Game Review: What Heart Heard Of, Ghost Guessed (2021, Amanda Walker)


What Heart Heard Of, Ghost Guessed is an entrant in 2021 Interactive Fiction competition.  Browse and experience all of the games by clicking here.

First, I need to warn you that there’s a SPOILER in this review.  It’s not a huge spoiler but it might effect how you react to certain things that you discover while playing this game.

In What Heart Heard Of, Ghost Guessed, you discover yourself in a large gothic mansion.  You have no memories of how you came to be there.  You also have a very limited set of actions available to you.  This is because, and this is the SPOILER, you’re a ghost and you no longer know how to communicate with the world of the living.  Fortunately, if you were smart enough to accept the game’s opening offer of “helpful information,” you’ll have a list of a few verbs that you can use to escape the room that you’ve found yourself in and explore the house.  As you explore, you learn how to do things in your ghostly form, which in game terms means that you learn new verbs.  You also start to remember the disturbing circumstances of what led to you becoming a ghost in the first place.

This is a long but rewarding game, a throwback to the type of Interactive Fiction that balanced solving puzzles with telling stories instead of favoring one over the other.  The game’s unique command system takes some getting used to but it pays off.  Fortunately, there’s not only a very helpful Hints system but there’s also a walk-through, in case you really get stuck.  I got stuck but I always struggle with IF puzzles.  This is a well-written and thought-provoking game and one of the best of the entrants that I’ve played.  I highly recommend it.

Play What Heart Heard Of, Ghost Guessed.