Song of the Day: Rogue Heart from Dragon Age 2 (by Inon Zur and Aubrey Ashburn)


The latest pick for “song of the day” happens to come from a game I just completed playing a first playthrough. The game is BioWare’s latest and the first sequel to their critically-acclaimed fantasy rpg game, Dragon Age: Origins. This time the song is what I would call the “Lelianna’s Song” of Dragon Age 2.

“Rogue Heart” is the song which begins playing once the end credits for Dragon Age 2 begins. The song is once again composed by the same composer who did the music for the first game, Inon Zur. Inon Zur brings back singer Aubrey Ashburn to handle the song. If there was ever a song which I say truly encompassed the relationship of the character I created and played through in the game, Lisamarie Hawke, it would be this song. It’s not just typified the character but the relationship she had with one of the party members that was recruited. The pirate rogue Isabela (the character artwork in the video is Isabela) would be Lisamarie’s companion the moment the two met and would see the game right through to its climactic and ominous ending.

It’s only appropriate that both Lisamarie Hawke and Isabela were rogues thus this song fit them like bodyhugging gear. The game was better than I thought and I would say the same to its accompanying soundtrack and “Rogue Heart” is another example why rpg soundtracks always typified the best of any game soundtracks.

Dragon Age II: Launch Trailer


If there’s one thing that BioWare seems to be doing quite well the last couple years it’s been how to hype up their rpg franchises whenever a new game is set for a release.

In early 2010 they premiered what I could only call a very cinematic launch trailer for Mass Effect 2 and during the Super Bowl halftime. This year we have another launch trailer but this time for Dragon Age II. This is a sequel to the very popular and acclaimed fantasy-rpg, Dragon Age: Origins, from BioWare and EA.

I’ve been playing the game now for the past three days and I will say that the trailer captures the game’s action quite well. The look of the game itself is only a step away from looking like the trailer animation. Maybe the third game will finally look like it’s own launch trailer in every way imaginable.

This launch trailer is the sort of marketing blitz which definitely has a chance to interest those not into such games. I know that if I had seen it and known nothing of the game itself I would be quite tempted to buy it and play it.

Song of the Day: Suicide Mission from Mass Effect 2 (by Jack Wall)


The news about Clint Mansell being brought in to compose the score for the upcoming Mass Effect 3 rpg from BioWare has me listening through the score from the previous two games in the series. To continue the jonesing I’m getting from this news I’ve chosen track 25 from the Mass Effect 2 soundtrack to be the latest “Song of the Day”.

“Suicide Mission” comes into Mass Effect 2 around the beginning of the third and final act of the game when the player has gathered and assembled his team of rogues, assassins, berserkers and all sorts of undesirables to make that final jump through the Omega 4 Mass Relay. This track brings together the main theme from the very first game with the brass heavy and hopeful sound of track 5, “Normandy Reborn”, in the second game.

I sometimes just reload the save prior to the jump through the Omega 4 just so I can listen to this particular track of the soundtrack and see the visuals accompanying it. If I don’t feel like replaying that part of the game I’d just reload right before the end credits begins and just enjoy listening to it.

“Suicide Mission” just brings an epic sound to the game and anyone who has played it knows how it brings to rise goosebumps upon hearing it. For those who haven’t played the  games this piece of music just brings to mind some of the best in epic, orchestral scores.

 

Mass Effect 3 to have a Clint Mansell score


Some major news on the video game front was reported today. One of the most critically-acclaimed video game franchises of the last five years will have an award-winning music composer creating the score for it.

The game in question is the third (most likely final entry in the current trilogy) game in BioWare’s Mass Effect rpg franchise. The composer is one Clint Mansell. He is the same Clint Mansell who has created some of the most evocative film scores for the last decade and most of it for Darren Aronofsky’s films (Pi, Requiem for a Dream, The Fountain, The Wrestler, Black Swan).

Mass Effect 3 will be Mansell’s first foray into video game music composing. This is great news for fans of the franchise. It lends an even more cinematic flair to a series whose musical score were already great to begin with.

EA and BioWare are definitely pulling out all the stops to create a worthy finish to this trilogy. I already know that I will be getting the game and I will definitely be buying the soundtrack once it’s up for sale (I already own the first two that were composed by Jack Wall).

Source: The Quietus

PS: Here’s two pieces of music so people understand why I thought the first two game had awesome scores and Mansell being brought in for the third means awesome just went up to 11.

