VGM Entry 13: Darius


VGM Entry 13: Darius
(Thanks to Tish at FFShrine for the banner)

Taito have kindly sent me a letter informing me of their intention to sue me for this post, and in particular for its visual and audio depictions of an out of print soundtrack for an out of print arcade machine, if I do not remove such content immediately. Taito being a subsidiary of Square Enix, I highly encourage you to boycott all Square Enix products in the future. Since their games are terrible these days anyway I am probably doing you a favor.

Unfortunately Hisayoshi Ogura is the one that suffers here, since Square Enix have simultaneously expressed no intention of legally distributing his work and barred all attempts by fans to share it.

It is very easy to get on a one-track mind and focus down home gaming in total disregard for the arcade. Arcade composers rarely had the lasting impact of Nintendo and computer game music, perhaps in part because arcade gaming as a business was pretty much dead by the end of the 80s. Where arcade music is still remembered today, it is usually in the form of NES and C64 port renditions. Yet in the mid-1980s, some producers still placed their finest resources into refining the arcade game first and foremost. Taito’s Zuntata sound team most significantly, and also Konami’s Kukeiha Club and Capcom’s Alph Lyla, were composing arcade music that far exceeded in sound quality anything ever heard on a home system. Taito did it best, and among their eccentric and innovative staff no one shines brighter than Hisayoshi Ogura. When Taito released its arcade shooter Darius in 1986, it achieved a level of sound quality that would not be surpassed until at least the late 1990s.

***Video removed due to Square Enix’s corporate bullying.***
Chaos and Boss 4

A collection of experimental oddities both catchy and disturbing, it could not have been better suited for the game it represents. Darius was experimental and innovative in many ways, featuring a triple-screen ultra-wide display and a non-linear level progression which would mix up the seven stages between (I believe) twenty-six possible maps, creating a slightly different experience on every play through. It even featured multiple endings–something you might not expect from a shooter game.

You probably wouldn’t expect to be fighting giant evil space fish, either. Darius receives pretty mixed reviews from a lot of shooter junkies these days, but if I was going to spend my quarters on anything in 1986 I know it’s the first game I’d have tried. It attempts to awe and bewilder, and it succeeds.

***Video removed due to Square Enix’s corporate bullying.***

You can really tell that Ogura designed his score to exploit every technological possibility available to him. The depth and fullness of the sound is overwhelming. It reminds me of the sort of audio experience I got from Square’s Einhänder–a game I bought specifically for the music. But Einhänder was released in 1997! Darius was 11 years old by then.

If it doesn’t sound that special to you, try plugging in headphones. Much like Kenneth W. Arnold’s Ultima soundtracks, my lousy laptop speakers can’t do it justice. I also recommend you try to get your hands on a copy of the soundtrack; Taito released a version as early as 1987, fully aware of its significance. I included a gameplay video of “Chaos” to showcase the music in action, but a playlist of the ost is also available. (Youtube link removed due to threats by Square Enix.) You can find full gameplay videos of each level with music on youtube thanks to *censored*.

***Video removed due to Square Enix’s corporate bullying.***

“The Sea” might be the most eclectic song in the mix. It’s certainly my favorite. You quickly discover that it does not intend to be a typical aquatic theme when the demented chime tones come into play. The next transition back to relative normalcy is quickly derailed by an erratic explosion of mechanized blast beats, and Hisayoshi Ogura wraps it all up in fittingly weird form with what feels like some sort of proto-dubstep.

Taito knew they were kings of the arcade. Their house band, Zuntata, even went so far as to perform some of the Darius soundtrack live.

***Video removed due to Square Enix’s corporate bullying.***
Chaos, performed live by Zuntata

A lot of game developers had “house bands” in the early days. This is part of why it is difficult to attribute authorship to a lot of game soundtracks of the era. Taking a closer look at these bands could prove pretty interesting–perhaps another task for another summer. Hisayoshi Ogura was not the first video game composer to perform his material live. I believe that credit goes to Koichi Sugiyama. But this concert, dated to 1990, has to be among the first.

Darius–a 1986 video game music masterpiece. Considering how easily it might have slipped by me unnoticed, I have to wonder how much more I am leaving behind.

Review: Marduk – Serpent Sermon


Well, here it is mid-June, and I’ve yet to write any album reviews. Getting back into the habit is the hardest part, especially in the wake of one of the finest years for music I can recall. But after half a year of enjoying 2011’s finest fruits, I can no longer pretend that there are no new releases out there. Serpent Sermon seemed like a logical place to begin. Marduk, after all, have been lurking in the shadows for 22 years now, and it’s nice to start things off somewhere familiar.

Video removed by the capitalist pigs at Century Media who don’t want you to sample their products before buying them.

Serpent Sermon

I had very mixed expectations going into Serpent Sermon. The band has gone through a number of transitions over the years, and since the replacement of vocalist Legion with Mortuus in 2004 they just haven’t appealed to me all that much. On the other hand, last year’s Iron Dawn ep was some of the most appealing material they’ve yet released. I read that the band did not intend Serpent Sermon to be a continuation of Iron Dawn, but you never know.

