Which Way Forward For The “Batman” Movie Franchise? Take Eighteen : Costume Survey Results!


 

Well, the votes are in, and the most popular choice among commentators on this blog for the costume that batman should wear in our new hypothetical trilogy is — not the one in the picture above.  By my count we had three votes for the radically different Batman Beyond-style suit, and one for the 1970s-style suit. I can see good arguments to be made for both, but neither, I fear is quite what this new trilogy needs. Nope, the suit that, to me, best fits in with the version of Batman we want to portray here is the costume from Batman : The Animated Series. Let me tell you why —

First off, we’re going for something of a “throwback” iteration of the character here. Less emphasis on physical action, more on detective work. Less grim n’ gritty, and more heroic — but the character should be as mysterious, I feel, as ever. I think the animated series-style suit, as shown above from the Batman : Arkham City costume selection menu, speaks to those qualities a little better than the others. The Batman Beyond suit is too futuristic and too inaccessible to the general, non-Bat-fan public, and  the 1970s-style suit , in contrast, goes a bit too far in the other direction , in my opinion — it’s too closely associated with the comic bookas people remember it from their youth.

Now, there are certainly a couple things I’d change even with the animated series-style suit — I’d ditch the yellow oval around the bat, for sure, and lose the blue trunks, hood, and cape in favor of black — but I would keep the lighter grayish-black of the overall costume and then have the bat, sans yellow oval, be very dark black. But one thing I’d definitely leave as unchanged as possible are the exaggerated, whited-out eyes. Let’s face it — we’ve seen Batman’s eyes in every Bat-film, as well as the 1960s TV series, and it’s getting old. Whiting out his eyes gives him added anonymity and a more fierce and determined look.

But how’s he gonna see, you ask? Good question. remember the scene in The Dark Knight where he lowered those blinders over his eyes, whiting them out, and it gave him a kind of night vision? It looked pretty damn cool, didn’t it? Well, I propose the same thing, only it can be adjustable — he can see infrared-style, or with “heat-sensor” type vision, or with a type of “X-ray vision,” or even just standard — all depending on the verbal command he gives his suit via his cowl mic. In addition, the whited-out eyes will function as a type of transmitter to relay visual information back to the Batcave, something we’ll see in the very next scene that I get into. And yes, I changed the font for this paragraph on purpose just to drive home the point I’m trying to make here in the closest way that WordPress will allow.

So that’s how I see things. Even if you, dear reader, disagree with my choice, I hope I’ve laid out my reasoning for why I’ve decided the way I have in a way that makes both aesthetic and logical sense. To me, this costume is both mysterious and heroic and has a sort of retro high-tech feel without being a goddamn suit of armor like we’re used to seeing him wear in recent films.

So that’s it on the costume front, when next we rejoin this series — which will probably be in about a week or so, I’ve got some horror movie reviews to catch up on before Halloween — we’ll jump back into the story proper, so I look forward to seeing all of you back with me then!

Which Way Forward For The “Batman” Movie Franchise? Take Seventeen : Costume Survey


 

One of these days, I probably really should get around to playing the Batman : Arkham City video game. Of course that means buying a video game system of some sort and that will inevitably lead to getting more games and more games means less time for things like movies and comics. It could even mean less time with my wife, at which point I know I’d be well and truly beyond all help. So I think I’ll refrain.

But still — a fair amount of what we’ve been discussing in this little (okay, not so little) Bat-thread of mine seems to revolve around ideas presented in this Arkham City game, and it’s rather flabbergasting that I’m freely swiping so many concepts for my imaginary new Bat-movie-trilogy from something I really have no first-hand experience with — but hey, that’s the way it goes sometimes, I guess. All of which brings us to the above-reproduced CG menu from the game.

