Prostitute Your Blog — For Free!


A little rant I thought the other bloggers here, and even some of our readers, might appreciate!

Ryan C. (fourcolorapocalypse)'s avatarTrash Film Guru

So here’s one totally out of left field : a true story about — feel free to stifle a yaw right now if you must — blogging.

I’m not in the habit of talking much about blogging itself on my blog since it seems like opening the floodgates to a near-fatal self-referential loop, but I’m wondering, since I know there are other bloggers out there who read my blathering, if anything like this has ever happened to you or, if not, what you’d do in regards to such a scenario if it were to happen. For my part, I found the answer I came up with to be a very easy one indeed, but if you disagree with me, then by all means, tell me why!

Here’s the set-up : a few days back I got an email from somebody I didn’t know who claimed to be a reader of…

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Alan Moore’s Act Of “Providence”


The comic of the year — and perhaps of the last several — is here : Alan Moore and Jacen Burrows’ “Providence” #1!

Ryan C. (fourcolorapocalypse)'s avatarTrash Film Guru

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Fellow comics readers — do you remember that feeling of being in on the ground floor of something not just great, but truly monumental? Folks who were around for Fantastic Four #1 and the dawn of the so-called “Marvel Age Of Comics” talk about it a lot. As do those who picked up Jack Kirby’s New Gods #1 on the newsstands (even though, technically speaking, the Fourth World mythos had already been introduced to the world in the pages of Superman’s Pal, Jimmy Olsen). Members of my generation felt it when we grabbed book one of Frank Miller’s  The Dark Knight Returns  and, just a handful of months later, Watchmen #1 , hot off the comic store shelves in the annus mirabilis of 1986.

It’s been a long time, hasn’t it? But I promise you this much :  here,  in 2015, it’s happening again — finally…

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Late To The Party : “Ouija”


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I was thinking of sub-titling this review “What To Expect When You’re Expecting Nothing,” or something equally less-than-clever, but it just seemed too damn obvious — I mean, how many of us were expecting 2014’s Ouija to actually be any good?

Let’s face it — Hasbro inking a deal with Michael Bay’s Plantinum Dunes to make a series of movies based on their various board games is probably a pretty stupid idea for a number of reasons — not the least of which is that Clue probably just plain can’t be topped in the “best-board-game-movie-of-all-time” category — but what can I say? While there was no way in hell I was going to spring to see Ouija when it was out in theaters, I added it to my Netflix DVD queue when it came out simply because I like to punish myself from time to time by sticking my head into the toilet bowl of PG-13 “horror.” I guess I’m just masochistic like that.

All that being said, director Stiles White (who co-wrote the film’s screenplay along with Juliet Snowden) manages to under-perform here even though the bar was set exeptionally low. We’ve all seen the “malignant spirit haunts teenagers” trope done to death, to be sure, but rarely is everyone so clearly and plainly going through the motions as they are in Ouija. It’s like somebody figured out how to put celluloid on Xanax and then sat back to see what the end result would be.

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Speaking of Xanax,  Olivia Cooke, of sleazy prime-time soap Bates Motel, certainly looks and acts like she’s on it — she absolutely can’t carry a film, as she ably demonstrates in her starring turn here as nominal heroine Laine Morris. She has precisely one facial expression — the “concerned as shit” look — and can’t even manage to get away from it entirely when she’s supposed to be smiling and looking happy. Not that she’s got a whole lot to be happy about, mind you, given that her best friend, Debbie Galardi (Shelley Hennig) apparently just killed herself after playing around with a Ouija board (hint to Hasbro, by the way — if the primary goal of your newfound motion picture enterprise is to move more of your product, as I’m assuming it is, suggesting that said product actually works in terms of conjuring up evil ghosts maybe isn’t the smartest idea). So, like any intrepid young protagonist, the charisma-free zone that is Laine decides that she’ll get her boyfriend, Trevor (Daren Kagasoff), their friend Isabelle (Bianca A, Santos), and dead Debbie’s (now ex-, I suppose) boyfriend,  Pete (Douglas Smith) together to hold a seance at the scene of the crime. When her perpetual-pain-in-the-ass younger sister, Sam (Ana Coto), proves once again that she can’t be left home alone while their dad is out of town, she gets dragged along to the party, as well.