This album kicks off in typical Marduk fashion, with blast beats entering precisely where you expect them and, soon enough, that quintessential Marduk climbing chord progression (around 1:25). The song briefly perks up with a strikingly catchy chorus twenty seconds later, then repeats, with some nuance variations and a particularly tortured howl out of Mortuus towards the end.

It is immediately apparent that, just as the band had stated, Serpent Sermon does not take the same approach as last year’s effort. But where it is headed is hard to say. My love/hate relationship with Mortuus shines in the opening track, where he bores me to tears at 1:10 and 2:20 and then gives me shivers at 3:45. It feels to me as though the singer and the rest of the band aren’t always on the same page. Where they hit it off they’re better than ever, but they just as often seem to be in opposition. Do Mortuus’s twisted vox require a stronger break from standard Marduk riffs than Morgan Håkansson and co are ready to grant, or does he ham it up just a bit too much to lend the songs consistency? Serpent Sermon exemplifies a persistent problem throughout the album: a lot of songs have their greatness broken by sudden lapses into drivel.

Video removed by the capitalist pigs at Century Media who don’t want you to sample their products before buying them.

Messianic Pestilence

The more I listen to the album, the more I am inclined to define it by Mortuus and Håkansson’s successes and failures to engage each other. The album as a whole is widely varied in style, much to its benefit. It provides samples of the various ways in which the band functions together, sometimes for better and sometimes for worse. On tracks like Messianic Pestilence, Mortuus willingly embraces an older school of Marduk with great success, and you get a taste for what they might sound like today if no real stylistic variance had accompanied 2004’s change in lineup. Good stuff, but nothing new.

Video removed by the capitalist pigs at Century Media who don’t want you to sample their products before buying them.

M.A.M.M.O.N.

But M.A.M.M.O.N. is where it really all clicks. From the driving blast-beat opening, erratic deviations into darkness and twisted chaos writhe forth. The initial sudden cessation of aggression is complete, giving Mortuus uncontested center stage, and from the ooze he spews across the soundscape a chaotic torment of guitar fury explodes. The entire song structure repeats, typical of Marduk, but in the end we are treated to a twisted amalgamation of slow, demented guitar tones laid over seemingly incompatible blast beats that give off an air of madness. On this track more than any other, I really feel as though the band has all come together and really accepted their own new sound without any misgivings.

That being said, I must confess that I’ve barely given Marduk’s last few full-length albums the time of day. I listened to them in the background a handful of times at best and quickly lost interest. It is quite possible that what struck me as great on M.A.M.M.O.N. was nothing “new”, and I simply failed to notice it before. But either way, I think it’s Serpent Sermon’s strongest point.

Video removed by the capitalist pigs at Century Media who don’t want you to sample their products before buying them.

Into Second Death

What makes late ’90s/early 2000s era Marduk my favorite is its unrelenting, almost comical brutality. Songs like Christraping Black Metal and Fistfucking God’s Planet are so aurally and lyrically offensive that I can’t help but love them. The whole Swedish black metal sound is perfect for this sort of thing. It’s a style with little room for variation, and it always seems to work best for me when taken to extremes, whether the result is comical, as on Panzer Division Marduk, or gut-wrenching, as on the Iron Dawn ep. I would absolutely love to hear a follow-up of Iron Dawn, but in the meantime, harking back to Panzer Division, let’s not forget that this band has a sense of humor.

If they didn’t, I don’t think Into Second Death would be entirely possible. It’s the most “black and roll” song I’ve heard since Carpathian Forest released Fuck You All!!!! (one of the best things to ever happen to metal), and if Marduk could throw together a full album of it I would be absolutely delighted.

As a whole, Serpent Sermon has a lot of ups and downs. Expect a lot of variation both in style and in quality (at least by Swedish black metal standards). It is no landmark album, but it’s true to Marduk past and present, and as such it’s better than most else out there. At the same time, it leaves me really wondering where the band is headed. It’s a definite to be continued… M.A.M.M.O.N. showed a lot of promise for the path they’re currently on, while the album’s total distinction from Iron Dawn leaves me wondering whether the band has had two separate full lengths in mind all along. On the other hand, you just know they’re going to love playing Into Second Death live, and my biggest hope is that that inspires an album.

NBC Still Doesn’t Understand The Internet


A few days ago, an old clip from the Today Show showed up on YouTube.  That clip was from 1994 and it featured Katie Couric and Bryant Gumbel trying to figure out what the Internet is.  Apparently, the clip was posted by an employee of NBC.  If you’ve seen the clip, you already know that while it’s mildly amusing, it’s also pretty tame. 

Well, NBC didn’t see it that way because they’ve responded by 1) firing the guy who posted it and 2) pulling the clip off of YouTube so quickly that you’d think the NBC offices are located in either Egypt or Iran.

Well — joke’s on you, NBC.  As my friend Ron always reminds me whenever I post a picture on plixi during Thong Thursday, the Internet is forever and now, so is that clip.

So, here’s one of the many copies of that clip that can be found on YouTube.  See it now before NBC demands that it be pulled down.

(Incidentally, my mom always hated Bryant Gumbel and I can still remember, when I was 13 or maybe 14, laughing so hard when my mom turned on the TV and was greeted by his image.  “Pendejo,” she said as she changed the channel.)