Review: Ballerina (dir. by Len Wiseman)


“You don’t choose to be a killer, you are chosen.” — The Chancellor

Ballerina lands in theaters feeling like someone finally turned the volume up on the quieter, more balletic side of the John Wick universe. Anchored by Ana de Armas’s poised, ferocious turn, the film doesn’t reinvent the neon‑lit, bullet‑cartoon rules of the franchise so much as rearrange them into a new rhythm. It’s still a very familiar kind of action movie—assassins, codes, bodies on the floor—but it carves out its own niche by centering a woman who’s not just another lethal accessory to John’s world, but someone the world has already trained into a weapon.

At the same time, Ballerina leans hard on the style and flourish of the later John Wick films, and that’s both its main selling point and its biggest limitation. The way shots linger on gun grips, the way the camera circles around bodies mid‑spin, the way every hallway fight feels like stage choreography—it’s all very familiar, very polished, and very much a continuation of the franchise’s visual language. That’s great if you’re here for the aesthetic, but it also means the film sometimes feels more like an extension of the Wick universe’s attitude than a story that confidently stands on its own two feet.

Ana de Armas plays Eve Macarro, a young assassin who grew up in the shadow of the Ruska Roma and the Continental, groomed to kill long before she fully understood what she was doing. The story unfolds in a loose “between films” slot in the Wick timeline, so fans who care about franchise continuity will get their little Easter eggs and cameos, but the film smartly never gets completely bogged down in explaining how this fits into every rulebook. Instead, it leans into the idea that the John Wick universe is big enough that other hunters can walk around in it, following their own grudges and grief. Eve’s motive is straightforward: she wants to track down the people she believes killed her father when she was a child, and along the way she has to square off against both the old guard of her upbringing and the cult‑like killers who seem to operate just outside the established order.

Like a lot of John Wick entries, though, Ballerina is ultimately more interested in expanding the world and reinforcing its rules than drilling deep into its own plot. Eve’s revenge‑driven quest gives the film its spine, but the mechanics of that revenge are often secondary to the chance to show off another assassin enclave, another weird code, or another showdown that feels like a set‑piece first and a character beat second. You can feel the priorities: where she travels, who she bumps into, and how this underworld operates often matter more than whether her arc is especially surprising or emotionally rich. The plotting starts to feel like connective tissue between bigger, more stylized sequences, and that’s where the reliance on franchise style starts to hurt more than help.

The film’s greatest strength is how it employs the language of ballet and violence in the same breath. The title Ballerina might make you expect a lot of literal tutus and pirouettes, and there’s a bit of that in the opening stretches, but the real choreography is in the fight scenes. Eve’s movement is light‑on‑her‑feet one moment—a few spins, a quick sidestep—and then suddenly brutal, close‑quarters savagery the next. The camera doesn’t just document her skills; it dances with them, letting wide‑angle shots show off the architecture of a fight before snapping into tight, impact‑heavy close‑ups. It’s unmistakably a Wick‑style approach, only dialed into a slightly more feminine, almost theatrical register.

De Armas deserves a lot of credit for making Eve feel like a real person, not just a killing machine with a pretty face. She’s cold, yes, but there’s weariness under the surface, the kind that comes from being raised in a world where emotions are a liability. The script doesn’t drown her in backstory; it just lets small moments—a hesitation, a glance at a photo, the way she holds a gun—do the work. When she finally loses her composure and starts to scream, grunt, and visibly struggle during later fights, the effect is more powerful than if she’d been effortlessly killing everyone from minute one. She sweats, she bleeds, she gets thrown around, and that makes her victories feel earned, not just cool.

Stylistically, Ballerina is very much in line with the rest of the franchise: glossy, slightly over‑the‑top, and hyper‑aware of its own aesthetic. The camera work is sleek, the color grading pops, and the score leans into synth textures that feel like a slightly more elegant cousin of the usual Wick pulse. There are also some deliberately playful musical choices—bits of Tchaikovsky and other classical motifs that echo in the background during key scenes—which tie the idea of ballet back to the film’s emotional core. The setting shifts from the familiar New York–style Continental spaces to a quieter, almost fairy‑tale European village that houses a different kind of assassins’ retirement community. It’s a neat trick: the filmmakers give us something that still feels like the same universe but just enough of a different flavor that it doesn’t feel like a rerun.

But that lush style also underlines how much the film is prioritizing world‑building over a tight narrative. Conversations about the Ruska Roma, the Continental, and the cult‑like assassins’ outpost are there less to advance Eve’s inner journey and more to remind us that the John Wick universe is vast, layered, and full of hierarchies. Fans who love the lore will probably eat that up, but if you’re hoping for a more self‑contained narrative, it can start to feel like you’re watching a very expensive lore compendium. The emotional core is there—it just has to fight for space amidst all the visual flexing and mythology maintenance.