I fucked around with Ouija boards plenty when I was younger, but one thing this flick taught (a term I use very loosely, I assure you) me is that if you look through the plastic-coated hole in the center of the planchette, you’re supposed to be able to see whatever ghost it is you’ve disturbed from their slumber. Laine certainly sees one, and from there on out, our plucky young crew is put through the dullest, most un-involving “living hell” you’re ever likely to see play out before your eyes — suffice to say, the haunted shit they’re all being subjected to ties in to a (yawn!) ghastly crime committed at Debbie’s house many years ago. And in order for the spirits to rest, they’ve gotta (yawn again!) put things right.

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Further details are probably pointless here, but that’s okay — so is the movie itself. I’ve been sitting here scratching my head trying to think of one thing Ouija has to recommend in its favor, but I gotta be honest — I’m drawing a complete blank. The acting’s bad, the story’s stupid and predictable, the “scares” are anything but scary, and the whole thing is a rancid mess.

That may sound harsh, but trust me when I say that, if anything, I’m actually underselling how genuinely lame this thing is. I almost didn’t even bother to review it because it was too easy a target, but I figured that if I could warn off at least one other person from seeing it, then I could chalk it up as my good deed for the day.Sure, the picture and sound quality on the DVD are both fine (I can’t really comment on the extras because the disc I got from Netflix was one of those “bare-bones” rental versions, sorry), but so what? It’s a brand new movie, the technical specs should be flawless.

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So — what do you get when you go into a movie expecting nothing? In the case of Ouija, precisely that.

Late To The Party : “Unfriended”


My take on “Unfriended” — I agree with Lisa Marie completely!

Ryan C. (fourcolorapocalypse)'s avatarTrash Film Guru

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Let me tell you a little story : a couple years back, I found myself in the midst of a back-and-forth debate on twitter about censorship in general, which quickly (somehow) narrowed down to a debate about censorship centering on cartoons and/or other depictions of the prophet Mohammed, which then (again, somehow) warped, thanks to the other party involved,  into a series of xenophobic and racist rants against any and all Muslims that I parried with relative ease and calmness while said other party was shouting pleasantries like “FUCK YOU ASSHOLE!!!!!” and “ALL MUSLIMS MUST DIE BECAUSE THEY ALL WANT TO KILL US SO WE HAVE TO WIPE THEM OUT FIRST!!!!” (yes, the douchebag saying this crap typed entirely in capital letters — and he usually used a lot more exclamation points that I just did).

Okay, fair enough, mouth-foaming bigots are not, sadly, too hard to find on social…

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“Secret Wars” Is Staggeringly Stupid — Say That Five Times In A Row Really Fast


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As my review of DC’s Convergence a few weeks back clearly gave away, I’m not much of a fan of these company-wide “blockbuster” crossover events in comics. I mean, seriously, what’s to like? The main titles are invariably a bunch of useless fight sequences strung together under the flimsiest of pretexts; the tie-in books either have almost nothing to do with said main title or else tie into it too much; the cover prices for everything are jacked up by a buck or two; and in the end, the status quo that we promised would be “forever changed” either isn’t at all, or ends up being pretty much like the old within the space of a few months.

In short, they’re a hustle any way you look at it.

People are wise to this by now, of course, which is why both Marvel and DC have promised that their latest cash-grabs really will shake things up in a fundamental way, and in Marvel’s case they’ve even pretty much given away how the just-released-today Secret Wars is going to end : the so-called 616 and Ultimate Universes will be no more, consolidated down into one, single, “new” universe (except they’re not calling it the “New Universe” because they’ve had bad luck with that name already).

So — the only reason to read Secret Wars (which, by the way, has nothing to do with the original cross-over series of that name and frankly doesn’t even make any logical sense because events in this series are hardly “secret” in the least) is to see exactly how they go about the business of universal consolidation. If that grabs your fancy, then by all means, shell out $4.99 for this over-sized first issue, and $3.99 for each subsequent issue, and knock yourself out. If you think you might have better things to do with your time and money, though, heed my warning and simply stay away.