Mass Effect

Mass Effect 2

Classic Game: Baldur’s Gate II


A lot of people – and I mean a lot – have played BioWare’s games over the years. Knights of the Old Republic, Neverwinter Nights, Dragon Age: Origins, Mass Effect, Mass Effect 2… and it’s still going strong. BioWare has at least two games that are probably going to come out in 2011. But as time goes on, I rarely find someone who played the games that sort of set off the whole BioWare phenomenon. I would consider BioWare to be the definitive “WRPG” developer, much as Squaresoft would have been the definitive JRPG guys in the past. Of course there are others in the medium, and their work is good too, but when I look back, I always find myself staring back at one game: Baldur’s Gate II: Shadows of Amn.

I think of Shadows of Amn more than the original Baldur’s Gate because it’s a better game. In a lot of cases, we can probably agree the sequels never quite match up with the originals. I think Shadows of Amn blows away the original game for two reasons. First of all, it used to be that advancing technology and increasing popularity for video games made sequels that had a bigger budget and more respect than the originals. History is replete with examples of this phenomenon and it definitely continues into the late 90’s and early 2000’s.

Baldur’s Gate II, however, is a little bit unique in my opinion in the way that the evolution of the same general WRPG style takes a significant step backward from the sophistication and features that BGII integrates. We see in Shadows of Amn an alignment system which your party members will react to throughout the game (including outright leaving if they don’t like your guts), several romances which have interaction with one another, as well as a culmination within the game. A wide cast of characters who support and aid you throughout, and a five-character party which allows for sophisticated and tactical combat.

How much of that transfers on to Knights of the Old Republic? Earnestly, not a great deal. KotOR is still the evolutionary advancement of Baldur’s Gate, it’s just not as evolutionary as you might think. In a lot of ways, it represents a significant step backward in terms of the sophistication of WRPG, the decision-making process that characterizes the genre, and other things. Just one of a thousand reasons that I will always feel that KotOR is insanely overrated. As you’ve probably caught on to by now, I don’t tend to favour titles which don’t advance the genre in some way. I admit that there is some logic to the idea that making changes just to make changes is a recipe for disaster (and let’s face it, there’s no stronger example than my most hated game ever released, Master of Orion 3), but I also think that games should evolve along with the technology that supports them.

Do I think that Mass Effect is a better game than Baldur’s Gate II? In most respects; yes. I thought that the party interactions in Baldur’s Gate II were more sophisticated and more fun, but in most respects, I don’t even think it’s arguable that Mass Effect has moved us in a positive direction with the usage of technology and budget, and is the superior title. But even with Mass Effect (one of my favourite “modern” titles) I’m not certain that everything has been done better than Shadows of Amn. As usual, when we forget about past games, we’re leaving diamonds buried in the sand, and it’s not becoming of us.

So, I guess the bottom line is, play Baldur’s Gate II if you get an opportunity to do so. Try and appreciate the elements of it that are still great, and are still better than modern WRPGs, despite the inferior technology, the (relatively) primitive game system, and even the ongoing use of AD&D 2.0 rules.

Mass Effect 3 Debut Trailer (VGA Exclusive)


The one game which I am willing to kill for to get my hands on the moment it comes out in time for the 2011 holidays is from video game developer BioWare. BioWare created a scifi-rpg franchise four years ago which has consumed my life everytime a new one in the series comes out. First there was Mass Effect then just this past January was it’s bigger follow-up Mass Effect 2. It looks like Mass Effect 3 will once again consume my time and life in the end of 2011.

From the look of the trailer the foreboding scenes in the end of the last game will culminate in the extra-galactic terror machines called “The Reapers” heading for Earth to once and for all stop the race who spawned the one man who dared challenge it’s millenia-long cyclical harvesting of all organic life from the galaxy. The fact that I am that human  who stops them has no bearing on just how awesome this game franchise has been.

It will be the final game in this series as announced by BioWare, but I won’t be surprised if the universe created by this franchise continues on using a different name with a new set of heroes and villains. In the end, this game and any that follow it up will have one thing in common. A galaxy to save, a game as close to cinematic as we’ve ever seen and me as it’s savior.

 

Dragon Age 2


In the winter of 2009, BioWare released a new rpg franchise to bookend their massively successful and critically-acclaimed scifi-rpg series Mass Effect. This new franchise was to be fantasy-based and would take the same deep and complex storytelling paired with morality choices that all past BioWare rpgs were well-known for. The game was Dragon Age: Origins and it did quite well that the company quickly began on creating the follow-up.

The game was a success, but not without some gripes from critics and players alike. While overall the game delivered on the experience BioWare promised it had some gameplay and visual failings which kept the game from becoming one of the great ones in 2009. The combat mechanics was not as intuitive as most gamers were used to. It played more like early BioWare games where commands for types of attacks were given but players had no control on how the attack were performed. There was also some major graphical issues in the game even on some high-end gaming pcs which ran the PC version.

