http://www.youtube.com/watch?v=lbRJ733xiF4
Yoko Shimomura was a rising star when she composed the Super Mario RPG soundtrack in 1996, fresh out of Capcom and ready to embark on a higher profile career with Square. The whole soundtrack was exceptional, but one track in particular was so catchy that it’s been stuck in my head ever since, and it’s most certainly appropriate for a fall theme.
Within the game, the song plays to a forest maze–one of those looping maps that can have you wondering around forever if you don’t pay attention. ‘Forest music’ has always been among the best tracks in RPG scores, but I don’t know that anyone’s pulled one off as effectively as Yoko Shimomura. It’s not quite as dark and haunting as say, Koji Kondo’s “Forest” from A Link to the Past or Yasuaki ‘Bun Bun’ Fujita’s “Deep Forest” from Breath of Fire, nor as calm as Yasunori Mitsuda’s “Secret of the Forest” from Chrono Trigger, to name some contemporaries. It’s far more friendly and inviting, which really makes it all the more dangerous, because at the end of the day you’re still getting lost in a deep forest maze filled with monsters out to kill you. It draws you in, makes you want to keep on wandering, like a good proper evil enchanted forest ought to.
It’s also the theme song to Geno, a doll possessed by the spirit of one of the stars you’re out to rescue, who really creeped me out as a kid because I thought that orange thing on his hat was his nose for some reason.

Reblogged this on Gigable – Tech Blog.
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