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For the discerning sucker with more money than sense, Marvel has offered up no fewer than 11 different covers for this extravaganza (I’ve included Alex Ross’ main painted cover, and the coolest of the bunch, John Tyler Christopher’s “toy variant,” with this review), and rest assured, once you open the book up, the feeling of “this is some big, momentous shit” will be shoved down your throat from the word “go.” I have no real problem with the intro page that Marvel puts in most of their monthly books, and a “title page” here and there doesn’t bother me, but Secret Wars #1 contains no fewer than seven more or less wasted pages — an “intro” page, a double-page title spread, a “cast of characters” page, an “in memoriam” page marking the passing of the 616 and Ultimate Universes at the end, and two all-black splash pages designed to signify said mutual ending right before the “in memoriam” page. I mentioned before that this was an “over-sized” first issue, and now you know why : when you subtract all that nonsense, plus the cover art reproduction page, plus the full-page “next issue” blurb, plus the six-page “free” preview of Uncanny Inhumans #0, essentially what you’ve got left is a standard-sized comic book. That you just paid a buck extra for.

I could forgive all of that, though, if the standard-sized-comic-hiding-inside-a-bigger-one was actually any good. Unfortunately, Secret Wars #1 isn’t.

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Which isn’t meant as a knock of any sort on artist Esad Ribic — his work here may not rise to the level of prior efforts like Thor & Loki : Blood Brothers, but, as you can see, it’s still pretty good. Ive Svorcina employs a solid and effective color palette, as well, so all in all, you’ve gotta say that the book looks pretty good — unfortunately, the story is pure, unmitigated crap.

Apparently this “arc” actually got started some time ago in  Secret Wars writer Jonathan Hickman’s various Avengers books, so if you haven’t read those, you’re going to be lost from the outset here, with no quarter given by either Marvel editorial or the creators to help bring you up to speed. I know Hickman loves his so-called “design pages” — especially in his Image books — but in all the wasted space in this issue, they couldn’t be bothered to include so much as a single “our story thus far —” paragraph? Please.

Bad form, to be sure, but it’s bad form in service, as you’d expect, to the almighty dollar — you see, Marvel have just released a trade paperback collection of all that Secret Wars prelude shit that they want you to spend $29.99 on.

The bulk of the “action” here is just a bunch of big-city disaster sequences and some half-baked plan launched by the 616 Reed Richards and Black Panther to save the “scientific elite” while the grunts from both their universe and the Ultimate one literally fight to the death during something less-than-ominously titled an “incursion” (which apparently involves both universes trying to co-exist on the same — I dunno, dimensional plane or something) to decide which version of reality will win out and which will be completely fucking remorselessly slaughtered. Damn, I knew Reed and T’Challa were 1%ers, but this is some seriously cold-blooded shit even for that crowd.

Let’s just fast-forward to the end, shall we?  The Richards/Panther plan doesn’t work, Cyclops unleashes the “Phoenix Force” at the same time the scheme falls short, and then — total darkness. But we know it’s not over because we know there are seven issues left to go, plus a boatload of tie-in books like Secret Wars : BattleworldSecret Wars Journal, and, just to drive home the point that Marvel has no original ideas left whatsoever, re-makes of Infinity GauntletCivil War, and Old Man Logan that are all gonna dove-tail in with this mess, as well. Thanks for the five bucks, see you back at the comic shop next week for even more!

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On a purely economic level, of course, this all makes a mercenary kind of sense — most of these titles will sell, and the main Secret Wars book will sell a ton. But creatively, none of this can be justified in the least. The “reality vs. reality” premise is virtually indistinguishable from DC’s already-running (and equally lousy) Convergence, Hickman’s script is a dour, humorless, senseless cluster-fuck, and nobody makes anything happen at all in this first issue — everything just happens to them. Plus, we get to  find out that, when push comes to shove, most of these characters are assholes more concerned with saving their own kind (our social, economic, and super-powered “betters”) than actually, ya know, protecting us like they always claim they’re out to do. As a comic book, then, Secret Wars #1 is a complete failure of imagination, common sense, and even basic human decency. As a makeshift blueprint for would-be totalitarian elitists who want to make certain that all of us “pawns” are sacrificed to protect the “queens and kings,” though, who knows? Maybe it’ll come in handy when the shit hits the fan.

