Song of the Day: Neverending Journey (by Uematsu Nobuo)


“Neverending Journey” by Nobuo Uematsu from Lost Odyssey is one of those tracks that just pulls you right into the game’s vibe without trying too hard. It kicks off super chill with soft strings and light woodwinds, creating this mellow, reflective mood like you’re wandering through old memories that won’t fade. The orchestral start feels patient and open, giving every note space to settle in before things pick up.

Then comes that smooth shift where the electric guitar riffs crash in — bold, distorted, and full of grit, but it flows naturally from the gentle opening. It’s like Uematsu’s flipping the switch from quiet nostalgia to raw determination, blending classical swells with rock edge in a way that screams the game’s themes of endless struggle. The guitar doesn’t steal the show; it amps up the emotion, turning introspection into something with real forward drive.

That mix is why the track sticks with you — Uematsu nails the immortal wanderer’s paradox, weary but unbreakable. From serene strings to guitar-fueled resolve, it captures Kaim’s story perfectly, making you feel the weight and hope of a journey with no end. It’s a standout that proves game music can hit as deep as any epic soundtrack.

Song of the Day: Alicia ( by Louis Testard feat. Alice Duport-Percier)


“Alicia” from the Clair Obscur: Expedition 33 soundtrack hits with this quiet emotional force that sneaks up on you. Louis Testard’s composition feels intimate, almost fragile at first, built around a slow progression that flows between melancholy and solace. When Alice Duport‑Percier’s voice comes in, it feels less like a vocal performance and more like a memory being sung—gentle, human, and full of warmth that complements the game’s painterly atmosphere. The track doesn’t tell you what to feel; it just leaves space for you to find your own emotions in it.

What stands out most to me is how balanced it feels—Testard’s score never overwhelms. Every instrument breathes, giving Duport‑Percier’s voice that clear space to bloom. The music grows patiently, moving from soft contemplation toward a kind of quiet hope, like someone lifting their eyes after a long, heavy silence. It’s the kind of composition where you can feel each breath behind the notes, and that subtle pacing mirrors the emotional rhythm of Clair Obscur beautifully.

By the time the last notes fade, “Alicia” leaves this lingering ache that’s hard to shake. It feels deeply personal—the kind of track that stays in your chest long after it ends. Testard and Duport‑Percier manage to craft something that transcends simple “game music”; it’s closer to a conversation between sorrow and serenity. It’s not just background—it’s the emotional pulse of the adventure itself.

Mass Effect 3 to have a Clint Mansell score


Some major news on the video game front was reported today. One of the most critically-acclaimed video game franchises of the last five years will have an award-winning music composer creating the score for it.

The game in question is the third (most likely final entry in the current trilogy) game in BioWare’s Mass Effect rpg franchise. The composer is one Clint Mansell. He is the same Clint Mansell who has created some of the most evocative film scores for the last decade and most of it for Darren Aronofsky’s films (Pi, Requiem for a Dream, The Fountain, The Wrestler, Black Swan).

Mass Effect 3 will be Mansell’s first foray into video game music composing. This is great news for fans of the franchise. It lends an even more cinematic flair to a series whose musical score were already great to begin with.

EA and BioWare are definitely pulling out all the stops to create a worthy finish to this trilogy. I already know that I will be getting the game and I will definitely be buying the soundtrack once it’s up for sale (I already own the first two that were composed by Jack Wall).

Source: The Quietus

PS: Here’s two pieces of music so people understand why I thought the first two game had awesome scores and Mansell being brought in for the third means awesome just went up to 11.

Mass Effect

Mass Effect 2