of zombies was a disaster waiting to happen. Either they took care of the problem while they were still kept relatively harmless or they continue on towards their original plan of reaching Fort Benning.

This question finally gets answered with Shane forcefully making the decision for everyone. Jon Bernthal’s performance in the final five minutes of this episode was pretty good and while he teetered on over-the-top level in his anger and frustration at having to make the hard decisions concerning the group’s safety (at least in his own mind) he never steps over the line. The scene where he shows Hershel (as both he and Rick attempt to bring back two more catch-poled zombies back to the barn) made for some very tense and illuminating moments for everyone in the scene. We see understanding from people like Andrea and Daryl who think what Shane is saying is true to the look of horror on the faces of Hershel and Maggie as their idyllic world begins to crash all-around them. Maggie has gradually begun to move away from her father’s viewpoints about the zombies and how they should be treated through the last couple episodes, but to finally see Shane show them the true horror of what the world has become really hits both her father and herself pretty brutal and hard.

It’s interesting to note that tonight’s episode actually made a conscious effort to try and humanize the zombies. The way the episode unfolded was almost like the writers were trying to add some credence to Hershel’s way of thinking. This focus was understandable since everyone in the episode either followed Hershel blindly, were beginning to doubt Hershel’s way of doing things or just outright hostile towards it. This made the massacre of the zombies coming out of the barn with Shane leading a veritable firing squad somewhat poignant and sad. Even Glenn joined in on the shooting spree (though not before silently asking for Maggie’s consent) with an earlier personal epiphany about how he had forgotten just how dangerous the zombies were.

In the end, even the massacre of the barn zombies wasn’t the biggest shock of tonight’s episode. As the sound of gunfire stopped and the echoes faded away we hear a final zombie come out of the barn’s darkened interior and into the daylight. This was the final secret that finally answered the biggest and most dividing question of the second season of The Walking Dead.

Where the hell was Sophia?

Her final moments on the show has her coming out last from the barn and everyone’s fears were confirmed and everyone’s hopes about her eventually being found safe and alive were dashed. Even Shane who had been so gung-ho in showing Hershel and Rick that he was the right man for this new world to make the decisions about people’s well-being was left dumbstruck and unable to do what was needed. It took Rick — lambasted by both fans and detractors of the show plus Shane on top of them as being weak and unable to make the hard choices and decisions — to do what was needed. The scene ending with him standing over the body of Sophia after he shot her in the head (with the same Python revolver he used to start the series with the shooting of the little girl zombie in the pilot) made for a sad, poignant and incredible ending to what had been a tumultous story-arc to cover the first half of this new season.

The show will return this February. It is safe to say that moving forward the second half will be all about how new showrunner Glen Mazzara sees the show as and how to keep it the momentum of tonight’s episode into the second half. Darabont’s contribution to the show has probably ended with tonight’s episode or, as some have surmised, maybe even a couple episodes earlier. If the latter is the case then his firing from the show, as controversial and polarizing a decision to genre fans who love his work, may work to the show’s benefit. With Darabont we had a creative mastermind who dealt with film, but never with long-form tv shows. Maybe in addition to AMC being penny-pinchers and creating a hostile working arrangement with Darabont was only part of the problem. Could be that Darabont not having any experience writing for TV finally showed and kept the show from fixing some of the writing problems from the previous season. It will be interesting how a veteran tv writer and showrunner like Glen Mazzara will handle a show that tries to explore the conflicts and drama of a zombie apocalypse.

“Pretty Much Dead Already” doesn’t mean the show is now dead on arrival, but it does highlight that the premise which drives The Walking Dead could easily symbolize how this apocalyptic event has killed what humanity some might have had while also highlighting that every zombie killed was still someone’s son, daughter, mother, father, friend and family. In a world full of dead people the walking dead may not be the zombies but the survivors themselves.

Notes

  • Once again I like how the show has evolved the character of Glenn. Even when he’s being awkward as he tells everyone the secret of the barn gives a glimpse as to the sort of person Glenn is. Part of him wants to make Maggie happy, but knowing that keeping the secret of the barn will endanger his people and Maggie, he makes the hard decision to tell all even if it means Maggie hates him for it. Glenn shows that he can make the hard choices but do so with his conscience guiding him.
  • This is opposite with how the show has developed Shane this season and how this episode finally shows Shane tipping past his breaking point. Yes, he shows he can make the hard decisions but he does so not with his conscience as his guide but his base, survival instinct.
  • I found it darkly comical how Shane tried to one-up Rick in the eyes of Lori by pointing out how he was the one who has saved Lori and Carl to her. This scene with Lori really makes Shane less the badass zombie killer with people’s well-being in mind, but more of a selfish, sociopath who’s begun to believe all the lies he has been telling everyone and himself to justify his actions.
  • This in contrast to Daryl. While Daryl didn’t have as many scenes in tonight’s episode the ones he was in continued to explore his dual-nature. He will always be the true badass zombie killer in the show, but the show also continues to explore his growing humanity in his steadfast belief that they will find Sophia. It’ll be interesting how the dashing of his hopes on the Sophia subject will affect him moving forward.
  • I like how Daryl also hides behind aggressive reactions to hide his discomfort at others caring about his well-being and his safety. Will Daryl succumb to his inner-Merle and revert to how we first saw him in the beginning of the series as the violent, angry redneck? Or will he finally realize that the group does care and appreciate what he has done and continue on his journey into becoming a part of this post-apocalyptic family unit.
  • T-Dog has been pretty much useless and invisible this first-half of the season. I think I’ll echo what others have been saying about this character. Either give him something to do other than stand in the background or kill him off, but hopefully in spectacular and heroic fashion.
  • Even though Robert Kirkman gave an explanation about Sophia, the barn and Hershel during the after-show Talking Dead live segment I still think the second half needs to fully explain whether Hershel already knew that the girl the group had been searching for and putting themselves in danger during these searches.
  • There still some awkwardness in how child actor Chandler Riggs has been handling the role of Carl, but he’s getting better. I hope this improvement continues because Carl, whether the show follows the comic books or not, will become a major player in this show’s overall narrative sooner or later.
  • Once again, great make-up effects work by Greg Nicotero and his make-up effects wizards at KNB EFX. Their work tonight wasn’t as gruesome as the previous couple of episodes, but their work to give a semblance of humanity to these zombies helped make tonight’s episode one of the better ones, if not the best, of the show.
  • Finally, Andrew Lincoln does his best performance as Rick Grimes. Love how he lets his expression speak for themselves throughout most of the final 5 minutes of the episode. From the helpless look as he fails to stop Shane to finally showing everyone that only he can truly make the hard decision as he finally puts down Sophia while Shane watches helplessly this time around.

So, what did people think of tonight’s episode and the whole first-half of this second season. Did you like it? Does the show still have problems to work out with how these characters are written? Will Darabont’s removal and absence in these last few episodes and moving forward make the second half of season two something to look forward to?

All comments welcome and will be discussed in healthy, civilized, if heated discussions.