 

It’s The Beginning Of The End In “Empire Of The Dead : Act Three” #2


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Okay, if we want to be technically accurate about things, I guess we could say that last month’s opening installment of George Romero’s Empire Of The Dead : Act Three was the “beginning of the end,” since it appears that some combination of editorial decision-making on Marvel’s part and agreement among the book’s creators (specifically, I’m sure, Romero himself) has come about to wrap this four-color epic up a bit sooner than originally announced (after three five-issue “arcs” rather than the previously-mentioned four or five — that’s what selling fewer than 10,000 copies a month does, ya know), but it didn’t really feel like the big wrap-up was imminent until this second issue hit the stands today. Gone is some of the dilly-dallying that had slowed down previous issues here and there, gone are a fair number of the supporting players (although they’re sure to be back), and, most crucially — gone are the zombies!

Seriously. There’s not a one of ’em to be found in the pages of this book. And that’s more than just a little weird.

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Wih the “shamblers” having temporarily shambled off-stage, our erstwhile “street urchin,” Jo, takes commands the spotlight for about the first half of this issue, as she makes a new friend in her detention center/concentration camp, and the two of them quickly try to effect an escape once they figure out —or at least make an educated guess at — the true purpose of their new “home.”  After that,  it’s back to the “palace intrigue” swirling around Mayor Chandrake, his less-than-faithful wife, and his quickly-falling-apart-at-the-seams political opponent, Chilly Dobbs. Trust me when I say if our vampiric sitting chief executive of New York can’t beat this guy, well — he just plain doesn’t deserve to stay in office.

Dr. Penny Jones pops up for a brief moment — as seen below — but don’t expect any appearances from Paul Barnum. Detective Perez, or Xavier this time out — the action here is pretty concentrated and generally of the “set-up-for-a-big-climax” variety. The “rebel crew” once — and possibly still, to some extent — allied with Dixie Peach has a big part to play, though, as they reveal an audacious scheme to rip off the Federal Reserve Bank of New York in the midst of all their otherwise-random destruction — and that destruction finally begins in earnest as this issue wraps up.

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As you can see from the preview pages I’ve included with this review (feeling decidedly un-lazy today), Andrea Mutti continues with his obviously-Maleev-influenced ways here and the art looks pretty good on the whole, certainly a step up from what we were served in the second act, while Romero, for his part,  has thrown all subtlety out the window with his scripting and is painting his characters with pretty broad brush-strokes at this point. Yeah, it may be clumsy at times,  but it  serves the purposes of the story just fine now that we’re in “time is definitely of the essence” mode.

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So, yeah — the end is nigh, and in Empire Of The Dead : Act Two #3 you can definitely feel it fast approaching. The once-sprawling chessboard is getting tighter and tighter as the pieces move ever closer together and the moves they’re able to make become reduced exponentially. I have a pretty solid feel of where it’s all going and where each of our players is going to end up once it’s finished, but I certainly wouldn’t put it past Romero to still have a wild card or two left in his hand (shit, I’m mixing my game metaphors here) that he’s saving for precisely the right moment.

 

 

 

“It Follows” That I Should Have Liked This Movie, But —


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A funny thing happened on the way to writer/director David Robert Mitchell’s 2014-lensed indie horror It Follows finding its way into the VOD dump-off land most contemporary scare flicks have reluctantly learned to call home : it got noticed. In fact, it got noticed a lot, and evidently by at least some of the right people, because on the basis of positive “buzz” alone, the aforementioned relegation to so-called “home viewing platforms” was quickly scuttled in favor of a limited theatrical release — which just as quickly became a wide theatrical release — which finally ended with this being one of the most-talked- about “supernatural thrillers” in years.

What I can’t figure out is, I’m sorry to say, is why.