How does that follow, you ask? Well, we’re at the point in our first Bat-flick where, having hinted at aspects of the costume in silhouette-fashion, and having given the new Batmobile it’s so-called “full reveal,” it’s time for Batman to arrive at the Gotham City docks and crash the little party Lucchesi and his men are holding there, so now seems like as good a time as any to show the Bat-costume in all its glory, hence the picture at the top of the post — which also comes, no surprise, from Arkham City. Apparently you can actually pick which of the various Bat-suits used over the years you want your Batman character to wear in the game, and that pic represents the menu of options that you as a player have to choose from.

Let me start by saying that none of them are exactly perfect for what I have in mind for Batman’s look in this new trilogy, but one of them sure comes damn close, in my opinion. Keep in mind, we’ve already shown that this particular iteration of the Batman is wearing his Kevlar-armor bodysuit underneath his costume, so the suit serve as his armor in and of itself as it has in the Christopher Nolan and, to a lesser extent, Tim Burton Bat-films. So that rules out, going from left to right,  option three and six as pictured. So — it’s survey time! In the next, shall we say, 24 hours, should you feel so inclined, please chime in here and let me know the following :

*Which of the remaining options you  would choose for Batman to wear in the new hypothetical trilogy;

*And which one you think I have picked out.

If nobody responds — it is the weekend after all — I’ll just chime in tomorrow night with my own choice, as well as detailing the small change or two (or three) I’d make to get things exactly as I picture them. Any and all opinions are welcome, of course, but in the end, as they say, there can be only one, and being the dictator of this thread means I’ll have the final say, but if you can lay out a solid argument in favor of your selection, it may just be enough to get me to change my mind!

Until tomorrow night, then!

Which Way Forward For The “Batman” Movie Franchise ? Take Sixteen : The Batmobile!


This actually isn’t a diversion from where we were in the plot of our hypothetical Batman I  film. Well, okay, not too much of a diversion.

If you’ll recall, when we last left things the other day, Vincent Lucchesi, Gotham City crime “boss of all bosses,” was headed out to oversee an important shipment coming into town that his guys had neglected to find replacement “security” for once the cop-on-the-take they’d hired to fill that role, the always-crooked Lieutenant Flass, had been sent upriver by Harvey Dent and Jim Gordon. All of which means it’s time to cut to some semi-momentous shit that we’ve all been waiting for (assuming there’s a “we” out there still reading this interminably long series), namely our first scene of the Batman in costume, followed in short order by the debut of this new bat-trilogy’s version of the Batmobile.

So shouldn’t I be doing a post on the Bat-costume first, and then get to the car? Yeah, I suppose that would make sense, but bear with me while I explain how this whole little scene plays out in my mind —

We’ll cut from Lucchesi storming out of his plush penthouse office to Bruce Wayne attentively analyzing a series of shipping manifest numbers on the giant screen of his Bat-computer deep in his cave. Alfred is standing by, attentive as ever, while Bruce says something along the lines of “so if the pattern of Lucchesi’s shipments holds, his next one should be coming in tonight.”

“You intend to be there to meet it, sir?”

“That’s the plan, Alfred. Getting an entire crate of whatever it is he’s shipping in is out of the question, but if I can just get enough to fill up this vial, I’ll transmit an image through to you for analysis.”

“I shall be at the ready then, sir.”

“And speaking of ready — it’s time I got that way myself.”

At this point Wayne will press a button on a keypad control and a plexiglass case containing a Batsuit will rise up from the floor, but I’m thinking for now we should see it only from behind, and that his “dressing” scene should amount to shots of him suiting up in his kevlar under-suit, maybe snapping some gauntlets on his hands, etc. — no full view of him in costume yet, just hints of the overall picture, if you will. This will be followed up by an obscured shot of him breezing by Alfred and mouthing the word “car” into his cowl-mic, at which point a stone dais will rise from the deeper recesses of the cave revealing, in all its glory, the new Batmobile!