Despite these flaws the game did entertain and gain quite a following. It’s no wonder that BioWare is ready to release the sequel, Dragon Age 2, a little over a year since the first game. This sequel will have BioWare addressing the very flaws gamers had with the first game. The combat will be more geared more like an action rpg with a streamlined control system. The company has stated that the look of the game will surpass that of the original now that programmers have had a better look at the PS3 and Xbox 360 systems. The game will also have a storyline which will span 10-years with the player’s character affecting how the world in the game changes depending on actions and decision played throughout.

Like its scifi brethren, Dragon Age 2 will use players’ saved completed games of the first title to tool and alter this sequel for that particular gamer. There’s one major change to the gameplay which may make some players unhappy. A player will not be able to choose their character’s race class. No more dwarf or elf characters. This sequel is strictly a human affair.

Until more videos of actual gameplay come out these CG-animated trailers will have to whet the appetites of rpg gamers everywhere.

Mass Effect 2 Launch Trailer


Well, it is just days away until the release of one of the most-anticipated games of 2010. The game I am talking about is BioWare’s Mass Effect 2. It is the sequel to the very popular and critically-acclaimed action-shooter/rpg hybrid Mass Effect which came out in late 2007. The launch trailer marks the start of the massive marketing and ad campaign to promote the game. This one includes interspersed within the trailer blurbs of review scores and positive quotes from game reviewing magazines and websites dedicated to games. All throughout the trailer we have Shephard’s erstwhile ally (and possibly, enemy) The illusive Man of the shadowy, pro-human group Cerberus narrating a brief take on what players will encounter in this sequel.

I will say that the trailer is even better than the last one released by BioWare. The other one details the dangers of recruiting the new sets of characters to help the player in their quest, but this one shows how much more epic this particular fight and game really is. Mass Effect was already quite the massive and epic sci-fi space opera when it came out and this sequel seem intent on out-doing that predecessor in every respect from the look of the trailer. It helps that its all classed up by the voice of The West Wing’s President Bartlett also known as Martin Sheen. The trailer even hints at the opening events of the sequel which has been talked about many times at other places. I won’t go into detail about it but lets just say that Shephard and the original Normandy don’t have a nice first-encounter with the sequel’s main antagonists, The Collector.

So, January 26, 2010 should be retitled Mass Effect 2 Day. For some players, it will be just like a holiday as every work must be put down and stop in order for the playing of said game to commence.

Source: Mass Effect 2 Launch Trailer in HD

Dragon Age: Origins: Awakening Video Game, Expansion Debut Trailer HD


It didn’t take BioWare too long to get the Expansion Trailer up and running. And it’s in prime HD-quality. I’m liking what I see in the trailer. I hope that Alistair is not the “old favorite” from the old crew that will be joining my hot, sexy city elf Grey Warden. She needs her girl Leliana by her side for this expansion. Though I’m sure she wouldn’t mind having Morrigan around as well.

One detail which BioWare fail to mention in their news release for the game is whether it will be download only all across thee platforms or will players be able to order the game with disc and case and all that comes with them. I’m almost afraid to that Gamestop may end up having a special item and/or goodies aplenty for ordering at their site or store. I’m still more than just a tad pissed off that they cutoff pre-orders for their Mass Effect 2 Collector’s editions. Shenanigans I say!! SHENANIGANS!

If the game will be download only I may need to make some room in my Xbox360 HDD or just plain buy one of them newfangled Elites. Having that Elite means playing this expansion on glorious HDMI connection to my HDTV. March 16, 2010 cannot come any faster. Let’s hope this won’t be the only full expansion for this awesome game that is Dragon Age.

via Dragon Age: Origins: Awakening Video Game, Expansion Debut Trailer HD | Game Trailers & Videos | GameTrailers.com.

Confirmed…Dragon Age: Origins expansion due March 2010


Some good news was just sent out from BioWare this morning. I am talking about confirmation of the first major expansion for Dragon Age: Origins. Unlike the usual DLC’s which have been released and set to be since the game came out in late 2009, this exapnsion will include not just a new quest but a new land to explore, new monsters and enemies to fight and a major storyline quest that should take 15 or so hours to complete. As one can see in the images below there’ll be a new dragon to put one’s combat party to test their mettle on.

It looks like one nice new tweak to the gameplay is to help in rebuilding the Grey Warden’s order in Ferelden which includes a new fortress and I’m assuming recruiting new potential recruits as well. Does this mean a player who brings over their character from the original game will be the one to give out the Testing? I sure hope so! Either way it looks like this expansion will be loaded with hours upon hours of questing and gameplay. With new intelligent Darkspawn to fight. An brand-new construct to take on: The Inferno Golem. Not to mention the aforementioned new dragon to kill going by the title of Spectral Dragon.

The game should be out by March this year and that’s just enough time to play and complete Mass Effect 2 when it comes out at the end of January 2010.

SCREENS

Source: http://dragonage.bioware.com/awakening