Game Review: You May Not Escape! (2022, Charm Cochran)


You are trapped in a maze.  You’re not sure why you are walking through this maze or why it is so difficult to find a way out.  At the start of the maze, a man named John Everyman offers to help you out but if he doesn’t think you’re being properly appreciative, he’ll leave you to figure it out on your own.

Try to make your way through the maze without getting lost.  I’ve played this game a few times.  It’s not easy.  It’s even a little creepy.  Stop and relax on a park bench but don’t fall asleep.  Climb a tree and discover a homey place to rest but watch out for the rain and the lightning.  Then there’s the graveyard.  Three of the graves are filled.  The fourth is waiting for you.  Find some rocks.  Break the security cameras and the LED signs that flash messages at you.  It’ll make you feel better but it won’t get you out of the maze.  At one point, you’re even given the chance to accept that the game is over.  Will you accept or will you keep searching?

You May Not Escape! was designed using Inform and it’s a throwback to the classic text adventures that I used to play when I was a kid.  Even the puzzle feels like a throwback.  Can you navigate a maze?  How many times to Scott Adams go back to that well?  But You May Not Escape! is much more difficult and rewarding than the old games that it resmebles.  This game requires some thinking.  It requires some imagination.  It requires that the player pay attention to what they’re reading.  The game is well-written and I appreciated all the little details that made the maze so memorable.  I especially liked the LED tickers the spelled out messages that were either menacing or encouraging, depending on how you read them.  You May Not Escape! is challenging but rewarding.

Play You May Not Escape!

One response to “Game Review: You May Not Escape! (2022, Charm Cochran)

  1. Pingback: Lisa Marie’s Week In Review: 10/10/22 — 10/16/22 | Through the Shattered Lens

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