Now, when it comes to exactly which Batmobile we’re talking about here, I admit I hunted high and low through various online image archives to find what I felt would be the perfect model. I’m not interested in a repeat of Christopher Nolan’s “Tumbler,” nor did I want a carbon-copy version of Tim Burton’s more classically-inspired ride, although something more akin to the Burton version, based as it was on an amalgamation of several of the better comic book designs, was what I had in mind. Still, the picture-perfect model well and truly escaped me, until —

I found that image reproduced at the top of this post. It’s a conceptual CG mock-up by a guy named Danny Gardner done for the Batman : Arkham City video game. Never having played the game myself I can’t say for certain whether or not it’s the car — or, hell, one of the cars — Batman uses in it, but I think for the overall tone of this new imaginary Bat-trilogy of ours, it’s pretty well goddamn perfect. I’m sure whatever Hollywood designers were working on this film if it ever came to pas would want to tweak it here and there, obviously, but as far as a “this is the kind of thing we’re going for” blueprint goes, I think it’s great. It’s sleek, it’s modern, it’s bad-ass, and yet it’s got something of a timeless quality to it that I think would ensure it ages well along with the film itself. It would also blend into the night pretty seamlessly. What say you, dear readers?

And now, with the car out of the way, tomorrow we can finally get to the business of a “full reveal,” as the saying goes, of the Bat-costume itself!

Which Way Forward For The “Batman” Movie Franchise? Take Six : Should It Stay Or Should It Go? Part Two


I’ll be honest — I’ve never played the apparently-insanely-popular Batman : Arkham City video game — or any Batman-related video game, for that matter  As far as I understand it, though, the idea behind it is that there’s been a jailbreak of some sort at Arkham Asylum and all the “lunatic” criminals — uhhhmmmm — “housed” there are now loose on the streets of Gotham.

Neat idea, and it seems to be catching, as there’s an Arkham City comic book mini-series being published by DC as we speak. Wonder where they got it the concept from in the first place? Oh yeah — it was the central plot conceit in the third act of Christopher Nolan’s Batman Begins, although the video game, apparently, ups the ante quite considerably.

All of which leads us, in an admittedly rather roundabout way, to the subject of today’s “What I’d Do Next With The Who ‘Batman’ Movie Franchise” thing, namely — which specific plot points and/or characters from Nolan’s trilogy would I keep in the franchise’s inevitable relaunch (which, if you’ll recall, is going to be of the “soft” variety)? Well, let’s take a look at precisely that —

As preamble, let me state that I need, once again, to beg your indulgence, dear reader, for a day or so here because all I’m going to do here today is give you a laundry list of the specific items I’d keep, but not go so far as to explain why. Fear not, though, the why is coming — and in detail! — over the next several days as I lay out in detail the specific plotline I have in mind for the new hypothetical trilogy we’re planning here (we did, in fact, decide it was going to be another trilogy a few weeks back, remember? I wouldn’t blame you if you didn’t). So here’s what I’d keep, and tomorrow I’ll start in on why I’m keeping this stuff — or rather, my plot outline should, if its communicated even semi-coherently (always a gamble with me) demonstrate on its face this “why” factor I’m harping on about.

Needless to say, the “Arkham jailbreak” idea makes the cut. I have no desire to have it be on as grand a scale as the video game probably depicts, or even as grand as Nolan’s original iteration of the event, but it’s gonna be in there, as is the guy who was behind it in the movie, Dr. Jonathan Crane, aka The Scarecrow, although in somewhat reduced form. I like The Scarecrow. I like the whole “fear gas” thing. I think it worked, and can work again, albeit with a different spin, I think, on things. And speaking of villains —

My hypothetical new trilogy will, indeed, feature many of the same principal baddies as Nolan’s films. I’m thinking, specifically, that in addition to The Scarecrow, we’ll be looking at Harve “Two-Face” Dent again, in a dramatically expanded role, Ra’s Al Ghul in a somewhat reduced role (and not until the second film), The Joker is an essentially similar role (lead villain in the second film), and Catwoman in, like Two-Face, a very much expanded role. In fact, as I’m looking at things right now, but Harvey Dent and Selina Kyle will feature prominently in all three imaginary (sigh) films of our imaginary (sigh again) trilogy.