Where Ballerina becomes a bit uneven is in its plotting. The basic “one girl, one very long night of revenge” template is solid, but the script doesn’t always give it enough depth or surprise. There are too many conversations where characters explain the rules of the world to each other, or recap what’s already been established, rather than using those moments to add nuance to the characters or relationships. The side figures—like various crime bosses, elders, and reluctant allies—do their jobs entertainingly enough, but they don’t all get the same level of interior life that Eve has. Some of the supporting performances are strong across the board, but the material doesn’t always push them to do anything more than punctuate the action beats.

Keanu Reeves drops in briefly as John Wick, and the cameo is handled with the kind of restraint that makes it feel like a favor rather than a stunt. He doesn’t hang around; he makes a sharp, efficient entrance, has a few quiet exchanges, and then exits, leaving the movie firmly in Eve’s hands. That’s crucial, because one of the criticisms of earlier spin‑off ideas was that they’d feel like vanity detours or glorified cameos. Here, John’s presence actually reinforces the idea that this is someone else’s story now, and that he’s just another player in a much larger ecosystem of killers.

The film’s worst moments are also some of its most visually striking: the bigger, more outlandish set‑pieces that lean fully into the franchise’s “go‑no‑go” action logic. The final third, in particular, is one long, almost goofy crescendo of fights, stunts, and absurdly lethal props. It’s a lot of fun in the moment, but it also underlines how thin the actual plotting can be. When the camera is spinning around a flamethrower‑wielding Eve or a hallway of assassins dropping in from the ceiling, the movie doesn’t always give us enough emotional context to care about who’s living or dying beyond the immediate spectacle. It’s the kind of sequence that will make fans cheer in the theater, but might look a bit clumsier on a second viewing.

One area where Ballerina arguably improves on the core series is its handling of gender dynamics. Eve isn’t fetishized; she’s allowed to be both emotionally grounded and physically dominant without being framed as some kind of fantasy object. The film nods to the idea of “girl power” in the assassin world, but it also lets the character operate within familiar constraints—tradition, hierarchy, and expectation—instead of pretending she’s a one‑woman revolution. She’s tough, but she’s also vulnerable, and that balance keeps the tone from tipping entirely into empty empowerment sloganeering. The way the movie treats her relationships—with her father’s memory, with her mentors, and with the people she’s ordered to kill—adds a layer of emotional sophistication that earlier entries in the franchise often glossed over for the sake of pure momentum.

If you’re coming into Ballerina expecting a radical reinvention of the series, you’ll probably leave a little underwhelmed. It doesn’t rip up the rulebook or deliver a huge thematic twist on what we already know about this universe. Instead, it refocuses the camera on a different kind of protagonist, lets the familiar style breathe a little differently, and proves that the world of John Wick is big enough to house more than just one lone wolf. It’s a stylish, violent, occasionally silly, definitely pulpy action film that knows exactly what it wants to be: a long, bloody ballet in which the lead is a woman who’s finally ready to dance on her own terms—even if the choreography sometimes matters more than the story it’s supposedly telling.

John Wick Franchise (spinoffs)

Review: Silent Night (dir. by John Woo)


“I can’t speak, but I’ll make them listen.” — Brian Godlock

Silent Night (2023) finds John Woo making his first American action film in two decades, since the disappointing Paycheck in 2003. While it’s definitely a step up from that sci-fi thriller misfire, Silent Night still doesn’t quite reach the heights of Woo’s Hong Kong classics or even his best Western productions like Face/Off. This latest outing is a lean, mostly dialogue-free revenge thriller that has Woo’s fingerprints all over it—a mix of balletic violence and emotional anguish—but it also shows the limitations of trying to recapture that old Woo magic in a very different cinematic landscape.

The story is simple: Joel Kinnaman plays Brian Godlock, an electrician whose son is killed in a gang shootout on Christmas Eve, and he himself is shot in the throat, losing his voice. The film then follows Brian’s quiet but brutal quest for revenge a year later. The choice to tell this nearly wordless story is a bold gamble, and for much of the film, the absence of dialogue adds power to the emotions and the tension. Kinnaman’s physical performance carries most of the weight—his grief, anger, and determination are all conveyed through body language and expression. This is one of the biggest strengths of Silent Night: Woo’s ability to communicate story and feeling visually, which harkens back to the silent films of early cinema, blending with his signature poetic violence.

That said, the silence also highlights the script’s thinness. The supporting characters, including Brian’s wife (Catalina Sandino Moreno) and a sympathetic detective (Kid Cudi), feel underdeveloped, serving more as plot functions than full people. This narrow focus on Brian’s pain and revenge means the film sometimes feels emotionally shallow beyond the core trauma. Compared to Woo’s earlier work, where secondary characters and relationships added layers of complexity and intensity, Silent Night is more singular and direct, for better and worse.

When it comes to action, Woo shows he still has the chops. The gunfights and hand-to-hand scenes are meticulously choreographed, emphasizing realism with a solid dose of stylized flair. It’s a return to the grounded grit Woo displayed in some of his earlier Hong Kong films, leaving behind some of the higher-octane operatic excess of his best-known Hollywood hits. The violence feels impactful and earned, avoiding cheap spectacle for a more tactile, bone-crunching effect.