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Don’t get me wrong — It Follows certainly isn’t bad by any stretch of the imagination, and I’m naturally disposed towards rooting for any sort of original horror film that tries to navigate its way through the contemporary morass of remakes and might-as-well-be-remakes because they’re based on concepts that were played out three or four decades ago, but by the time I got around to seeing this flick yesterday, the hype surrounding it was so all-consuming that my expectations were sky high. Maybe it’s not fair to expect any movie to live up to all that, much less a modest production out of Detroit like this one, but I like to think that I’m honest enough with myself (and, hopefully, with the rest of you) to recognize that my belief that this is just a more-stylishly-done-than-usual presentation of a rather poorly-thought-through, and in many cases bog-standard, story would be unchanged even without the profound sense of “well, that was a bit of a letdown” I left the theater with. I’m not holding Mitchell’s rave reviews against him by any stretch, nor is it fair to judge his work against a yardstick fashioned from others’ praise, but hey — I’m only human, and when I come out of a movie that most everyone else has gushed one superlative after another about feeling decidedly unimpressed, I’ve gotta wonder where the disconnect comes from. Am I really that hard to please, or is everyone else just that wrong?

I mentioned my feelings about the film in a horror and exploitation group I belong to on facebook, and a friend on there made an interesting observation — most of the more glowing reviews for It Follows have come from “establishment” critics (as in, those who routinely guffaw at the horror genre in general, when they even bother to pay attention to it at all), while hard-core “horror hounds” have been decidedly less enthusiastic. A quick bit of research on my part found this to be pretty true — sure, most of the “big” horror sites and publications have been effusive in their praise, but by and large the die-hards out there have been a lot more cool towards it.

My theory is pretty simple — they (as in, your major newspaper and magazine critics) haven’t seen this done a hundred times before, while we (as in, Mr. and Ms. horror aficionado) have. And therein lies the entire difference in perception.

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To be sure, Michell has concocted a very stylish little number here — the cinematography and shot composition, the performances, and particularly the sound design are all top-notch. If you don’t watch a lot of horror flicks and are inclined to write the ones you haven’t seen off completely, you could be forgiven for being surprised that some of them are this well done. But when you do watch a lot of horror, and you see vastly superior fare like Starry Eyes garnering far less attention, well — you’re bound to wonder what all the fuss is about in this case.

Likewise, the central premise involving a young woman named Jay Height (played my Maika Monroe, who does a fantastic job) contracting the attention of some sort of malevolent entity after a casual sexual encounter “transmits” it to her might feel reasonably original to somebody who doesn’t “speak fluent horror,” but if you do, you’ll recognize it as a slapdash combination of Shivers-era Cronenbergian body horror and dime-a-dozen, regulation-issue “possession movie” tropes. Furthermore, the idea that sexual “promiscuity” (as in, being female and actually enjoying sex) equals death is the oldest card in the “slasher” movie hand, Mitchell just has the nerve to obfuscate it under a thick enough  layer of pretense that you can be swindled into believing he’s “deconstructing” the whole notion rather than reinforcing it. Trust me when I say he’s clearly doing the latter.

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Another thing that bugged the shit out of me about It Follows is how flat-out pleased with its own supposed “cleverness” it is. Jay and her sister, Kelly (Lili Sepe) live in a house that’s pure 1970s throwback, and most of their friends drive cars that date to that era, but one member of their slacker clique has a flip-open plastic toy seashell that doubles as a Kindle-type device, while their mom has a fancy-ass modern refrigerator to go along with her Curtis Mathes console TVs and outdated brown shag carpeting. The streets and driveways of their suburban neighborhood seem to be populated with decidedly modern cars and SUVs and mini-vans, as well. This dichotomy of past and future might feel right at home in, say, a David Lynch film, or some other equally-channeled-from-the-subconscious story, but in a narrative as by-the-numbers as this one, it just feels like weirdness for its own sake, and a rather naked plea for attention that the filmmakers don’t trust you enough to get on the first pass, so they keep hammering the point home. Think of the scene in the thoroughly risible Juno where she takes a call in her bedroom on one of those old plastic hamburger-shaped phones and, afraid that you’ll miss how cool and “shabby-chic” the whole thing is, they actually have her say into the receiver “sorry, I can’t hear you so well — I’m talking to you on my hamburger phone,” and you”ll get what I’m driving at here.

