Dragon Age II: Launch Trailer


If there’s one thing that BioWare seems to be doing quite well the last couple years it’s been how to hype up their rpg franchises whenever a new game is set for a release.

In early 2010 they premiered what I could only call a very cinematic launch trailer for Mass Effect 2 and during the Super Bowl halftime. This year we have another launch trailer but this time for Dragon Age II. This is a sequel to the very popular and acclaimed fantasy-rpg, Dragon Age: Origins, from BioWare and EA.

I’ve been playing the game now for the past three days and I will say that the trailer captures the game’s action quite well. The look of the game itself is only a step away from looking like the trailer animation. Maybe the third game will finally look like it’s own launch trailer in every way imaginable.

This launch trailer is the sort of marketing blitz which definitely has a chance to interest those not into such games. I know that if I had seen it and known nothing of the game itself I would be quite tempted to buy it and play it.

Battlefield 3: GDC 11 “Fault Line” Gameplay Trailer


This week has been quite the busy couple days over here in San Francisco. The Games Developers Conference (GDC for short) for 2011 is in town and being held over at the Moscone Convention Center. This conference is one of the biggest for industry insiders and games developers. While most of the stuff talked about in the conference are stuff that really only developers and publishers would understand and find interesting, the conference has also become a sort of launching point for announcing future titles for the different gaming platforms.

One such game which just had it’s first gameplay trailer introduced to much acclaim is the first-person shooter title from EA and DICE: Battlefield 3. This series has been one of the more popular games on the PC and has made major in-roads into console gaming. 2010’s Battlefield: Bad Company 2 received universal acclaim and some had even seen it as a title that could possibly dethrone Activision’s juggernaut franchise: Call of Duty. While said dethroning didn’t happen gamers and pundits still saw the Battlefield franchise as the one to finally take on that Activision jugger and actually win. It just may take the next title, Battlefield 3, to do it.

This trailer is all gameplay and has no prerendered scenes. What people see in the trailer is exactly how the game will look (at least for the PC. Whether the 360 or the PS3 will look just as good only this summer’s E3 can answer). The game will be using DICE’s latest graphics engine, the Frostbite 2.0 which will allow for a more realistic and fluid motion for all the people in the game. This title will also be the first one to utilize Frostbite 2.0.

As much as I enjoy playing the Call of Duty titles I do see how some have started to see how stale it’s starting to get. Activision hasn’t been challenged in so long that they really haven’t improved much on how the franchise plays. Maybe EA and DICE releasing Battlefield 3 and delivering on all they’ve promised will give Activision the kick in the ass it needs to keep the Call of Duty from becoming the Guitar Hero of military first-person shooters.

Song of the Day: Suicide Mission from Mass Effect 2 (by Jack Wall)


The news about Clint Mansell being brought in to compose the score for the upcoming Mass Effect 3 rpg from BioWare has me listening through the score from the previous two games in the series. To continue the jonesing I’m getting from this news I’ve chosen track 25 from the Mass Effect 2 soundtrack to be the latest “Song of the Day”.

“Suicide Mission” comes into Mass Effect 2 around the beginning of the third and final act of the game when the player has gathered and assembled his team of rogues, assassins, berserkers and all sorts of undesirables to make that final jump through the Omega 4 Mass Relay. This track brings together the main theme from the very first game with the brass heavy and hopeful sound of track 5, “Normandy Reborn”, in the second game.

I sometimes just reload the save prior to the jump through the Omega 4 just so I can listen to this particular track of the soundtrack and see the visuals accompanying it. If I don’t feel like replaying that part of the game I’d just reload right before the end credits begins and just enjoy listening to it.

“Suicide Mission” just brings an epic sound to the game and anyone who has played it knows how it brings to rise goosebumps upon hearing it. For those who haven’t played the  games this piece of music just brings to mind some of the best in epic, orchestral scores.

 

Mass Effect 3 to have a Clint Mansell score


Some major news on the video game front was reported today. One of the most critically-acclaimed video game franchises of the last five years will have an award-winning music composer creating the score for it.

The game in question is the third (most likely final entry in the current trilogy) game in BioWare’s Mass Effect rpg franchise. The composer is one Clint Mansell. He is the same Clint Mansell who has created some of the most evocative film scores for the last decade and most of it for Darren Aronofsky’s films (Pi, Requiem for a Dream, The Fountain, The Wrestler, Black Swan).

Mass Effect 3 will be Mansell’s first foray into video game music composing. This is great news for fans of the franchise. It lends an even more cinematic flair to a series whose musical score were already great to begin with.

EA and BioWare are definitely pulling out all the stops to create a worthy finish to this trilogy. I already know that I will be getting the game and I will definitely be buying the soundtrack once it’s up for sale (I already own the first two that were composed by Jack Wall).

Source: The Quietus

PS: Here’s two pieces of music so people understand why I thought the first two game had awesome scores and Mansell being brought in for the third means awesome just went up to 11.

Mass Effect

Mass Effect 2

Mass Effect 3 Debut Trailer (VGA Exclusive)


The one game which I am willing to kill for to get my hands on the moment it comes out in time for the 2011 holidays is from video game developer BioWare. BioWare created a scifi-rpg franchise four years ago which has consumed my life everytime a new one in the series comes out. First there was Mass Effect then just this past January was it’s bigger follow-up Mass Effect 2. It looks like Mass Effect 3 will once again consume my time and life in the end of 2011.

From the look of the trailer the foreboding scenes in the end of the last game will culminate in the extra-galactic terror machines called “The Reapers” heading for Earth to once and for all stop the race who spawned the one man who dared challenge it’s millenia-long cyclical harvesting of all organic life from the galaxy. The fact that I am that human  who stops them has no bearing on just how awesome this game franchise has been.

It will be the final game in this series as announced by BioWare, but I won’t be surprised if the universe created by this franchise continues on using a different name with a new set of heroes and villains. In the end, this game and any that follow it up will have one thing in common. A galaxy to save, a game as close to cinematic as we’ve ever seen and me as it’s savior.

 

Bulletstorm E3 2010 Demo


Of all the shooters profiled at E3 2010 the one which stood out the most and looked to be most fun was Epic Games and People Can Fly Studio’s upcoming arcade-like shooter Bulletstorm. The game is developed by Polish game developer People Can Fly headed by Adrian Chmielarz. The game looks to follow in the footsteps of another arcade-like shooter which came out in 2009: Borderlands.

Bulletstorm takes a different approach from the more realistic shooters like Modern Warfare 2 and Bad Company 2. The game goes the way of over-the-top action similar to past classic shooters like Duke Nuke ‘Em and Serious Sam. They marry this with the XP mechanics of an rpg which helps levels up the abilities of the player and allow them to upgrade/buy better weapons and gear.

From the demo trailer shown above the game also looks to add some very Rated-R comedic dialogue in addition to the gory action. The game definitely looks fun and looks great. Like all Epic Games published titles it looks like Bulletstorm will be using Epic’s proprietary Unreal Engine 3.

The game has a tentative release date of February 22, 2011 for the platforms Xbox 360, PS3 and Windows PC.