As for what else I’d keep from the Nolan flicks, I’m thinking the idea of a somewhat younger Bruce Wayne (at least to start with) is a keeper, as are supporting cast members Lucius Fox, corrupt cop Lieutenant Flass, and, of course, Alfred Pennyworth and Jim Gordon. There will be differences in how they’re depicted, though, that range from the subtle to the radically different.

I guess that’s what we call a bit of a “teaser” for the next installment in this series of posts, isn’t it? Well, rest assured, friends, I’m on a definite roll here (even if it’s only in my own mind), and part seven of this ever-evolving thang will go up at some point tomorrow, barring unforeseen calamity of some sort, knock wood.I hope to see you back here then as I begin to take these pieces, add in some others (naturally), and then show you just how I think this whole unwieldy jigsaw should be put together.

2011 in Review: Video Games!


    The Games of 2011!

Yes, a year-end wrap-up column in lieu of an actual review of an actual game! Why, you ask? Because I can’t stop playing Star Wars ToR, of course! I haven’t played anything new that I can talk about, aside from a little daliance with Dynasty Warriors 7 – actually, more than a little daliance. It’s getting talked about in this very column!

Now, after I went through everything I played this year, I realized I didn’t have enough material to make a list of good games or bad games. I just didn’t play enough different games this year. That’s the tragedy of writing about a medium where I either have to wait a while for availability (still plodding along with Gamefly. I haven’t mastered the magic of RedBox yet) or spend $60 in order to play the game. The other problem is that it takes me ages to finish things off; even RedBox might not be able to save me.

So in lieu of some kind of ferentic rankings column where I attempt to explain which game I liked best, I’m instead going to count down 10 games I liked from this year in a numerically ranked order, then give some honourable mentions.

10. Bulletstorm
A game which received seemingly almost universally positive reviews, but only Arleigh and I seem to have ever played. Granted, it has its obsession with peurile humour – it stirred up some heated controversy with morons. However, the game has a rich environment (with refreshingly brilliant backgrounds, colour is everywhere!) and its storyline is full of dark humour which I very much appreciated. The gameplay is exactly like a Gears of War title that doesn’t take itself seriously. This was a solid title.

9. Madden NFL 12 / NCAA Football 12
Neither of these games merits full consideration. If you don’t like paying the Madden Tax, you probably buy these games only when your current copy begins to feel dated. It’s worth mentioning that the dynasty modes in NCAA Football 12 have expanded considerably in scope, and Madden NFL 12 has a (relatively) credible electronic opponent. The online franchise mode in Madden is worth owning one of the newer titles (I believe it was introduced in Madden 10) if you have other folks you want to break on the interwebs.

8. L.A. Noire
The motion-capture technology used to produce this game remains one of the most stunning achievements I’ve ever come across in video games. I also think it’s an inspired choice by Rockstar to make a game that breaks away from the style of both GTA and Red Dead. Although many of the controls are the same, L.A. Noire is a very distinct experience from Rockstar’s other offerings. Note that it does not have a number after its name. That’s kind of exciting! I will say, the game seems to demand to be played in small doses… there are only so many faces I can analyze for tiny lies in one feverish night before they start to blend together, and it’s not always ‘traditionally’ fun to play. My other main complaint? The game doesn’t do nearly enough to tell the player what level of accusation we should be leveling at the suspect.

7. Call of Duty: Modern Warfare 3
I don’t have too much to add about this one. I think it’s an improvement on the previous installments of the game. I find it more accessible, I like the weapon selections, and I greatly prefer shotguns being a primary weapon. That having been said, the map selection in this title doesn’t offer enough variety of ranges. It’s missing a big, sniper-friendly map. That really encourages people to quickscope more, and nothing frustrates me more (well, when I’m not the one doing it) than a lot of quickscopers running around. Bah.