The final major flaw in Mitchell’s little opus I feel the need to call attention to  is the fact  that he apparently hasn’t taken the time to think through how the whole “STD possession” thing works. The guy who gave Jay the “curse” admits he’s still being pursued by the ultra-slow-motion killer(s) after even after playing hide the salami with her, and in due course Jay herself can’t seem to shake it either after screwing some loser friend of hers in the hospital — even after it kills him. She finally seems to manage to lose her pursuers-from-beyond-the-grave when — spoiler alert! — she has sex with her long-suffering male friend/lap dog Paul (Keir Gilchrist, the second of the film’s pitch-perfect leads), but if this is supposed to be some heavy-handed metaphor for the idea that it’s true love that finally sends the spirits packing, I have to say it falls pretty flat, because when Jay finally relents to allowing Paul’s dream of getting his schlong inside her to come true, it feels more like a combination of pity fuck and resignation to pass it on to him just because she’s tired of being — you know — followed. Yeah, sure, he’s clearly over the moon about her, but she seems to have just finally “settled” for a guy who was convenient and cared about her. Talk about playing into the old “you can’t have everything you want, ladies” and “don’t aim for higher than your station in life” pieces of received “wisdom.”

The big denoument here comes when Paul concocts a totally lame-brained scheme to kill the “stalker force” in a public swimming pool — a plan that has disaster written all over it from the outset (disaster that’s only averted due to the fact that every single one  of the literally dozens of electrical appliances they toss into the drink doesn’t start shooting sparks; go figure that one out), but I’ll gave that a pass because stupid teenagers do a lot of stupid shit. I find it rather useful to mention,  though,  simply because it’s such a handy representation in microcosm for why the movie itself doesn’t work, much less live up to all those hyper-congratulatory blurbs we’ve been reading : it all sounds good on paper for about a minute, but ultimately can’t stand up to any sort of even semi-rigorous examination.

 

DC’s “Convergence” Might Just Be The Lamest Crossover Event Yet


Ryan C. (fourcolorapocalypse)'s avatarTrash Film Guru

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Let’s be brutally honest — company-wide crossover events from the “Big Two” always suck. The last good one was probably Crisis On Infinite Earths and that was, what? Thirty years ago? Since then, what have we gotten from Marvel and DC? War Of The GodsZero HourEclipsoInfinityAxisOriginal SinForever Evil?

Of course, all of these “events” were promised to be “game changers” that “forever altered the Marvel/DC Universe,” but whatever “changes” they ushered in were always both purely cosmetic and quickly “retconned” back out of existence. In the end, we  invariably find ourselves right back where we started — just 40 of 50 bucks poorer.

Well,  with their latest supposed “event,” DC are being even more brazen and shameless than usual, since Convergence is basically just filler material to crank out onto comic shop shelves while their main titles…

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Fork It Over For “The Tithe”


Ryan C. (fourcolorapocalypse)'s avatarTrash Film Guru

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Megachurches. I absolutely hate ’em. Stadium-sized suburban shrines to decadence that rake in millions every month tax-free which their pastors squander on lavish McMansions, plastic surgery, teeth whitening, hookers, and blow. A completely legal swindle that is so transparently phony that some of them now even embrace something called the “prosperity gospel, ” a rather forced interpretation (or deliberate misinterpretation, take your pick) which posits that a) the more money you give to the church, the more you’ll magically get in return from God in surprising and unexpected ways; and b) the richer you are the more God obviously loves you because he’s showering you with favors. So much for that “blessed are the poor” stuff, I guess — according to this latest twist on the supposedly “good” book, the wealthy are, quite literally, God’s chosen people.

Well, fuck all that. Fuck every single TV evangelist. Fuck every single megachurch…

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Change Is In The Air (Or Is That Just Spring?) In “Empire Of The Dead : Act Three” #1


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When last we left the denizens of a zombie-and-vampire-infested future New York at the end of issue five of George Romero’s four-color ongoing undead epic Empire Of The Dead, it was the dead (okay, yeah, bad pun intended) of winter (in the real world — specifically, in the hemisphere of the real world where I happen to live) and all of our principal characters were in a series of rather-to-highly precarious positions (in the fictional world). After a brief hiatus in publication to “gear up” for the next five-part run, it seems as though everyone is still in a precarious position of one sort or another in the fictional world, but spring has definitely arrived in the real world, and with it comes some changes in the creative personnel involved on this title.

