One of the best Interactive Fiction games that I’ve played recently, Vampire Ltd. is described as being “a corporate espionage adventure (with vampires in it).”
Taking place in a world where vampires are not only known to exist but where they often become rich and powerful businessman, Vampire Ltd. has the player take on the role of Nero Brashov. Nero is a former aristocrat, a current vampire, and a failed businessman. But the failure is not your fault. You were cheated by your business partner, Hadrian. Now, Hadrian is on the verge of unveiling something that he calls the Moonlite and you’re determined to get revenge by sneaking your way into his corporate office and destroying the machine.
The only problem is that you’re a vampire and you can’t enter unless someone invites you in. Can you convince someone to do that?
A clever and very detailed mix of horror and corporate espionage, Vampire Ltd. is a frequently hilarious text adventure in which you alternate between dealing with the realities of corporate life and your desire for revenge. While the puzzles are not excessively difficult, they do require a little work to figure out but the game comes with a walk-through for those who might get lost.
Vampire Ltd. is a game that benefits from being played more than once. There’s a lot that your vampire can do. It’s not necessary to do all of it to win the game but it’s still rewarding to replay and discover all of the different things that can happen. Fortunately, the game ends with a series of suggestions of things that you might want to try when you play a second or third time.
Vampire Ltd. is an entry in this year’s Interactive Fiction Competition. It can be played here.

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