6. Marvel vs. Capcom 3: Fate of Two Worlds
This game’s stock took a huge hit when they abandoned trying to support it and decided to put out a re-issue instead. At least the re-issue isn’t going to cost me $60 when I get around to picking it up. I did like the title enough to pay for a bunch of new characters…. I guess. But this was still mishandled. Disappointing!

5. Bastion
This game would have made my top ten list (not that I’m doing a rankings column) if there was a bit more meat to it. I actually thought the game experience was roughly of perfect length, but I have a thought process issue where I associate longer games giving me more pleasure for the same amount of money with… oh, wait, Bastion was just an Arcade title? That’s why I loved it! There’s so much to this little title. The narration is a standout – the game’s best feature, and the storytelling style makes it quite unique in feel, even if the gameplay itself is something we’ve seen before.

4. Star Wars: The Old Republic
Yeah, it’s pretty good. I had huge reservations about this one going in, but it’s so much better than I had ever expected. Congratulations BioWare, you might have managed to climb your way back to the top of my video game developer power rankings.

3. Deus Ex: Human Revolution
This is a great game. I never did get around to reviewing it, because it took me ages to beat… but I loved the fact that the game encouraged and rewarded me for handling things stealthily. I haven’t played a game that truly, really, madly, deeply, embraced stealth from start to finish in… I don’t know, when did Thief II come out? Yikes!

2. Might and Magic Heroes VI
I’m a lifelong fan of this series, which is the same as Heroes of Might and Magic, despite the inexplicable re-arrangement of the words in the title. I was grievously disappointed with Heroes V (apparently in the minority on this, although I seem to remember hearing a lot of negative comments. Maybe people just hated that PC-crippling DRM it came with?) and found Heroes IV, while enjoyable, to be too much of a departure from the classical gameplay style. This franchise hit its pinnacle in Heroes of Might and Magic III, but this new installment… well, it took me back. I don’t necessarily approve of the degree to which it has simplified the resource management and strategy aspect of the original games, but it has plenty of improvements to make up for that, and the total control over your hero’s skill progression is a change I very much appreciate.
I should probably just review this game. Let’s move on.

1. Dragon Age 2
Well, I certainly played it the most. I was unbelievably impressed with the characters and conversations and interactions in this game. I fully understand the issues people had with it; I had some of the same issues, but every time someone asks me about this game I find that I just don’t care about its flaws. I love it so much that I totally overlook its imperfections. I can’t even be objective. I don’t know why I’m still talking.

    Other Titles


And, just as importantly, why are these other titles not on this list?

Gasp! Dragon Age 2 at number 1? Where, you ask, is Gears of War 3? You’re violently shaking me, wondering how I could have liked Bulletstorm better. The truth is? Gears of War 3 is still in its wrapping. I haven’t even played the damn game.

Well what about Arkham City? I haven’t played that one either. The market is saturated with games!

Assassin’s Creed? Looking at borrowing this one soon. What I heard about it kind of killed the series’ momentum for me, even though I’m certain this is still a fine title and enjoyable to play.

As I mentioned in the column intro, I’ve played a lot of Dynasty Warriors 7 lately. It’s exactly the same game as ever. I’m not sure what I can tell you about it that you don’t already know. I’d try anyway if I was going to do a full review; we’ll see about that.

I think I’ll do a full review on Forza Motorsport 4 when I have time to play it more thoroughly. I didn’t know I liked racing games until I got a free copy of Forza 3 with my 360 Arcade console (I had never cared much for racing games earlier in my life). Anyway, it’s an excellent title so far, but I wouldn’t feel good about slotting it anywhere at the moment. Maybe it’s like

    Final Thoughts

So, that’s it. That’s the list. Those are the games I played this year that I liked the most. I know I ranked them from 10 to 1 like some kind of rankings column (which is a kind of column I don’t do) but I’ll be honest; aside from Dragon Age at the top of the list, the rest of the order is probably arguable. And here’s the part where you argue with me! Use that handy-dandy leave a comment button below, and set your synapses firing. I want to hear why I’m wrong, and I want to hear impassioned pleas for games I either haven’t played or hated.