Most noticeably, as was the case with the second act,  we’ve got a new artist for George Romero’s Empire Of The Dead : Act Three in the form of one Andrea Mutti, a name that’s probably new to most readers, but I think folks are going to like what he (yes, Andrea’s a guy) has to offer — Mutti first came to my attention for his work on Boom! Studios’ fun little zombie-themed four-parter The Returning, and has since popped up as a fill-in artist on issues of Evil Empire and Batman Eternal, and while his style isn’t quite as refined as that of EotD‘s first illustrator, Alex Maleev, there’s definitely a heavy Maleev influence here that’s readily apparent from the word go. Dalibor Talajic’s art on Act Two certainly improved as things went on, but a return to a more “sketchy” and horror-centric style is a move in the right direction, in my view, so props to Marvel editorial for making the change. A new artist on each arc seems to be the order of the day with this book, but if Mutti were to hang around for the fourth (and, as far as I know, final) act I certainly wouldn’t complain. Empire Of The Dead is looking shadowy and creepy again, and that’s as it should be.

Also new to the party is cover artist Francesco Mattina (I swear, the Italians are taking over this series!), and from what I can see so far (and you can, too, since the cover’s right at the top of this review) he’s certainly more than up to the task. Xavier has never looked so awesome as she does on this cover, wouldn’t you agree?

And speaking of covers — we get a variant this month, as well, by Phil Noto, this one focusing on the ever-devious Mayor Chandrake and spotlighting his unique brand of domestic troubles. I’ve included it right beneath this paragraph, and while I think it’s pretty good on the whole, it’s certainly not up to Noto’s usual standard, in my own humble opinion. Needless to say, I opted for Mattina’s main cover.

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As the spotlighting of Xavier on said main cover would indicate, she’s the main focus this time around, as this issue takes her from the sidelines and moves her squarely front and center. She’s dead — again — but appears to be unwilling to stay down — again. Could it be there’s even more to her than we’d previously been led to believe? Why, yes, it could — and as she “progresses” from Dr. Penny Jones’ operating table to a holding stall beneath the coliseum, clutching her young friend Jo’s bag the entire time, she finds herself “graduating,” if you will, to the role of the zombie that everyone’s  talking about. Many readers found the former SWAT officer to be little more than a female stand-in for Day Of The Dead‘s legendary Bub, but this issue makes it crystal clear that Romero has bigger plans in store for her, to put it mildly. The big “gotcha” moment that serves as this installment’s cliffhanger is all about her, and I’m still kicking myself for not seeing it coming earlier (although I should clarify and say that by “earlier,”  I mean “in an earlier issue,” as opposed to “earlier in this one,” because Romero, unfortunately, telegraphs this ending a bit too early in the proceedings here).

As far as everybody else is concerned, our two ostensible “leads,” the aforementioned Dr. Jones and “zombie wrangler” Paul Barnum, pretty much tread water this time out, serving mainly as conduits for communicating Xavier’s situation/potential transformation, but Detective Perez’s investigation into New York’s missing children epidemic takes a fairly major leap forward here, and the political intrigue between Chandrake and his rival, Chilly Dobbs, yields some interesting developments, as well — I won’t say more than to hint that ol’ Chilly may be more of a literal puppet than we’d previously surmised. Fans of Jo will be pleased to learn (hope this isn’t giving too much away) that she’s also alive and well — at least for now.

As Noto’s cover variant clues us in on, there’s  some serious tension brewing between Chandrake and his wife on the home front, and all in all one is left with the impression that the clock is definitely (and loudly) ticking against the mayor, the only question is what’s going to bring him down first — his political opponents, or his wife. Maybe both? Maybe neither? It’ll be interesting to find out, especially given that Dixie Peach and her southern-fried crew of hell-raisers seem to be sidling up ever closer to the “anti-Chandrake” brigade.

All in all, then,  Empire Of The Dead : Act Three is off to a fairly solid start. The various plotlines are (for the most part) picking up steam as they converge, we’ve finally got a zombie at the forefront, and the art fits the tone of the story much better. Let’s see where the next four segments take us.