Still, Silent Night doesn’t quite have the scope and scale of Face/Off or The Killer. It lacks the grandeur and intricate storytelling that made those films iconic. Instead, it’s a tighter, moodier experience that prioritizes emotional atmosphere over plot complexity. This stripped-down approach is refreshing to a degree, but it can also become monotonous—especially since the lack of dialogue and limited character development demand more patience from the viewer.

Comparing it directly to PaycheckSilent Night is a clear improvement. Paycheck was widely regarded as a forgettable action film that failed to capitalize on Woo’s talents, stuck with a muddled sci-fi plot and lacking the emotional firepower Woo excels at. Silent Night ditches the high-concept sci-fi for a more grounded, personal revenge story, allowing Woo to bring more of his hallmarks to bear—the intense physical performances, a palpable sense of loss, and carefully crafted action sequences.

However, it’s important to temper enthusiasm with the fact that Silent Night is not a full return to Woo’s prime Hong Kong cinema or his best Hollywood days. It’s missing some of the poetry, charm, and iconic bravado of movies like Hard Boiled or Face/Off, where Woo’s characters felt larger than life and the action was operatic and unforgettable. Here, the film often feels restrained, even muted, perhaps reflecting a director adapting to new cinematic expectations but also struggling to fully bring himself back to the forefront in the American industry.

Silent Night is a worthwhile viewing for fans of John Woo and action cinema looking for something different—one part homage to classic revenge tales, one part experiment in silent storytelling. It’s emotionally raw, visually precise, and markedly better than Paycheck, but it also lacks the fire and inventiveness that made Woo a legend. It’s a step forward and a reminder that even the greatest filmmakers can evolve and sometimes falter. If Woo is finding his voice again, it’s decidedly quieter but still unmistakably his own.

Film Review: Custody (dir by James Lapine)


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Last night’s Lifetime movie premiere, Custody, didn’t really feel like a Lifetime film.

This was largely because it really wasn’t.  Custody was written and directed by the acclaimed theatrical director, James Lapine.  The cast features not only Emmy winner Tony Shalhoub and Oscar nominee Catalina Sandino Moreno but also two Oscar winners, Viola Davis and Ellen Burstyn.  Unlike most Lifetime films, Custody was not filmed in Canada.  There were no Toronto landmarks in the background.  (You never realize how much you miss Canada until it’s gone.)  Custody played at Tribeca last year.  Much like Stockholm, Pennsylvania, Custody was made for a theatrical release but it ended up premiering on television instead.  As a result, Custody did not follow the usual Lifetime 8 act pattern.  The commercial breaks felt awkward.  With a 150 minutes running time, this film tested my four-minute attention span.

The other thing that set Custody apart from most other Lifetime films was that it wasn’t much fun to watch.  The great thing about Lifetime movies is that they are almost always fun.  It doesn’t matter what serious subject is being examined.  It doesn’t matter how dramatic things may get.  Lifetime movies are always fun.  To use one of my favorite terms, Lifetime movies embrace the melodrama.  Lifetime films push the limits.  Lifetime films say, “You think we won’t introduce a crazy twin halfway through the movie?  JUST WATCH US!  You think we won’t toss in a sudden case of amnesia or a cheating husband or a psychotic au pair in lingerie?  YOU DON’T KNOW LIFETIME!”

Custody, on the other hand, was a very serious movie about a very serious topic and therefore, it wasn’t much fun to watch.  In fact, Custody was a bit of a well-intentioned mess.  It followed one case as it worked its way through the family court system.  Sara Diaz (Moreno) has been wrongly accused of being an unfit mother.  Her attorney is Ally Fisher (Hayden Panettiere), who has just graduated from law school and who comes from a rich family.  Ally’s grandmother is played by Ellen Burstyn, largely because everyone’s rich grandmother is played by Ellen Burstyn.  Representing the state is Keith (Dan Fogler), who has absolutely horrid taste in ties.  The judge is played by Viola Davis and she’s going through a messy divorce from Tony Shalhoub.

I could see what Lapine was going for.  Custody juggles several plotlines, showing how everyone involved in the case has their own individual biases and problems to deal with.  Will the judge’s dissolving marriage make her more or less sympathetic to Sara?  Will the white and privileged Ally ever be able to truly understand Sara’s situation?  Will Keith ever learn how to properly select a tie?  These issues may seem petty when taken on their own but, when crammed together, they form one big human drama.

Or, at least, that seems to have been the plan.  Lapine gets some good performances from his cast but Custody never quite comes together.  This is one of those heavy-handed films where characterization is more likely to be advanced by a lengthy monologue than by action.  Add to that, Custody is ultimately far too enamored of the family court system.  Everyone means only the best and the bureaucracy is your friend.

I will say this.  Based on my own experience working as an administrative assistant in a law office, Custody does get one thing very right.  Male lawyers are always the worst dressed people at any courthouse.  On this count, Dan Fogler played one of the most realistic attorneys ever seen on TV.